i am away for the weekend, so maybe sunday night
G40 BM3 Dawgoneit (X) vs. Surfer (L + 15)
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 1 infantry moved from South Australia to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 bomber moved from New South Wales to Queensland 2 infantry moved from Tobruk to Alexandria Place Units - ANZAC 1 bomber placed in New South Wales 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Scotland Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: French round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 1 infantry moved from South Australia to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 bomber moved from New South Wales to Queensland 2 infantry moved from Tobruk to Alexandria Place Units - ANZAC 1 bomber placed in New South Wales 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Scotland Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Norway: 2 infantry EDIT: Adding units owned by French to Finland: 2 infantryCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 18 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 infantry moved from Smolensk to Archangel 3 infantry moved from Novgorod to Karelia 2 bombers moved from Western Germany to 91 Sea Zone 1 fighter moved from Western Germany to Karelia 10 infantry and 1 mech_infantry moved from Poland to Eastern Poland 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 armour and 10 infantry moved from Germany to Poland 1 armour moved from Poland to Eastern Poland 3 infantry moved from Western Germany to Germany 2 infantry moved from Bryansk to Ukraine 2 fighters and 2 tactical_bombers moved from Bryansk to Ukraine Combat - Germans Battle in 91 Sea Zone Germans attack with 2 bombers Americans defend with 1 carrier and 2 transports Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 carrier and 2 transports in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone 2 transports owned by the Americans lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 18 Casualties for Germans: 1 bomber Casualties for Americans: 1 carrier and 2 transports Battle in Ukraine Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 armour; Russians defend with 1 factory_minor Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Ukraine, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Ukraine Germans win, taking Ukraine from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Non Combat Move - Germans 1 bomber moved from 91 Sea Zone to Southern France 2 fighters and 2 tactical_bombers moved from Ukraine to Bryansk Place Units - Germans 9 infantry and 1 mech_infantry placed in Germany 3 infantry placed in Novgorod 3 infantry placed in France 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans : 1.00 Americans : 0.67 Russians : 0.50 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys moved from Russia to Urals 2 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 1 tactical_bomber moved from Russia to Archangel 1 fighter moved from Russia to Urals 1 armour moved from Russia to Urals Combat - Russians Battle in Urals Russians attack with 1 armour, 1 fighter and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Urals, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Urals to Russia 1 infantry moved from Tambov to Volgograd Place Units - Russians 5 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : -0.33 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 7 destroyers and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Kiangsu to Hunan 3 mech_infantrys moved from Kwangtung to Yunnan 1 destroyer moved from 44 Sea Zone to 46 Sea Zone 1 destroyer moved from 44 Sea Zone to 55 Sea Zone 1 destroyer moved from 44 Sea Zone to 34 Sea Zone 1 armour, 2 artilleries, 1 infantry and 1 marine moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 armour and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 armour moved from 43 Sea Zone to Borneo 1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 5 tactical_bombers moved from Yunnan to Shan State 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 1 destroyer moved from 35 Sea Zone to 23 Sea Zone 2 destroyers and 2 submarines moved from 35 Sea Zone to 6 Sea Zone 1 cruiser and 1 marine moved from 44 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Shan State 1 cruiser and 1 destroyer moved from 44 Sea Zone to 37 Sea Zone 2 carriers moved from 44 Sea Zone to 37 Sea Zone 1 carrier and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 battleship moved from 44 Sea Zone to 36 Sea Zone 5 fighters moved from Yunnan to Shan State 1 bomber moved from Kweichow to 43 Sea Zone 1 fighter moved from Yunnan to Shan State 1 bomber moved from Kweichow to Shan State Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 bomber and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shan State Japanese attack with 1 artillery, 1 bomber, 6 fighters, 1 marine and 5 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 cruisers in Shan State, round 2 : 1/2 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 6 fighters, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for British: 1 infantry Battle in Borneo Japanese attack with 1 armour, 1 artillery and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Borneo, round 2 : 3/3 hits, 1.17 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 bomber moved from 43 Sea Zone to Kwangsi 1 bomber moved from Shan State to Kwangsi 6 fighters and 5 tactical_bombers moved from Shan State to Yunnan Place Units - Japanese 7 destroyers placed in 6 Sea Zone 3 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 63 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
UK_Pacific : 1.00 Japanese : 1.83 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 3 armour, 1 bomber, 1 factory_minor, 1 fighter, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 43 Sea Zone 2 bombers moved from India to Kwangsi 1 bomber moved from Queensland to 46 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 1 bomber moved from Queensland to 46 Sea Zone 1 bomber moved from Hawaiian Islands to 23 Sea Zone 1 fighter moved from Hawaiian Islands to 23 Sea Zone 1 fighter moved from Midway to 22 Sea Zone 1 fighter moved from 23 Sea Zone to 22 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians Combat - Americans Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 46 Sea Zone Americans attack with 2 bombers Japanese defend with 1 destroyer Americans roll dice for 2 bombers in 46 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber in 23 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 23 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Kwangsi Americans attack with 2 bombers Japanese defend with 2 bombers Americans roll dice for 2 bombers in Kwangsi, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 2 bombers in Kwangsi, round 2 : 2/2 hits, 0.33 expected hits 1 bomber owned by the Japanese and 2 bombers owned by the Americans lost in Kwangsi Japanese win with 1 bomber remaining. Battle score for attacker is -12 Casualties for Americans: 2 bombers Casualties for Japanese: 1 bomber Battle in 34 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 34 Sea Zone to 33 Sea Zone 1 bomber moved from 23 Sea Zone to Caroline Islands 1 fighter moved from 22 Sea Zone to 33 Sea Zone 2 bombers moved from 46 Sea Zone to Queensland 1 bomber moved from 43 Sea Zone to Dutch New Guinea 2 destroyers and 2 submarines moved from 30 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island 1 bomber moved from Western United States to United Kingdom 1 aaGun and 5 infantry moved from Norway to Finland 1 aaGun, 4 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone 2 transports moved from 109 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Central United States to Western United States 2 infantry moved from Central United States to Eastern United States 1 aaGun moved from Eastern United States to New Brunswick Nova Scotia 3 transports moved from 112 Sea Zone to 109 Sea Zone Place Units - Americans 3 armour placed in Norway 1 factory_minor placed in Finland 3 submarines and 1 transport placed in 10 Sea Zone 1 bomber and 1 fighter placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans : 0.00 Japanese : 1.00 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 3 armour, 1 bomber, 1 factory_minor, 1 fighter, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 43 Sea Zone 2 bombers moved from India to Kwangsi 1 bomber moved from Queensland to 46 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 1 bomber moved from Queensland to 46 Sea Zone 1 bomber moved from Hawaiian Islands to 23 Sea Zone 1 fighter moved from Hawaiian Islands to 23 Sea Zone 1 fighter moved from Midway to 22 Sea Zone 1 fighter moved from 23 Sea Zone to 22 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians Combat - Americans Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 46 Sea Zone Americans attack with 2 bombers Japanese defend with 1 destroyer Americans roll dice for 2 bombers in 46 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber in 23 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 23 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Kwangsi Americans attack with 2 bombers Japanese defend with 2 bombers Americans roll dice for 2 bombers in Kwangsi, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 2 bombers in Kwangsi, round 2 : 2/2 hits, 0.33 expected hits 1 bomber owned by the Japanese and 2 bombers owned by the Americans lost in Kwangsi Japanese win with 1 bomber remaining. Battle score for attacker is -12 Casualties for Americans: 2 bombers Casualties for Japanese: 1 bomber Battle in 34 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 34 Sea Zone to 33 Sea Zone 1 bomber moved from 23 Sea Zone to Caroline Islands 1 fighter moved from 22 Sea Zone to 33 Sea Zone 2 bombers moved from 46 Sea Zone to Queensland 1 bomber moved from 43 Sea Zone to Dutch New Guinea 2 destroyers and 2 submarines moved from 30 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island 1 bomber moved from Western United States to United Kingdom 1 aaGun and 5 infantry moved from Norway to Finland 1 aaGun, 4 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone 2 transports moved from 109 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Central United States to Western United States 2 infantry moved from Central United States to Eastern United States 1 aaGun moved from Eastern United States to New Brunswick Nova Scotia 3 transports moved from 112 Sea Zone to 109 Sea Zone Place Units - Americans 3 armour placed in Norway 1 factory_minor placed in Finland 3 submarines and 1 transport placed in 10 Sea Zone 1 bomber and 1 fighter placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 armour, 1 artillery, 18 infantry and 7 mech_infantrys moved from Burma to Yunnan 5 fighters moved from India to Yunnan 1 tactical_bomber moved from India to Yunnan 1 armour moved from India to Yunnan 1 infantry moved from Rostov to Ukraine 1 mech_infantry moved from Caucasus to Ukraine 3 fighters moved from Russia to Ukraine 1 bomber moved from Iraq to Ukraine 1 infantry moved from Libya to Tunisia British take Tunisia from Italians Combat - British Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Battle in Ukraine British attack with 3 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 factory_minor and 1 infantry British roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Ukraine British roll dice for 3 fighters and 1 mech_infantry in Ukraine, round 3 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine British win, taking Ukraine from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Yunnan British attack with 4 armour, 1 artillery, 5 fighters, 18 infantry, 7 mech_infantrys and 1 tactical_bomber Japanese defend with 4 artilleries, 6 fighters, 6 mech_infantrys and 5 tactical_bombers British roll dice for 4 armour, 1 artillery, 5 fighters, 18 infantry, 7 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 12/36 hits, 9.83 expected hits Japanese roll dice for 4 artilleries, 6 fighters, 6 mech_infantrys and 5 tactical_bombers in Yunnan, round 2 : 9/21 hits, 9.83 expected hits 2 tactical_bombers owned by the Japanese, 4 artilleries owned by the Japanese, 6 mech_infantrys owned by the Japanese and 9 infantry owned by the British lost in Yunnan British roll dice for 4 armour, 1 artillery, 5 fighters, 9 infantry, 7 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 9/27 hits, 8.33 expected hits Japanese roll dice for 6 fighters and 3 tactical_bombers in Yunnan, round 3 : 5/9 hits, 5.50 expected hits 3 tactical_bombers owned by the Japanese, 6 fighters owned by the Japanese and 5 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 4 armour, 1 artillery, 5 fighters, 4 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 113 Casualties for British: 14 infantry Casualties for Japanese: 4 artilleries, 6 fighters, 6 mech_infantrys and 5 tactical_bombers Non Combat Move - British 4 aaGuns moved from Burma to India 5 fighters and 1 tactical_bomber moved from Yunnan to India 3 fighters moved from Persia to India 1 mech_infantry moved from Caucasus to Rostov 3 fighters moved from Ukraine to Russia 1 bomber moved from Ukraine to Russia 1 infantry moved from Northwest Persia to Caucasus 1 artillery and 1 infantry moved from Turkmenistan to Kazakhstan 3 mech_infantrys moved from Persia to Caucasus 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 armour and 2 mech_infantrys moved from Libya to Alexandria 2 infantry moved from Libya to Tobruk 1 armour moved from Morocco to Tunisia 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 2 infantry and 1 mech_infantry moved from Norway to Finland 1 aaGun moved from Norway to Finland 1 aaGun and 4 infantry moved from 112 Sea Zone to Norway 1 fighter moved from United Kingdom to Finland Place Units - British 2 fighters and 4 infantry placed in United Kingdom 3 mech_infantrys placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 infantry and 2 mech_infantrysCombat Hit Differential Summary :
Germans : 0.33 British : 0.33 Americans : 0.00 AA fire in Ukraine : : -0.17 Japanese : -0.33 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 2 mech_infantrys moved from Bessarabia to Ukraine 3 artilleries and 4 infantry moved from Northern Italy to Yugoslavia 6 infantry moved from Southern France to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 1 armour moved from Greece to Yugoslavia Combat - Italians Battle in Ukraine Italians attack with 1 armour and 2 mech_infantrys British defend with 1 mech_infantry; Russians defend with 1 factory_minor Italians roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 3 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 artilleries placed in Northern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5 Italians collect 14 PUs (2 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
Italians : 1.17 Russians : -0.33 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 4 fighters moved from Queensland to 55 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 44 Sea Zone ANZAC take 44 Sea Zone from Japanese 1 submarine moved from 62 Sea Zone to 55 Sea Zone 2 infantry moved from Alexandria to Egypt Combat - ANZAC Battle in Celebes Battle in 55 Sea Zone ANZAC attack with 1 bomber, 4 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber and 4 fighters in 55 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win, taking Celebes from Japanese with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to 33 Sea Zone 2 fighters moved from 55 Sea Zone to Queensland 1 bomber moved from 55 Sea Zone to Queensland 1 infantry moved from New Guinea to Dutch New Guinea 1 bomber moved from New South Wales to Queensland Place Units - ANZAC 1 infantry and 1 marine placed in New South Wales 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser and 1 destroyer EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser and 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from South Australia: 1 artillery EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
ANZAC : -1.00 Japanese : -0.33 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 4 fighters moved from Queensland to 55 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 44 Sea Zone ANZAC take 44 Sea Zone from Japanese 1 submarine moved from 62 Sea Zone to 55 Sea Zone 2 infantry moved from Alexandria to Egypt Combat - ANZAC Battle in Celebes Battle in 55 Sea Zone ANZAC attack with 1 bomber, 4 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber and 4 fighters in 55 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win, taking Celebes from Japanese with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to 33 Sea Zone 2 fighters moved from 55 Sea Zone to Queensland 1 bomber moved from 55 Sea Zone to Queensland 1 infantry moved from New Guinea to Dutch New Guinea 1 bomber moved from New South Wales to Queensland Place Units - ANZAC 1 infantry and 1 marine placed in New South Wales 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser and 1 destroyer EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser and 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from South Australia: 1 artillery EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 79 Sea Zone to 39 Sea Zone 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Trans-Jordan to Iraq Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1.00 Japanese : -0.33 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Western Ukraine to Bryansk 1 armour moved from Eastern Poland to Bryansk 10 infantry moved from Eastern Poland to Western Ukraine 10 infantry moved from Poland to Eastern Poland 12 infantry moved from Germany to Poland 1 mech_infantry moved from Germany to Eastern Poland 10 infantry moved from Western Germany to Germany 2 infantry moved from France to Western Germany 1 bomber moved from Southern France to Poland 1 fighter moved from Karelia to Bryansk 1 artillery and 12 infantry moved from Karelia to Novgorod 3 infantry moved from Novgorod to Archangel 2 fighters and 2 tactical_bombers moved from Bryansk to Archangel Combat - Germans Battle in Archangel Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Archangel, round 2 : 6/7 hits, 2.83 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Archangel to Bryansk Place Units - Germans 1 artillery placed in Germany 10 infantry placed in Western Germany 6 infantry placed in Germany Germans undo move 3. 3 infantry placed in Novgorod 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2 Germans collect 44 PUs (2 lost to blockades); end with 44 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans : 3.17 Russians : -0.67 -
TripleA Move Summary: Russians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Smolensk -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Smolensk to Russia 1 armour and 1 mech_infantry moved from Urals to Russia 3 infantry moved from Russia to Vologda 1 aaGun moved from Russia to Vologda 2 infantry moved from Russia to Vologda 1 infantry moved from Volgograd to Rostov Place Units - Russians 2 infantry placed in Volgograd 1 artillery and 6 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 0.50 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 6 destroyers and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Shan State to Yunnan 3 mech_infantrys moved from Kwangtung to Yunnan 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 9 destroyers and 4 submarines moved from 6 Sea Zone to 35 Sea Zone 2 carriers and 2 cruisers moved from 37 Sea Zone to 35 Sea Zone 1 battleship and 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 bomber moved from Kwangsi to Yunnan 1 infantry and 1 mech_infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone 1 transport owned by the Japanese retreated to 43 Sea Zone ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in Yunnan Japanese attack with 1 bomber, 2 infantry, 1 marine and 5 mech_infantrys British defend with 4 armour, 1 artillery, 4 infantry and 7 mech_infantrys Japanese roll dice for 1 bomber, 2 infantry, 1 marine and 5 mech_infantrys in Yunnan, round 2 : 1/9 hits, 2.00 expected hits Chinese roll dice for 4 armour, 1 artillery, 4 infantry and 7 mech_infantrys in Yunnan, round 2 : 5/16 hits, 6.00 expected hits 2 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Yunnan 2 mech_infantrys owned by the Japanese and 1 marine owned by the Japanese retreated to Kwangsi Chinese win with 4 armour, 1 artillery, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is -15 Casualties for Japanese: 2 infantry and 3 mech_infantrys Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Yunnan to Shantung Place Units - Japanese 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Kiangsu 6 destroyers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3 Japanese collect 55 PUs (4 lost to blockades); end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUsCombat Hit Differential Summary :
ANZAC : 0.50 Chinese : -1.00 Japanese : -2.00 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 6 armour, 1 bomber, 6 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Finland to Karelia Russians take Karelia from Germans 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from Dutch New Guinea to 22 Sea Zone 1 bomber moved from Caroline Islands to 23 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 1 bomber moved from Queensland to 22 Sea Zone 1 submarine moved from 30 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 43 Sea Zone 1 bomber moved from Queensland to 34 Sea Zone Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Western Germany causes 0 damage total. Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 infantry, 1 mech_infantry and 1 transport 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 1 infantry, 1 mech_infantry and 1 transport Battle in 22 Sea Zone Americans attack with 2 bombers Japanese defend with 1 destroyer Americans roll dice for 2 bombers in 22 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 bomber and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 2 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 33 Sea Zone to 42 Sea Zone 2 bombers moved from 22 Sea Zone to Caroline Islands 1 bomber moved from 34 Sea Zone to Queensland 1 fighter moved from 34 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 infantry moved from Algeria to Morocco 2 transports moved from 106 Sea Zone to 101 Sea Zone 3 transports moved from 109 Sea Zone to 106 Sea Zone 3 transports moved from 112 Sea Zone to 109 Sea Zone 1 cruiser moved from 112 Sea Zone to 109 Sea Zone 1 carrier and 2 fighters moved from 98 Sea Zone to 95 Sea Zone 1 aaGun, 1 artillery and 11 infantry moved from Finland to Karelia 3 armour moved from Norway to Karelia 1 bomber moved from Western United States to United Kingdom 1 transport moved from 33 Sea Zone to 27 Sea Zone 1 bomber moved from 23 Sea Zone to Queensland 1 fighter moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone 1 armour, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 63 Sea Zone 1 armour and 1 infantry moved from 63 Sea Zone to New Zealand 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 3 submarines moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 3 armour placed in Norway 3 armour placed in Finland 6 infantry placed in Eastern United States 1 bomber placed in Western United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
AA fire in Western Germany : : 0.83 Americans : 1.67 Japanese : 0.00 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Chinese creates battle in territory Szechwan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Chinese undo move 1. 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 6 armour, 1 bomber, 6 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Finland to Karelia Russians take Karelia from Germans 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from Dutch New Guinea to 22 Sea Zone 1 bomber moved from Caroline Islands to 23 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 1 bomber moved from Queensland to 22 Sea Zone 1 submarine moved from 30 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 43 Sea Zone 1 bomber moved from Queensland to 34 Sea Zone Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Western Germany causes 0 damage total. Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 infantry, 1 mech_infantry and 1 transport 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 1 infantry, 1 mech_infantry and 1 transport Battle in 22 Sea Zone Americans attack with 2 bombers Japanese defend with 1 destroyer Americans roll dice for 2 bombers in 22 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 bomber and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 2 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 33 Sea Zone to 42 Sea Zone 2 bombers moved from 22 Sea Zone to Caroline Islands 1 bomber moved from 34 Sea Zone to Queensland 1 fighter moved from 34 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 infantry moved from Algeria to Morocco 2 transports moved from 106 Sea Zone to 101 Sea Zone 3 transports moved from 109 Sea Zone to 106 Sea Zone 3 transports moved from 112 Sea Zone to 109 Sea Zone 1 cruiser moved from 112 Sea Zone to 109 Sea Zone 1 carrier and 2 fighters moved from 98 Sea Zone to 95 Sea Zone 1 aaGun, 1 artillery and 11 infantry moved from Finland to Karelia 3 armour moved from Norway to Karelia 1 bomber moved from Western United States to United Kingdom 1 transport moved from 33 Sea Zone to 27 Sea Zone 1 bomber moved from 23 Sea Zone to Queensland 1 fighter moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone 1 armour, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 63 Sea Zone 1 armour and 1 infantry moved from 63 Sea Zone to New Zealand 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 3 submarines moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 3 armour placed in Norway 3 armour placed in Finland 6 infantry placed in Eastern United States 1 bomber placed in Western United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Chinese creates battle in territory Szechwan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Chinese undo move 1. 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 1 factory_minor, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Yunnan to Malaya UK_Pacific take Shan State from Japanese UK_Pacific take Malaya from Japanese 1 armour moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 armour moved from French Indo China to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Yunnan to French Indo China 2 armour moved from Yunnan to Sikang 1 artillery and 1 infantry moved from Kazakhstan to Sikang 1 mech_infantry moved from Yunnan to Sikang 1 transport moved from 81 Sea Zone to 96 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sicily 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sardinia 1 mech_infantry moved from Rostov to Ukraine 1 mech_infantry moved from Caucasus to Ukraine 1 bomber and 3 fighters moved from Russia to Ukraine 1 mech_infantry moved from Caucasus to Ukraine Combat - British Battle in Sicily Battle in Sardinia Battle in Ukraine British attack with 1 bomber, 3 fighters and 3 mech_infantrys Italians defend with 1 armour, 1 factory_minor and 2 mech_infantrys British roll dice for 1 bomber, 3 fighters and 3 mech_infantrys in Ukraine, round 2 : 5/7 hits, 2.67 expected hits Italians roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 0/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Italians and 1 armour owned by the Italians lost in Ukraine British win, taking Sicily from Italians, taking Sardinia from Italians, taking Ukraine from Italians with 1 bomber, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Italians: 1 armour and 2 mech_infantrys Battle in Sikang British attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Sikang, round 2 : 0/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Sikang, round 3 : 1/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sikang British win, taking Sikang from Japanese with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 mech_infantrys moved from India to Yunnan 1 artillery moved from India to Burma 1 infantry moved from India to Burma 4 fighters moved from India to Yunnan 3 mech_infantrys moved from Persia to Caucasus 1 artillery and 1 infantry moved from Iraq to Northwest Persia 3 infantry moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 3 fighters moved from Ukraine to Russia 1 bomber moved from Ukraine to Russia 1 tactical_bomber moved from Egypt to Caucasus 2 destroyers moved from 98 Sea Zone to 95 Sea Zone 1 cruiser moved from 98 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 1 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan 1 armour moved from Tunisia to Tobruk 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from India to Yunnan 1 aaGun, 2 fighters, 6 infantry and 1 mech_infantry moved from Finland to Karelia 1 destroyer and 2 transports moved from 112 Sea Zone to 109 Sea Zone 1 aaGun and 4 infantry moved from Norway to Finland 2 fighters moved from 112 Sea Zone to Norway 3 infantry moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone Place Units - British 1 factory_minor placed in Egypt 3 infantry placed in Persia 4 infantry placed in United Kingdom 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
British : -0.33 Italians : -1.17 AA fire in Western Germany : : 0.83 Americans : 1.67 Japanese : 0.33 -
TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship EDIT: Adding units owned by British to 42 Sea Zone: 1 battleshipCombat Hit Differential Summary :
-
The edit was NCM of British BB.
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship EDIT: Adding units owned by British to 42 Sea Zone: 1 battleship Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians EDIT: Resetting and Giving Bonus Movement to Units EDIT: Turning off Edit Mode 2 artilleries and 4 infantry moved from Yugoslavia to Bulgaria 1 armour, 1 artillery and 3 infantry moved from Yugoslavia to Romania 2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Southern France Non Combat Move - Italians Place Units - Italians 2 artilleries and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2 Italians collect 10 PUs (4 lost to blockades); end with 10 PUsCombat Hit Differential Summary :





