@VictoryFirst Very good. Please see https://github.com/triplea-game/triplea/issues/14440#issuecomment-4535730485 too. I think this issue urgently needs more attention, too.
In any case we need a solution that is compatible with both forums.
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13
Combat Move - Numidia
1 spearman and 5 swordmen moved from Cyrene to Paliurus
1 spearman and 1 swordman moved from Berenice to Paliurus
4 cavalrys and 1 swordman moved from Leptis Magna to Berenice
4 cavalrys moved from Berenice to Paliurus
Purchase Units - Numidia
Numidia buy 4 cavalrys, 1 spearman and 3 swordmen; Remaining resources: 0 PUs;
Combat - Numidia
Non Combat Move - Numidia
Place Units - Numidia
1 spearman and 3 swordmen placed in Cyrene
4 cavalrys placed in Leptis Magna
Turn Complete - Numidia
Numidia collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Carthage when you get the chance
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 14
Combat Move - Carthage
1 cavalry moved from Tarraco to Barcino
4 cavalrys moved from Tolosa to Tarraco
4 cavalrys moved from Toletum to Tarraco
4 cavalrys moved from Corduba to Toletum
16 biremes and 4 triremes moved from SZ 44 to SZ 35
4 hoplites and 4 spearmen moved from Messana to SZ 35
4 hoplites and 4 spearmen moved from SZ 35 to Capua
4 hoplites, 10 spearmen and 1 swordman moved from Cyrene to Paliurus
8 hoplites, 3 spearmen and 5 swordmen moved from Berenice to Paliurus
15 spearmen moved from Leptis Magna to SZ 41
15 spearmen moved from SZ 41 to Cyrene
2 cavalrys moved from Leptis Magna to Paliurus
16 spearmen and 1 swordman moved from Thenae to Sabrata
1 hoplite and 7 spearmen moved from Thapsus to Thenae
1 spearman moved from Carthago to SZ 36
1 bireme and 1 spearman moved from SZ 36 to SZ 33
1 spearman moved from SZ 33 to Lilybaeum
3 spearmen moved from Carthago to Thapsus
Purchase Units - Carthage
Carthage buy 5 cavalrys, 13 hoplites, 2 spearmen and 2 swordmen; Remaining resources: 0 PUs;
Combat - Carthage
Battle in Capua
Carthage attack with 4 hoplites and 4 spearmen
RomanRepublic defend with 4 forts
Carthage roll dice for 4 hoplites and 4 spearmen in Capua, round 2 : 4/8 hits, 2.00 expected hits
Units damaged: 4 forts owned by the RomanRepublic
RomanRepublic roll dice for 4 forts in Capua, round 2 : 2/4 hits, 2.67 expected hits
2 spearmen owned by the Carthage lost in Capua
Carthage roll dice for 4 hoplites and 2 spearmen in Capua, round 3 : 0/6 hits, 1.67 expected hits
RomanRepublic roll dice for 4 forts in Capua, round 3 : 4/4 hits, 2.67 expected hits
2 hoplites owned by the Carthage and 2 spearmen owned by the Carthage lost in Capua
Carthage roll dice for 2 hoplites in Capua, round 4 : 0/2 hits, 0.67 expected hits
RomanRepublic roll dice for 4 forts in Capua, round 4 : 3/4 hits, 2.67 expected hits
2 hoplites owned by the Carthage lost in Capua
RomanRepublic win with 4 forts remaining. Battle score for attacker is -32
Casualties for Carthage: 4 hoplites and 4 spearmen
Non Combat Move - Carthage
Place Units - Carthage
4 hoplites placed in Messana
5 hoplites placed in Lilybaeum
Turning on Edit Mode
EDIT: Removing units owned by Carthage from Lilybaeum: 4 spearmen
EDIT: Adding units owned by Carthage to Messana: 4 spearmen
EDIT: Turning off Edit Mode
4 hoplites placed in Tarraco
5 cavalrys placed in Corduba
2 spearmen and 2 swordmen placed in Carthago
Turn Complete - Carthage
Carthage collect 88 PUs; end with 88 PUs
4 units repaired.
Combat Hit Differential Summary :
Carthage : -0.33
RomanRepublic : 1.00
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 14
Combat Move - RomanRepublic
10 velitess moved from Logdunum to Burdigala
RomanRepublic take Burdigala from Carthage
1 velites moved from Augustoritum to Tolosa
3 cavalrys moved from Massilia to Tolosa
8 legionaires, 2 onagers and 6 velitess moved from Narbo to Barcino
2 cavalrys moved from Vindonissa to Narbo
2 ballistas, 2 legionaires and 4 velitess moved from Vindobona to Lauriacum
1 velites moved from Sirmium to Aemona
7 cavalrys moved from Patavium to Aemona
6 cavalrys, 6 legionaires and 18 velitess moved from Croton to Capua
Purchase Units - RomanRepublic
RomanRepublic buy 5 cavalrys, 1 fort, 3 legionaires, 1 onager, 1 trireme and 18 velitess; Remaining resources: 4 PUs;
Combat - RomanRepublic
Battle in Lauriacum
RomanRepublic attack with 2 ballistas, 2 legionaires and 4 velitess
Neutral defend with 1 cavalry and 3 swordmen
RomanRepublic roll dice for 2 ballistas, 2 legionaires and 4 velitess in Lauriacum, round 2 : 2/8 hits, 3.00 expected hits
Neutral roll dice for 1 cavalry and 3 swordmen in Lauriacum, round 2 : 1/4 hits, 1.17 expected hits
1 cavalry owned by the Neutral, 1 velites owned by the RomanRepublic and 1 swordman owned by the Neutral lost in Lauriacum
RomanRepublic roll dice for 2 ballistas, 2 legionaires and 3 velitess in Lauriacum, round 3 : 5/7 hits, 2.83 expected hits
Neutral roll dice for 2 swordmen in Lauriacum, round 3 : 2/2 hits, 0.67 expected hits
2 velitess owned by the RomanRepublic and 2 swordmen owned by the Neutral lost in Lauriacum
RomanRepublic loses 0 PUs for violating Lauriacums neutrality.
RomanRepublic win, taking Lauriacum from Neutral with 2 ballistas, 2 legionaires and 1 velites remaining. Battle score for attacker is 7
Casualties for RomanRepublic: 3 velitess
Casualties for Neutral: 1 cavalry and 3 swordmen
Battle in Barcino
RomanRepublic attack with 8 legionaires, 2 onagers and 6 velitess
Carthage defend with 1 cavalry
RomanRepublic roll dice for 8 legionaires, 2 onagers and 6 velitess in Barcino, round 2 : 6/16 hits, 5.33 expected hits
Carthage roll dice for 1 cavalry in Barcino, round 2 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Carthage lost in Barcino
RomanRepublic win, taking Barcino from Carthage with 8 legionaires, 2 onagers and 6 velitess remaining. Battle score for attacker is 4
Casualties for Carthage: 1 cavalry
Battle in Tolosa
RomanRepublic attack with 3 cavalrys and 1 velites
Carthage defend with 1 cavalry
RomanRepublic roll dice for 3 cavalrys and 1 velites in Tolosa, round 2 : 2/4 hits, 1.17 expected hits
Carthage roll dice for 1 cavalry in Tolosa, round 2 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Carthage lost in Tolosa
RomanRepublic win, taking Tolosa from Carthage with 3 cavalrys and 1 velites remaining. Battle score for attacker is 4
Casualties for Carthage: 1 cavalry
Battle in Aemona
RomanRepublic attack with 7 cavalrys and 1 velites
Neutral defend with 3 archers, 1 axeman and 2 swordmen
RomanRepublic roll dice for 7 cavalrys and 1 velites in Aemona, round 2 : 2/8 hits, 2.50 expected hits
Neutral roll dice for 3 archers, 1 axeman and 2 swordmen in Aemona, round 2 : 1/6 hits, 2.33 expected hits
1 velites owned by the RomanRepublic, 1 axeman owned by the Neutral and 1 swordman owned by the Neutral lost in Aemona
RomanRepublic roll dice for 7 cavalrys in Aemona, round 3 : 3/7 hits, 2.33 expected hits
Neutral roll dice for 3 archers and 1 swordman in Aemona, round 3 : 3/4 hits, 1.83 expected hits
3 cavalrys owned by the RomanRepublic, 2 archers owned by the Neutral and 1 swordman owned by the Neutral lost in Aemona
RomanRepublic roll dice for 4 cavalrys in Aemona, round 4 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 archer in Aemona, round 4 : 1/1 hits, 0.50 expected hits
1 cavalry owned by the RomanRepublic and 1 archer owned by the Neutral lost in Aemona
RomanRepublic loses 0 PUs for violating Aemonas neutrality.
RomanRepublic win, taking Aemona from Neutral with 3 cavalrys remaining. Battle score for attacker is 4
Casualties for RomanRepublic: 4 cavalrys and 1 velites
Casualties for Neutral: 3 archers, 1 axeman and 2 swordmen
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
3 legionaires and 1 onager placed in Massilia
5 cavalrys placed in Arretium
1 fort placed in Croton
1 trireme placed in SZ 28
8 velitess placed in Roma
8 velitess placed in Patavium
2 velitess placed in Tarentum
Turn Complete - RomanRepublic
RomanRepublic collect 124 PUs; end with 128 PUs
Combat Hit Differential Summary :
Carthage : -0.33
Neutral : 1.50
RomanRepublic : 2.50
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 14
Combat Move - GreekCityStates
2 cavalrys and 6 hoplites moved from Tarsus to Antioch
2 hoplites and 6 slingerss moved from Attalia to Tarsus
1 archer and 5 slingerss moved from Sardis to Attalia
12 archers moved from Sparta to SZ 67
1 archer moved from Sparta to SZ 67
13 archers, 1 bireme and 4 triremes moved from SZ 67 to SZ 55
13 archers moved from SZ 55 to Paraetonium
3 biremes and 1 trireme moved from SZ 55 to SZ 67
4 biremes and 3 triremes moved from SZ 66 to SZ 67
4 cavalrys moved from Thessalonica to Axiopolis
3 cavalrys moved from Sarmizegetusa to Napoca
3 hoplites moved from Sarmizegetusa to Tyras
Purchase Units - GreekCityStates
GreekCityStates buy 6 archers and 17 cavalrys; Remaining resources: 0 PUs;
Combat - GreekCityStates
Battle in Antioch
GreekCityStates attack with 2 cavalrys and 6 hoplites
Seleucid defend with 1 city, 2 hoplites and 9 peltastss
GreekCityStates roll dice for 2 cavalrys and 6 hoplites in Antioch, round 2 : 4/8 hits, 2.67 expected hits
Seleucid roll dice for 2 hoplites and 9 peltastss in Antioch, round 2 : 4/11 hits, 2.50 expected hits
2 hoplites owned by the GreekCityStates, 4 peltastss owned by the Seleucid and 2 cavalrys owned by the GreekCityStates lost in Antioch
GreekCityStates roll dice for 4 hoplites in Antioch, round 3 : 0/4 hits, 1.33 expected hits
Seleucid roll dice for 2 hoplites and 5 peltastss in Antioch, round 3 : 1/7 hits, 1.83 expected hits
1 hoplite owned by the GreekCityStates lost in Antioch
GreekCityStates roll dice for 3 hoplites in Antioch, round 4 : 0/3 hits, 1.00 expected hits
Seleucid roll dice for 2 hoplites and 5 peltastss in Antioch, round 4 : 1/7 hits, 1.83 expected hits
1 hoplite owned by the GreekCityStates lost in Antioch
GreekCityStates roll dice for 2 hoplites in Antioch, round 5 : 0/2 hits, 0.67 expected hits
Seleucid roll dice for 2 hoplites and 5 peltastss in Antioch, round 5 : 3/7 hits, 1.83 expected hits
2 hoplites owned by the GreekCityStates lost in Antioch
Seleucid win with 2 hoplites and 5 peltastss remaining. Battle score for attacker is -30
Casualties for GreekCityStates: 2 cavalrys and 6 hoplites
Casualties for Seleucid: 4 peltastss
Battle in Napoca
GreekCityStates attack with 3 cavalrys
Neutral defend with 2 cavalrys
GreekCityStates roll dice for 3 cavalrys in Napoca, round 2 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 2 cavalrys in Napoca, round 2 : 0/2 hits, 0.33 expected hits
1 cavalry owned by the Neutral lost in Napoca
GreekCityStates roll dice for 3 cavalrys in Napoca, round 3 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 1 cavalry in Napoca, round 3 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Neutral lost in Napoca
GreekCityStates loses 0 PUs for violating Napocas neutrality.
GreekCityStates win, taking Napoca from Neutral with 3 cavalrys remaining. Battle score for attacker is 8
Casualties for Neutral: 2 cavalrys
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
6 archers placed in Sparta
7 cavalrys placed in Sardis
5 cavalrys placed in Halicarnassus
5 cavalrys placed in Thessalonica
Turn Complete - GreekCityStates
GreekCityStates collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Neutral : -0.50
Seleucid : 1.00
GreekCityStates : -1.67
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 14
Combat Move - Egypt
1 trireme moved from SZ 59 to SZ 58
1 bireme and 1 trireme moved from SZ 58 to SZ 57
1 spearman moved from Hermopolis to Paraetonium
9 spearmen moved from Alexandria to Paraetonium
17 spearmen moved from Memphis to Pharan
Egypt take Pharan from Seleucid
Purchase Units - Egypt
Egypt buy 13 spearmen; Remaining resources: 0 PUs;
Combat - Egypt
Non Combat Move - Egypt
Place Units - Egypt
9 spearmen placed in Alexandria
4 spearmen placed in Hermopolis
Turn Complete - Egypt
Egypt collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 14
Combat Move - Seleucid
1 peltasts moved from Antioch to Emesa
Seleucid take Emesa from Parthia
1 peltasts moved from Antioch to Damascus
Seleucid take Damascus from Parthia
12 peltastss moved from Jerusalem to Sidon
3 peltastss moved from Jerusalem to Sidon
Purchase Units - Seleucid
Seleucid buy 17 peltastss; Remaining resources: 0 PUs;
Combat - Seleucid
Battle in Sidon
Seleucid attack with 15 peltastss
Parthia defend with 3 horsearchers
Seleucid roll dice for 15 peltastss in Sidon, round 2 : 4/15 hits, 2.50 expected hits
Egypt roll dice for 3 horsearchers in Sidon, round 2 : 1/3 hits, 1.50 expected hits
3 horsearchers owned by the Parthia and 1 peltasts owned by the Seleucid lost in Sidon
Seleucid win, taking Sidon from Egypt with 14 peltastss remaining. Battle score for attacker is 16
Casualties for Seleucid: 1 peltasts
Casualties for Parthia: 3 horsearchers
Non Combat Move - Seleucid
Place Units - Seleucid
11 peltastss placed in Antioch
6 peltastss placed in Jerusalem
Turn Complete - Seleucid
Seleucid collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Egypt : -0.50
Seleucid : 1.50
@Whackamatt i do believe this one is done
@dawgoneit said in 270 BC - Whack (Roman) vs dawg (Anti):
@Whackamatt i do believe this one is done
yEAH. Go ahead and start a new one whenever you get the chance. No rush.