Misterblue (axis) vs 666 bm3 20L


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
            2 fighters moved from Southern Italy to 93 Sea Zone
            1 bomber moved from Northern Italy to 93 Sea Zone
            1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
            1 armour moved from Albania to Bulgaria
            1 armour moved from Bulgaria to Greece
            2 infantry moved from Albania to Greece
            1 cruiser and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            4 infantry moved from Southern Italy to 97 Sea Zone
            4 infantry moved from 97 Sea Zone to Greece
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 2 fighters and 1 submarine
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 destroyer owned by the French, 1 cruiser owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
                Casualties for Italians: 1 submarine
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Southern France
                Italians attack with 1 armour, 2 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 3/5 hits, 1,83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1,33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/4 hits, 1,33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Greece
                Italians attack with 1 armour and 6 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1,67 expected hits
                    Italians roll dice for 1 armour and 6 infantry in Greece, round 2 : 1/7 hits, 1,50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                    3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour and 5 infantry in Greece, round 3 : 1/6 hits, 1,33 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            1 artillery and 3 infantry moved from Tobruk to Libya
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy
            1 artillery and 2 infantry moved from Ethiopia to Kenya
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,00
    French : -0,17
    Neutral_Allies : 0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 fighter moved from New Zealand to 63 Sea Zone
            1 fighter moved from New Zealand to Queensland
            1 fighter moved from 63 Sea Zone to Queensland
            2 aaGuns and 1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Malaya : 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 factory_minor, 1 harbour and 1 infantry
    Dutch New Guinea : 1 flag, 1 infantry
    45 Sea Zone : 1 transport
    63 Sea Zone : 1 cruiser and 1 destroyer
    62 Sea Zone : 1 transport
    Egypt : 2 infantry
    

    Production/PUs Summary :

    Germans : 39 / 68
    Russians : 37 / 38
    Japanese : 39 / 43
    Americans : 50 / 80
    Chinese : 10 / 13
    British : 29 / 39
    UK_Pacific : 10 / 13
    Italians : 17 / 17
    ANZAC : 10 / 19
    French : 9 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 fighter moved from New Zealand to 63 Sea Zone
            1 fighter moved from New Zealand to Queensland
            1 fighter moved from 63 Sea Zone to Queensland
            2 aaGuns and 1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 72 Sea Zone to 79 Sea Zone
            1 infantry moved from Morocco to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Malaya : 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 factory_minor, 1 harbour and 1 infantry
    Dutch New Guinea : 1 flag, 1 infantry
    45 Sea Zone : 1 transport
    63 Sea Zone : 1 cruiser and 1 destroyer
    62 Sea Zone : 1 transport
    Trans-Jordan : 1 infantry
    Egypt : 2 infantry
    United Kingdom : 1 fighter and 2 infantry
    Normandy Bordeaux : 1 factory_minor and 1 harbour
    French Central Africa : 1 infantry
    Algeria : 2 infantry
    79 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 39 / 68
    Russians : 37 / 38
    Japanese : 39 / 43
    Americans : 50 / 80
    Chinese : 10 / 13
    British : 29 / 39
    UK_Pacific : 10 / 13
    Italians : 17 / 17
    ANZAC : 10 / 19
    French : 9 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: French round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 fighter moved from New Zealand to 63 Sea Zone
            1 fighter moved from New Zealand to Queensland
            1 fighter moved from 63 Sea Zone to Queensland
            2 aaGuns and 1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 72 Sea Zone to 79 Sea Zone
            1 infantry moved from Morocco to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 infantry, 14 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            4 armour and 1 artillery moved from France to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 4 armour and 1 artillery
                British defend with 1 aaGun and 1 infantry; French defend with 1 factory_minor and 1 harbour
                    Germans roll dice for 4 armour and 1 artillery in Normandy Bordeaux, round 2 : 2/5 hits, 2,33 expected hits
                    French roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 4 armour and 1 artillery remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 4 fighters and 5 tactical_bombers
                British defend with 1 battleship and 1 transport
                    Germans roll dice for 2 bombers, 4 fighters and 5 tactical_bombers in 110 Sea Zone, round 2 : 5/11 hits, 6,50 expected hits
                    British roll dice for 1 battleship and 1 transport in 110 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    1 transport owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for British: 1 battleship and 1 transport
    
        Non Combat Move - Germans
            5 infantry moved from Bulgaria to Romania
            3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
            6 artilleries and 2 infantry moved from Germany to Poland
            3 armour moved from Yugoslavia to Poland
            2 artilleries and 8 infantry moved from Yugoslavia to Romania
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 aaGun moved from Holland Belgium to Western Germany
            2 bombers, 4 fighters and 5 tactical_bombers moved from 110 Sea Zone to Western Germany
            2 infantry moved from Norway to Finland
            1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 aaGun moved from Holland Belgium to 110 Sea Zone
            1 aaGun and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun moved from 112 Sea Zone to Norway
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            10 mech_infantrys placed in Germany
            2 infantry and 4 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 armour
            EDIT: Adding units owned by Germans to Yugoslavia: 1 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,83
    British : -0,67
    French : -0,33
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 4 armour, 1 artillery, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 2 infantry, 4 mech_infantrys and 5 tactical_bombers
    Romania : 3 aaGuns, 5 artilleries and 27 infantry
    Poland : 3 armour, 6 artilleries and 2 infantry
    Germany : 1 factory_major and 10 mech_infantrys
    Norway : 1 aaGun
    Southern Italy : 1 fighter
    112 Sea Zone : 1 battleship, 1 cruiser, 1 submarine and 1 transport
    Bulgaria : 1 flag
    Yugoslavia : 1 flag, 1 armour
    Finland : 1 flag, 9 infantry
    

    Production/PUs Summary :

    Germans : 41 / 51
    Russians : 37 / 38
    Japanese : 39 / 43
    Americans : 50 / 80
    Chinese : 10 / 13
    British : 29 / 39
    UK_Pacific : 10 / 13
    Italians : 17 / 17
    ANZAC : 10 / 19
    French : 7 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 aaGun, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Belarus to Bryansk
            6 infantry moved from Russia to Bryansk
            2 infantry moved from Rostov to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            1 artillery and 7 infantry moved from Western Ukraine to Bryansk
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            1 aaGun and 14 infantry moved from Novgorod to Belarus
            1 artillery moved from Bryansk to Belarus
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            6 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Yenisey : 6 infantry
    Buryatia : 2 aaGuns and 12 infantry
    Belarus : 1 aaGun, 1 artillery and 14 infantry
    Bryansk : 3 aaGuns, 2 armour, 2 artilleries, 19 infantry and 2 mech_infantrys
    Russia : 1 airfield, 1 factory_major, 2 fighters, 6 infantry and 1 tactical_bomber
    Ukraine : 1 factory_minor and 9 infantry
    Volgograd : 1 factory_minor
    Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
    113 Sea Zone : 1 submarine
    104 Sea Zone : 1 submarine
    114 Sea Zone : 1 cruiser
    

    Production/PUs Summary :

    Germans : 41 / 51
    Russians : 37 / 39
    Japanese : 39 / 43
    Americans : 50 / 80
    Chinese : 10 / 13
    British : 29 / 39
    UK_Pacific : 10 / 13
    Italians : 17 / 17
    ANZAC : 10 / 19
    French : 7 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 factory_minor, 2 fighters and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 armour and 1 artillery moved from Philippines to 35 Sea Zone
            1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 infantry moved from Siam to Shan State
            1 infantry moved from French Indo China to Shan State
            2 bombers, 4 fighters and 5 tactical_bombers moved from Kwangsi to Shan State
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
    
        Combat - Japanese
            Battle in Java
            Battle in Sumatra
            Battle in Guam
            Battle in Celebes
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Shan State
                Japanese attack with 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers in Shan State, round 2 : 6/13 hits, 6,83 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
                Japanese win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 43 Sea Zone to 41 Sea Zone
            1 battleship and 1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            2 fighters moved from Shan State to 41 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to Caroline Islands
            1 fighter moved from 45 Sea Zone to Caroline Islands
            1 battleship, 2 carriers, 1 destroyer and 2 submarines moved from 35 Sea Zone to 55 Sea Zone
            2 fighters moved from 43 Sea Zone to 55 Sea Zone
            2 fighters moved from Kwangsi to 55 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            2 bombers moved from Shan State to Philippines
            2 fighters and 5 tactical_bombers moved from Shan State to Kwangsi
            2 infantry moved from Kiangsi to Hunan
            1 mech_infantry moved from Anhwe to Kwangsi
            3 artilleries and 2 infantry moved from Anhwe to Hunan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            4 infantry moved from Manchuria to Korea
            1 aaGun and 4 infantry moved from Jehol to Manchuria
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands
            2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 transport placed in 6 Sea Zone
            1 artillery and 2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : 1,00
    Japanese : -0,83
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 3 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
    Iwo Jima : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
    Korea : 4 infantry
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
    Jehol : 1 flag
    Manchuria : 1 flag, 1 aaGun and 4 infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 3 artilleries and 5 infantry
    Hopei : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 infantry
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield, 2 bombers and 1 harbour
    Guam : 1 flag, 1 airfield and 1 marine
    French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 4 infantry
    Celebes : 1 flag, 1 infantry
    Java : 1 flag, 1 armour and 1 infantry
    Sumatra : 1 flag, 1 artillery
    42 Sea Zone : 1 transport
    41 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
    44 Sea Zone : 1 transport
    36 Sea Zone : 3 transports
    35 Sea Zone : 2 destroyers
    21 Sea Zone : 1 cruiser
    6 Sea Zone : 1 transport
    55 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 2 submarines
    

    Production/PUs Summary :

    Germans : 41 / 51
    Russians : 37 / 39
    Japanese : 54 / 62
    Americans : 50 / 80
    Chinese : 6 / 13
    British : 29 / 39
    UK_Pacific : 10 / 13
    Italians : 17 / 17
    ANZAC : 10 / 19
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Chinese round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Szechwan to Kweichow
            2 infantry moved from Shensi to Kweichow
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Szechwan to Kweichow
            2 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
            5 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : -0.33
    

    Territory Summary for Chinese :

    Yunnan : 1 artillery, 1 fighter and 15 infantry
    Kweichow : 2 infantry
    

    Production/PUs Summary :

    Germans : 41 / 51
    Russians : 37 / 39
    Japanese : 53 / 62
    Americans : 52 / 72
    Chinese : 7 / 10
    British : 29 / 39
    UK_Pacific : 10 / 13
    Italians : 17 / 17
    ANZAC : 10 / 19
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 4 fighters, 1 infantry, 2 marines, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 armour moved from Central United States to 101 Sea Zone
            1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 armour moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 infantry moved from New Zealand to 63 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            2 marines placed in Western United States
            1 infantry placed in Eastern United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
            4 fighters placed in Western United States
            Americans undo move 5.
            2 fighters placed in Eastern United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Szechwan to Kweichow
            2 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
            5 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            2 infantry moved from 76 Sea Zone to Ethiopia
    
        Combat - British
            Battle in Ethiopia
    
        Non Combat Move - British
            1 bomber moved from Iceland to Gibraltar
            1 aaGun and 1 infantry moved from Algeria to 92 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Egypt
            2 fighters moved from United Kingdom to 92 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 cruiser and 2 destroyers moved from 79 Sea Zone to 76 Sea Zone
            2 infantry moved from Rhodesia to Tanganyika Territory
            2 aaGuns, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber moved from Burma to Yunnan
            1 aaGun moved from Burma to India
            2 mech_infantrys moved from India to Yunnan
            1 infantry moved from Persia to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 transport placed in 106 Sea Zone
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : -0.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Yunnan : 2 aaGuns, 2 artilleries, 3 fighters, 23 infantry, 2 mech_infantrys and 1 tactical_bomber
    Kweichow : 2 infantry
    India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
    Malaya : 1 harbour
    Queensland : 2 fighters
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 2 marines and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
    Midway : 1 airfield
    26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
    10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
    Central United States : 1 factory_major and 2 mech_infantrys
    Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
    Iceland : 1 airfield
    Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
    Gibraltar : 1 aaGun, 1 airfield, 2 bombers, 2 fighters, 1 harbour, 1 infantry and 1 marine
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
    Tanganyika Territory : 2 infantry
    Morocco : 1 infantry and 1 mech_infantry
    Ethiopia : 1 flag, 2 infantry
    76 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
    106 Sea Zone : 1 flag, 1 transport
    86 Sea Zone : 2 transports
    92 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
    Eastern Persia : 1 flag, 1 infantry
    101 Sea Zone : 1 transport
    Brazil : 1 flag, 1 armour and 3 infantry
    Persia : 1 flag
    91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
    

    Production/PUs Summary :

    Germans : 41 / 51
    Russians : 37 / 39
    Japanese : 53 / 62
    Americans : 52 / 72
    Chinese : 7 / 10
    British : 30 / 36
    UK_Pacific : 10 / 13
    Italians : 16 / 17
    ANZAC : 10 / 19
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • Did you mean to leave a tempting target in sz92? It will cost Germany most of it’s air force but even with a French fighter in Gib it’s likely to end up an positive exchange for the Axis, at least in TUV. I’ll hold off with Italy for now in case you want to alter your ncm.

    While I’m at it I may as well ask you an etiquette question. I hope this kind of questioning isn’t considered bad form?


  • @Misterblue said in Misterblue (axis) vs 666 bm3 20L:

    Did you mean to leave a tempting target in sz92? It will cost Germany most of it’s air force but even with a French fighter in Gib it’s likely to end up an positive exchange for the Axis, at least in TUV. I’ll hold off with Italy for now in case you want to alter your ncm.

    While I’m at it I may as well ask you an etiquette question. I hope this kind of questioning isn’t considered bad form?

    Re: etiquette, this is NOT bad form. Many would Probably even appreciate it! Yes, I am aware of the z92 risk. The allies, IMO, need to engage in certain areas. I am willing to sacrifice the navy for the German air.


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
            1 bomber moved from Southern Italy to Algeria
            1 fighter moved from Southern Italy to Algeria
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in Algeria
                Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                French defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Algeria, round 2 : 3/6 hits, 2,50 expected hits
                    French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the French lost in Algeria
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Algeria from French with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for French: 2 infantry
    
        Non Combat Move - Italians
            1 artillery and 3 infantry moved from Libya to Tunisia
            1 fighter moved from Algeria to Tunisia
            1 bomber moved from Algeria to Southern Italy
            1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 armour moved from Greece to Romania
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            1 aaGun moved from Northern Italy to Western Germany
            1 armour moved from Southern France to Yugoslavia
            1 aaGun moved from Northern Italy to Southern France
            1 artillery and 2 infantry moved from Kenya to Belgian Congo
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Northern Italy
            1 infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,50
    French : -0,67
    

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 artillery and 3 infantry
    Cyprus : 1 flag, 1 infantry
    Kenya : 1 flag
    Algeria : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
    Southern France : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
    Tunisia : 1 flag, 1 artillery, 1 fighter and 3 infantry
    Western Germany : 1 aaGun
    Romania : 2 armour and 1 mech_infantry
    Northern Italy : 1 armour, 1 factory_major and 2 mech_infantrys
    Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
    Crete : 1 flag, 1 infantry
    Greece : 1 flag, 2 infantry
    99 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
    Yugoslavia : 1 armour
    

    Production/PUs Summary :

    Germans : 41 / 51
    Russians : 37 / 39
    Japanese : 53 / 62
    Americans : 52 / 72
    Chinese : 7 / 10
    British : 29 / 36
    UK_Pacific : 10 / 13
    Italians : 18 / 18
    ANZAC : 10 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: ANZAC round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 42 Sea Zone
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Northern Territory
            1 aaGun and 2 infantry moved from Queensland to Northern Territory
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 29 Sea Zone
            1 infantry moved from 29 Sea Zone to Line Islands
            1 cruiser and 1 destroyer moved from 63 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 fighter, 1 marine and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Malaya : 1 infantry
    Queensland : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
    Northern Territory : 1 aaGun, 1 fighter and 2 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor, 1 fighter, 1 harbour, 1 marine and 1 mech_infantry
    Line Islands : 1 infantry
    Dutch New Guinea : 1 flag, 1 infantry
    26 Sea Zone : 1 cruiser and 1 destroyer
    29 Sea Zone : 1 transport
    Egypt : 2 infantry
    

    Production/PUs Summary :

    Germans : 41 / 51
    Russians : 37 / 39
    Japanese : 53 / 62
    Americans : 52 / 72
    Chinese : 7 / 10
    British : 29 / 36
    UK_Pacific : 10 / 13
    Italians : 18 / 18
    ANZAC : 10 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Northern Territory
            1 aaGun and 2 infantry moved from Queensland to Northern Territory
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 29 Sea Zone
            1 infantry moved from 29 Sea Zone to Line Islands
            1 cruiser and 1 destroyer moved from 63 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 fighter, 1 marine and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
            EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 79 Sea Zone to 76 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Malaya : 1 infantry
    Queensland : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
    Northern Territory : 1 aaGun, 1 fighter and 2 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor, 1 fighter, 1 harbour, 1 marine and 1 mech_infantry
    New Guinea : 1 infantry
    Line Islands : 1 infantry
    Dutch New Guinea : 1 flag
    26 Sea Zone : 1 cruiser and 1 destroyer
    29 Sea Zone : 1 transport
    Gibraltar : 1 fighter
    Egypt : 3 infantry
    United Kingdom : 2 infantry
    French Equatorial Africa : 1 infantry
    76 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 41 / 51
    Russians : 37 / 39
    Japanese : 53 / 62
    Americans : 52 / 72
    Chinese : 7 / 10
    British : 29 / 36
    UK_Pacific : 10 / 13
    Italians : 18 / 18
    ANZAC : 10 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 armour moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 battleship and 1 cruiser moved from 112 Sea Zone to 114 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            2 bombers, 4 fighters and 5 tactical_bombers moved from Western Germany to 92 Sea Zone
    
        Combat - Germans
            British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in 92 Sea Zone
                Germans attack with 2 bombers, 5 fighters and 5 tactical_bombers
                British defend with 1 carrier, 2 cruisers, 1 destroyer and 4 fighters; French defend with 1 fighter
                    Germans roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in 92 Sea Zone, round 2 : 10/12 hits, 7,17 expected hits
                    British roll dice for 1 carrier, 2 cruisers, 1 destroyer and 5 fighters in 92 Sea Zone, round 2 : 6/9 hits, 5,00 expected hits
                    1 destroyer owned by the British, 2 cruisers owned by the British, 3 fighters owned by the Germans, 3 tactical_bombers owned by the Germans, 1 fighter owned by the French, 4 fighters owned by the British and 1 carrier owned by the British lost in 92 Sea Zone
                Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 35
                Casualties for Germans: 3 fighters and 3 tactical_bombers
                Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 4 fighters
                Casualties for French: 1 fighter
            Battle in 114 Sea Zone
                Germans attack with 1 battleship and 1 cruiser
                Russians defend with 1 cruiser
                    Germans roll dice for 1 battleship and 1 cruiser in 114 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            8 infantry moved from Finland to Karelia
            1 aaGun moved from Norway to Finland
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            2 infantry moved from Western Germany to 112 Sea Zone
            2 armour, 6 artilleries and 2 infantry moved from Poland to Eastern Poland
            3 aaGuns, 5 artilleries and 27 infantry moved from Romania to Eastern Poland
            10 mech_infantrys moved from Germany to Eastern Poland
            4 mech_infantrys moved from Western Germany to Poland
            2 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
            2 infantry moved from 114 Sea Zone to Poland
            2 bombers moved from 92 Sea Zone to Southern Italy
            2 fighters and 2 tactical_bombers moved from 92 Sea Zone to Algeria
            1 armour moved from Yugoslavia to Eastern Poland
            4 armour moved from Normandy Bordeaux to Northern Italy
            1 aaGun and 1 artillery moved from Normandy Bordeaux to France
    
        Place Units - Germans
            2 fighters and 1 infantry placed in Western Germany
            1 destroyer placed in 114 Sea Zone
            1 submarine placed in 113 Sea Zone
            2 infantry and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,67
    British : 1,00
    Russians : 0,50
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Algeria : 2 fighters and 2 tactical_bombers
    France : 1 flag, 1 aaGun, 1 airfield, 1 artillery and 1 factory_minor
    Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
    Poland : 2 infantry and 4 mech_infantrys
    Germany : 1 factory_major, 2 infantry and 2 mech_infantrys
    Northern Italy : 4 armour
    Southern Italy : 2 bombers
    Karelia : 1 flag, 9 infantry
    Baltic States : 1 flag
    Eastern Poland : 1 flag, 3 aaGuns, 4 armour, 11 artilleries, 29 infantry and 10 mech_infantrys
    125 Sea Zone : 1 submarine
    113 Sea Zone : 1 submarine
    Bulgaria : 1 flag
    114 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
    Yugoslavia : 1 flag
    Finland : 1 flag, 1 aaGun
    

    Production/PUs Summary :

    Germans : 44 / 51
    Russians : 34 / 39
    Japanese : 53 / 62
    Americans : 52 / 72
    Chinese : 7 / 10
    British : 29 / 36
    UK_Pacific : 10 / 13
    Italians : 18 / 18
    ANZAC : 10 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @Misterblue nice dice…


  • TripleA Move Summary: Russians round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Baltic States
                  Russians take Baltic States from Germans
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
    

    Savegame


  • @666 I nice one round battle :)

    Dive!

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