Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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Whack Allies WAW vs dawg Axis
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Chinese 2 ArmoredCars and 1 Tank moved from Ningsia to Shansi 2 Infantrys moved from Suiyuan to Shansi 1 Artillery moved from Kweichow to Hunan 1 Mech.Inf moved from Suiyuan to Hupeh 1 Mech.Inf moved from Hupeh to Anhwei 1 Fighter moved from Suiyuan to Anhwei 2 Infantrys moved from Suiyuan to Shansi 1 Bomber moved from Shensi to Peking Purchase Units - Chinese Chinese buy 4 ArmoredCars, 1 Elite, 2 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Strategic bombing raid in Peking Bombing raid in Peking rolls: 6 and causes: 3 damage to unit: Factory Bombing raid in Peking causes 3 damage total. Battle in Shansi Chinese attack with 2 ArmoredCars, 4 Infantrys and 1 Tank Hisaichi defend with 2 Artillerys, 3 Infantrys and 1 Tank Chinese roll dice for 2 ArmoredCars, 4 Infantrys and 1 Tank in Shansi, round 2 : 4/7 hits, 1.83 expected hits Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Shansi, round 2 : 4/6 hits, 2.17 expected hits 3 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 4 Infantrys owned by the Chinese lost in Shansi Chinese roll dice for 2 ArmoredCars and 1 Tank in Shansi, round 3 : 0/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Shansi, round 3 : 2/2 hits, 0.83 expected hits 2 ArmoredCars owned by the Chinese lost in Shansi 1 Tank retreated to Suiyuan Hisaichi win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -6 Casualties for Chinese: 2 ArmoredCars and 4 Infantrys Casualties for Hisaichi: 1 Artillery and 3 Infantrys Battle in Hunan Chinese attack with 1 Artillery Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Hunan, round 2 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Hunan, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Hunan Chinese win, taking Hunan from Hisaichi with 1 Artillery remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Anhwei Chinese attack with 1 Fighter and 1 Mech.Inf Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Fighter and 1 Mech.Inf in Anhwei, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 ArmoredCar in Anhwei, round 2 : 1/1 hits, 0.17 expected hits 1 Mech.Inf owned by the Chinese lost in Anhwei Chinese roll dice for 1 Fighter in Anhwei, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 ArmoredCar in Anhwei, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Anhwei Chinese win with 1 Fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Mech.Inf Casualties for Hisaichi: 1 ArmoredCar Non Combat Move - Chinese 1 Fighter moved from Anhwei to Suiyuan 3 Infantrys moved from South Gobi to Suiyuan 1 AAGun moved from Shensi to Suiyuan 1 Bomber moved from Peking to Ningsia 2 Artillerys, 1 Elite and 1 Infantry moved from Lanchow to Szechwan 2 Infantrys moved from E.Qinghai to Ningsia 4 Infantrys moved from Gobi Altai to Ningsia 6 ArmoredCars moved from Hsining to Ningsia 3 Infantrys moved from E.Sinkiang to Gobi Altai 3 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 1 Elite and 2 Infantrys placed in Urumqi 4 ArmoredCars, 1 Mech.Inf and 1 Tank placed in Hsining Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Hisaichi : 2.67 Yamamoto : 0.67 Chinese : 1.33
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TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Hisaichi 1 Elite and 1 Marine moved from Ayan to 75 Sea Zone 1 Artillery, 1 Infantry and 2 Tanks moved from Ayan to 75 Sea Zone 1 Artillery, 1 Elite, 1 Infantry, 1 Marine and 2 Tanks moved from 75 Sea Zone to Kamchatka 2 Artillerys and 2 Marines moved from Banjarmasin to 110 Sea Zone 2 Artillerys, 2 Marines and 2 Transports moved from 110 Sea Zone to 111 Sea Zone 2 Artillerys and 2 Marines moved from 111 Sea Zone to Soembawa 1 Bomber moved from Banjarmasin to Soembawa 1 Infantry moved from N.French Indochina to Yunnan Hisaichi take Yunnan from Chinese 1 Infantry moved from N.French Indochina to Kweichow Hisaichi take Kweichow from Chinese 2 Artillerys and 2 Infantrys moved from Kwangtung to Hunan 1 ArmoredCar moved from Kwangsi to N.French Indochina 1 Artillery moved from Shansi to Hupeh Hisaichi take Hupeh from Chinese 1 Tank moved from Shansi to Lanchow Hisaichi take Shensi from Chinese Hisaichi take Lanchow from Chinese 1 Tank moved from Peking to Shansi 4 Artillerys, 7 Infantrys and 4 Tanks moved from Ayan to Chita 2 ArmoredCars moved from Khabarovsk to Okhotsk 2 ArmoredCars moved from Khabarovsk to Yakutsk 1 Infantry moved from Khabarovsk to Ayan 3 Infantrys moved from Khabarovsk to Heilungchiang 1 Artillery, 2 Elites, 1 Infantry and 1 Tank moved from Hulunbuir to Chita 1 Fighter moved from Hulunbuir to Chita 2 ArmoredCars moved from Changchun to Heilungchiang 6 Infantrys moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi repair damage of 3x Factory; Remaining resources: 67 PUs; Hisaichi buy 2 Artillerys, 16 Infantrys, 2 Marines and 4 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Okhotsk Hisaichi attack with 2 ArmoredCars British defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars in Okhotsk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 ArmoredCars in Okhotsk, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Okhotsk, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 ArmoredCars in Okhotsk, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Okhotsk, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 ArmoredCars in Okhotsk, round 5 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Okhotsk, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Okhotsk Hisaichi win, taking Okhotsk from Russians with 2 ArmoredCars remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Kamchatka Hisaichi attack with 1 Artillery, 1 Elite, 1 Infantry, 1 Marine and 2 Tanks Americans defend with 3 L.Fighters; Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 1 Elite, 1 Infantry, 1 Marine and 2 Tanks in Kamchatka, round 2 : 3/6 hits, 2.50 expected hits Russians roll dice for 1 Bunker and 3 L.Fighters in Kamchatka, round 2 : 2/4 hits, 2.50 expected hits 1 Elite owned by the Hisaichi, 1 L.Fighter owned by the Americans, 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Kamchatka Hisaichi roll dice for 1 Artillery, 1 Marine and 2 Tanks in Kamchatka, round 3 : 2/4 hits, 2.00 expected hits Russians roll dice for 2 L.Fighters in Kamchatka, round 3 : 1/2 hits, 1.33 expected hits 2 L.Fighters owned by the Americans and 1 Artillery owned by the Hisaichi lost in Kamchatka Hisaichi win, taking Kamchatka from Russians with 1 Marine and 2 Tanks remaining. Battle score for attacker is 33 Casualties for Hisaichi: 1 Artillery, 1 Elite and 1 Infantry Casualties for Americans: 3 L.Fighters Casualties for Russians: 1 Bunker Battle in Hunan Hisaichi attack with 2 Artillerys and 2 Infantrys Chinese defend with 1 Artillery Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Hunan, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 Artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in Yakutsk Hisaichi attack with 2 ArmoredCars British defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars in Yakutsk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Yakutsk, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the British lost in Yakutsk Hisaichi win, taking Yakutsk from Russians with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 ArmoredCar Casualties for British: 1 Infantry Battle in Soembawa Hisaichi attack with 2 Artillerys, 1 Bomber and 2 Marines Anzac defend with 1 Artillery and 1 Infantry; Dutch defend with 2 Bunkers Hisaichi roll dice for 2 Artillerys, 1 Bomber and 2 Marines in Soembawa, round 2 : 1/5 hits, 2.67 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Soembawa, round 2 : 2/4 hits, 1.67 expected hits 1 Artillery owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Soembawa Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Marine in Soembawa, round 3 : 1/3 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Soembawa, round 3 : 1/4 hits, 1.67 expected hits 1 Artillery owned by the Hisaichi lost in Soembawa Hisaichi roll dice for 1 Bomber and 1 Marine in Soembawa, round 4 : 2/2 hits, 1.17 expected hits Dutch roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Soembawa, round 4 : 2/4 hits, 1.67 expected hits 1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac, 1 Bomber owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Soembawa Dutch win with 2 Bunkers remaining. Battle score for attacker is -24 Casualties for Hisaichi: 2 Artillerys, 1 Bomber and 2 Marines Casualties for Anzac: 1 Artillery and 1 Infantry Battle in Chita Hisaichi attack with 5 Artillerys, 2 Elites, 1 Fighter, 8 Infantrys and 5 Tanks Russians defend with 1 AAGun and 1 Infantry AA fire in Chita : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 5 Artillerys, 2 Elites, 1 Fighter, 8 Infantrys and 5 Tanks in Chita, round 2 : 10/21 hits, 7.33 expected hits Russians roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 5 Artillerys, 2 Elites, 1 Fighter, 8 Infantrys and 5 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 1 Fighter moved from Chita to Peking 1 Artillery and 1 Elite moved from Peking to Shantung Place Units - Hisaichi Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Hong Kong: 2 ArmoredCars, 2 Artillerys and 2 Infantrys EDIT: Adding units owned by Hisaichi to Kwangtung: 2 Artillerys and 2 Infantrys EDIT: Adding units owned by Hisaichi to Hunan: 2 ArmoredCars EDIT: Turning off Edit Mode 8 Infantrys placed in Changchun 2 Artillerys and 2 Marines placed in Banjarmasin 2 Tanks placed in Peking 1 Infantry placed in Peking 1 Infantry and 2 Tanks placed in Hulunbuir 6 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
Hisaichi : 1.00 Chinese : -0.33 Russians : -1.83 Dutch : -0.00 AA fire in Chita : : -0.17
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - British 2 Transports moved from 61 Sea Zone to 60 Sea Zone 3 Infantrys moved from Hyderabad to 60 Sea Zone 2 Infantrys moved from Calcutta to 60 Sea Zone 1 Cruiser, 5 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 5 Infantrys moved from 65 Sea Zone to Malaya 1 Infantry moved from Bombay to 59 Sea Zone 1 Infantry and 1 S.Submarine moved from 59 Sea Zone to 65 Sea Zone 1 Infantry moved from 65 Sea Zone to Malaya 1 Destroyer moved from 61 Sea Zone to 65 Sea Zone 5 Infantrys moved from S.Thailand to Malaya 8 Infantrys moved from Burma to S.Thailand 7 Infantrys moved from Assam to Burma 1 Infantry moved from Calcutta to Assam 5 Infantrys moved from Bihar to Assam 5 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Rajputana to Hyderabad 4 ArmoredCars moved from Madras to Calcutta 1 Artillery and 1 Elite moved from Tobruk to 51 Sea Zone 6 Infantrys moved from Tobruk to 51 Sea Zone 1 Tank moved from Hun to S.Tunisia 1 Infantry moved from Tripoli to S.Tunisia 2 Tanks moved from El Agheila to S.Tunisia 2 Infantrys moved from Hun to Tripoli 3 Cruisers, 6 Infantrys and 3 S.Submarines moved from 51 Sea Zone to 46 Sea Zone 1 Battleship and 1 Destroyer moved from 51 Sea Zone to 47 Sea Zone 1 Destroyer moved from 51 Sea Zone to 46 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 51 Sea Zone to 46 Sea Zone 1 Artillery, 1 Elite and 6 Infantrys moved from 46 Sea Zone to Rome 2 Infantrys moved from Kufra to El Agheila 1 Artillery and 3 Infantrys moved from Tobruk to El Agheila 6 Mech.Infs moved from Tobruk to S.Tunisia 2 Mot.Infs moved from Adana to Rostov 1 Infantry moved from Zhigansk to Yakutsk Purchase Units - British British buy 8 ArmoredCars, 5 Bunkers, 1 Cruiser, 9 Infantrys, 2 Mech.Infs and 1 S.Submarine; Remaining resources: 1 PUs; Combat - British Battle in Yakutsk British attack with 1 Infantry Hisaichi defend with 1 ArmoredCar British roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Yakutsk, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 Infantry in Yakutsk, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Yakutsk, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 Infantry in Yakutsk, round 4 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Yakutsk, round 4 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the British lost in Yakutsk Hisaichi win with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for British: 1 Infantry Battle in 46 Sea Zone British attack with 3 Cruisers, 1 Destroyer, 3 S.Submarines and 1 Transport Italians defend with 1 Submarine British roll dice for 3 S.Submarines in 46 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 Submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Italians and 1 Destroyer owned by the British lost in 46 Sea Zone British win with 3 Cruisers, 3 S.Submarines and 1 Transport remaining. Battle score for attacker is -1 Casualties for British: 1 Destroyer Casualties for Italians: 1 Submarine Battle in 47 Sea Zone British attack with 1 Battleship and 1 Destroyer Italians defend with 2 S.Submarines Italians roll dice for 2 S.Submarines in 47 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 Battleship and 1 Destroyer in 47 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 2 S.Submarines in 47 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Battleship and 1 Destroyer in 47 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Italians roll dice for 2 S.Submarines in 47 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits British roll dice for 1 Battleship and 1 Destroyer in 47 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits 1 S.Submarine owned by the Italians lost in 47 Sea Zone Italians roll dice for 1 S.Submarine in 47 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits British roll dice for 1 Battleship and 1 Destroyer in 47 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits 1 S.Submarine owned by the Italians lost in 47 Sea Zone British win with 1 Battleship and 1 Destroyer remaining. Battle score for attacker is 20 Casualties for Italians: 2 S.Submarines Battle in Rome British attack with 1 Artillery, 1 Elite and 6 Infantrys Italians defend with 1 AAGun, 1 Factory and 4 Infantrys British roll dice for 1 Artillery, 1 Elite and 6 Infantrys in Rome, round 2 : 3/8 hits, 1.83 expected hits Italians roll dice for 4 Infantrys in Rome, round 2 : 1/4 hits, 1.33 expected hits 3 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Rome British roll dice for 1 Artillery, 1 Elite and 5 Infantrys in Rome, round 3 : 3/7 hits, 1.67 expected hits Italians roll dice for 1 Infantry in Rome, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Rome British captures 33PUs while taking Italians capital British win, taking Rome from Italians with 1 Artillery, 1 Elite and 5 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 Infantry Casualties for Italians: 4 Infantrys Battle in Malaya British attack with 11 Infantrys Hisaichi defend with 1 AAGun and 1 Infantry British roll dice for 1 Cruiser in Malaya, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 11 Infantrys in Malaya, round 2 : 2/11 hits, 1.83 expected hits Hisaichi roll dice for 1 Infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Malaya British win, taking Malaya from Hisaichi with 11 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - British 1 Submarine moved from 61 Sea Zone to 65 Sea Zone 6 Infantrys moved from Cairo to Lower Egypt 2 Infantrys moved from Palestine to Syria 4 Infantrys moved from London to Manchester 5 Infantrys moved from Manchester to Scotland 4 Infantrys moved from Northern Ireland to Dublin Place Units - British 1 Bunker placed in S.Thailand 1 Bunker placed in Burma 1 Bunker placed in Assam 1 Bunker placed in Dublin 1 Bunker placed in Scotland 3 ArmoredCars placed in Hun 2 Mech.Infs placed in Kufra 1 Cruiser and 1 S.Submarine placed in 60 Sea Zone British undo move 8. 1 Cruiser placed in 60 Sea Zone 1 S.Submarine placed in 59 Sea Zone 1 ArmoredCar placed in Bombay 4 Infantrys placed in Madras 4 ArmoredCars and 1 Infantry placed in Delhi 2 Infantrys placed in Palestine 2 Infantrys placed in Manchester Turn Complete - British British collect 127 PUs; end with 161 PUs
Combat Hit Differential Summary :
British : 0.17 Hisaichi : 0.17 Italians : -2.50
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TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Anzac 2 Infantrys moved from Wellington to 122 Sea Zone 2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 1 Cruiser moved from 67 Sea Zone to 70 Sea Zone 1 Elite moved from New South Wales to 70 Sea Zone 2 Infantrys moved from Canberra to New South Wales 1 Cruiser and 1 Elite moved from 70 Sea Zone to 67 Sea Zone 1 Elite moved from 67 Sea Zone to Java 1 Infantry moved from West Papua to Hollandia Dutch take Hollandia from Yamamoto 3 Elites moved from Port Moresby to West Papua 3 Elites moved from Townsville to 113 Sea Zone 3 Cruisers, 2 Destroyers, 3 Elites and 1 Submarine moved from 113 Sea Zone to 67 Sea Zone 3 Elites moved from 67 Sea Zone to Java 2 Elites moved from Broome to 67 Sea Zone 2 Elites moved from 67 Sea Zone to Flores 2 Transports moved from 67 Sea Zone to 113 Sea Zone 2 Elites and 2 Infantrys moved from West Papua to 113 Sea Zone 2 Elites, 2 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 1 Elite moved from 67 Sea Zone to Flores 1 Infantry moved from 67 Sea Zone to Flores 1 Elite and 1 Infantry moved from 67 Sea Zone to Soembawa 1 Carrier moved from 61 Sea Zone to 65 Sea Zone Purchase Units - Anzac Anzac buy 1 Destroyer, 9 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 4 Elites and 2 Infantrys Thai defend with 1 Infantry Anzac roll dice for 6 Cruisers in Java, round 2 : 2/6 hits, 3.00 expected hits Thai roll dice for 1 Infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Java Anzac win, taking Java from Thai with 4 Elites and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - Anzac Place Units - Anzac 3 Infantrys placed in Broome 3 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby 1 Destroyer and 1 S.Submarine placed in 122 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac : -1.00 Thai : 0.67
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TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Dutch 3 units repaired. Purchase Units - Dutch Dutch buy 3 Bunkers; Remaining resources: 1 PUs; Place Units - Dutch 1 Bunker placed in Sumatra 1 Bunker placed in Java 1 Bunker placed in Flores Turning on Edit Mode EDIT: Removing units owned by Anzac from Lombok: 2 Tanks EDIT: Adding units owned by Anzac to Sumatra: 2 Tanks EDIT: Turning off Edit Mode Turn Complete - Dutch Dutch collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Finns 4 Infantrys moved from Oulu to Vyborg 1 Artillery and 2 Infantrys moved from Tampere to Oulu 2 Elites moved from Helsinki to 24 Sea Zone 2 Elites moved from 24 Sea Zone to Vyborg 1 Elite moved from Oslo to Nordland 1 Tank moved from Helsinki to Oulu 2 Infantrys moved from Helsinki to Tampere 1 Infantry moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in Nordland Finns attack with 1 Elite Neutral defend with 1 Infantry Finns roll dice for 1 Elite in Nordland, round 2 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Nordland, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Finns lost in Nordland Neutral win with 1 Infantry remaining. Battle score for attacker is -3 Casualties for Finns: 1 Elite Non Combat Move - Finns Place Units - Finns 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Finns : -0.33
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TripleA Turn Summary: Romanians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Romanians 1 Elite and 2 Infantrys moved from Vinnytsia to Kiev 2 Elites moved from Brest to Minsk 1 Tank moved from Latvia to Minsk 2 ArmoredCars and 2 Tanks moved from Bucharest to Vinnytsia 1 Elite moved from E.Romania to Vinnytsia Purchase Units - Romanians Romanians buy 1 Elite and 5 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Kiev Romanians attack with 1 Elite and 2 Infantrys Russians defend with 2 Infantrys Romanians roll dice for 1 Elite and 2 Infantrys in Kiev, round 2 : 1/3 hits, 0.67 expected hits Russians roll dice for 2 Infantrys in Kiev, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Kiev Romanians roll dice for 1 Elite and 2 Infantrys in Kiev, round 3 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Kiev, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Kiev Romanians roll dice for 1 Elite and 1 Infantry in Kiev, round 4 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Kiev, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Kiev Romanians roll dice for 1 Elite in Kiev, round 5 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Kiev, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev Romanians win, taking Kiev from Russians with 1 Elite remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Romanians: 2 Infantrys Battle in Minsk Romanians attack with 2 Elites and 1 Tank Russians defend with 2 Infantrys Romanians roll dice for 2 Elites and 1 Tank in Minsk, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Romanians lost in Minsk Romanians roll dice for 1 Elite and 1 Tank in Minsk, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 2 Infantrys in Minsk, round 3 : 0/2 hits, 0.67 expected hits Romanians roll dice for 1 Elite and 1 Tank in Minsk, round 4 : 1/2 hits, 0.83 expected hits Russians roll dice for 2 Infantrys in Minsk, round 4 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Elite owned by the Romanians and 1 Tank owned by the Romanians lost in Minsk Russians win with 1 Infantry remaining. Battle score for attacker is -9 Casualties for Romanians: 2 Elites and 1 Tank Casualties for Russians: 1 Infantry Non Combat Move - Romanians Place Units - Romanians 1 Elite and 1 Tank placed in Brest 4 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Romanians : -2.00 Russians : 1.33
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TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Thai 1 Destroyer moved from 112 Sea Zone to 110 Sea Zone Purchase Units - Thai Thai buy 4 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Thai Place Units - Thai 4 Infantrys, 1 Marine and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Americans 1 ArmoredCar moved from Kolyma to Yakutsk 1 ArmoredCar moved from Olyokminsk to Yakutsk 2 Artillerys, 3 Elites and 6 Infantrys moved from Kolyma to Okhotsk 6 ArmoredCars moved from Koryakia to Kamchatka 1 Adv.Fighter and 2 Fighters moved from 72 Sea Zone to 75 Sea Zone 1 Destroyer and 1 Submarine moved from 102 Sea Zone to 109 Sea Zone 1 Destroyer and 1 Submarine moved from 102 Sea Zone to 101 Sea Zone 2 S.Submarines moved from 102 Sea Zone to 87 Sea Zone 2 S.Submarines moved from 87 Sea Zone to 76 Sea Zone 1 Infantry moved from Ponape to 102 Sea Zone 3 Battleships, 2 Carriers, 1 Destroyer, 1 Infantry, 2 Submarines and 1 Transport moved from 102 Sea Zone to 86 Sea Zone 4 ArmoredCars moved from San Francisco to 83 Sea Zone 4 ArmoredCars and 1 B.Transport moved from 83 Sea Zone to 74 Sea Zone 4 ArmoredCars moved from 74 Sea Zone to Umnak 1 B.Carrier, 1 Battleship and 1 Destroyer moved from 74 Sea Zone to 72 Sea Zone 1 Infantry moved from 86 Sea Zone to Saipan 2 Infantrys moved from Amazon to Rio De Janeiro 1 Destroyer and 1 Transport moved from 100 Sea Zone to 98 Sea Zone Purchase Units - Americans Americans buy 1 B.Transport, 4 Elites, 3 S.Bombers and 3 S.Submarines; Remaining resources: 1 PUs; Combat - Americans Battle in 75 Sea Zone Americans attack with 1 Adv.Fighter and 2 Fighters Hisaichi defend with 3 Transports Americans roll dice for 1 Adv.Fighter and 2 Fighters in 75 Sea Zone, round 2 : 3/3 hits, 1.17 expected hits Hisaichi roll dice for 3 Transports in 75 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits 1 Fighter owned by the Americans and 3 Transports owned by the Hisaichi lost in 75 Sea Zone Americans win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 10 Casualties for Americans: 1 Fighter Casualties for Hisaichi: 3 Transports Battle in 101 Sea Zone Americans attack with 1 Destroyer and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 101 Sea Zone Americans win with 1 Destroyer remaining. Battle score for attacker is 1 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 1 Destroyer Battle in 86 Sea Zone Americans attack with 3 Battleships, 2 Carriers, 1 Destroyer, 2 Submarines and 1 Transport Yamamoto defend with 1 Destroyer Americans roll dice for 2 Submarines in 86 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Americans 1 Destroyer owned by the Yamamoto lost in 86 Sea Zone Americans win with 3 Battleships, 2 Carriers, 1 Destroyer, 2 Submarines and 1 Transport remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in 76 Sea Zone Americans attack with 2 S.Submarines Yamamoto defend with 1 Destroyer Americans roll dice for 2 S.Submarines in 76 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 76 Sea Zone Americans win with 2 S.Submarines remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in 109 Sea Zone Americans attack with 1 Destroyer and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 109 Sea Zone Americans win with 1 Destroyer remaining. Battle score for attacker is 1 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 1 Destroyer Battle in Saipan Battle in Okhotsk Americans attack with 2 Artillerys, 3 Elites and 6 Infantrys Hisaichi defend with 2 ArmoredCars Americans roll dice for 2 Artillerys, 3 Elites and 6 Infantrys in Okhotsk, round 2 : 1/11 hits, 3.00 expected hits Hisaichi roll dice for 2 ArmoredCars in Okhotsk, round 2 : 1/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Americans lost in Okhotsk Americans roll dice for 2 Artillerys, 3 Elites and 5 Infantrys in Okhotsk, round 3 : 2/10 hits, 2.83 expected hits Hisaichi roll dice for 1 ArmoredCar in Okhotsk, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Okhotsk Americans win, taking Saipan from Yamamoto, taking Okhotsk from Hisaichi with 2 Artillerys, 3 Elites and 5 Infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 1 Infantry Casualties for Hisaichi: 2 ArmoredCars Battle in Kamchatka Americans attack with 6 ArmoredCars Hisaichi defend with 1 Marine and 2 Tanks Americans roll dice for 6 ArmoredCars in Kamchatka, round 2 : 1/6 hits, 2.00 expected hits Hisaichi roll dice for 1 Marine and 2 Tanks in Kamchatka, round 2 : 1/3 hits, 1.33 expected hits 1 ArmoredCar owned by the Americans and 1 Marine owned by the Hisaichi lost in Kamchatka Americans roll dice for 5 ArmoredCars in Kamchatka, round 3 : 0/5 hits, 1.67 expected hits Hisaichi roll dice for 2 Tanks in Kamchatka, round 3 : 2/2 hits, 1.00 expected hits 2 ArmoredCars owned by the Americans lost in Kamchatka Americans roll dice for 3 ArmoredCars in Kamchatka, round 4 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 2 Tanks in Kamchatka, round 4 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi and 1 ArmoredCar owned by the Americans lost in Kamchatka Americans roll dice for 2 ArmoredCars in Kamchatka, round 5 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Kamchatka, round 5 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Americans lost in Kamchatka Americans roll dice for 1 ArmoredCar in Kamchatka, round 6 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Kamchatka, round 6 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 ArmoredCar in Kamchatka, round 7 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Kamchatka, round 7 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Americans lost in Kamchatka Hisaichi win with 1 Tank remaining. Battle score for attacker is -15 Casualties for Americans: 6 ArmoredCars Casualties for Hisaichi: 1 Marine and 1 Tank Battle in Rio De Janeiro Americans attack with 2 Infantrys Neutral defend with 1 Artillery and 1 Infantry Americans roll dice for 2 Infantrys in Rio De Janeiro, round 2 : 1/2 hits, 0.33 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Rio De Janeiro Americans roll dice for 2 Infantrys in Rio De Janeiro, round 3 : 1/2 hits, 0.33 expected hits Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Rio De Janeiro Americans loses 0 PUs for violating Rio De Janeiros neutrality. Americans win, taking Rio De Janeiro from Neutral with 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 1 Infantry Battle in Yakutsk Americans attack with 2 ArmoredCars Hisaichi defend with 1 ArmoredCar Americans roll dice for 2 ArmoredCars in Yakutsk, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Yakutsk, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 ArmoredCars in Yakutsk, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Yakutsk, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Yakutsk Americans win, taking Yakutsk from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Non Combat Move - Americans 1 Adv.Fighter and 1 Fighter moved from 75 Sea Zone to 86 Sea Zone 2 Carriers, 1 Destroyer and 3 Transports moved from 72 Sea Zone to 86 Sea Zone Place Units - Americans 3 S.Bombers placed in Pearl Harbor 3 S.Submarines placed in 74 Sea Zone 1 B.Transport placed in 83 Sea Zone 4 Elites placed in San Francisco Turn Complete - Americans Americans collect 109 PUs; end with 110 PUs
Combat Hit Differential Summary :
Neutral : -1.00 Hisaichi : 1.83 Yamamoto : 1.67 Americans : -1.67
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@Whackamatt i think, this one is done.
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Fire up another!