@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Whack Allies WAW vs dawg Axis
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans 1 Infantry and 5 Tanks moved from Bahia to Salvador 1 Adv.Fighter and 1 Fighter moved from Kamchatka to 75 Sea Zone 1 Tank moved from Zhigansk to Ayan 1 Destroyer and 1 Submarine moved from 72 Sea Zone to 76 Sea Zone 1 Bomber moved from Kamchatka to 76 Sea Zone 1 Fighter moved from Kamchatka to Ayan Purchase Units - Americans Americans buy 6 ArmoredCars, 2 Artillerys, 1 Battleship, 1 Cruiser, 2 Elites, 3 Infantrys and 3 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in 75 Sea Zone Americans attack with 1 Adv.Fighter and 1 Fighter Hisaichi defend with 1 Transport Americans roll dice for 1 Adv.Fighter and 1 Fighter in 75 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Hisaichi lost in 75 Sea Zone Americans win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Transport Battle in Salvador Americans attack with 1 Infantry and 5 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 1 Infantry and 5 Tanks in Salvador, round 2 : 2/6 hits, 2.67 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 3/4 hits, 1.67 expected hits 1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral and 2 Tanks owned by the Americans lost in Salvador Americans roll dice for 3 Tanks in Salvador, round 3 : 2/3 hits, 1.50 expected hits Neutral roll dice for 2 Tanks in Salvador, round 3 : 2/2 hits, 1.00 expected hits 2 Tanks owned by the Neutral and 2 Tanks owned by the Americans lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 1 Tank remaining. Battle score for attacker is -8 Casualties for Americans: 1 Infantry and 4 Tanks Casualties for Neutral: 2 Infantrys and 2 Tanks Battle in 76 Sea Zone Americans attack with 1 Bomber, 1 Destroyer and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 76 Sea Zone Americans win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in Ayan Americans attack with 1 Fighter and 1 Tank Hisaichi defend with 1 Artillery and 1 Elite Americans roll dice for 1 Fighter and 1 Tank in Ayan, round 2 : 2/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery and 1 Elite in Ayan, round 2 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Hisaichi, 1 Tank owned by the Americans and 1 Artillery owned by the Hisaichi lost in Ayan Americans win with 1 Fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 Tank Casualties for Hisaichi: 1 Artillery and 1 Elite Non Combat Move - Americans 1 Fighter moved from Ayan to N.Buryat Mongolia 1 Adv.Fighter and 1 Fighter moved from 75 Sea Zone to N.Buryat Mongolia 1 Bomber moved from 76 Sea Zone to N.Buryat Mongolia 1 Destroyer and 2 Submarines moved from 74 Sea Zone to 72 Sea Zone 2 Transports moved from 72 Sea Zone to 71 Sea Zone 2 ArmoredCars and 2 Elites moved from Umnak to 71 Sea Zone 2 ArmoredCars, 2 Elites and 2 Transports moved from 71 Sea Zone to 72 Sea Zone 2 ArmoredCars and 2 Elites moved from 72 Sea Zone to Koryakia 1 Elite and 1 Marine moved from Koryakia to Kolyma 1 Artillery, 1 Elite, 2 Infantrys and 1 Marine moved from Kolyma to Okhotsk 2 Infantrys moved from San Francisco to 83 Sea Zone 1 Infantry moved from Southwest USA to 83 Sea Zone 1 ArmoredCar moved from San Francisco to 83 Sea Zone 1 ArmoredCar moved from San Francisco to Northwest USA 1 ArmoredCar, 3 Infantrys and 2 Transports moved from 83 Sea Zone to 74 Sea Zone 1 ArmoredCar and 3 Infantrys moved from 74 Sea Zone to Umnak 2 Transports moved from 74 Sea Zone to 83 Sea Zone 1 Transport moved from 74 Sea Zone to 83 Sea Zone 1 Elite and 1 Marine moved from Johnston to 98 Sea Zone 1 Transport moved from 96 Sea Zone to 97 Sea Zone 1 Infantry moved from Johnston to 97 Sea Zone 1 Infantry moved from Midway to 97 Sea Zone 2 Infantrys and 1 Transport moved from 97 Sea Zone to 96 Sea Zone 1 Battleship, 1 Destroyer, 1 Elite, 1 Marine, 1 Submarine and 1 Transport moved from 98 Sea Zone to 96 Sea Zone 1 Elite, 2 Infantrys and 1 Marine moved from 96 Sea Zone to Kwajalein 2 L.Fighters moved from San Francisco to 96 Sea Zone Place Units - Americans 6 ArmoredCars, 2 Artillerys, 1 Elite and 3 Infantrys placed in San Francisco 1 Elite placed in Pearl Harbor 1 Battleship and 1 S.Submarine placed in 98 Sea Zone 1 Cruiser and 2 S.Submarines placed in 74 Sea Zone Turn Complete - Americans Americans collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Neutral : 2.33 Hisaichi : 0.17 Yamamoto : -0.33 Americans : 1.83
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Germans 1 ArmoredCar moved from Vinnytsia to Kursk Germans take Kursk from Russians 1 Elite moved from Krakow to Vinnytsia 1 Infantry moved from East Prussia to Latvia 3 Tanks moved from Vyborg to Lapland 2 Artillerys moved from Vyborg to 24 Sea Zone 1 HeavyTank moved from East Prussia to 24 Sea Zone 2 ArmoredCars moved from East Prussia to Latvia 3 Infantrys moved from Vyborg to Oulu 1 Infantry moved from Vyborg to 24 Sea Zone 2 Artillerys, 1 HeavyTank and 3 Transports moved from 24 Sea Zone to 23 Sea Zone 3 Infantrys moved from Pomerania to 23 Sea Zone 2 Artillerys, 1 HeavyTank, 3 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys, 1 HeavyTank and 4 Infantrys moved from 24 Sea Zone to Lapland 3 Adv.Fighters and 3 Fighters moved from 20 Sea Zone to 17 Sea Zone 1 Bomber moved from Languedoc to 17 Sea Zone 1 Stuka moved from Languedoc to 19 Sea Zone 1 Stuka moved from Languedoc to 19 Sea Zone 1 Submarine moved from 20 Sea Zone to 19 Sea Zone 2 Destroyers moved from 20 Sea Zone to 18 Sea Zone 2 Transports moved from 42 Sea Zone to 43 Sea Zone 1 ArmoredCar and 1 Infantry moved from Catalonia to 43 Sea Zone 1 ArmoredCar, 1 Infantry and 1 Transport moved from 43 Sea Zone to 42 Sea Zone 1 ArmoredCar and 1 Infantry moved from 42 Sea Zone to N.Algeria 1 ArmoredCar and 1 Infantry moved from Catalonia to 43 Sea Zone 1 ArmoredCar, 1 Infantry and 1 Transport moved from 43 Sea Zone to 44 Sea Zone 1 ArmoredCar and 1 Infantry moved from 44 Sea Zone to Corsica 1 ArmoredCar and 1 Tank moved from Catalonia to Aquitaine 1 Infantry moved from Brittany to Aquitaine 2 Artillerys moved from Normandy to Brittany 4 Infantrys moved from Picardy to Normandy 1 ArmoredCar moved from Picardy to Brittany 2 Infantrys moved from Lorraine to Burgundy 1 Elite moved from Lorraine to Burgundy 4 Mech.Infs and 12 Tanks moved from Bohemia to Vinnytsia 9 Infantrys moved from Pomerania to Danzig 4 Infantrys moved from Warsaw to Brest 11 Infantrys moved from Brandenburg to Pomerania 5 Infantrys moved from Berlin to Brandenburg Purchase Units - Germans Germans buy 1 Bunker, 9 HeavyTanks, 11 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Germans Battle in Corsica Germans attack with 1 ArmoredCar and 1 Infantry French defend with 1 Infantry Germans roll dice for 1 ArmoredCar and 1 Infantry in Corsica, round 2 : 1/2 hits, 0.50 expected hits French roll dice for 1 Infantry in Corsica, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Corsica Germans win, taking Corsica from French with 1 ArmoredCar remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for French: 1 Infantry Battle in 19 Sea Zone Germans attack with 2 Stukas and 1 Submarine British defend with 1 T.Boat Germans roll dice for 1 Submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the British lost in 19 Sea Zone Germans win with 2 Stukas and 1 Submarine remaining. Battle score for attacker is 6 Casualties for British: 1 T.Boat Battle in N.Algeria Germans attack with 1 ArmoredCar and 1 Infantry French defend with 1 Infantry Germans roll dice for 1 ArmoredCar and 1 Infantry in N.Algeria, round 2 : 0/2 hits, 0.50 expected hits French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar and 1 Infantry in N.Algeria, round 3 : 0/2 hits, 0.50 expected hits French roll dice for 1 Infantry in N.Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in N.Algeria Germans roll dice for 1 ArmoredCar in N.Algeria, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Infantry in N.Algeria, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar in N.Algeria, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 1 Infantry in N.Algeria, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar in N.Algeria, round 6 : 1/1 hits, 0.33 expected hits French roll dice for 1 Infantry in N.Algeria, round 6 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the French lost in N.Algeria French win with no units remaining. Battle score for attacker is -4 Casualties for Germans: 1 ArmoredCar and 1 Infantry Casualties for French: 1 Infantry Battle in Lapland Germans attack with 2 Artillerys, 1 HeavyTank, 4 Infantrys and 3 Tanks Russians defend with 3 Infantrys and 2 Tanks Germans roll dice for 1 Battleship in Lapland, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 2 Artillerys, 1 HeavyTank, 4 Infantrys and 3 Tanks in Lapland, round 2 : 3/10 hits, 3.83 expected hits Russians roll dice for 3 Infantrys and 2 Tanks in Lapland, round 2 : 2/5 hits, 2.00 expected hits 3 Infantrys owned by the Russians, 2 Infantrys owned by the Germans and 1 Tank owned by the Russians lost in Lapland Germans roll dice for 2 Artillerys, 1 HeavyTank, 2 Infantrys and 3 Tanks in Lapland, round 3 : 2/8 hits, 3.50 expected hits Russians roll dice for 1 Tank in Lapland, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Lapland Germans win, taking Lapland from Russians with 2 Artillerys, 1 HeavyTank, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 10 Casualties for Germans: 3 Infantrys Casualties for Russians: 3 Infantrys and 2 Tanks Battle in 18 Sea Zone Germans attack with 2 Destroyers British defend with 1 T.Boat Germans roll dice for 2 Destroyers in 18 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 T.Boat in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the British lost in 18 Sea Zone Germans win with 2 Destroyers remaining. Battle score for attacker is 6 Casualties for British: 1 T.Boat Battle in 17 Sea Zone Germans attack with 3 Adv.Fighters, 1 Bomber and 3 Fighters British defend with 1 Battleship, 1 Destroyer, 2 T.Boats and 1 Transport Germans roll dice for 3 Adv.Fighters, 1 Bomber and 3 Fighters in 17 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Battleship, 1 Destroyer, 2 T.Boats and 1 Transport in 17 Sea Zone, round 2 : 1/5 hits, 1.50 expected hits 1 Fighter owned by the Germans, 1 Transport owned by the British and 1 T.Boat owned by the British lost in 17 Sea Zone Germans roll dice for 3 Adv.Fighters, 1 Bomber and 2 Fighters in 17 Sea Zone, round 3 : 3/6 hits, 2.83 expected hits British roll dice for 1 Battleship, 1 Destroyer and 1 T.Boat in 17 Sea Zone, round 3 : 2/3 hits, 1.17 expected hits 2 Fighters owned by the Germans, 1 Battleship owned by the British, 1 Destroyer owned by the British and 1 T.Boat owned by the British lost in 17 Sea Zone Germans win with 3 Adv.Fighters and 1 Bomber remaining. Battle score for attacker is 22 Casualties for Germans: 3 Fighters Casualties for British: 1 Battleship, 1 Destroyer, 2 T.Boats and 1 Transport Battle in Latvia Germans attack with 2 ArmoredCars and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 2 ArmoredCars and 1 Infantry in Latvia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Germans win, taking Latvia from Russians with 2 ArmoredCars remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Germans 3 Adv.Fighters moved from 17 Sea Zone to 20 Sea Zone 1 Bomber moved from 17 Sea Zone to Netherlands 2 Stukas moved from 19 Sea Zone to Netherlands Place Units - Germans 1 Bunker and 4 Infantrys placed in Vinnytsia 3 HeavyTanks placed in Bavaria 5 HeavyTanks placed in Bohemia Germans undo move 2. 3 Mech.Infs placed in Bavaria 4 HeavyTanks placed in Warsaw 3 Infantrys placed in Krakow 4 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 114 PUs; end with 114 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : 0.17 French : 1.00 Russians : 1.17
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Russians 1 Infantry moved from N.Buryat Mongolia to Ayan Russians take Ayan from Hisaichi 1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia 1 Tank moved from Khobdo to Ningsia 1 Artillery and 1 Tank moved from S.Saudi Arabia to Yemen 4 Infantrys moved from Leningrad to Latvia 11 Infantrys moved from S.Karelia to N.Karelia 9 Infantrys moved from Leningrad to Vyborg 1 Tank moved from Leningrad to Minsk 1 Mech.Inf moved from Gorky to Minsk 4 Infantrys moved from Arkhangelsk to S.Karelia 1 Mot.Inf moved from Arkhangelsk to N.Karelia 1 Mot.Inf moved from Arkhangelsk to Vyborg 8 Infantrys moved from Yaroslavl to Kursk 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Donetsk 5 Infantrys moved from Rostov to Donetsk 2 ArmoredCars moved from Rostov to Kiev 1 Tank moved from Donetsk to Kiev 1 Bomber moved from Georgia to Kiev 1 Bomber moved from Leningrad to Kiev 1 Fighter moved from Leningrad to Minsk 5 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 2 Infantrys moved from Tula to Kursk 2 Tanks moved from Tula to Kursk 10 Infantrys moved from Moscow to Yaroslavl Purchase Units - Russians Russians buy 2 Artillerys, 2 Bunkers, 4 Elites, 1 Fighter, 23 Infantrys, 1 Mot.Inf and 5 Tanks; Remaining resources: 1 PUs; Combat - Russians Battle in N.Karelia Russians attack with 11 Infantrys and 1 Mot.Inf Finns defend with 1 Infantry Russians roll dice for 11 Infantrys and 1 Mot.Inf in N.Karelia, round 2 : 2/12 hits, 2.00 expected hits Finns roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in N.Karelia Russians win, taking N.Karelia from Finns with 10 Infantrys and 1 Mot.Inf remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Battle in Latvia Russians attack with 4 Infantrys Germans defend with 2 ArmoredCars Russians roll dice for 4 Infantrys in Latvia, round 2 : 0/4 hits, 0.67 expected hits Germans roll dice for 2 ArmoredCars in Latvia, round 2 : 1/2 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Russians roll dice for 3 Infantrys in Latvia, round 3 : 0/3 hits, 0.50 expected hits Germans roll dice for 2 ArmoredCars in Latvia, round 3 : 2/2 hits, 0.33 expected hits 2 Infantrys owned by the Russians lost in Latvia Russians roll dice for 1 Infantry in Latvia, round 4 : 1/1 hits, 0.17 expected hits Germans roll dice for 2 ArmoredCars in Latvia, round 4 : 1/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Latvia Germans win with 1 ArmoredCar remaining. Battle score for attacker is -4 Casualties for Russians: 4 Infantrys Casualties for Germans: 1 ArmoredCar Battle in Minsk Russians attack with 1 Fighter, 1 Mech.Inf and 1 Tank Romanians defend with 1 ArmoredCar and 1 Tank Russians roll dice for 1 Fighter, 1 Mech.Inf and 1 Tank in Minsk, round 2 : 0/3 hits, 1.17 expected hits Romanians roll dice for 1 ArmoredCar and 1 Tank in Minsk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Fighter, 1 Mech.Inf and 1 Tank in Minsk, round 3 : 3/3 hits, 1.17 expected hits Romanians roll dice for 1 ArmoredCar and 1 Tank in Minsk, round 3 : 0/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Romanians and 1 Tank owned by the Romanians lost in Minsk Russians win, taking Minsk from Romanians with 1 Fighter, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 9 Casualties for Romanians: 1 ArmoredCar and 1 Tank Battle in Kursk Russians attack with 10 Infantrys and 2 Tanks Germans defend with 1 ArmoredCar Russians roll dice for 10 Infantrys and 2 Tanks in Kursk, round 2 : 6/12 hits, 2.67 expected hits Germans roll dice for 1 ArmoredCar in Kursk, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 10 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Battle in Kiev Russians attack with 2 ArmoredCars, 2 Bombers and 1 Tank Romanians defend with 1 Artillery and 2 Tanks Russians roll dice for 2 ArmoredCars, 2 Bombers and 1 Tank in Kiev, round 2 : 3/5 hits, 2.50 expected hits Romanians roll dice for 1 Artillery and 2 Tanks in Kiev, round 2 : 3/3 hits, 1.33 expected hits 2 ArmoredCars owned by the Russians, 1 Artillery owned by the Romanians, 2 Tanks owned by the Romanians and 1 Tank owned by the Russians lost in Kiev Russians win with 2 Bombers remaining. Battle score for attacker is 1 Casualties for Russians: 2 ArmoredCars and 1 Tank Casualties for Romanians: 1 Artillery and 2 Tanks Battle in Yemen Russians attack with 1 Artillery and 1 Tank Neutral defend with 2 Infantrys Russians roll dice for 1 Artillery and 1 Tank in Yemen, round 2 : 1/2 hits, 0.83 expected hits Neutral roll dice for 2 Infantrys in Yemen, round 2 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Russians, 1 Infantry owned by the Neutral and 1 Tank owned by the Russians lost in Yemen Neutral win with 1 Infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 Artillery and 1 Tank Casualties for Neutral: 1 Infantry Battle in Vyborg Russians attack with 9 Infantrys and 1 Mot.Inf Germans defend with 1 Infantry Russians roll dice for 9 Infantrys and 1 Mot.Inf in Vyborg, round 2 : 2/10 hits, 1.67 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Finns with 9 Infantrys and 1 Mot.Inf remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - Russians 2 Bombers moved from Kiev to Donetsk 1 Fighter moved from Minsk to Donetsk 1 AAGun moved from Tula to Kursk 1 Infantry moved from Sverdlovsk to Novosibirsk 1 Mot.Inf moved from Sverdlovsk to Irkutsk Place Units - Russians 1 Bunker placed in Donetsk 1 Bunker, 1 Fighter and 3 Infantrys placed in Leningrad 10 Infantrys placed in Moscow 2 Artillerys and 2 Elites placed in Arkhangelsk 2 Elites and 1 Tank placed in Georgia 1 Infantry and 4 Tanks placed in Stalingrad 2 Infantrys placed in Tula 1 Mot.Inf placed in Sverdlovsk 4 Infantrys placed in Sverdlovsk 3 Infantrys placed in W.Iran Turn Complete - Russians Russians collect 108 PUs; end with 109 PUs
Combat Hit Differential Summary :
Germans : 2.83 Romanians : 0.33 Neutral : 1.33 Finns : 0.33 Russians : 4.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Italians 4 Mech.Infs moved from Tunis to Hun 1 Destroyer moved from 46 Sea Zone to 47 Sea Zone 9 Infantrys moved from Campania to Rome 1 Destroyer moved from 46 Sea Zone to 45 Sea Zone 1 Infantry moved from N.Tunisia to N.Algeria Italians take N.Algeria from French 3 Tanks moved from N.Tunisia to Ghadames 2 Artillerys, 1 Elite and 2 Infantrys moved from N.Tunisia to Tunis Purchase Units - Italians Italians buy 3 Destroyers and 3 HeavyTanks; Remaining resources: 0 PUs; Combat - Italians Non Combat Move - Italians Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 45 Sea Zone: 1 Destroyer EDIT: Adding units owned by Italians to 46 Sea Zone: 1 Destroyer EDIT: Removing units owned by Italians from 47 Sea Zone: 1 Destroyer EDIT: Adding units owned by Italians to 46 Sea Zone: 1 Destroyer EDIT: Turning off Edit Mode 3 Destroyers placed in 46 Sea Zone 3 HeavyTanks placed in Hun Turn Complete - Italians Italians collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - French 1 Adv.Fighter moved from Sicily to 44 Sea Zone 1 Fighter moved from E.Morocco to 42 Sea Zone 1 Artillery and 4 Tanks moved from E.Morocco to S.Algeria 7 Tanks moved from E.Morocco to N.Algeria 2 Infantrys moved from W.Morocco to E.Morocco 2 Infantrys moved from New Valley to Kufra 4 Infantrys moved from Syria to Palestine 1 Artillery and 2 Infantrys moved from N.Chile to Argentina 1 Destroyer moved from 25 Sea Zone to 119 Sea Zone Purchase Units - French French buy 2 Artillerys, 1 Factory and 2 Infantrys; Remaining resources: 3 PUs; Combat - French Battle in 44 Sea Zone French attack with 1 Adv.Fighter Germans defend with 1 Transport French roll dice for 1 Adv.Fighter in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Transport in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits French roll dice for 1 Adv.Fighter in 44 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 Transport in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Germans lost in 44 Sea Zone French win with 1 Adv.Fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 Transport Battle in 42 Sea Zone French attack with 1 Fighter Germans defend with 1 Transport French roll dice for 1 Fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 Transport in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Germans lost in 42 Sea Zone French win with 1 Fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 Transport Battle in N.Algeria French attack with 7 Tanks Italians defend with 1 Infantry French roll dice for 7 Tanks in N.Algeria, round 2 : 2/7 hits, 3.50 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in N.Algeria French win, taking N.Algeria from Italians with 7 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in S.Algeria French attack with 1 Artillery and 4 Tanks Italians defend with 1 Infantry French roll dice for 1 Artillery and 4 Tanks in S.Algeria, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in S.Algeria French win, taking S.Algeria from Italians with 1 Artillery and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Argentina French attack with 1 Artillery and 2 Infantrys Neutral defend with 3 Infantrys French roll dice for 1 Artillery and 2 Infantrys in Argentina, round 2 : 0/3 hits, 0.83 expected hits Neutral roll dice for 3 Infantrys in Argentina, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the French lost in Argentina French roll dice for 1 Artillery and 1 Infantry in Argentina, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 3 Infantrys in Argentina, round 3 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Argentina French roll dice for 1 Artillery and 1 Infantry in Argentina, round 4 : 0/2 hits, 0.67 expected hits Neutral roll dice for 2 Infantrys in Argentina, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the French lost in Argentina French roll dice for 1 Artillery in Argentina, round 5 : 1/1 hits, 0.33 expected hits Neutral roll dice for 2 Infantrys in Argentina, round 5 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Argentina French roll dice for 1 Artillery in Argentina, round 6 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Argentina, round 6 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery in Argentina, round 7 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Argentina, round 7 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery in Argentina, round 8 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Argentina, round 8 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery in Argentina, round 9 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Argentina, round 9 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery in Argentina, round 10 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Argentina, round 10 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Argentina French loses 0 PUs for violating Argentinas neutrality. French win, taking Argentina from Neutral with 1 Artillery remaining. Battle score for attacker is 2 Casualties for French: 2 Infantrys Casualties for Neutral: 3 Infantrys Non Combat Move - French 1 Fighter moved from 42 Sea Zone to E.Morocco 1 Adv.Fighter moved from 44 Sea Zone to Sicily Place Units - French 2 Artillerys and 2 Infantrys placed in E.Morocco 1 Factory placed in N.Chile Turn Complete - French French collect 31 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0.50 Neutral : -3.00 Italians : -0.67 French : -2.33
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TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Yamamoto 1 Infantry moved from Woleai to 108 Sea Zone 1 Infantry moved from 108 Sea Zone to West Papua Yamamoto take West Papua from Anzac 2 Submarines moved from 85 Sea Zone to 76 Sea Zone 1 Adv.Fighter and 3 Fighters moved from 85 Sea Zone to 76 Sea Zone 1 Bomber moved from Tokyo to 76 Sea Zone 1 Fighter moved from Chubu to 76 Sea Zone 1 Submarine moved from 86 Sea Zone to 95 Sea Zone 2 Elites and 2 Marines moved from Davao to 107 Sea Zone 1 Tank moved from Jilolo to 107 Sea Zone 2 Elites, 2 Marines and 1 Tank moved from 107 Sea Zone to Hollandia 2 Adv.Fighters moved from 108 Sea Zone to Hollandia 1 ArmoredCar and 1 Infantry moved from Saipan to 94 Sea Zone 1 ArmoredCar, 1 Infantry and 2 S.Submarines moved from 94 Sea Zone to 108 Sea Zone 1 ArmoredCar and 1 Infantry moved from 108 Sea Zone to Hollandia Purchase Units - Yamamoto Yamamoto buy 2 Elites, 3 Infantrys, 2 Marines and 8 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 76 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Bomber, 4 Fighters and 2 Submarines Americans defend with 1 Destroyer and 1 Submarine Yamamoto roll dice for 2 Submarines in 76 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 4 Fighters in 76 Sea Zone, round 2 : 5/6 hits, 2.50 expected hits Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in 76 Sea Zone Yamamoto win with 1 Adv.Fighter, 1 Bomber, 4 Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer and 1 Submarine Battle in Hollandia Yamamoto attack with 2 Adv.Fighters, 1 ArmoredCar, 2 Elites, 1 Infantry, 2 Marines and 1 Tank Dutch defend with 1 Artillery, 1 Infantry and 1 Tank Yamamoto roll dice for 2 Battleships in Hollandia, round 2 : 0/2 hits, 1.33 expected hits Yamamoto roll dice for 2 Adv.Fighters, 1 ArmoredCar, 2 Elites, 1 Infantry, 2 Marines and 1 Tank in Hollandia, round 2 : 7/9 hits, 3.67 expected hits Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hollandia, round 2 : 1/3 hits, 1.17 expected hits 1 Artillery owned by the Dutch, 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in Hollandia Yamamoto win, taking Hollandia from Dutch with 2 Adv.Fighters, 1 ArmoredCar, 2 Elites, 2 Marines and 1 Tank remaining. Battle score for attacker is 9 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank Non Combat Move - Yamamoto 2 Adv.Fighters moved from Hollandia to 108 Sea Zone 1 Adv.Fighter, 1 Bomber and 4 Fighters moved from 76 Sea Zone to 85 Sea Zone 1 Cruiser, 1 Destroyer and 1 T.Boat moved from 111 Sea Zone to 110 Sea Zone 1 Bomber moved from 85 Sea Zone to Tokyo 1 Fighter moved from 85 Sea Zone to Tokyo Place Units - Yamamoto 8 Submarines placed in 85 Sea Zone 1 Elite, 1 Infantry and 1 Marine placed in West Borneo 1 Elite, 2 Infantrys and 1 Marine placed in Davao Turn Complete - Yamamoto Yamamoto collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Yamamoto : 3.83 Americans : 0.33 Dutch : -0.17
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Chinese 4 Infantrys moved from Ningsia to Suiyuan 2 Mech.Infs moved from Hsining to Suiyuan 1 ArmoredCar moved from Sikang to Kweichow Chinese take Kweichow from Hisaichi 1 ArmoredCar moved from Sikang to N.French Indochina French take N.French Indochina from Yamamoto 3 Artillerys and 2 Elites moved from Sikang to Szechwan 2 Artillerys and 2 Infantrys moved from E.Qinghai to Lanchow 4 Infantrys moved from Gobi Altai to Ningsia 4 Infantrys moved from Hsining to E.Qinghai 4 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang 1 Bomber and 3 Infantrys moved from Shensi to Shansi Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Elite, 1 Fighter and 5 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Suiyuan Chinese attack with 4 Infantrys and 2 Mech.Infs Hisaichi defend with 1 Infantry and 1 Tank Chinese roll dice for 4 Infantrys and 2 Mech.Infs in Suiyuan, round 2 : 2/6 hits, 1.67 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Suiyuan, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 3 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry and 1 Tank Battle in Shansi Chinese attack with 1 Bomber and 3 Infantrys Hisaichi defend with 1 Artillery and 1 Tank Chinese roll dice for 1 Bomber and 3 Infantrys in Shansi, round 2 : 2/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Shansi, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Tank Non Combat Move - Chinese 1 Bomber moved from Shansi to Ningsia 1 AAGun moved from Shensi to Ningsia Place Units - Chinese 4 Infantrys placed in Urumqi 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry placed in Hsining Turn Complete - Chinese Chinese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Hisaichi : 0.33 Chinese : 1.17
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TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 2 Artillerys and 2 Marines moved from Banjarmasin to 110 Sea Zone 2 Artillerys moved from Malaya to 110 Sea Zone 2 Marines moved from Malaya to 110 Sea Zone 2 Infantrys moved from Malaya to 110 Sea Zone 1 Submarine moved from 110 Sea Zone to 112 Sea Zone 4 Artillerys, 2 Infantrys and 4 Marines moved from 110 Sea Zone to Sumatra 2 ArmoredCars moved from Hong Kong to 92 Sea Zone 2 ArmoredCars moved from 92 Sea Zone to N.French Indochina 1 Infantry moved from Hupeh to Kweichow 1 Infantry moved from Chahar to Suiyuan 2 ArmoredCars moved from Peking to Suiyuan 1 Fighter and 1 Tank moved from Peking to Suiyuan 1 Artillery and 1 Infantry moved from Hupeh to Shansi 2 ArmoredCars moved from Hupeh to Shensi 1 ArmoredCar moved from Hupeh to Shansi 1 ArmoredCar moved from Hupeh to Kweichow 2 ArmoredCars moved from Hong Kong to Hunan 2 Infantrys moved from Hong Kong to Kwangtung 8 Infantrys moved from Kirin to Heilungchiang 1 Infantry moved from Heilungchiang to Khabarovsk 1 Artillery and 5 Infantrys moved from Heilungchiang to Chita 3 Infantrys moved from Hulunbuir to Peking 6 Infantrys moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 8 Artillerys, 1 Elite, 7 Infantrys, 3 Marines and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shensi Hisaichi attack with 2 ArmoredCars Chinese defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars in Shensi, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shensi Hisaichi win, taking Shensi from Chinese with 2 ArmoredCars remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Suiyuan Hisaichi attack with 2 ArmoredCars, 1 Fighter, 1 Infantry and 1 Tank Chinese defend with 3 Infantrys and 2 Mech.Infs Hisaichi roll dice for 2 ArmoredCars, 1 Fighter, 1 Infantry and 1 Tank in Suiyuan, round 2 : 3/5 hits, 1.67 expected hits Chinese roll dice for 3 Infantrys and 2 Mech.Infs in Suiyuan, round 2 : 1/5 hits, 1.67 expected hits 1 ArmoredCar owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Suiyuan Hisaichi roll dice for 1 ArmoredCar, 1 Fighter, 1 Infantry and 1 Tank in Suiyuan, round 3 : 0/4 hits, 1.33 expected hits Chinese roll dice for 2 Mech.Infs in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan Hisaichi roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Suiyuan, round 4 : 2/3 hits, 1.17 expected hits Chinese roll dice for 2 Mech.Infs in Suiyuan, round 4 : 0/2 hits, 0.67 expected hits 2 Mech.Infs owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 ArmoredCar, 1 Fighter and 1 Tank remaining. Battle score for attacker is 12 Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Casualties for Chinese: 3 Infantrys and 2 Mech.Infs Battle in N.French Indochina Hisaichi attack with 2 ArmoredCars Chinese defend with 1 ArmoredCar Hisaichi roll dice for 2 ArmoredCars in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 ArmoredCar in N.French Indochina, round 2 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in N.French Indochina Hisaichi roll dice for 1 ArmoredCar in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 ArmoredCar in N.French Indochina, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 ArmoredCar in N.French Indochina, round 4 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 1 ArmoredCar in N.French Indochina, round 5 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in N.French Indochina French win with 1 ArmoredCar remaining. Battle score for attacker is -8 Casualties for Hisaichi: 2 ArmoredCars Battle in Sumatra Hisaichi attack with 4 Artillerys, 2 Infantrys and 4 Marines British defend with 2 Tanks; Anzac defend with 2 Infantrys and 1 Tank; Dutch defend with 1 Bunker Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Hisaichi roll dice for 4 Artillerys, 2 Infantrys and 4 Marines in Sumatra, round 2 : 4/10 hits, 4.33 expected hits Dutch roll dice for 1 Bunker, 2 Infantrys and 3 Tanks in Sumatra, round 2 : 3/6 hits, 2.67 expected hits 2 Infantrys owned by the Anzac, 2 Tanks owned by the British, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Sumatra Hisaichi roll dice for 3 Artillerys and 4 Marines in Sumatra, round 3 : 2/7 hits, 3.50 expected hits Dutch roll dice for 1 Bunker and 1 Tank in Sumatra, round 3 : 2/2 hits, 1.00 expected hits 1 Tank owned by the Anzac, 1 Bunker owned by the Dutch, 1 Artillery owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Sumatra Hisaichi win, taking Sumatra from Dutch with 2 Artillerys and 3 Marines remaining. Battle score for attacker is 9 Casualties for Hisaichi: 2 Artillerys, 2 Infantrys and 1 Marine Casualties for Anzac: 2 Infantrys and 1 Tank Casualties for British: 2 Tanks Casualties for Dutch: 1 Bunker Battle in Shansi Hisaichi attack with 1 ArmoredCar, 1 Artillery and 1 Infantry Chinese defend with 2 Infantrys Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Shansi, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 2 Infantrys in Shansi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Shansi, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 2 Infantrys Battle in Kweichow Hisaichi attack with 1 ArmoredCar and 1 Infantry Chinese defend with 1 ArmoredCar Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 ArmoredCar in Kweichow, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Hisaichi lost in Kweichow Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 ArmoredCar in Kweichow, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 ArmoredCar in Kweichow, round 4 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 5 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 ArmoredCar in Kweichow, round 5 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Kweichow Chinese win with no units remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Casualties for Chinese: 1 ArmoredCar Non Combat Move - Hisaichi 1 Fighter moved from Suiyuan to Peking Place Units - Hisaichi 2 Artillerys and 2 Marines placed in Banjarmasin 2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hong Kong 2 Artillerys and 1 Tank placed in Peking 1 Artillery, 1 Elite and 1 Marine placed in Hulunbuir 2 ArmoredCars, 1 Artillery and 5 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Hisaichi : -2.17 French : 1.33 Chinese : 0.00 Dutch : 1.33
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - British 1 Adv.Fighter, 1 Bomber and 1 Fighter moved from Manchester to 19 Sea Zone 3 Tanks moved from New Valley to Hun 6 Tanks moved from Kufra to Hun 3 Infantrys moved from Tobruk to El Agheila British take El Agheila from Germans 1 Infantry moved from Darfur to Kufra 2 Artillerys, 1 Elite and 3 Infantrys moved from Lower Egypt to Mersa Matruh 6 Infantrys moved from Cairo to Lower Egypt 2 Tanks moved from Palestine to Mersa Matruh 2 Mot.Infs moved from Cape Town to Kenya 4 Infantrys moved from Scotland to Northern Ireland 1 Tank moved from Scotland to Dublin 3 Infantrys moved from Wales to Manchester 1 Tank moved from Okhotsk to Khabarovsk 2 Infantrys moved from Okhotsk to Ayan 1 Infantry moved from Koryakia to Kolyma 1 Transport moved from 72 Sea Zone to 71 Sea Zone 1 Infantry moved from Alaska to 71 Sea Zone 1 Infantry and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 1 Infantry moved from 72 Sea Zone to Koryakia 5 Fighters moved from S.Karelia to Kursk 1 Elite and 2 Infantrys moved from Assam to Burma 1 Infantry and 1 Tank moved from Yunnan to N.Thailand 1 Tank moved from Assam to N.Thailand 2 Transports moved from 65 Sea Zone to 60 Sea Zone 1 Tank moved from Assam to 60 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from Madras to 60 Sea Zone 1 Artillery, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from 65 Sea Zone to Sumatra 5 Infantrys moved from Delhi to Bihar 3 Infantrys moved from Bihar to Assam 2 Infantrys moved from Calcutta to Assam 3 Infantrys moved from Hyderabad to Calcutta 2 Infantrys moved from Rajputana to Hyderabad 1 Artillery and 1 Infantry moved from Madras to Hyderabad 2 Infantrys moved from Bombay to Rajputana 1 Infantry moved from Baluchistan to Rajputana 1 T.Boat moved from 51 Sea Zone to 48 Sea Zone 8 Infantrys moved from London to Manchester 4 Infantrys moved from Manchester to Scotland Purchase Units - British British buy 2 ArmoredCars, 1 Bunker, 2 Cruisers, 1 Factory, 7 Infantrys and 6 Mech.Infs; Remaining resources: 1 PUs; Combat - British Battle in N.Thailand British attack with 1 Infantry and 2 Tanks Thai defend with 1 Infantry British roll dice for 1 Infantry and 2 Tanks in N.Thailand, round 2 : 2/3 hits, 1.17 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in N.Thailand British win, taking N.Thailand from Thai with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Hun British attack with 9 Tanks Italians defend with 1 Factory, 3 HeavyTanks and 4 Mech.Infs British roll dice for 9 Tanks in Hun, round 2 : 4/9 hits, 4.50 expected hits Italians roll dice for 3 HeavyTanks and 4 Mech.Infs in Hun, round 2 : 2/7 hits, 3.33 expected hits 2 Tanks owned by the British and 4 Mech.Infs owned by the Italians lost in Hun British roll dice for 7 Tanks in Hun, round 3 : 4/7 hits, 3.50 expected hits Italians roll dice for 3 HeavyTanks in Hun, round 3 : 3/3 hits, 2.00 expected hits 3 HeavyTanks owned by the Italians and 3 Tanks owned by the British lost in Hun British win, taking Hun from Italians with 4 Tanks remaining. Battle score for attacker is 20 Casualties for British: 5 Tanks Casualties for Italians: 3 HeavyTanks and 4 Mech.Infs Battle in Sumatra British attack with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank Hisaichi defend with 2 Artillerys and 3 Marines British roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Sumatra, round 2 : 3/4 hits, 1.50 expected hits Hisaichi roll dice for 2 Artillerys and 3 Marines in Sumatra, round 2 : 3/5 hits, 1.67 expected hits 1 Elite owned by the British, 1 Artillery owned by the British, 1 Infantry owned by the British, 2 Artillerys owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Sumatra British roll dice for 1 Tank in Sumatra, round 3 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 2 Marines in Sumatra, round 3 : 0/2 hits, 0.67 expected hits 1 Marine owned by the Hisaichi lost in Sumatra British roll dice for 1 Tank in Sumatra, round 4 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Marine in Sumatra, round 4 : 1/1 hits, 0.33 expected hits 1 Tank owned by the British and 1 Marine owned by the Hisaichi lost in Sumatra Hisaichi win with no units remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery, 1 Elite, 1 Infantry and 1 Tank Casualties for Hisaichi: 2 Artillerys and 3 Marines Battle in Khabarovsk British attack with 1 Tank Hisaichi defend with 1 Infantry British roll dice for 1 Tank in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Tank in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk British win, taking Khabarovsk from Hisaichi with 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Burma British attack with 1 Elite and 2 Infantrys Thai defend with 3 Infantrys British roll dice for 1 Elite and 2 Infantrys in Burma, round 2 : 0/3 hits, 0.67 expected hits Thai roll dice for 3 Infantrys in Burma, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 Elite and 2 Infantrys in Burma, round 3 : 2/3 hits, 0.67 expected hits Thai roll dice for 3 Infantrys in Burma, round 3 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Thai and 1 Infantry owned by the British lost in Burma British roll dice for 1 Elite and 1 Infantry in Burma, round 4 : 0/2 hits, 0.50 expected hits Thai roll dice for 1 Infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Elite and 1 Infantry in Burma, round 5 : 0/2 hits, 0.50 expected hits Thai roll dice for 1 Infantry in Burma, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Burma British roll dice for 1 Elite in Burma, round 6 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry in Burma, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 Elite in Burma, round 7 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry in Burma, round 7 : 1/1 hits, 0.33 expected hits 1 Elite owned by the British lost in Burma Thai win with 1 Infantry remaining. Battle score for attacker is -3 Casualties for British: 1 Elite and 2 Infantrys Casualties for Thai: 2 Infantrys Battle in 19 Sea Zone British attack with 1 Adv.Fighter, 1 Bomber and 1 Fighter Germans defend with 1 Submarine British roll dice for 1 Adv.Fighter, 1 Bomber and 1 Fighter in 19 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 Submarine owned by the Germans lost in 19 Sea Zone British win with 1 Adv.Fighter, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Non Combat Move - British 1 Adv.Fighter, 1 Bomber and 1 Fighter moved from 19 Sea Zone to Manchester Place Units - British 2 Cruisers placed in 56 Sea Zone 1 Bunker and 1 Factory placed in Kufra 6 Mech.Infs placed in Cairo 5 Infantrys placed in Delhi 2 ArmoredCars and 2 Infantrys placed in Madras Turn Complete - British British collect 107 PUs; end with 108 PUs
Combat Hit Differential Summary :
British : 2.83 Italians : -0.33 Hisaichi : 0.67 Thai : -0.67
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TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Anzac 1 Elite, 1 Infantry and 2 Tanks moved from Java to Sumatra Dutch take Sumatra from Hisaichi 3 Infantrys moved from Port Moresby to West Papua 2 Artillerys and 2 Infantrys moved from Broome to 67 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Artillery and 1 Infantry moved from 113 Sea Zone to West Papua 2 Infantrys moved from Canberra to New South Wales 2 Cruisers moved from 67 Sea Zone to 113 Sea Zone 2 Elites moved from Townsville to 113 Sea Zone 2 Cruisers and 2 Elites moved from 113 Sea Zone to 67 Sea Zone 1 Artillery, 2 Elites and 1 Infantry moved from 67 Sea Zone to Lombok 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Cruiser moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Lombok 1 Transport moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys moved from Timor to 113 Sea Zone 2 Infantrys moved from 113 Sea Zone to West Papua Purchase Units - Anzac Anzac buy 1 Cruiser, 2 Destroyers and 4 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Lombok Anzac attack with 1 Artillery, 2 Elites and 3 Infantrys Thai defend with 2 Artillerys and 1 Marine Anzac roll dice for 5 Cruisers in Lombok, round 2 : 2/5 hits, 2.50 expected hits Anzac roll dice for 1 Artillery, 2 Elites and 3 Infantrys in Lombok, round 2 : 1/6 hits, 1.67 expected hits Thai roll dice for 2 Artillerys and 1 Marine in Lombok, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Anzac, 2 Artillerys owned by the Thai and 1 Marine owned by the Thai lost in Lombok Anzac win, taking Lombok from Thai with 1 Artillery, 2 Elites and 2 Infantrys remaining. Battle score for attacker is 10 Casualties for Anzac: 1 Infantry Casualties for Thai: 2 Artillerys and 1 Marine Battle in West Papua Anzac attack with 1 Artillery and 6 Infantrys Yamamoto defend with 1 Infantry Anzac roll dice for 1 Artillery and 6 Infantrys in West Papua, round 2 : 1/7 hits, 1.50 expected hits Yamamoto roll dice for 1 Infantry in West Papua, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in West Papua Anzac win, taking West Papua from Yamamoto with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Anzac Place Units - Anzac 1 Cruiser and 2 Destroyers placed in 113 Sea Zone 3 Infantrys placed in Port Moresby 1 Infantry placed in Broome Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : 0.67 Anzac : -1.67 Thai : 0.00
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TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Purchase Units - Dutch Dutch buy 4 Bunkers; Remaining resources: 1 PUs; Place Units - Dutch 1 Bunker placed in Lombok 1 Bunker placed in Java 1 Bunker placed in Sumatra 1 Bunker placed in Timor Turn Complete - Dutch Dutch collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Finns 1 Infantry moved from Tampere to Kotka 1 Infantry moved from Helsinki to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia Finns take Estonia from Russians 1 Destroyer and 1 Submarine moved from 22 Sea Zone to 20 Sea Zone 3 Infantrys moved from Tampere to Oulu 2 Artillerys and 3 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Combat - Finns Non Combat Move - Finns Place Units - Finns 1 Elite and 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Romanians 1 ArmoredCar moved from Lithuania to Novgorod Romanians take Novgorod from Russians 1 Infantry moved from Lithuania to Minsk 2 ArmoredCars moved from Vinnytsia to Minsk 4 Tanks moved from Bucharest to Vinnytsia Purchase Units - Romanians Romanians buy 1 Elite, 1 Factory and 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Minsk Romanians attack with 2 ArmoredCars and 1 Infantry Russians defend with 1 Mech.Inf and 1 Tank Romanians roll dice for 2 ArmoredCars and 1 Infantry in Minsk, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 Mech.Inf and 1 Tank in Minsk, round 2 : 0/2 hits, 0.83 expected hits 1 Mech.Inf owned by the Russians and 1 Tank owned by the Russians lost in Minsk Romanians win, taking Minsk from Russians with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 11 Casualties for Russians: 1 Mech.Inf and 1 Tank Non Combat Move - Romanians Place Units - Romanians 1 Factory placed in Brest 1 Elite and 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Romanians : 1.17 Russians : -0.83
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TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Thai 1 Infantry moved from Burma to Yunnan Thai take Yunnan from Chinese 2 Artillerys, 2 Infantrys and 2 Tanks moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Americans 2 Transports moved from 72 Sea Zone to 71 Sea Zone 1 ArmoredCar and 3 Infantrys moved from Umnak to 71 Sea Zone 1 ArmoredCar, 3 Infantrys and 2 Transports moved from 71 Sea Zone to 72 Sea Zone 1 ArmoredCar and 3 Infantrys moved from 72 Sea Zone to Koryakia 2 ArmoredCars and 2 Elites moved from Koryakia to Kolyma 2 ArmoredCars, 1 Elite and 1 Marine moved from Kolyma to Okhotsk 1 Artillery, 1 Elite, 2 Infantrys and 1 Marine moved from Okhotsk to Ayan 1 Bomber moved from N.Buryat Mongolia to 92 Sea Zone 1 Adv.Fighter and 2 Fighters moved from N.Buryat Mongolia to Ayan 2 Transports moved from 96 Sea Zone to 103 Sea Zone 1 Marine moved from Kwajalein to 103 Sea Zone 1 Infantry moved from Kwajalein to 103 Sea Zone 1 Elite and 1 Infantry moved from Kwajalein to 103 Sea Zone 1 Marine moved from 103 Sea Zone to Eniwetok 1 Infantry moved from 103 Sea Zone to Eniwetok 1 Battleship moved from 96 Sea Zone to 103 Sea Zone 1 Battleship moved from 98 Sea Zone to 96 Sea Zone 1 Elite moved from Pearl Harbor to 98 Sea Zone 1 Elite and 1 S.Submarine moved from 98 Sea Zone to 103 Sea Zone 1 Elite moved from 103 Sea Zone to Kusaie Americans take Kusaie from Yamamoto 2 L.Fighters moved from 96 Sea Zone to 95 Sea Zone 2 Carriers, 5 Destroyers and 5 Submarines moved from 96 Sea Zone to 103 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 103 Sea Zone to 102 Sea Zone 1 Elite and 1 Infantry moved from 102 Sea Zone to Woleai Americans take Woleai from Yamamoto 2 Artillerys, 1 Elite and 3 Infantrys moved from San Francisco to 83 Sea Zone 2 Artillerys, 1 Elite, 3 Infantrys and 3 Transports moved from 83 Sea Zone to 74 Sea Zone 6 ArmoredCars moved from San Francisco to Northwest USA 2 Artillerys, 1 Elite and 3 Infantrys moved from 74 Sea Zone to Umnak 1 ArmoredCar moved from Northwest USA to Yukon 2 Transports moved from 74 Sea Zone to 83 Sea Zone 1 Cruiser and 2 S.Submarines moved from 74 Sea Zone to 72 Sea Zone 1 Destroyer and 1 Submarine moved from 72 Sea Zone to 76 Sea Zone 1 Adv.Fighter moved from Ayan to 76 Sea Zone 1 Artillery moved from Colombia to Amazon 2 Infantrys moved from South Atlantic USA to 13 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 13 Sea Zone to 26 Sea Zone 2 Infantrys moved from 26 Sea Zone to Suriname Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Cruiser, 1 Destroyer, 1 Elite, 1 Fighter, 3 Infantrys, 2 S.Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in 92 Sea Zone Americans attack with 1 Bomber Hisaichi defend with 1 Transport Americans roll dice for 1 Bomber in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Transport in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Bomber owned by the Americans and 1 Transport owned by the Hisaichi lost in 92 Sea Zone Hisaichi win with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 Bomber Casualties for Hisaichi: 1 Transport Battle in 76 Sea Zone Americans attack with 1 Adv.Fighter, 1 Destroyer and 1 Submarine Yamamoto defend with 1 Submarine Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter and 1 Destroyer in 76 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 Submarine in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter and 1 Destroyer in 76 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits 1 Submarine owned by the Americans lost in 76 Sea Zone Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter and 1 Destroyer in 76 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter and 1 Destroyer in 76 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 76 Sea Zone Americans win with 1 Adv.Fighter remaining. Battle score for attacker is -8 Casualties for Americans: 1 Destroyer and 1 Submarine Casualties for Yamamoto: 1 Submarine Battle in 95 Sea Zone Americans attack with 2 L.Fighters Yamamoto defend with 1 Submarine Americans roll dice for 2 L.Fighters in 95 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 1 Submarine owned by the Yamamoto lost in 95 Sea Zone Americans win with 2 L.Fighters remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in Eniwetok Americans attack with 1 Infantry and 1 Marine Yamamoto defend with 1 Infantry Americans roll dice for 1 Battleship in Eniwetok, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Eniwetok Americans win, taking Eniwetok from Yamamoto with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Americans 2 L.Fighters moved from 95 Sea Zone to 103 Sea Zone 1 Adv.Fighter moved from 76 Sea Zone to 72 Sea Zone 1 Destroyer moved from 72 Sea Zone to 76 Sea Zone Place Units - Americans 1 Cruiser, 1 Destroyer and 1 S.Submarine placed in 74 Sea Zone 1 Transport placed in 83 Sea Zone 2 Artillerys, 1 Elite and 3 Infantrys placed in San Francisco 1 Battleship and 1 S.Submarine placed in 98 Sea Zone 1 Adv.Fighter placed in Pearl Harbor 1 Fighter placed in San Francisco Turn Complete - Americans Americans collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Hisaichi : 0.83 Yamamoto : 0.33 Americans : -1.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Americans 2 Transports moved from 72 Sea Zone to 71 Sea Zone 1 ArmoredCar and 3 Infantrys moved from Umnak to 71 Sea Zone 1 ArmoredCar, 3 Infantrys and 2 Transports moved from 71 Sea Zone to 72 Sea Zone 1 ArmoredCar and 3 Infantrys moved from 72 Sea Zone to Koryakia 2 ArmoredCars and 2 Elites moved from Koryakia to Kolyma 2 ArmoredCars, 1 Elite and 1 Marine moved from Kolyma to Okhotsk 1 Artillery, 1 Elite, 2 Infantrys and 1 Marine moved from Okhotsk to Ayan 1 Bomber moved from N.Buryat Mongolia to 92 Sea Zone 1 Adv.Fighter and 2 Fighters moved from N.Buryat Mongolia to Ayan 2 Transports moved from 96 Sea Zone to 103 Sea Zone 1 Marine moved from Kwajalein to 103 Sea Zone 1 Infantry moved from Kwajalein to 103 Sea Zone 1 Elite and 1 Infantry moved from Kwajalein to 103 Sea Zone 1 Marine moved from 103 Sea Zone to Eniwetok 1 Infantry moved from 103 Sea Zone to Eniwetok 1 Battleship moved from 96 Sea Zone to 103 Sea Zone 1 Battleship moved from 98 Sea Zone to 96 Sea Zone 1 Elite moved from Pearl Harbor to 98 Sea Zone 1 Elite and 1 S.Submarine moved from 98 Sea Zone to 103 Sea Zone 1 Elite moved from 103 Sea Zone to Kusaie Americans take Kusaie from Yamamoto 2 L.Fighters moved from 96 Sea Zone to 95 Sea Zone 2 Carriers, 5 Destroyers and 5 Submarines moved from 96 Sea Zone to 103 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 103 Sea Zone to 102 Sea Zone 1 Elite and 1 Infantry moved from 102 Sea Zone to Woleai Americans take Woleai from Yamamoto 2 Artillerys, 1 Elite and 3 Infantrys moved from San Francisco to 83 Sea Zone 2 Artillerys, 1 Elite, 3 Infantrys and 3 Transports moved from 83 Sea Zone to 74 Sea Zone 6 ArmoredCars moved from San Francisco to Northwest USA 2 Artillerys, 1 Elite and 3 Infantrys moved from 74 Sea Zone to Umnak 1 ArmoredCar moved from Northwest USA to Yukon 2 Transports moved from 74 Sea Zone to 83 Sea Zone 1 Cruiser and 2 S.Submarines moved from 74 Sea Zone to 72 Sea Zone 1 Destroyer and 1 Submarine moved from 72 Sea Zone to 76 Sea Zone 1 Adv.Fighter moved from Ayan to 76 Sea Zone 1 Artillery moved from Colombia to Amazon 2 Infantrys moved from South Atlantic USA to 13 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 13 Sea Zone to 26 Sea Zone 2 Infantrys moved from 26 Sea Zone to Suriname Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Cruiser, 1 Destroyer, 1 Elite, 1 Fighter, 3 Infantrys, 2 S.Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in 92 Sea Zone Americans attack with 1 Bomber Hisaichi defend with 1 Transport Americans roll dice for 1 Bomber in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Transport in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Bomber owned by the Americans and 1 Transport owned by the Hisaichi lost in 92 Sea Zone Hisaichi win with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 Bomber Casualties for Hisaichi: 1 Transport Battle in 76 Sea Zone Americans attack with 1 Adv.Fighter, 1 Destroyer and 1 Submarine Yamamoto defend with 1 Submarine Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter and 1 Destroyer in 76 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 Submarine in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter and 1 Destroyer in 76 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits 1 Submarine owned by the Americans lost in 76 Sea Zone Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter and 1 Destroyer in 76 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter and 1 Destroyer in 76 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 76 Sea Zone Americans win with 1 Adv.Fighter remaining. Battle score for attacker is -8 Casualties for Americans: 1 Destroyer and 1 Submarine Casualties for Yamamoto: 1 Submarine Battle in 95 Sea Zone Americans attack with 2 L.Fighters Yamamoto defend with 1 Submarine Americans roll dice for 2 L.Fighters in 95 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 1 Submarine owned by the Yamamoto lost in 95 Sea Zone Americans win with 2 L.Fighters remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in Eniwetok Americans attack with 1 Infantry and 1 Marine Yamamoto defend with 1 Infantry Americans roll dice for 1 Battleship in Eniwetok, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Eniwetok Americans win, taking Eniwetok from Yamamoto with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Americans 2 L.Fighters moved from 95 Sea Zone to 103 Sea Zone 1 Adv.Fighter moved from 76 Sea Zone to 72 Sea Zone 1 Destroyer moved from 72 Sea Zone to 76 Sea Zone Place Units - Americans 1 Cruiser, 1 Destroyer and 1 S.Submarine placed in 74 Sea Zone 1 Transport placed in 83 Sea Zone 2 Artillerys, 1 Elite and 3 Infantrys placed in San Francisco 1 Battleship and 1 S.Submarine placed in 98 Sea Zone 1 Adv.Fighter placed in Pearl Harbor 1 Fighter placed in San Francisco Turn Complete - Americans Americans collect 103 PUs; end with 103 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 103 Sea Zone: 1 Destroyer EDIT: Adding units owned by Americans to 109 Sea Zone: 1 Destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hisaichi : 0.83 Yamamoto : 0.33 Americans : -1.33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Germans 1 Infantry moved from Brest to Kiev 1 ArmoredCar moved from Latvia to Smolensk Germans take Smolensk from Russians 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia 3 Transports moved from 24 Sea Zone to 23 Sea Zone 4 Infantrys moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Pomerania to 23 Sea Zone 6 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 4 Infantrys moved from 24 Sea Zone to Lapland 2 Infantrys moved from 24 Sea Zone to Lapland 3 Infantrys moved from Brest to Vinnytsia 4 HeavyTanks moved from Warsaw to Vinnytsia 8 Infantrys moved from Danzig to East Prussia 9 Infantrys moved from Pomerania to Danzig 3 Infantrys moved from Krakow to Vinnytsia 5 HeavyTanks moved from Bohemia to Vinnytsia 3 Mech.Infs moved from Bavaria to Vinnytsia 6 Destroyers moved from 22 Sea Zone to 5 Sea Zone 2 Destroyers moved from 18 Sea Zone to 20 Sea Zone 1 ArmoredCar and 2 Artillerys moved from Brittany to Aquitaine 4 Infantrys moved from Normandy to Picardy 3 Infantrys moved from Oulu to Lapland 1 Elite and 2 Infantrys moved from Burgundy to Lorraine 1 Tank moved from Lapland to Murmansk Germans take Murmansk from Russians 1 Tank moved from Murmansk to Lapland 1 Bomber and 2 Stukas moved from Netherlands to Lapland Purchase Units - Germans Germans buy 6 Artillerys, 1 Bunker, 1 Elite, 5 HeavyTanks, 10 Infantrys, 3 Mech.Infs, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Germans Non Combat Move - Germans 5 Infantrys moved from Brandenburg to Pomerania Place Units - Germans 4 Artillerys and 1 Bunker placed in Vinnytsia 2 Artillerys placed in Krakow 1 Elite placed in Krakow 5 HeavyTanks placed in Bohemia 3 Mech.Infs placed in Bavaria 3 Infantrys and 1 Tank placed in Warsaw 1 Transport placed in 20 Sea Zone 2 Infantrys placed in Normandy 5 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Russians 2 Infantrys moved from Kursk to Kiev 1 Bomber moved from Donetsk to Vinnytsia 1 Fighter moved from Donetsk to Kiev 2 Elites moved from Georgia to 54 Sea Zone 2 Elites moved from 54 Sea Zone to Donetsk 1 Tank moved from Georgia to Donetsk 4 Tanks moved from Stalingrad to Donetsk 1 Bomber moved from Donetsk to Krakow 6 Infantrys moved from Rostov to Donetsk 4 Infantrys moved from S.Karelia to Novgorod 1 Fighter and 2 Infantrys moved from Leningrad to Estonia 1 Infantry and 1 Tank moved from Leningrad to Latvia 1 Mot.Inf moved from Vyborg to Latvia 2 Artillerys and 2 Elites moved from Arkhangelsk to S.Karelia 10 Infantrys moved from N.Karelia to S.Karelia 2 Tanks moved from Leningrad to Smolensk 1 Infantry moved from Yaroslavl to Smolensk 9 Infantrys moved from Yaroslavl to Kursk 2 Infantrys moved from Tula to Kursk 8 Infantrys and 2 Tanks moved from Kursk to Donetsk 10 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Stalingrad to Rostov 1 Mot.Inf moved from Irkutsk to Ufa 1 Mot.Inf moved from Sverdlovsk to Saratov 9 Infantrys moved from Vyborg to Leningrad 1 Mot.Inf moved from N.Karelia to Kursk 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Evenkia to Olyokminsk 1 Tank moved from Ningsia to Shensi 1 Infantry moved from Novosibirsk to Krasnoyarsk 3 Infantrys moved from Sverdlovsk to Perm Purchase Units - Russians Russians buy 4 Bunkers, 4 HeavyTanks, 26 Infantrys and 1 Mot.Inf; Remaining resources: 0 PUs; Combat - Russians Strategic bombing raid in Krakow Bombing raid in Krakow rolls: 6 and causes: 3 damage to unit: Factory Bombing raid in Krakow causes 3 damage total. Strategic bombing raid in Vinnytsia Bombing raid in Vinnytsia rolls: 6 and causes: 4 damage to unit: Factory Bombing raid in Vinnytsia causes 4 damage total. Battle in Smolensk Russians attack with 1 Infantry and 2 Tanks Germans defend with 1 ArmoredCar Russians roll dice for 1 Infantry and 2 Tanks in Smolensk, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 ArmoredCar in Smolensk, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Battle in Kiev Russians attack with 1 Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Kiev, round 2 : 0/3 hits, 0.67 expected hits Romanians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev Russians roll dice for 1 Fighter and 1 Infantry in Kiev, round 3 : 1/2 hits, 0.50 expected hits Romanians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Kiev Russians win, taking Kiev from Romanians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Estonia Russians attack with 1 Fighter and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Estonia, round 2 : 1/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Estonia Russians win, taking Estonia from Finns with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Shensi Russians attack with 1 Tank Hisaichi defend with 2 ArmoredCars Russians roll dice for 1 Tank in Shensi, round 2 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 2 ArmoredCars in Shensi, round 2 : 0/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi lost in Shensi Russians roll dice for 1 Tank in Shensi, round 3 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 ArmoredCar in Shensi, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Shensi Russians win, taking Shensi from Hisaichi with 1 Tank remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 ArmoredCars Battle in Latvia Russians attack with 1 Infantry, 1 Mot.Inf and 1 Tank Germans defend with 1 Infantry Russians roll dice for 1 Infantry, 1 Mot.Inf and 1 Tank in Latvia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Infantry, 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Novgorod Russians attack with 4 Infantrys Romanians defend with 1 ArmoredCar Russians roll dice for 4 Infantrys in Novgorod, round 2 : 0/4 hits, 0.67 expected hits Romanians roll dice for 1 ArmoredCar in Novgorod, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Russians lost in Novgorod Russians roll dice for 3 Infantrys in Novgorod, round 3 : 0/3 hits, 0.50 expected hits Romanians roll dice for 1 ArmoredCar in Novgorod, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 3 Infantrys in Novgorod, round 4 : 2/3 hits, 0.50 expected hits Romanians roll dice for 1 ArmoredCar in Novgorod, round 4 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Romanians lost in Novgorod Russians win, taking Novgorod from Romanians with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 ArmoredCar Non Combat Move - Russians 3 Infantrys moved from W.Iran to Erzurum 1 AAGun moved from Erzurum to Georgia 1 Fighter moved from Kiev to Donetsk 1 Bomber moved from Vinnytsia to Donetsk 1 Infantry moved from Sverdlovsk to Perm 1 AAGun moved from Alma Ata to Semipalatinsk 1 Fighter moved from Estonia to Leningrad 1 Bomber moved from Krakow to Donetsk Place Units - Russians 1 Bunker placed in Donetsk 1 Bunker placed in Kursk 1 Bunker placed in S.Karelia 1 Bunker and 4 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 2 HeavyTanks placed in Tula 2 HeavyTanks placed in Rostov 1 Mot.Inf placed in W.Iran Turn Complete - Russians Russians collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
Germans : -0.50 Romanians : 0.83 Hisaichi : -0.50 Finns : -0.33 Russians : 1.50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Italians 1 Infantry moved from Tunis to S.Tunisia 1 Infantry moved from Tunis to N.Tunisia 1 Tank moved from Ghadames to Tripoli 1 Tank moved from Ghadames to Tunis 6 Destroyers moved from 46 Sea Zone to 48 Sea Zone Purchase Units - Italians Italians buy 1 Bunker, 1 Destroyer, 4 Infantrys and 2 S.Submarines; Remaining resources: 0 PUs; Combat - Italians Battle in 48 Sea Zone Italians attack with 6 Destroyers British defend with 1 Battleship, 1 Cruiser and 3 T.Boats Italians roll dice for 6 Destroyers in 48 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Battleship, 1 Cruiser and 3 T.Boats in 48 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits 1 Destroyer owned by the Italians and 2 T.Boats owned by the British lost in 48 Sea Zone Italians roll dice for 5 Destroyers in 48 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits British roll dice for 1 Battleship, 1 Cruiser and 1 T.Boat in 48 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits 1 Destroyer owned by the Italians, 1 T.Boat owned by the British and 1 Cruiser owned by the British lost in 48 Sea Zone Italians roll dice for 4 Destroyers in 48 Sea Zone, round 4 : 0/4 hits, 1.33 expected hits British roll dice for 1 Battleship in 48 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 Destroyer owned by the Italians lost in 48 Sea Zone Italians roll dice for 3 Destroyers in 48 Sea Zone, round 5 : 0/3 hits, 1.00 expected hits British roll dice for 1 Battleship in 48 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 Destroyer owned by the Italians lost in 48 Sea Zone Italians roll dice for 2 Destroyers in 48 Sea Zone, round 6 : 1/2 hits, 0.67 expected hits British roll dice for 1 Battleship in 48 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits 1 Battleship owned by the British lost in 48 Sea Zone Italians win with 2 Destroyers remaining. Battle score for attacker is 18 Casualties for Italians: 4 Destroyers Casualties for British: 1 Battleship, 1 Cruiser and 3 T.Boats Non Combat Move - Italians 9 Infantrys moved from Rome to Campania Place Units - Italians 1 Bunker and 4 Infantrys placed in Tunis 1 Destroyer and 2 S.Submarines placed in 46 Sea Zone Turn Complete - Italians Italians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : -0.67 British : -1.00
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - French 7 Tanks moved from N.Algeria to N.Tunisia 1 Artillery and 4 Tanks moved from S.Algeria to S.Tunisia 2 Artillerys and 4 Infantrys moved from E.Morocco to N.Algeria 1 Fighter moved from E.Morocco to 46 Sea Zone 1 Adv.Fighter moved from Sicily to 46 Sea Zone 4 Infantrys moved from Palestine to Syria 2 Infantrys moved from Kufra to Hun Purchase Units - French French buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank; Remaining resources: 2 PUs; Combat - French Battle in 46 Sea Zone French attack with 1 Adv.Fighter and 1 Fighter Italians defend with 1 Destroyer and 2 S.Submarines French roll dice for 1 Adv.Fighter and 1 Fighter in 46 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 Destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Italians lost in 46 Sea Zone 2 S.Submarines owned by the Italians Submerged French win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 Destroyer Battle in N.Tunisia French attack with 7 Tanks Italians defend with 1 Infantry French roll dice for 7 Tanks in N.Tunisia, round 2 : 3/7 hits, 3.50 expected hits Italians roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in N.Tunisia French win, taking N.Tunisia from Italians with 7 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in S.Tunisia French attack with 1 Artillery and 4 Tanks Italians defend with 1 Infantry French roll dice for 1 Artillery and 4 Tanks in S.Tunisia, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in S.Tunisia French win, taking S.Tunisia from Germans with 1 Artillery and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - French 1 Adv.Fighter and 1 Fighter moved from 46 Sea Zone to Sicily Place Units - French 1 Artillery and 1 Infantry placed in Syria 1 Artillery and 1 Elite placed in N.Chile 2 ArmoredCars, 1 Fighter and 1 Tank placed in E.Morocco Turn Complete - French French collect 35 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.67 French : -1.67