@Entek said in dawg v Entek (axis) TRS #2:
@dawgoneit sorry for the delay man.
I’m not worried at all. thinking you were very busy. no hurry.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Dutch
1 Infantry and 1 Tank moved from Peru to Bolivia
1 Tank moved from Hollandia to West Papua
Anzac take West Papua from Yamamoto
1 Tank moved from West Papua to Hollandia
1 Artillery and 1 Infantry moved from Lombok to Java
1 Artillery and 2 Infantrys moved from Sumatra to Java
Purchase Units - Dutch
Dutch buy nothing; Remaining resources: 24 PUs;
Combat - Dutch
Battle in Bolivia
Dutch attack with 1 Infantry and 1 Tank
Neutral defend with 3 Infantrys
Dutch roll dice for 1 Infantry and 1 Tank in Bolivia, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in Bolivia
Dutch roll dice for 1 Tank in Bolivia, round 3 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 2 Infantrys in Bolivia, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Bolivia
Dutch roll dice for 1 Tank in Bolivia, round 4 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Bolivia, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Tank owned by the Dutch lost in Bolivia
Neutral win with no units remaining. Battle score for attacker is -1
Casualties for Dutch: 1 Infantry and 1 Tank
Casualties for Neutral: 3 Infantrys
Battle in Java
Dutch attack with 2 Artillerys and 3 Infantrys
Hisaichi defend with 2 Tanks
Dutch roll dice for 2 Artillerys and 3 Infantrys in Java, round 2 : 1/5 hits, 1.50 expected hits
Hisaichi roll dice for 2 Tanks in Java, round 2 : 1/2 hits, 1.00 expected hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Dutch lost in Java
Dutch roll dice for 2 Artillerys and 2 Infantrys in Java, round 3 : 0/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Tank in Java, round 3 : 0/1 hits, 0.50 expected hits
Dutch roll dice for 2 Artillerys and 2 Infantrys in Java, round 4 : 1/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Tank in Java, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Java
Dutch win, taking Java from Hisaichi with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Dutch: 1 Infantry
Casualties for Hisaichi: 2 Tanks
Non Combat Move - Dutch
Turn Complete - Dutch
Dutch collect 21 PUs; end with 45 PUs
Combat Hit Differential Summary :
Neutral : 0.00
Hisaichi : -1.00
Dutch : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Finns
1 Transport moved from 22 Sea Zone to 24 Sea Zone
1 Infantry moved from Helsinki to 24 Sea Zone
1 Artillery moved from Helsinki to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Stockholm
1 Fighter moved from Tampere to Stockholm
2 Infantrys moved from Kotka to Oulu
3 Infantrys moved from Tampere to Oulu
1 Tank moved from Tampere to Oulu
1 Artillery and 1 Infantry moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Stockholm
Finns attack with 1 Artillery, 1 Fighter and 1 Infantry
Neutral defend with 1 Bunker
Finns roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Stockholm, round 2 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Finns lost in Stockholm
Finns roll dice for 1 Artillery and 1 Fighter in Stockholm, round 3 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in Stockholm, round 3 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Finns lost in Stockholm
Neutral win with 1 Bunker remaining. Battle score for attacker is -6
Casualties for Finns: 1 Artillery and 1 Infantry
1 Fighter owned by the Finns retreated
Non Combat Move - Finns
1 Fighter moved from Stockholm to Oulu
Place Units - Finns
2 Elites and 4 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Neutral : 1.00
Finns : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Romanians
2 ArmoredCars and 2 Tanks moved from Bucharest to Vinnytsia
1 Artillery moved from W.Romania to E.Romania
3 Infantrys moved from E.Romania to Vinnytsia
1 Tank moved from E.Romania to Vinnytsia
Purchase Units - Romanians
Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 1 PUs;
Non Combat Move - Romanians
Place Units - Romanians
2 ArmoredCars and 2 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Thai
1 Infantry moved from S.Thailand to Burma
Thai take Burma from British
2 Transports moved from 110 Sea Zone to 105 Sea Zone
1 Artillery moved from S.Thailand to 105 Sea Zone
2 ArmoredCars and 1 Infantry moved from Bangkok to 105 Sea Zone
2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
1 Infantry moved from Mindanao to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Lombok
Thai take Lombok from Dutch
2 ArmoredCars, 1 Artillery and 1 Infantry moved from 110 Sea Zone to Sumatra
1 Fighter moved from Bangkok to Sumatra
Purchase Units - Thai
Thai buy 2 Artillerys, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Thai
Battle in Sumatra
Thai attack with 2 ArmoredCars, 1 Artillery, 1 Fighter and 1 Infantry
British defend with 2 Fighters; Dutch defend with 1 Bunker
Thai roll dice for 2 ArmoredCars, 1 Artillery, 1 Fighter and 1 Infantry in Sumatra, round 2 : 2/5 hits, 1.67 expected hits
Dutch roll dice for 1 Bunker and 2 Fighters in Sumatra, round 2 : 0/3 hits, 1.50 expected hits
1 Bunker owned by the Dutch lost in Sumatra
Thai roll dice for 2 ArmoredCars, 1 Artillery, 1 Fighter and 1 Infantry in Sumatra, round 3 : 2/5 hits, 1.67 expected hits
Dutch roll dice for 2 Fighters in Sumatra, round 3 : 1/2 hits, 1.00 expected hits
2 Fighters owned by the British and 1 Infantry owned by the Thai lost in Sumatra
Thai win, taking Sumatra from Dutch with 2 ArmoredCars, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 20
Casualties for Dutch: 1 Bunker
Casualties for Thai: 1 Infantry
Casualties for British: 2 Fighters
Non Combat Move - Thai
1 Fighter moved from Sumatra to 110 Sea Zone
2 Infantrys moved from Bangkok to S.Thailand
Place Units - Thai
2 Artillerys, 3 Infantrys and 1 Marine placed in Bangkok
Turn Complete - Thai
Thai collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Thai : 0.67
Dutch : -1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Americans
1 Artillery and 1 Infantry moved from Kolyma to Okhotsk
2 Infantrys and 1 Tank moved from Attu to 71 Sea Zone
1 Artillery moved from Attu to 71 Sea Zone
1 Elite moved from Umnak to 71 Sea Zone
1 Marine moved from Umnak to 71 Sea Zone
1 Artillery, 1 Cruiser, 3 Destroyers, 1 Elite, 2 Infantrys, 1 Marine, 1 Submarine, 1 Tank and 3 Transports moved from 71 Sea Zone to 72 Sea Zone
1 Artillery, 1 Elite, 2 Infantrys, 1 Marine and 1 Tank moved from 72 Sea Zone to Koryakia
1 Destroyer moved from 96 Sea Zone to 86 Sea Zone
1 Infantry moved from Kwajalein to Jaluit
Americans take Jaluit from Yamamoto
1 Artillery and 1 Infantry moved from Kwajalein to 96 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 96 Sea Zone to 95 Sea Zone
1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori
1 Transport moved from 96 Sea Zone to 95 Sea Zone
1 Infantry moved from Wake to 95 Sea Zone
1 Infantry and 1 Transport moved from 95 Sea Zone to 102 Sea Zone
1 Infantry moved from 102 Sea Zone to Woleai
Americans take Woleai from Yamamoto
2 Carriers, 2 Destroyers and 2 Submarines moved from 96 Sea Zone to 95 Sea Zone
1 Fighter moved from Yukon to Koryakia
1 Bomber moved from Alaska to 93 Sea Zone
2 Bombers moved from Wake to 106 Sea Zone
1 Bomber moved from San Francisco to Wake
1 Fighter moved from Wake to Minamitori
2 Destroyers and 1 Submarine moved from 98 Sea Zone to 96 Sea Zone
2 Infantrys moved from Colombia to Amazon
5 Tanks moved from Central America to Amazon
1 Artillery moved from E.Mexico to 25 Sea Zone
1 Infantry moved from Central America to 25 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 25 Sea Zone to 32 Sea Zone
1 Artillery moved from Central America to Colombia
1 Artillery and 1 Infantry moved from 32 Sea Zone to Bahia
1 Elite and 1 Marine moved from San Francisco to 83 Sea Zone
1 Elite, 1 Marine and 1 Transport moved from 83 Sea Zone to 74 Sea Zone
1 Elite and 1 Marine moved from 74 Sea Zone to Umnak
1 Transport moved from 74 Sea Zone to 83 Sea Zone
3 Fighters moved from San Francisco to Umnak
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 2 ArmoredCars, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Elites, 1 Infantry, 1 Marine, 1 Submarine and 3 Transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Minamitori
Americans attack with 1 Artillery, 1 Fighter and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Minamitori, round 2 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Minamitori
Americans win, taking Minamitori from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in 93 Sea Zone
Americans attack with 1 Bomber
Yamamoto defend with 1 T.Boat
Americans roll dice for 1 Bomber in 93 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 T.Boat in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Bomber in 93 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 T.Boat in 93 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Bomber in 93 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 T.Boat in 93 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Bomber in 93 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 T.Boat in 93 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Yamamoto lost in 93 Sea Zone
Americans win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 T.Boat
Battle in 106 Sea Zone
Americans attack with 2 Bombers
Hisaichi defend with 1 T.Boat; Yamamoto defend with 1 Transport
Americans roll dice for 2 Bombers in 106 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Yamamoto roll dice for 1 T.Boat and 1 Transport in 106 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 Transport owned by the Yamamoto lost in 106 Sea Zone
Americans roll dice for 2 Bombers in 106 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
Yamamoto roll dice for 1 T.Boat in 106 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 Bomber owned by the Americans and 1 T.Boat owned by the Hisaichi lost in 106 Sea Zone
Americans win with 1 Bomber remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Transport
Casualties for Americans: 1 Bomber
Casualties for Hisaichi: 1 T.Boat
Battle in Bahia
Americans attack with 1 Artillery and 1 Infantry
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 1 Artillery and 1 Infantry in Bahia, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 0/4 hits, 1.50 expected hits
1 Infantry owned by the Neutral lost in Bahia
Americans roll dice for 1 Artillery and 1 Infantry in Bahia, round 3 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 2 Infantrys and 1 Tank in Bahia, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Bahia
Americans roll dice for 1 Artillery in Bahia, round 4 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 4 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the Americans lost in Bahia
Neutral win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -2
Casualties for Neutral: 2 Infantrys
Casualties for Americans: 1 Artillery and 1 Infantry
Non Combat Move - Americans
1 Fighter moved from Minamitori to 95 Sea Zone
1 Bomber moved from 106 Sea Zone to Mindoro
1 Bomber moved from 93 Sea Zone to Mindoro
Place Units - Americans
1 Destroyer, 1 Submarine and 1 Transport placed in 98 Sea Zone
1 Battleship and 1 Carrier placed in 71 Sea Zone
1 Adv.Fighter placed in 71 Sea Zone
2 Transports placed in 83 Sea Zone
2 ArmoredCars, 2 Elites, 1 Infantry and 1 Marine placed in San Francisco
Turn Complete - Americans
Americans collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Neutral : -1.50
Yamamoto : -0.50
Americans : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
1 ArmoredCar moved from Warsaw to Minsk
1 ArmoredCar moved from Vinnytsia to Minsk
1 Tank moved from Warsaw to Minsk
1 ArmoredCar and 1 Tank moved from Warsaw to Kiev
1 ArmoredCar moved from Vinnytsia to Kiev
1 Infantry moved from Vinnytsia to Kiev
1 ArmoredCar moved from Vinnytsia to Minsk
1 Artillery moved from Vinnytsia to Kiev
1 ArmoredCar moved from Vinnytsia to Minsk
3 Artillerys and 4 Infantrys moved from Krakow to Vinnytsia
5 Infantrys moved from Bohemia to Krakow
3 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Infantry moved from Danzig to 24 Sea Zone
1 Infantry moved from Danzig to East Prussia
2 Artillerys moved from Hamburg to 23 Sea Zone
4 Infantrys moved from Hamburg to 23 Sea Zone
2 Artillerys, 4 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys and 5 Infantrys moved from 24 Sea Zone to Lapland
2 Artillerys, 2 Infantrys and 3 Tanks moved from Oulu to Lapland
3 Infantrys moved from Pomerania to Danzig
12 Infantrys moved from Berlin to Brandenburg
2 Infantrys and 1 Transport moved from 46 Sea Zone to 42 Sea Zone
2 Infantrys and 1 Transport moved from 46 Sea Zone to 42 Sea Zone
1 Infantry moved from Provence to Languedoc
1 Infantry moved from Burgundy to Languedoc
1 Infantry moved from Paris to Orleanais
1 ArmoredCar moved from Paris to Orleanais
1 Stuka moved from Burgundy to Orleanais
1 Artillery moved from Paris to Picardy
1 Stuka moved from Burgundy to Languedoc
1 ArmoredCar moved from Paris to Normandy
Germans take Normandy from French
1 Tank moved from Paris to Languedoc
1 Artillery moved from Paris to Picardy
2 ArmoredCars moved from Paris to Picardy
1 ArmoredCar moved from Paris to Languedoc
1 ArmoredCar moved from Paris to Orleanais
4 Mech.Infs moved from Paris to Lorraine
4 Mech.Infs moved from Lorraine to Belgium
4 Infantrys moved from Rhine to Belgium
2 Fighters moved from Burgundy to Belgium
12 Tanks moved from Paris to Lorraine
1 Bomber moved from Hamburg to Belgium
1 Fighter moved from 22 Sea Zone to Belgium
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 6 ArmoredCars, 2 Artillerys, 2 Carriers, 2 Elites, 1 Factory, 2 HeavyTanks, 14 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Picardy
Germans attack with 2 ArmoredCars and 2 Artillerys
French defend with 1 Bunker
Germans roll dice for 2 ArmoredCars and 2 Artillerys in Picardy, round 2 : 0/4 hits, 1.33 expected hits
French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Germans lost in Picardy
Germans roll dice for 1 ArmoredCar and 2 Artillerys in Picardy, round 3 : 2/3 hits, 1.00 expected hits
French roll dice for 1 Bunker in Picardy, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the French lost in Picardy
Germans win, taking Picardy from French with 1 ArmoredCar and 2 Artillerys remaining. Battle score for attacker is 2
Casualties for Germans: 1 ArmoredCar
Casualties for French: 1 Bunker
Battle in Kiev
Germans attack with 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank
Russians defend with 1 Artillery and 2 Infantrys
Germans roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank in Kiev, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 3/3 hits, 1.00 expected hits
2 ArmoredCars owned by the Germans, 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
Germans roll dice for 1 Artillery and 1 Tank in Kiev, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Kiev, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Kiev
Germans roll dice for 1 Tank in Kiev, round 4 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 Artillery in Kiev, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Russians and 1 Tank owned by the Germans lost in Kiev
Russians win with no units remaining. Battle score for attacker is -11
Casualties for Germans: 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Orleanais
Germans attack with 2 ArmoredCars, 1 Infantry and 1 Stuka
French defend with 1 Infantry
Germans roll dice for 2 ArmoredCars, 1 Infantry and 1 Stuka in Orleanais, round 2 : 1/4 hits, 1.50 expected hits
French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Orleanais
Germans win, taking Orleanais from French with 2 ArmoredCars, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Languedoc
Germans attack with 1 ArmoredCar, 2 Infantrys, 1 Stuka and 1 Tank
French defend with 1 Infantry
Germans roll dice for 1 ArmoredCar, 2 Infantrys, 1 Stuka and 1 Tank in Languedoc, round 2 : 3/5 hits, 1.83 expected hits
French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Languedoc
Germans win, taking Languedoc from French with 1 ArmoredCar, 2 Infantrys, 1 Stuka and 1 Tank remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Belgium
Germans attack with 1 Bomber, 3 Fighters, 4 Infantrys and 4 Mech.Infs
Neutral defend with 3 Infantrys
Germans roll dice for 1 Bomber, 3 Fighters, 4 Infantrys and 4 Mech.Infs in Belgium, round 2 : 3/12 hits, 4.33 expected hits
Neutral roll dice for 3 Infantrys in Belgium, round 2 : 0/3 hits, 1.00 expected hits
3 Infantrys owned by the Neutral lost in Belgium
Germans loses 0 PUs for violating Belgiums neutrality.
Germans win, taking Belgium from Neutral with 1 Bomber, 3 Fighters, 4 Infantrys and 4 Mech.Infs remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantrys
Battle in Minsk
Germans attack with 4 ArmoredCars and 1 Tank
Russians defend with 1 Artillery and 2 Infantrys
Germans roll dice for 4 ArmoredCars and 1 Tank in Minsk, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Minsk
Germans roll dice for 4 ArmoredCars and 1 Tank in Minsk, round 3 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 3 ArmoredCars and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery and 2 Infantrys
Casualties for Germans: 1 ArmoredCar
Non Combat Move - Germans
2 Fighters moved from Belgium to 22 Sea Zone
1 Fighter moved from Belgium to 22 Sea Zone
1 Bomber moved from Belgium to Paris
1 Stuka moved from Orleanais to Paris
1 Stuka moved from Languedoc to Paris
1 Submarine moved from 24 Sea Zone to 22 Sea Zone
Place Units - Germans
1 Adv.Fighter and 2 Carriers placed in 22 Sea Zone
1 Factory placed in Vinnytsia
2 HeavyTanks and 2 Tanks placed in Warsaw
2 Artillerys and 1 Infantry placed in Hamburg
3 ArmoredCars placed in Krakow
3 ArmoredCars, 1 Elite and 1 Mech.Inf placed in Bohemia
1 Elite and 2 Infantrys placed in Bavaria
11 Infantrys placed in Berlin
Turn Complete - Germans
Germans collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Germans : -1.83
Neutral : -1.00
French : -0.67
Russians : 2.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Russians
3 Artillerys moved from Iraq to N.Saudi Arabia
2 ArmoredCars and 1 Tank moved from W.Iran to N.Saudi Arabia
1 Infantry moved from Okhotsk to Ayan
Russians take Ayan from Hisaichi
1 Artillery and 1 Infantry moved from S.Buryat Mongolia to Chita
4 Infantrys and 2 Tanks moved from N.Buryat Mongolia to Chita
3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Artillery and 2 Infantrys moved from Yakutsk to N.Buryat Mongolia
1 Infantry moved from Bratsk to Irkutsk
5 Infantrys moved from Evenkia to Olyokminsk
5 Infantrys moved from Sibirsky to Evenkia
1 Mech.Inf moved from Sibirsky to N.Buryat Mongolia
2 Fighters moved from Yakutsk to N.Buryat Mongolia
2 ArmoredCars moved from Tashkent to Afghanistan
2 Tanks moved from E.Iran to Afghanistan
2 Tanks moved from E.Iran to W.Sinkiang
1 ArmoredCar moved from Donetsk to Brest
Russians take Brest from Germans
4 Infantrys moved from Arkhangelsk to 6 Sea Zone
4 Infantrys moved from 6 Sea Zone to Murmansk
1 Infantry moved from S.Karelia to Vyborg
1 Fighter moved from Leningrad to Vyborg
1 Infantry moved from Leningrad to Vyborg
1 Infantry moved from Kursk to Minsk
1 Tank moved from Leningrad to Minsk
1 Bomber moved from Leningrad to Minsk
1 Infantry moved from Latvia to Minsk
1 Infantry and 1 Tank moved from Latvia to East Prussia
10 Infantrys moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
2 Infantrys moved from Tula to Kursk
2 Infantrys moved from Rostov to Donetsk
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Donetsk
5 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Georgia to Rostov
1 Infantry moved from Arkhangelsk to S.Karelia
1 Mech.Inf moved from Sverdlovsk to Penza
1 Bomber moved from Sverdlovsk to Moscow
Purchase Units - Russians
Russians buy 1 Bunker, 4 HeavyTanks, 31 Infantrys, 2 Mot.Infs and 1 Tank; Remaining resources: 0 PUs;
Combat - Russians
Battle in W.Sinkiang
Russians attack with 2 Tanks
Neutral defend with 1 Artillery and 1 Infantry
Russians roll dice for 2 Tanks in W.Sinkiang, round 2 : 0/2 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 Tanks in W.Sinkiang, round 3 : 1/2 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Tank owned by the Russians lost in W.Sinkiang
Russians roll dice for 1 Tank in W.Sinkiang, round 4 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 Artillery in W.Sinkiang, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Tank in W.Sinkiang, round 5 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Artillery in W.Sinkiang, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in W.Sinkiang
Russians loses 0 PUs for violating W.Sinkiangs neutrality.
Russians win, taking W.Sinkiang from Neutral with 1 Tank remaining. Battle score for attacker is 1
Casualties for Russians: 1 Tank
Casualties for Neutral: 1 Artillery and 1 Infantry
Battle in Chita
Russians attack with 1 Artillery, 5 Infantrys and 2 Tanks
Hisaichi defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Chita, round 2 : 1/8 hits, 2.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Chita, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
Russians roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Chita, round 3 : 0/7 hits, 2.17 expected hits
Hisaichi roll dice for 1 Artillery in Chita, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Chita
Russians roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Chita, round 4 : 2/6 hits, 2.00 expected hits
Hisaichi roll dice for 1 Artillery in Chita, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 2 Infantrys
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in N.Saudi Arabia
Russians attack with 2 ArmoredCars, 3 Artillerys and 1 Tank
Neutral defend with 1 Artillery and 3 Infantrys
Russians roll dice for 2 ArmoredCars, 3 Artillerys and 1 Tank in N.Saudi Arabia, round 2 : 2/6 hits, 2.17 expected hits
Neutral roll dice for 1 Artillery and 3 Infantrys in N.Saudi Arabia, round 2 : 0/4 hits, 1.33 expected hits
2 Infantrys owned by the Neutral lost in N.Saudi Arabia
Russians roll dice for 2 ArmoredCars, 3 Artillerys and 1 Tank in N.Saudi Arabia, round 3 : 2/6 hits, 2.17 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in N.Saudi Arabia, round 3 : 2/2 hits, 0.67 expected hits
2 ArmoredCars owned by the Russians, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Saudi Arabia
Russians loses 0 PUs for violating N.Saudi Arabias neutrality.
Russians win, taking N.Saudi Arabia from Neutral with 3 Artillerys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Artillery and 3 Infantrys
Casualties for Russians: 2 ArmoredCars
Battle in Vyborg
Russians attack with 1 Fighter and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Battle in East Prussia
Russians attack with 1 Infantry and 1 Tank
Germans defend with 1 Infantry
Russians roll dice for 1 Infantry and 1 Tank in East Prussia, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in East Prussia
Russians win, taking East Prussia from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Minsk
Russians attack with 1 Bomber, 2 Infantrys and 1 Tank
Germans defend with 3 ArmoredCars and 1 Tank
Russians roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Minsk, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 3 ArmoredCars and 1 Tank in Minsk, round 2 : 1/4 hits, 1.00 expected hits
2 ArmoredCars owned by the Germans and 1 Infantry owned by the Russians lost in Minsk
Russians roll dice for 1 Bomber, 1 Infantry and 1 Tank in Minsk, round 3 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 ArmoredCar and 1 Tank in Minsk, round 3 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Bomber and 1 Tank remaining. Battle score for attacker is 13
Casualties for Russians: 2 Infantrys
Casualties for Germans: 3 ArmoredCars and 1 Tank
Battle in Afghanistan
Russians attack with 2 ArmoredCars and 2 Tanks
Neutral defend with 4 Infantrys
Russians roll dice for 2 ArmoredCars and 2 Tanks in Afghanistan, round 2 : 2/4 hits, 1.67 expected hits
Neutral roll dice for 4 Infantrys in Afghanistan, round 2 : 2/4 hits, 1.33 expected hits
2 ArmoredCars owned by the Russians and 2 Infantrys owned by the Neutral lost in Afghanistan
Russians roll dice for 2 Tanks in Afghanistan, round 3 : 0/2 hits, 1.00 expected hits
Neutral roll dice for 2 Infantrys in Afghanistan, round 3 : 1/2 hits, 0.67 expected hits
1 Tank owned by the Russians lost in Afghanistan
Russians roll dice for 1 Tank in Afghanistan, round 4 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 2 Infantrys in Afghanistan, round 4 : 1/2 hits, 0.67 expected hits
1 Tank owned by the Russians lost in Afghanistan
Neutral win with 2 Infantrys remaining. Battle score for attacker is -14
Casualties for Russians: 2 ArmoredCars and 2 Tanks
Casualties for Neutral: 2 Infantrys
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 Bomber moved from Moscow to Sverdlovsk
EDIT: 1 Bomber moved from Sverdlovsk to Iraq
EDIT: 1 Mech.Inf moved from Penza to Sverdlovsk
EDIT: 1 Mech.Inf moved from Sverdlovsk to Uzbekistan
1 Bomber moved from Minsk to Kursk
1 Fighter moved from Vyborg to Leningrad
1 AAGun moved from Rostov to Kursk
1 AAGun moved from Kursk to Yaroslavl
1 AAGun moved from Yaroslavl to S.Karelia
1 AAGun moved from Perm to Kirov
1 AAGun moved from Olyokminsk to N.Buryat Mongolia
Place Units - Russians
1 Bunker placed in Donetsk
4 Infantrys placed in Leningrad
10 Infantrys placed in Moscow
4 Infantrys placed in Arkhangelsk
5 Infantrys placed in Stalingrad
2 Infantrys and 1 Tank placed in Georgia
2 HeavyTanks placed in Rostov
2 HeavyTanks placed in Tula
6 Infantrys placed in Sibirsky
2 Mot.Infs placed in Sverdlovsk
Turn Complete - Russians
Russians collect 118 PUs; end with 118 PUs
Combat Hit Differential Summary :
Germans : 0.00
Neutral : 0.33
Hisaichi : 0.67
Finns : 0.67
Russians : -3.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Italians
1 Infantry moved from 42 Sea Zone to N.Algeria
Italians take N.Algeria from French
2 Infantrys moved from 42 Sea Zone to Baleares
1 Infantry moved from 42 Sea Zone to N.Algeria
2 Fighters moved from Tobruk to 48 Sea Zone
10 Infantrys moved from Rome to Campania
1 Infantry moved from Tunis to S.Tunisia
2 Artillerys, 1 Elite, 1 Infantry and 3 Tanks moved from Tunis to N.Tunisia
2 Infantrys moved from Kufra to New Valley
1 ArmoredCar moved from Hun to New Valley
1 ArmoredCar and 1 Infantry moved from Hun to Kufra
1 Artillery and 2 Infantrys moved from Tobruk to Mersa Matruh
Purchase Units - Italians
Italians buy 3 Destroyers and 3 Submarines; Remaining resources: 0 PUs;
Combat - Italians
Battle in N.Tunisia
Italians attack with 2 Artillerys, 1 Elite, 1 Infantry and 3 Tanks
French defend with 1 Infantry
Italians roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 3 Tanks in N.Tunisia, round 2 : 2/7 hits, 3.00 expected hits
French roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in N.Tunisia
Italians win, taking N.Tunisia from French with 2 Artillerys, 1 Elite, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Mersa Matruh
Italians attack with 1 Artillery and 2 Infantrys
British defend with 1 Artillery and 1 Infantry
Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 2 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the British, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 Infantry
Casualties for British: 1 Artillery and 1 Infantry
Battle in Campania
Italians attack with 10 Infantrys
British defend with 1 Infantry
Italians roll dice for 10 Infantrys in Campania, round 2 : 1/10 hits, 1.67 expected hits
British roll dice for 1 Infantry in Campania, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Campania
Italians win, taking Campania from British with 9 Infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Battle in Baleares
Italians attack with 2 Infantrys
Neutral defend with 1 Infantry
Italians roll dice for 2 Infantrys in Baleares, round 2 : 1/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Baleares, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Baleares
Italians loses 0 PUs for violating Balearess neutrality.
Italians win, taking Baleares from Neutral with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in New Valley
Italians attack with 1 ArmoredCar and 2 Infantrys
British defend with 1 Infantry
Italians roll dice for 1 ArmoredCar and 2 Infantrys in New Valley, round 2 : 1/3 hits, 0.67 expected hits
British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in New Valley
Italians win, taking New Valley from British with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in 48 Sea Zone
Italians attack with 2 Fighters
British defend with 1 Battleship and 1 Cruiser
Italians roll dice for 2 Fighters in 48 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Battleship and 1 Cruiser in 48 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
2 Fighters owned by the Italians lost in 48 Sea Zone
British win with 1 Battleship and 1 Cruiser remaining. Battle score for attacker is -16
Casualties for Italians: 2 Fighters
Non Combat Move - Italians
Place Units - Italians
3 Destroyers and 3 Submarines placed in 46 Sea Zone
Turn Complete - Italians
Italians collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Neutral : -0.33
Italians : -0.17
British : 1.50
French : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - French
French loses 0 PUs for violating Bolivias neutrality.
1 Artillery moved from Jamaica to 26 Sea Zone
1 Infantry moved from Cuba to 26 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 26 Sea Zone to 100 Sea Zone
1 Artillery and 1 Infantry moved from 100 Sea Zone to Galapagos
1 Infantry moved from Amazon to Bolivia
French take Bolivia from Neutral
1 Transport moved from 26 Sea Zone to 25 Sea Zone
2 Infantrys moved from South Central USA to 25 Sea Zone
2 Infantrys and 1 Transport moved from 25 Sea Zone to 100 Sea Zone
2 Infantrys moved from 100 Sea Zone to Galapagos
1 Destroyer moved from 26 Sea Zone to 32 Sea Zone
1 Infantry moved from Darfur to New Valley
1 Infantry moved from Nubia to New Valley
1 Adv.Fighter moved from Lower Egypt to New Valley
1 Artillery and 4 Tanks moved from S.Algeria to E.Morocco
1 Infantry moved from S.Algeria to E.Morocco
Purchase Units - French
French buy 1 Factory, 2 Infantrys and 4 Tanks; Remaining resources: 2 PUs;
Combat - French
Battle in Galapagos
French attack with 1 Artillery and 3 Infantrys
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 3 Infantrys in Galapagos, round 2 : 0/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery and 3 Infantrys in Galapagos, round 3 : 1/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Galapagos
French loses 0 PUs for violating Galapagoss neutrality.
French win, taking Galapagos from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in New Valley
French attack with 1 Adv.Fighter and 2 Infantrys
Italians defend with 1 ArmoredCar and 2 Infantrys
French roll dice for 1 Adv.Fighter and 2 Infantrys in New Valley, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 ArmoredCar and 2 Infantrys in New Valley, round 2 : 0/3 hits, 0.83 expected hits
1 ArmoredCar owned by the Italians and 1 Infantry owned by the Italians lost in New Valley
French roll dice for 1 Adv.Fighter and 2 Infantrys in New Valley, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Adv.Fighter and 2 Infantrys in New Valley, round 4 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in New Valley, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in New Valley
French win, taking New Valley from Italians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Italians: 1 ArmoredCar and 2 Infantrys
Non Combat Move - French
1 Adv.Fighter moved from New Valley to Darfur
Place Units - French
2 Infantrys placed in Syria
4 Tanks placed in E.Morocco
1 Factory placed in W.Morocco
Turn Complete - French
French collect 31 PUs; end with 33 PUs
Combat Hit Differential Summary :
Neutral : -0.67
Italians : -1.50
French : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Yamamoto
1 Tank moved from Kwangsi to Yunnan
1 Tank moved from Hupeh to Szechwan
1 Fighter moved from Kwangtung to Shensi
1 Artillery moved from Anhwei to Shansi
1 Cruiser and 1 Transport moved from 92 Sea Zone to 106 Sea Zone
1 Infantry and 1 Tank moved from West Borneo to 106 Sea Zone
1 Infantry and 1 Tank moved from 106 Sea Zone to Mindoro
1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
1 Infantry moved from Samar to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Mindoro
1 Transport moved from 108 Sea Zone to 107 Sea Zone
2 Infantrys moved from Davao to 107 Sea Zone
2 Infantrys and 1 Transport moved from 107 Sea Zone to 108 Sea Zone
2 Infantrys moved from 108 Sea Zone to Woleai
2 Adv.Fighters moved from 108 Sea Zone to 102 Sea Zone
2 Fighters moved from Banjarmasin to Mindoro
1 Submarine moved from 85 Sea Zone to 86 Sea Zone
1 Destroyer moved from 85 Sea Zone to 76 Sea Zone
3 Fighters moved from 85 Sea Zone to 86 Sea Zone
1 Adv.Fighter moved from 85 Sea Zone to 76 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 Battleship, 2 Destroyers, 2 Infantrys, 2 S.Submarines and 2 Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 102 Sea Zone
Yamamoto attack with 2 Adv.Fighters
Americans defend with 1 Transport
Yamamoto roll dice for 2 Adv.Fighters in 102 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 Transport in 102 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Americans lost in 102 Sea Zone
Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 Transport
Battle in Shensi
Yamamoto attack with 1 Fighter
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Fighter in Shensi, round 2 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shensi
Yamamoto win with 1 Fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Woleai
Yamamoto attack with 2 Infantrys
Americans defend with 1 Infantry
Yamamoto roll dice for 2 Battleships in Woleai, round 2 : 0/2 hits, 1.33 expected hits
Yamamoto roll dice for 2 Infantrys in Woleai, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 Infantry in Woleai, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Infantrys in Woleai, round 3 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 Infantry in Woleai, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Woleai
Yamamoto roll dice for 1 Infantry in Woleai, round 4 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 Infantry in Woleai, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Woleai
Americans win with no units remaining. Battle score for attacker is -2
Casualties for Yamamoto: 2 Infantrys
Casualties for Americans: 1 Infantry
Battle in Yunnan
Yamamoto attack with 1 Tank
British defend with 1 Infantry
Yamamoto roll dice for 1 Tank in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Yunnan
Yamamoto win, taking Yunnan from Chinese with 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in 76 Sea Zone
Yamamoto attack with 1 Adv.Fighter and 1 Destroyer
British defend with 1 Destroyer
Yamamoto roll dice for 1 Adv.Fighter and 1 Destroyer in 76 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
British roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 76 Sea Zone
Yamamoto win with 1 Adv.Fighter and 1 Destroyer remaining. Battle score for attacker is 8
Casualties for British: 1 Destroyer
Battle in Szechwan
Yamamoto attack with 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Tank in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Szechwan
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Yamamoto: 1 Tank
Casualties for Chinese: 1 Infantry
Battle in Mindoro
Yamamoto attack with 2 Fighters, 2 Infantrys and 1 Tank
Americans defend with 2 Bombers
Yamamoto roll dice for 1 Cruiser in Mindoro, round 2 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 2 Fighters, 2 Infantrys and 1 Tank in Mindoro, round 2 : 2/5 hits, 1.50 expected hits
Americans roll dice for 2 Bombers in Mindoro, round 2 : 1/2 hits, 0.33 expected hits
2 Bombers owned by the Americans and 1 Infantry owned by the Yamamoto lost in Mindoro
Yamamoto win, taking Mindoro from Americans with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 26
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 2 Bombers
Battle in 86 Sea Zone
Yamamoto attack with 3 Fighters and 1 Submarine
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 86 Sea Zone
Yamamoto win with 3 Fighters remaining. Battle score for attacker is 1
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 Destroyer
Battle in Shansi
Yamamoto attack with 1 Artillery
Chinese defend with 1 Tank
Yamamoto roll dice for 1 Artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Tank in Shansi, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Artillery in Shansi, round 3 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 Tank in Shansi, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Chinese and 1 Artillery owned by the Yamamoto lost in Shansi
Chinese win with no units remaining. Battle score for attacker is 1
Casualties for Yamamoto: 1 Artillery
Casualties for Chinese: 1 Tank
Non Combat Move - Yamamoto
1 Fighter moved from Shensi to Hupeh
1 Adv.Fighter moved from 76 Sea Zone to 85 Sea Zone
1 Fighter moved from 86 Sea Zone to 85 Sea Zone
3 Destroyers moved from 107 Sea Zone to 108 Sea Zone
2 Fighters moved from Mindoro to Panay
2 Adv.Fighters moved from 102 Sea Zone to 108 Sea Zone
2 Fighters moved from 86 Sea Zone to 85 Sea Zone
Place Units - Yamamoto
1 Battleship placed in 85 Sea Zone
2 Infantrys placed in Davao
1 Destroyer and 1 Submarine placed in 107 Sea Zone
1 Destroyer, 2 S.Submarines and 1 Submarine placed in 85 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
British : -0.33
Yamamoto : 4.67
Americans : 2.17
Chinese : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Chinese
1 Artillery and 3 Infantrys moved from Suiyuan to Chahar
1 ArmoredCar moved from Ningsia to Hupeh
1 Bomber moved from Hsining to Hupeh
1 ArmoredCar moved from Lanchow to Yunnan
1 Bomber moved from Ningsia to Yunnan
1 Infantry moved from Lanchow to Szechwan
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 2 Artillerys and 6 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 ArmoredCar and 1 Bomber
Yamamoto defend with 1 Tank
Chinese roll dice for 1 ArmoredCar and 1 Bomber in Yunnan, round 2 : 2/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 Tank in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in Yunnan
Chinese win, taking Yunnan from Yamamoto with 1 ArmoredCar and 1 Bomber remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in Chahar
Chinese attack with 1 Artillery and 3 Infantrys
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 Artillery and 3 Infantrys in Chahar, round 2 : 1/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 ArmoredCar in Chahar, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Hupeh
Chinese attack with 1 ArmoredCar and 1 Bomber
Yamamoto defend with 1 Fighter
Chinese roll dice for 1 ArmoredCar and 1 Bomber in Hupeh, round 2 : 0/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 Fighter in Hupeh, round 2 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Chinese lost in Hupeh
Chinese roll dice for 1 Bomber in Hupeh, round 3 : 1/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Fighter in Hupeh, round 3 : 1/1 hits, 0.50 expected hits
1 Bomber owned by the Chinese and 1 Fighter owned by the Yamamoto lost in Hupeh
Yamamoto win with no units remaining. Battle score for attacker is -10
Casualties for Chinese: 1 ArmoredCar and 1 Bomber
Casualties for Yamamoto: 1 Fighter
Non Combat Move - Chinese
4 Infantrys moved from Ningsia to Shensi
3 Infantrys moved from Lanchow to Shensi
2 Artillerys and 1 Elite moved from E.Qinghai to Lanchow
2 Artillerys, 2 Elites and 1 Infantry moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
1 Bomber moved from Yunnan to Lanchow
Place Units - Chinese
2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Hisaichi : -0.17
Yamamoto : 0.50
Chinese : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
5 Transports moved from 110 Sea Zone to 106 Sea Zone
4 Marines moved from Banjarmasin to 110 Sea Zone
4 Marines moved from 110 Sea Zone to Java
4 Transports moved from 106 Sea Zone to 92 Sea Zone
1 Infantry moved from Palawan to 106 Sea Zone
1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Java
1 Bomber moved from Banjarmasin to Java
1 Destroyer moved from 107 Sea Zone to 108 Sea Zone
1 ArmoredCar moved from Hunan to Yunnan
1 Tank moved from Kweichow to Yunnan
1 Artillery, 1 Infantry and 1 Tank moved from Peking to Chahar
1 Infantry and 1 Tank moved from Shantung to Chahar
2 ArmoredCars and 1 Tank moved from Hunan to Yunnan
1 Artillery and 2 Infantrys moved from Kwangtung to Hunan
6 ArmoredCars moved from Hong Kong to Hunan
2 Infantrys moved from Khabarovsk to Ayan
2 Fighters moved from Heilungchiang to Ayan
1 Tank moved from Khabarovsk to Hulunbuir
3 Infantrys moved from Heilungchiang to Hulunbuir
1 Mech.Inf moved from Changchun to Hulunbuir
1 Infantry moved from Khabarovsk to Heilungchiang
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 2 Artillerys, 16 Infantrys, 2 Marines and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Ayan
Hisaichi attack with 2 Fighters and 2 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 2 Fighters and 2 Infantrys in Ayan, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi win, taking Ayan from Russians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Yunnan
Hisaichi attack with 3 ArmoredCars and 2 Tanks
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 3 ArmoredCars and 2 Tanks in Yunnan, round 2 : 4/5 hits, 2.00 expected hits
Chinese roll dice for 1 ArmoredCar in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese lost in Yunnan
Hisaichi win, taking Yunnan from Chinese with 3 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Battle in Chahar
Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks
Chinese defend with 1 Artillery and 3 Infantrys
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Chahar, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 1 Artillery and 3 Infantrys in Chahar, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Chahar
Hisaichi roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Chahar, round 3 : 3/4 hits, 1.67 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Artillery and 3 Infantrys
Battle in Java
Hisaichi attack with 1 Bomber, 1 Infantry and 4 Marines
Dutch defend with 2 Artillerys and 2 Infantrys
Hisaichi roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
Hisaichi roll dice for 1 Bomber, 1 Infantry and 4 Marines in Java, round 2 : 3/6 hits, 2.83 expected hits
Dutch roll dice for 2 Artillerys and 2 Infantrys in Java, round 2 : 0/4 hits, 1.33 expected hits
2 Artillerys owned by the Dutch and 2 Infantrys owned by the Dutch lost in Java
Hisaichi win, taking Java from Dutch with 1 Bomber, 1 Infantry and 4 Marines remaining. Battle score for attacker is 12
Casualties for Dutch: 2 Artillerys and 2 Infantrys
Non Combat Move - Hisaichi
2 Fighters moved from Ayan to Hulunbuir
1 Bomber moved from Java to Banjarmasin
Place Units - Hisaichi
2 Artillerys and 2 Marines placed in Banjarmasin
1 Infantry and 2 Tanks placed in Hulunbuir
2 ArmoredCars and 1 Infantry placed in Peking
6 Infantrys placed in Hong Kong
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Changchun: 4 ArmoredCars, 2 Artillerys, 7 Infantrys and 1 Tank
EDIT: Adding units owned by Hisaichi to Kirin: 2 Artillerys and 7 Infantrys
EDIT: Adding units owned by Hisaichi to Liaoning: 4 ArmoredCars and 1 Tank
EDIT: Turning off Edit Mode
8 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Hisaichi : 4.00
Chinese : -1.17
Russians : 0.67
Dutch : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
1 unit repaired.
3 Artillerys, 7 Infantrys and 1 Tank moved from Darfur to Kufra
3 Tanks moved from Lower Egypt to Kufra
4 Tanks moved from Cairo to Mersa Matruh
3 Infantrys moved from Lower Egypt to Mersa Matruh
1 Artillery and 1 Infantry moved from Nubia to New Valley
3 Tanks moved from Italian East Africa to New Valley
1 Infantry moved from Equatoria to Darfur
1 Infantry moved from Kenya to Equatoria
2 Infantrys and 1 Tank moved from Crete to 56 Sea Zone
1 Cruiser, 2 Infantrys, 1 Tank and 1 Transport moved from 56 Sea Zone to 48 Sea Zone
2 Infantrys and 1 Tank moved from 48 Sea Zone to Sicily
British take Sicily from Italians
1 Destroyer moved from 56 Sea Zone to 48 Sea Zone
1 T.Boat moved from 56 Sea Zone to 55 Sea Zone
1 Infantry moved from Cyprus to 55 Sea Zone
1 Infantry moved from 55 Sea Zone to Rhodes
British take Rhodes from Italians
2 T.Boats moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from Crete to 51 Sea Zone
1 Infantry moved from 51 Sea Zone to Mersa Matruh
1 Infantry moved from W.Morocco to E.Morocco
1 Infantry moved from Bihar to Assam
2 Tanks moved from Delhi to Assam
2 Artillerys and 2 Elites moved from Madras to 60 Sea Zone
2 Artillerys, 1 Destroyer, 2 Elites, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
2 Artillerys and 2 Elites moved from 65 Sea Zone to Sumatra
1 Elite and 2 Infantrys moved from Delhi to Bihar
2 Infantrys moved from Madras to Hyderabad
2 Infantrys moved from Bombay to Rajputana
1 Infantry moved from Baluchistan to E.Iran
1 Infantry moved from British Columbia to Yukon
1 Transport moved from 72 Sea Zone to 71 Sea Zone
1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
2 Infantrys moved from Koryakia to Kolyma
4 Infantrys and 1 Tank moved from Dublin to Munster
1 Fighter moved from Northern Ireland to Munster
3 Fighters moved from Manchester to Munster
1 Infantry moved from Amazon to Rio De Janeiro
Purchase Units - British
British buy 2 Artillerys, 1 Bunker, 1 Elite, 1 Factory, 1 Fighter, 11 Infantrys, 1 T.Boat and 7 Tanks; Remaining resources: 1 PUs;
Combat - British
Battle in Mersa Matruh
British attack with 4 Infantrys and 4 Tanks
Italians defend with 1 Artillery and 1 Infantry
British roll dice for 4 Infantrys and 4 Tanks in Mersa Matruh, round 2 : 3/8 hits, 2.67 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Italians, 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 4
Casualties for British: 1 Infantry
Casualties for Italians: 1 Artillery and 1 Infantry
Battle in Sumatra
British attack with 2 Artillerys and 2 Elites
Thai defend with 2 ArmoredCars and 1 Artillery
British roll dice for 2 Artillerys and 2 Elites in Sumatra, round 2 : 0/4 hits, 1.67 expected hits
Thai roll dice for 2 ArmoredCars and 1 Artillery in Sumatra, round 2 : 1/3 hits, 0.67 expected hits
1 Elite owned by the British lost in Sumatra
British roll dice for 2 Artillerys and 1 Elite in Sumatra, round 3 : 1/3 hits, 1.17 expected hits
Thai roll dice for 2 ArmoredCars and 1 Artillery in Sumatra, round 3 : 0/3 hits, 0.67 expected hits
1 ArmoredCar owned by the Thai lost in Sumatra
British roll dice for 2 Artillerys and 1 Elite in Sumatra, round 4 : 0/3 hits, 1.17 expected hits
Thai roll dice for 1 ArmoredCar and 1 Artillery in Sumatra, round 4 : 0/2 hits, 0.50 expected hits
British roll dice for 2 Artillerys and 1 Elite in Sumatra, round 5 : 1/3 hits, 1.17 expected hits
Thai roll dice for 1 ArmoredCar and 1 Artillery in Sumatra, round 5 : 0/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Thai lost in Sumatra
British roll dice for 2 Artillerys and 1 Elite in Sumatra, round 6 : 1/3 hits, 1.17 expected hits
Thai roll dice for 1 Artillery in Sumatra, round 6 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the British and 1 Artillery owned by the Thai lost in Sumatra
British win, taking Sumatra from Thai with 1 Artillery and 1 Elite remaining. Battle score for attacker is 5
Casualties for British: 1 Artillery and 1 Elite
Casualties for Thai: 2 ArmoredCars and 1 Artillery
Battle in Kufra
British attack with 3 Artillerys, 7 Infantrys and 4 Tanks
Italians defend with 3 ArmoredCars, 3 Artillerys, 5 Infantrys and 2 Tanks
British roll dice for 3 Artillerys, 7 Infantrys and 4 Tanks in Kufra, round 2 : 5/14 hits, 4.67 expected hits
Italians roll dice for 3 ArmoredCars, 3 Artillerys, 5 Infantrys and 2 Tanks in Kufra, round 2 : 2/13 hits, 4.17 expected hits
3 ArmoredCars owned by the Italians, 2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Kufra
British roll dice for 3 Artillerys, 5 Infantrys and 4 Tanks in Kufra, round 3 : 4/12 hits, 4.33 expected hits
Italians roll dice for 3 Artillerys, 3 Infantrys and 2 Tanks in Kufra, round 3 : 3/8 hits, 3.00 expected hits
1 Artillery owned by the Italians, 3 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Kufra
British roll dice for 3 Artillerys, 2 Infantrys and 4 Tanks in Kufra, round 4 : 5/9 hits, 3.67 expected hits
Italians roll dice for 2 Artillerys and 2 Tanks in Kufra, round 4 : 1/4 hits, 1.67 expected hits
2 Tanks owned by the Italians, 2 Artillerys owned by the Italians and 1 Infantry owned by the British lost in Kufra
British win, taking Kufra from Italians with 3 Artillerys, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 32
Casualties for British: 6 Infantrys
Casualties for Italians: 3 ArmoredCars, 3 Artillerys, 5 Infantrys and 2 Tanks
Battle in Rio De Janeiro
British attack with 1 Infantry
Neutral defend with 1 Artillery and 2 Infantrys
British roll dice for 1 Infantry in Rio De Janeiro, round 2 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the British lost in Rio De Janeiro
Neutral win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -2
Casualties for British: 1 Infantry
Battle in Munster
British attack with 4 Fighters, 4 Infantrys and 1 Tank
Neutral defend with 2 Infantrys
British roll dice for 4 Fighters, 4 Infantrys and 1 Tank in Munster, round 2 : 1/9 hits, 2.50 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Munster
British roll dice for 4 Fighters, 3 Infantrys and 1 Tank in Munster, round 3 : 3/8 hits, 2.33 expected hits
Neutral roll dice for 1 Infantry in Munster, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 4 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 2 Infantrys
Casualties for Neutral: 2 Infantrys
Non Combat Move - British
4 Fighters moved from Munster to Manchester
Place Units - British
1 T.Boat placed in 18 Sea Zone
1 Fighter placed in Manchester
2 Artillerys, 1 Elite and 3 Infantrys placed in Cairo
1 Bunker placed in Assam
1 Factory placed in Palestine
3 Tanks placed in Italian East Africa
3 Infantrys and 2 Tanks placed in Madras
3 Infantrys and 2 Tanks placed in Delhi
2 Infantrys placed in Bombay
Turn Complete - British
British collect 105 PUs; end with 106 PUs
Combat Hit Differential Summary :
Neutral : 1.00
British : -2.67
Italians : -2.50
Thai : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
3 Tanks moved from Port Moresby to 114 Sea Zone
3 Infantrys moved from Queensland to 114 Sea Zone
1 Infantry moved from Queensland to 114 Sea Zone
2 Cruisers, 2 Destroyers, 4 Infantrys, 2 Submarines, 3 Tanks and 3 Transports moved from 114 Sea Zone to 113 Sea Zone
1 Elite moved from Townsville to 113 Sea Zone
1 Artillery and 1 Infantry moved from Soembawa to Lombok
1 Cruiser and 1 Elite moved from 113 Sea Zone to 67 Sea Zone
1 Elite moved from 67 Sea Zone to Lombok
1 Cruiser, 2 Destroyers, 4 Infantrys, 2 Submarines, 3 Tanks and 3 Transports moved from 113 Sea Zone to 67 Sea Zone
4 Infantrys and 3 Tanks moved from 67 Sea Zone to Java
2 Infantrys moved from Canberra to New South Wales
1 Artillery and 1 Infantry moved from Townsville to Northern Territory
Purchase Units - Anzac
Anzac buy 2 Cruisers, 1 Elite and 3 Infantrys; Remaining resources: 1 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 4 Infantrys and 3 Tanks
Hisaichi defend with 1 Infantry and 4 Marines
Anzac roll dice for 2 Cruisers in Java, round 2 : 2/2 hits, 1.00 expected hits
Anzac roll dice for 4 Infantrys and 3 Tanks in Java, round 2 : 3/7 hits, 2.17 expected hits
Hisaichi roll dice for 1 Infantry and 4 Marines in Java, round 2 : 2/5 hits, 1.67 expected hits
2 Infantrys owned by the Anzac, 1 Infantry owned by the Hisaichi and 4 Marines owned by the Hisaichi lost in Java
Anzac win, taking Java from Hisaichi with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 14
Casualties for Anzac: 2 Infantrys
Casualties for Hisaichi: 1 Infantry and 4 Marines
Battle in Lombok
Anzac attack with 1 Artillery, 1 Elite and 1 Infantry
Thai defend with 1 Infantry
Anzac roll dice for 1 Artillery, 1 Elite and 1 Infantry in Lombok, round 2 : 0/3 hits, 1.00 expected hits
Thai roll dice for 1 Infantry in Lombok, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Lombok
Anzac roll dice for 1 Artillery and 1 Elite in Lombok, round 3 : 0/2 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in Lombok, round 3 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Anzac lost in Lombok
Anzac roll dice for 1 Artillery in Lombok, round 4 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Infantry in Lombok, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Anzac lost in Lombok
Thai win with 1 Infantry remaining. Battle score for attacker is -9
Casualties for Anzac: 1 Artillery, 1 Elite and 1 Infantry
Non Combat Move - Anzac
Place Units - Anzac
2 Cruisers placed in 67 Sea Zone
1 Elite placed in Broome
3 Infantrys placed in Townsville
Turn Complete - Anzac
Anzac collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Hisaichi : 0.33
Anzac : -0.33
Thai : 2.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Dutch
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 Carrier moved from 60 Sea Zone to 65 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from Hollandia to West Papua
1 Infantry moved from Hollandia to West Papua
Purchase Units - Dutch
Dutch buy 5 Bunkers; Remaining resources: 15 PUs;
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Java
1 Bunker placed in Sumatra
1 Bunker placed in Aroe
1 Bunker placed in Flores
1 Bunker placed in Timor
Dutch undo move 4.
1 Bunker placed in Soembawa
Turn Complete - Dutch
Dutch collect 20 PUs; end with 35 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
2 Infantrys moved from Oulu to N.Karelia
1 Fighter moved from Oulu to N.Karelia
1 Elite moved from Helsinki to 24 Sea Zone
1 Elite moved from 24 Sea Zone to Vyborg
2 Infantrys moved from Oulu to Vyborg
1 Infantry moved from Oulu to N.Karelia
1 Artillery and 1 Infantry moved from Tampere to Oulu
1 Elite and 4 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 1 Elite and 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Elite and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Elite and 2 Infantrys in Vyborg, round 3 : 1/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in N.Karelia
Finns attack with 1 Fighter and 3 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Fighter and 3 Infantrys in N.Karelia, round 2 : 0/4 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Fighter and 3 Infantrys in N.Karelia, round 3 : 1/4 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in N.Karelia
Finns win, taking N.Karelia from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from N.Karelia to Oulu
Place Units - Finns
2 Elites and 4 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Finns : -1.00
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
1 Infantry moved from Vinnytsia to Kiev
Romanians take Kiev from Russians
1 ArmoredCar and 1 Tank moved from Vinnytsia to Minsk
1 Infantry moved from Vinnytsia to Brest
1 ArmoredCar moved from Vinnytsia to Brest
1 Fighter moved from E.Romania to Brest
1 Artillery moved from E.Romania to Vinnytsia
1 Infantry moved from Vinnytsia to E.Romania
2 ArmoredCars and 2 Tanks moved from Bucharest to Vinnytsia
Purchase Units - Romanians
Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Minsk
Romanians attack with 1 ArmoredCar and 1 Tank
Russians defend with 1 Tank
Romanians roll dice for 1 ArmoredCar and 1 Tank in Minsk, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 Tank in Minsk, round 2 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Romanians lost in Minsk
Romanians roll dice for 1 Tank in Minsk, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Tank in Minsk, round 3 : 0/1 hits, 0.50 expected hits
Romanians roll dice for 1 Tank in Minsk, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Tank in Minsk, round 4 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Romanians lost in Minsk
Russians win with 1 Tank remaining. Battle score for attacker is -9
Casualties for Romanians: 1 ArmoredCar and 1 Tank
Battle in Brest
Romanians attack with 1 ArmoredCar, 1 Fighter and 1 Infantry
Russians defend with 1 ArmoredCar
Romanians roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Brest, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 ArmoredCar in Brest, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Russians lost in Brest
Romanians win, taking Brest from Russians with 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 ArmoredCar
Non Combat Move - Romanians
1 Fighter moved from Brest to Vinnytsia
1 Infantry moved from E.Romania to Bulgaria
1 Tank moved from Vinnytsia to Bulgaria
1 Tank moved from Vinnytsia to E.Romania
Place Units - Romanians
2 ArmoredCars and 2 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Romanians : -1.67
Russians : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
2 Transports moved from 110 Sea Zone to 105 Sea Zone
2 Artillerys moved from Bangkok to 105 Sea Zone
1 Infantry and 1 Marine moved from Bangkok to 105 Sea Zone
2 Artillerys, 1 Infantry, 1 Marine and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from British Borneo to 111 Sea Zone
1 Infantry and 1 T.Boat moved from 111 Sea Zone to 110 Sea Zone
2 Artillerys, 1 Fighter, 2 Infantrys and 1 Marine moved from 110 Sea Zone to Sumatra
Purchase Units - Thai
Thai buy 2 ArmoredCars, 2 Artillerys, 1 Elite and 1 Marine; Remaining resources: 0 PUs;
Combat - Thai
Battle in Sumatra
Thai attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Marine
British defend with 1 Artillery and 1 Elite; Dutch defend with 1 Bunker
Thai roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Marine in Sumatra, round 2 : 3/6 hits, 2.17 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Artillery, 1 Bunker and 1 Elite in Sumatra, round 2 : 0/3 hits, 1.17 expected hits
1 Elite owned by the British and 1 Artillery owned by the British lost in Sumatra
Thai roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Marine in Sumatra, round 3 : 2/6 hits, 2.17 expected hits
Dutch roll dice for 1 Bunker in Sumatra, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Dutch lost in Sumatra
Thai win, taking Sumatra from Dutch with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 13
Casualties for British: 1 Artillery and 1 Elite
Casualties for Dutch: 1 Bunker
Non Combat Move - Thai
1 Fighter moved from Sumatra to Bangkok
2 Infantrys moved from Bangkok to S.Thailand
Place Units - Thai
2 ArmoredCars, 2 Artillerys, 1 Elite and 1 Marine placed in Bangkok
Turn Complete - Thai
Thai collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Thai : 0.67
Dutch : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
1 Artillery and 1 Infantry moved from Okhotsk to Ayan
1 Artillery, 1 Elite, 2 Infantrys and 1 Marine moved from Koryakia to Kolyma
1 Tank moved from Koryakia to Zhigansk
1 Battleship and 1 Carrier moved from 71 Sea Zone to 72 Sea Zone
1 Fighter moved from Koryakia to Chita
1 Transport moved from 72 Sea Zone to 71 Sea Zone
1 Elite and 1 Marine moved from Umnak to 71 Sea Zone
1 Elite, 1 Marine and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
1 Elite and 1 Marine moved from 72 Sea Zone to Koryakia
2 ArmoredCars, 3 Elites and 1 Marine moved from San Francisco to 83 Sea Zone
2 Infantrys moved from Pearl Harbor to 98 Sea Zone
1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 98 Sea Zone to 96 Sea Zone
2 Infantrys moved from 96 Sea Zone to Kwajalein
1 Infantry moved from Jaluit to Kwajalein
1 Bomber moved from Wake to 76 Sea Zone
3 Fighters moved from Umnak to 76 Sea Zone
1 Destroyer moved from 72 Sea Zone to 76 Sea Zone
1 Destroyer moved from 95 Sea Zone to 94 Sea Zone
1 Fighter moved from 95 Sea Zone to Saipan
1 Transport moved from 95 Sea Zone to 86 Sea Zone
1 Artillery and 1 Infantry moved from Minamitori to 86 Sea Zone
1 Artillery and 1 Infantry moved from 86 Sea Zone to Saipan
1 Elite, 1 Marine and 1 Transport moved from 83 Sea Zone to 98 Sea Zone
2 ArmoredCars, 2 Elites and 2 Transports moved from 83 Sea Zone to 74 Sea Zone
2 ArmoredCars and 2 Elites moved from 74 Sea Zone to Umnak
1 Transport moved from 74 Sea Zone to 83 Sea Zone
1 Infantry moved from San Francisco to Southwest USA
1 Transport moved from 72 Sea Zone to 74 Sea Zone
2 Infantrys and 5 Tanks moved from Amazon to Bahia
1 Transport moved from 32 Sea Zone to 13 Sea Zone
1 Destroyer moved from 32 Sea Zone to 13 Sea Zone
1 Infantry moved from Northeast USA to South Atlantic USA
2 Infantrys moved from Washington to 13 Sea Zone
2 Infantrys moved from 13 Sea Zone to South Atlantic USA
1 Adv.Fighter moved from 71 Sea Zone to 76 Sea Zone
2 Carriers, 1 Destroyer and 2 Submarines moved from 95 Sea Zone to 96 Sea Zone
1 Elite and 1 Marine moved from 98 Sea Zone to Johnston
Purchase Units - Americans
Americans buy 2 ArmoredCars, 1 Battleship, 2 Destroyers, 2 Infantrys, 2 L.Fighters, 3 Submarines and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Saipan
Americans attack with 1 Artillery, 1 Fighter and 1 Infantry
Yamamoto defend with 1 AAGun and 1 Bunker
AA fire in Saipan : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Saipan, round 2 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Bunker in Saipan, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Americans lost in Saipan
Americans roll dice for 1 Artillery and 1 Fighter in Saipan, round 3 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Yamamoto
Yamamoto roll dice for 1 Bunker in Saipan, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 Artillery and 1 Fighter in Saipan, round 4 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Bunker in Saipan, round 4 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the Americans and 1 Bunker owned by the Yamamoto lost in Saipan
Americans win, taking Saipan from Yamamoto with 1 Artillery remaining. Battle score for attacker is -4
Casualties for Americans: 1 Fighter and 1 Infantry
Casualties for Yamamoto: 1 Bunker
Battle in Bahia
Americans attack with 2 Infantrys and 5 Tanks
Neutral defend with 1 Infantry and 1 Tank
Americans roll dice for 2 Infantrys and 5 Tanks in Bahia, round 2 : 1/7 hits, 2.83 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Bahia
Americans roll dice for 1 Infantry and 5 Tanks in Bahia, round 3 : 3/6 hits, 2.67 expected hits
Neutral roll dice for 1 Tank in Bahia, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Neutral lost in Bahia
Americans loses 0 PUs for violating Bahias neutrality.
Americans win, taking Bahia from Neutral with 1 Infantry and 5 Tanks remaining. Battle score for attacker is 5
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry and 1 Tank
Battle in 76 Sea Zone
Americans attack with 1 Adv.Fighter, 1 Bomber, 1 Destroyer and 3 Fighters
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Adv.Fighter, 1 Bomber, 1 Destroyer and 3 Fighters in 76 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits
Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 76 Sea Zone
Americans win with 1 Adv.Fighter, 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 Fighter
Casualties for Yamamoto: 1 Destroyer
Battle in Ayan
Americans attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
Americans win, taking Ayan from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Americans
1 Adv.Fighter, 1 Bomber and 2 Fighters moved from 76 Sea Zone to Kamchatka
Place Units - Americans
1 Battleship, 1 Destroyer and 1 Submarine placed in 98 Sea Zone
1 Destroyer and 2 Submarines placed in 74 Sea Zone
1 Transport placed in 83 Sea Zone
2 L.Fighters placed in San Francisco
2 ArmoredCars and 2 Infantrys placed in San Francisco
Turn Complete - Americans
Americans collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
AA fire in Saipan : : -0.17
Neutral : -0.33
Hisaichi : -0.33
Yamamoto : 1.17
Americans : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Germans
3 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
3 Infantrys moved from Danzig to 23 Sea Zone
1 Infantry moved from Danzig to 24 Sea Zone
1 Infantry moved from Danzig to East Prussia
1 Infantry moved from Lithuania to East Prussia
2 ArmoredCars moved from Krakow to East Prussia
2 Artillerys, 4 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys and 5 Infantrys moved from 24 Sea Zone to Vyborg
3 Tanks moved from Lapland to Vyborg
1 HeavyTank moved from Warsaw to East Prussia
1 HeavyTank and 2 Tanks moved from Warsaw to Vinnytsia
1 ArmoredCar and 5 Infantrys moved from Krakow to Vinnytsia
3 ArmoredCars and 1 Mech.Inf moved from Bohemia to Vinnytsia
1 Elite moved from Bohemia to Krakow
1 ArmoredCar moved from Normandy to Brittany
Germans take Brittany from French
1 ArmoredCar moved from Brittany to Aquitaine
Germans take Aquitaine from French
1 Infantry moved from Orleanais to Brittany
2 ArmoredCars moved from Orleanais to Catalonia
1 ArmoredCar, 2 Infantrys and 1 Tank moved from Languedoc to Catalonia
1 Bomber moved from Paris to Catalonia
2 Stukas moved from Paris to Catalonia
2 Artillerys moved from Picardy to Normandy
4 Infantrys moved from Belgium to Picardy
3 Mech.Infs moved from Belgium to Bohemia
12 Tanks moved from Lorraine to Bohemia
1 Mech.Inf moved from Belgium to Bohemia
1 Elite and 2 Infantrys moved from Bavaria to Lorraine
1 Adv.Fighter, 3 Carriers, 2 Destroyers, 3 Fighters and 1 Submarine moved from 22 Sea Zone to 20 Sea Zone
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 1 Battleship, 6 Destroyers and 9 Infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in East Prussia
Germans attack with 2 ArmoredCars, 1 HeavyTank and 2 Infantrys
Russians defend with 1 Infantry and 1 Tank
Germans roll dice for 2 ArmoredCars, 1 HeavyTank and 2 Infantrys in East Prussia, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 Infantry and 1 Tank in East Prussia, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Russians, 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in East Prussia
Germans win, taking East Prussia from Russians with 2 ArmoredCars, 1 HeavyTank and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry and 1 Tank
Battle in Catalonia
Germans attack with 3 ArmoredCars, 1 Bomber, 2 Infantrys, 2 Stukas and 1 Tank
Neutral defend with 1 Bunker, 1 Fighter and 1 Infantry
Germans roll dice for 3 ArmoredCars, 1 Bomber, 2 Infantrys, 2 Stukas and 1 Tank in Catalonia, round 2 : 3/9 hits, 3.83 expected hits
Neutral roll dice for 1 Bunker, 1 Fighter and 1 Infantry in Catalonia, round 2 : 0/3 hits, 1.33 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in Catalonia
Germans roll dice for 3 ArmoredCars, 1 Bomber, 2 Infantrys, 2 Stukas and 1 Tank in Catalonia, round 3 : 3/9 hits, 3.83 expected hits
Neutral roll dice for 1 Fighter in Catalonia, round 3 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Neutral lost in Catalonia
Germans loses 0 PUs for violating Catalonias neutrality.
Germans win, taking Catalonia from Neutral with 3 ArmoredCars, 1 Bomber, 2 Infantrys, 2 Stukas and 1 Tank remaining. Battle score for attacker is 16
Casualties for Neutral: 1 Bunker, 1 Fighter and 1 Infantry
Non Combat Move - Germans
1 Bomber and 2 Stukas moved from Catalonia to Languedoc
12 Infantrys moved from Brandenburg to Pomerania
1 AAGun and 11 Infantrys moved from Berlin to Brandenburg
Place Units - Germans
2 Adv.Fighters and 1 Battleship placed in 20 Sea Zone
6 Destroyers placed in 22 Sea Zone
4 Infantrys placed in Warsaw
5 Infantrys placed in Berlin
Turn Complete - Germans
Germans collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Germans : -1.33
Neutral : -1.83
Russians : 0.17