@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Whack Allies WAW vs dawg Axis
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - French French loses 0 PUs for violating Bolivias neutrality. 1 Artillery moved from Jamaica to 26 Sea Zone 1 Infantry moved from Cuba to 26 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 26 Sea Zone to 100 Sea Zone 1 Artillery and 1 Infantry moved from 100 Sea Zone to Galapagos 1 Infantry moved from Amazon to Bolivia French take Bolivia from Neutral 1 Transport moved from 26 Sea Zone to 25 Sea Zone 2 Infantrys moved from South Central USA to 25 Sea Zone 2 Infantrys and 1 Transport moved from 25 Sea Zone to 100 Sea Zone 2 Infantrys moved from 100 Sea Zone to Galapagos 1 Destroyer moved from 26 Sea Zone to 32 Sea Zone 1 Infantry moved from Darfur to New Valley 1 Infantry moved from Nubia to New Valley 1 Adv.Fighter moved from Lower Egypt to New Valley 1 Artillery and 4 Tanks moved from S.Algeria to E.Morocco 1 Infantry moved from S.Algeria to E.Morocco Purchase Units - French French buy 1 Factory, 2 Infantrys and 4 Tanks; Remaining resources: 2 PUs; Combat - French Battle in Galapagos French attack with 1 Artillery and 3 Infantrys Neutral defend with 1 Infantry French roll dice for 1 Artillery and 3 Infantrys in Galapagos, round 2 : 0/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery and 3 Infantrys in Galapagos, round 3 : 1/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Galapagos French loses 0 PUs for violating Galapagoss neutrality. French win, taking Galapagos from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in New Valley French attack with 1 Adv.Fighter and 2 Infantrys Italians defend with 1 ArmoredCar and 2 Infantrys French roll dice for 1 Adv.Fighter and 2 Infantrys in New Valley, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 ArmoredCar and 2 Infantrys in New Valley, round 2 : 0/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Italians and 1 Infantry owned by the Italians lost in New Valley French roll dice for 1 Adv.Fighter and 2 Infantrys in New Valley, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Adv.Fighter and 2 Infantrys in New Valley, round 4 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in New Valley, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in New Valley French win, taking New Valley from Italians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Italians: 1 ArmoredCar and 2 Infantrys Non Combat Move - French 1 Adv.Fighter moved from New Valley to Darfur Place Units - French 2 Infantrys placed in Syria 4 Tanks placed in E.Morocco 1 Factory placed in W.Morocco Turn Complete - French French collect 31 PUs; end with 33 PUs
Combat Hit Differential Summary :
Neutral : -0.67 Italians : -1.50 French : 0.50
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Yamamoto 1 Tank moved from Kwangsi to Yunnan 1 Tank moved from Hupeh to Szechwan 1 Fighter moved from Kwangtung to Shensi 1 Artillery moved from Anhwei to Shansi 1 Cruiser and 1 Transport moved from 92 Sea Zone to 106 Sea Zone 1 Infantry and 1 Tank moved from West Borneo to 106 Sea Zone 1 Infantry and 1 Tank moved from 106 Sea Zone to Mindoro 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone 1 Infantry moved from Samar to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Mindoro 1 Transport moved from 108 Sea Zone to 107 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 2 Infantrys and 1 Transport moved from 107 Sea Zone to 108 Sea Zone 2 Infantrys moved from 108 Sea Zone to Woleai 2 Adv.Fighters moved from 108 Sea Zone to 102 Sea Zone 2 Fighters moved from Banjarmasin to Mindoro 1 Submarine moved from 85 Sea Zone to 86 Sea Zone 1 Destroyer moved from 85 Sea Zone to 76 Sea Zone 3 Fighters moved from 85 Sea Zone to 86 Sea Zone 1 Adv.Fighter moved from 85 Sea Zone to 76 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Battleship, 2 Destroyers, 2 Infantrys, 2 S.Submarines and 2 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 102 Sea Zone Yamamoto attack with 2 Adv.Fighters Americans defend with 1 Transport Yamamoto roll dice for 2 Adv.Fighters in 102 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 Transport in 102 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Americans lost in 102 Sea Zone Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Battle in Shensi Yamamoto attack with 1 Fighter Chinese defend with 1 Infantry Yamamoto roll dice for 1 Fighter in Shensi, round 2 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shensi Yamamoto win with 1 Fighter remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Woleai Yamamoto attack with 2 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 2 Battleships in Woleai, round 2 : 0/2 hits, 1.33 expected hits Yamamoto roll dice for 2 Infantrys in Woleai, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Woleai, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Infantrys in Woleai, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Woleai, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Woleai Yamamoto roll dice for 1 Infantry in Woleai, round 4 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 Infantry in Woleai, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Woleai Americans win with no units remaining. Battle score for attacker is -2 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Infantry Battle in Yunnan Yamamoto attack with 1 Tank British defend with 1 Infantry Yamamoto roll dice for 1 Tank in Yunnan, round 2 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in 76 Sea Zone Yamamoto attack with 1 Adv.Fighter and 1 Destroyer British defend with 1 Destroyer Yamamoto roll dice for 1 Adv.Fighter and 1 Destroyer in 76 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits British roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 76 Sea Zone Yamamoto win with 1 Adv.Fighter and 1 Destroyer remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Battle in Szechwan Yamamoto attack with 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Tank in Szechwan, round 2 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Szechwan Chinese win with no units remaining. Battle score for attacker is -3 Casualties for Yamamoto: 1 Tank Casualties for Chinese: 1 Infantry Battle in Mindoro Yamamoto attack with 2 Fighters, 2 Infantrys and 1 Tank Americans defend with 2 Bombers Yamamoto roll dice for 1 Cruiser in Mindoro, round 2 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 2 Fighters, 2 Infantrys and 1 Tank in Mindoro, round 2 : 2/5 hits, 1.50 expected hits Americans roll dice for 2 Bombers in Mindoro, round 2 : 1/2 hits, 0.33 expected hits 2 Bombers owned by the Americans and 1 Infantry owned by the Yamamoto lost in Mindoro Yamamoto win, taking Mindoro from Americans with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 26 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 2 Bombers Battle in 86 Sea Zone Yamamoto attack with 3 Fighters and 1 Submarine Americans defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 86 Sea Zone Yamamoto win with 3 Fighters remaining. Battle score for attacker is 1 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer Battle in Shansi Yamamoto attack with 1 Artillery Chinese defend with 1 Tank Yamamoto roll dice for 1 Artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Tank in Shansi, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery in Shansi, round 3 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Tank in Shansi, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese and 1 Artillery owned by the Yamamoto lost in Shansi Chinese win with no units remaining. Battle score for attacker is 1 Casualties for Yamamoto: 1 Artillery Casualties for Chinese: 1 Tank Non Combat Move - Yamamoto 1 Fighter moved from Shensi to Hupeh 1 Adv.Fighter moved from 76 Sea Zone to 85 Sea Zone 1 Fighter moved from 86 Sea Zone to 85 Sea Zone 3 Destroyers moved from 107 Sea Zone to 108 Sea Zone 2 Fighters moved from Mindoro to Panay 2 Adv.Fighters moved from 102 Sea Zone to 108 Sea Zone 2 Fighters moved from 86 Sea Zone to 85 Sea Zone Place Units - Yamamoto 1 Battleship placed in 85 Sea Zone 2 Infantrys placed in Davao 1 Destroyer and 1 Submarine placed in 107 Sea Zone 1 Destroyer, 2 S.Submarines and 1 Submarine placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
British : -0.33 Yamamoto : 4.67 Americans : 2.17 Chinese : 0.00
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 1 Artillery and 3 Infantrys moved from Suiyuan to Chahar 1 ArmoredCar moved from Ningsia to Hupeh 1 Bomber moved from Hsining to Hupeh 1 ArmoredCar moved from Lanchow to Yunnan 1 Bomber moved from Ningsia to Yunnan 1 Infantry moved from Lanchow to Szechwan Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys and 6 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 ArmoredCar and 1 Bomber Yamamoto defend with 1 Tank Chinese roll dice for 1 ArmoredCar and 1 Bomber in Yunnan, round 2 : 2/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Tank in Yunnan, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Yunnan Chinese win, taking Yunnan from Yamamoto with 1 ArmoredCar and 1 Bomber remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Tank Battle in Chahar Chinese attack with 1 Artillery and 3 Infantrys Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Artillery and 3 Infantrys in Chahar, round 2 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 1 ArmoredCar in Chahar, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Hupeh Chinese attack with 1 ArmoredCar and 1 Bomber Yamamoto defend with 1 Fighter Chinese roll dice for 1 ArmoredCar and 1 Bomber in Hupeh, round 2 : 0/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Fighter in Hupeh, round 2 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Chinese lost in Hupeh Chinese roll dice for 1 Bomber in Hupeh, round 3 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Fighter in Hupeh, round 3 : 1/1 hits, 0.50 expected hits 1 Bomber owned by the Chinese and 1 Fighter owned by the Yamamoto lost in Hupeh Yamamoto win with no units remaining. Battle score for attacker is -10 Casualties for Chinese: 1 ArmoredCar and 1 Bomber Casualties for Yamamoto: 1 Fighter Non Combat Move - Chinese 4 Infantrys moved from Ningsia to Shensi 3 Infantrys moved from Lanchow to Shensi 2 Artillerys and 1 Elite moved from E.Qinghai to Lanchow 2 Artillerys, 2 Elites and 1 Infantry moved from Hsining to E.Qinghai 4 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang 1 Bomber moved from Yunnan to Lanchow Place Units - Chinese 2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Hisaichi : -0.17 Yamamoto : 0.50 Chinese : 0.33
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 5 Transports moved from 110 Sea Zone to 106 Sea Zone 4 Marines moved from Banjarmasin to 110 Sea Zone 4 Marines moved from 110 Sea Zone to Java 4 Transports moved from 106 Sea Zone to 92 Sea Zone 1 Infantry moved from Palawan to 106 Sea Zone 1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Java 1 Bomber moved from Banjarmasin to Java 1 Destroyer moved from 107 Sea Zone to 108 Sea Zone 1 ArmoredCar moved from Hunan to Yunnan 1 Tank moved from Kweichow to Yunnan 1 Artillery, 1 Infantry and 1 Tank moved from Peking to Chahar 1 Infantry and 1 Tank moved from Shantung to Chahar 2 ArmoredCars and 1 Tank moved from Hunan to Yunnan 1 Artillery and 2 Infantrys moved from Kwangtung to Hunan 6 ArmoredCars moved from Hong Kong to Hunan 2 Infantrys moved from Khabarovsk to Ayan 2 Fighters moved from Heilungchiang to Ayan 1 Tank moved from Khabarovsk to Hulunbuir 3 Infantrys moved from Heilungchiang to Hulunbuir 1 Mech.Inf moved from Changchun to Hulunbuir 1 Infantry moved from Khabarovsk to Heilungchiang Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 2 Artillerys, 16 Infantrys, 2 Marines and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Ayan Hisaichi attack with 2 Fighters and 2 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 2 Fighters and 2 Infantrys in Ayan, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Yunnan Hisaichi attack with 3 ArmoredCars and 2 Tanks Chinese defend with 1 ArmoredCar Hisaichi roll dice for 3 ArmoredCars and 2 Tanks in Yunnan, round 2 : 4/5 hits, 2.00 expected hits Chinese roll dice for 1 ArmoredCar in Yunnan, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese lost in Yunnan Hisaichi win, taking Yunnan from Chinese with 3 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Battle in Chahar Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks Chinese defend with 1 Artillery and 3 Infantrys Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Chahar, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 1 Artillery and 3 Infantrys in Chahar, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Chahar Hisaichi roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Chahar, round 3 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Artillery and 3 Infantrys Battle in Java Hisaichi attack with 1 Bomber, 1 Infantry and 4 Marines Dutch defend with 2 Artillerys and 2 Infantrys Hisaichi roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Bomber, 1 Infantry and 4 Marines in Java, round 2 : 3/6 hits, 2.83 expected hits Dutch roll dice for 2 Artillerys and 2 Infantrys in Java, round 2 : 0/4 hits, 1.33 expected hits 2 Artillerys owned by the Dutch and 2 Infantrys owned by the Dutch lost in Java Hisaichi win, taking Java from Dutch with 1 Bomber, 1 Infantry and 4 Marines remaining. Battle score for attacker is 12 Casualties for Dutch: 2 Artillerys and 2 Infantrys Non Combat Move - Hisaichi 2 Fighters moved from Ayan to Hulunbuir 1 Bomber moved from Java to Banjarmasin Place Units - Hisaichi 2 Artillerys and 2 Marines placed in Banjarmasin 1 Infantry and 2 Tanks placed in Hulunbuir 2 ArmoredCars and 1 Infantry placed in Peking 6 Infantrys placed in Hong Kong Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Changchun: 4 ArmoredCars, 2 Artillerys, 7 Infantrys and 1 Tank EDIT: Adding units owned by Hisaichi to Kirin: 2 Artillerys and 7 Infantrys EDIT: Adding units owned by Hisaichi to Liaoning: 4 ArmoredCars and 1 Tank EDIT: Turning off Edit Mode 8 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Hisaichi : 4.00 Chinese : -1.17 Russians : 0.67 Dutch : -1.33
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 unit repaired. 3 Artillerys, 7 Infantrys and 1 Tank moved from Darfur to Kufra 3 Tanks moved from Lower Egypt to Kufra 4 Tanks moved from Cairo to Mersa Matruh 3 Infantrys moved from Lower Egypt to Mersa Matruh 1 Artillery and 1 Infantry moved from Nubia to New Valley 3 Tanks moved from Italian East Africa to New Valley 1 Infantry moved from Equatoria to Darfur 1 Infantry moved from Kenya to Equatoria 2 Infantrys and 1 Tank moved from Crete to 56 Sea Zone 1 Cruiser, 2 Infantrys, 1 Tank and 1 Transport moved from 56 Sea Zone to 48 Sea Zone 2 Infantrys and 1 Tank moved from 48 Sea Zone to Sicily British take Sicily from Italians 1 Destroyer moved from 56 Sea Zone to 48 Sea Zone 1 T.Boat moved from 56 Sea Zone to 55 Sea Zone 1 Infantry moved from Cyprus to 55 Sea Zone 1 Infantry moved from 55 Sea Zone to Rhodes British take Rhodes from Italians 2 T.Boats moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from Crete to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Mersa Matruh 1 Infantry moved from W.Morocco to E.Morocco 1 Infantry moved from Bihar to Assam 2 Tanks moved from Delhi to Assam 2 Artillerys and 2 Elites moved from Madras to 60 Sea Zone 2 Artillerys, 1 Destroyer, 2 Elites, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys and 2 Elites moved from 65 Sea Zone to Sumatra 1 Elite and 2 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from Bombay to Rajputana 1 Infantry moved from Baluchistan to E.Iran 1 Infantry moved from British Columbia to Yukon 1 Transport moved from 72 Sea Zone to 71 Sea Zone 1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia 2 Infantrys moved from Koryakia to Kolyma 4 Infantrys and 1 Tank moved from Dublin to Munster 1 Fighter moved from Northern Ireland to Munster 3 Fighters moved from Manchester to Munster 1 Infantry moved from Amazon to Rio De Janeiro Purchase Units - British British buy 2 Artillerys, 1 Bunker, 1 Elite, 1 Factory, 1 Fighter, 11 Infantrys, 1 T.Boat and 7 Tanks; Remaining resources: 1 PUs; Combat - British Battle in Mersa Matruh British attack with 4 Infantrys and 4 Tanks Italians defend with 1 Artillery and 1 Infantry British roll dice for 4 Infantrys and 4 Tanks in Mersa Matruh, round 2 : 3/8 hits, 2.67 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians, 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Italians: 1 Artillery and 1 Infantry Battle in Sumatra British attack with 2 Artillerys and 2 Elites Thai defend with 2 ArmoredCars and 1 Artillery British roll dice for 2 Artillerys and 2 Elites in Sumatra, round 2 : 0/4 hits, 1.67 expected hits Thai roll dice for 2 ArmoredCars and 1 Artillery in Sumatra, round 2 : 1/3 hits, 0.67 expected hits 1 Elite owned by the British lost in Sumatra British roll dice for 2 Artillerys and 1 Elite in Sumatra, round 3 : 1/3 hits, 1.17 expected hits Thai roll dice for 2 ArmoredCars and 1 Artillery in Sumatra, round 3 : 0/3 hits, 0.67 expected hits 1 ArmoredCar owned by the Thai lost in Sumatra British roll dice for 2 Artillerys and 1 Elite in Sumatra, round 4 : 0/3 hits, 1.17 expected hits Thai roll dice for 1 ArmoredCar and 1 Artillery in Sumatra, round 4 : 0/2 hits, 0.50 expected hits British roll dice for 2 Artillerys and 1 Elite in Sumatra, round 5 : 1/3 hits, 1.17 expected hits Thai roll dice for 1 ArmoredCar and 1 Artillery in Sumatra, round 5 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Thai lost in Sumatra British roll dice for 2 Artillerys and 1 Elite in Sumatra, round 6 : 1/3 hits, 1.17 expected hits Thai roll dice for 1 Artillery in Sumatra, round 6 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British and 1 Artillery owned by the Thai lost in Sumatra British win, taking Sumatra from Thai with 1 Artillery and 1 Elite remaining. Battle score for attacker is 5 Casualties for British: 1 Artillery and 1 Elite Casualties for Thai: 2 ArmoredCars and 1 Artillery Battle in Kufra British attack with 3 Artillerys, 7 Infantrys and 4 Tanks Italians defend with 3 ArmoredCars, 3 Artillerys, 5 Infantrys and 2 Tanks British roll dice for 3 Artillerys, 7 Infantrys and 4 Tanks in Kufra, round 2 : 5/14 hits, 4.67 expected hits Italians roll dice for 3 ArmoredCars, 3 Artillerys, 5 Infantrys and 2 Tanks in Kufra, round 2 : 2/13 hits, 4.17 expected hits 3 ArmoredCars owned by the Italians, 2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Kufra British roll dice for 3 Artillerys, 5 Infantrys and 4 Tanks in Kufra, round 3 : 4/12 hits, 4.33 expected hits Italians roll dice for 3 Artillerys, 3 Infantrys and 2 Tanks in Kufra, round 3 : 3/8 hits, 3.00 expected hits 1 Artillery owned by the Italians, 3 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Kufra British roll dice for 3 Artillerys, 2 Infantrys and 4 Tanks in Kufra, round 4 : 5/9 hits, 3.67 expected hits Italians roll dice for 2 Artillerys and 2 Tanks in Kufra, round 4 : 1/4 hits, 1.67 expected hits 2 Tanks owned by the Italians, 2 Artillerys owned by the Italians and 1 Infantry owned by the British lost in Kufra British win, taking Kufra from Italians with 3 Artillerys, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 32 Casualties for British: 6 Infantrys Casualties for Italians: 3 ArmoredCars, 3 Artillerys, 5 Infantrys and 2 Tanks Battle in Rio De Janeiro British attack with 1 Infantry Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 1 Infantry in Rio De Janeiro, round 2 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in Rio De Janeiro Neutral win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -2 Casualties for British: 1 Infantry Battle in Munster British attack with 4 Fighters, 4 Infantrys and 1 Tank Neutral defend with 2 Infantrys British roll dice for 4 Fighters, 4 Infantrys and 1 Tank in Munster, round 2 : 1/9 hits, 2.50 expected hits Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Munster British roll dice for 4 Fighters, 3 Infantrys and 1 Tank in Munster, round 3 : 3/8 hits, 2.33 expected hits Neutral roll dice for 1 Infantry in Munster, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Munster British loses 0 PUs for violating Munsters neutrality. British win, taking Munster from Neutral with 4 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Neutral: 2 Infantrys Non Combat Move - British 4 Fighters moved from Munster to Manchester Place Units - British 1 T.Boat placed in 18 Sea Zone 1 Fighter placed in Manchester 2 Artillerys, 1 Elite and 3 Infantrys placed in Cairo 1 Bunker placed in Assam 1 Factory placed in Palestine 3 Tanks placed in Italian East Africa 3 Infantrys and 2 Tanks placed in Madras 3 Infantrys and 2 Tanks placed in Delhi 2 Infantrys placed in Bombay Turn Complete - British British collect 105 PUs; end with 106 PUs
Combat Hit Differential Summary :
Neutral : 1.00 British : -2.67 Italians : -2.50 Thai : -0.67
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TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Anzac 3 Tanks moved from Port Moresby to 114 Sea Zone 3 Infantrys moved from Queensland to 114 Sea Zone 1 Infantry moved from Queensland to 114 Sea Zone 2 Cruisers, 2 Destroyers, 4 Infantrys, 2 Submarines, 3 Tanks and 3 Transports moved from 114 Sea Zone to 113 Sea Zone 1 Elite moved from Townsville to 113 Sea Zone 1 Artillery and 1 Infantry moved from Soembawa to Lombok 1 Cruiser and 1 Elite moved from 113 Sea Zone to 67 Sea Zone 1 Elite moved from 67 Sea Zone to Lombok 1 Cruiser, 2 Destroyers, 4 Infantrys, 2 Submarines, 3 Tanks and 3 Transports moved from 113 Sea Zone to 67 Sea Zone 4 Infantrys and 3 Tanks moved from 67 Sea Zone to Java 2 Infantrys moved from Canberra to New South Wales 1 Artillery and 1 Infantry moved from Townsville to Northern Territory Purchase Units - Anzac Anzac buy 2 Cruisers, 1 Elite and 3 Infantrys; Remaining resources: 1 PUs; Combat - Anzac Battle in Java Anzac attack with 4 Infantrys and 3 Tanks Hisaichi defend with 1 Infantry and 4 Marines Anzac roll dice for 2 Cruisers in Java, round 2 : 2/2 hits, 1.00 expected hits Anzac roll dice for 4 Infantrys and 3 Tanks in Java, round 2 : 3/7 hits, 2.17 expected hits Hisaichi roll dice for 1 Infantry and 4 Marines in Java, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Anzac, 1 Infantry owned by the Hisaichi and 4 Marines owned by the Hisaichi lost in Java Anzac win, taking Java from Hisaichi with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 14 Casualties for Anzac: 2 Infantrys Casualties for Hisaichi: 1 Infantry and 4 Marines Battle in Lombok Anzac attack with 1 Artillery, 1 Elite and 1 Infantry Thai defend with 1 Infantry Anzac roll dice for 1 Artillery, 1 Elite and 1 Infantry in Lombok, round 2 : 0/3 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Lombok, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Lombok Anzac roll dice for 1 Artillery and 1 Elite in Lombok, round 3 : 0/2 hits, 0.83 expected hits Thai roll dice for 1 Infantry in Lombok, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Anzac lost in Lombok Anzac roll dice for 1 Artillery in Lombok, round 4 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry in Lombok, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Lombok Thai win with 1 Infantry remaining. Battle score for attacker is -9 Casualties for Anzac: 1 Artillery, 1 Elite and 1 Infantry Non Combat Move - Anzac Place Units - Anzac 2 Cruisers placed in 67 Sea Zone 1 Elite placed in Broome 3 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Hisaichi : 0.33 Anzac : -0.33 Thai : 2.00
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Dutch Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 Carrier moved from 60 Sea Zone to 65 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Hollandia to West Papua 1 Infantry moved from Hollandia to West Papua Purchase Units - Dutch Dutch buy 5 Bunkers; Remaining resources: 15 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Java 1 Bunker placed in Sumatra 1 Bunker placed in Aroe 1 Bunker placed in Flores 1 Bunker placed in Timor Dutch undo move 4. 1 Bunker placed in Soembawa Turn Complete - Dutch Dutch collect 20 PUs; end with 35 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 2 Infantrys moved from Oulu to N.Karelia 1 Fighter moved from Oulu to N.Karelia 1 Elite moved from Helsinki to 24 Sea Zone 1 Elite moved from 24 Sea Zone to Vyborg 2 Infantrys moved from Oulu to Vyborg 1 Infantry moved from Oulu to N.Karelia 1 Artillery and 1 Infantry moved from Tampere to Oulu 1 Elite and 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Elite and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Elite and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Elite and 2 Infantrys in Vyborg, round 3 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in N.Karelia Finns attack with 1 Fighter and 3 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 3 Infantrys in N.Karelia, round 2 : 0/4 hits, 0.83 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Fighter and 3 Infantrys in N.Karelia, round 3 : 1/4 hits, 0.83 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in N.Karelia Finns win, taking N.Karelia from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from N.Karelia to Oulu Place Units - Finns 2 Elites and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Finns : -1.00 Russians : -0.33
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TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Romanians 1 Infantry moved from Vinnytsia to Kiev Romanians take Kiev from Russians 1 ArmoredCar and 1 Tank moved from Vinnytsia to Minsk 1 Infantry moved from Vinnytsia to Brest 1 ArmoredCar moved from Vinnytsia to Brest 1 Fighter moved from E.Romania to Brest 1 Artillery moved from E.Romania to Vinnytsia 1 Infantry moved from Vinnytsia to E.Romania 2 ArmoredCars and 2 Tanks moved from Bucharest to Vinnytsia Purchase Units - Romanians Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Minsk Romanians attack with 1 ArmoredCar and 1 Tank Russians defend with 1 Tank Romanians roll dice for 1 ArmoredCar and 1 Tank in Minsk, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Tank in Minsk, round 2 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Romanians lost in Minsk Romanians roll dice for 1 Tank in Minsk, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Tank in Minsk, round 3 : 0/1 hits, 0.50 expected hits Romanians roll dice for 1 Tank in Minsk, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Tank in Minsk, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Romanians lost in Minsk Russians win with 1 Tank remaining. Battle score for attacker is -9 Casualties for Romanians: 1 ArmoredCar and 1 Tank Battle in Brest Romanians attack with 1 ArmoredCar, 1 Fighter and 1 Infantry Russians defend with 1 ArmoredCar Romanians roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Brest, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 ArmoredCar in Brest, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Russians lost in Brest Romanians win, taking Brest from Russians with 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 ArmoredCar Non Combat Move - Romanians 1 Fighter moved from Brest to Vinnytsia 1 Infantry moved from E.Romania to Bulgaria 1 Tank moved from Vinnytsia to Bulgaria 1 Tank moved from Vinnytsia to E.Romania Place Units - Romanians 2 ArmoredCars and 2 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Romanians : -1.67 Russians : 0.33
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TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Thai 2 Transports moved from 110 Sea Zone to 105 Sea Zone 2 Artillerys moved from Bangkok to 105 Sea Zone 1 Infantry and 1 Marine moved from Bangkok to 105 Sea Zone 2 Artillerys, 1 Infantry, 1 Marine and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from British Borneo to 111 Sea Zone 1 Infantry and 1 T.Boat moved from 111 Sea Zone to 110 Sea Zone 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Marine moved from 110 Sea Zone to Sumatra Purchase Units - Thai Thai buy 2 ArmoredCars, 2 Artillerys, 1 Elite and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in Sumatra Thai attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Marine British defend with 1 Artillery and 1 Elite; Dutch defend with 1 Bunker Thai roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Marine in Sumatra, round 2 : 3/6 hits, 2.17 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery, 1 Bunker and 1 Elite in Sumatra, round 2 : 0/3 hits, 1.17 expected hits 1 Elite owned by the British and 1 Artillery owned by the British lost in Sumatra Thai roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Marine in Sumatra, round 3 : 2/6 hits, 2.17 expected hits Dutch roll dice for 1 Bunker in Sumatra, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Sumatra Thai win, taking Sumatra from Dutch with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 13 Casualties for British: 1 Artillery and 1 Elite Casualties for Dutch: 1 Bunker Non Combat Move - Thai 1 Fighter moved from Sumatra to Bangkok 2 Infantrys moved from Bangkok to S.Thailand Place Units - Thai 2 ArmoredCars, 2 Artillerys, 1 Elite and 1 Marine placed in Bangkok Turn Complete - Thai Thai collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Thai : 0.67 Dutch : -1.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans 1 Artillery and 1 Infantry moved from Okhotsk to Ayan 1 Artillery, 1 Elite, 2 Infantrys and 1 Marine moved from Koryakia to Kolyma 1 Tank moved from Koryakia to Zhigansk 1 Battleship and 1 Carrier moved from 71 Sea Zone to 72 Sea Zone 1 Fighter moved from Koryakia to Chita 1 Transport moved from 72 Sea Zone to 71 Sea Zone 1 Elite and 1 Marine moved from Umnak to 71 Sea Zone 1 Elite, 1 Marine and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 1 Elite and 1 Marine moved from 72 Sea Zone to Koryakia 2 ArmoredCars, 3 Elites and 1 Marine moved from San Francisco to 83 Sea Zone 2 Infantrys moved from Pearl Harbor to 98 Sea Zone 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 98 Sea Zone to 96 Sea Zone 2 Infantrys moved from 96 Sea Zone to Kwajalein 1 Infantry moved from Jaluit to Kwajalein 1 Bomber moved from Wake to 76 Sea Zone 3 Fighters moved from Umnak to 76 Sea Zone 1 Destroyer moved from 72 Sea Zone to 76 Sea Zone 1 Destroyer moved from 95 Sea Zone to 94 Sea Zone 1 Fighter moved from 95 Sea Zone to Saipan 1 Transport moved from 95 Sea Zone to 86 Sea Zone 1 Artillery and 1 Infantry moved from Minamitori to 86 Sea Zone 1 Artillery and 1 Infantry moved from 86 Sea Zone to Saipan 1 Elite, 1 Marine and 1 Transport moved from 83 Sea Zone to 98 Sea Zone 2 ArmoredCars, 2 Elites and 2 Transports moved from 83 Sea Zone to 74 Sea Zone 2 ArmoredCars and 2 Elites moved from 74 Sea Zone to Umnak 1 Transport moved from 74 Sea Zone to 83 Sea Zone 1 Infantry moved from San Francisco to Southwest USA 1 Transport moved from 72 Sea Zone to 74 Sea Zone 2 Infantrys and 5 Tanks moved from Amazon to Bahia 1 Transport moved from 32 Sea Zone to 13 Sea Zone 1 Destroyer moved from 32 Sea Zone to 13 Sea Zone 1 Infantry moved from Northeast USA to South Atlantic USA 2 Infantrys moved from Washington to 13 Sea Zone 2 Infantrys moved from 13 Sea Zone to South Atlantic USA 1 Adv.Fighter moved from 71 Sea Zone to 76 Sea Zone 2 Carriers, 1 Destroyer and 2 Submarines moved from 95 Sea Zone to 96 Sea Zone 1 Elite and 1 Marine moved from 98 Sea Zone to Johnston Purchase Units - Americans Americans buy 2 ArmoredCars, 1 Battleship, 2 Destroyers, 2 Infantrys, 2 L.Fighters, 3 Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Saipan Americans attack with 1 Artillery, 1 Fighter and 1 Infantry Yamamoto defend with 1 AAGun and 1 Bunker AA fire in Saipan : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Saipan, round 2 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Bunker in Saipan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans lost in Saipan Americans roll dice for 1 Artillery and 1 Fighter in Saipan, round 3 : 1/2 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Yamamoto Yamamoto roll dice for 1 Bunker in Saipan, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Artillery and 1 Fighter in Saipan, round 4 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Bunker in Saipan, round 4 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Americans and 1 Bunker owned by the Yamamoto lost in Saipan Americans win, taking Saipan from Yamamoto with 1 Artillery remaining. Battle score for attacker is -4 Casualties for Americans: 1 Fighter and 1 Infantry Casualties for Yamamoto: 1 Bunker Battle in Bahia Americans attack with 2 Infantrys and 5 Tanks Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 2 Infantrys and 5 Tanks in Bahia, round 2 : 1/7 hits, 2.83 expected hits Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Bahia Americans roll dice for 1 Infantry and 5 Tanks in Bahia, round 3 : 3/6 hits, 2.67 expected hits Neutral roll dice for 1 Tank in Bahia, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 1 Infantry and 5 Tanks remaining. Battle score for attacker is 5 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry and 1 Tank Battle in 76 Sea Zone Americans attack with 1 Adv.Fighter, 1 Bomber, 1 Destroyer and 3 Fighters Yamamoto defend with 1 Destroyer Americans roll dice for 1 Adv.Fighter, 1 Bomber, 1 Destroyer and 3 Fighters in 76 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 76 Sea Zone Americans win with 1 Adv.Fighter, 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 Fighter Casualties for Yamamoto: 1 Destroyer Battle in Ayan Americans attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Americans win, taking Ayan from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Americans 1 Adv.Fighter, 1 Bomber and 2 Fighters moved from 76 Sea Zone to Kamchatka Place Units - Americans 1 Battleship, 1 Destroyer and 1 Submarine placed in 98 Sea Zone 1 Destroyer and 2 Submarines placed in 74 Sea Zone 1 Transport placed in 83 Sea Zone 2 L.Fighters placed in San Francisco 2 ArmoredCars and 2 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
AA fire in Saipan : : -0.17 Neutral : -0.33 Hisaichi : -0.33 Yamamoto : 1.17 Americans : -1.00
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Germans 3 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 3 Infantrys moved from Danzig to 23 Sea Zone 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from Danzig to East Prussia 1 Infantry moved from Lithuania to East Prussia 2 ArmoredCars moved from Krakow to East Prussia 2 Artillerys, 4 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 5 Infantrys moved from 24 Sea Zone to Vyborg 3 Tanks moved from Lapland to Vyborg 1 HeavyTank moved from Warsaw to East Prussia 1 HeavyTank and 2 Tanks moved from Warsaw to Vinnytsia 1 ArmoredCar and 5 Infantrys moved from Krakow to Vinnytsia 3 ArmoredCars and 1 Mech.Inf moved from Bohemia to Vinnytsia 1 Elite moved from Bohemia to Krakow 1 ArmoredCar moved from Normandy to Brittany Germans take Brittany from French 1 ArmoredCar moved from Brittany to Aquitaine Germans take Aquitaine from French 1 Infantry moved from Orleanais to Brittany 2 ArmoredCars moved from Orleanais to Catalonia 1 ArmoredCar, 2 Infantrys and 1 Tank moved from Languedoc to Catalonia 1 Bomber moved from Paris to Catalonia 2 Stukas moved from Paris to Catalonia 2 Artillerys moved from Picardy to Normandy 4 Infantrys moved from Belgium to Picardy 3 Mech.Infs moved from Belgium to Bohemia 12 Tanks moved from Lorraine to Bohemia 1 Mech.Inf moved from Belgium to Bohemia 1 Elite and 2 Infantrys moved from Bavaria to Lorraine 1 Adv.Fighter, 3 Carriers, 2 Destroyers, 3 Fighters and 1 Submarine moved from 22 Sea Zone to 20 Sea Zone Purchase Units - Germans Germans buy 2 Adv.Fighters, 1 Battleship, 6 Destroyers and 9 Infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in East Prussia Germans attack with 2 ArmoredCars, 1 HeavyTank and 2 Infantrys Russians defend with 1 Infantry and 1 Tank Germans roll dice for 2 ArmoredCars, 1 HeavyTank and 2 Infantrys in East Prussia, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 Infantry and 1 Tank in East Prussia, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in East Prussia Germans win, taking East Prussia from Russians with 2 ArmoredCars, 1 HeavyTank and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry and 1 Tank Battle in Catalonia Germans attack with 3 ArmoredCars, 1 Bomber, 2 Infantrys, 2 Stukas and 1 Tank Neutral defend with 1 Bunker, 1 Fighter and 1 Infantry Germans roll dice for 3 ArmoredCars, 1 Bomber, 2 Infantrys, 2 Stukas and 1 Tank in Catalonia, round 2 : 3/9 hits, 3.83 expected hits Neutral roll dice for 1 Bunker, 1 Fighter and 1 Infantry in Catalonia, round 2 : 0/3 hits, 1.33 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in Catalonia Germans roll dice for 3 ArmoredCars, 1 Bomber, 2 Infantrys, 2 Stukas and 1 Tank in Catalonia, round 3 : 3/9 hits, 3.83 expected hits Neutral roll dice for 1 Fighter in Catalonia, round 3 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Neutral lost in Catalonia Germans loses 0 PUs for violating Catalonias neutrality. Germans win, taking Catalonia from Neutral with 3 ArmoredCars, 1 Bomber, 2 Infantrys, 2 Stukas and 1 Tank remaining. Battle score for attacker is 16 Casualties for Neutral: 1 Bunker, 1 Fighter and 1 Infantry Non Combat Move - Germans 1 Bomber and 2 Stukas moved from Catalonia to Languedoc 12 Infantrys moved from Brandenburg to Pomerania 1 AAGun and 11 Infantrys moved from Berlin to Brandenburg Place Units - Germans 2 Adv.Fighters and 1 Battleship placed in 20 Sea Zone 6 Destroyers placed in 22 Sea Zone 4 Infantrys placed in Warsaw 5 Infantrys placed in Berlin Turn Complete - Germans Germans collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Germans : -1.33 Neutral : -1.83 Russians : 0.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Russians 4 Infantrys moved from Arkhangelsk to 6 Sea Zone 4 Infantrys moved from 6 Sea Zone to Lapland 10 Infantrys and 2 Tanks moved from Murmansk to Lapland 1 Bomber moved from Kursk to Lapland 1 Fighter moved from Leningrad to Lapland 1 Infantry moved from Latvia to Lithuania Russians take Lithuania from Germans 1 Infantry moved from Leningrad to Latvia 3 Artillerys and 1 Tank moved from N.Saudi Arabia to S.Saudi Arabia 1 Bomber moved from Iraq to S.Saudi Arabia 1 Mech.Inf moved from Uzbekistan to Gorky 2 Mot.Infs moved from Sverdlovsk to Arkhangelsk 1 Tank moved from W.Sinkiang to Khobdo 1 Artillery, 2 Fighters, 5 Infantrys and 1 Mech.Inf moved from N.Buryat Mongolia to Chita 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Irkutsk to N.Buryat Mongolia 5 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Donetsk 1 Tank moved from Georgia to Donetsk 6 Infantrys moved from Rostov to Donetsk 2 HeavyTanks moved from Rostov to Donetsk 1 Tank moved from Donetsk to Kiev 3 Infantrys moved from Kursk to Kiev 9 Infantrys moved from Kursk to Donetsk 2 HeavyTanks moved from Tula to Donetsk 5 Infantrys moved from Stalingrad to Rostov Purchase Units - Russians Russians buy 2 ArmoredCars, 3 Bunkers, 29 Infantrys, 1 Mot.Inf and 6 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Lapland Russians attack with 1 Bomber, 1 Fighter, 14 Infantrys and 2 Tanks Germans defend with 4 Artillerys and 8 Infantrys Russians roll dice for 1 Bomber, 1 Fighter, 14 Infantrys and 2 Tanks in Lapland, round 2 : 7/18 hits, 4.33 expected hits Finns roll dice for 4 Artillerys and 8 Infantrys in Lapland, round 2 : 5/12 hits, 4.00 expected hits 5 Infantrys owned by the Russians and 7 Infantrys owned by the Germans lost in Lapland Russians roll dice for 1 Bomber, 1 Fighter, 9 Infantrys and 2 Tanks in Lapland, round 3 : 4/13 hits, 3.50 expected hits Finns roll dice for 4 Artillerys and 1 Infantry in Lapland, round 3 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Russians, 3 Artillerys owned by the Germans and 1 Infantry owned by the Germans lost in Lapland Russians roll dice for 1 Bomber, 1 Fighter, 7 Infantrys and 2 Tanks in Lapland, round 4 : 2/11 hits, 3.17 expected hits Finns roll dice for 1 Artillery in Lapland, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Lapland Russians win, taking Lapland from Finns with 1 Bomber, 1 Fighter, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 16 Casualties for Russians: 8 Infantrys Casualties for Germans: 4 Artillerys and 8 Infantrys Battle in Kiev Russians attack with 3 Infantrys and 1 Tank Romanians defend with 1 Infantry Russians roll dice for 3 Infantrys and 1 Tank in Kiev, round 2 : 2/4 hits, 1.00 expected hits Romanians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Kiev Russians win, taking Kiev from Romanians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 Infantry Battle in S.Saudi Arabia Russians attack with 3 Artillerys, 1 Bomber and 1 Tank Neutral defend with 1 Artillery and 3 Infantrys Russians roll dice for 3 Artillerys, 1 Bomber and 1 Tank in S.Saudi Arabia, round 2 : 3/5 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in S.Saudi Arabia, round 2 : 2/4 hits, 1.33 expected hits 2 Artillerys owned by the Russians and 3 Infantrys owned by the Neutral lost in S.Saudi Arabia Russians roll dice for 1 Artillery, 1 Bomber and 1 Tank in S.Saudi Arabia, round 3 : 2/3 hits, 1.50 expected hits Neutral roll dice for 1 Artillery in S.Saudi Arabia, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in S.Saudi Arabia Russians loses 0 PUs for violating S.Saudi Arabias neutrality. Russians win, taking S.Saudi Arabia from Neutral with 1 Artillery, 1 Bomber and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 2 Artillerys Casualties for Neutral: 1 Artillery and 3 Infantrys Non Combat Move - Russians 1 Bomber moved from S.Saudi Arabia to W.Iran 1 Bomber moved from W.Iran to Georgia 1 AAGun moved from Kursk to Tula 10 Infantrys moved from Yaroslavl to S.Karelia 2 Infantrys moved from Moscow to Tula 8 Infantrys moved from Moscow to Yaroslavl 1 AAGun moved from Kirov to Arkhangelsk 1 AAGun moved from N.Buryat Mongolia to Chita 1 AAGun moved from Uzbekistan to Alma Ata 1 AAGun moved from W.Iran to Erzurum 1 Bomber and 1 Fighter moved from Lapland to Leningrad Place Units - Russians 1 Bunker placed in Donetsk 1 Bunker and 4 Tanks placed in Leningrad 2 Tanks placed in Tula 2 ArmoredCars placed in Rostov 1 Bunker placed in S.Karelia 4 Infantrys placed in Arkhangelsk 1 Mot.Inf placed in Sverdlovsk 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 6 Infantrys placed in Sibirsky 1 Infantry placed in Sverdlovsk Turn Complete - Russians Russians collect 116 PUs; end with 116 PUs
Combat Hit Differential Summary :
Romanians : 0.67 Neutral : 0.33 Finns : 2.00 Russians : 4.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Italians 3 Destroyers and 3 Submarines moved from 46 Sea Zone to 48 Sea Zone 1 Artillery, 12 Infantrys and 3 Tanks moved from Tobruk to Kufra 1 Infantry moved from S.Tunisia to S.Algeria Italians take S.Algeria from French 2 Infantrys moved from N.Algeria to N.Tunisia Purchase Units - Italians Italians buy 3 Destroyers and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Italians Battle in Kufra Italians attack with 1 Artillery, 12 Infantrys and 3 Tanks British defend with 3 Artillerys, 1 Infantry and 4 Tanks Italians roll dice for 1 Artillery, 12 Infantrys and 3 Tanks in Kufra, round 2 : 4/16 hits, 4.00 expected hits British roll dice for 3 Artillerys, 1 Infantry and 4 Tanks in Kufra, round 2 : 3/8 hits, 3.33 expected hits 3 Artillerys owned by the British, 3 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Kufra Italians roll dice for 1 Artillery, 9 Infantrys and 3 Tanks in Kufra, round 3 : 4/13 hits, 3.50 expected hits British roll dice for 4 Tanks in Kufra, round 3 : 2/4 hits, 2.00 expected hits 4 Tanks owned by the British and 2 Infantrys owned by the Italians lost in Kufra Italians win, taking Kufra from British with 1 Artillery, 7 Infantrys and 3 Tanks remaining. Battle score for attacker is 24 Casualties for Italians: 5 Infantrys Casualties for British: 3 Artillerys, 1 Infantry and 4 Tanks Battle in 48 Sea Zone Italians attack with 3 Destroyers and 3 Submarines British defend with 1 Battleship, 2 Cruisers, 1 Destroyer and 1 Transport Italians roll dice for 3 Submarines in 48 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the British Italians roll dice for 3 Destroyers in 48 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 Battleship, 2 Cruisers, 1 Destroyer and 1 Transport in 48 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits 2 Submarines owned by the Italians, 1 Transport owned by the British and 1 Destroyer owned by the British lost in 48 Sea Zone Italians roll dice for 1 Submarine in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 3 Destroyers in 48 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits British roll dice for 1 Battleship and 2 Cruisers in 48 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits 1 Submarine owned by the Italians lost in 48 Sea Zone Italians roll dice for 3 Destroyers in 48 Sea Zone, round 4 : 0/3 hits, 1.00 expected hits British roll dice for 1 Battleship and 2 Cruisers in 48 Sea Zone, round 4 : 0/3 hits, 1.67 expected hits Italians roll dice for 3 Destroyers in 48 Sea Zone, round 5 : 1/3 hits, 1.00 expected hits British roll dice for 1 Battleship and 2 Cruisers in 48 Sea Zone, round 5 : 2/3 hits, 1.67 expected hits 2 Destroyers owned by the Italians and 1 Cruiser owned by the British lost in 48 Sea Zone Italians roll dice for 1 Destroyer in 48 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 Battleship and 1 Cruiser in 48 Sea Zone, round 6 : 2/2 hits, 1.17 expected hits 1 Destroyer owned by the Italians lost in 48 Sea Zone British win with 1 Battleship and 1 Cruiser remaining. Battle score for attacker is -19 Casualties for Italians: 3 Destroyers and 3 Submarines Casualties for British: 1 Cruiser, 1 Destroyer and 1 Transport Non Combat Move - Italians Place Units - Italians 3 Destroyers placed in 46 Sea Zone 4 Mech.Infs placed in Tunis Turn Complete - Italians Italians collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians : -1.17 British : -1.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - French 1 Adv.Fighter moved from Darfur to Sicily 1 Artillery and 3 Infantrys moved from Galapagos to 100 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 100 Sea Zone to 119 Sea Zone 1 Artillery and 3 Infantrys moved from 119 Sea Zone to N.Chile 1 Infantry moved from Bolivia to N.Chile 1 Destroyer moved from 32 Sea Zone to 25 Sea Zone Purchase Units - French French buy 1 Bunker, 1 Fighter, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - French Battle in N.Chile French attack with 1 Artillery and 4 Infantrys Neutral defend with 1 Artillery and 2 Infantrys French roll dice for 1 Artillery and 4 Infantrys in N.Chile, round 2 : 2/5 hits, 1.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in N.Chile French roll dice for 1 Artillery and 4 Infantrys in N.Chile, round 3 : 0/5 hits, 1.17 expected hits Neutral roll dice for 1 Artillery in N.Chile, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.Chile French roll dice for 1 Artillery and 3 Infantrys in N.Chile, round 4 : 3/4 hits, 1.00 expected hits Neutral roll dice for 1 Artillery in N.Chile, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Artillery owned by the Neutral lost in N.Chile French loses 0 PUs for violating N.Chiles neutrality. French win, taking N.Chile from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery and 2 Infantrys Casualties for French: 2 Infantrys Non Combat Move - French Turning on Edit Mode EDIT: Changing ownership of N.Algeria from Italians to French EDIT: Turning off Edit Mode 1 Infantry moved from E.Morocco to N.Algeria Place Units - French 1 Bunker, 1 Fighter and 3 Tanks placed in E.Morocco 2 Infantrys placed in W.Morocco Turn Complete - French French collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Neutral : 0.33 French : 1.67
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TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Yamamoto 1 Infantry moved from Mindoro to 93 Sea Zone 1 Infantry and 1 T.Boat moved from 93 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Flores Yamamoto take Flores from Dutch 1 Transport moved from 108 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry and 1 Transport moved from 107 Sea Zone to 108 Sea Zone 1 Infantry moved from 108 Sea Zone to Woleai Yamamoto take Woleai from Americans 1 Submarine moved from 85 Sea Zone to 86 Sea Zone 1 Destroyer moved from 85 Sea Zone to 94 Sea Zone 1 Destroyer moved from 85 Sea Zone to 76 Sea Zone 1 Adv.Fighter moved from 85 Sea Zone to 86 Sea Zone 1 Fighter moved from 85 Sea Zone to 76 Sea Zone 1 Fighter moved from 85 Sea Zone to 94 Sea Zone 1 Fighter moved from 85 Sea Zone to 76 Sea Zone 1 Transport moved from 108 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Hollandia Yamamoto take Hollandia from Dutch 1 Tank moved from Mindoro to 106 Sea Zone 1 Tank and 1 Transport moved from 106 Sea Zone to 107 Sea Zone 1 Tank moved from 107 Sea Zone to Jilolo 1 Fighter moved from Panay to 94 Sea Zone 1 Fighter moved from Panay to 86 Sea Zone 2 Adv.Fighters moved from 108 Sea Zone to Jilolo 1 ArmoredCar moved from N.French Indochina to Szechwan 1 Bomber moved from Bangkok to 94 Sea Zone 1 Infantry moved from Chubu to 85 Sea Zone 1 ArmoredCar moved from Tokyo to 85 Sea Zone 1 ArmoredCar, 1 Infantry and 2 S.Submarines moved from 85 Sea Zone to 94 Sea Zone 1 ArmoredCar and 1 Infantry moved from 94 Sea Zone to Saipan Purchase Units - Yamamoto Yamamoto buy 2 ArmoredCars, 2 Elites, 1 Factory, 2 Marines and 5 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 86 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine Americans defend with 1 Transport Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Americans lost in 86 Sea Zone Yamamoto win with 1 Adv.Fighter, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Battle in 94 Sea Zone Yamamoto attack with 1 Bomber, 1 Destroyer, 2 Fighters and 2 S.Submarines Americans defend with 1 Destroyer Yamamoto roll dice for 2 S.Submarines in 94 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 94 Sea Zone Yamamoto win with 1 Bomber, 2 Fighters and 2 S.Submarines remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Destroyer Casualties for Americans: 1 Destroyer Battle in Saipan Yamamoto attack with 1 ArmoredCar and 1 Infantry Americans defend with 1 AAGun and 1 Artillery Yamamoto roll dice for 1 ArmoredCar and 1 Infantry in Saipan, round 2 : 0/2 hits, 0.50 expected hits Americans roll dice for 1 Artillery in Saipan, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 ArmoredCar and 1 Infantry in Saipan, round 3 : 1/2 hits, 0.50 expected hits Americans roll dice for 1 Artillery in Saipan, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Saipan Yamamoto win, taking Saipan from Americans with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 Artillery Battle in Szechwan Yamamoto attack with 1 ArmoredCar Chinese defend with 1 Infantry Yamamoto roll dice for 1 ArmoredCar in Szechwan, round 2 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan Yamamoto win, taking Szechwan from Chinese with 1 ArmoredCar remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in 76 Sea Zone Yamamoto attack with 1 Destroyer and 2 Fighters Americans defend with 1 Destroyer Yamamoto roll dice for 1 Destroyer and 2 Fighters in 76 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans and 1 Fighter owned by the Yamamoto lost in 76 Sea Zone Yamamoto win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Fighter Casualties for Americans: 1 Destroyer Battle in Jilolo Yamamoto attack with 2 Adv.Fighters and 1 Tank Dutch defend with 1 Infantry Yamamoto roll dice for 2 Adv.Fighters and 1 Tank in Jilolo, round 2 : 2/3 hits, 1.50 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Jilolo Yamamoto win, taking Jilolo from Dutch with 2 Adv.Fighters and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Non Combat Move - Yamamoto 2 Adv.Fighters moved from Jilolo to 108 Sea Zone 1 Transport moved from 108 Sea Zone to 107 Sea Zone 1 Cruiser moved from 106 Sea Zone to 111 Sea Zone 1 Destroyer moved from 107 Sea Zone to 111 Sea Zone 1 Adv.Fighter moved from 86 Sea Zone to 85 Sea Zone 1 Fighter moved from 76 Sea Zone to 85 Sea Zone 1 Fighter moved from 86 Sea Zone to 85 Sea Zone 1 Fighter moved from 94 Sea Zone to 85 Sea Zone 1 Fighter moved from 94 Sea Zone to Chubu 1 Bomber moved from 94 Sea Zone to Tokyo 1 Destroyer moved from 108 Sea Zone to 107 Sea Zone Place Units - Yamamoto 1 Factory placed in West Borneo 2 Elites and 2 Marines placed in Davao 2 ArmoredCars placed in Tokyo 5 Submarines placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Yamamoto : 3.83 Americans : 0.67 Chinese : -0.33 Dutch : -0.33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 1 Infantry moved from Shensi to Hupeh Chinese take Hupeh from Yamamoto 1 Infantry moved from Shensi to Suiyuan 1 Infantry moved from Shensi to Shansi 2 Artillerys, 2 Elites and 1 Infantry moved from E.Qinghai to Sikang 2 ArmoredCars moved from Hsining to Sikang 2 Artillerys and 2 Infantrys moved from Hsining to E.Qinghai 4 Infantrys moved from Gobi Altai to Ningsia 4 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang 1 Artillery and 1 Elite moved from Lanchow to Szechwan 1 Bomber moved from Lanchow to Szechwan 1 Artillery moved from Lanchow to Sikang Purchase Units - Chinese Chinese buy 8 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Sikang Chinese attack with 2 ArmoredCars, 3 Artillerys, 2 Elites and 1 Infantry Neutral defend with 4 Infantrys Chinese roll dice for 2 ArmoredCars, 3 Artillerys, 2 Elites and 1 Infantry in Sikang, round 2 : 4/8 hits, 3.00 expected hits Neutral roll dice for 4 Infantrys in Sikang, round 2 : 1/4 hits, 1.33 expected hits 4 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in Sikang Chinese loses 0 PUs for violating Sikangs neutrality. Chinese win, taking Sikang from Neutral with 2 ArmoredCars, 3 Artillerys and 2 Elites remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Neutral: 4 Infantrys Battle in Szechwan Chinese attack with 1 Artillery, 1 Bomber and 1 Elite Yamamoto defend with 1 ArmoredCar Chinese roll dice for 1 Artillery, 1 Bomber and 1 Elite in Szechwan, round 2 : 2/3 hits, 1.50 expected hits Yamamoto roll dice for 1 ArmoredCar in Szechwan, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Yamamoto lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 1 Artillery, 1 Bomber and 1 Elite remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 ArmoredCar Non Combat Move - Chinese 1 AAGun moved from Lanchow to Sikang 1 AAGun moved from Ningsia to Shensi 1 Bomber moved from Szechwan to Shensi Place Units - Chinese 4 Infantrys and 2 Mech.Infs placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Yamamoto : -0.17 Chinese : 1.50
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TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 2 Fighters, 4 Infantrys, 1 Mech.Inf and 3 Tanks moved from Hulunbuir to Chita 2 ArmoredCars moved from Peking to Chita 4 ArmoredCars and 1 Tank moved from Liaoning to Chita 1 Infantry moved from Heilungchiang to Chita 1 Artillery and 1 Elite moved from Khabarovsk to Ayan 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Artillery and 1 Infantry moved from Kirin to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan 6 Infantrys moved from Hong Kong to 92 Sea Zone 6 Infantrys and 3 Transports moved from 92 Sea Zone to 110 Sea Zone 1 Transport moved from 110 Sea Zone to 92 Sea Zone 2 Artillerys and 2 Marines moved from Banjarmasin to 110 Sea Zone 2 Artillerys, 6 Infantrys and 2 Marines moved from 110 Sea Zone to Malaya 1 Infantry moved from Chahar to Suiyuan 1 Artillery moved from Chahar to Shansi 1 Tank moved from Chahar to Suiyuan 1 Tank moved from Chahar to Shansi 1 Artillery and 2 Infantrys moved from Hunan to Hupeh 3 ArmoredCars moved from Hunan to Szechwan 2 ArmoredCars and 2 Tanks moved from Yunnan to Hupeh 3 ArmoredCars moved from Hunan to Hupeh Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 2 Artillerys, 11 Infantrys, 2 Marines and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Malaya Hisaichi attack with 2 Artillerys, 6 Infantrys and 2 Marines British defend with 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the British Hisaichi roll dice for 2 Artillerys, 6 Infantrys and 2 Marines in Malaya, round 2 : 2/10 hits, 3.00 expected hits British roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Malaya, round 2 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Malaya Hisaichi roll dice for 2 Artillerys, 4 Infantrys and 2 Marines in Malaya, round 3 : 3/8 hits, 2.67 expected hits British roll dice for 1 Bunker and 1 Tank in Malaya, round 3 : 1/2 hits, 1.00 expected hits 1 Bunker owned by the British, 1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in Malaya Hisaichi win, taking Malaya from British with 2 Artillerys, 3 Infantrys and 2 Marines remaining. Battle score for attacker is 9 Casualties for Hisaichi: 3 Infantrys Casualties for British: 1 Bunker, 2 Infantrys and 1 Tank Battle in Suiyuan Hisaichi attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tank in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hupeh Hisaichi attack with 5 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 5 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks in Hupeh, round 2 : 3/10 hits, 3.50 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 5 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Ayan Hisaichi attack with 2 Artillerys, 1 Elite and 1 Infantry Americans defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Ayan, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Ayan, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Americans, 1 Artillery owned by the Americans, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Artillery and 1 Infantry Casualties for Americans: 1 Artillery and 1 Infantry Battle in Szechwan Hisaichi attack with 3 ArmoredCars Chinese defend with 1 Artillery and 1 Elite Hisaichi roll dice for 3 ArmoredCars in Szechwan, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 1 Elite in Szechwan, round 2 : 2/2 hits, 0.67 expected hits 2 ArmoredCars owned by the Hisaichi and 1 Elite owned by the Chinese lost in Szechwan Hisaichi roll dice for 1 ArmoredCar in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi lost in Szechwan Chinese win with 1 Artillery remaining. Battle score for attacker is -9 Casualties for Hisaichi: 3 ArmoredCars Casualties for Chinese: 1 Elite Battle in Shansi Hisaichi attack with 1 Artillery and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Tank in Shansi, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Chita Hisaichi attack with 6 ArmoredCars, 2 Fighters, 5 Infantrys, 1 Mech.Inf and 4 Tanks Americans defend with 1 Fighter; Russians defend with 1 AAGun, 2 Artillerys, 2 Fighters, 8 Infantrys, 1 Mech.Inf and 2 Tanks AA fire in Chita : 1/2 hits, 0.33 expected hits 1 Fighter owned by the Hisaichi lost in Chita Hisaichi roll dice for 6 ArmoredCars, 1 Fighter, 5 Infantrys, 1 Mech.Inf and 4 Tanks in Chita, round 2 : 4/17 hits, 5.67 expected hits Russians roll dice for 2 Artillerys, 3 Fighters, 8 Infantrys, 1 Mech.Inf and 2 Tanks in Chita, round 2 : 5/16 hits, 6.17 expected hits 4 Infantrys owned by the Russians and 5 Infantrys owned by the Hisaichi lost in Chita Hisaichi roll dice for 6 ArmoredCars, 1 Fighter, 1 Mech.Inf and 4 Tanks in Chita, round 3 : 6/12 hits, 4.67 expected hits Russians roll dice for 2 Artillerys, 3 Fighters, 4 Infantrys, 1 Mech.Inf and 2 Tanks in Chita, round 3 : 5/12 hits, 4.83 expected hits 5 ArmoredCars owned by the Hisaichi, 4 Infantrys owned by the Russians and 2 Artillerys owned by the Russians lost in Chita Hisaichi roll dice for 1 ArmoredCar, 1 Fighter, 1 Mech.Inf and 4 Tanks in Chita, round 4 : 4/7 hits, 3.00 expected hits Russians roll dice for 3 Fighters, 1 Mech.Inf and 2 Tanks in Chita, round 4 : 2/6 hits, 2.83 expected hits 1 Fighter owned by the Americans, 1 ArmoredCar owned by the Hisaichi, 1 Mech.Inf owned by the Russians, 1 Mech.Inf owned by the Hisaichi and 2 Tanks owned by the Russians lost in Chita Hisaichi roll dice for 1 Fighter and 4 Tanks in Chita, round 5 : 3/5 hits, 2.33 expected hits Russians roll dice for 2 Fighters in Chita, round 5 : 0/2 hits, 1.00 expected hits 2 Fighters owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Fighter and 4 Tanks remaining. Battle score for attacker is 16 Casualties for Hisaichi: 6 ArmoredCars, 1 Fighter, 5 Infantrys and 1 Mech.Inf Casualties for Russians: 2 Artillerys, 2 Fighters, 8 Infantrys, 1 Mech.Inf and 2 Tanks Casualties for Americans: 1 Fighter Non Combat Move - Hisaichi 1 Fighter moved from Chita to Peking 1 Infantry moved from Peking to Chahar 1 Artillery and 6 Infantrys moved from Kirin to Heilungchiang 8 Infantrys moved from Changchun to Kirin Place Units - Hisaichi 2 Artillerys and 2 Marines placed in Banjarmasin 4 ArmoredCars and 2 Infantrys placed in Hong Kong 2 ArmoredCars and 1 Tank placed in Peking 3 Infantrys placed in Hulunbuir 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Hisaichi : 0.67 British : 0.33 Chinese : 1.00 Russians : -2.17 AA fire in Chita : : 0.67
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 1 unit repaired. 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys and 2 Tanks moved from Madras to 60 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Infantrys and 2 Tanks moved from 65 Sea Zone to Sumatra 5 Infantrys moved from Assam to Burma 1 Infantry and 1 Tank moved from Assam to Yunnan 1 Tank moved from Assam to Burma 1 Elite and 2 Infantrys moved from Bihar to Assam 2 Tanks moved from Delhi to Assam 3 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Hyderabad to Calcutta 1 Infantry moved from Madras to Hyderabad 2 Infantrys moved from Rajputana to Hyderabad 2 Infantrys moved from Bombay to Rajputana 2 Infantrys moved from Kolyma to Okhotsk 1 Infantry moved from Koryakia to Kolyma 1 Tank moved from Koryakia to Okhotsk 1 Transport moved from 72 Sea Zone to 71 Sea Zone 1 Infantry moved from Alaska to 71 Sea Zone 1 Infantry and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 1 Infantry moved from 72 Sea Zone to Koryakia 1 Infantry moved from Darfur to Kufra 1 Artillery and 1 Infantry moved from New Valley to Kufra 4 Tanks moved from Mersa Matruh to Kufra 2 Tanks moved from New Valley to Kufra 1 Tank moved from New Valley to Kufra 3 Infantrys moved from Mersa Matruh to Kufra 1 Infantry moved from Sicily to 48 Sea Zone 1 Infantry moved from 48 Sea Zone to Tobruk 1 T.Boat moved from 55 Sea Zone to 51 Sea Zone 1 Infantry moved from Rhodes to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Tobruk 2 T.Boats moved from 51 Sea Zone to 48 Sea Zone 2 Artillerys, 1 Elite and 3 Infantrys moved from Cairo to Lower Egypt 3 Tanks moved from Italian East Africa to New Valley 1 Infantry moved from Equatoria to Darfur 1 Infantry moved from Yukon to Alaska 1 T.Boat moved from 18 Sea Zone to 19 Sea Zone 2 T.Boats moved from 18 Sea Zone to 17 Sea Zone 1 Battleship, 1 Destroyer and 1 Transport moved from 18 Sea Zone to 17 Sea Zone 1 Infantry moved from E.Iran to Baluchistan 5 Fighters moved from Manchester to S.Karelia Purchase Units - British British buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter, 28 Infantrys, 2 Mot.Infs and 2 Tanks; Remaining resources: 2 PUs; Combat - British Battle in Sumatra British attack with 2 Infantrys and 2 Tanks Thai defend with 2 Artillerys, 2 Infantrys and 1 Marine British roll dice for 2 Infantrys and 2 Tanks in Sumatra, round 2 : 2/4 hits, 1.33 expected hits Thai roll dice for 2 Artillerys, 2 Infantrys and 1 Marine in Sumatra, round 2 : 1/5 hits, 1.67 expected hits 2 Infantrys owned by the Thai and 1 Infantry owned by the British lost in Sumatra British roll dice for 1 Infantry and 2 Tanks in Sumatra, round 3 : 2/3 hits, 1.17 expected hits Thai roll dice for 2 Artillerys and 1 Marine in Sumatra, round 3 : 0/3 hits, 1.00 expected hits 2 Artillerys owned by the Thai lost in Sumatra British roll dice for 1 Infantry and 2 Tanks in Sumatra, round 4 : 1/3 hits, 1.17 expected hits Thai roll dice for 1 Marine in Sumatra, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Marine owned by the Thai lost in Sumatra British win, taking Sumatra from Thai with 2 Tanks remaining. Battle score for attacker is 12 Casualties for British: 2 Infantrys Casualties for Thai: 2 Artillerys, 2 Infantrys and 1 Marine Battle in Yunnan British attack with 1 Infantry and 1 Tank Hisaichi defend with 1 ArmoredCar British roll dice for 1 Infantry and 1 Tank in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Yunnan, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Yunnan British win, taking Yunnan from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Burma British attack with 5 Infantrys and 1 Tank Thai defend with 1 Infantry British roll dice for 5 Infantrys and 1 Tank in Burma, round 2 : 0/6 hits, 1.33 expected hits Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 5 Infantrys and 1 Tank in Burma, round 3 : 2/6 hits, 1.33 expected hits Thai roll dice for 1 Infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma British win, taking Burma from Thai with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in Kufra British attack with 1 Artillery, 5 Infantrys and 7 Tanks Italians defend with 1 Artillery, 7 Infantrys and 3 Tanks British roll dice for 1 Artillery, 5 Infantrys and 7 Tanks in Kufra, round 2 : 5/13 hits, 4.83 expected hits Italians roll dice for 1 Artillery, 7 Infantrys and 3 Tanks in Kufra, round 2 : 5/11 hits, 4.17 expected hits 5 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Kufra British roll dice for 1 Artillery and 7 Tanks in Kufra, round 3 : 4/8 hits, 3.83 expected hits Italians roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Kufra, round 3 : 1/6 hits, 2.50 expected hits 1 Tank owned by the Italians, 1 Artillery owned by the Italians, 2 Infantrys owned by the Italians and 1 Artillery owned by the British lost in Kufra British roll dice for 7 Tanks in Kufra, round 4 : 2/7 hits, 3.50 expected hits Italians roll dice for 2 Tanks in Kufra, round 4 : 1/2 hits, 1.00 expected hits 2 Tanks owned by the Italians and 1 Tank owned by the British lost in Kufra British win, taking Kufra from Italians with 6 Tanks remaining. Battle score for attacker is 14 Casualties for British: 1 Artillery, 5 Infantrys and 1 Tank Casualties for Italians: 1 Artillery, 7 Infantrys and 3 Tanks Battle in Tobruk British attack with 2 Infantrys Italians defend with 1 Infantry British roll dice for 1 Battleship and 1 Cruiser in Tobruk, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - British 1 Infantry moved from Sicily to 48 Sea Zone 1 Infantry moved from 48 Sea Zone to Tobruk 2 Tanks moved from Manchester to Northern Ireland 2 Infantrys and 1 Tank moved from Munster to Dublin 2 Infantrys moved from Manchester to Scotland 1 Tank moved from Dover to Scotland 2 Infantrys moved from Manchester to Scotland Place Units - British 8 Infantrys placed in London 5 Infantrys placed in Delhi 1 Elite, 2 Infantrys and 2 Tanks placed in Madras British undo move 3. 2 Artillerys, 1 Elite and 2 Infantrys placed in Madras 2 Tanks placed in Palestine 6 Infantrys placed in Cairo 2 Mot.Infs placed in Cape Town 2 Infantrys placed in Bombay 1 Adv.Fighter, 1 Fighter and 2 Infantrys placed in Manchester 3 Infantrys placed in Wales Turn Complete - British British collect 101 PUs; end with 103 PUs
Combat Hit Differential Summary :
British : -0.33 Hisaichi : -0.17 Italians : -1.00 Thai : -0.67
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TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Anzac 2 Cruisers moved from 67 Sea Zone to 70 Sea Zone 2 Infantrys moved from New South Wales to 70 Sea Zone 2 Cruisers and 2 Infantrys moved from 70 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Lombok 1 Infantry moved from 67 Sea Zone to Flores 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Artillery and 1 Infantry moved from Northern Territory to 113 Sea Zone 1 Artillery and 1 Elite moved from Broome to 67 Sea Zone 1 Artillery and 1 Elite moved from 67 Sea Zone to Lombok 1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Flores 1 Transport moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys moved from Townsville to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Timor 1 Elite and 1 Infantry moved from Broome to 67 Sea Zone 1 Elite and 1 Infantry moved from 67 Sea Zone to Java 1 Infantry and 1 Tank moved from Java to Sumatra 1 Infantry moved from Java to Sumatra 1 Infantry moved from North New Zealand to Wellington 1 Infantry moved from Townsville to Northern Territory Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Cruiser, 2 Elites and 6 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Flores Anzac attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry Anzac roll dice for 2 Cruisers in Flores, round 2 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Flores Anzac win, taking Flores from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Lombok Anzac attack with 1 Artillery, 1 Elite and 1 Infantry Thai defend with 1 Infantry Anzac roll dice for 2 Cruisers in Lombok, round 2 : 2/2 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Lombok Anzac win, taking Lombok from Thai with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - Anzac Place Units - Anzac 1 Cruiser placed in 67 Sea Zone 2 Artillerys placed in Broome 2 Elites and 1 Infantry placed in Townsville 3 Infantrys placed in Port Moresby 2 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : -0.33 Anzac : 1.00 Thai : -0.33