• '20 '18 '17 '15

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - French
                French loses 0 PUs for violating Bolivias neutrality.
            1 Artillery moved from Jamaica to 26 Sea Zone
            1 Infantry moved from Cuba to 26 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 26 Sea Zone to 100 Sea Zone
            1 Artillery and 1 Infantry moved from 100 Sea Zone to Galapagos
            1 Infantry moved from Amazon to Bolivia
                  French take Bolivia from Neutral
            1 Transport moved from 26 Sea Zone to 25 Sea Zone
            2 Infantrys moved from South Central USA to 25 Sea Zone
            2 Infantrys and 1 Transport moved from 25 Sea Zone to 100 Sea Zone
            2 Infantrys moved from 100 Sea Zone to Galapagos
            1 Destroyer moved from 26 Sea Zone to 32 Sea Zone
            1 Infantry moved from Darfur to New Valley
            1 Infantry moved from Nubia to New Valley
            1 Adv.Fighter moved from Lower Egypt to New Valley
            1 Artillery and 4 Tanks moved from S.Algeria to E.Morocco
            1 Infantry moved from S.Algeria to E.Morocco
    
        Purchase Units - French
            French buy 1 Factory, 2 Infantrys and 4 Tanks; Remaining resources: 2 PUs; 
    
        Combat - French
            Battle in Galapagos
                French attack with 1 Artillery and 3 Infantrys
                Neutral defend with 1 Infantry
                    French roll dice for 1 Artillery and 3 Infantrys in Galapagos, round 2 : 0/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery and 3 Infantrys in Galapagos, round 3 : 1/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Galapagos
                French loses 0 PUs for violating Galapagoss neutrality.
                French win, taking Galapagos from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in New Valley
                French attack with 1 Adv.Fighter and 2 Infantrys
                Italians defend with 1 ArmoredCar and 2 Infantrys
                    French roll dice for 1 Adv.Fighter and 2 Infantrys in New Valley, round 2 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 ArmoredCar and 2 Infantrys in New Valley, round 2 : 0/3 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Italians and 1 Infantry owned by the Italians lost in New Valley
                    French roll dice for 1 Adv.Fighter and 2 Infantrys in New Valley, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Adv.Fighter and 2 Infantrys in New Valley, round 4 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in New Valley, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in New Valley
                French win, taking New Valley from Italians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 8
                Casualties for Italians: 1 ArmoredCar and 2 Infantrys
    
        Non Combat Move - French
            1 Adv.Fighter moved from New Valley to Darfur
    
        Place Units - French
            2 Infantrys placed in Syria
            4 Tanks placed in E.Morocco
            1 Factory placed in W.Morocco
    
        Turn Complete - French
            French collect 31 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.67
    Italians : -1.50
    French : 0.50
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Yamamoto
            1 Tank moved from Kwangsi to Yunnan
            1 Tank moved from Hupeh to Szechwan
            1 Fighter moved from Kwangtung to Shensi
            1 Artillery moved from Anhwei to Shansi
            1 Cruiser and 1 Transport moved from 92 Sea Zone to 106 Sea Zone
            1 Infantry and 1 Tank moved from West Borneo to 106 Sea Zone
            1 Infantry and 1 Tank moved from 106 Sea Zone to Mindoro
            1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry moved from Samar to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Mindoro
            1 Transport moved from 108 Sea Zone to 107 Sea Zone
            2 Infantrys moved from Davao to 107 Sea Zone
            2 Infantrys and 1 Transport moved from 107 Sea Zone to 108 Sea Zone
            2 Infantrys moved from 108 Sea Zone to Woleai
            2 Adv.Fighters moved from 108 Sea Zone to 102 Sea Zone
            2 Fighters moved from Banjarmasin to Mindoro
            1 Submarine moved from 85 Sea Zone to 86 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 76 Sea Zone
            3 Fighters moved from 85 Sea Zone to 86 Sea Zone
            1 Adv.Fighter moved from 85 Sea Zone to 76 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Battleship, 2 Destroyers, 2 Infantrys, 2 S.Submarines and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 102 Sea Zone
                Yamamoto attack with 2 Adv.Fighters
                Americans defend with 1 Transport
                    Yamamoto roll dice for 2 Adv.Fighters in 102 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 Transport in 102 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Americans lost in 102 Sea Zone
                Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Transport
            Battle in Shensi
                Yamamoto attack with 1 Fighter
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Fighter in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shensi
                Yamamoto win with 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Woleai
                Yamamoto attack with 2 Infantrys
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 2 Battleships in Woleai, round 2 : 0/2 hits, 1.33 expected hits
                    Yamamoto roll dice for 2 Infantrys in Woleai, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 Infantry in Woleai, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Infantrys in Woleai, round 3 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 Infantry in Woleai, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Woleai
                    Yamamoto roll dice for 1 Infantry in Woleai, round 4 : 1/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Infantry in Woleai, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Woleai
                Americans win with no units remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Americans: 1 Infantry
            Battle in Yunnan
                Yamamoto attack with 1 Tank
                British defend with 1 Infantry
                    Yamamoto roll dice for 1 Tank in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Yunnan
                Yamamoto win, taking Yunnan from Chinese with 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in 76 Sea Zone
                Yamamoto attack with 1 Adv.Fighter and 1 Destroyer
                British defend with 1 Destroyer
                    Yamamoto roll dice for 1 Adv.Fighter and 1 Destroyer in 76 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    British roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 76 Sea Zone
                Yamamoto win with 1 Adv.Fighter and 1 Destroyer remaining. Battle score for attacker is 8
                Casualties for British: 1 Destroyer
            Battle in Szechwan
                Yamamoto attack with 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Tank in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Szechwan
                Chinese win with no units remaining. Battle score for attacker is -3
                Casualties for Yamamoto: 1 Tank
                Casualties for Chinese: 1 Infantry
            Battle in Mindoro
                Yamamoto attack with 2 Fighters, 2 Infantrys and 1 Tank
                Americans defend with 2 Bombers
                    Yamamoto roll dice for 1 Cruiser in Mindoro, round 2 : 1/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 2 Fighters, 2 Infantrys and 1 Tank in Mindoro, round 2 : 2/5 hits, 1.50 expected hits
                    Americans roll dice for 2 Bombers in Mindoro, round 2 : 1/2 hits, 0.33 expected hits
                    2 Bombers owned by the Americans and 1 Infantry owned by the Yamamoto lost in Mindoro
                Yamamoto win, taking Mindoro from Americans with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 26
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 2 Bombers
            Battle in 86 Sea Zone
                Yamamoto attack with 3 Fighters and 1 Submarine
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 86 Sea Zone
                Yamamoto win with 3 Fighters remaining. Battle score for attacker is 1
                Casualties for Yamamoto: 1 Submarine
                Casualties for Americans: 1 Destroyer
            Battle in Shansi
                Yamamoto attack with 1 Artillery
                Chinese defend with 1 Tank
                    Yamamoto roll dice for 1 Artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Tank in Shansi, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Artillery in Shansi, round 3 : 1/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Tank in Shansi, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese and 1 Artillery owned by the Yamamoto lost in Shansi
                Chinese win with no units remaining. Battle score for attacker is 1
                Casualties for Yamamoto: 1 Artillery
                Casualties for Chinese: 1 Tank
    
        Non Combat Move - Yamamoto
            1 Fighter moved from Shensi to Hupeh
            1 Adv.Fighter moved from 76 Sea Zone to 85 Sea Zone
            1 Fighter moved from 86 Sea Zone to 85 Sea Zone
            3 Destroyers moved from 107 Sea Zone to 108 Sea Zone
            2 Fighters moved from Mindoro to Panay
            2 Adv.Fighters moved from 102 Sea Zone to 108 Sea Zone
            2 Fighters moved from 86 Sea Zone to 85 Sea Zone
    
        Place Units - Yamamoto
            1 Battleship placed in 85 Sea Zone
            2 Infantrys placed in Davao
            1 Destroyer and 1 Submarine placed in 107 Sea Zone
            1 Destroyer, 2 S.Submarines and 1 Submarine placed in 85 Sea Zone
    
        Turn Complete - Yamamoto
            Yamamoto collect 71 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Yamamoto : 4.67
    Americans : 2.17
    Chinese : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Chinese
            1 Artillery and 3 Infantrys moved from Suiyuan to Chahar
            1 ArmoredCar moved from Ningsia to Hupeh
            1 Bomber moved from Hsining to Hupeh
            1 ArmoredCar moved from Lanchow to Yunnan
            1 Bomber moved from Ningsia to Yunnan
            1 Infantry moved from Lanchow to Szechwan
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 2 Artillerys and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 ArmoredCar and 1 Bomber
                Yamamoto defend with 1 Tank
                    Chinese roll dice for 1 ArmoredCar and 1 Bomber in Yunnan, round 2 : 2/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Tank in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Yunnan
                Chinese win, taking Yunnan from Yamamoto with 1 ArmoredCar and 1 Bomber remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 Tank
            Battle in Chahar
                Chinese attack with 1 Artillery and 3 Infantrys
                Hisaichi defend with 1 ArmoredCar
                    Chinese roll dice for 1 Artillery and 3 Infantrys in Chahar, round 2 : 1/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Chahar, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 ArmoredCar
            Battle in Hupeh
                Chinese attack with 1 ArmoredCar and 1 Bomber
                Yamamoto defend with 1 Fighter
                    Chinese roll dice for 1 ArmoredCar and 1 Bomber in Hupeh, round 2 : 0/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Fighter in Hupeh, round 2 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Chinese lost in Hupeh
                    Chinese roll dice for 1 Bomber in Hupeh, round 3 : 1/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Fighter in Hupeh, round 3 : 1/1 hits, 0.50 expected hits
                    1 Bomber owned by the Chinese and 1 Fighter owned by the Yamamoto lost in Hupeh
                Yamamoto win with no units remaining. Battle score for attacker is -10
                Casualties for Chinese: 1 ArmoredCar and 1 Bomber
                Casualties for Yamamoto: 1 Fighter
    
        Non Combat Move - Chinese
            4 Infantrys moved from Ningsia to Shensi
            3 Infantrys moved from Lanchow to Shensi
            2 Artillerys and 1 Elite moved from E.Qinghai to Lanchow
            2 Artillerys, 2 Elites and 1 Infantry moved from Hsining to E.Qinghai
            4 Infantrys moved from E.Sinkiang to Gobi Altai
            4 Infantrys moved from Urumqi to E.Sinkiang
            1 Bomber moved from Yunnan to Lanchow
    
        Place Units - Chinese
            2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hsining
            4 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.17
    Yamamoto : 0.50
    Chinese : 0.33
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Hisaichi
            5 Transports moved from 110 Sea Zone to 106 Sea Zone
            4 Marines moved from Banjarmasin to 110 Sea Zone
            4 Marines moved from 110 Sea Zone to Java
            4 Transports moved from 106 Sea Zone to 92 Sea Zone
            1 Infantry moved from Palawan to 106 Sea Zone
            1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Java
            1 Bomber moved from Banjarmasin to Java
            1 Destroyer moved from 107 Sea Zone to 108 Sea Zone
            1 ArmoredCar moved from Hunan to Yunnan
            1 Tank moved from Kweichow to Yunnan
            1 Artillery, 1 Infantry and 1 Tank moved from Peking to Chahar
            1 Infantry and 1 Tank moved from Shantung to Chahar
            2 ArmoredCars and 1 Tank moved from Hunan to Yunnan
            1 Artillery and 2 Infantrys moved from Kwangtung to Hunan
            6 ArmoredCars moved from Hong Kong to Hunan
            2 Infantrys moved from Khabarovsk to Ayan
            2 Fighters moved from Heilungchiang to Ayan
            1 Tank moved from Khabarovsk to Hulunbuir
            3 Infantrys moved from Heilungchiang to Hulunbuir
            1 Mech.Inf moved from Changchun to Hulunbuir
            1 Infantry moved from Khabarovsk to Heilungchiang
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 2 Artillerys, 16 Infantrys, 2 Marines and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Ayan
                Hisaichi attack with 2 Fighters and 2 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 2 Fighters and 2 Infantrys in Ayan, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Yunnan
                Hisaichi attack with 3 ArmoredCars and 2 Tanks
                Chinese defend with 1 ArmoredCar
                    Hisaichi roll dice for 3 ArmoredCars and 2 Tanks in Yunnan, round 2 : 4/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 ArmoredCar in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Chinese lost in Yunnan
                Hisaichi win, taking Yunnan from Chinese with 3 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 ArmoredCar
            Battle in Chahar
                Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks
                Chinese defend with 1 Artillery and 3 Infantrys
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Chahar, round 2 : 2/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 Artillery and 3 Infantrys in Chahar, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Chahar
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Chahar, round 3 : 3/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Artillery and 3 Infantrys
            Battle in Java
                Hisaichi attack with 1 Bomber, 1 Infantry and 4 Marines
                Dutch defend with 2 Artillerys and 2 Infantrys
                    Hisaichi roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Bomber, 1 Infantry and 4 Marines in Java, round 2 : 3/6 hits, 2.83 expected hits
                    Dutch roll dice for 2 Artillerys and 2 Infantrys in Java, round 2 : 0/4 hits, 1.33 expected hits
                    2 Artillerys owned by the Dutch and 2 Infantrys owned by the Dutch lost in Java
                Hisaichi win, taking Java from Dutch with 1 Bomber, 1 Infantry and 4 Marines remaining. Battle score for attacker is 12
                Casualties for Dutch: 2 Artillerys and 2 Infantrys
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Ayan to Hulunbuir
            1 Bomber moved from Java to Banjarmasin
    
        Place Units - Hisaichi
            2 Artillerys and 2 Marines placed in Banjarmasin
            1 Infantry and 2 Tanks placed in Hulunbuir
            2 ArmoredCars and 1 Infantry placed in Peking
            6 Infantrys placed in Hong Kong
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Changchun: 4 ArmoredCars, 2 Artillerys, 7 Infantrys and 1 Tank
            EDIT: Adding units owned by Hisaichi to Kirin: 2 Artillerys and 7 Infantrys
            EDIT: Adding units owned by Hisaichi to Liaoning: 4 ArmoredCars and 1 Tank
            EDIT: Turning off Edit Mode
            8 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 63 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 4.00
    Chinese : -1.17
    Russians : 0.67
    Dutch : -1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - British
            1 unit repaired.
            3 Artillerys, 7 Infantrys and 1 Tank moved from Darfur to Kufra
            3 Tanks moved from Lower Egypt to Kufra
            4 Tanks moved from Cairo to Mersa Matruh
            3 Infantrys moved from Lower Egypt to Mersa Matruh
            1 Artillery and 1 Infantry moved from Nubia to New Valley
            3 Tanks moved from Italian East Africa to New Valley
            1 Infantry moved from Equatoria to Darfur
            1 Infantry moved from Kenya to Equatoria
            2 Infantrys and 1 Tank moved from Crete to 56 Sea Zone
            1 Cruiser, 2 Infantrys, 1 Tank and 1 Transport moved from 56 Sea Zone to 48 Sea Zone
            2 Infantrys and 1 Tank moved from 48 Sea Zone to Sicily
                  British take Sicily from Italians
            1 Destroyer moved from 56 Sea Zone to 48 Sea Zone
            1 T.Boat moved from 56 Sea Zone to 55 Sea Zone
            1 Infantry moved from Cyprus to 55 Sea Zone
            1 Infantry moved from 55 Sea Zone to Rhodes
                  British take Rhodes from Italians
            2 T.Boats moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from Crete to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Mersa Matruh
            1 Infantry moved from W.Morocco to E.Morocco
            1 Infantry moved from Bihar to Assam
            2 Tanks moved from Delhi to Assam
            2 Artillerys and 2 Elites moved from Madras to 60 Sea Zone
            2 Artillerys, 1 Destroyer, 2 Elites, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            2 Artillerys and 2 Elites moved from 65 Sea Zone to Sumatra
            1 Elite and 2 Infantrys moved from Delhi to Bihar
            2 Infantrys moved from Madras to Hyderabad
            2 Infantrys moved from Bombay to Rajputana
            1 Infantry moved from Baluchistan to E.Iran
            1 Infantry moved from British Columbia to Yukon
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
            2 Infantrys moved from Koryakia to Kolyma
            4 Infantrys and 1 Tank moved from Dublin to Munster
            1 Fighter moved from Northern Ireland to Munster
            3 Fighters moved from Manchester to Munster
            1 Infantry moved from Amazon to Rio De Janeiro
    
        Purchase Units - British
            British buy 2 Artillerys, 1 Bunker, 1 Elite, 1 Factory, 1 Fighter, 11 Infantrys, 1 T.Boat and 7 Tanks; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in Mersa Matruh
                British attack with 4 Infantrys and 4 Tanks
                Italians defend with 1 Artillery and 1 Infantry
                    British roll dice for 4 Infantrys and 4 Tanks in Mersa Matruh, round 2 : 3/8 hits, 2.67 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians, 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 4
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Artillery and 1 Infantry
            Battle in Sumatra
                British attack with 2 Artillerys and 2 Elites
                Thai defend with 2 ArmoredCars and 1 Artillery
                    British roll dice for 2 Artillerys and 2 Elites in Sumatra, round 2 : 0/4 hits, 1.67 expected hits
                    Thai roll dice for 2 ArmoredCars and 1 Artillery in Sumatra, round 2 : 1/3 hits, 0.67 expected hits
                    1 Elite owned by the British lost in Sumatra
                    British roll dice for 2 Artillerys and 1 Elite in Sumatra, round 3 : 1/3 hits, 1.17 expected hits
                    Thai roll dice for 2 ArmoredCars and 1 Artillery in Sumatra, round 3 : 0/3 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Thai lost in Sumatra
                    British roll dice for 2 Artillerys and 1 Elite in Sumatra, round 4 : 0/3 hits, 1.17 expected hits
                    Thai roll dice for 1 ArmoredCar and 1 Artillery in Sumatra, round 4 : 0/2 hits, 0.50 expected hits
                    British roll dice for 2 Artillerys and 1 Elite in Sumatra, round 5 : 1/3 hits, 1.17 expected hits
                    Thai roll dice for 1 ArmoredCar and 1 Artillery in Sumatra, round 5 : 0/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Thai lost in Sumatra
                    British roll dice for 2 Artillerys and 1 Elite in Sumatra, round 6 : 1/3 hits, 1.17 expected hits
                    Thai roll dice for 1 Artillery in Sumatra, round 6 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the British and 1 Artillery owned by the Thai lost in Sumatra
                British win, taking Sumatra from Thai with 1 Artillery and 1 Elite remaining. Battle score for attacker is 5
                Casualties for British: 1 Artillery and 1 Elite
                Casualties for Thai: 2 ArmoredCars and 1 Artillery
            Battle in Kufra
                British attack with 3 Artillerys, 7 Infantrys and 4 Tanks
                Italians defend with 3 ArmoredCars, 3 Artillerys, 5 Infantrys and 2 Tanks
                    British roll dice for 3 Artillerys, 7 Infantrys and 4 Tanks in Kufra, round 2 : 5/14 hits, 4.67 expected hits
                    Italians roll dice for 3 ArmoredCars, 3 Artillerys, 5 Infantrys and 2 Tanks in Kufra, round 2 : 2/13 hits, 4.17 expected hits
                    3 ArmoredCars owned by the Italians, 2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Kufra
                    British roll dice for 3 Artillerys, 5 Infantrys and 4 Tanks in Kufra, round 3 : 4/12 hits, 4.33 expected hits
                    Italians roll dice for 3 Artillerys, 3 Infantrys and 2 Tanks in Kufra, round 3 : 3/8 hits, 3.00 expected hits
                    1 Artillery owned by the Italians, 3 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Kufra
                    British roll dice for 3 Artillerys, 2 Infantrys and 4 Tanks in Kufra, round 4 : 5/9 hits, 3.67 expected hits
                    Italians roll dice for 2 Artillerys and 2 Tanks in Kufra, round 4 : 1/4 hits, 1.67 expected hits
                    2 Tanks owned by the Italians, 2 Artillerys owned by the Italians and 1 Infantry owned by the British lost in Kufra
                British win, taking Kufra from Italians with 3 Artillerys, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 32
                Casualties for British: 6 Infantrys
                Casualties for Italians: 3 ArmoredCars, 3 Artillerys, 5 Infantrys and 2 Tanks
            Battle in Rio De Janeiro
                British attack with 1 Infantry
                Neutral defend with 1 Artillery and 2 Infantrys
                    British roll dice for 1 Infantry in Rio De Janeiro, round 2 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the British lost in Rio De Janeiro
                Neutral win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -2
                Casualties for British: 1 Infantry
            Battle in Munster
                British attack with 4 Fighters, 4 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    British roll dice for 4 Fighters, 4 Infantrys and 1 Tank in Munster, round 2 : 1/9 hits, 2.50 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Munster
                    British roll dice for 4 Fighters, 3 Infantrys and 1 Tank in Munster, round 3 : 3/8 hits, 2.33 expected hits
                    Neutral roll dice for 1 Infantry in Munster, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Munster
                British loses 0 PUs for violating Munsters neutrality.
                British win, taking Munster from Neutral with 4 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for British: 2 Infantrys
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - British
            4 Fighters moved from Munster to Manchester
    
        Place Units - British
            1 T.Boat placed in 18 Sea Zone
            1 Fighter placed in Manchester
            2 Artillerys, 1 Elite and 3 Infantrys placed in Cairo
            1 Bunker placed in Assam
            1 Factory placed in Palestine
            3 Tanks placed in Italian East Africa
            3 Infantrys and 2 Tanks placed in Madras
            3 Infantrys and 2 Tanks placed in Delhi
            2 Infantrys placed in Bombay
    
        Turn Complete - British
            British collect 105 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.00
    British : -2.67
    Italians : -2.50
    Thai : -0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Anzac round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Anzac
            3 Tanks moved from Port Moresby to 114 Sea Zone
            3 Infantrys moved from Queensland to 114 Sea Zone
            1 Infantry moved from Queensland to 114 Sea Zone
            2 Cruisers, 2 Destroyers, 4 Infantrys, 2 Submarines, 3 Tanks and 3 Transports moved from 114 Sea Zone to 113 Sea Zone
            1 Elite moved from Townsville to 113 Sea Zone
            1 Artillery and 1 Infantry moved from Soembawa to Lombok
            1 Cruiser and 1 Elite moved from 113 Sea Zone to 67 Sea Zone
            1 Elite moved from 67 Sea Zone to Lombok
            1 Cruiser, 2 Destroyers, 4 Infantrys, 2 Submarines, 3 Tanks and 3 Transports moved from 113 Sea Zone to 67 Sea Zone
            4 Infantrys and 3 Tanks moved from 67 Sea Zone to Java
            2 Infantrys moved from Canberra to New South Wales
            1 Artillery and 1 Infantry moved from Townsville to Northern Territory
    
        Purchase Units - Anzac
            Anzac buy 2 Cruisers, 1 Elite and 3 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Anzac
            Battle in Java
                Anzac attack with 4 Infantrys and 3 Tanks
                Hisaichi defend with 1 Infantry and 4 Marines
                    Anzac roll dice for 2 Cruisers in Java, round 2 : 2/2 hits, 1.00 expected hits
                    Anzac roll dice for 4 Infantrys and 3 Tanks in Java, round 2 : 3/7 hits, 2.17 expected hits
                    Hisaichi roll dice for 1 Infantry and 4 Marines in Java, round 2 : 2/5 hits, 1.67 expected hits
                    2 Infantrys owned by the Anzac, 1 Infantry owned by the Hisaichi and 4 Marines owned by the Hisaichi lost in Java
                Anzac win, taking Java from Hisaichi with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 14
                Casualties for Anzac: 2 Infantrys
                Casualties for Hisaichi: 1 Infantry and 4 Marines
            Battle in Lombok
                Anzac attack with 1 Artillery, 1 Elite and 1 Infantry
                Thai defend with 1 Infantry
                    Anzac roll dice for 1 Artillery, 1 Elite and 1 Infantry in Lombok, round 2 : 0/3 hits, 1.00 expected hits
                    Thai roll dice for 1 Infantry in Lombok, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Lombok
                    Anzac roll dice for 1 Artillery and 1 Elite in Lombok, round 3 : 0/2 hits, 0.83 expected hits
                    Thai roll dice for 1 Infantry in Lombok, round 3 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Anzac lost in Lombok
                    Anzac roll dice for 1 Artillery in Lombok, round 4 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Infantry in Lombok, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Anzac lost in Lombok
                Thai win with 1 Infantry remaining. Battle score for attacker is -9
                Casualties for Anzac: 1 Artillery, 1 Elite and 1 Infantry
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            2 Cruisers placed in 67 Sea Zone
            1 Elite placed in Broome
            3 Infantrys placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.33
    Anzac : -0.33
    Thai : 2.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dutch round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Dutch
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 Carrier moved from 60 Sea Zone to 65 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from Hollandia to West Papua
            1 Infantry moved from Hollandia to West Papua
    
        Purchase Units - Dutch
            Dutch buy 5 Bunkers; Remaining resources: 15 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Bunker placed in Java
            1 Bunker placed in Sumatra
            1 Bunker placed in Aroe
            1 Bunker placed in Flores
            1 Bunker placed in Timor
            Dutch undo move 4.
            1 Bunker placed in Soembawa
    
        Turn Complete - Dutch
            Dutch collect 20 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Finns round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Finns
            2 Infantrys moved from Oulu to N.Karelia
            1 Fighter moved from Oulu to N.Karelia
            1 Elite moved from Helsinki to 24 Sea Zone
            1 Elite moved from 24 Sea Zone to Vyborg
            2 Infantrys moved from Oulu to Vyborg
            1 Infantry moved from Oulu to N.Karelia
            1 Artillery and 1 Infantry moved from Tampere to Oulu
            1 Elite and 4 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Elite and 2 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Elite and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Elite and 2 Infantrys in Vyborg, round 3 : 1/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in N.Karelia
                Finns attack with 1 Fighter and 3 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 3 Infantrys in N.Karelia, round 2 : 0/4 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Fighter and 3 Infantrys in N.Karelia, round 3 : 1/4 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in N.Karelia
                Finns win, taking N.Karelia from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from N.Karelia to Oulu
    
        Place Units - Finns
            2 Elites and 4 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Finns : -1.00
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Romanians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Romanians
            1 Infantry moved from Vinnytsia to Kiev
                  Romanians take Kiev from Russians
            1 ArmoredCar and 1 Tank moved from Vinnytsia to Minsk
            1 Infantry moved from Vinnytsia to Brest
            1 ArmoredCar moved from Vinnytsia to Brest
            1 Fighter moved from E.Romania to Brest
            1 Artillery moved from E.Romania to Vinnytsia
            1 Infantry moved from Vinnytsia to E.Romania
            2 ArmoredCars and 2 Tanks moved from Bucharest to Vinnytsia
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Minsk
                Romanians attack with 1 ArmoredCar and 1 Tank
                Russians defend with 1 Tank
                    Romanians roll dice for 1 ArmoredCar and 1 Tank in Minsk, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Tank in Minsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Romanians lost in Minsk
                    Romanians roll dice for 1 Tank in Minsk, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Tank in Minsk, round 3 : 0/1 hits, 0.50 expected hits
                    Romanians roll dice for 1 Tank in Minsk, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Tank in Minsk, round 4 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Romanians lost in Minsk
                Russians win with 1 Tank remaining. Battle score for attacker is -9
                Casualties for Romanians: 1 ArmoredCar and 1 Tank
            Battle in Brest
                Romanians attack with 1 ArmoredCar, 1 Fighter and 1 Infantry
                Russians defend with 1 ArmoredCar
                    Romanians roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Brest, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 ArmoredCar in Brest, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Russians lost in Brest
                Romanians win, taking Brest from Russians with 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 ArmoredCar
    
        Non Combat Move - Romanians
            1 Fighter moved from Brest to Vinnytsia
            1 Infantry moved from E.Romania to Bulgaria
            1 Tank moved from Vinnytsia to Bulgaria
            1 Tank moved from Vinnytsia to E.Romania
    
        Place Units - Romanians
            2 ArmoredCars and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Romanians : -1.67
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Thai round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Thai
            2 Transports moved from 110 Sea Zone to 105 Sea Zone
            2 Artillerys moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 Marine moved from Bangkok to 105 Sea Zone
            2 Artillerys, 1 Infantry, 1 Marine and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from British Borneo to 111 Sea Zone
            1 Infantry and 1 T.Boat moved from 111 Sea Zone to 110 Sea Zone
            2 Artillerys, 1 Fighter, 2 Infantrys and 1 Marine moved from 110 Sea Zone to Sumatra
    
        Purchase Units - Thai
            Thai buy 2 ArmoredCars, 2 Artillerys, 1 Elite and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Sumatra
                Thai attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Marine
                British defend with 1 Artillery and 1 Elite; Dutch defend with 1 Bunker
                    Thai roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Marine in Sumatra, round 2 : 3/6 hits, 2.17 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 1 Artillery, 1 Bunker and 1 Elite in Sumatra, round 2 : 0/3 hits, 1.17 expected hits
                    1 Elite owned by the British and 1 Artillery owned by the British lost in Sumatra
                    Thai roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Marine in Sumatra, round 3 : 2/6 hits, 2.17 expected hits
                    Dutch roll dice for 1 Bunker in Sumatra, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Dutch lost in Sumatra
                Thai win, taking Sumatra from Dutch with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 13
                Casualties for British: 1 Artillery and 1 Elite
                Casualties for Dutch: 1 Bunker
    
        Non Combat Move - Thai
            1 Fighter moved from Sumatra to Bangkok
            2 Infantrys moved from Bangkok to S.Thailand
    
        Place Units - Thai
            2 ArmoredCars, 2 Artillerys, 1 Elite and 1 Marine placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Thai : 0.67
    Dutch : -1.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Americans
            1 Artillery and 1 Infantry moved from Okhotsk to Ayan
            1 Artillery, 1 Elite, 2 Infantrys and 1 Marine moved from Koryakia to Kolyma
            1 Tank moved from Koryakia to Zhigansk
            1 Battleship and 1 Carrier moved from 71 Sea Zone to 72 Sea Zone
            1 Fighter moved from Koryakia to Chita
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 Elite and 1 Marine moved from Umnak to 71 Sea Zone
            1 Elite, 1 Marine and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Elite and 1 Marine moved from 72 Sea Zone to Koryakia
            2 ArmoredCars, 3 Elites and 1 Marine moved from San Francisco to 83 Sea Zone
            2 Infantrys moved from Pearl Harbor to 98 Sea Zone
            1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 98 Sea Zone to 96 Sea Zone
            2 Infantrys moved from 96 Sea Zone to Kwajalein
            1 Infantry moved from Jaluit to Kwajalein
            1 Bomber moved from Wake to 76 Sea Zone
            3 Fighters moved from Umnak to 76 Sea Zone
            1 Destroyer moved from 72 Sea Zone to 76 Sea Zone
            1 Destroyer moved from 95 Sea Zone to 94 Sea Zone
            1 Fighter moved from 95 Sea Zone to Saipan
            1 Transport moved from 95 Sea Zone to 86 Sea Zone
            1 Artillery and 1 Infantry moved from Minamitori to 86 Sea Zone
            1 Artillery and 1 Infantry moved from 86 Sea Zone to Saipan
            1 Elite, 1 Marine and 1 Transport moved from 83 Sea Zone to 98 Sea Zone
            2 ArmoredCars, 2 Elites and 2 Transports moved from 83 Sea Zone to 74 Sea Zone
            2 ArmoredCars and 2 Elites moved from 74 Sea Zone to Umnak
            1 Transport moved from 74 Sea Zone to 83 Sea Zone
            1 Infantry moved from San Francisco to Southwest USA
            1 Transport moved from 72 Sea Zone to 74 Sea Zone
            2 Infantrys and 5 Tanks moved from Amazon to Bahia
            1 Transport moved from 32 Sea Zone to 13 Sea Zone
            1 Destroyer moved from 32 Sea Zone to 13 Sea Zone
            1 Infantry moved from Northeast USA to South Atlantic USA
            2 Infantrys moved from Washington to 13 Sea Zone
            2 Infantrys moved from 13 Sea Zone to South Atlantic USA
            1 Adv.Fighter moved from 71 Sea Zone to 76 Sea Zone
            2 Carriers, 1 Destroyer and 2 Submarines moved from 95 Sea Zone to 96 Sea Zone
            1 Elite and 1 Marine moved from 98 Sea Zone to Johnston
    
        Purchase Units - Americans
            Americans buy 2 ArmoredCars, 1 Battleship, 2 Destroyers, 2 Infantrys, 2 L.Fighters, 3 Submarines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Saipan
                Americans attack with 1 Artillery, 1 Fighter and 1 Infantry
                Yamamoto defend with 1 AAGun and 1 Bunker
                    AA fire in Saipan : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Saipan, round 2 : 0/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Bunker in Saipan, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Americans lost in Saipan
                    Americans roll dice for 1 Artillery and 1 Fighter in Saipan, round 3 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Yamamoto
                    Yamamoto roll dice for 1 Bunker in Saipan, round 3 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Artillery and 1 Fighter in Saipan, round 4 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Bunker in Saipan, round 4 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the Americans and 1 Bunker owned by the Yamamoto lost in Saipan
                Americans win, taking Saipan from Yamamoto with 1 Artillery remaining. Battle score for attacker is -4
                Casualties for Americans: 1 Fighter and 1 Infantry
                Casualties for Yamamoto: 1 Bunker
            Battle in Bahia
                Americans attack with 2 Infantrys and 5 Tanks
                Neutral defend with 1 Infantry and 1 Tank
                    Americans roll dice for 2 Infantrys and 5 Tanks in Bahia, round 2 : 1/7 hits, 2.83 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Bahia
                    Americans roll dice for 1 Infantry and 5 Tanks in Bahia, round 3 : 3/6 hits, 2.67 expected hits
                    Neutral roll dice for 1 Tank in Bahia, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Neutral lost in Bahia
                Americans loses 0 PUs for violating Bahias neutrality.
                Americans win, taking Bahia from Neutral with 1 Infantry and 5 Tanks remaining. Battle score for attacker is 5
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry and 1 Tank
            Battle in 76 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 Bomber, 1 Destroyer and 3 Fighters
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Adv.Fighter, 1 Bomber, 1 Destroyer and 3 Fighters in 76 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits
                    Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 76 Sea Zone
                Americans win with 1 Adv.Fighter, 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Fighter
                Casualties for Yamamoto: 1 Destroyer
            Battle in Ayan
                Americans attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                Americans win, taking Ayan from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Americans
            1 Adv.Fighter, 1 Bomber and 2 Fighters moved from 76 Sea Zone to Kamchatka
    
        Place Units - Americans
            1 Battleship, 1 Destroyer and 1 Submarine placed in 98 Sea Zone
            1 Destroyer and 2 Submarines placed in 74 Sea Zone
            1 Transport placed in 83 Sea Zone
            2 L.Fighters placed in San Francisco
            2 ArmoredCars and 2 Infantrys placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 102 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    AA fire in Saipan : : -0.17
    Neutral : -0.33
    Hisaichi : -0.33
    Yamamoto : 1.17
    Americans : -1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Germans
            3 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            3 Infantrys moved from Danzig to 23 Sea Zone
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from Danzig to East Prussia
            1 Infantry moved from Lithuania to East Prussia
            2 ArmoredCars moved from Krakow to East Prussia
            2 Artillerys, 4 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 Artillerys and 5 Infantrys moved from 24 Sea Zone to Vyborg
            3 Tanks moved from Lapland to Vyborg
            1 HeavyTank moved from Warsaw to East Prussia
            1 HeavyTank and 2 Tanks moved from Warsaw to Vinnytsia
            1 ArmoredCar and 5 Infantrys moved from Krakow to Vinnytsia
            3 ArmoredCars and 1 Mech.Inf moved from Bohemia to Vinnytsia
            1 Elite moved from Bohemia to Krakow
            1 ArmoredCar moved from Normandy to Brittany
                  Germans take Brittany from French
            1 ArmoredCar moved from Brittany to Aquitaine
                  Germans take Aquitaine from French
            1 Infantry moved from Orleanais to Brittany
            2 ArmoredCars moved from Orleanais to Catalonia
            1 ArmoredCar, 2 Infantrys and 1 Tank moved from Languedoc to Catalonia
            1 Bomber moved from Paris to Catalonia
            2 Stukas moved from Paris to Catalonia
            2 Artillerys moved from Picardy to Normandy
            4 Infantrys moved from Belgium to Picardy
            3 Mech.Infs moved from Belgium to Bohemia
            12 Tanks moved from Lorraine to Bohemia
            1 Mech.Inf moved from Belgium to Bohemia
            1 Elite and 2 Infantrys moved from Bavaria to Lorraine
            1 Adv.Fighter, 3 Carriers, 2 Destroyers, 3 Fighters and 1 Submarine moved from 22 Sea Zone to 20 Sea Zone
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 1 Battleship, 6 Destroyers and 9 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in East Prussia
                Germans attack with 2 ArmoredCars, 1 HeavyTank and 2 Infantrys
                Russians defend with 1 Infantry and 1 Tank
                    Germans roll dice for 2 ArmoredCars, 1 HeavyTank and 2 Infantrys in East Prussia, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in East Prussia, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians, 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in East Prussia
                Germans win, taking East Prussia from Russians with 2 ArmoredCars, 1 HeavyTank and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry and 1 Tank
            Battle in Catalonia
                Germans attack with 3 ArmoredCars, 1 Bomber, 2 Infantrys, 2 Stukas and 1 Tank
                Neutral defend with 1 Bunker, 1 Fighter and 1 Infantry
                    Germans roll dice for 3 ArmoredCars, 1 Bomber, 2 Infantrys, 2 Stukas and 1 Tank in Catalonia, round 2 : 3/9 hits, 3.83 expected hits
                    Neutral roll dice for 1 Bunker, 1 Fighter and 1 Infantry in Catalonia, round 2 : 0/3 hits, 1.33 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in Catalonia
                    Germans roll dice for 3 ArmoredCars, 1 Bomber, 2 Infantrys, 2 Stukas and 1 Tank in Catalonia, round 3 : 3/9 hits, 3.83 expected hits
                    Neutral roll dice for 1 Fighter in Catalonia, round 3 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Neutral lost in Catalonia
                Germans loses 0 PUs for violating Catalonias neutrality.
                Germans win, taking Catalonia from Neutral with 3 ArmoredCars, 1 Bomber, 2 Infantrys, 2 Stukas and 1 Tank remaining. Battle score for attacker is 16
                Casualties for Neutral: 1 Bunker, 1 Fighter and 1 Infantry
    
        Non Combat Move - Germans
            1 Bomber and 2 Stukas moved from Catalonia to Languedoc
            12 Infantrys moved from Brandenburg to Pomerania
            1 AAGun and 11 Infantrys moved from Berlin to Brandenburg
    
        Place Units - Germans
            2 Adv.Fighters and 1 Battleship placed in 20 Sea Zone
            6 Destroyers placed in 22 Sea Zone
            4 Infantrys placed in Warsaw
            5 Infantrys placed in Berlin
    
        Turn Complete - Germans
            Germans collect 109 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Neutral : -1.83
    Russians : 0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Russians
            4 Infantrys moved from Arkhangelsk to 6 Sea Zone
            4 Infantrys moved from 6 Sea Zone to Lapland
            10 Infantrys and 2 Tanks moved from Murmansk to Lapland
            1 Bomber moved from Kursk to Lapland
            1 Fighter moved from Leningrad to Lapland
            1 Infantry moved from Latvia to Lithuania
                  Russians take Lithuania from Germans
            1 Infantry moved from Leningrad to Latvia
            3 Artillerys and 1 Tank moved from N.Saudi Arabia to S.Saudi Arabia
            1 Bomber moved from Iraq to S.Saudi Arabia
            1 Mech.Inf moved from Uzbekistan to Gorky
            2 Mot.Infs moved from Sverdlovsk to Arkhangelsk
            1 Tank moved from W.Sinkiang to Khobdo
            1 Artillery, 2 Fighters, 5 Infantrys and 1 Mech.Inf moved from N.Buryat Mongolia to Chita
            5 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Irkutsk to N.Buryat Mongolia
            5 Infantrys moved from Evenkia to Olyokminsk
            6 Infantrys moved from Sibirsky to Evenkia
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys moved from 54 Sea Zone to Donetsk
            1 Tank moved from Georgia to Donetsk
            6 Infantrys moved from Rostov to Donetsk
            2 HeavyTanks moved from Rostov to Donetsk
            1 Tank moved from Donetsk to Kiev
            3 Infantrys moved from Kursk to Kiev
            9 Infantrys moved from Kursk to Donetsk
            2 HeavyTanks moved from Tula to Donetsk
            5 Infantrys moved from Stalingrad to Rostov
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 3 Bunkers, 29 Infantrys, 1 Mot.Inf and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Lapland
                Russians attack with 1 Bomber, 1 Fighter, 14 Infantrys and 2 Tanks
                Germans defend with 4 Artillerys and 8 Infantrys
                    Russians roll dice for 1 Bomber, 1 Fighter, 14 Infantrys and 2 Tanks in Lapland, round 2 : 7/18 hits, 4.33 expected hits
                    Finns roll dice for 4 Artillerys and 8 Infantrys in Lapland, round 2 : 5/12 hits, 4.00 expected hits
                    5 Infantrys owned by the Russians and 7 Infantrys owned by the Germans lost in Lapland
                    Russians roll dice for 1 Bomber, 1 Fighter, 9 Infantrys and 2 Tanks in Lapland, round 3 : 4/13 hits, 3.50 expected hits
                    Finns roll dice for 4 Artillerys and 1 Infantry in Lapland, round 3 : 2/5 hits, 1.67 expected hits
                    2 Infantrys owned by the Russians, 3 Artillerys owned by the Germans and 1 Infantry owned by the Germans lost in Lapland
                    Russians roll dice for 1 Bomber, 1 Fighter, 7 Infantrys and 2 Tanks in Lapland, round 4 : 2/11 hits, 3.17 expected hits
                    Finns roll dice for 1 Artillery in Lapland, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Lapland
                Russians win, taking Lapland from Finns with 1 Bomber, 1 Fighter, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 16
                Casualties for Russians: 8 Infantrys
                Casualties for Germans: 4 Artillerys and 8 Infantrys
            Battle in Kiev
                Russians attack with 3 Infantrys and 1 Tank
                Romanians defend with 1 Infantry
                    Russians roll dice for 3 Infantrys and 1 Tank in Kiev, round 2 : 2/4 hits, 1.00 expected hits
                    Romanians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Kiev
                Russians win, taking Kiev from Romanians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Infantry
            Battle in S.Saudi Arabia
                Russians attack with 3 Artillerys, 1 Bomber and 1 Tank
                Neutral defend with 1 Artillery and 3 Infantrys
                    Russians roll dice for 3 Artillerys, 1 Bomber and 1 Tank in S.Saudi Arabia, round 2 : 3/5 hits, 2.17 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in S.Saudi Arabia, round 2 : 2/4 hits, 1.33 expected hits
                    2 Artillerys owned by the Russians and 3 Infantrys owned by the Neutral lost in S.Saudi Arabia
                    Russians roll dice for 1 Artillery, 1 Bomber and 1 Tank in S.Saudi Arabia, round 3 : 2/3 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery in S.Saudi Arabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in S.Saudi Arabia
                Russians loses 0 PUs for violating S.Saudi Arabias neutrality.
                Russians win, taking S.Saudi Arabia from Neutral with 1 Artillery, 1 Bomber and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 2 Artillerys
                Casualties for Neutral: 1 Artillery and 3 Infantrys
    
        Non Combat Move - Russians
            1 Bomber moved from S.Saudi Arabia to W.Iran
            1 Bomber moved from W.Iran to Georgia
            1 AAGun moved from Kursk to Tula
            10 Infantrys moved from Yaroslavl to S.Karelia
            2 Infantrys moved from Moscow to Tula
            8 Infantrys moved from Moscow to Yaroslavl
            1 AAGun moved from Kirov to Arkhangelsk
            1 AAGun moved from N.Buryat Mongolia to Chita
            1 AAGun moved from Uzbekistan to Alma Ata
            1 AAGun moved from W.Iran to Erzurum
            1 Bomber and 1 Fighter moved from Lapland to Leningrad
    
        Place Units - Russians
            1 Bunker placed in Donetsk
            1 Bunker and 4 Tanks placed in Leningrad
            2 Tanks placed in Tula
            2 ArmoredCars placed in Rostov
            1 Bunker placed in S.Karelia
            4 Infantrys placed in Arkhangelsk
            1 Mot.Inf placed in Sverdlovsk
            10 Infantrys placed in Moscow
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            6 Infantrys placed in Sibirsky
            1 Infantry placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 116 PUs; end with 116 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.67
    Neutral : 0.33
    Finns : 2.00
    Russians : 4.33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Italians
            3 Destroyers and 3 Submarines moved from 46 Sea Zone to 48 Sea Zone
            1 Artillery, 12 Infantrys and 3 Tanks moved from Tobruk to Kufra
            1 Infantry moved from S.Tunisia to S.Algeria
                  Italians take S.Algeria from French
            2 Infantrys moved from N.Algeria to N.Tunisia
    
        Purchase Units - Italians
            Italians buy 3 Destroyers and 4 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Kufra
                Italians attack with 1 Artillery, 12 Infantrys and 3 Tanks
                British defend with 3 Artillerys, 1 Infantry and 4 Tanks
                    Italians roll dice for 1 Artillery, 12 Infantrys and 3 Tanks in Kufra, round 2 : 4/16 hits, 4.00 expected hits
                    British roll dice for 3 Artillerys, 1 Infantry and 4 Tanks in Kufra, round 2 : 3/8 hits, 3.33 expected hits
                    3 Artillerys owned by the British, 3 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Kufra
                    Italians roll dice for 1 Artillery, 9 Infantrys and 3 Tanks in Kufra, round 3 : 4/13 hits, 3.50 expected hits
                    British roll dice for 4 Tanks in Kufra, round 3 : 2/4 hits, 2.00 expected hits
                    4 Tanks owned by the British and 2 Infantrys owned by the Italians lost in Kufra
                Italians win, taking Kufra from British with 1 Artillery, 7 Infantrys and 3 Tanks remaining. Battle score for attacker is 24
                Casualties for Italians: 5 Infantrys
                Casualties for British: 3 Artillerys, 1 Infantry and 4 Tanks
            Battle in 48 Sea Zone
                Italians attack with 3 Destroyers and 3 Submarines
                British defend with 1 Battleship, 2 Cruisers, 1 Destroyer and 1 Transport
                    Italians roll dice for 3 Submarines in 48 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                Units damaged: 1 Battleship owned by the British
                    Italians roll dice for 3 Destroyers in 48 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 Battleship, 2 Cruisers, 1 Destroyer and 1 Transport in 48 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
                    2 Submarines owned by the Italians, 1 Transport owned by the British and 1 Destroyer owned by the British lost in 48 Sea Zone
                    Italians roll dice for 1 Submarine in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 3 Destroyers in 48 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 Battleship and 2 Cruisers in 48 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    1 Submarine owned by the Italians lost in 48 Sea Zone
                    Italians roll dice for 3 Destroyers in 48 Sea Zone, round 4 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 Battleship and 2 Cruisers in 48 Sea Zone, round 4 : 0/3 hits, 1.67 expected hits
                    Italians roll dice for 3 Destroyers in 48 Sea Zone, round 5 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 Battleship and 2 Cruisers in 48 Sea Zone, round 5 : 2/3 hits, 1.67 expected hits
                    2 Destroyers owned by the Italians and 1 Cruiser owned by the British lost in 48 Sea Zone
                    Italians roll dice for 1 Destroyer in 48 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Battleship and 1 Cruiser in 48 Sea Zone, round 6 : 2/2 hits, 1.17 expected hits
                    1 Destroyer owned by the Italians lost in 48 Sea Zone
                British win with 1 Battleship and 1 Cruiser remaining. Battle score for attacker is -19
                Casualties for Italians: 3 Destroyers and 3 Submarines
                Casualties for British: 1 Cruiser, 1 Destroyer and 1 Transport
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 Destroyers placed in 46 Sea Zone
            4 Mech.Infs placed in Tunis
    
        Turn Complete - Italians
            Italians collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.17
    British : -1.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - French
            1 Adv.Fighter moved from Darfur to Sicily
            1 Artillery and 3 Infantrys moved from Galapagos to 100 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 100 Sea Zone to 119 Sea Zone
            1 Artillery and 3 Infantrys moved from 119 Sea Zone to N.Chile
            1 Infantry moved from Bolivia to N.Chile
            1 Destroyer moved from 32 Sea Zone to 25 Sea Zone
    
        Purchase Units - French
            French buy 1 Bunker, 1 Fighter, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in N.Chile
                French attack with 1 Artillery and 4 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    French roll dice for 1 Artillery and 4 Infantrys in N.Chile, round 2 : 2/5 hits, 1.17 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in N.Chile
                    French roll dice for 1 Artillery and 4 Infantrys in N.Chile, round 3 : 0/5 hits, 1.17 expected hits
                    Neutral roll dice for 1 Artillery in N.Chile, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in N.Chile
                    French roll dice for 1 Artillery and 3 Infantrys in N.Chile, round 4 : 3/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Artillery in N.Chile, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Artillery owned by the Neutral lost in N.Chile
                French loses 0 PUs for violating N.Chiles neutrality.
                French win, taking N.Chile from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Neutral: 1 Artillery and 2 Infantrys
                Casualties for French: 2 Infantrys
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Changing ownership of N.Algeria from Italians to French
            EDIT: Turning off Edit Mode
            1 Infantry moved from E.Morocco to N.Algeria
    
        Place Units - French
            1 Bunker, 1 Fighter and 3 Tanks placed in E.Morocco
            2 Infantrys placed in W.Morocco
    
        Turn Complete - French
            French collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    French : 1.67
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Yamamoto
            1 Infantry moved from Mindoro to 93 Sea Zone
            1 Infantry and 1 T.Boat moved from 93 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Flores
                  Yamamoto take Flores from Dutch
            1 Transport moved from 108 Sea Zone to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Infantry and 1 Transport moved from 107 Sea Zone to 108 Sea Zone
            1 Infantry moved from 108 Sea Zone to Woleai
                  Yamamoto take Woleai from Americans
            1 Submarine moved from 85 Sea Zone to 86 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 94 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 76 Sea Zone
            1 Adv.Fighter moved from 85 Sea Zone to 86 Sea Zone
            1 Fighter moved from 85 Sea Zone to 76 Sea Zone
            1 Fighter moved from 85 Sea Zone to 94 Sea Zone
            1 Fighter moved from 85 Sea Zone to 76 Sea Zone
            1 Transport moved from 108 Sea Zone to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Hollandia
                  Yamamoto take Hollandia from Dutch
            1 Tank moved from Mindoro to 106 Sea Zone
            1 Tank and 1 Transport moved from 106 Sea Zone to 107 Sea Zone
            1 Tank moved from 107 Sea Zone to Jilolo
            1 Fighter moved from Panay to 94 Sea Zone
            1 Fighter moved from Panay to 86 Sea Zone
            2 Adv.Fighters moved from 108 Sea Zone to Jilolo
            1 ArmoredCar moved from N.French Indochina to Szechwan
            1 Bomber moved from Bangkok to 94 Sea Zone
            1 Infantry moved from Chubu to 85 Sea Zone
            1 ArmoredCar moved from Tokyo to 85 Sea Zone
            1 ArmoredCar, 1 Infantry and 2 S.Submarines moved from 85 Sea Zone to 94 Sea Zone
            1 ArmoredCar and 1 Infantry moved from 94 Sea Zone to Saipan
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 ArmoredCars, 2 Elites, 1 Factory, 2 Marines and 5 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 86 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine
                Americans defend with 1 Transport
                    Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the Americans lost in 86 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Transport
            Battle in 94 Sea Zone
                Yamamoto attack with 1 Bomber, 1 Destroyer, 2 Fighters and 2 S.Submarines
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 2 S.Submarines in 94 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 Destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 94 Sea Zone
                Yamamoto win with 1 Bomber, 2 Fighters and 2 S.Submarines remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Destroyer
                Casualties for Americans: 1 Destroyer
            Battle in Saipan
                Yamamoto attack with 1 ArmoredCar and 1 Infantry
                Americans defend with 1 AAGun and 1 Artillery
                    Yamamoto roll dice for 1 ArmoredCar and 1 Infantry in Saipan, round 2 : 0/2 hits, 0.50 expected hits
                    Americans roll dice for 1 Artillery in Saipan, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 ArmoredCar and 1 Infantry in Saipan, round 3 : 1/2 hits, 0.50 expected hits
                    Americans roll dice for 1 Artillery in Saipan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Saipan
                Yamamoto win, taking Saipan from Americans with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Artillery
            Battle in Szechwan
                Yamamoto attack with 1 ArmoredCar
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 ArmoredCar in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Szechwan
                Yamamoto win, taking Szechwan from Chinese with 1 ArmoredCar remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in 76 Sea Zone
                Yamamoto attack with 1 Destroyer and 2 Fighters
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Destroyer and 2 Fighters in 76 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans and 1 Fighter owned by the Yamamoto lost in 76 Sea Zone
                Yamamoto win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Fighter
                Casualties for Americans: 1 Destroyer
            Battle in Jilolo
                Yamamoto attack with 2 Adv.Fighters and 1 Tank
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 2 Adv.Fighters and 1 Tank in Jilolo, round 2 : 2/3 hits, 1.50 expected hits
                    Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Jilolo
                Yamamoto win, taking Jilolo from Dutch with 2 Adv.Fighters and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Yamamoto
            2 Adv.Fighters moved from Jilolo to 108 Sea Zone
            1 Transport moved from 108 Sea Zone to 107 Sea Zone
            1 Cruiser moved from 106 Sea Zone to 111 Sea Zone
            1 Destroyer moved from 107 Sea Zone to 111 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 85 Sea Zone
            1 Fighter moved from 76 Sea Zone to 85 Sea Zone
            1 Fighter moved from 86 Sea Zone to 85 Sea Zone
            1 Fighter moved from 94 Sea Zone to 85 Sea Zone
            1 Fighter moved from 94 Sea Zone to Chubu
            1 Bomber moved from 94 Sea Zone to Tokyo
            1 Destroyer moved from 108 Sea Zone to 107 Sea Zone
    
        Place Units - Yamamoto
            1 Factory placed in West Borneo
            2 Elites and 2 Marines placed in Davao
            2 ArmoredCars placed in Tokyo
            5 Submarines placed in 85 Sea Zone
    
        Turn Complete - Yamamoto
            Yamamoto collect 76 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 3.83
    Americans : 0.67
    Chinese : -0.33
    Dutch : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Chinese
            1 Infantry moved from Shensi to Hupeh
                  Chinese take Hupeh from Yamamoto
            1 Infantry moved from Shensi to Suiyuan
            1 Infantry moved from Shensi to Shansi
            2 Artillerys, 2 Elites and 1 Infantry moved from E.Qinghai to Sikang
            2 ArmoredCars moved from Hsining to Sikang
            2 Artillerys and 2 Infantrys moved from Hsining to E.Qinghai
            4 Infantrys moved from Gobi Altai to Ningsia
            4 Infantrys moved from E.Sinkiang to Gobi Altai
            4 Infantrys moved from Urumqi to E.Sinkiang
            1 Artillery and 1 Elite moved from Lanchow to Szechwan
            1 Bomber moved from Lanchow to Szechwan
            1 Artillery moved from Lanchow to Sikang
    
        Purchase Units - Chinese
            Chinese buy 8 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 2 ArmoredCars, 3 Artillerys, 2 Elites and 1 Infantry
                Neutral defend with 4 Infantrys
                    Chinese roll dice for 2 ArmoredCars, 3 Artillerys, 2 Elites and 1 Infantry in Sikang, round 2 : 4/8 hits, 3.00 expected hits
                    Neutral roll dice for 4 Infantrys in Sikang, round 2 : 1/4 hits, 1.33 expected hits
                    4 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in Sikang
                Chinese loses 0 PUs for violating Sikangs neutrality.
                Chinese win, taking Sikang from Neutral with 2 ArmoredCars, 3 Artillerys and 2 Elites remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Infantry
                Casualties for Neutral: 4 Infantrys
            Battle in Szechwan
                Chinese attack with 1 Artillery, 1 Bomber and 1 Elite
                Yamamoto defend with 1 ArmoredCar
                    Chinese roll dice for 1 Artillery, 1 Bomber and 1 Elite in Szechwan, round 2 : 2/3 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 ArmoredCar in Szechwan, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Yamamoto lost in Szechwan
                Chinese win, taking Szechwan from Yamamoto with 1 Artillery, 1 Bomber and 1 Elite remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 ArmoredCar
    
        Non Combat Move - Chinese
            1 AAGun moved from Lanchow to Sikang
            1 AAGun moved from Ningsia to Shensi
            1 Bomber moved from Szechwan to Shensi
    
        Place Units - Chinese
            4 Infantrys and 2 Mech.Infs placed in Hsining
            4 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Yamamoto : -0.17
    Chinese : 1.50
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Hisaichi
            2 Fighters, 4 Infantrys, 1 Mech.Inf and 3 Tanks moved from Hulunbuir to Chita
            2 ArmoredCars moved from Peking to Chita
            4 ArmoredCars and 1 Tank moved from Liaoning to Chita
            1 Infantry moved from Heilungchiang to Chita
            1 Artillery and 1 Elite moved from Khabarovsk to Ayan
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Infantry moved from Kirin to 84 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan
            6 Infantrys moved from Hong Kong to 92 Sea Zone
            6 Infantrys and 3 Transports moved from 92 Sea Zone to 110 Sea Zone
            1 Transport moved from 110 Sea Zone to 92 Sea Zone
            2 Artillerys and 2 Marines moved from Banjarmasin to 110 Sea Zone
            2 Artillerys, 6 Infantrys and 2 Marines moved from 110 Sea Zone to Malaya
            1 Infantry moved from Chahar to Suiyuan
            1 Artillery moved from Chahar to Shansi
            1 Tank moved from Chahar to Suiyuan
            1 Tank moved from Chahar to Shansi
            1 Artillery and 2 Infantrys moved from Hunan to Hupeh
            3 ArmoredCars moved from Hunan to Szechwan
            2 ArmoredCars and 2 Tanks moved from Yunnan to Hupeh
            3 ArmoredCars moved from Hunan to Hupeh
    
        Purchase Units - Hisaichi
            Hisaichi buy 6 ArmoredCars, 2 Artillerys, 11 Infantrys, 2 Marines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Malaya
                Hisaichi attack with 2 Artillerys, 6 Infantrys and 2 Marines
                British defend with 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
                    Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the British
                    Hisaichi roll dice for 2 Artillerys, 6 Infantrys and 2 Marines in Malaya, round 2 : 2/10 hits, 3.00 expected hits
                    British roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Malaya, round 2 : 2/4 hits, 1.67 expected hits
                    2 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Malaya
                    Hisaichi roll dice for 2 Artillerys, 4 Infantrys and 2 Marines in Malaya, round 3 : 3/8 hits, 2.67 expected hits
                    British roll dice for 1 Bunker and 1 Tank in Malaya, round 3 : 1/2 hits, 1.00 expected hits
                    1 Bunker owned by the British, 1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in Malaya
                Hisaichi win, taking Malaya from British with 2 Artillerys, 3 Infantrys and 2 Marines remaining. Battle score for attacker is 9
                Casualties for Hisaichi: 3 Infantrys
                Casualties for British: 1 Bunker, 2 Infantrys and 1 Tank
            Battle in Suiyuan
                Hisaichi attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Hupeh
                Hisaichi attack with 5 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 5 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks in Hupeh, round 2 : 3/10 hits, 3.50 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 5 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Ayan
                Hisaichi attack with 2 Artillerys, 1 Elite and 1 Infantry
                Americans defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Ayan, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Ayan, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 2/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans, 1 Artillery owned by the Americans, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in Szechwan
                Hisaichi attack with 3 ArmoredCars
                Chinese defend with 1 Artillery and 1 Elite
                    Hisaichi roll dice for 3 ArmoredCars in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Artillery and 1 Elite in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                    2 ArmoredCars owned by the Hisaichi and 1 Elite owned by the Chinese lost in Szechwan
                    Hisaichi roll dice for 1 ArmoredCar in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Szechwan
                Chinese win with 1 Artillery remaining. Battle score for attacker is -9
                Casualties for Hisaichi: 3 ArmoredCars
                Casualties for Chinese: 1 Elite
            Battle in Shansi
                Hisaichi attack with 1 Artillery and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Tank in Shansi, round 2 : 2/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Chita
                Hisaichi attack with 6 ArmoredCars, 2 Fighters, 5 Infantrys, 1 Mech.Inf and 4 Tanks
                Americans defend with 1 Fighter; Russians defend with 1 AAGun, 2 Artillerys, 2 Fighters, 8 Infantrys, 1 Mech.Inf and 2 Tanks
                    AA fire in Chita : 1/2 hits, 0.33 expected hits
                    1 Fighter owned by the Hisaichi lost in Chita
                    Hisaichi roll dice for 6 ArmoredCars, 1 Fighter, 5 Infantrys, 1 Mech.Inf and 4 Tanks in Chita, round 2 : 4/17 hits, 5.67 expected hits
                    Russians roll dice for 2 Artillerys, 3 Fighters, 8 Infantrys, 1 Mech.Inf and 2 Tanks in Chita, round 2 : 5/16 hits, 6.17 expected hits
                    4 Infantrys owned by the Russians and 5 Infantrys owned by the Hisaichi lost in Chita
                    Hisaichi roll dice for 6 ArmoredCars, 1 Fighter, 1 Mech.Inf and 4 Tanks in Chita, round 3 : 6/12 hits, 4.67 expected hits
                    Russians roll dice for 2 Artillerys, 3 Fighters, 4 Infantrys, 1 Mech.Inf and 2 Tanks in Chita, round 3 : 5/12 hits, 4.83 expected hits
                    5 ArmoredCars owned by the Hisaichi, 4 Infantrys owned by the Russians and 2 Artillerys owned by the Russians lost in Chita
                    Hisaichi roll dice for 1 ArmoredCar, 1 Fighter, 1 Mech.Inf and 4 Tanks in Chita, round 4 : 4/7 hits, 3.00 expected hits
                    Russians roll dice for 3 Fighters, 1 Mech.Inf and 2 Tanks in Chita, round 4 : 2/6 hits, 2.83 expected hits
                    1 Fighter owned by the Americans, 1 ArmoredCar owned by the Hisaichi, 1 Mech.Inf owned by the Russians, 1 Mech.Inf owned by the Hisaichi and 2 Tanks owned by the Russians lost in Chita
                    Hisaichi roll dice for 1 Fighter and 4 Tanks in Chita, round 5 : 3/5 hits, 2.33 expected hits
                    Russians roll dice for 2 Fighters in Chita, round 5 : 0/2 hits, 1.00 expected hits
                    2 Fighters owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Fighter and 4 Tanks remaining. Battle score for attacker is 16
                Casualties for Hisaichi: 6 ArmoredCars, 1 Fighter, 5 Infantrys and 1 Mech.Inf
                Casualties for Russians: 2 Artillerys, 2 Fighters, 8 Infantrys, 1 Mech.Inf and 2 Tanks
                Casualties for Americans: 1 Fighter
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Chita to Peking
            1 Infantry moved from Peking to Chahar
            1 Artillery and 6 Infantrys moved from Kirin to Heilungchiang
            8 Infantrys moved from Changchun to Kirin
    
        Place Units - Hisaichi
            2 Artillerys and 2 Marines placed in Banjarmasin
            4 ArmoredCars and 2 Infantrys placed in Hong Kong
            2 ArmoredCars and 1 Tank placed in Peking
            3 Infantrys placed in Hulunbuir
            6 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 76 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.67
    British : 0.33
    Chinese : 1.00
    Russians : -2.17
    AA fire in Chita : : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - British
            1 unit repaired.
            2 Transports moved from 65 Sea Zone to 60 Sea Zone
            2 Infantrys and 2 Tanks moved from Madras to 60 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            2 Infantrys and 2 Tanks moved from 65 Sea Zone to Sumatra
            5 Infantrys moved from Assam to Burma
            1 Infantry and 1 Tank moved from Assam to Yunnan
            1 Tank moved from Assam to Burma
            1 Elite and 2 Infantrys moved from Bihar to Assam
            2 Tanks moved from Delhi to Assam
            3 Infantrys moved from Delhi to Bihar
            2 Infantrys moved from Hyderabad to Calcutta
            1 Infantry moved from Madras to Hyderabad
            2 Infantrys moved from Rajputana to Hyderabad
            2 Infantrys moved from Bombay to Rajputana
            2 Infantrys moved from Kolyma to Okhotsk
            1 Infantry moved from Koryakia to Kolyma
            1 Tank moved from Koryakia to Okhotsk
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 Infantry moved from Alaska to 71 Sea Zone
            1 Infantry and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Infantry moved from 72 Sea Zone to Koryakia
            1 Infantry moved from Darfur to Kufra
            1 Artillery and 1 Infantry moved from New Valley to Kufra
            4 Tanks moved from Mersa Matruh to Kufra
            2 Tanks moved from New Valley to Kufra
            1 Tank moved from New Valley to Kufra
            3 Infantrys moved from Mersa Matruh to Kufra
            1 Infantry moved from Sicily to 48 Sea Zone
            1 Infantry moved from 48 Sea Zone to Tobruk
            1 T.Boat moved from 55 Sea Zone to 51 Sea Zone
            1 Infantry moved from Rhodes to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Tobruk
            2 T.Boats moved from 51 Sea Zone to 48 Sea Zone
            2 Artillerys, 1 Elite and 3 Infantrys moved from Cairo to Lower Egypt
            3 Tanks moved from Italian East Africa to New Valley
            1 Infantry moved from Equatoria to Darfur
            1 Infantry moved from Yukon to Alaska
            1 T.Boat moved from 18 Sea Zone to 19 Sea Zone
            2 T.Boats moved from 18 Sea Zone to 17 Sea Zone
            1 Battleship, 1 Destroyer and 1 Transport moved from 18 Sea Zone to 17 Sea Zone
            1 Infantry moved from E.Iran to Baluchistan
            5 Fighters moved from Manchester to S.Karelia
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter, 28 Infantrys, 2 Mot.Infs and 2 Tanks; Remaining resources: 2 PUs; 
    
        Combat - British
            Battle in Sumatra
                British attack with 2 Infantrys and 2 Tanks
                Thai defend with 2 Artillerys, 2 Infantrys and 1 Marine
                    British roll dice for 2 Infantrys and 2 Tanks in Sumatra, round 2 : 2/4 hits, 1.33 expected hits
                    Thai roll dice for 2 Artillerys, 2 Infantrys and 1 Marine in Sumatra, round 2 : 1/5 hits, 1.67 expected hits
                    2 Infantrys owned by the Thai and 1 Infantry owned by the British lost in Sumatra
                    British roll dice for 1 Infantry and 2 Tanks in Sumatra, round 3 : 2/3 hits, 1.17 expected hits
                    Thai roll dice for 2 Artillerys and 1 Marine in Sumatra, round 3 : 0/3 hits, 1.00 expected hits
                    2 Artillerys owned by the Thai lost in Sumatra
                    British roll dice for 1 Infantry and 2 Tanks in Sumatra, round 4 : 1/3 hits, 1.17 expected hits
                    Thai roll dice for 1 Marine in Sumatra, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British and 1 Marine owned by the Thai lost in Sumatra
                British win, taking Sumatra from Thai with 2 Tanks remaining. Battle score for attacker is 12
                Casualties for British: 2 Infantrys
                Casualties for Thai: 2 Artillerys, 2 Infantrys and 1 Marine
            Battle in Yunnan
                British attack with 1 Infantry and 1 Tank
                Hisaichi defend with 1 ArmoredCar
                    British roll dice for 1 Infantry and 1 Tank in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Yunnan
                British win, taking Yunnan from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 ArmoredCar
            Battle in Burma
                British attack with 5 Infantrys and 1 Tank
                Thai defend with 1 Infantry
                    British roll dice for 5 Infantrys and 1 Tank in Burma, round 2 : 0/6 hits, 1.33 expected hits
                    Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 5 Infantrys and 1 Tank in Burma, round 3 : 2/6 hits, 1.33 expected hits
                    Thai roll dice for 1 Infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma
                British win, taking Burma from Thai with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Infantry
            Battle in Kufra
                British attack with 1 Artillery, 5 Infantrys and 7 Tanks
                Italians defend with 1 Artillery, 7 Infantrys and 3 Tanks
                    British roll dice for 1 Artillery, 5 Infantrys and 7 Tanks in Kufra, round 2 : 5/13 hits, 4.83 expected hits
                    Italians roll dice for 1 Artillery, 7 Infantrys and 3 Tanks in Kufra, round 2 : 5/11 hits, 4.17 expected hits
                    5 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Kufra
                    British roll dice for 1 Artillery and 7 Tanks in Kufra, round 3 : 4/8 hits, 3.83 expected hits
                    Italians roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Kufra, round 3 : 1/6 hits, 2.50 expected hits
                    1 Tank owned by the Italians, 1 Artillery owned by the Italians, 2 Infantrys owned by the Italians and 1 Artillery owned by the British lost in Kufra
                    British roll dice for 7 Tanks in Kufra, round 4 : 2/7 hits, 3.50 expected hits
                    Italians roll dice for 2 Tanks in Kufra, round 4 : 1/2 hits, 1.00 expected hits
                    2 Tanks owned by the Italians and 1 Tank owned by the British lost in Kufra
                British win, taking Kufra from Italians with 6 Tanks remaining. Battle score for attacker is 14
                Casualties for British: 1 Artillery, 5 Infantrys and 1 Tank
                Casualties for Italians: 1 Artillery, 7 Infantrys and 3 Tanks
            Battle in Tobruk
                British attack with 2 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 1 Battleship and 1 Cruiser in Tobruk, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - British
            1 Infantry moved from Sicily to 48 Sea Zone
            1 Infantry moved from 48 Sea Zone to Tobruk
            2 Tanks moved from Manchester to Northern Ireland
            2 Infantrys and 1 Tank moved from Munster to Dublin
            2 Infantrys moved from Manchester to Scotland
            1 Tank moved from Dover to Scotland
            2 Infantrys moved from Manchester to Scotland
    
        Place Units - British
            8 Infantrys placed in London
            5 Infantrys placed in Delhi
            1 Elite, 2 Infantrys and 2 Tanks placed in Madras
            British undo move 3.
            2 Artillerys, 1 Elite and 2 Infantrys placed in Madras
            2 Tanks placed in Palestine
            6 Infantrys placed in Cairo
            2 Mot.Infs placed in Cape Town
            2 Infantrys placed in Bombay
            1 Adv.Fighter, 1 Fighter and 2 Infantrys placed in Manchester
            3 Infantrys placed in Wales
    
        Turn Complete - British
            British collect 101 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Hisaichi : -0.17
    Italians : -1.00
    Thai : -0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Anzac round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Anzac
            2 Cruisers moved from 67 Sea Zone to 70 Sea Zone
            2 Infantrys moved from New South Wales to 70 Sea Zone
            2 Cruisers and 2 Infantrys moved from 70 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Lombok
            1 Infantry moved from 67 Sea Zone to Flores
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery and 1 Infantry moved from Northern Territory to 113 Sea Zone
            1 Artillery and 1 Elite moved from Broome to 67 Sea Zone
            1 Artillery and 1 Elite moved from 67 Sea Zone to Lombok
            1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Flores
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            2 Infantrys moved from Townsville to 113 Sea Zone
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Timor
            1 Elite and 1 Infantry moved from Broome to 67 Sea Zone
            1 Elite and 1 Infantry moved from 67 Sea Zone to Java
            1 Infantry and 1 Tank moved from Java to Sumatra
            1 Infantry moved from Java to Sumatra
            1 Infantry moved from North New Zealand to Wellington
            1 Infantry moved from Townsville to Northern Territory
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Cruiser, 2 Elites and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Flores
                Anzac attack with 1 Artillery and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 2 Cruisers in Flores, round 2 : 1/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Flores
                Anzac win, taking Flores from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Lombok
                Anzac attack with 1 Artillery, 1 Elite and 1 Infantry
                Thai defend with 1 Infantry
                    Anzac roll dice for 2 Cruisers in Lombok, round 2 : 2/2 hits, 1.00 expected hits
                    Thai roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Lombok
                Anzac win, taking Lombok from Thai with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Cruiser placed in 67 Sea Zone
            2 Artillerys placed in Broome
            2 Elites and 1 Infantry placed in Townsville
            3 Infantrys placed in Port Moresby
            2 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -0.33
    Anzac : 1.00
    Thai : -0.33
    

    Savegame

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