@Avner No scramble in either sz. Good luck.
G40L19 BM3 AXIS D! Death! v. karl sad axis +6
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TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Americans Americans buy 4 fighters, 13 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Romania to Novgorod 3 fighters moved from Caucasus to Tsinghai 1 fighter moved from Volgograd to Tsinghai 6 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone 3 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone 5 fighters moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone Combat - Americans Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Novgorod causes 5 damage total. Battle in 46 Sea Zone Americans attack with 5 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 5 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Tsinghai Americans attack with 4 fighters Japanese defend with 1 mech_infantry Americans roll dice for 4 fighters in Tsinghai, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai Americans win with 4 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 55 Sea Zone Americans attack with 1 bomber, 6 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber and 6 fighters remaining. Battle score for attacker is -3 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 carriers, 1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 64 Sea Zone to 10 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 2 transports moved from 54 Sea Zone to 26 Sea Zone 5 fighters moved from 46 Sea Zone to 26 Sea Zone 6 carriers and 4 fighters moved from 54 Sea Zone to 26 Sea Zone 5 destroyers moved from 54 Sea Zone to 26 Sea Zone 1 bomber and 6 fighters moved from 55 Sea Zone to Queensland 1 tactical_bomber moved from 46 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 2 tactical_bombers moved from 46 Sea Zone to Queensland 1 tactical_bomber moved from Romania to Caucasus 12 artilleries and 1 mech_infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to French Equatorial Africa 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 infantry moved from 87 Sea Zone to French West Africa 1 transport moved from 89 Sea Zone to 11 Sea Zone 1 infantry moved from Central United States to Western United States 1 artillery and 1 infantry moved from Normandy Bordeaux to 105 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 tactical_bombers moved from Normandy Bordeaux to Yugoslavia 1 bomber moved from Novgorod to Russia 1 fighter moved from Southern France to Yugoslavia 1 fighter moved from Southern France to Yugoslavia 2 fighters moved from Southern France to Yugoslavia 3 fighters moved from Normandy Bordeaux to Southern France 2 submarines moved from 97 Sea Zone to 92 Sea Zone 1 aaGun moved from Southern France to Northern Italy 1 fighter moved from Tsinghai to Volgograd 1 fighter moved from Tsinghai to Caucasus 2 fighters moved from Tsinghai to Caucasus 1 artillery and 1 infantry moved from Normandy Bordeaux to 105 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 infantry placed in Northern Italy 3 infantry placed in Southern France 3 infantry placed in Normandy Bordeaux 4 infantry placed in Western United States 4 fighters and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Combat - Chinese Chinese creates battle in territory Tsinghai Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 artillery, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Kenya 1 transport moved from 70 Sea Zone to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Tanganyika Territory Combat - British Battle in Kenya British attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Kenya British win, taking Kenya from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Tanganyika Territory 1 infantry moved from Union of South Africa to Rhodesia 2 transports moved from 70 Sea Zone to 71 Sea Zone 2 artilleries and 1 infantry moved from Union of South Africa to 71 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone 2 artilleries and 1 infantry moved from 72 Sea Zone to French Madagascar 1 artillery and 1 transport moved from 82 Sea Zone to 71 Sea Zone 1 carrier and 1 fighter moved from 71 Sea Zone to 72 Sea Zone 1 submarine moved from 71 Sea Zone to 80 Sea Zone 1 destroyer moved from 71 Sea Zone to 72 Sea Zone 1 battleship and 2 cruisers moved from 70 Sea Zone to 72 Sea Zone 2 artilleries and 2 infantry moved from Morocco to Algeria 2 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 105 Sea Zone 3 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Yugoslavia 1 aaGun, 7 artilleries, 8 fighters, 26 infantry, 1 marine and 1 tactical_bomber moved from Northern Italy to Yugoslavia 3 infantry moved from Caucasus to Kazakhstan 1 aaGun moved from Caucasus to Kazakhstan 1 submarine moved from 97 Sea Zone to 99 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Union of South Africa British undo move 1. 3 infantry placed in Union of South Africa 1 artillery and 2 tactical_bombers placed in United Kingdom Turn Complete - British British collect 26 PUs; end with 26 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans : -0.83 Japanese : 0.00 AA fire in Novgorod : : -0.17 -
TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Americans Americans buy 4 fighters, 13 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Romania to Novgorod 3 fighters moved from Caucasus to Tsinghai 1 fighter moved from Volgograd to Tsinghai 6 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone 3 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone 5 fighters moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone Combat - Americans Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Novgorod causes 5 damage total. Battle in 46 Sea Zone Americans attack with 5 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 5 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Tsinghai Americans attack with 4 fighters Japanese defend with 1 mech_infantry Americans roll dice for 4 fighters in Tsinghai, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai Americans win with 4 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 55 Sea Zone Americans attack with 1 bomber, 6 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber and 6 fighters remaining. Battle score for attacker is -3 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 carriers, 1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 64 Sea Zone to 10 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 2 transports moved from 54 Sea Zone to 26 Sea Zone 5 fighters moved from 46 Sea Zone to 26 Sea Zone 6 carriers and 4 fighters moved from 54 Sea Zone to 26 Sea Zone 5 destroyers moved from 54 Sea Zone to 26 Sea Zone 1 bomber and 6 fighters moved from 55 Sea Zone to Queensland 1 tactical_bomber moved from 46 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 2 tactical_bombers moved from 46 Sea Zone to Queensland 1 tactical_bomber moved from Romania to Caucasus 12 artilleries and 1 mech_infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to French Equatorial Africa 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 infantry moved from 87 Sea Zone to French West Africa 1 transport moved from 89 Sea Zone to 11 Sea Zone 1 infantry moved from Central United States to Western United States 1 artillery and 1 infantry moved from Normandy Bordeaux to 105 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 tactical_bombers moved from Normandy Bordeaux to Yugoslavia 1 bomber moved from Novgorod to Russia 1 fighter moved from Southern France to Yugoslavia 1 fighter moved from Southern France to Yugoslavia 2 fighters moved from Southern France to Yugoslavia 3 fighters moved from Normandy Bordeaux to Southern France 2 submarines moved from 97 Sea Zone to 92 Sea Zone 1 aaGun moved from Southern France to Northern Italy 1 fighter moved from Tsinghai to Volgograd 1 fighter moved from Tsinghai to Caucasus 2 fighters moved from Tsinghai to Caucasus 1 artillery and 1 infantry moved from Normandy Bordeaux to 105 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 infantry placed in Northern Italy 3 infantry placed in Southern France 3 infantry placed in Normandy Bordeaux 4 infantry placed in Western United States 4 fighters and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Combat - Chinese Chinese creates battle in territory Tsinghai Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 artillery, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Kenya 1 transport moved from 70 Sea Zone to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Tanganyika Territory Combat - British Battle in Kenya British attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Kenya British win, taking Kenya from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Tanganyika Territory 1 infantry moved from Union of South Africa to Rhodesia 2 transports moved from 70 Sea Zone to 71 Sea Zone 2 artilleries and 1 infantry moved from Union of South Africa to 71 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone 2 artilleries and 1 infantry moved from 72 Sea Zone to French Madagascar 1 artillery and 1 transport moved from 82 Sea Zone to 71 Sea Zone 1 carrier and 1 fighter moved from 71 Sea Zone to 72 Sea Zone 1 submarine moved from 71 Sea Zone to 80 Sea Zone 1 destroyer moved from 71 Sea Zone to 72 Sea Zone 1 battleship and 2 cruisers moved from 70 Sea Zone to 72 Sea Zone 2 artilleries and 2 infantry moved from Morocco to Algeria 2 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 105 Sea Zone 3 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Yugoslavia 1 aaGun, 7 artilleries, 8 fighters, 26 infantry, 1 marine and 1 tactical_bomber moved from Northern Italy to Yugoslavia 3 infantry moved from Caucasus to Kazakhstan 1 aaGun moved from Caucasus to Kazakhstan 1 submarine moved from 97 Sea Zone to 99 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Union of South Africa British undo move 1. 3 infantry placed in Union of South Africa 1 artillery and 2 tactical_bombers placed in United Kingdom Turn Complete - British British collect 26 PUs; end with 26 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from Greece: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to Albania: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : -0.83 Japanese : 0.00 AA fire in Novgorod : : -0.17 -
TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Combat Move - Italians 1 bomber moved from Western Germany to United Kingdom Combat - Italians Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in United Kingdom causes 8 damage total. Non Combat Move - Italians 1 bomber moved from United Kingdom to Western Germany Turn Complete - ItaliansCombat Hit Differential Summary :
AA fire in United Kingdom : : -0.17 -
TripleA Turn Summary: French round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 submarine moved from 16 Sea Zone to 26 Sea Zone 3 submarines moved from 54 Sea Zone to 26 Sea Zone 1 fighter and 2 infantry moved from New South Wales to Queensland 1 fighter moved from Queensland to 26 Sea Zone Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Combat - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x airfield; Remaining resources: 54 PUs; Germans buy 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Alexandria to Tobruk Germans take Tobruk from Americans 10 armour moved from Belgian Congo to Rhodesia 10 mech_infantrys moved from Belgian Congo to Rhodesia 1 bomber moved from Northwest Persia to French Indo China 1 armour moved from Novgorod to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Novgorod 1 armour moved from Novgorod to Belarus Germans take Belarus from Russians 1 armour moved from Belarus to Novgorod 1 armour moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Novgorod 2 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 4 infantry moved from Germany to Slovakia Hungary 3 fighters and 3 tactical_bombers moved from Western Germany to Poland 4 fighters moved from Germany to Slovakia Hungary 1 fighter moved from Germany to Slovakia Hungary 3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 armour and 2 mech_infantrys moved from Belgian Congo to Rhodesia 5 armour moved from Belgian Congo to Egypt Combat - Germans Battle in Rhodesia Germans attack with 12 armour and 12 mech_infantrys British defend with 1 infantry Germans roll dice for 12 armour and 12 mech_infantrys in Rhodesia, round 2 : 7/24 hits, 8.00 expected hits British roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rhodesia Germans win, taking Rhodesia from British with 12 armour and 12 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Poland Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers Russians defend with 2 infantry Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Poland, round 2 : 5/9 hits, 4.00 expected hits Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Slovakia Hungary Germans attack with 5 fighters and 4 infantry Russians defend with 1 artillery and 3 infantry Germans roll dice for 5 fighters and 4 infantry in Slovakia Hungary, round 2 : 2/9 hits, 3.17 expected hits Russians roll dice for 1 artillery and 3 infantry in Slovakia Hungary, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Slovakia Hungary Germans roll dice for 5 fighters and 2 infantry in Slovakia Hungary, round 3 : 2/7 hits, 2.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 5 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 3 infantry Non Combat Move - Germans 10 infantry moved from Western Germany to Germany 10 infantry moved from Western Germany to Greater Southern Germany 1 bomber moved from Finland to Western Germany 1 infantry moved from Vyborg to Novgorod 5 fighters moved from Slovakia Hungary to Western Germany 3 fighters moved from Poland to Germany 3 tactical_bombers moved from Poland to Greater Southern Germany 3 tactical_bombers moved from Greater Southern Germany to Germany 1 fighter moved from Western Germany to Germany 2 fighters moved from Holland Belgium to Greater Southern Germany 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany Place Units - Germans 10 infantry placed in Western Germany 4 infantry placed in Germany 3 infantry placed in Egypt 1 infantry placed in Norway Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5,2,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,5,1 Germans collect 43 PUs (5 lost to blockades); end with 43 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : -2.50 British : -0.33 Americans : -0.33 Russians : -0.67 -
TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Russians Russians buy 3 armour, 1 factory_minor, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 mech_infantrys moved from Western Ukraine to Poland 2 fighters moved from Yugoslavia to Poland 1 tactical_bomber moved from Yugoslavia to Poland 1 mech_infantry moved from Ukraine to Belarus Russians take Belarus from Germans 1 mech_infantry moved from Romania to Baltic States Russians take Baltic States from Germans 15 artilleries moved from Yugoslavia to Slovakia Hungary 5 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Slovakia Hungary 2 armour moved from Romania to Slovakia Hungary 5 mech_infantrys moved from Yugoslavia to Slovakia Hungary Combat - Russians Battle in Poland Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Poland, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Poland Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Poland, round 3 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 3 infantry Battle in Slovakia Hungary Russians attack with 5 armour, 15 artilleries, 5 infantry and 5 mech_infantrys Germans defend with 2 infantry Russians roll dice for 5 armour, 15 artilleries, 5 infantry and 5 mech_infantrys in Slovakia Hungary, round 2 : 9/30 hits, 10.83 expected hits Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 5 armour, 15 artilleries, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 8 artilleries and 29 mech_infantrys moved from Yugoslavia to Slovakia Hungary 5 infantry moved from Yugoslavia to Slovakia Hungary 1 aaGun moved from Romania to Slovakia Hungary 6 mech_infantrys moved from Romania to Slovakia Hungary 2 fighters and 1 tactical_bomber moved from Poland to Romania 3 infantry moved from Volgograd to Caucasus 2 mech_infantrys moved from Caucasus to Ukraine 1 armour and 5 mech_infantrys moved from Ukraine to Romania 1 infantry moved from Ukraine to Bessarabia 1 tactical_bomber moved from Russia to Romania 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Buryatia to Amur 1 aaGun and 13 infantry moved from Yakut S.S.R. to Buryatia 3 infantry moved from Caucasus to Kazakhstan 7 armour and 9 mech_infantrys moved from Southern Italy to Southern France 1 infantry moved from Russia to Bryansk Place Units - Russians 1 factory_minor placed in Western Ukraine 3 infantry placed in Yugoslavia 3 infantry placed in Caucasus 3 armour placed in Romania 3 mech_infantrys placed in Southern Italy 3 mech_infantrys placed in Ukraine Turn Complete - Russians Russians collect 48 PUs; end with 48 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans : 1.00 Russians : -0.83 -
This game is crazy. USSR took out Italy?! Surely they’re too strong.
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@simon33 said in G40L19 BM3 AXIS D! Death! v. karl sad axis +6:
This game is crazy. USSR took out Italy?! Surely they’re too strong.
but at least he’s got EGYPT! :sweat_smile:
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TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone 1 battleship, 8 carriers, 8 destroyers, 12 fighters, 4 submarines and 4 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone 1 artillery and 2 mech_infantrys moved from Shensi to Tsinghai 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Shantung to Anhwe 1 infantry moved from Szechwan to Sikang 1 artillery moved from Sikang to Tsinghai 1 mech_infantry moved from Sikang to Tsinghai 1 infantry moved from Shantung to Anhwe 1 bomber moved from Japan to 25 Sea Zone Combat - Japanese Battle in New Britain Battle in Solomon Islands Battle in Wake Island Battle in Tsinghai Japanese attack with 2 artilleries and 3 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 2 artilleries and 3 mech_infantrys in Tsinghai, round 2 : 0/5 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 artilleries and 3 mech_infantrys in Tsinghai, round 3 : 1/5 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 2 artilleries and 2 mech_infantrys in Tsinghai, round 4 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Wake Island from Americans, taking Tsinghai from Chinese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 2 infantry Battle in 25 Sea Zone Japanese attack with 1 battleship, 1 bomber, 9 carriers, 10 destroyers, 13 fighters, 5 submarines, 5 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 5 submarines in 25 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 battleship, 1 bomber, 9 carriers, 10 destroyers, 13 fighters, 5 submarines, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Non Combat Move - Japanese 2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone 2 aaGuns and 2 infantry moved from 25 Sea Zone to Midway 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone 1 bomber moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from 6 Sea Zone to Japan 1 bomber moved from Yunnan to Japan 1 infantry moved from New Guinea to Dutch New Guinea Place Units - Japanese 2 carriers, 1 destroyer, 3 fighters and 1 submarine placed in 6 Sea Zone 3 infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2 Japanese collect 70 PUs (2 lost to blockades); end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
Americans : 0.67 Chinese : 0.33 Japanese : -1.00 -
TripleA Turn Summary: UK_Pacific round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Americans Americans buy 9 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Solomon Islands 1 fighter moved from Queensland to 49 Sea Zone 1 fighter moved from Hawaiian Islands to 31 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 2 fighters moved from 26 Sea Zone to Wake Island 2 fighters and 2 tactical_bombers moved from Queensland to Solomon Islands 4 fighters moved from 26 Sea Zone to Wake Island 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Germans 1 infantry moved from French West Africa to 82 Sea Zone 1 infantry and 1 transport moved from 82 Sea Zone to 70 Sea Zone 1 infantry moved from 70 Sea Zone to Belgian Congo 1 armour moved from Caucasus to Tsinghai 1 fighter moved from Volgograd to Tsinghai 3 fighters and 1 tactical_bomber moved from Caucasus to Tsinghai 1 bomber moved from Russia to Tsinghai 2 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 105 Sea Zone to Holland Belgium 2 tactical_bombers moved from Yugoslavia to Holland Belgium 1 bomber moved from Queensland to 47 Sea Zone Combat - Americans Battle in Belgian Congo Battle in 31 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win, taking Belgian Congo from Germans with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 49 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 47 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 47 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 5 fighters, 2 infantry and 2 tactical_bombers Germans defend with 2 infantry Americans roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 6/9 hits, 4.17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Tsinghai Americans attack with 1 armour, 1 bomber, 4 fighters and 1 tactical_bomber Japanese defend with 2 artilleries and 1 mech_infantry Americans roll dice for 1 armour, 1 bomber, 4 fighters and 1 tactical_bomber in Tsinghai, round 2 : 3/7 hits, 3.83 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 fighter owned by the Americans lost in Tsinghai Americans win, taking Tsinghai from Japanese with 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 fighter Casualties for Japanese: 2 artilleries and 1 mech_infantry Battle in Solomon Islands Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Solomon Islands, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Wake Island Americans attack with 6 fighters and 2 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 6 fighters and 2 infantry in Wake Island, round 2 : 3/8 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 6 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 carriers moved from 26 Sea Zone to 30 Sea Zone 6 fighters moved from Wake Island to 30 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 3 destroyers moved from 26 Sea Zone to 30 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from 31 Sea Zone to Hawaiian Islands 4 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands 1 submarine moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 10 Sea Zone 2 transports moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Queensland to Hawaiian Islands 3 carriers and 1 fighter moved from 26 Sea Zone to 30 Sea Zone 5 fighters moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 1 fighter moved from 30 Sea Zone to 49 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 30 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 2 tactical_bombers moved from Solomon Islands to 30 Sea Zone 2 fighters moved from Solomon Islands to 30 Sea Zone 1 destroyer moved from 30 Sea Zone to 49 Sea Zone 1 carrier and 1 fighter moved from 49 Sea Zone to 30 Sea Zone 1 destroyer moved from 49 Sea Zone to 30 Sea Zone 1 fighter moved from 49 Sea Zone to 30 Sea Zone 1 bomber moved from 47 Sea Zone to Hawaiian Islands 2 artilleries and 1 infantry moved from Morocco to 91 Sea Zone 12 artilleries moved from Yugoslavia to Slovakia Hungary 1 mech_infantry moved from Yugoslavia to Slovakia Hungary 4 fighters moved from Yugoslavia to Slovakia Hungary 1 bomber, 3 fighters and 1 tactical_bomber moved from Tsinghai to Caucasus 3 fighters moved from Holland Belgium to Slovakia Hungary 1 marine moved from Normandy Bordeaux to 105 Sea Zone 1 cruiser and 1 marine moved from 105 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 2 submarines moved from 92 Sea Zone to 89 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 64 Sea Zone 2 artilleries and 2 infantry moved from 64 Sea Zone to Southeast Mexico 1 transport moved from 87 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from Albania to Bulgaria 3 infantry moved from Northern Italy to Yugoslavia 3 infantry moved from Southern France to Northern Italy 1 submarine moved from 99 Sea Zone to 94 Sea Zone 1 carrier moved from 105 Sea Zone to 91 Sea Zone 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to 105 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 destroyer moved from 105 Sea Zone to 91 Sea Zone 1 transport moved from 11 Sea Zone to 64 Sea Zone Place Units - Americans 9 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 32 PUs; British buy 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians Combat - British Non Combat Move - British 2 tactical_bombers moved from United Kingdom to Slovakia Hungary 1 aaGun, 7 artilleries, 10 fighters, 26 infantry, 1 marine and 1 tactical_bomber moved from Yugoslavia to Slovakia Hungary 1 aaGun and 3 infantry moved from Kazakhstan to Tsinghai 1 armour moved from Caucasus to Tsinghai 1 transport moved from 105 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 105 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 105 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 aaGun and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from 72 Sea Zone to French Madagascar 1 carrier and 1 fighter moved from 72 Sea Zone to 71 Sea Zone 1 destroyer moved from 91 Sea Zone to 64 Sea Zone 2 artilleries and 2 infantry moved from Algeria to Tunisia 1 fighter moved from 105 Sea Zone to Normandy Bordeaux 3 infantry moved from Caucasus to Kazakhstan 1 aaGun moved from Caucasus to Kazakhstan 3 artilleries moved from Caucasus to Kazakhstan Place Units - British 1 fighter and 1 submarine placed in 71 Sea Zone 1 infantry placed in Union of South Africa 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 0.33 Americans : 1.00 Japanese : -0.67 -
Sorry for slow play, work has been kicking my ass
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@Karl7 said in G40L19 BM3 AXIS D! Death! v. karl sad axis +6:
Sorry for slow play, work has been kicking my ass
No problem. What do you do?
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practice law… we have trial in a big case coming up in February, so shit is heating up.
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@Karl7 said in G40L19 BM3 AXIS D! Death! v. karl sad axis +6:
practice law… we have trial in a big case coming up in February, so shit is heating up.
Ah yah, I can see how that can be very consuming
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TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Combat Move - Italians 1 bomber moved from Western Germany to Northern Italy Combat - Italians Strategic bombing raid in Northern Italy AA fire in Northern Italy : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Northern Italy causes 0 damage total. Non Combat Move - Italians Turn Complete - ItaliansCombat Hit Differential Summary :
AA fire in Northern Italy : : 0.83 -
TripleA Turn Summary: French round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from 54 Sea Zone to Hawaiian Islands 3 fighters moved from Queensland to Hawaiian Islands 1 submarine moved from 26 Sea Zone to 30 Sea Zone 3 submarines moved from 26 Sea Zone to 54 Sea Zone 1 transport moved from 52 Sea Zone to 54 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_major; Remaining resources: 54 PUs; Germans buy 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Rhodesia to South West Africa Germans take South West Africa from British 1 armour moved from South West Africa to Union of South Africa 5 mech_infantrys moved from Rhodesia to Union of South Africa 4 armour moved from Rhodesia to Union of South Africa 1 mech_infantry moved from Rhodesia to Union of South Africa 2 armour moved from Rhodesia to Belgian Congo 2 mech_infantrys moved from Rhodesia to Belgian Congo 2 infantry moved from Western Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 infantry moved from Germany to Poland 2 fighters and 2 tactical_bombers moved from Germany to Poland 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Belarus 1 bomber moved from Western Germany to Belarus 2 fighters and 1 tactical_bomber moved from Germany to Baltic States 3 fighters moved from Western Germany to Holland Belgium 1 fighter moved from Egypt to Anglo Egyptian Sudan 2 fighters moved from Greater Southern Germany to Holland Belgium Combat - Germans Battle in Union of South Africa Germans attack with 5 armour and 6 mech_infantrys British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 5 armour and 6 mech_infantrys in Union of South Africa, round 2 : 0/11 hits, 3.50 expected hits British roll dice for 1 infantry in Union of South Africa, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Union of South Africa Germans roll dice for 5 armour and 5 mech_infantrys in Union of South Africa, round 3 : 2/10 hits, 3.33 expected hits British roll dice for 1 infantry in Union of South Africa, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Union of South Africa Germans win, taking Union of South Africa from British with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is -5 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 infantry Battle in Belgian Congo Germans attack with 2 armour and 2 mech_infantrys Americans defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Belgian Congo, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Belgian Congo Germans win, taking Belgian Congo from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 7 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/10 hits, 4.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Anglo Egyptian Sudan Germans attack with 1 fighter and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Anglo Egyptian Sudan Germans win, taking Anglo Egyptian Sudan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Poland Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 mech_infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Baltic States Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Belarus Germans attack with 1 bomber and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Belarus to Germany 2 fighters and 2 tactical_bombers moved from Poland to Germany 2 fighters moved from Baltic States to Germany 1 tactical_bomber moved from Baltic States to Germany 1 aaGun, 10 armour, 31 artilleries, 45 infantry and 3 mech_infantrys moved from Greater Southern Germany to Germany 7 fighters moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Germany 9 infantry moved from Western Germany to Germany 2 fighters moved from Western Germany to Germany 1 fighter moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Tobruk to Egypt 3 mech_infantrys moved from Rhodesia to Union of South Africa 5 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Norway: 1 infantry EDIT: Adding units owned by Germans to Finland: 1 infantry EDIT: Turning off Edit Mode 10 infantry placed in Germany 8 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,6,1,4,3,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,3,4 Germans collect 36 PUs (11 lost to blockades); end with 36 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : -7.00 British : 2.67 Americans : -0.33 Russians : 0.00 -
TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_major; Remaining resources: 54 PUs; Germans buy 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Rhodesia to South West Africa Germans take South West Africa from British 1 armour moved from South West Africa to Union of South Africa 5 mech_infantrys moved from Rhodesia to Union of South Africa 4 armour moved from Rhodesia to Union of South Africa 1 mech_infantry moved from Rhodesia to Union of South Africa 2 armour moved from Rhodesia to Belgian Congo 2 mech_infantrys moved from Rhodesia to Belgian Congo 2 infantry moved from Western Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 infantry moved from Germany to Poland 2 fighters and 2 tactical_bombers moved from Germany to Poland 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Belarus 1 bomber moved from Western Germany to Belarus 2 fighters and 1 tactical_bomber moved from Germany to Baltic States 3 fighters moved from Western Germany to Holland Belgium 1 fighter moved from Egypt to Anglo Egyptian Sudan 2 fighters moved from Greater Southern Germany to Holland Belgium Combat - Germans Battle in Union of South Africa Germans attack with 5 armour and 6 mech_infantrys British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 5 armour and 6 mech_infantrys in Union of South Africa, round 2 : 0/11 hits, 3.50 expected hits British roll dice for 1 infantry in Union of South Africa, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Union of South Africa Germans roll dice for 5 armour and 5 mech_infantrys in Union of South Africa, round 3 : 2/10 hits, 3.33 expected hits British roll dice for 1 infantry in Union of South Africa, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Union of South Africa Germans win, taking Union of South Africa from British with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is -5 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 infantry Battle in Belgian Congo Germans attack with 2 armour and 2 mech_infantrys Americans defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Belgian Congo, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Belgian Congo Germans win, taking Belgian Congo from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 7 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/10 hits, 4.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Anglo Egyptian Sudan Germans attack with 1 fighter and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Anglo Egyptian Sudan Germans win, taking Anglo Egyptian Sudan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Poland Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 mech_infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Baltic States Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Belarus Germans attack with 1 bomber and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Belarus to Germany 2 fighters and 2 tactical_bombers moved from Poland to Germany 2 fighters moved from Baltic States to Germany 1 tactical_bomber moved from Baltic States to Germany 1 aaGun, 10 armour, 31 artilleries, 45 infantry and 3 mech_infantrys moved from Greater Southern Germany to Germany 7 fighters moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Germany 9 infantry moved from Western Germany to Germany 2 fighters moved from Western Germany to Germany 1 fighter moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Tobruk to Egypt 3 mech_infantrys moved from Rhodesia to Union of South Africa 5 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Norway: 1 infantry EDIT: Adding units owned by Germans to Finland: 1 infantry EDIT: Turning off Edit Mode 10 infantry placed in Germany 8 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,6,1,4,3,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,3,4 Germans collect 36 PUs (11 lost to blockades); end with 36 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from French Indo China: 1 bomber EDIT: Adding units owned by Germans to Japan: 1 bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -7.00 British : 2.67 Americans : -0.33 Russians : 0.00 -
TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Russians Russians buy 1 factory_minor, 12 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Yugoslavia to Greater Southern Germany 2 infantry moved from Slovakia Hungary to Poland 1 infantry moved from Slovakia Hungary to Poland 1 fighter and 1 tactical_bomber moved from Romania to Poland 1 fighter moved from Romania to Greater Southern Germany 1 tactical_bomber moved from Romania to Poland 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans Combat - Russians Battle in Greater Southern Germany Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Greater Southern Germany, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greater Southern Germany Russians win, taking Greater Southern Germany from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Poland Russians attack with 1 fighter, 3 infantry and 2 tactical_bombers Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Poland, round 2 : 4/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 infantry moved from Bessarabia to Romania 1 infantry moved from Yugoslavia to Slovakia Hungary 7 armour and 9 mech_infantrys moved from Southern France to Yugoslavia 3 mech_infantrys moved from Southern Italy to Yugoslavia 3 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Smolensk to Belarus 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Russia to Vologda 1 infantry moved from Slovakia Hungary to Eastern Poland 4 armour and 5 mech_infantrys moved from Romania to Yugoslavia 1 fighter moved from Greater Southern Germany to Slovakia Hungary 2 tactical_bombers moved from Poland to Slovakia Hungary 1 fighter moved from Poland to Slovakia Hungary 5 mech_infantrys moved from Ukraine to Romania 1 aaGun and 13 infantry moved from Buryatia to Amur Place Units - Russians 3 infantry placed in Caucasus 3 mech_infantrys placed in Southern Italy 1 factory_minor placed in Slovakia Hungary 3 infantry placed in Yugoslavia 3 infantry placed in Romania 1 infantry and 2 mech_infantrys placed in Western Ukraine Russians undo move 6. 3 infantry placed in Western Ukraine 2 mech_infantrys placed in Ukraine Turn Complete - Russians Russians collect 52 PUs; end with 52 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 56 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans : -1.00 Russians : 2.00 -
TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 harbour, 2 infantry, 1 mech_infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 25 Sea Zone to 31 Sea Zone 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 3 fighters moved from 25 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 31 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 7 fighters moved from 25 Sea Zone to Wake Island Combat - Japanese Battle in 26 Sea Zone Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win, taking 26 Sea Zone from Neutral with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 31 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 31 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Wake Island Japanese attack with 7 fighters Americans defend with 1 airfield and 2 infantry Japanese roll dice for 7 fighters in Wake Island, round 2 : 4/7 hits, 3.50 expected hits Americans roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Wake Island Japanese win with 7 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 3 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 4 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone 7 fighters moved from Wake Island to 25 Sea Zone 2 bombers moved from Japan to Midway 3 fighters moved from 25 Sea Zone to Midway 2 fighters moved from French Indo China to India 3 infantry moved from Persia to Northwest Persia Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Midway: 2 infantry EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 31 Sea Zone: 1 transport EDIT: Changing ownership of Wake Island from Americans to Japanese EDIT: Adding units owned by Japanese to Wake Island: 2 infantry EDIT: Turning off Edit Mode 1 harbour placed in Midway 3 transports placed in 6 Sea Zone 3 artilleries placed in Japan 1 carrier and 1 transport placed in 36 Sea Zone 1 infantry placed in French Indo China 1 infantry and 1 mech_infantry placed in Kwangtung 1 submarine placed in 20 Sea Zone 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 25 Sea Zone: 2 fighters EDIT: Adding units owned by Japanese to Japan: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3 Japanese collect 69 PUs (2 lost to blockades); end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans : -1.33 Japanese : 1.50





