L19 BM3 Axis D. (L) vs AetV (X+3)


  • @axis-dominion , I forgot a CM on your TT and edit it.


  • I should be able to make my move today.


  • TripleA Manual Gamesave Post: British round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 92 Sea Zone: 1 fighter
            EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            2 marines moved from Morocco to 92 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 92 Sea Zone to 98 Sea Zone
            2 marines moved from 98 Sea Zone to Trans-Jordan
            1 armour and 1 mech_infantry moved from Persia to Iraq
                  British take Iraq from Italians
            1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            1 armour, 6 artilleries, 2 fighters, 9 infantry and 6 tactical_bombers moved from Egypt to Trans-Jordan
            6 fighters moved from Persia to Trans-Jordan
            5 infantry moved from Morocco to 92 Sea Zone
            5 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone
            1 armour moved from Libya to 96 Sea Zone
            1 armour, 5 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
            1 armour and 5 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Libya to Tobruk
                  British take Tobruk from Italians
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Italians
            1 fighter moved from 98 Sea Zone to Trans-Jordan
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Combat - British
            Battle in 80 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 80 Sea Zone
                British win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Trans-Jordan
                British attack with 3 armour, 6 artilleries, 9 fighters, 14 infantry, 2 marines, 2 mech_infantrys and 6 tactical_bombers
                Germans defend with 11 armour, 1 bomber, 3 fighters, 15 mech_infantrys and 3 tactical_bombers; Italians defend with 2 armour
                    British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
    

    Combat Hit Differential Summary :

    British : -0.17
    

    Savegame


  • I’ll need your OOL. got a hit with my bombardment. loose the bomber for max defense? or choose another casualty?


  • @axis-dominion for the shorebmbrdmnt, take a mech and post your 1st round results please.
    Thank you.


  • TripleA Manual Gamesave Post: British round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 92 Sea Zone: 1 fighter
            EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            2 marines moved from Morocco to 92 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 92 Sea Zone to 98 Sea Zone
            2 marines moved from 98 Sea Zone to Trans-Jordan
            1 armour and 1 mech_infantry moved from Persia to Iraq
                  British take Iraq from Italians
            1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            1 armour, 6 artilleries, 2 fighters, 9 infantry and 6 tactical_bombers moved from Egypt to Trans-Jordan
            6 fighters moved from Persia to Trans-Jordan
            5 infantry moved from Morocco to 92 Sea Zone
            5 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone
            1 armour moved from Libya to 96 Sea Zone
            1 armour, 5 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
            1 armour and 5 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Libya to Tobruk
                  British take Tobruk from Italians
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Italians
            1 fighter moved from 98 Sea Zone to Trans-Jordan
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Combat - British
            Battle in 80 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 80 Sea Zone
                British win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Trans-Jordan
                British attack with 3 armour, 6 artilleries, 9 fighters, 14 infantry, 2 marines, 2 mech_infantrys and 6 tactical_bombers
                Germans defend with 11 armour, 1 bomber, 3 fighters, 15 mech_infantrys and 3 tactical_bombers; Italians defend with 2 armour
                    British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 3 armour, 6 artilleries, 9 fighters, 14 infantry, 2 marines, 2 mech_infantrys and 6 tactical_bombers in Trans-Jordan, round 2 : 18/42 hits, 16.33 expected hits
    

    Combat Hit Differential Summary :

    British : 1.50
    

    Savegame


  • @aequitas-et-veritas said in L19 BM3 Axis D. (L) vs AetV (X+3):

    @axis-dominion for the shorebmbrdmnt, take a mech and post your 1st round results please.
    Thank you.

    mech taken out, and now 18 more hits. OOL?


  • @axis-dominion max def.
    Thank you.


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 5 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 bomber and 3 fighters moved from Persia to Iraq
            1 bomber moved from Russia to Iraq
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            5 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            2 fighters moved from Hawaiian Islands to 46 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in New Guinea
            Battle in 55 Sea Zone
                Americans attack with 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters in 55 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win, taking New Guinea from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Iraq
                Americans attack with 2 bombers and 3 fighters
                Japanese defend with 2 infantry
                    Americans roll dice for 2 bombers and 3 fighters in Iraq, round 2 : 4/5 hits, 2.83 expected hits
                    Italians roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Iraq
                Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in 42 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            3 fighters moved from Iraq to Egypt
            1 bomber moved from Iraq to Russia
            1 bomber moved from Iraq to Egypt
            1 bomber and 2 fighters moved from Norway to Russia
            1 fighter moved from Russia to Samara
            1 fighter moved from Normandy Bordeaux to Norway
            1 fighter moved from Gibraltar to Norway
            2 artilleries and 1 mech_infantry moved from Morocco to 92 Sea Zone
            1 aaGun moved from Morocco to 92 Sea Zone
            1 aaGun moved from Morocco to 92 Sea Zone
            5 infantry moved from Morocco to 92 Sea Zone
            2 aaGuns, 2 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 92 Sea Zone to 98 Sea Zone
            2 aaGuns, 2 artilleries, 5 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 93 Sea Zone to 98 Sea Zone
            1 fighter moved from 55 Sea Zone to Queensland
            5 fighters moved from 55 Sea Zone to 54 Sea Zone
            3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            1 bomber moved from 42 Sea Zone to Queensland
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 12 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            2 artilleries and 1 infantry placed in Norway
            Americans undo move 1.
            2 artilleries and 1 fighter placed in Norway
            4 infantry placed in Central United States
            2 fighters and 1 infantry placed in Normandy Bordeaux
            1 carrier, 1 destroyer and 2 fighters placed in 10 Sea Zone
            Americans undo move 4.
            2 fighters placed in Western United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            Americans undo move 4.
            Americans undo move 1.
            3 fighters placed in Norway
            Americans undo move 2.
            2 artilleries and 1 infantry placed in Normandy Bordeaux
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            2 infantry moved from Shensi to Szechwan
            1 fighter moved from Kansu to Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Tsinghai
            Chinese creates battle in territory Sikang
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Tsinghai from Germans, taking Sikang from Germans, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
            5 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 92 Sea Zone: 1 fighter
            EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            2 marines moved from Morocco to 92 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 92 Sea Zone to 98 Sea Zone
            2 marines moved from 98 Sea Zone to Trans-Jordan
            1 armour and 1 mech_infantry moved from Persia to Iraq
                  British take Iraq from Italians
            1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            1 armour, 6 artilleries, 2 fighters, 9 infantry and 6 tactical_bombers moved from Egypt to Trans-Jordan
            6 fighters moved from Persia to Trans-Jordan
            5 infantry moved from Morocco to 92 Sea Zone
            5 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone
            1 armour moved from Libya to 96 Sea Zone
            1 armour, 5 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
            1 armour and 5 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Libya to Tobruk
                  British take Tobruk from Italians
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Italians
            1 fighter moved from 98 Sea Zone to Trans-Jordan
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Combat - British
            Battle in 80 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 80 Sea Zone
                British win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Trans-Jordan
                British attack with 3 armour, 6 artilleries, 9 fighters, 14 infantry, 2 marines, 2 mech_infantrys and 6 tactical_bombers
                Germans defend with 11 armour, 1 bomber, 3 fighters, 15 mech_infantrys and 3 tactical_bombers; Italians defend with 2 armour
                    British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 3 armour, 6 artilleries, 9 fighters, 14 infantry, 2 marines, 2 mech_infantrys and 6 tactical_bombers in Trans-Jordan, round 2 : 18/42 hits, 16.33 expected hits
                    Italians roll dice for 13 armour, 1 bomber, 3 fighters, 15 mech_infantrys and 3 tactical_bombers in Trans-Jordan, round 2 : 18/35 hits, 15.17 expected hits
                    2 mech_infantrys owned by the British, 1 bomber owned by the Germans, 1 armour owned by the Germans, 15 mech_infantrys owned by the Germans, 2 artilleries owned by the British, 14 infantry owned by the British and 2 armour owned by the Italians lost in Trans-Jordan
                    British roll dice for 3 armour, 4 artilleries, 9 fighters, 2 marines and 6 tactical_bombers in Trans-Jordan, round 3 : 12/24 hits, 12.00 expected hits
                    Italians roll dice for 10 armour, 3 fighters and 3 tactical_bombers in Trans-Jordan, round 3 : 5/16 hits, 8.50 expected hits
                    1 marine owned by the British, 10 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 4 artilleries owned by the British lost in Trans-Jordan
                    British roll dice for 3 armour, 9 fighters, 1 marine and 6 tactical_bombers in Trans-Jordan, round 4 : 12/19 hits, 10.33 expected hits
                    Italians roll dice for 3 fighters and 1 tactical_bomber in Trans-Jordan, round 4 : 4/4 hits, 2.50 expected hits
                    1 marine owned by the British, 3 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 3 armour owned by the British lost in Trans-Jordan
                British win with 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 111
                Casualties for British: 3 armour, 6 artilleries, 14 infantry, 2 marines and 2 mech_infantrys
                Casualties for Germans: 11 armour, 1 bomber, 3 fighters, 15 mech_infantrys and 3 tactical_bombers
                Casualties for Italians: 2 armour
    
        Non Combat Move - British
            1 artillery moved from Persia to Iraq
            2 aaGuns, 3 artilleries, 5 infantry and 3 mech_infantrys moved from Persia to Iraq
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
            1 carrier and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from Trans-Jordan to 98 Sea Zone
            7 fighters and 6 tactical_bombers moved from Trans-Jordan to Egypt
            1 infantry moved from Union of South Africa to Rhodesia
            1 aaGun, 2 artilleries, 5 infantry, 1 marine and 2 mech_infantrys moved from Southern France to Normandy Bordeaux
            1 fighter moved from Southern France to Gibraltar
    
        Place Units - British
            3 fighters placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : 3.17
    Americans : -1.33
    Chinese : -0.17
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 aaGun, 1 armour and 1 mech_infantry moved from Rostov to Caucasus
            1 mech_infantry moved from Ukraine to Caucasus
            1 bomber moved from Ukraine to Novgorod
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 artilleries and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,3,1,3,4,4,5,5,5,3,5,3,6,6,4
            Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Italians
    
        Combat - ANZAC
            Battle in Dutch New Guinea
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 artillery moved from New Zealand to 63 Sea Zone
            1 artillery and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Southern France
            2 infantry moved from Algeria to Tunisia
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • Well, I see how poisining an early grab of Finnland is for the E.Axis.
    It was on me to either continue with my Plan or switch and taking care of it.
    I decided as you can see to follow up on a Med Push, since i was to perplexed with the Situation anyway (could have slept another night and marinade on it).
    Positioning my Air better would have helped, i guess.
    Let us see what i can do @axis-dominion, to turn this arround.


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 fighters, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 artilleries and 10 infantry moved from Rostov to Volgograd
            1 artillery and 1 infantry moved from Kazakhstan to Volgograd
            1 armour moved from Kazakhstan to Eastern Persia
                  Germans take Turkmenistan from Russians
            3 armour and 4 mech_infantrys moved from Ukraine to Volgograd
            1 artillery and 1 infantry moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Northern Italy to Southern France
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Southern France
            1 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Rostov to Northwest Persia
            1 bomber moved from Southern Italy to Northwest Persia
            1 mech_infantry moved from Eastern Poland to Belarus
            1 bomber moved from Western Germany to Belarus
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 fighter and 2 infantry
                French defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for French: 1 infantry
            Battle in Volgograd
                Germans attack with 3 armour, 7 artilleries, 11 infantry and 4 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 3 armour, 7 artilleries, 11 infantry and 4 mech_infantrys in Volgograd, round 2 : 7/25 hits, 7,50 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 armour, 7 artilleries, 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Archangel
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,83 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Northwest Persia
                Germans attack with 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Germans attack with 1 fighter and 1 infantry
                British defend with 1 factory_minor and 1 harbour; French defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Southern France
                Germans win, taking Southern France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Southern France to Western Germany
            5 mech_infantrys moved from Germany to Eastern Poland
            5 infantry moved from Poland to Eastern Poland
            1 bomber moved from Belarus to Novgorod
            1 armour moved from Western Germany to Poland
            3 mech_infantrys moved from Northern Italy to Romania
            1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            1 fighter moved from Holland Belgium to Western Germany
            1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
            2 armour and 2 mech_infantrys moved from Finland to Novgorod
            1 artillery moved from Finland to 115 Sea Zone
            1 artillery moved from 115 Sea Zone to Novgorod
            1 artillery moved from Finland to Vyborg
            1 aaGun moved from Ukraine to Bessarabia
            1 aaGun, 6 armour and 14 mech_infantrys moved from Rostov to Volgograd
            1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
            1 aaGun moved from Kazakhstan to Turkmenistan
            1 bomber moved from Northwest Persia to Eastern Persia
    
        Place Units - Germans
            2 infantry placed in Western Germany
            3 mech_infantrys placed in Western Germany
            1 fighter placed in Western Germany
            1 armour, 1 fighter and 1 mech_infantry placed in Novgorod
            5 mech_infantrys placed in Germany
            Germans undo move 5.
            4 mech_infantrys placed in Western Germany
            1 mech_infantry placed in Germany
            Germans undo move 4.
            Germans undo move 4.
            3 mech_infantrys placed in Novgorod
            Germans undo move 5.
            1 armour and 2 mech_infantrys placed in Novgorod
            1 fighter and 3 mech_infantrys placed in Western Germany
            Germans undo move 6.
            Germans undo move 5.
            1 armour, 1 fighter and 1 mech_infantry placed in Novgorod
            4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
            Germans collect 51 PUs (1 lost to blockades); end with 51 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,50
    British : 0,33
    Americans : 0,67
    Russians : 2,00
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            2 infantry moved from Vologda to Archangel
            1 fighter moved from Vologda to Archangel
            1 tactical_bomber moved from Russia to Archangel
            1 fighter moved from Russia to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Archangel to Russia
            3 infantry moved from Russia to Vologda
            2 infantry moved from Central Mongolia to Dzavhan
            2 infantry moved from Kansu to Olgiy
            1 infantry moved from Bryansk to Belarus
            3 infantry moved from Russia to Samara
            1 aaGun moved from Russia to Samara
            27 artilleries moved from Bryansk to Tambov
            6 infantry moved from Bryansk to Tambov
            3 infantry moved from Bryansk to Tambov
            3 infantry moved from Bryansk to Tambov
            2 infantry moved from Bryansk to Tambov
            2 infantry moved from Bryansk to Tambov
            2 armour and 3 mech_infantrys moved from Russia to Tambov
            2 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Russia to Samara
            1 artillery and 2 infantry moved from Russia to Tambov
            1 aaGun moved from Russia to Tambov
    
        Place Units - Russians
            2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Sakha to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Eastern Persia to Northwest Persia
                  Japanese take Persia from British
                  Japanese take Northwest Persia from British
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            5 fighters and 3 tactical_bombers moved from 33 Sea Zone to 55 Sea Zone
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Yunnan to Szechwan
            2 bombers moved from Shan State to Szechwan
            1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
            1 destroyer moved from 33 Sea Zone to 46 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Szechwan
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 : 0/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 3 : 2/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 4 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 5 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 7/10 hits, 5,50 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 armour and 1 mech_infantry moved from India to Eastern Persia
            2 mech_infantrys moved from Burma to West India
            1 fighter and 2 tactical_bombers moved from Shan State to Eastern Persia
            1 fighter moved from Malaya to Shan State
            1 fighter moved from 37 Sea Zone to Shan State
            2 bombers moved from Szechwan to Shan State
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Buyant-Uhaa to Chahar
            3 infantry moved from Amur to Buryatia
            1 infantry moved from Siberia to Sakha
            3 submarines moved from 6 Sea Zone to 33 Sea Zone
            5 fighters and 4 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
            1 fighter moved from Japan to Guam
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Shan State to Yunnan
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Shan State to Yunnan
    
        Place Units - Japanese
            1 carrier and 1 transport placed in 6 Sea Zone
            1 artillery placed in Japan
            1 destroyer and 1 fighter placed in 37 Sea Zone
            2 mech_infantrys placed in India
            1 fighter placed in India
            2 infantry placed in French Indo China
            1 infantry and 1 mech_infantry placed in Manchuria
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Japan: 1 fighter
            EDIT: Removing units owned by Japanese from Manchuria: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,17
    ANZAC : -0,33
    Chinese : 0,33
    Japanese : 0,33
    

    Savegame


  • TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 8 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
            1 bomber moved from Egypt to Southern France
            5 fighters moved from Norway to 115 Sea Zone
            2 bombers moved from Russia to 115 Sea Zone
            6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            2 infantry moved from Normandy Bordeaux to Southern France
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 bomber moved from Queensland to 55 Sea Zone
    

    Savegame


  • scramble in 115 ?


  • No scramble @axis-dominion.


  • TripleA Move Summary: British round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            5 fighters and 5 tactical_bombers moved from Egypt to 97 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Egypt to Northwest Persia
            2 fighters moved from 98 Sea Zone to Northwest Persia
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Egypt to Northwest Persia
            1 fighter moved from United Kingdom to Holland Belgium
            1 fighter moved from Gibraltar to Holland Belgium
            1 infantry moved from Iraq to Northwest Persia
    

    Savegame


  • scramble in 97?

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