L19 BM3 Axis D. (L) vs AetV (X+3)


  • uk fig in 92 is on usa cv


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Northwest Persia to Trans-Jordan
                  Italians take Iraq from British
                  Italians take Trans-Jordan from British
            1 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Rostov
            1 armour moved from Ukraine to Rostov
            1 bomber moved from Southern Italy to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Rostov, round 3 : 3/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Ukraine to Rostov
            1 bomber moved from Rostov to Ukraine
            1 mech_infantry moved from Romania to Ukraine
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Southern Italy
            1 aaGun, 4 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Western Germany to Northern Italy
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Southern Italy
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
            Italians collect 16 PUs (1 lost to blockades); end with 16 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,00
    Russians : 0,33
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 cruiser, 1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 marine moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            2 artilleries moved from South Australia to Queensland
            2 infantry moved from South Australia to Queensland
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from Kenya to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 fighter moved from Egypt to 94 Sea Zone
    
        Combat - French
            Battle in 94 Sea Zone
                French attack with 1 fighter
                Italians defend with 1 destroyer
                    French roll dice for 1 fighter in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the French lost in 94 Sea Zone
                Italians win with no units remaining. Battle score for attacker is -2
                Casualties for French: 1 fighter
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - French
            2 infantry moved from Morocco to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 0.67
    French : 0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            2 infantry moved from Ukraine to Bryansk
            1 infantry and 1 mech_infantry moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
            1 bomber moved from Novgorod to Bryansk
            2 artilleries and 2 infantry moved from Karelia to Finland
            1 armour moved from Novgorod to 115 Sea Zone
            1 armour moved from 115 Sea Zone to Finland
            1 mech_infantry moved from Eastern Poland to Bryansk
            1 bomber moved from Ukraine to Volgograd
            2 mech_infantrys moved from Ukraine to Volgograd
            1 armour moved from Sikang to Kazakhstan
            1 armour and 1 mech_infantry moved from Tsinghai to Kazakhstan
            1 artillery and 1 infantry moved from Caucasus to Kazakhstan
            1 armour and 2 mech_infantrys moved from Novgorod to Finland
            1 mech_infantry moved from Novgorod to Archangel
            1 armour moved from Holland Belgium to Western Germany
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 bomber, 2 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Bryansk, round 3 : 2/3 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Volgograd
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 1 bomber and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Kazakhstan
                Germans attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/5 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Finland
                Germans attack with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
                Americans defend with 1 infantry
                    Germans roll dice for 1 battleship in Finland, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Archangel
                Germans attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 0/5 hits, 1,67 expected hits
                    Russians roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 3 infantry in Archangel, round 3 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians lost in Archangel
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 4 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
            1 fighter and 1 tactical_bomber moved from Ukraine to Trans-Jordan
            11 armour and 15 mech_infantrys moved from Northwest Persia to Trans-Jordan
            1 aaGun moved from Caucasus to Kazakhstan
            1 bomber moved from Volgograd to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Western Germany to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Alexandria to Trans-Jordan
            1 infantry moved from Northern Italy to Southern Italy
            2 artilleries moved from Western Germany to Northern Italy
            3 mech_infantrys moved from Western Germany to Northern Italy
            9 infantry moved from Western Germany to Northern Italy
            2 mech_infantrys moved from Germany to Eastern Poland
            5 infantry moved from Germany to Poland
            5 infantry moved from Germany to Western Germany
            1 fighter moved from Germany to Western Germany
            1 aaGun, 6 armour, 6 artilleries, 10 infantry and 15 mech_infantrys moved from Ukraine to Rostov
            1 bomber moved from Bryansk to Southern Italy
            4 mech_infantrys moved from Eastern Poland to Ukraine
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Novgorod
            3 armour placed in Ukraine
            5 mech_infantrys placed in Germany
            1 bomber and 1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Americans : 0,67
    Russians : -2,33
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            3 infantry moved from Vologda to Archangel
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            1 fighter moved from Kansu to Volgograd
            3 infantry moved from Samara to Volgograd
            1 artillery and 2 infantry moved from Smolensk to Bryansk
            1 artillery moved from Russia to Bryansk
            2 artilleries moved from Russia to Bryansk
            2 infantry moved from Tambov to Bryansk
            1 artillery moved from Russia to Bryansk
            1 infantry moved from Tambov to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 5 artilleries and 5 infantry
                Germans defend with 1 infantry and 1 mech_infantry
                    Russians roll dice for 5 artilleries and 5 infantry in Bryansk, round 2 : 3/10 hits, 3.33 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in Volgograd
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 0/5 hits, 1.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 3 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Archangel, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 4 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            20 artilleries moved from Tambov to Bryansk
            2 artilleries moved from Russia to Bryansk
            9 infantry moved from Tambov to Bryansk
            1 infantry moved from Russia to Bryansk
            6 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            2 infantry moved from Olgiy to Kansu
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            1 aaGun moved from Smolensk to Bryansk
            1 infantry moved from Russia to Tambov
            1 aaGun moved from Tambov to Russia
            1 infantry moved from Novosibirsk to Samara
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Samara
            1 fighter moved from Volgograd to Samara
            1 aaGun moved from Samara to Russia
            2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Dzavhan to Yakut S.S.R.
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Samara: 1 fighter
            EDIT: Adding units owned by Russians to Vologda: 1 fighter
            EDIT: Turning off Edit Mode
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Russians : -3.17
    

    Savegame


  • note that my fig from kansu hit archangel instead of the one from the cap. so it landed in vologda. and the one from the cap hit volgograd instead. had to edit to reflect this. no effect on rolls of course.


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            2 infantry moved from Shan State to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 infantry moved from Yunnan to Szechwan
            1 bomber moved from Shan State to Szechwan
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 mech_infantry moved from Manchuria to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 bomber moved from Shan State to Java
    
        Combat - Japanese
            Battle in Java
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 4/5 hits, 2,17 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 transport moved from 39 Sea Zone to 79 Sea Zone
            2 infantry moved from West India to 79 Sea Zone
            2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 armour, 7 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from West India to Eastern Persia
            1 armour and 2 mech_infantrys moved from India to Eastern Persia
            1 fighter moved from Java to 37 Sea Zone
            1 tactical_bomber moved from Java to 37 Sea Zone
            1 fighter moved from Shan State to 33 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 battleships, 3 carriers, 2 destroyers, 3 fighters, 2 infantry, 3 submarines, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            2 fighters moved from Philippines to Caroline Islands
            1 fighter moved from 33 Sea Zone to Caroline Islands
            2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
            1 aaGun, 3 artilleries and 12 infantry moved from Amur to Buryatia
            1 infantry moved from Manchuria to Amur
            2 infantry moved from Korea to Amur
            1 fighter and 2 tactical_bombers moved from Anhwe to Shan State
            1 bomber moved from Szechwan to Shan State
            1 bomber moved from Java to Shan State
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            3 infantry moved from French Indo China to Yunnan
            2 mech_infantrys moved from Malaya to Burma
            1 mech_infantry moved from Malaya to Yunnan
            1 transport moved from 6 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            3 submarines placed in 6 Sea Zone
            1 transport placed in 37 Sea Zone
            1 armour and 1 mech_infantry placed in India
            1 bomber placed in Japan
            2 infantry placed in French Indo China
            1 fighter placed in Manchuria
            1 fighter placed in Malaya
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Chinese : -0,33
    Japanese : 2,00
    

    Savegame


  • @axis-dominion , I forgot a CM on your TT and edit it.


  • I should be able to make my move today.


  • TripleA Manual Gamesave Post: British round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 92 Sea Zone: 1 fighter
            EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            2 marines moved from Morocco to 92 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 92 Sea Zone to 98 Sea Zone
            2 marines moved from 98 Sea Zone to Trans-Jordan
            1 armour and 1 mech_infantry moved from Persia to Iraq
                  British take Iraq from Italians
            1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            1 armour, 6 artilleries, 2 fighters, 9 infantry and 6 tactical_bombers moved from Egypt to Trans-Jordan
            6 fighters moved from Persia to Trans-Jordan
            5 infantry moved from Morocco to 92 Sea Zone
            5 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone
            1 armour moved from Libya to 96 Sea Zone
            1 armour, 5 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
            1 armour and 5 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Libya to Tobruk
                  British take Tobruk from Italians
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Italians
            1 fighter moved from 98 Sea Zone to Trans-Jordan
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Combat - British
            Battle in 80 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 80 Sea Zone
                British win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Trans-Jordan
                British attack with 3 armour, 6 artilleries, 9 fighters, 14 infantry, 2 marines, 2 mech_infantrys and 6 tactical_bombers
                Germans defend with 11 armour, 1 bomber, 3 fighters, 15 mech_infantrys and 3 tactical_bombers; Italians defend with 2 armour
                    British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
    

    Combat Hit Differential Summary :

    British : -0.17
    

    Savegame


  • I’ll need your OOL. got a hit with my bombardment. loose the bomber for max defense? or choose another casualty?


  • @axis-dominion for the shorebmbrdmnt, take a mech and post your 1st round results please.
    Thank you.


  • TripleA Manual Gamesave Post: British round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 92 Sea Zone: 1 fighter
            EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            2 marines moved from Morocco to 92 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 92 Sea Zone to 98 Sea Zone
            2 marines moved from 98 Sea Zone to Trans-Jordan
            1 armour and 1 mech_infantry moved from Persia to Iraq
                  British take Iraq from Italians
            1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            1 armour, 6 artilleries, 2 fighters, 9 infantry and 6 tactical_bombers moved from Egypt to Trans-Jordan
            6 fighters moved from Persia to Trans-Jordan
            5 infantry moved from Morocco to 92 Sea Zone
            5 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone
            1 armour moved from Libya to 96 Sea Zone
            1 armour, 5 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
            1 armour and 5 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Libya to Tobruk
                  British take Tobruk from Italians
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Italians
            1 fighter moved from 98 Sea Zone to Trans-Jordan
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Combat - British
            Battle in 80 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 80 Sea Zone
                British win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Trans-Jordan
                British attack with 3 armour, 6 artilleries, 9 fighters, 14 infantry, 2 marines, 2 mech_infantrys and 6 tactical_bombers
                Germans defend with 11 armour, 1 bomber, 3 fighters, 15 mech_infantrys and 3 tactical_bombers; Italians defend with 2 armour
                    British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 3 armour, 6 artilleries, 9 fighters, 14 infantry, 2 marines, 2 mech_infantrys and 6 tactical_bombers in Trans-Jordan, round 2 : 18/42 hits, 16.33 expected hits
    

    Combat Hit Differential Summary :

    British : 1.50
    

    Savegame


  • @aequitas-et-veritas said in L19 BM3 Axis D. (L) vs AetV (X+3):

    @axis-dominion for the shorebmbrdmnt, take a mech and post your 1st round results please.
    Thank you.

    mech taken out, and now 18 more hits. OOL?


  • @axis-dominion max def.
    Thank you.


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 5 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 bomber and 3 fighters moved from Persia to Iraq
            1 bomber moved from Russia to Iraq
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            5 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            2 fighters moved from Hawaiian Islands to 46 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in New Guinea
            Battle in 55 Sea Zone
                Americans attack with 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters in 55 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win, taking New Guinea from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Iraq
                Americans attack with 2 bombers and 3 fighters
                Japanese defend with 2 infantry
                    Americans roll dice for 2 bombers and 3 fighters in Iraq, round 2 : 4/5 hits, 2.83 expected hits
                    Italians roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Iraq
                Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in 42 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            3 fighters moved from Iraq to Egypt
            1 bomber moved from Iraq to Russia
            1 bomber moved from Iraq to Egypt
            1 bomber and 2 fighters moved from Norway to Russia
            1 fighter moved from Russia to Samara
            1 fighter moved from Normandy Bordeaux to Norway
            1 fighter moved from Gibraltar to Norway
            2 artilleries and 1 mech_infantry moved from Morocco to 92 Sea Zone
            1 aaGun moved from Morocco to 92 Sea Zone
            1 aaGun moved from Morocco to 92 Sea Zone
            5 infantry moved from Morocco to 92 Sea Zone
            2 aaGuns, 2 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 92 Sea Zone to 98 Sea Zone
            2 aaGuns, 2 artilleries, 5 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 93 Sea Zone to 98 Sea Zone
            1 fighter moved from 55 Sea Zone to Queensland
            5 fighters moved from 55 Sea Zone to 54 Sea Zone
            3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            1 bomber moved from 42 Sea Zone to Queensland
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 12 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            2 artilleries and 1 infantry placed in Norway
            Americans undo move 1.
            2 artilleries and 1 fighter placed in Norway
            4 infantry placed in Central United States
            2 fighters and 1 infantry placed in Normandy Bordeaux
            1 carrier, 1 destroyer and 2 fighters placed in 10 Sea Zone
            Americans undo move 4.
            2 fighters placed in Western United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            Americans undo move 4.
            Americans undo move 1.
            3 fighters placed in Norway
            Americans undo move 2.
            2 artilleries and 1 infantry placed in Normandy Bordeaux
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            2 infantry moved from Shensi to Szechwan
            1 fighter moved from Kansu to Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Tsinghai
            Chinese creates battle in territory Sikang
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Tsinghai from Germans, taking Sikang from Germans, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
            5 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 92 Sea Zone: 1 fighter
            EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            2 marines moved from Morocco to 92 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 92 Sea Zone to 98 Sea Zone
            2 marines moved from 98 Sea Zone to Trans-Jordan
            1 armour and 1 mech_infantry moved from Persia to Iraq
                  British take Iraq from Italians
            1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            1 armour, 6 artilleries, 2 fighters, 9 infantry and 6 tactical_bombers moved from Egypt to Trans-Jordan
            6 fighters moved from Persia to Trans-Jordan
            5 infantry moved from Morocco to 92 Sea Zone
            5 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone
            1 armour moved from Libya to 96 Sea Zone
            1 armour, 5 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
            1 armour and 5 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Libya to Tobruk
                  British take Tobruk from Italians
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Italians
            1 fighter moved from 98 Sea Zone to Trans-Jordan
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Combat - British
            Battle in 80 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 80 Sea Zone
                British win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Trans-Jordan
                British attack with 3 armour, 6 artilleries, 9 fighters, 14 infantry, 2 marines, 2 mech_infantrys and 6 tactical_bombers
                Germans defend with 11 armour, 1 bomber, 3 fighters, 15 mech_infantrys and 3 tactical_bombers; Italians defend with 2 armour
                    British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 3 armour, 6 artilleries, 9 fighters, 14 infantry, 2 marines, 2 mech_infantrys and 6 tactical_bombers in Trans-Jordan, round 2 : 18/42 hits, 16.33 expected hits
                    Italians roll dice for 13 armour, 1 bomber, 3 fighters, 15 mech_infantrys and 3 tactical_bombers in Trans-Jordan, round 2 : 18/35 hits, 15.17 expected hits
                    2 mech_infantrys owned by the British, 1 bomber owned by the Germans, 1 armour owned by the Germans, 15 mech_infantrys owned by the Germans, 2 artilleries owned by the British, 14 infantry owned by the British and 2 armour owned by the Italians lost in Trans-Jordan
                    British roll dice for 3 armour, 4 artilleries, 9 fighters, 2 marines and 6 tactical_bombers in Trans-Jordan, round 3 : 12/24 hits, 12.00 expected hits
                    Italians roll dice for 10 armour, 3 fighters and 3 tactical_bombers in Trans-Jordan, round 3 : 5/16 hits, 8.50 expected hits
                    1 marine owned by the British, 10 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 4 artilleries owned by the British lost in Trans-Jordan
                    British roll dice for 3 armour, 9 fighters, 1 marine and 6 tactical_bombers in Trans-Jordan, round 4 : 12/19 hits, 10.33 expected hits
                    Italians roll dice for 3 fighters and 1 tactical_bomber in Trans-Jordan, round 4 : 4/4 hits, 2.50 expected hits
                    1 marine owned by the British, 3 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 3 armour owned by the British lost in Trans-Jordan
                British win with 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 111
                Casualties for British: 3 armour, 6 artilleries, 14 infantry, 2 marines and 2 mech_infantrys
                Casualties for Germans: 11 armour, 1 bomber, 3 fighters, 15 mech_infantrys and 3 tactical_bombers
                Casualties for Italians: 2 armour
    
        Non Combat Move - British
            1 artillery moved from Persia to Iraq
            2 aaGuns, 3 artilleries, 5 infantry and 3 mech_infantrys moved from Persia to Iraq
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
            1 carrier and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from Trans-Jordan to 98 Sea Zone
            7 fighters and 6 tactical_bombers moved from Trans-Jordan to Egypt
            1 infantry moved from Union of South Africa to Rhodesia
            1 aaGun, 2 artilleries, 5 infantry, 1 marine and 2 mech_infantrys moved from Southern France to Normandy Bordeaux
            1 fighter moved from Southern France to Gibraltar
    
        Place Units - British
            3 fighters placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : 3.17
    Americans : -1.33
    Chinese : -0.17
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 aaGun, 1 armour and 1 mech_infantry moved from Rostov to Caucasus
            1 mech_infantry moved from Ukraine to Caucasus
            1 bomber moved from Ukraine to Novgorod
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 artilleries and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,3,1,3,4,4,5,5,5,3,5,3,6,6,4
            Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Italians
    
        Combat - ANZAC
            Battle in Dutch New Guinea
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 artillery moved from New Zealand to 63 Sea Zone
            1 artillery and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Southern France
            2 infantry moved from Algeria to Tunisia
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • Well, I see how poisining an early grab of Finnland is for the E.Axis.
    It was on me to either continue with my Plan or switch and taking care of it.
    I decided as you can see to follow up on a Med Push, since i was to perplexed with the Situation anyway (could have slept another night and marinade on it).
    Positioning my Air better would have helped, i guess.
    Let us see what i can do @axis-dominion, to turn this arround.


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 fighters, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 artilleries and 10 infantry moved from Rostov to Volgograd
            1 artillery and 1 infantry moved from Kazakhstan to Volgograd
            1 armour moved from Kazakhstan to Eastern Persia
                  Germans take Turkmenistan from Russians
            3 armour and 4 mech_infantrys moved from Ukraine to Volgograd
            1 artillery and 1 infantry moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Northern Italy to Southern France
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Southern France
            1 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Rostov to Northwest Persia
            1 bomber moved from Southern Italy to Northwest Persia
            1 mech_infantry moved from Eastern Poland to Belarus
            1 bomber moved from Western Germany to Belarus
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 fighter and 2 infantry
                French defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for French: 1 infantry
            Battle in Volgograd
                Germans attack with 3 armour, 7 artilleries, 11 infantry and 4 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 3 armour, 7 artilleries, 11 infantry and 4 mech_infantrys in Volgograd, round 2 : 7/25 hits, 7,50 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 armour, 7 artilleries, 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Archangel
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,83 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Northwest Persia
                Germans attack with 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Germans attack with 1 fighter and 1 infantry
                British defend with 1 factory_minor and 1 harbour; French defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Southern France
                Germans win, taking Southern France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Southern France to Western Germany
            5 mech_infantrys moved from Germany to Eastern Poland
            5 infantry moved from Poland to Eastern Poland
            1 bomber moved from Belarus to Novgorod
            1 armour moved from Western Germany to Poland
            3 mech_infantrys moved from Northern Italy to Romania
            1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            1 fighter moved from Holland Belgium to Western Germany
            1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
            2 armour and 2 mech_infantrys moved from Finland to Novgorod
            1 artillery moved from Finland to 115 Sea Zone
            1 artillery moved from 115 Sea Zone to Novgorod
            1 artillery moved from Finland to Vyborg
            1 aaGun moved from Ukraine to Bessarabia
            1 aaGun, 6 armour and 14 mech_infantrys moved from Rostov to Volgograd
            1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
            1 aaGun moved from Kazakhstan to Turkmenistan
            1 bomber moved from Northwest Persia to Eastern Persia
    
        Place Units - Germans
            2 infantry placed in Western Germany
            3 mech_infantrys placed in Western Germany
            1 fighter placed in Western Germany
            1 armour, 1 fighter and 1 mech_infantry placed in Novgorod
            5 mech_infantrys placed in Germany
            Germans undo move 5.
            4 mech_infantrys placed in Western Germany
            1 mech_infantry placed in Germany
            Germans undo move 4.
            Germans undo move 4.
            3 mech_infantrys placed in Novgorod
            Germans undo move 5.
            1 armour and 2 mech_infantrys placed in Novgorod
            1 fighter and 3 mech_infantrys placed in Western Germany
            Germans undo move 6.
            Germans undo move 5.
            1 armour, 1 fighter and 1 mech_infantry placed in Novgorod
            4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
            Germans collect 51 PUs (1 lost to blockades); end with 51 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,50
    British : 0,33
    Americans : 0,67
    Russians : 2,00
    

    Savegame

Suggested Topics

  • 60
  • 62
  • 16
  • 114
  • 59
  • 198
  • 265
  • 114
Axis & Allies Boardgaming Custom Painted Miniatures

20

Online

17.0k

Users

39.3k

Topics

1.7m

Posts