Weddingsinger (allies) v 666, game 2


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from New South Wales to 62 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from Queensland to Java
            2 fighters moved from New Zealand to Java
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 58 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 destroyers, 2 fighters, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
            1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
            1 armour moved from Normandy Bordeaux to Holland Belgium
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 armour moved from France to Holland Belgium
            6 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            4 infantry moved from Poland to Eastern Poland
            1 bomber and 2 tactical_bombers moved from Western Germany to Eastern Poland
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 destroyers, 2 fighters, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
            1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
            1 armour moved from Normandy Bordeaux to Holland Belgium
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 armour moved from France to Holland Belgium
            6 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            4 infantry moved from Poland to Eastern Poland
            1 bomber and 2 tactical_bombers moved from Western Germany to Eastern Poland
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 110 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Eastern Poland
                Germans attack with 1 bomber, 4 infantry and 2 tactical_bombers
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 1 bomber, 4 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 2/7 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans roll dice for 1 bomber, 3 infantry and 2 tactical_bombers in Eastern Poland, round 3 : 3/6 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 bomber, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in 96 Sea Zone
                Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber
                British defend with 1 cruiser
                    Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone
                Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
                Casualties for Germans: 1 tactical_bomber
                Casualties for British: 1 cruiser
            Battle in Holland Belgium
                Germans attack with 3 armour and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 3 armour and 1 mech_infantry in Holland Belgium, round 2 : 3/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            3 armour moved from France to Western Germany
            2 aaGuns, 2 armour, 3 artilleries and 11 infantry moved from Poland to Baltic States
            1 armour and 6 mech_infantrys moved from Germany to Baltic States
            1 aaGun moved from Germany to Poland
            2 artilleries and 9 infantry moved from Yugoslavia to Romania
            1 armour and 4 infantry moved from Bulgaria to Romania
            1 aaGun moved from Slovakia Hungary to Romania
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
            2 tactical_bombers moved from Eastern Poland to Romania
            1 bomber moved from Eastern Poland to Western Germany
    
        Place Units - Germans
            2 destroyers and 1 submarine placed in 113 Sea Zone
            7 mech_infantrys placed in Germany
            2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
            Germans collect 43 PUs (1 lost to blockades); end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.50
    British : 0.17
    Russians : -1.00
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 2 aaGuns, 1 airfield, 3 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
    Romania : 1 aaGun, 1 armour, 2 artilleries, 13 infantry and 2 tactical_bombers
    Poland : 1 aaGun
    Germany : 1 factory_major and 7 mech_infantrys
    Holland Belgium : 3 armour and 1 mech_infantry
    Southern Italy : 1 bomber and 2 fighters
    Karelia : 1 flag, 6 infantry
    Baltic States : 1 flag, 2 aaGuns, 3 armour, 3 artilleries, 12 infantry and 6 mech_infantrys
    Vyborg : 1 flag, 1 infantry
    Eastern Poland : 1 flag, 3 infantry
    113 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport
    106 Sea Zone : 1 flag
    Bulgaria : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 44 / 48
    Russians : 34 / 38
    Japanese : 29 / 42
    Americans : 52 / 53
    Chinese : 9 / 12
    British : 28 / 42
    UK_Pacific : 21 / 22
    Italians : 12 / 13
    ANZAC : 14 / 16
    French : 1 / 0
    Dutch : 3 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 14 / 0
    Neutral_Allies : 4 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Vyborg
            1 fighter moved from Novgorod to Vyborg
            3 infantry and 3 mech_infantrys moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Karelia
            1 fighter moved from Novgorod to Karelia
            1 tactical_bomber moved from Novgorod to Eastern Poland
            3 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Western Ukraine to Eastern Poland
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 114 Sea Zone to 115 Sea Zone
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 1 fighter, 4 infantry and 3 mech_infantrys
                Germans defend with 6 infantry
                    Russians roll dice for 1 fighter, 4 infantry and 3 mech_infantrys in Karelia, round 2 : 1/8 hits, 1.67 expected hits
                    Germans roll dice for 6 infantry in Karelia, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Russians roll dice for 1 fighter, 1 infantry and 3 mech_infantrys in Karelia, round 3 : 0/5 hits, 1.17 expected hits
                    Germans roll dice for 5 infantry in Karelia, round 3 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Russians lost in Karelia
                    Russians roll dice for 1 fighter and 3 mech_infantrys in Karelia, round 4 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 5 infantry in Karelia, round 4 : 1/5 hits, 1.67 expected hits
                    1 mech_infantry owned by the Russians lost in Karelia
                    Russians roll dice for 1 fighter and 2 mech_infantrys in Karelia, round 5 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 5 infantry in Karelia, round 5 : 3/5 hits, 1.67 expected hits
                    2 mech_infantrys owned by the Russians and 1 fighter owned by the Russians lost in Karelia
                Germans win with 5 infantry remaining. Battle score for attacker is -31
                Casualties for Russians: 1 fighter, 4 infantry and 3 mech_infantrys
                Casualties for Germans: 1 infantry
            Battle in Vyborg
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 4 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 3 infantry in Eastern Poland, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 4 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Eastern Poland, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Eastern Poland, round 5 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Eastern Poland, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Russians: 4 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Eastern Poland to Bryansk
            2 aaGuns, 1 artillery and 10 infantry moved from Belarus to Bryansk
            1 fighter moved from Vyborg to Bryansk
            2 infantry moved from Western Ukraine to Bryansk
            3 mech_infantrys moved from Ukraine to Bryansk
            2 infantry moved from Rostov to Bryansk
            3 mech_infantrys moved from Russia to Bryansk
            6 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            3 armour and 5 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.67
    Russians : -3.83
    

    Savegame


  • @666

    Unbelievably bad rolls for Russia will swing this game for you in a big way quickly.


  • @weddingsinger said in Weddingsinger (allies) v 666, game 2:

    @666

    Unbelievably bad rolls for Russia will swing this game for you in a big way quickly.

    -3 for R and +2 for G, isn’t good, although I have discovered that attacking or moving into KAR, this early, isn’t good for R


  • TripleA Move Summary: Japanese round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 infantry moved from Hunan to Yunnan
            2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 infantry moved from Hunan to Yunnan
            2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Siberia
            Battle in Yunnan
                Japanese attack with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 5/12 hits, 6.33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Siberia from Russians, taking Yunnan from Chinese with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 marines moved from Japan to 6 Sea Zone
            1 battleship, 2 cruisers and 2 marines moved from 6 Sea Zone to 36 Sea Zone
            2 marines moved from 36 Sea Zone to Kwangsi
            2 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            1 artillery and 1 infantry moved from Kiangsi to Kwangsi
            1 infantry moved from Kwangsi to Hunan
            1 artillery and 1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 artillery and 3 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Anhwe to Kweichow
            1 artillery moved from Hunan to Kweichow
            1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            2 fighters moved from Yunnan to 36 Sea Zone
            2 bombers moved from Yunnan to Kwangsi
            2 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from Korea to Manchuria
            1 aaGun, 1 artillery and 4 infantry moved from Jehol to Anhwe
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
            1 armour moved from Korea to Jehol
            4 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 infantry placed in Japan
            1 harbour placed in Hainan
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : -1.33
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Paulau Island : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 aaGun, 2 artilleries, 2 bombers, 5 fighters, 6 infantry, 2 marines and 7 tactical_bombers
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
    Jehol : 1 flag, 1 armour and 4 infantry
    Manchuria : 1 flag, 1 infantry
    Hainan : 1 harbour
    Yunnan : 1 flag, 2 infantry
    Suiyuyan : 1 flag, 1 artillery and 2 infantry
    Kweichow : 1 flag, 2 artilleries, 5 infantry and 1 mech_infantry
    Hunan : 1 flag, 1 infantry
    Hopei : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 aaGun, 1 artillery and 4 infantry
    Siberia : 1 flag, 2 infantry
    French Indo China : 1 flag, 2 infantry
    36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 4 transports
    5 Sea Zone : 1 submarine and 1 transport
    6 Sea Zone : 1 carrier and 2 destroyers
    

    Production/PUs Summary :

    Germans : 44 / 48
    Russians : 33 / 37
    Japanese : 36 / 36
    Americans : 52 / 53
    Chinese : 5 / 12
    British : 28 / 42
    UK_Pacific : 21 / 22
    Italians : 12 / 13
    ANZAC : 14 / 16
    French : 1 / 0
    Dutch : 3 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 12 / 0
    Neutral_Allies : 4 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @666

    I am inclined to agree though here I was hoping to straight up trade infantry, possibly take Finland, and slow Germany down a turn. Instead it will speed you up.

    If I didnt mention it, I’m working a wedding out of town today so wont take a turn til tomorrow


  • @weddingsinger said in Weddingsinger (allies) v 666, game 2:

    @666

    I am inclined to agree though here I was hoping to straight up trade infantry, possibly take Finland, and slow Germany down a turn. Instead it will speed you up.

    If I didnt mention it, I’m working a wedding out of town today so wont take a turn til tomorrow

    that’s cool, have fun!


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 bomber moved from Wake Island to Philippines
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 101 Sea Zone to 102 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            1 fighter moved from Hawaiian Islands to Wake Island
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 9 infantry moved from Szechwan to Kweichow
            2 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 11 infantry
                Japanese defend with 2 artilleries, 5 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 11 infantry in Kweichow, round 2 : 3/12 hits, 2.33 expected hits
                    Japanese roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Kweichow, round 2 : 2/8 hits, 2.67 expected hits
                    3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 9 infantry in Kweichow, round 3 : 3/10 hits, 2.00 expected hits
                    Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Kweichow, round 3 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                7 infantry owned by the Chinese retreated to Shensi
                Japanese win with 2 artilleries remaining. Battle score for attacker is 7
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 5 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.67
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 bomber moved from Wake Island to Philippines
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 101 Sea Zone to 102 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            1 fighter moved from Hawaiian Islands to Wake Island
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 9 infantry moved from Szechwan to Kweichow
            2 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 11 infantry
                Japanese defend with 2 artilleries, 5 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 11 infantry in Kweichow, round 2 : 3/12 hits, 2.33 expected hits
                    Japanese roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Kweichow, round 2 : 2/8 hits, 2.67 expected hits
                    3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 9 infantry in Kweichow, round 3 : 3/10 hits, 2.00 expected hits
                    Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Kweichow, round 3 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                7 infantry owned by the Chinese retreated to Shensi
                Japanese win with 2 artilleries remaining. Battle score for attacker is 7
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 5 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 artillery, 8 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber moved from Malta to Alexandria
            1 infantry moved from Egypt to Alexandria
            1 artillery and 1 mech_infantry moved from Ethiopia to Kenya
            1 artillery moved from Quebec to 106 Sea Zone
            1 artillery and 1 transport moved from 106 Sea Zone to 88 Sea Zone
            1 artillery moved from 88 Sea Zone to French Guiana
    
        Combat - British
            Battle in French Guiana
            Battle in Kenya
                British attack with 1 artillery and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 mech_infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking French Guiana from Neutral_Axis, taking Kenya from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Alexandria
                British attack with 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Alexandria to Egypt
            1 fighter and 1 tactical_bomber moved from Malta to Egypt
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
                  UK_Pacific take Celebes from Dutch
            1 destroyer moved from 58 Sea Zone to 37 Sea Zone
            1 cruiser moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 mech_infantry moved from Eire to United Kingdom
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
    
        Place Units - British
            1 transport placed in 106 Sea Zone
            1 transport placed in 71 Sea Zone
            1 artillery placed in Union of South Africa
            3 infantry placed in Egypt
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 25 PUs
            Some Units in India change ownership: 7 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 4 mech_infantrys
            EDIT: Adding units owned by British to Burma: 4 mech_infantrys
            EDIT: Removing units owned by British from Shan State: 1 infantry
            EDIT: Adding units owned by British to Burma: 1 infantry
            EDIT: Adding units owned by British to 39 Sea Zone: 1 battleship
            EDIT: Removing units owned by British from 41 Sea Zone: 1 battleship
            EDIT: Removing units owned by British from 37 Sea Zone: 1 cruiser
            EDIT: Adding units owned by British to 39 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 39 Sea Zone: 1 cruiser
            EDIT: Adding units owned by British to 43 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 0.50
    Italians : -0.67
    Chinese : 1.67
    Japanese : -0.33
    

    Savegame


  • TripleA Move Summary: Italians round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 infantry moved from Tobruk to Alexandria
            1 bomber moved from Southern Italy to Alexandria
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 infantry moved from Tobruk to Alexandria
            1 bomber moved from Southern Italy to Alexandria
    
        Combat - Italians
            Battle in Cyprus
            Battle in Alexandria
                Italians attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                Italians win, taking Cyprus from British with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Alexandria to Tobruk
            1 mech_infantry moved from Tobruk to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 marine moved from Southern Italy to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Greece
            1 armour moved from Greece to Romania
            2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Romania
            1 mech_infantry moved from Northern Italy to Romania
            1 armour moved from Slovakia Hungary to Baltic States
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Tobruk: 1 bomber
            EDIT: Adding units owned by Italians to Greece: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : 0.67
    

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 infantry
    Tunisia : 1 flag, 1 infantry and 1 mech_infantry
    Romania : 2 aaGuns, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
    Tobruk : 1 armour, 2 artilleries and 2 infantry
    Northern Italy : 1 factory_major and 3 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
    Baltic States : 1 armour
    95 Sea Zone : 1 submarine
    Greece : 1 flag, 1 artillery, 1 bomber and 1 marine
    99 Sea Zone : 1 transport
    97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
    

    Production/PUs Summary :

    Germans : 44 / 48
    Russians : 33 / 37
    Japanese : 36 / 36
    Americans : 52 / 54
    Chinese : 5 / 5
    British : 31 / 40
    UK_Pacific : 24 / 25
    Italians : 12 / 17
    ANZAC : 14 / 16
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 11 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: French round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
            1 destroyer moved from 58 Sea Zone to 41 Sea Zone
    

    Savegame


  • TripleA Move Summary: Germans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            1 fighter moved from Western Germany to 125 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
            1 infantry moved from Baltic States to Belarus
                  Germans take Belarus from Russians
            1 mech_infantry moved from Baltic States to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Romania to Ukraine
                  Germans take Bessarabia from Russians
                  Germans take Ukraine from Russians
            1 bomber moved from Southern Italy to Gibraltar
            1 bomber moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Western Germany to 125 Sea Zone
            2 tactical_bombers moved from Romania to 114 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            1 fighter moved from Western Germany to 125 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
            1 infantry moved from Baltic States to Belarus
                  Germans take Belarus from Russians
            1 mech_infantry moved from Baltic States to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Romania to Ukraine
                  Germans take Bessarabia from Russians
                  Germans take Ukraine from Russians
            1 bomber moved from Southern Italy to Gibraltar
            1 bomber moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Western Germany to 125 Sea Zone
            2 tactical_bombers moved from Romania to 114 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in Gibraltar
                    AA fire in Gibraltar : 0/1 hits, 0.17 expected hits
                Bombing raid in Gibraltar rolls: 7 and causes: 6 damage to unit: harbour
                Bombing raid in Gibraltar causes 6 damage total. 
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in United Kingdom causes 4 damage total. 
            Battle in 114 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            1 fighter moved from Western Germany to Southern Italy
            1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
            1 bomber moved from United Kingdom to Western Germany
            1 transport moved from 113 Sea Zone to 114 Sea Zone
            2 tactical_bombers moved from 114 Sea Zone to Poland
            1 aaGun, 2 artilleries and 13 infantry moved from Romania to Bessarabia
            4 infantry moved from Karelia to Novgorod
            1 armour, 1 artillery and 1 mech_infantry moved from Baltic States to Novgorod
            1 aaGun moved from Baltic States to Novgorod
            1 aaGun moved from Poland to Eastern Poland
            7 mech_infantrys moved from Germany to Eastern Poland
            3 armour moved from Western Germany to Poland
            3 armour and 1 mech_infantry moved from Holland Belgium to Germany
            1 mech_infantry moved from Baltic States to Novgorod
            1 aaGun, 2 armour, 2 artilleries, 11 infantry and 3 mech_infantrys moved from Baltic States to Eastern Poland
            1 bomber moved from Gibraltar to Tunisia
    
        Place Units - Germans
            1 submarine placed in 110 Sea Zone
            1 submarine placed in 110 Sea Zone
            9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    AA fire in Gibraltar : : -0.17
    Russians : -0.17
    AA fire in United Kingdom : : -0.17
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield and 1 factory_minor
    Tunisia : 1 bomber
    Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
    Poland : 3 armour and 2 tactical_bombers
    Germany : 3 armour, 1 factory_major and 10 mech_infantrys
    Southern Italy : 3 fighters
    Belarus : 1 flag, 1 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Vyborg : 1 flag
    Eastern Poland : 1 flag, 2 aaGuns, 2 armour, 2 artilleries, 11 infantry and 10 mech_infantrys
    Bessarabia : 1 flag, 1 aaGun, 2 artilleries and 13 infantry
    Ukraine : 1 flag, 1 armour and 1 factory_minor
    Western Ukraine : 1 flag, 1 mech_infantry
    Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
    125 Sea Zone : 1 flag, 1 destroyer
    106 Sea Zone : 1 flag
    Bulgaria : 1 flag
    114 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
    Yugoslavia : 1 flag
    Finland : 1 flag
    110 Sea Zone : 2 submarines
    

    Production/PUs Summary :

    Germans : 51 / 61
    Russians : 26 / 37
    Japanese : 36 / 36
    Americans : 52 / 54
    Chinese : 5 / 5
    British : 31 / 40
    UK_Pacific : 24 / 25
    Italians : 12 / 17
    ANZAC : 14 / 23
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 11 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @weddingsinger rookie mistake with JPN, nice capitalization on that…


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Bryansk to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Western Ukraine
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
    
        Combat - Russians
            Battle in 114 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 114 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 submarine owned by the Russians lost in 114 Sea Zone
                Germans win with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Ukraine
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                 retreated to Ukraine
                Germans win with 1 armour remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Western Ukraine to Bryansk
            3 armour and 5 mech_infantrys moved from Russia to Bryansk
            1 tactical_bomber moved from Ukraine to Bryansk
            1 infantry moved from Bryansk to Rostov
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -2.17
    

    Savegame

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