dawgoneit allies -vs- lebowsky axis


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 62 Sea Zone to 51 Sea Zone
            1 armour and 1 artillery moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 armour, 1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: French round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Combat Move - French
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 62 Sea Zone to 51 Sea Zone
            1 armour and 1 artillery moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 armour, 1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 62 Sea Zone to 51 Sea Zone
            1 armour and 1 artillery moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 armour, 1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 51 Sea Zone: 1 cruiser
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 infantry, 11 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            8 infantry moved from Archangel to Novgorod
            4 bombers moved from Tunisia to Rostov
            2 mech_infantrys moved from Western Ukraine to Rostov
            7 mech_infantrys moved from Germany to Baltic States
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
            2 bombers moved from Holland Belgium to 91 Sea Zone
            1 bomber moved from Holland Belgium to 125 Sea Zone
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 bomber and 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in 91 Sea Zone
                Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
                British defend with 2 transports; Americans defend with 2 destroyers and 3 transports
                    Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits
                    Americans roll dice for 2 destroyers and 5 transports in 91 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    2 destroyers owned by the Americans, 1 fighter owned by the Germans and 1 transport owned by the Americans lost in 91 Sea Zone
                    2 transports owned by the British and 2 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 41
                Casualties for Germans: 1 fighter
                Casualties for Americans: 2 destroyers and 3 transports
                Casualties for British: 2 transports
            Battle in Novgorod
                Germans attack with 8 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans roll dice for 8 infantry in Novgorod, round 2 : 1/8 hits, 1,33 expected hits
                    Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 8 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Baltic States
                Germans attack with 7 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 7 mech_infantrys in Baltic States, round 2 : 1/7 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 4 bombers and 2 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 4 bombers and 2 mech_infantrys in Rostov, round 2 : 2/6 hits, 3,00 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians lost in Rostov
                    Germans roll dice for 4 bombers and 2 mech_infantrys in Rostov, round 3 : 2/6 hits, 3,00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            4 bombers moved from Rostov to Ukraine
            3 aaGuns, 8 armour, 13 artilleries, 22 infantry and 13 mech_infantrys moved from Western Ukraine to Ukraine
            6 mech_infantrys moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Poland to Western Ukraine
            1 aaGun moved from Eastern Poland to Bessarabia
            1 infantry moved from Northern Italy to Southern France
            1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Libya
            2 infantry moved from Tunisia to Libya
            1 infantry moved from Algeria to Tunisia
            1 carrier moved from 92 Sea Zone to 95 Sea Zone
            1 carrier moved from 93 Sea Zone to 95 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
            2 bombers moved from 91 Sea Zone to Tunisia
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 bomber moved from 125 Sea Zone to Western Germany
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
    
        Place Units - Germans
            1 transport placed in 93 Sea Zone
            1 artillery and 1 infantry placed in Southern France
            1 infantry placed in France
            10 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,50
    Americans : 0,33
    Russians : -2,17
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Rostov
            1 infantry moved from Bryansk to Rostov
            1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
            3 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Bryansk to Western Ukraine
            1 infantry moved from Belarus to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 mech_infantry moved from Bryansk to Archangel
                  Russians take Archangel from Germans
            1 artillery and 4 infantry moved from Russia to Smolensk
            1 artillery and 4 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Rostov, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Western Ukraine
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
            1 fighter moved from Western Ukraine to Bryansk
    
        Place Units - Russians
            3 artilleries and 7 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Russians : 1.00
    

    Savegame


  • TripleA Move Summary: Japanese round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 fighter, 2 infantry, 6 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries, 2 infantry and 1 marine moved from Dutch New Guinea to 45 Sea Zone
            2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 2 transports moved from 45 Sea Zone to 54 Sea Zone
            2 artilleries, 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers moved from 54 Sea Zone to Queensland
            2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 33 Sea Zone to 62 Sea Zone
            2 artilleries and 4 infantry moved from 62 Sea Zone to New South Wales
            4 fighters and 4 tactical_bombers moved from 33 Sea Zone to Queensland
            1 battleship and 1 cruiser moved from 33 Sea Zone to 54 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 infantry moved from Yunnan to Burma
            1 bomber moved from Yunnan to Burma
            1 bomber moved from Kwangtung to Burma
            1 submarine moved from 57 Sea Zone to 74 Sea Zone
            2 destroyers moved from 33 Sea Zone to 54 Sea Zone
    

    Savegame


  • @dawgoneit

    Scrambke Queensland?



  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 fighter, 2 infantry, 6 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries, 2 infantry and 1 marine moved from Dutch New Guinea to 45 Sea Zone
            2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 2 transports moved from 45 Sea Zone to 54 Sea Zone
            2 artilleries, 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers moved from 54 Sea Zone to Queensland
            2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 33 Sea Zone to 62 Sea Zone
            2 artilleries and 4 infantry moved from 62 Sea Zone to New South Wales
            4 fighters and 4 tactical_bombers moved from 33 Sea Zone to Queensland
            1 battleship and 1 cruiser moved from 33 Sea Zone to 54 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 infantry moved from Yunnan to Burma
            1 bomber moved from Yunnan to Burma
            1 bomber moved from Kwangtung to Burma
            1 submarine moved from 57 Sea Zone to 74 Sea Zone
            2 destroyers moved from 33 Sea Zone to 54 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in New South Wales
                Japanese attack with 2 artilleries and 4 infantry
                ANZAC defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Japanese roll dice for 2 artilleries and 4 infantry in New South Wales, round 2 : 1/6 hits, 1,67 expected hits
                    ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in New South Wales, round 2 : 0/3 hits, 1,17 expected hits
                    1 infantry owned by the ANZAC lost in New South Wales
                    Japanese roll dice for 2 artilleries and 4 infantry in New South Wales, round 3 : 0/6 hits, 1,67 expected hits
                    ANZAC roll dice for 1 armour and 1 artillery in New South Wales, round 3 : 2/2 hits, 0,83 expected hits
                    2 infantry owned by the Japanese lost in New South Wales
                    Japanese roll dice for 2 artilleries and 2 infantry in New South Wales, round 4 : 1/4 hits, 1,33 expected hits
                    ANZAC roll dice for 1 armour and 1 artillery in New South Wales, round 4 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in New South Wales
                    Japanese roll dice for 2 artilleries and 1 infantry in New South Wales, round 5 : 3/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 armour in New South Wales, round 5 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the ANZAC lost in New South Wales
                Japanese captures 17PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 armour, 1 artillery and 1 infantry
                Casualties for Japanese: 3 infantry
            Battle in Burma
                Japanese attack with 2 bombers and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 0/3 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 bombers and 1 infantry in Burma, round 3 : 2/3 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Queensland
                Japanese attack with 2 artilleries, 5 fighters, 2 infantry, 1 marine and 6 tactical_bombers
                ANZAC defend with 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 3 fighters, 1 harbour and 5 infantry; Americans defend with 1 fighter
                    AA fire in Queensland : 3/6 hits, 1,00 expected hits
                    2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in Queensland
                    Japanese roll dice for 2 battleships and 2 cruisers in Queensland, round 2 : 1/4 hits, 2,33 expected hits
                    Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry, 1 marine and 4 tactical_bombers in Queensland, round 2 : 7/13 hits, 6,33 expected hits
                    ANZAC roll dice for 2 aaGuns, 1 armour, 2 artilleries, 4 fighters and 5 infantry in Queensland, round 2 : 4/12 hits, 5,50 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 marine owned by the Japanese, 5 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in Queensland
                    Japanese roll dice for 1 artillery, 4 fighters and 4 tactical_bombers in Queensland, round 3 : 7/9 hits, 5,00 expected hits
                    ANZAC roll dice for 1 armour, 1 artillery and 4 fighters in Queensland, round 3 : 4/6 hits, 3,50 expected hits
                    3 tactical_bombers owned by the Japanese, 1 armour owned by the ANZAC, 1 artillery owned by the Japanese, 3 fighters owned by the ANZAC, 1 artillery owned by the ANZAC and 1 fighter owned by the Americans lost in Queensland
                Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for Japanese: 2 artilleries, 1 fighter, 2 infantry, 1 marine and 5 tactical_bombers
                Casualties for ANZAC: 2 aaGuns, 1 armour, 2 artilleries, 3 fighters and 5 infantry
                Casualties for Americans: 1 fighter
            triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
    
        Non Combat Move - Japanese
            4 carriers, 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
            2 tactical_bombers moved from Kwangsi to 54 Sea Zone
            4 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone
            1 artillery and 2 infantry moved from Shan State to Yunnan
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 artillery and 2 infantry moved from Malaya to Shan State
            2 bombers moved from Burma to Kwangsi
            3 mech_infantrys moved from Anhwe to Hunan
            3 mech_infantrys moved from Manchuria to Anhwe
            1 aaGun moved from Yunnan to Burma
            2 fighters moved from Manchuria to Kwangsi
            3 fighters moved from Japan to Manchuria
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 fighter, 1 infantry and 2 tactical_bombers placed in Japan
            3 mech_infantrys placed in Manchuria
            3 mech_infantrys placed in French Indo China
            1 artillery and 1 infantry placed in Malaya
            1 transport placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 80 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1,33
    UK_Pacific : -0,67
    AA fire in Queensland : : 2,00
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 infantry placed in Eastern United States
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 1 PU
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 infantry placed in Eastern United States
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 1 PU
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from India to Burma
            1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            3 armour, 4 artilleries, 4 infantry and 2 mech_infantrys moved from Alexandria to Egypt
            1 infantry moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Belgian Congo to Egypt
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
    
        Combat - British
            Battle in Burma
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 aaGun and 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 aaGun and 1 infantry
    
        Non Combat Move - British
    
        Place Units - British
            1 carrier, 1 destroyer and 1 submarine placed in 98 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 2 fighters
            EDIT: Adding units owned by British to 98 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,3,1,6,2
            British collect 26 PUs (8 lost to blockades); end with 26 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
            UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : 0.33
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 fighter, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Libya to Tobruk
            1 fighter moved from Southern Italy to Tobruk
            1 bomber moved from Southern Italy to Rostov
            1 artillery and 1 infantry moved from Ukraine to Rostov
    
        Combat - Italians
            Battle in Tobruk
                Italians attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Tobruk, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Tobruk, round 3 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Tobruk, round 4 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Tobruk, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Tobruk
                 retreated to Tobruk
                British win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
            Battle in Rostov
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Ukraine
            1 fighter moved from Tobruk to 95 Sea Zone
            1 submarine moved from 96 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns, 1 artillery and 5 infantry
            EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns, 1 artillery and 5 infantry
            EDIT: Turning off Edit Mode
            1 fighter placed in Southern Italy
            3 infantry placed in Ukraine
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Algeria: 1 infantry
            EDIT: Adding units owned by Italians to Libya: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,33
    British : 0,00
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - ANZAC
    
        Turn Complete - ANZAC
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - ANZAC
    
        Turn Complete - ANZAC
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 bombers and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Libya to Tobruk
            1 fighter and 1 tactical_bomber moved from Libya to Tobruk
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Tobruk
            10 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            2 infantry moved from Novgorod to Archangel
            1 bomber moved from Western Germany to Western Ukraine
            1 bomber moved from Ukraine to Archangel
            1 bomber moved from Ukraine to Western Ukraine
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            2 mech_infantrys moved from Ukraine to Volgograd
            2 bombers moved from Ukraine to Volgograd
            2 infantry moved from Ukraine to Western Ukraine
    
        Combat - Germans
            Battle in Tobruk
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Tobruk, round 2 : 5/6 hits, 2,67 expected hits
                    British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Tobruk
                Germans win, taking Tobruk from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Volgograd
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 3/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 10 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 10 mech_infantrys in Eastern Poland, round 2 : 2/10 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits, 1,00 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            1 bomber moved from Archangel to Ukraine
            2 bombers moved from Western Ukraine to Ukraine
            2 bombers moved from Volgograd to Ukraine
            2 bombers moved from Tunisia to Ukraine
            2 fighters and 2 tactical_bombers moved from Tobruk to 95 Sea Zone
            1 infantry moved from Tunisia to Libya
            1 artillery moved from Algeria to Tunisia
            1 artillery and 2 infantry moved from Southern France to Northern Italy
            1 infantry moved from France to Northern Italy
            2 transports moved from 93 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Western Germany to Poland
            7 mech_infantrys moved from Baltic States to Bessarabia
            1 aaGun moved from Bessarabia to Ukraine
    
        Place Units - Germans
            3 bombers placed in Western Germany
            7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : 5,33
    British : -0,33
    Russians : -0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Smolensk to Archangel
            2 infantry moved from Smolensk to Belarus
            2 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Bryansk to Tambov
            1 fighter moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Western Ukraine
            1 tactical_bomber moved from Bryansk to Tambov
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Tambov
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Western Ukraine to Russia
            1 fighter moved from Belarus to Russia
            1 tactical_bomber moved from Tambov to Russia
            3 aaGuns, 2 armour, 21 artilleries and 38 infantry moved from Bryansk to Russia
            1 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Yenisey to Timguska
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Amur to Buryatia
            1 infantry moved from Siberia to Amur
    
        Place Units - Russians
            1 armour, 2 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 1.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 bombers moved from Kwangsi to Java
            1 armour, 8 artilleries and 5 infantry moved from Yunnan to Burma
            1 artillery and 2 infantry moved from Shan State to Burma
            3 mech_infantrys moved from French Indo China to Burma
            5 mech_infantrys moved from Hunan to Burma
            1 infantry moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            2 artilleries and 1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 49 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 47 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 artillery moved from 47 Sea Zone to New Britain
            1 artillery moved from 49 Sea Zone to Solomon Islands
    
        Combat - Japanese
            Battle in New Guinea
            Battle in New Britain
            Battle in Solomon Islands
            Battle in Java
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2,00 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Java
                Japanese win, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is -9
                Casualties for Japanese: 1 bomber and 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Burma
                Japanese attack with 1 armour, 9 artilleries, 7 infantry and 8 mech_infantrys
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 9 artilleries, 7 infantry and 8 mech_infantrys in Burma, round 2 : 7/25 hits, 7,50 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 9 artilleries, 5 infantry and 8 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Java to Malaya
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 transport moved from 54 Sea Zone to 34 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines, 3 tactical_bombers and 1 transport moved from 54 Sea Zone to 49 Sea Zone
            1 destroyer moved from 35 Sea Zone to 49 Sea Zone
            2 fighters moved from Kwangsi to 49 Sea Zone
            1 fighter and 2 tactical_bombers moved from Japan to Kwangsi
            1 fighter moved from Manchuria to Kwangsi
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Manchuria to Jehol
            3 mech_infantrys moved from Anhwe to Yunnan
            1 mech_infantry moved from Manchuria to Anhwe
    
        Place Units - Japanese
            3 infantry placed in New South Wales
            2 armour and 1 mech_infantry placed in Manchuria
            2 fighters and 1 tactical_bomber placed in French Indo China
            1 fighter and 2 tactical_bombers placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 49 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 1,33
    UK_Pacific : 1,33
    Japanese : -0,50
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Siberia to Hawaiian Islands
            1 bomber moved from Western United States to Hawaiian Islands
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            2 bombers and 2 fighters placed in Western United States
            1 infantry and 1 marine placed in Central United States
            1 destroyer placed in 101 Sea Zone
            Americans undo move 4.
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Savegame

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