OOL
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 artillery, 2 infantry, 11 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
8 infantry moved from Archangel to Novgorod
4 bombers moved from Tunisia to Rostov
2 mech_infantrys moved from Western Ukraine to Rostov
7 mech_infantrys moved from Germany to Baltic States
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
2 bombers moved from Holland Belgium to 91 Sea Zone
1 bomber moved from Holland Belgium to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 91 Sea Zone
Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
British defend with 2 transports; Americans defend with 2 destroyers and 3 transports
Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits
Americans roll dice for 2 destroyers and 5 transports in 91 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
2 destroyers owned by the Americans, 1 fighter owned by the Germans and 1 transport owned by the Americans lost in 91 Sea Zone
2 transports owned by the British and 2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for Germans: 1 fighter
Casualties for Americans: 2 destroyers and 3 transports
Casualties for British: 2 transports
Battle in Novgorod
Germans attack with 8 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 8 infantry in Novgorod, round 2 : 1/8 hits, 1,33 expected hits
Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 8 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Baltic States
Germans attack with 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 mech_infantrys in Baltic States, round 2 : 1/7 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 4 bombers and 2 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 4 bombers and 2 mech_infantrys in Rostov, round 2 : 2/6 hits, 3,00 expected hits
Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians lost in Rostov
Germans roll dice for 4 bombers and 2 mech_infantrys in Rostov, round 3 : 2/6 hits, 3,00 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Germans
4 bombers moved from Rostov to Ukraine
3 aaGuns, 8 armour, 13 artilleries, 22 infantry and 13 mech_infantrys moved from Western Ukraine to Ukraine
6 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Bessarabia
1 infantry moved from Northern Italy to Southern France
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Libya
2 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 carrier moved from 92 Sea Zone to 95 Sea Zone
1 carrier moved from 93 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
2 bombers moved from 91 Sea Zone to Tunisia
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from 125 Sea Zone to Western Germany
1 submarine moved from 119 Sea Zone to 109 Sea Zone
Place Units - Germans
1 transport placed in 93 Sea Zone
1 artillery and 1 infantry placed in Southern France
1 infantry placed in France
10 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -2,50
Americans : 0,33
Russians : -2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Volgograd to Rostov
1 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
3 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 mech_infantry moved from Bryansk to Archangel
Russians take Archangel from Germans
1 artillery and 4 infantry moved from Russia to Smolensk
1 artillery and 4 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 2 mech_infantrys in Rostov, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Western Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
1 fighter moved from Western Ukraine to Bryansk
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 1.67
Russians : 1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 2 infantry, 6 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries, 2 infantry and 1 marine moved from Dutch New Guinea to 45 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 2 transports moved from 45 Sea Zone to 54 Sea Zone
2 artilleries, 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers moved from 54 Sea Zone to Queensland
2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 33 Sea Zone to 62 Sea Zone
2 artilleries and 4 infantry moved from 62 Sea Zone to New South Wales
4 fighters and 4 tactical_bombers moved from 33 Sea Zone to Queensland
1 battleship and 1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from Yunnan to Burma
1 bomber moved from Yunnan to Burma
1 bomber moved from Kwangtung to Burma
1 submarine moved from 57 Sea Zone to 74 Sea Zone
2 destroyers moved from 33 Sea Zone to 54 Sea Zone
Scrambke Queensland?
@lebowsky no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 2 infantry, 6 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries, 2 infantry and 1 marine moved from Dutch New Guinea to 45 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 2 transports moved from 45 Sea Zone to 54 Sea Zone
2 artilleries, 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers moved from 54 Sea Zone to Queensland
2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 33 Sea Zone to 62 Sea Zone
2 artilleries and 4 infantry moved from 62 Sea Zone to New South Wales
4 fighters and 4 tactical_bombers moved from 33 Sea Zone to Queensland
1 battleship and 1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from Yunnan to Burma
1 bomber moved from Yunnan to Burma
1 bomber moved from Kwangtung to Burma
1 submarine moved from 57 Sea Zone to 74 Sea Zone
2 destroyers moved from 33 Sea Zone to 54 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in New South Wales
Japanese attack with 2 artilleries and 4 infantry
ANZAC defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Japanese roll dice for 2 artilleries and 4 infantry in New South Wales, round 2 : 1/6 hits, 1,67 expected hits
ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in New South Wales, round 2 : 0/3 hits, 1,17 expected hits
1 infantry owned by the ANZAC lost in New South Wales
Japanese roll dice for 2 artilleries and 4 infantry in New South Wales, round 3 : 0/6 hits, 1,67 expected hits
ANZAC roll dice for 1 armour and 1 artillery in New South Wales, round 3 : 2/2 hits, 0,83 expected hits
2 infantry owned by the Japanese lost in New South Wales
Japanese roll dice for 2 artilleries and 2 infantry in New South Wales, round 4 : 1/4 hits, 1,33 expected hits
ANZAC roll dice for 1 armour and 1 artillery in New South Wales, round 4 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in New South Wales
Japanese roll dice for 2 artilleries and 1 infantry in New South Wales, round 5 : 3/3 hits, 1,00 expected hits
ANZAC roll dice for 1 armour in New South Wales, round 5 : 0/1 hits, 0,50 expected hits
1 armour owned by the ANZAC lost in New South Wales
Japanese captures 17PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 armour, 1 artillery and 1 infantry
Casualties for Japanese: 3 infantry
Battle in Burma
Japanese attack with 2 bombers and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 0/3 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers and 1 infantry in Burma, round 3 : 2/3 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Queensland
Japanese attack with 2 artilleries, 5 fighters, 2 infantry, 1 marine and 6 tactical_bombers
ANZAC defend with 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 3 fighters, 1 harbour and 5 infantry; Americans defend with 1 fighter
AA fire in Queensland : 3/6 hits, 1,00 expected hits
2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in Queensland
Japanese roll dice for 2 battleships and 2 cruisers in Queensland, round 2 : 1/4 hits, 2,33 expected hits
Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry, 1 marine and 4 tactical_bombers in Queensland, round 2 : 7/13 hits, 6,33 expected hits
ANZAC roll dice for 2 aaGuns, 1 armour, 2 artilleries, 4 fighters and 5 infantry in Queensland, round 2 : 4/12 hits, 5,50 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 marine owned by the Japanese, 5 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in Queensland
Japanese roll dice for 1 artillery, 4 fighters and 4 tactical_bombers in Queensland, round 3 : 7/9 hits, 5,00 expected hits
ANZAC roll dice for 1 armour, 1 artillery and 4 fighters in Queensland, round 3 : 4/6 hits, 3,50 expected hits
3 tactical_bombers owned by the Japanese, 1 armour owned by the ANZAC, 1 artillery owned by the Japanese, 3 fighters owned by the ANZAC, 1 artillery owned by the ANZAC and 1 fighter owned by the Americans lost in Queensland
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 2 artilleries, 1 fighter, 2 infantry, 1 marine and 5 tactical_bombers
Casualties for ANZAC: 2 aaGuns, 1 armour, 2 artilleries, 3 fighters and 5 infantry
Casualties for Americans: 1 fighter
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
4 carriers, 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
2 tactical_bombers moved from Kwangsi to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone
1 artillery and 2 infantry moved from Shan State to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Malaya to Shan State
2 bombers moved from Burma to Kwangsi
3 mech_infantrys moved from Anhwe to Hunan
3 mech_infantrys moved from Manchuria to Anhwe
1 aaGun moved from Yunnan to Burma
2 fighters moved from Manchuria to Kwangsi
3 fighters moved from Japan to Manchuria
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 fighter, 1 infantry and 2 tactical_bombers placed in Japan
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in French Indo China
1 artillery and 1 infantry placed in Malaya
1 transport placed in 37 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
ANZAC : -1,33
UK_Pacific : -0,67
AA fire in Queensland : : 2,00
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Place Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Eastern United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Place Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Eastern United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from India to Burma
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
3 armour, 4 artilleries, 4 infantry and 2 mech_infantrys moved from Alexandria to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
Combat - British
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 aaGun and 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - British
Place Units - British
1 carrier, 1 destroyer and 1 submarine placed in 98 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 fighters
EDIT: Adding units owned by British to 98 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,3,1,6,2
British collect 26 PUs (8 lost to blockades); end with 26 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 0.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Libya to Tobruk
1 fighter moved from Southern Italy to Tobruk
1 bomber moved from Southern Italy to Rostov
1 artillery and 1 infantry moved from Ukraine to Rostov
Combat - Italians
Battle in Tobruk
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Tobruk, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Tobruk, round 3 : 0/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Tobruk, round 4 : 0/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Tobruk, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tobruk
retreated to Tobruk
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 2 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Ukraine
1 fighter moved from Tobruk to 95 Sea Zone
1 submarine moved from 96 Sea Zone to 95 Sea Zone
Place Units - Italians
1 submarine placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns, 1 artillery and 5 infantry
EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns, 1 artillery and 5 infantry
EDIT: Turning off Edit Mode
1 fighter placed in Southern Italy
3 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Italians from Algeria: 1 infantry
EDIT: Adding units owned by Italians to Libya: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -1,33
British : 0,00
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Combat Move - ANZAC
Turn Complete - ANZAC
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Combat Move - ANZAC
Turn Complete - ANZAC
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Libya to Tobruk
1 fighter and 1 tactical_bomber moved from Libya to Tobruk
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Tobruk
10 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
2 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Ukraine to Archangel
1 bomber moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 mech_infantrys moved from Ukraine to Volgograd
2 bombers moved from Ukraine to Volgograd
2 infantry moved from Ukraine to Western Ukraine
Combat - Germans
Battle in Tobruk
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Tobruk, round 2 : 5/6 hits, 2,67 expected hits
British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Tobruk
Germans win, taking Tobruk from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 3/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 mech_infantrys in Eastern Poland, round 2 : 2/10 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Archangel to Ukraine
2 bombers moved from Western Ukraine to Ukraine
2 bombers moved from Volgograd to Ukraine
2 bombers moved from Tunisia to Ukraine
2 fighters and 2 tactical_bombers moved from Tobruk to 95 Sea Zone
1 infantry moved from Tunisia to Libya
1 artillery moved from Algeria to Tunisia
1 artillery and 2 infantry moved from Southern France to Northern Italy
1 infantry moved from France to Northern Italy
2 transports moved from 93 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Western Germany to Poland
7 mech_infantrys moved from Baltic States to Bessarabia
1 aaGun moved from Bessarabia to Ukraine
Place Units - Germans
3 bombers placed in Western Germany
7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 5,33
British : -0,33
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Smolensk to Archangel
2 infantry moved from Smolensk to Belarus
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Tambov
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Tambov
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Tambov
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Tambov to Russia
3 aaGuns, 2 armour, 21 artilleries and 38 infantry moved from Bryansk to Russia
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Yenisey to Timguska
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Amur to Buryatia
1 infantry moved from Siberia to Amur
Place Units - Russians
1 armour, 2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 bombers moved from Kwangsi to Java
1 armour, 8 artilleries and 5 infantry moved from Yunnan to Burma
1 artillery and 2 infantry moved from Shan State to Burma
3 mech_infantrys moved from French Indo China to Burma
5 mech_infantrys moved from Hunan to Burma
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
2 artilleries and 1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 49 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 47 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from 47 Sea Zone to New Britain
1 artillery moved from 49 Sea Zone to Solomon Islands
Combat - Japanese
Battle in New Guinea
Battle in New Britain
Battle in Solomon Islands
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2,00 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Java
Japanese win, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Burma
Japanese attack with 1 armour, 9 artilleries, 7 infantry and 8 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 9 artilleries, 7 infantry and 8 mech_infantrys in Burma, round 2 : 7/25 hits, 7,50 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 9 artilleries, 5 infantry and 8 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Java to Malaya
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 34 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines, 3 tactical_bombers and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
2 fighters moved from Kwangsi to 49 Sea Zone
1 fighter and 2 tactical_bombers moved from Japan to Kwangsi
1 fighter moved from Manchuria to Kwangsi
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Jehol
3 mech_infantrys moved from Anhwe to Yunnan
1 mech_infantry moved from Manchuria to Anhwe
Place Units - Japanese
3 infantry placed in New South Wales
2 armour and 1 mech_infantry placed in Manchuria
2 fighters and 1 tactical_bomber placed in French Indo China
1 fighter and 2 tactical_bombers placed in Malaya
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 49 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 1,33
UK_Pacific : 1,33
Japanese : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Siberia to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
1 transport placed in 10 Sea Zone
2 bombers and 2 fighters placed in Western United States
1 infantry and 1 marine placed in Central United States
1 destroyer placed in 101 Sea Zone
Americans undo move 4.
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Siberia to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
1 transport placed in 10 Sea Zone
2 bombers and 2 fighters placed in Western United States
1 infantry and 1 marine placed in Central United States
1 destroyer placed in 101 Sea Zone
Americans undo move 4.
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 1 airfield and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
2 armour and 3 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - British
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to Trans-Jordan: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 airfield placed in Trans-Jordan
1 tactical_bomber placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,6,4,1,3
British collect 30 PUs (4 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
UK_Pacific collect 3 PUs (2 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Rostov to Tambov
1 bomber moved from Ukraine to Tambov
1 armour and 3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from British
Combat - Italians
Battle in Bryansk
Italians attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Tambov
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 3 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Tambov to Romania
1 artillery and 5 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 5 infantry moved from 96 Sea Zone to Tobruk
2 aaGuns, 1 armour, 2 artilleries and 4 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
Place Units - Italians
1 mech_infantry placed in Ukraine
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 0,33
Russians : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 51 Sea Zone to 30 Sea Zone
Turn Complete - ANZAC
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Combat Move - French