Scramble 1 fighter, max defense, at least 1st round!
Weddingsinger (Axis) vs 666 (Allies) G40 BM3 no bid best 2 out of 3 Game #1
-
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Southern France 3 fighters moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from Hawaiian Islands to 46 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Combat - Americans Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in 42 Sea Zone Americans attack with 4 fighters Japanese defend with 1 destroyer Americans roll dice for 4 fighters in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from 46 Sea Zone to 54 Sea Zone 4 fighters moved from 42 Sea Zone to 54 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry and 1 mech_infantry moved from Suriname to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 aaGun, 2 carriers, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from Tunisia to Tobruk 2 fighters moved from Eastern United States to 91 Sea Zone 1 bomber moved from Southern France to United Kingdom Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans : 0.33 AA fire in Southern France : : -0.17 Japanese : -0.67Territory Summary for Americans :
Queensland : 1 artillery, 1 fighter, 2 infantry and 1 marine Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 1 infantry Midway : 1 airfield 44 Sea Zone : 1 flag 46 Sea Zone : 1 destroyer 26 Sea Zone : 1 transport 25 Sea Zone : 1 destroyer 10 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 1 transport 54 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters and 1 transport Central United States : 1 factory_major and 2 mech_infantrys Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry Gibraltar : 1 artillery United Kingdom : 1 bomber Morocco : 1 aaGun, 3 infantry and 1 mech_infantry Tobruk : 1 armour 66 Sea Zone : 2 infantry and 1 transport 101 Sea Zone : 2 transports Brazil : 1 flag 91 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 51 / 66 Russians : 30 / 37 Japanese : 57 / 60 Americans : 52 / 77 Chinese : 3 / 4 British : 39 / 50 UK_Pacific : 6 / 9 Italians : 8 / 8 ANZAC : 14 / 20 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 infantry moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
Territory Summary for Chinese :
Sikang : 4 infantryProduction/PUs Summary :
Germans : 51 / 66 Russians : 30 / 37 Japanese : 57 / 60 Americans : 52 / 77 Chinese : 3 / 4 British : 39 / 50 UK_Pacific : 6 / 9 Italians : 8 / 8 ANZAC : 14 / 20 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - British 1 bomber moved from United Kingdom to France -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Southern France 3 fighters moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from Hawaiian Islands to 46 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Combat - Americans Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in 42 Sea Zone Americans attack with 4 fighters Japanese defend with 1 destroyer Americans roll dice for 4 fighters in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from 46 Sea Zone to 54 Sea Zone 4 fighters moved from 42 Sea Zone to 54 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry and 1 mech_infantry moved from Suriname to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 aaGun, 2 carriers, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from Tunisia to Tobruk 2 fighters moved from Eastern United States to 91 Sea Zone 1 bomber moved from Southern France to United Kingdom Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 infantry moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to France Combat - British Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Non Combat Move - British 1 bomber moved from France to United Kingdom 2 fighters moved from 99 Sea Zone to Bryansk 2 fighters moved from Gibraltar to 99 Sea Zone 1 transport moved from 99 Sea Zone to 96 Sea Zone 2 infantry moved from Libya to 96 Sea Zone 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Egypt to Syria 1 infantry moved from Iraq to Syria 1 infantry moved from Iraq to Syria 1 armour moved from Tobruk to Egypt 1 artillery and 2 infantry moved from Morocco to Algeria 2 fighters moved from United Kingdom to Gibraltar 1 tactical_bomber moved from Gibraltar to Syria 1 fighter moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland 2 artilleries and 1 infantry moved from Eastern Persia to West India Place Units - British 1 submarine placed in 98 Sea Zone 1 artillery and 1 infantry placed in Egypt 1 transport placed in 109 Sea Zone 3 fighters placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
AA fire in France : : -0.17 Americans : 0.33 AA fire in Southern France : : -0.17 Japanese : -0.67Territory Summary for Americans, British, Chinese and UK_Pacific :
Sikang : 4 infantry India : 1 airfield, 1 factory_major, 1 harbour and 6 infantry Queensland : 1 artillery, 1 fighter, 2 infantry and 1 marine Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 1 infantry Midway : 1 airfield 44 Sea Zone : 1 flag 46 Sea Zone : 1 destroyer 26 Sea Zone : 1 transport 25 Sea Zone : 1 destroyer 10 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 1 transport 54 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters and 1 transport Central United States : 1 factory_major and 2 mech_infantrys Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry West India : 2 artilleries and 1 infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 airfield, 1 artillery, 2 fighters and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield and 2 fighters United Kingdom : 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry Morocco : 1 flag, 1 aaGun, 3 infantry and 1 mech_infantry Algeria : 1 flag, 1 artillery and 2 infantry Syria : 2 infantry, 1 mech_infantry and 1 tactical_bomber Tunisia : 1 flag Tobruk : 1 flag, 1 armour Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Bryansk : 2 fighters 66 Sea Zone : 2 infantry and 1 transport 109 Sea Zone : 1 transport Greece : 1 flag, 4 infantry 99 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports 97 Sea Zone : 2 submarines Iraq : 1 flag Eastern Persia : 1 flag 101 Sea Zone : 2 transports Brazil : 1 flag Persia : 1 flag 98 Sea Zone : 1 submarine 91 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 51 / 66 Russians : 30 / 37 Japanese : 57 / 60 Americans : 52 / 77 Chinese : 3 / 4 British : 39 / 48 UK_Pacific : 6 / 9 Italians : 8 / 8 ANZAC : 14 / 20 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Italians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Romania to Western Ukraine 2 bombers moved from Northern Italy to Western Ukraine -
TripleA Move Summary: Italians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Romania to Greece 1 fighter moved from Southern Italy to Greece 1 fighter moved from Northern Italy to Greece 2 bombers moved from Northern Italy to Greece -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Romania to Greece 1 fighter moved from Southern Italy to Greece 1 fighter moved from Northern Italy to Greece 2 bombers moved from Northern Italy to Greece Combat - Italians Battle in Greece Italians attack with 2 bombers, 2 fighters and 2 mech_infantrys British defend with 4 infantry Italians roll dice for 2 bombers, 2 fighters and 2 mech_infantrys in Greece, round 2 : 1/6 hits, 2.67 expected hits British roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 1 mech_infantry owned by the Italians, 1 fighter owned by the Italians and 1 infantry owned by the British lost in Greece Italians roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Greece, round 3 : 3/4 hits, 2.00 expected hits British roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits 1 bomber owned by the Italians and 3 infantry owned by the British lost in Greece Italians win, taking Greece from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -14 Casualties for Italians: 1 bomber, 1 fighter and 1 mech_infantry Casualties for British: 4 infantry Non Combat Move - Italians 1 fighter moved from Greece to Southern Italy 1 bomber moved from Greece to Southern Italy Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,6,2,6,4,2,5,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,6 Italians collect 6 PUs (4 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
Italians : -0.67 British : 0.67 -
Absolutely torn between retaking Greece and blowing up Western Ukraine with Italy…
-
@weddingsinger yeah, there were pro’s and cons of both for you, I am surprised how this game has played out, I have made too many mistakes
-
@666 Not if you can keep Japan blocked while you whittle away at Germany…
-
TripleA Move Summary: ANZAC round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 54 Sea Zone to 43 Sea Zone ANZAC take 42 Sea Zone from Japanese -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 54 Sea Zone to 43 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 carrier placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
ANZAC : -1.33 Japanese : -1.00Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Celebes : 1 flag, 1 artillery and 1 infantry Java : 1 flag, 1 artillery and 1 infantry Dutch New Guinea : 1 flag 42 Sea Zone : 1 flag 44 Sea Zone : 1 transport 43 Sea Zone : 1 flag, 1 submarine 54 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 marine Iraq : 2 infantryProduction/PUs Summary :
Germans : 51 / 66 Russians : 30 / 37 Japanese : 54 / 60 Americans : 52 / 77 Chinese : 3 / 4 British : 37 / 48 UK_Pacific : 6 / 9 Italians : 10 / 6 ANZAC : 17 / 23 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 54 Sea Zone to 43 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 carrier placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Syria 1 infantry moved from Persia to Eastern Persia Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1.33 Japanese : -1.00Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Celebes : 1 flag, 1 artillery and 1 infantry Java : 1 flag, 1 artillery and 1 infantry Dutch New Guinea : 1 flag 42 Sea Zone : 1 flag 44 Sea Zone : 1 transport 43 Sea Zone : 1 flag, 1 submarine 54 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 marine United Kingdom : 1 fighter and 2 infantry Syria : 1 infantry Iraq : 2 infantry Eastern Persia : 1 infantryProduction/PUs Summary :
Germans : 51 / 66 Russians : 30 / 37 Japanese : 54 / 60 Americans : 52 / 77 Chinese : 3 / 4 British : 37 / 48 UK_Pacific : 6 / 9 Italians : 10 / 6 ANZAC : 17 / 23 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 8 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bessarabia to Western Ukraine 5 bombers moved from Slovakia Hungary to Western Ukraine 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Ukraine 1 armour moved from Bessarabia to Western Ukraine Combat - Germans Battle in Western Ukraine Germans attack with 1 armour, 5 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 armour and 2 mech_infantrys Germans roll dice for 1 armour, 5 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 6/9 hits, 5.17 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Western Ukraine, round 2 : 2/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 5 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 fighter and 1 mech_infantry Casualties for Russians: 1 armour and 2 mech_infantrys Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Western Ukraine: 1 armour EDIT: Changing ownership of Western Ukraine from Germans to Russians EDIT: Adding units owned by Germans to Romania: 1 fighter EDIT: Turning off Edit Mode 2 aaGuns, 5 artilleries and 19 infantry moved from Belarus to Eastern Poland 3 armour moved from Novgorod to Eastern Poland 1 tactical_bomber moved from Western Ukraine to Romania 1 mech_infantry moved from Southern France to Northern Italy 1 aaGun moved from Yugoslavia to Romania 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria 1 aaGun, 4 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland 5 bombers moved from Western Ukraine to Germany 5 mech_infantrys moved from Germany to Western Germany 1 fighter moved from Slovakia Hungary to Western Germany 5 mech_infantrys moved from Germany to Western Germany 1 aaGun moved from Southern France to Northern Italy 1 armour moved from Bessarabia to Romania 2 armour moved from Bessarabia to Romania 2 armour moved from Bessarabia to Romania 2 artilleries and 1 infantry moved from Southern France to Northern Italy 1 aaGun moved from Southern France to Northern Italy 2 carriers moved from 126 Sea Zone to 112 Sea Zone 1 fighter moved from Slovakia Hungary to Western Germany Place Units - Germans 8 mech_infantrys and 2 tactical_bombers placed in Germany 2 armour placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,6 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : 0.83 Russians : 0.83 -
German turn done and I’m off to 2nd job for 6ish hours, so probably not a speed run day… lol
-
@weddingsinger got it have fun
-
Aww… you didn’t do Russia’s turn yet… shucks.
-
TripleA Move Summary: Russians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 34 PUs; Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 2 infantry moved from Smolensk to Belarus 2 fighters moved from Russia to Belarus 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 34 PUs; Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 2 infantry moved from Smolensk to Belarus 2 fighters moved from Russia to Belarus 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans Combat - Russians Battle in Belarus Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Ukraine to Western Ukraine 4 infantry moved from Russia to Bryansk 2 aaGuns and 17 infantry moved from Amur to Sakha 1 artillery and 2 infantry moved from Vologda to Novosibirsk 2 fighters moved from Belarus to Russia 3 mech_infantrys moved from Volgograd to Vologda Place Units - Russians 3 infantry placed in Ukraine 1 artillery and 5 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 0.67Territory Summary for Russians :
Sakha : 2 aaGuns and 17 infantry Amur : 1 infantry Belarus : 2 infantry Bryansk : 4 aaGuns, 3 armour, 1 artillery, 39 infantry and 3 mech_infantrys Archangel : 1 infantry Bessarabia : 1 infantry Russia : 1 airfield, 1 artillery, 1 factory_major, 2 fighters and 5 infantry Ukraine : 1 factory_minor and 4 infantry Western Ukraine : 1 infantry Novosibirsk : 1 artillery and 2 infantry Vologda : 3 mech_infantrys Volgograd : 1 factory_minor and 2 infantry Northwest Persia : 1 flag 115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 49 / 59 Russians : 32 / 38 Japanese : 54 / 60 Americans : 52 / 77 Chinese : 3 / 4 British : 37 / 48 UK_Pacific : 6 / 9 Italians : 10 / 6 ANZAC : 17 / 23 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 bomber, 3 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 bombers moved from Philippines to Java 2 artilleries and 2 mech_infantrys moved from Yunnan to Burma Japanese take Burma from UK_Pacific 2 mech_infantrys moved from French Indo China to Burma 1 mech_infantry moved from Kweichow to Burma 1 mech_infantry moved from Hunan to Burma 1 mech_infantry moved from Hopei to Yunnan 1 mech_infantry moved from Anhwe to Yunnan 3 armour and 3 mech_infantrys moved from Manchuria to Chahar 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Chahar to Anhwe 1 mech_infantry moved from Shantung to Hopei 1 destroyer moved from 21 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from French Indo China to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 2 submarines moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone





