Whackamatt Good -vs- dawgoneit Evil L.O.R. #3


  • TripleA Turn Summary: Mordor round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Mordor
            Mordor buy 4 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            1 siegeTower moved from Dol Goldur to S. Mirkwood
            1 orcs moved from Dol Goldur to S. Mirkwood
            1 trolls moved from N. Ithilien to E. Emnet
                  Mordor take E. Emnet from Rohan
            3 nazguls, 17 orcss, 8 siegeTowers and 3 trollss moved from N. Ithilien to E. Osg.
            1 trolls moved from Minas Morgul to E. Osg.
            1 siegeTower moved from Minas Morgul to N. Ithilien
            1 orcs moved from Udun to Dagorlad
            1 orcs moved from Minas Morgul to N. Ithilien
    
        Combat - Mordor
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            1 siegeTower and 1 trolls placed in E. Osg.
            1 orcs placed in Udun
            2 orcss and 1 siegeTower placed in Minas Morgul
            1 orcs placed in Dol Goldur
    
        Turn Complete - Mordor
            Mordor collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rohan round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Rohan
            Rohan buy 2 fortificationss and 5 spearInfantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Rohan
            1 spearInfantry and 1 trebuche moved from Westfold to E. Emnet
            1 spearInfantry moved from Westfold to E. Emnet
            1 spearInfantry moved from Westfold to Wold
            1 spearInfantry and 1 trebuche moved from Westfold to Fangorn
            3 lightCavalrys moved from Westfold to Angren Bank
                  Rohan take Adorn from Goblins
            3 lightCavalrys moved from Angren Bank to Enedwaith
            1 lightCavalry, 1 spearInfantry and 1 trebuche moved from Westfold to S. Dunland
            2 spearInfantrys moved from Helms Deep to Westfold
    
        Combat - Rohan
            Battle in Fangorn
                Rohan attack with 1 spearInfantry and 1 trebuche
                Saruman defend with 1 orcs
                    Rohan roll dice for 1 spearInfantry and 1 trebuche in Fangorn, round 2 : 1/2 hits, 0.83 expected hits
                    Saruman roll dice for 1 orcs in Fangorn, round 2 : 0/1 hits, 0.17 expected hits
                    1 orcs owned by the Saruman lost in Fangorn
                Rohan win, taking Fangorn from Saruman with 1 spearInfantry and 1 trebuche remaining. Battle score for attacker is 3
                Casualties for Saruman: 1 orcs
            Battle in Enedwaith
                Rohan attack with 3 lightCavalrys
                Saruman defend with 1 urukhai
                    Rohan roll dice for 3 lightCavalrys in Enedwaith, round 2 : 1/3 hits, 1.00 expected hits
                    Saruman roll dice for 1 urukhai in Enedwaith, round 2 : 0/1 hits, 0.33 expected hits
                    1 urukhai owned by the Saruman lost in Enedwaith
                Rohan win, taking Enedwaith from Saruman with 3 lightCavalrys remaining. Battle score for attacker is 5
                Casualties for Saruman: 1 urukhai
            Battle in E. Emnet
                Rohan attack with 2 spearInfantrys and 1 trebuche
                Mordor defend with 1 trolls
                    Rohan roll dice for 2 spearInfantrys and 1 trebuche in E. Emnet, round 2 : 1/3 hits, 1.00 expected hits
                    Mordor roll dice for 1 trolls in E. Emnet, round 2 : 0/1 hits, 0.50 expected hits
                    1 trolls owned by the Mordor lost in E. Emnet
                Rohan win, taking E. Emnet from Mordor with 2 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 6
                Casualties for Mordor: 1 trolls
            Battle in S. Dunland
                Rohan attack with 1 lightCavalry, 1 spearInfantry and 1 trebuche
                Saruman defend with 1 orcs
                    Rohan roll dice for 1 lightCavalry, 1 spearInfantry and 1 trebuche in S. Dunland, round 2 : 2/3 hits, 1.17 expected hits
                    Saruman roll dice for 1 orcs in S. Dunland, round 2 : 0/1 hits, 0.17 expected hits
                    1 orcs owned by the Saruman lost in S. Dunland
                Rohan win, taking S. Dunland from Saruman with 1 lightCavalry, 1 spearInfantry and 1 trebuche remaining. Battle score for attacker is 3
                Casualties for Saruman: 1 orcs
    
        Non Combat Move - Rohan
            1 spearInfantry moved from Eastfold to Westfold
    
        Place Units - Rohan
            2 fortificationss and 2 spearInfantrys placed in Eastfold
            3 spearInfantrys placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 21 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Saruman : -0.67
    Mordor : -0.50
    Rohan : 1.00
    

    Savegame


  • TripleA Turn Summary: Goblins round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Goblins
            Goblins buy 8 shooterss, 1 trolls and 1 wargs; Remaining resources: 0 PUs; 
    
        Combat Move - Goblins
            1 wargs moved from E. Rhovanion to Celduin
            1 shooters, 1 stabbers and 1 wargs moved from Celebran to Wold
            1 shooters and 1 wargs moved from Celebran to Fangorn
            1 bats moved from Moria to Fangorn
            1 bats moved from Moria to N. Dunland
            2 shooterss moved from S. Caves to N. Dunland
            1 shooters moved from Anduin West Bank to Carrock
                  Goblins take Carrock from Elves
            1 stabbers moved from Rhudaur to E. Arnor
                  Goblins take E. Arnor from Freefolk
            1 shooters moved from Celebran to Drimrill Dale
            1 wargs moved from Celebran to Fangorn
            1 wargs moved from Celebran to N. Dunland
            2 trollss moved from Celebran to Moria
    
        Combat - Goblins
            Battle in Fangorn
                Goblins attack with 1 bats, 1 shooters and 2 wargss
                Rohan defend with 1 spearInfantry and 1 trebuche
                    Goblins roll dice for 1 bats, 1 shooters and 2 wargss in Fangorn, round 2 : 1/3 hits, 1.00 expected hits
                    Elves roll dice for 1 spearInfantry and 1 trebuche in Fangorn, round 2 : 0/2 hits, 0.50 expected hits
                    1 trebuche owned by the Rohan lost in Fangorn
                    Goblins roll dice for 1 bats, 1 shooters and 2 wargss in Fangorn, round 3 : 1/3 hits, 1.00 expected hits
                    Elves roll dice for 1 spearInfantry in Fangorn, round 3 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Rohan lost in Fangorn
                Goblins win, taking Fangorn from Elves with 1 bats, 1 shooters and 2 wargss remaining. Battle score for attacker is 7
                Casualties for Rohan: 1 spearInfantry and 1 trebuche
            Battle in Celduin
                Goblins attack with 1 wargs
                Dale defend with 1 spearInfantry
                    Goblins roll dice for 1 wargs in Celduin, round 2 : 1/1 hits, 0.33 expected hits
                    Dale roll dice for 1 spearInfantry in Celduin, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Dale lost in Celduin
                Goblins win, taking Celduin from Dale with 1 wargs remaining. Battle score for attacker is 3
                Casualties for Dale: 1 spearInfantry
            Battle in N. Dunland
                Goblins attack with 1 bats, 2 shooterss and 1 wargs
                Gondor defend with 1 heavyCavalry
                    Goblins roll dice for 1 bats, 2 shooterss and 1 wargs in N. Dunland, round 2 : 0/2 hits, 0.67 expected hits
                    Gondor roll dice for 1 heavyCavalry in N. Dunland, round 2 : 0/1 hits, 0.33 expected hits
                    Goblins roll dice for 1 bats, 2 shooterss and 1 wargs in N. Dunland, round 3 : 1/2 hits, 0.67 expected hits
                    Gondor roll dice for 1 heavyCavalry in N. Dunland, round 3 : 0/1 hits, 0.33 expected hits
                    1 heavyCavalry owned by the Gondor lost in N. Dunland
                Goblins win, taking N. Dunland from Gondor with 1 bats, 2 shooterss and 1 wargs remaining. Battle score for attacker is 5
                Casualties for Gondor: 1 heavyCavalry
            Battle in Wold
                Goblins attack with 1 shooters, 1 stabbers and 1 wargs
                Rohan defend with 1 spearInfantry
                    Goblins roll dice for 1 shooters, 1 stabbers and 1 wargs in Wold, round 2 : 1/2 hits, 0.67 expected hits
                    Rohan roll dice for 1 spearInfantry in Wold, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Rohan lost in Wold
                Goblins win, taking Wold from Rohan with 1 shooters, 1 stabbers and 1 wargs remaining. Battle score for attacker is 3
                Casualties for Rohan: 1 spearInfantry
    
        Non Combat Move - Goblins
            1 bats moved from Fangorn to Moria
            1 bats moved from N. Dunland to Moria
            1 wargs moved from N. Enedwaith to S. Caves
            1 wargs moved from Celebran to N. Caves
            2 wargss moved from Celebran to Moria
    
        Place Units - Goblins
            2 shooterss placed in S. Caves
            2 shooterss placed in N. Caves
            4 shooterss, 1 trolls and 1 wargs placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Goblins : 0.67
    Elves : -0.83
    Dale : -0.33
    Gondor : -0.67
    Rohan : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Elves round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Elves
            Elves buy 7 hobbitss and 8 hunterss; Remaining resources: 2 PUs; 
    
        Combat Move - Elves
            1 hunters moved from W. Mirkwood to Gladden
                  Elves take Gladden from Goblins
            1 ents moved from W. Mirkwood to Carrock
            1 hunters moved from W. Mirkwood to Carrock
            1 hunters moved from Gladden to Anduin West Bank
                  Elves take Anduin West Bank from Goblins
            1 hunters moved from E. Mirkwood to Celduin
            1 ents moved from N. Dale to Celduin
            1 hobbits and 1 hunters moved from Lorien to Celebran
            1 hobbits and 1 hunters moved from Lorien to Drimrill Dale
            1 hobbits and 1 hunters moved from Lorien to Anduin East Bank
            1 eagles moved from Lorien to Drimrill Dale
            1 eagles moved from Lorien to Anduin East Bank
            1 eagles moved from Lorien to Celebran
            1 hunters moved from Eregion to N. Enedwaith
                  Elves take N. Enedwaith from Goblins
            1 hunters moved from N. Enedwaith to N. Dunland
            1 hobbits and 1 hunters moved from Eregion to N. Dunland
            1 eagles moved from Lorien to N. Dunland
    
        Combat - Elves
            Battle in Celebran
                Elves attack with 1 eagles, 1 hobbits and 1 hunters
                Goblins defend with 1 shooters
                    Elves roll dice for 1 eagles, 1 hobbits and 1 hunters in Celebran, round 2 : 1/3 hits, 0.83 expected hits
                    Goblins roll dice for 1 shooters in Celebran, round 2 : 0/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins lost in Celebran
                Elves win, taking Celebran from Goblins with 1 eagles, 1 hobbits and 1 hunters remaining. Battle score for attacker is 2
                Casualties for Goblins: 1 shooters
            Battle in Carrock
                Elves attack with 1 ents and 1 hunters
                Goblins defend with 1 shooters
                    Elves roll dice for 1 ents and 1 hunters in Carrock, round 2 : 1/2 hits, 0.83 expected hits
                    Goblins roll dice for 1 shooters in Carrock, round 2 : 0/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins lost in Carrock
                Elves win, taking Carrock from Goblins with 1 ents and 1 hunters remaining. Battle score for attacker is 2
                Casualties for Goblins: 1 shooters
            Battle in Drimrill Dale
                Elves attack with 1 eagles, 1 hobbits and 1 hunters
                Goblins defend with 1 shooters
                    Elves roll dice for 1 eagles, 1 hobbits and 1 hunters in Drimrill Dale, round 2 : 0/3 hits, 0.83 expected hits
                    Goblins roll dice for 1 shooters in Drimrill Dale, round 2 : 1/1 hits, 0.33 expected hits
                    1 hobbits owned by the Elves lost in Drimrill Dale
                    Elves roll dice for 1 eagles and 1 hunters in Drimrill Dale, round 3 : 0/2 hits, 0.67 expected hits
                    Goblins roll dice for 1 shooters in Drimrill Dale, round 3 : 0/1 hits, 0.33 expected hits
                    Elves roll dice for 1 eagles and 1 hunters in Drimrill Dale, round 4 : 0/2 hits, 0.67 expected hits
                    Goblins roll dice for 1 shooters in Drimrill Dale, round 4 : 1/1 hits, 0.33 expected hits
                    1 hunters owned by the Elves lost in Drimrill Dale
                 retreated to Drimrill Dale
                Goblins win with 1 shooters remaining. Battle score for attacker is -6
                Casualties for Elves: 1 hobbits and 1 hunters
            Battle in Celduin
                Elves attack with 1 ents and 1 hunters
                Goblins defend with 1 wargs
                    Elves roll dice for 1 ents and 1 hunters in Celduin, round 2 : 2/2 hits, 0.83 expected hits
                    Goblins roll dice for 1 wargs in Celduin, round 2 : 0/1 hits, 0.17 expected hits
                    1 wargs owned by the Goblins lost in Celduin
                Elves win, taking Celduin from Goblins with 1 ents and 1 hunters remaining. Battle score for attacker is 5
                Casualties for Goblins: 1 wargs
            Battle in N. Dunland
                Elves attack with 1 eagles, 1 hobbits and 2 hunterss
                Goblins defend with 2 shooterss and 1 wargs
                    Elves roll dice for 1 eagles, 1 hobbits and 2 hunterss in N. Dunland, round 2 : 2/4 hits, 1.17 expected hits
                    Goblins roll dice for 2 shooterss and 1 wargs in N. Dunland, round 2 : 1/3 hits, 0.83 expected hits
                    1 wargs owned by the Goblins, 1 shooters owned by the Goblins and 1 hobbits owned by the Elves lost in N. Dunland
                    Elves roll dice for 1 eagles and 2 hunterss in N. Dunland, round 3 : 0/3 hits, 1.00 expected hits
                    Goblins roll dice for 1 shooters in N. Dunland, round 3 : 0/1 hits, 0.33 expected hits
                    Elves roll dice for 1 eagles and 2 hunterss in N. Dunland, round 4 : 0/3 hits, 1.00 expected hits
                    Goblins roll dice for 1 shooters in N. Dunland, round 4 : 0/1 hits, 0.33 expected hits
                    Elves roll dice for 1 eagles and 2 hunterss in N. Dunland, round 5 : 1/3 hits, 1.00 expected hits
                    Goblins roll dice for 1 shooters in N. Dunland, round 5 : 0/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins lost in N. Dunland
                Elves win, taking N. Dunland from Goblins with 1 eagles and 2 hunterss remaining. Battle score for attacker is 7
                Casualties for Elves: 1 hobbits
                Casualties for Goblins: 2 shooterss and 1 wargs
            Battle in Anduin East Bank
                Elves attack with 1 eagles, 1 hobbits and 1 hunters
                Mordor defend with 1 orcs
                    Elves roll dice for 1 eagles, 1 hobbits and 1 hunters in Anduin East Bank, round 2 : 1/3 hits, 0.83 expected hits
                    Goblins roll dice for 1 orcs in Anduin East Bank, round 2 : 1/1 hits, 0.17 expected hits
                    1 hobbits owned by the Elves and 1 orcs owned by the Mordor lost in Anduin East Bank
                Elves win, taking Anduin East Bank from Goblins with 1 eagles and 1 hunters remaining. Battle score for attacker is 1
                Casualties for Elves: 1 hobbits
                Casualties for Mordor: 1 orcs
    
        Non Combat Move - Elves
            1 eagles moved from N. Dunland to Lorien
            1 eagles moved from Celebran to Lorien
            1 eagles moved from Anduin East Bank to Lorien
            1 eagles moved from Drimrill Dale to Lorien
    
        Place Units - Elves
            2 hobbitss and 2 hunterss placed in Lorien
            2 hobbitss and 1 hunters placed in High Mirkwood
            3 hobbitss and 5 hunterss placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 28 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Goblins : 0.17
    Elves : -1.67
    

    Savegame


  • TripleA Turn Summary: Haradrim round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Haradrim
            Haradrim buy 1 corsairs, 1 galleon, 2 rafts and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            4 corsairss, 3 oliphants and 4 spearInfantrys moved from S. Ithilien to N. Ithilien
            1 caravel moved from Bay of Harad to Umbar Peninsula Coast
            3 rafts moved from Bay of Harad to Harad Sea Coast
            1 corsairs and 1 spearInfantry moved from City of Corsairs to Umbar
            2 corsairss and 2 spearInfantrys moved from Umbar to Debatable Land
            1 corsairs and 3 spearInfantrys moved from Debatable Land to S. Ithilien
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            1 galleon and 2 rafts placed in Bay of Harad
            1 corsairs and 1 spearInfantry placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Gondor round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Gondor
            Gondor buy 1 galleon, 1 spearInfantry and 6 towerGuards; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            3 spearInfantrys, 8 towerGuards and 9 trebuches moved from Minas Tirith to Anorien
            2 spearInfantrys moved from Lossarnach to Anorien
            10 undeads moved from Lebennin to Lossarnach
            5 heavyCavalrys, 5 spearInfantrys and 4 trebuches moved from W. Osg. to Anorien
            1 heavyCavalry moved from Angren Bank to Enedwaith Coast
            2 spearInfantrys and 1 towerGuard moved from Angren Bank to Enedwaith
            1 caravel moved from Anduin Mouth to Gilrain
            1 caravel and 8 galleons moved from N. E. Central Sea Zone to Anfalas Coast
    
        Combat - Gondor
            Battle in Enedwaith Coast
                Gondor attack with 1 heavyCavalry
                Saruman defend with 1 urukhai
                    Gondor roll dice for 1 heavyCavalry in Enedwaith Coast, round 2 : 1/1 hits, 0.50 expected hits
                    Saruman roll dice for 1 urukhai in Enedwaith Coast, round 2 : 0/1 hits, 0.33 expected hits
                    1 urukhai owned by the Saruman lost in Enedwaith Coast
                Gondor win, taking Enedwaith Coast from Saruman with 1 heavyCavalry remaining. Battle score for attacker is 5
                Casualties for Saruman: 1 urukhai
            Battle in Anorien
                Gondor attack with 5 heavyCavalrys, 10 spearInfantrys, 8 towerGuards and 13 trebuches
                Khand defend with 1 warWolves
                    Gondor roll dice for 5 heavyCavalrys, 10 spearInfantrys, 8 towerGuards and 13 trebuches in Anorien, round 2 : 15/36 hits, 15.50 expected hits
                    Khand roll dice for 1 warWolves in Anorien, round 2 : 0/1 hits, 0.17 expected hits
                    1 warWolves owned by the Khand lost in Anorien
                Gondor win, taking Anorien from Khand with 5 heavyCavalrys, 10 spearInfantrys, 8 towerGuards and 13 trebuches remaining. Battle score for attacker is 3
                Casualties for Khand: 1 warWolves
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            1 spearInfantry and 6 towerGuards placed in Minas Tirith
            1 galleon placed in Anfalas Coast
    
        Turn Complete - Gondor
            Gondor collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Saruman : -0.33
    Gondor : 0.00
    Khand : -0.17
    

    Savegame


  • TripleA Turn Summary: Rhun round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Rhun
            Rhun buy 4 fortificationss, 1 spearInfantry and 1 warChariot; Remaining resources: 0 PUs; 
    
        Combat Move - Rhun
            1 spearInfantry moved from S. E. Rhovanion to E. Rhovanion
            1 spearInfantry moved from S. Rhovanion to Rhovanion
            2 chariotArcherss moved from Rhun to Celduin
            1 chariotArchers moved from Rhun to Celduin
            1 warChariot moved from N. Ithilien to S. Rhovanion
            1 warChariot moved from S. Brown Lands to S. Rhovanion
    
        Combat - Rhun
            Battle in Celduin
                Rhun attack with 3 chariotArcherss
                Elves defend with 1 ents and 1 hunters
                    Rhun roll dice for 3 chariotArcherss in Celduin, round 2 : 1/3 hits, 1.00 expected hits
                    Elves roll dice for 1 ents and 1 hunters in Celduin, round 2 : 2/2 hits, 1.00 expected hits
                    1 hunters owned by the Elves and 2 chariotArcherss owned by the Rhun lost in Celduin
                    Rhun roll dice for 1 chariotArchers in Celduin, round 3 : 0/1 hits, 0.33 expected hits
                    Elves roll dice for 1 ents in Celduin, round 3 : 0/1 hits, 0.50 expected hits
                    Rhun roll dice for 1 chariotArchers in Celduin, round 4 : 0/1 hits, 0.33 expected hits
                    Elves roll dice for 1 ents in Celduin, round 4 : 1/1 hits, 0.50 expected hits
                    1 chariotArchers owned by the Rhun lost in Celduin
                Elves win with 1 ents remaining. Battle score for attacker is -11
                Casualties for Rhun: 3 chariotArcherss
                Casualties for Elves: 1 hunters
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            4 fortificationss, 1 spearInfantry and 1 warChariot placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Elves : 1.00
    Rhun : -0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dale round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Dale
            Dale buy 2 heavyCavalrys and 1 lightCavalry; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            3 archerss and 2 spearInfantrys moved from S. Dale to Rhun
            1 heavyCavalry and 1 spearInfantry moved from N. Rhun to Rhun
            1 archers and 2 spearInfantrys moved from N. Dale to Celduin
            2 heavyCavalrys moved from Lake Town to Celduin
    
        Combat - Dale
            Battle in Rhun
                Dale attack with 3 archerss, 1 heavyCavalry and 3 spearInfantrys
                Rhun defend with 1 castle, 6 chariotArcherss, 4 fortificationss, 1 spearInfantry, 3 warChariots and 1 warWagon
                    Dale roll dice for 3 archerss, 1 heavyCavalry and 3 spearInfantrys in Rhun, round 2 : 1/7 hits, 2.00 expected hits
                    Rhun roll dice for 6 chariotArcherss, 4 fortificationss, 1 spearInfantry, 3 warChariots and 1 warWagon in Rhun, round 2 : 5/15 hits, 4.17 expected hits
                    2 spearInfantrys owned by the Dale, 1 fortifications owned by the Rhun and 3 archerss owned by the Dale lost in Rhun
                    Dale roll dice for 1 heavyCavalry and 1 spearInfantry in Rhun, round 3 : 1/2 hits, 0.67 expected hits
                    Rhun roll dice for 6 chariotArcherss, 3 fortificationss, 1 spearInfantry, 3 warChariots and 1 warWagon in Rhun, round 3 : 3/14 hits, 4.00 expected hits
                    1 spearInfantry owned by the Dale, 1 fortifications owned by the Rhun and 1 heavyCavalry owned by the Dale lost in Rhun
                Rhun win with 6 chariotArcherss, 2 fortificationss, 1 spearInfantry, 3 warChariots and 1 warWagon remaining. Battle score for attacker is -19
                Casualties for Dale: 3 archerss, 1 heavyCavalry and 3 spearInfantrys
                Casualties for Rhun: 2 fortificationss
    
        Non Combat Move - Dale
    
        Place Units - Dale
            2 heavyCavalrys and 1 lightCavalry placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Dale : -0.67
    Rhun : -0.17
    

    Savegame


  • TripleA Turn Summary: Khand round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Khand
            Khand buy 1 raiderCavalry and 2 warWolvess; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            4 raiderss and 2 xbowInfantrys moved from S. Ithilien to N. Ithilien
            3 raiderCavalrys moved from N. Ithilien to S. Brown Lands
            3 raiderCavalrys moved from S. Brown Lands to E. Emnet
            3 raiderss and 1 xbowInfantry moved from Harad Road to S. Ithilien
            1 raiderCavalry and 2 warWolvess moved from Khand to S. Ithilien
            1 raiderCavalry moved from S. Ithilien to N. Ithilien
    
        Combat - Khand
            Battle in E. Emnet
                Khand attack with 3 raiderCavalrys
                Rohan defend with 2 spearInfantrys and 1 trebuche
                    Khand roll dice for 3 raiderCavalrys in E. Emnet, round 2 : 3/3 hits, 1.50 expected hits
                    Rohan roll dice for 2 spearInfantrys and 1 trebuche in E. Emnet, round 2 : 1/3 hits, 0.83 expected hits
                    1 raiderCavalry owned by the Khand, 2 spearInfantrys owned by the Rohan and 1 trebuche owned by the Rohan lost in E. Emnet
                Khand win, taking E. Emnet from Rohan with 2 raiderCavalrys remaining. Battle score for attacker is 5
                Casualties for Khand: 1 raiderCavalry
                Casualties for Rohan: 2 spearInfantrys and 1 trebuche
    
        Non Combat Move - Khand
    
        Place Units - Khand
            1 raiderCavalry and 2 warWolvess placed in Khand
    
        Turn Complete - Khand
            Khand collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Khand : 1.50
    Rohan : 0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dwarves round 3

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3
    
        Purchase Units - Dwarves
            Dwarves buy 1 axeInfantry and 2 mortars; Remaining resources: 0 PUs; 
    
        Combat Move - Dwarves
            3 axeInfantrys and 2 berzerkerss moved from N. Rhun to Rhun
            6 axeInfantrys, 2 cannons and 2 phalanxs moved from S. Dale to Rhun
            1 berzerkers, 1 mortar and 1 phalanx moved from Iron Hills to N. Rhun
            1 axeInfantry, 1 berzerkers and 1 phalanx moved from N. Dale to S. Dale
    
        Combat - Dwarves
            Battle in Rhun
                Dwarves attack with 9 axeInfantrys, 2 berzerkerss, 2 cannons and 2 phalanxs
                Rhun defend with 1 castle, 6 chariotArcherss, 2 fortificationss, 1 spearInfantry, 3 warChariots and 1 warWagon
                    Dwarves roll dice for 9 axeInfantrys, 2 berzerkerss, 2 cannons and 2 phalanxs in Rhun, round 2 : 4/15 hits, 4.50 expected hits
                    Rhun roll dice for 6 chariotArcherss, 2 fortificationss, 1 spearInfantry, 3 warChariots and 1 warWagon in Rhun, round 2 : 6/13 hits, 3.83 expected hits
                    2 fortificationss owned by the Rhun, 2 warChariots owned by the Rhun and 6 axeInfantrys owned by the Dwarves lost in Rhun
                    Dwarves roll dice for 3 axeInfantrys, 2 berzerkerss, 2 cannons and 2 phalanxs in Rhun, round 3 : 2/9 hits, 3.50 expected hits
                    Rhun roll dice for 6 chariotArcherss, 1 spearInfantry, 1 warChariot and 1 warWagon in Rhun, round 3 : 4/9 hits, 3.17 expected hits
                    1 spearInfantry owned by the Rhun, 1 warChariot owned by the Rhun, 3 axeInfantrys owned by the Dwarves and 1 phalanx owned by the Dwarves lost in Rhun
                    Dwarves roll dice for 2 berzerkerss, 2 cannons and 1 phalanx in Rhun, round 4 : 4/5 hits, 2.67 expected hits
                    Rhun roll dice for 6 chariotArcherss and 1 warWagon in Rhun, round 4 : 4/7 hits, 2.67 expected hits
                    1 cannon owned by the Dwarves, 4 chariotArcherss owned by the Rhun, 2 berzerkerss owned by the Dwarves and 1 phalanx owned by the Dwarves lost in Rhun
                    Dwarves roll dice for 1 cannon in Rhun, round 5 : 1/1 hits, 0.50 expected hits
                    Rhun roll dice for 2 chariotArcherss and 1 warWagon in Rhun, round 5 : 1/3 hits, 1.33 expected hits
                    1 cannon owned by the Dwarves and 1 chariotArchers owned by the Rhun lost in Rhun
                Rhun win with 1 chariotArchers and 1 warWagon remaining. Battle score for attacker is -18
                Casualties for Dwarves: 9 axeInfantrys, 2 berzerkerss, 2 cannons and 2 phalanxs
                Casualties for Rhun: 5 chariotArcherss, 2 fortificationss, 1 spearInfantry and 3 warChariots
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            1 axeInfantry and 2 mortars placed in Iron Hills
    
        Turn Complete - Dwarves
            Dwarves collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Dwarves : -0.17
    Rhun : 4.00
    

    Savegame


  • TripleA Turn Summary: Saruman round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Saruman
            Saruman buy 10 fortificationss; Remaining resources: 0 PUs; 
    
        Place Units - Saruman
            10 fortificationss placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Freefolk round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Freefolk
            Freefolk buy 2 catapults, 1 lightCavalry and 2 spearInfantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Freefolk
            1 catapult and 1 hobbits moved from S. Downs to E. Arnor
            1 lightCavalry moved from Cardolan to Rhudaur
                  Elves take Rhudaur from Goblins
            1 lightCavalry moved from Rhudaur to N. Enedwaith
            2 archerss and 2 spearInfantrys moved from Tharbad to N. Enedwaith
            1 hobbits moved from Minhiriath to N. Enedwaith
            2 spearInfantrys moved from Cardolan to Eregion
            2 catapults moved from Cardolan to N. Enedwaith
            1 archers and 3 hobbitss moved from Cardolan to Eregion
            1 catapult moved from S. Downs to Cardolan
            1 catapult, 1 hobbits and 1 spearInfantry moved from Bree to S. Downs
            1 hobbits moved from Fornost to Breelands
            1 catapult and 1 spearInfantry moved from Hobbiton to Shire
    
        Combat - Freefolk
            Battle in E. Arnor
                Freefolk attack with 1 catapult and 1 hobbits
                Goblins defend with 1 stabbers
                    Freefolk roll dice for 1 catapult and 1 hobbits in E. Arnor, round 2 : 1/2 hits, 0.50 expected hits
                    Goblins roll dice for 1 stabbers in E. Arnor, round 2 : 0/1 hits, 0.17 expected hits
                    1 stabbers owned by the Goblins lost in E. Arnor
                Freefolk win, taking E. Arnor from Goblins with 1 catapult and 1 hobbits remaining. Battle score for attacker is 2
                Casualties for Goblins: 1 stabbers
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            1 catapult and 1 spearInfantry placed in Tharbad
            1 catapult, 1 lightCavalry and 1 spearInfantry placed in Bree
    
        Turn Complete - Freefolk
            Freefolk collect 19 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Goblins : -0.17
    Freefolk : 0.50
    

    Savegame


  • TripleA Turn Summary: Mordor round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Mordor
            Mordor buy 5 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            1 orcs moved from E. Osg. to W. Osg.
            1 siegeTower moved from E. Osg. to W. Osg.
            1 orcs moved from S. Mirkwood to Gladden
                  Mordor take Gladden from Elves
            1 siegeTower moved from S. Mirkwood to W. Mirkwood
                  Mordor take W. Mirkwood from Elves
            1 orcs moved from Dol Goldur to S. Mirkwood
            1 orcs moved from Dagorlad to S. Brown Lands
    
        Combat - Mordor
            Battle in W. Osg.
                Mordor attack with 1 orcs and 1 siegeTower
                Gondor defend with 1 castle and 2 towers
                    Mordor roll dice for 1 orcs and 1 siegeTower in W. Osg., round 2 : 2/2 hits, 0.67 expected hits
                    Gondor roll dice for 2 towers in W. Osg., round 2 : 2/2 hits, 1.33 expected hits
                    2 towers owned by the Gondor, 1 siegeTower owned by the Mordor and 1 orcs owned by the Mordor lost in W. Osg.
                Gondor win with no units remaining. Battle score for attacker is 3
                Casualties for Mordor: 1 orcs and 1 siegeTower
                Casualties for Gondor: 2 towers
    
        Non Combat Move - Mordor
            1 orcs and 1 siegeTower moved from N. Ithilien to E. Osg.
            2 orcss and 1 siegeTower moved from Minas Morgul to N. Ithilien
            1 orcs moved from Udun to Dagorlad
    
        Place Units - Mordor
            1 siegeTower and 1 trolls placed in E. Osg.
            1 orcs placed in Udun
            2 orcss placed in Dol Goldur
            2 orcss and 1 siegeTower placed in Minas Morgul
    
        Turn Complete - Mordor
            Mordor collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Mordor : 1.33
    Gondor : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rohan round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Rohan
            Rohan buy 4 spearInfantrys and 2 trebuches; Remaining resources: 2 PUs; 
    
        Combat Move - Rohan
            2 spearInfantrys moved from Eastfold to E. Emnet
            1 spearInfantry moved from Westfold to Fangorn
            4 lightCavalrys moved from Westfold to S. Caves
            1 lightCavalry moved from S. Dunland to S. Caves
            3 lightCavalrys moved from Enedwaith to S. Caves
            2 heavyCavalrys moved from Westfold to Fangorn
            3 spearInfantrys moved from Helms Deep to Westfold
            1 spearInfantry moved from Westfold to Fangorn
            1 heavyCavalry moved from Westfold to E. Emnet
    
        Combat - Rohan
            Battle in S. Caves
                Rohan attack with 8 lightCavalrys
                Goblins defend with 1 castle, 2 shooterss and 1 wargs
                    Rohan roll dice for 8 lightCavalrys in S. Caves, round 2 : 2/8 hits, 2.67 expected hits
                    Goblins roll dice for 2 shooterss and 1 wargs in S. Caves, round 2 : 0/3 hits, 0.83 expected hits
                    1 wargs owned by the Goblins and 1 shooters owned by the Goblins lost in S. Caves
                    Rohan roll dice for 8 lightCavalrys in S. Caves, round 3 : 4/8 hits, 2.67 expected hits
                    Goblins roll dice for 1 shooters in S. Caves, round 3 : 0/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins lost in S. Caves
                Rohan win, taking S. Caves from Goblins with 8 lightCavalrys remaining. Battle score for attacker is 9
                Casualties for Goblins: 2 shooterss and 1 wargs
            Battle in E. Emnet
                Rohan attack with 1 heavyCavalry and 2 spearInfantrys
                Khand defend with 2 raiderCavalrys
                    Rohan roll dice for 1 heavyCavalry and 2 spearInfantrys in E. Emnet, round 2 : 1/3 hits, 0.83 expected hits
                    Khand roll dice for 2 raiderCavalrys in E. Emnet, round 2 : 1/2 hits, 0.33 expected hits
                    1 raiderCavalry owned by the Khand and 1 spearInfantry owned by the Rohan lost in E. Emnet
                    Rohan roll dice for 1 heavyCavalry and 1 spearInfantry in E. Emnet, round 3 : 0/2 hits, 0.67 expected hits
                    Khand roll dice for 1 raiderCavalry in E. Emnet, round 3 : 0/1 hits, 0.17 expected hits
                    Rohan roll dice for 1 heavyCavalry and 1 spearInfantry in E. Emnet, round 4 : 0/2 hits, 0.67 expected hits
                    Khand roll dice for 1 raiderCavalry in E. Emnet, round 4 : 0/1 hits, 0.17 expected hits
                    Rohan roll dice for 1 heavyCavalry and 1 spearInfantry in E. Emnet, round 5 : 0/2 hits, 0.67 expected hits
                    Khand roll dice for 1 raiderCavalry in E. Emnet, round 5 : 0/1 hits, 0.17 expected hits
                    Rohan roll dice for 1 heavyCavalry and 1 spearInfantry in E. Emnet, round 6 : 2/2 hits, 0.67 expected hits
                    Khand roll dice for 1 raiderCavalry in E. Emnet, round 6 : 0/1 hits, 0.17 expected hits
                    1 raiderCavalry owned by the Khand lost in E. Emnet
                Rohan win, taking E. Emnet from Khand with 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is 7
                Casualties for Rohan: 1 spearInfantry
                Casualties for Khand: 2 raiderCavalrys
            Battle in Fangorn
                Rohan attack with 2 heavyCavalrys and 2 spearInfantrys
                Goblins defend with 1 shooters and 2 wargss
                    Rohan roll dice for 2 heavyCavalrys and 2 spearInfantrys in Fangorn, round 2 : 1/4 hits, 1.33 expected hits
                    Goblins roll dice for 1 shooters and 2 wargss in Fangorn, round 2 : 0/3 hits, 0.67 expected hits
                    1 wargs owned by the Goblins lost in Fangorn
                    Rohan roll dice for 2 heavyCavalrys and 2 spearInfantrys in Fangorn, round 3 : 1/4 hits, 1.33 expected hits
                    Goblins roll dice for 1 shooters and 1 wargs in Fangorn, round 3 : 1/2 hits, 0.50 expected hits
                    1 wargs owned by the Goblins and 1 spearInfantry owned by the Rohan lost in Fangorn
                    Rohan roll dice for 2 heavyCavalrys and 1 spearInfantry in Fangorn, round 4 : 1/3 hits, 1.17 expected hits
                    Goblins roll dice for 1 shooters in Fangorn, round 4 : 0/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins lost in Fangorn
                Rohan win, taking Fangorn from Goblins with 2 heavyCavalrys and 1 spearInfantry remaining. Battle score for attacker is 9
                Casualties for Goblins: 1 shooters and 2 wargss
                Casualties for Rohan: 1 spearInfantry
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            4 spearInfantrys and 2 trebuches placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 23 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Goblins : -1.67
    Khand : 0.00
    Rohan : -0.67
    

    Savegame


  • TripleA Turn Summary: Goblins round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Goblins
            Goblins buy 6 shooterss, 2 stabberss and 2 trollss; Remaining resources: 0 PUs; 
    
        Combat Move - Goblins
            1 shooters, 1 stabbers and 1 wargs moved from Wold to E. Emnet
            1 shooters moved from Drimrill Dale to Moria
            1 wargs moved from N. Caves to Moria
    
        Combat - Goblins
            Battle in E. Emnet
                Goblins attack with 1 shooters, 1 stabbers and 1 wargs
                Rohan defend with 1 heavyCavalry and 1 spearInfantry
                    Goblins roll dice for 1 shooters, 1 stabbers and 1 wargs in E. Emnet, round 2 : 2/2 hits, 0.67 expected hits
                    Rohan roll dice for 1 heavyCavalry and 1 spearInfantry in E. Emnet, round 2 : 0/2 hits, 0.67 expected hits
                    1 heavyCavalry owned by the Rohan and 1 spearInfantry owned by the Rohan lost in E. Emnet
                Goblins win, taking E. Emnet from Rohan with 1 shooters, 1 stabbers and 1 wargs remaining. Battle score for attacker is 8
                Casualties for Rohan: 1 heavyCavalry and 1 spearInfantry
    
        Non Combat Move - Goblins
    
        Place Units - Goblins
            4 shooterss, 2 stabberss and 2 trollss placed in Moria
            2 shooterss placed in N. Caves
    
        Turn Complete - Goblins
            Goblins collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Goblins : 1.33
    Rohan : -0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Elves round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Elves
            Elves buy 11 hobbitss and 2 hunterss; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
            1 hunters moved from High Mirkwood to W. Mirkwood
            1 ents moved from Celduin to Rhovanion
            1 hunters moved from Carrock to Gladden
            1 ents moved from Carrock to W. Mirkwood
            1 hunters moved from Anduin West Bank to Drimrill Dale
                  Elves take Drimrill Dale from Goblins
            1 hunters moved from Drimrill Dale to Gladden
            1 hobbits moved from Celebran to Wold
                  Rohan take Wold from Goblins
            5 hunterss moved from Rivendell to N. Caves
            4 hunterss and 2 wizards moved from Eregion to N. Caves
            2 hunterss and 2 wizards moved from Lorien to N. Caves
            1 hunters moved from Anduin East Bank to Drimrill Dale
            2 eagless moved from Lorien to N. Caves
            1 eagles moved from Lorien to Gladden
            1 eagles moved from Lorien to W. Mirkwood
            1 hunters moved from N. Dunland to N. Caves
            2 hobbitss moved from High Mirkwood to Carrock
    
        Combat - Elves
            Battle in Rhovanion
                Elves attack with 1 ents
                Rhun defend with 1 spearInfantry
                    Elves roll dice for 1 ents in Rhovanion, round 2 : 1/1 hits, 0.50 expected hits
                    Goblins roll dice for 1 spearInfantry in Rhovanion, round 2 : 1/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Rhun and 1 ents owned by the Elves lost in Rhovanion
                Goblins win with no units remaining. Battle score for attacker is -2
                Casualties for Elves: 1 ents
                Casualties for Rhun: 1 spearInfantry
            Battle in N. Caves
                Elves attack with 2 eagless, 12 hunterss and 4 wizards
                Goblins defend with 1 castle, 7 shooterss and 10 stabberss
                    Elves roll dice for 2 eagless, 12 hunterss and 4 wizards in N. Caves, round 2 : 6/18 hits, 7.33 expected hits
                    Goblins roll dice for 7 shooterss and 10 stabberss in N. Caves, round 2 : 4/17 hits, 4.00 expected hits
                    4 hunterss owned by the Elves and 6 stabberss owned by the Goblins lost in N. Caves
                    Elves roll dice for 2 eagless, 8 hunterss and 4 wizards in N. Caves, round 3 : 10/14 hits, 6.00 expected hits
                    Goblins roll dice for 7 shooterss and 4 stabberss in N. Caves, round 3 : 3/11 hits, 3.00 expected hits
                    6 shooterss owned by the Goblins, 3 hunterss owned by the Elves and 4 stabberss owned by the Goblins lost in N. Caves
                    Elves roll dice for 2 eagless, 5 hunterss and 4 wizards in N. Caves, round 4 : 7/11 hits, 5.00 expected hits
                    Goblins roll dice for 1 shooters in N. Caves, round 4 : 0/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins lost in N. Caves
                Elves win, taking N. Caves from Goblins with 2 eagless, 5 hunterss and 4 wizards remaining. Battle score for attacker is 6
                Casualties for Elves: 7 hunterss
                Casualties for Goblins: 7 shooterss and 10 stabberss
            Battle in W. Mirkwood
                Elves attack with 1 eagles, 1 ents and 1 hunters
                Mordor defend with 1 siegeTower
                    Elves roll dice for 1 eagles, 1 ents and 1 hunters in W. Mirkwood, round 2 : 1/3 hits, 1.17 expected hits
                    Mordor roll dice for 1 siegeTower in W. Mirkwood, round 2 : 0/1 hits, 0.17 expected hits
                    1 siegeTower owned by the Mordor lost in W. Mirkwood
                Elves win, taking W. Mirkwood from Mordor with 1 eagles, 1 ents and 1 hunters remaining. Battle score for attacker is 4
                Casualties for Mordor: 1 siegeTower
            Battle in Gladden
                Elves attack with 1 eagles and 2 hunterss
                Mordor defend with 1 orcs
                    Elves roll dice for 1 eagles and 2 hunterss in Gladden, round 2 : 0/3 hits, 1.00 expected hits
                    Mordor roll dice for 1 orcs in Gladden, round 2 : 0/1 hits, 0.17 expected hits
                    Elves roll dice for 1 eagles and 2 hunterss in Gladden, round 3 : 0/3 hits, 1.00 expected hits
                    Mordor roll dice for 1 orcs in Gladden, round 3 : 1/1 hits, 0.17 expected hits
                    1 hunters owned by the Elves lost in Gladden
                    Elves roll dice for 1 eagles and 1 hunters in Gladden, round 4 : 1/2 hits, 0.67 expected hits
                    Mordor roll dice for 1 orcs in Gladden, round 4 : 0/1 hits, 0.17 expected hits
                    1 orcs owned by the Mordor lost in Gladden
                Elves win, taking Gladden from Mordor with 1 eagles and 1 hunters remaining. Battle score for attacker is -1
                Casualties for Elves: 1 hunters
                Casualties for Mordor: 1 orcs
    
        Non Combat Move - Elves
            1 eagles moved from Gladden to Lorien
            1 eagles moved from W. Mirkwood to Lorien
            2 eagless moved from N. Caves to Lorien
    
        Place Units - Elves
            8 hobbitss placed in Rivendell
            2 hobbitss and 2 hunterss placed in Lorien
            1 hobbits placed in High Mirkwood
    
        Turn Complete - Elves
            Elves collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Goblins : 0.33
    Mordor : 0.33
    Elves : 3.33
    

    Savegame


  • TripleA Turn Summary: Haradrim round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Haradrim
            Haradrim buy 1 caravel, 1 corsairs, 2 rafts and 2 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            1 corsairs and 3 spearInfantrys moved from S. Ithilien to N. Ithilien
            2 corsairss and 2 spearInfantrys moved from Debatable Land to S. Ithilien
            3 rafts moved from Harad Sea Coast to Umbar Peninsula Coast
            1 galleon moved from Bay of Harad to Umbar Peninsula Coast
            2 rafts moved from Bay of Harad to Harad Sea Coast
            1 corsairs and 1 spearInfantry moved from City of Corsairs to Umbar
            1 oliphant moved from S. Gondor to N. Ithilien
            2 spearInfantrys moved from S. Gondor to S. Ithilien
            1 corsairs and 1 spearInfantry moved from Umbar to Debatable Land
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            1 caravel and 2 rafts placed in Bay of Harad
            1 corsairs and 2 spearInfantrys placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Gondor round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Gondor
            Gondor buy 2 heavyCavalrys, 1 spearInfantry, 2 towers, 1 towerGuard and 1 trebuche; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            5 heavyCavalrys, 10 spearInfantrys, 8 towerGuards and 13 trebuches moved from Anorien to W. Osg.
            10 undeads moved from Lossarnach to W. Osg.
            1 spearInfantry moved from Minas Tirith to Anorien
            6 towerGuards moved from Minas Tirith to Lossarnach
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            2 towers placed in W. Osg.
            2 heavyCavalrys, 1 spearInfantry, 1 towerGuard and 1 trebuche placed in Minas Tirith
    
        Turn Complete - Gondor
            Gondor collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Rhun round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Rhun
            Rhun buy 4 fortificationss and 1 tower; Remaining resources: 0 PUs; 
    
        Combat Move - Rhun
            1 spearInfantry moved from E. Rhovanion to Rhun
            1 warChariot moved from S. Rhovanion to Rhovanion
            1 warChariot moved from S. Rhovanion to E. Rhovanion
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            4 fortificationss and 1 tower placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dale round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Dale
            Dale buy 3 lightCavalrys; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            1 lightCavalry moved from Lake Town to Rhun
            1 archers, 2 heavyCavalrys and 2 spearInfantrys moved from Celduin to Rhun
            2 heavyCavalrys moved from Lake Town to Celduin
    
        Combat - Dale
            Battle in Rhun
                Dale attack with 1 archers, 2 heavyCavalrys, 1 lightCavalry and 2 spearInfantrys
                Rhun defend with 1 castle, 1 chariotArchers, 4 fortificationss, 1 spearInfantry, 1 tower and 1 warWagon
                    Dale roll dice for 1 archers, 2 heavyCavalrys, 1 lightCavalry and 2 spearInfantrys in Rhun, round 2 : 2/6 hits, 2.00 expected hits
                    Rhun roll dice for 1 chariotArchers, 4 fortificationss, 1 spearInfantry, 1 tower and 1 warWagon in Rhun, round 2 : 2/8 hits, 2.67 expected hits
                    1 spearInfantry owned by the Dale, 2 fortificationss owned by the Rhun and 1 archers owned by the Dale lost in Rhun
                    Dale roll dice for 2 heavyCavalrys, 1 lightCavalry and 1 spearInfantry in Rhun, round 3 : 2/4 hits, 1.50 expected hits
                    Rhun roll dice for 1 chariotArchers, 2 fortificationss, 1 spearInfantry, 1 tower and 1 warWagon in Rhun, round 3 : 3/6 hits, 2.33 expected hits
                    1 lightCavalry owned by the Dale, 1 spearInfantry owned by the Dale, 2 fortificationss owned by the Rhun and 1 heavyCavalry owned by the Dale lost in Rhun
                    Dale roll dice for 1 heavyCavalry in Rhun, round 4 : 1/1 hits, 0.50 expected hits
                    Rhun roll dice for 1 chariotArchers, 1 spearInfantry, 1 tower and 1 warWagon in Rhun, round 4 : 3/4 hits, 2.00 expected hits
                    1 spearInfantry owned by the Rhun and 1 heavyCavalry owned by the Dale lost in Rhun
                Rhun win with 1 chariotArchers, 1 tower and 1 warWagon remaining. Battle score for attacker is -12
                Casualties for Dale: 1 archers, 2 heavyCavalrys, 1 lightCavalry and 2 spearInfantrys
                Casualties for Rhun: 4 fortificationss and 1 spearInfantry
    
        Non Combat Move - Dale
    
        Place Units - Dale
            3 lightCavalrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Dale : 1.00
    Rhun : 1.00
    

    Savegame

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