@AndrewAAGamer said in L24 OOB LL AndrewAAGamer (X) vs Myygames (L +60):
Scramble SZ111?
![2ec4c799-f6f3-4062-860c-5a1b434fb536-image.png]
No scramble in 111
dive in 106
@max334 scramble in sz6?
@dawgoneit no scramble in sz6 or sz91
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 4 destroyers, 2 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to 91 Sea Zone
1 bomber moved from British Guiana to 110 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 15 Sea Zone to 6 Sea Zone
6 fighters and 2 tactical_bombers moved from 15 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Alaska to 3 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 3 Sea Zone to 2 Sea Zone
2 mech_infantrys moved from Eastern United States to Western United States
1 bomber moved from Soviet Far East to 19 Sea Zone
1 bomber moved from Soviet Far East to 19 Sea Zone
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 bombers in 19 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 110 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine and 2 transports
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
2 transports owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarine and 2 transports
Battle in 91 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Italians defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 6 Sea Zone
Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/1 hits, 4.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
1 submarine owned by the Americans Submerged
1 submarine owned by the Japanese Submerged
Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
6 fighters and 2 tactical_bombers moved from 6 Sea Zone to 15 Sea Zone
2 infantry moved from Siberia to Soviet Far East
2 bombers moved from 19 Sea Zone to Soviet Far East
1 bomber moved from 91 Sea Zone to British Guiana
1 bomber moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 bomber placed in Western United States
1 artillery and 2 infantry placed in Alaska
1 destroyer and 1 submarine placed in 10 Sea Zone
3 destroyers and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.17
Americans : -1.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 4 destroyers, 2 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to 91 Sea Zone
1 bomber moved from British Guiana to 110 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 15 Sea Zone to 6 Sea Zone
6 fighters and 2 tactical_bombers moved from 15 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Alaska to 3 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 3 Sea Zone to 2 Sea Zone
2 mech_infantrys moved from Eastern United States to Western United States
1 bomber moved from Soviet Far East to 19 Sea Zone
1 bomber moved from Soviet Far East to 19 Sea Zone
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 bombers in 19 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 110 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine and 2 transports
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
2 transports owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarine and 2 transports
Battle in 91 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Italians defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 6 Sea Zone
Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/1 hits, 4.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
1 submarine owned by the Americans Submerged
1 submarine owned by the Japanese Submerged
Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
6 fighters and 2 tactical_bombers moved from 6 Sea Zone to 15 Sea Zone
2 infantry moved from Siberia to Soviet Far East
2 bombers moved from 19 Sea Zone to Soviet Far East
1 bomber moved from 91 Sea Zone to British Guiana
1 bomber moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 bomber placed in Western United States
1 artillery and 2 infantry placed in Alaska
1 destroyer and 1 submarine placed in 10 Sea Zone
3 destroyers and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Persia to Eastern Persia
2 fighters moved from 81 Sea Zone to Persia
2 armour and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Union of South Africa to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Burma to India
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 artillery
British roll dice for 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/1 hits, 2.50 expected hits
Germans roll dice for 1 armour and 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.83 expected hits
1 artillery owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Germans with 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Germans: 1 armour and 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 81 Sea Zone
Place Units - British
1 armour and 2 fighters placed in Persia
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -0.17
Italians : -0.17
British : -0.50
Americans : -1.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Gibraltar to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
British defend with 2 armour and 1 infantry
Italians roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/1 hits, 1.50 expected hits
British roll dice for 2 armour and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/1 hits, 1.33 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour and 1 bomber in Anglo Egyptian Sudan, round 3 : 1/1 hits, 1.17 expected hits
British roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan
Italians win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
Casualties for British: 2 armour and 1 infantry
Non Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 94 Sea Zone to 97 Sea Zone
1 transport moved from 92 Sea Zone to 97 Sea Zone
1 artillery moved from Algeria to Morocco
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 battleship moved from 94 Sea Zone to 99 Sea Zone
1 fighter moved from Volgograd to Trans-Jordan
1 fighter moved from Caucasus to Southern Italy
1 infantry moved from Greece to 99 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria
1 aaGun moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece
Place Units - Italians
1 factory_minor placed in Rostov
2 infantry placed in Southern Italy
1 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 5 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Japanese : -0.33
How do you think this game is going?
@max334 like all ways, i’m figuring out how to loose again.
@dawgoneit Well, i guess it’s a learning experience. But at least it doesn’t seem to upset you as much as it usually does me. I’ll keep on playing if you want, i just don’t see any hope left. You used the American fleet to do some damage, but it was just too late…
@max334 ya, i’ll keep going
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 1 bomber, 2 destroyers, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 mech_infantrys moved from Northwest Persia to Persia
3 bombers moved from Egypt to Persia
1 armour moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from Egypt to Persia
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
1 bomber moved from Northwest Persia to Persia
1 fighter moved from Gibraltar to 91 Sea Zone
3 armour and 3 mech_infantrys moved from Turkmenistan to Eastern Persia
1 armour moved from Yakut S.S.R. to Ulaanbaatar
Germans take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Buryatia
1 armour moved from Yakut S.S.R. to Buryatia
1 mech_infantry moved from Yenisey to Buryatia
1 armour moved from Central Mongolia to Amur
1 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Timguska to Yakut S.S.R.
2 mech_infantrys moved from Kansu to Central Mongolia
1 armour moved from Kansu to Central Mongolia
1 mech_infantry moved from Tsinghai to Suiyuyan
1 armour and 1 mech_infantry moved from Sikang to Yunnan
1 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Vologda
1 infantry moved from Belarus to Smolensk
1 artillery moved from Archangel to Nenetsia
1 artillery moved from Belarus to Smolensk
2 mech_infantrys moved from Novgorod to Nenetsia
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Baltic States to Archangel
2 mech_infantrys moved from Eastern Poland to Archangel
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 artillery moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
1 mech_infantry moved from Nenetsia to Novosibirsk
1 artillery and 1 infantry moved from Volgograd to Samara
1 artillery and 1 infantry moved from Rostov to Tambov
1 artillery and 1 infantry moved from Rostov to Tambov
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Samara
1 bomber moved from Novgorod to Samara
1 bomber moved from Western Germany to Bryansk
Combat - Germans
Battle in Buryatia
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Buryatia, round 2 : 2/1 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Buryatia
Germans win, taking Buryatia from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 2 : 1/1 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 3 : 2/1 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Eastern Persia
Germans attack with 3 armour and 3 mech_infantrys
British defend with 1 armour
Germans roll dice for 3 armour and 3 mech_infantrys in Eastern Persia, round 2 : 2/0 hits, 2.00 expected hits
British roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Persia
Germans attack with 1 armour, 4 bombers, 3 fighters, 5 mech_infantrys and 3 tactical_bombers
British defend with 1 armour, 1 factory_minor and 7 fighters
Germans roll dice for 1 armour, 4 bombers, 3 fighters, 5 mech_infantrys and 3 tactical_bombers in Persia, round 2 : 7/1 hits, 7.50 expected hits
British roll dice for 1 armour and 7 fighters in Persia, round 2 : 5/1 hits, 5.17 expected hits
5 mech_infantrys owned by the Germans, 6 fighters owned by the British and 1 armour owned by the British lost in Persia
Germans roll dice for 1 armour, 4 bombers, 3 fighters and 3 tactical_bombers in Persia, round 3 : 7/1 hits, 6.67 expected hits
British roll dice for 1 fighter in Persia, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 fighter owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour, 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Germans: 1 fighter and 5 mech_infantrys
Casualties for British: 1 armour and 7 fighters
Battle in 91 Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter in 91 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter in 91 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tambov
Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/1 hits, 2.50 expected hits
Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/1 hits, 1.33 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 2/1 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Samara
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Samara, round 2 : 1/1 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Samara, round 3 : 1/1 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/1 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 bomber moved from Bryansk to Novgorod
1 bomber moved from Samara to Novgorod
1 tactical_bomber moved from Tambov to Ukraine
4 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Volgograd to Turkmenistan
1 armour moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to Egypt
1 armour and 1 infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to Egypt
1 artillery moved from Southern France to 93 Sea Zone
1 artillery and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Tambov to Volgograd
1 fighter moved from Persia to 98 Sea Zone
1 tactical_bomber moved from Persia to 98 Sea Zone
1 bomber moved from Persia to Egypt
1 bomber moved from Chahar to Manchuria
1 bomber moved from Manchuria to Amur
1 tactical_bomber moved from Persia to Iraq
1 bomber moved from Persia to Caucasus
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Morocco to Algeria
1 bomber moved from Persia to Turkmenistan
1 bomber moved from Persia to Turkmenistan
1 fighter moved from Persia to Turkmenistan
1 tactical_bomber moved from Persia to Turkmenistan
Place Units - Germans
1 fighter and 2 mech_infantrys placed in Egypt
1 armour, 1 artillery and 1 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Southern France
Germans undo move 1.
1 infantry and 2 mech_infantrys placed in Egypt
Germans undo move 5.
1 artillery and 2 mech_infantrys placed in Egypt
Germans undo move 5.
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 fighter placed in Western Germany
2 destroyers placed in 112 Sea Zone
Germans undo move 7.
1 destroyer placed in 112 Sea Zone
1 destroyer placed in 112 Sea Zone
1 artillery, 1 bomber and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 81 PUs; end with 81 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 95 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 110 PUs
Combat Hit Differential Summary :
Germans : -1.83
British : 0.67
Americans : -1.00
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 2 destroyers, 1 factory_minor, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 mech_infantry moved from Shan State to Burma
2 artilleries moved from Yunnan to Burma
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to 26 Sea Zone
1 submarine moved from 18 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Amur to Sakha
Japanese take Sakha from Russians
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 26 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 26 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Americans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 3 artilleries and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 3 artilleries and 1 mech_infantry in Burma, round 2 : 1/1 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Java to Shan State
1 tactical_bomber moved from Java to Shan State
1 tactical_bomber moved from Siam to Shan State
1 fighter moved from Siam to Shan State
2 fighters moved from French Indo China to Shan State
1 tactical_bomber moved from Hunan to Shan State
1 fighter moved from Hunan to Shan State
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kweichow to Szechwan
1 marine moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 fighter moved from Hopei to Shan State
1 fighter and 1 tactical_bomber moved from Chahar to Shan State
1 mech_infantry moved from Szechwan to Burma
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Hunan to Shan State
1 aaGun, 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers moved from French Indo China to Shan State
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Kweichow
1 bomber moved from Kiangsi to Shan State
1 artillery moved from Jehol to Manchuria
1 aaGun moved from Jehol to Manchuria
1 artillery moved from Shantung to Jehol
1 mech_infantry moved from Suiyuyan to Jehol
1 submarine moved from 19 Sea Zone to 22 Sea Zone
1 bomber moved from 26 Sea Zone to 32 Sea Zone
1 bomber moved from 32 Sea Zone to Marshall Islands
Place Units - Japanese
1 factory_minor placed in Malaya
2 destroyers placed in 19 Sea Zone
1 artillery and 2 mech_infantrys placed in Shantung
1 mech_infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 bomber and 1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
Japanese collect 62 PUs (4 lost to blockades); end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : -0.33
UK_Pacific : 0.67
Japanese : -0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 bombers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from British Guiana to 92 Sea Zone
3 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
6 fighters and 2 tactical_bombers moved from 15 Sea Zone to Siberia
1 infantry moved from Soviet Far East to Siberia
1 battleship, 4 carriers, 2 cruisers and 2 destroyers moved from 15 Sea Zone to 26 Sea Zone
3 transports moved from 15 Sea Zone to 2 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Siberia
2 bombers moved from Soviet Far East to Siberia
1 infantry moved from Soviet Far East to Siberia
3 fighters and 1 tactical_bomber moved from 2 Sea Zone to Siberia
scramble in sz91 or sz92
@dawgoneit sz92 pls.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 bombers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from British Guiana to 92 Sea Zone
3 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
6 fighters and 2 tactical_bombers moved from 15 Sea Zone to Siberia
1 infantry moved from Soviet Far East to Siberia
1 battleship, 4 carriers, 2 cruisers and 2 destroyers moved from 15 Sea Zone to 26 Sea Zone
3 transports moved from 15 Sea Zone to 2 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Siberia
2 bombers moved from Soviet Far East to Siberia
1 infantry moved from Soviet Far East to Siberia
3 fighters and 1 tactical_bomber moved from 2 Sea Zone to Siberia
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Germans scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 destroyer, 1 fighter and 1 transport
Americans roll dice for 1 bomber in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 destroyer, 1 fighter and 1 transport in 92 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 92 Sea Zone
Germans win, taking 6 Sea Zone from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Germans: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers and 3 destroyers in 26 Sea Zone, round 2 : 2/1 hits, 2.67 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 4 carriers, 2 cruisers and 3 destroyers remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarine
Battle in Siberia
Americans attack with 3 bombers, 9 fighters, 2 infantry and 3 tactical_bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 3 bombers, 9 fighters, 2 infantry and 3 tactical_bombers in Siberia, round 2 : 9/1 hits, 8.83 expected hits
Japanese roll dice for 1 mech_infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
Americans win, taking Siberia from Japanese with 3 bombers, 9 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 91 Sea Zone
Americans attack with 3 destroyers and 2 submarines
Germans defend with 1 submarine
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 3 destroyers and 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Americans
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 aaGun moved from 86 Sea Zone to Brazil
3 bombers, 9 fighters and 3 tactical_bombers moved from Siberia to Soviet Far East
Place Units - Americans
5 bombers placed in Western United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 0.00
Americans : -0.17
Japanese : 1.50
@max334 you won
@dawgoneit thanks for game