Test summary from TripleA, engine version: 2.6.14716, time: 1:37:17 PM
Savegame
Blitzkrieg Banzai !!!
-
I wanted the Brit fleet in sz97 to NCM > sz93. But, the game asked for Italian scramble in sz97. There won’t be any combat in sz97.
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 3 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 3 transports moved from 91 Sea Zone to 92 Sea Zone 3 artilleries and 3 infantry moved from Gibraltar to 92 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone 3 artilleries and 3 infantry moved from 95 Sea Zone to Northern Italy 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France 1 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 1 bomber moved from Algeria to 110 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Queensland to 47 Sea Zone 1 bomber moved from 47 Sea Zone to New Britain 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain 1 fighter moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 44 Sea Zone Combat - Americans Battle in Northern Italy Americans converts factory_major into different units Battle in Normandy Bordeaux Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Northern Italy from Italians, taking Normandy Bordeaux from Italians with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Southern France Battle in 34 Sea Zone Americans attack with 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 fighter in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 34 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone Japanese win, taking Southern France from Italians with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in 42 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer, 1 submarine and 1 transport Americans roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 21 Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport Battle in 110 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in New Britain Americans attack with 1 bomber and 2 infantry Japanese defend with 2 infantry Americans roll dice for 1 bomber and 2 infantry in New Britain, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in New Britain, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber and 2 infantry in New Britain, round 3 : 2/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in New Britain, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in New Britain Americans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber moved from New Britain to New Guinea 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 bomber moved from 44 Sea Zone to Northern Territory 2 infantry and 2 mech_infantrys moved from Queensland to Northern Territory 1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 110 Sea Zone to United Kingdom 1 fighter moved from 25 Sea Zone to Midway Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to New Britain: 1 infantry EDIT: Turning off Edit Mode 1 submarine and 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 7 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 7 infantry Japanese defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 2 : 1/8 hits, 1.67 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Shensi, round 2 : 3/4 hits, 1.50 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shensi, round 3 : 0/3 hits, 1.17 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 4 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 armour in Shensi, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Burma Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 bomber, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 battleship and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from Tunisia to Libya British take Libya from Italians 1 armour moved from Libya to Tobruk 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Greece 1 armour, 2 fighters and 1 mech_infantry moved from Kazakhstan to Kansu 2 fighters and 1 tactical_bomber moved from Russia to Kansu 2 fighters moved from Russia to Western Ukraine 1 bomber moved from Kazakhstan to Western Ukraine 1 artillery and 2 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan 1 artillery and 6 infantry moved from Burma to Shan State Combat - British Battle in Greece Battle in 112 Sea Zone British attack with 1 battleship, 2 destroyers, 1 fighter and 1 tactical_bomber Germans defend with 1 cruiser, 1 destroyer, 2 submarines and 1 transport British roll dice for 1 battleship, 2 destroyers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Germans and 2 submarines owned by the Germans lost in 112 Sea Zone 2 destroyers owned by the British and 1 battleship owned by the British retreated to 110 Sea Zone Germans win, taking Greece from Italians with 1 cruiser and 1 transport remaining. Battle score for attacker is 20 Casualties for Germans: 1 destroyer and 2 submarines Battle in Kansu British attack with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 armour and 2 mech_infantrys British roll dice for 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 2/7 hits, 3.33 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 : 2/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Kansu British roll dice for 4 fighters and 1 tactical_bomber in Kansu, round 3 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 armour in Kansu, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 fighter owned by the British lost in Kansu British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for British: 1 armour, 1 fighter and 1 mech_infantry Casualties for Japanese: 1 armour and 2 mech_infantrys Battle in Western Ukraine British attack with 1 bomber and 2 fighters Italians defend with 1 infantry British roll dice for 1 bomber and 2 fighters in Western Ukraine, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Western Ukraine British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yunnan British attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Shan State British attack with 1 artillery and 6 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 6 infantry in Shan State, round 2 : 5/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Kansu to Samara 2 fighters moved from Western Ukraine to Volgograd 1 bomber moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 2 fighters moved from 97 Sea Zone to Southern France 1 carrier and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone 1 cruiser moved from 97 Sea Zone to 93 Sea Zone 1 infantry moved from Morocco to Algeria 1 mech_infantry moved from Iraq to Caucasus 1 infantry moved from Trans-Jordan to Iraq 2 armour and 1 mech_infantry moved from Egypt to Iraq 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 fighter moved from Union of South Africa to Egypt 2 infantry moved from India to Burma 1 aaGun moved from Burma to Shan State 1 armour moved from Burma to Shan State 1 mech_infantry moved from India to Shan State 1 mech_infantry moved from India to Burma 1 fighter moved from Yunnan to Shan State 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Shan State to Burma Place Units - British 3 mech_infantrys placed in Egypt 1 artillery, 1 bomber, 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,2,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Germans : -0.50 British : 4.00 Italians : -0.33 Americans : -0.83 Chinese : 1.00 Japanese : 1.50
-
UK attacked Kansu with power of 20 but only rolled 2/7. Jpn defenders rolled 2/3. Then survivor hit again, 1/1, taking a plane. I changed targets, but failed to re-assign the bomber, so it didn’t have enough movement to land in a safe place. But the allies have regained 2/3 of France, taken Greece, killed 8 Jpn in China and are threatening SE Asia. And ANZ will smack Jpn next.
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 infantry moved from Southern Italy to Northern Italy 1 armour moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from France to Northern Italy 1 artillery and 1 infantry moved from Western Germany to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 armour, 2 artilleries, 1 fighter and 6 infantry Americans defend with 3 artilleries, 1 factory_minor and 3 infantry Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 6 infantry in Northern Italy, round 2 : 7/10 hits, 3.00 expected hits Americans roll dice for 3 artilleries and 3 infantry in Northern Italy, round 2 : 4/6 hits, 2.00 expected hits 3 infantry owned by the Americans, 3 artilleries owned by the Americans and 4 infantry owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 4 infantry Casualties for Americans: 3 artilleries and 3 infantry Non Combat Move - Italians 1 fighter moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1 Italians collect 9 PUs (2 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : 4.00 Americans : 2.00
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 47 Sea Zone 1 bomber moved from New Guinea to 21 Sea Zone 1 submarine moved from 62 Sea Zone to 34 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 3 fighters moved from India to 37 Sea Zone Combat - ANZAC Battle in 47 Sea Zone Americans loiter and taunt; ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 47 Sea Zone ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 37 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 tactical_bomber owned by the Japanese, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 carrier owned by the Japanese lost in 37 Sea Zone ANZAC roll dice for 3 fighters in 37 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 fighter in 37 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 37 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 17 Casualties for ANZAC: 1 cruiser and 1 destroyer Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber Battle in 34 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone Japanese win with no units remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 bomber moved from 21 Sea Zone to New Guinea 1 aaGun and 1 infantry moved from New South Wales to Queensland 2 fighters moved from 37 Sea Zone to Shan State 1 fighter moved from 37 Sea Zone to Burma 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 2 submarines and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French 2 infantry moved from Algeria to Tunisia 1 infantry moved from Northwest Persia to Caucasus Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50 Japanese : 0.50
-
Tiny ANZ took a big bite out of the IJN: sinking a loaded CV, 2 tt’s & a dd. Now Malaya, Sum, Born, FIC & Shan are completely unguarded and IJN has no dd’s for blocking the 5 Allied tt’s or stopping the Indian army in SE Asia. And ANZ will get its 2 N.O.s back next turn.
-
Wow, N. Italy was a rare battle where both sides rolled at least twice the expected hits in the first and thus, only round. I’ve seen more battles where both sides mostly miss and go on for many rounds. Looks like the Axis push to Moscow, left fortress Europa understaffed. There are so many tantalizing targets for the next round.
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 destroyers, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Belarus to Bryansk 2 infantry moved from Smolensk to Vologda 1 fighter moved from Smolensk to Ukraine 1 tactical_bomber moved from Smolensk to Ukraine 1 bomber moved from Smolensk to Ukraine 1 bomber moved from Smolensk to Bryansk 1 bomber moved from Smolensk to Vologda 1 tactical_bomber moved from Smolensk to Bryansk 1 fighter moved from Smolensk to Bryansk 1 infantry moved from Smolensk to Bryansk 4 infantry moved from Smolensk to Russia 5 artilleries moved from Smolensk to Russia 10 armour moved from Smolensk to Russia 15 mech_infantrys moved from Smolensk to Russia 1 tactical_bomber moved from Smolensk to Ukraine 1 bomber moved from Smolensk to Ukraine 1 tactical_bomber moved from Novgorod to Vologda 1 tactical_bomber moved from Novgorod to Vologda 2 tactical_bombers moved from Smolensk to Tambov 1 bomber moved from Smolensk to Tambov Combat - Germans Battle in Bryansk Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 armour, 1 artillery and 2 infantry Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.50 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/5 hits, 2.17 expected hits Russians roll dice for 1 armour and 1 artillery in Bryansk, round 3 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Russians lost in Bryansk Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 4 : 0/5 hits, 2.17 expected hits Russians roll dice for 1 armour in Bryansk, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 5 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 armour in Bryansk, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour, 1 artillery and 2 infantry Battle in Ukraine Germans attack with 2 bombers, 1 fighter and 2 tactical_bombers British defend with 1 bomber; Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Ukraine, round 2 : 2/5 hits, 3.00 expected hits Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 bomber owned by the British and 1 tactical_bomber owned by the Germans lost in Ukraine Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Ukraine, round 3 : 0/4 hits, 2.50 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Ukraine, round 4 : 4/4 hits, 2.50 expected hits Russians roll dice for 1 artillery in Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 tactical_bomber owned by the Germans lost in Ukraine Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -3 Casualties for Germans: 2 tactical_bombers Casualties for British: 1 bomber Casualties for Russians: 1 artillery and 1 infantry Battle in Tambov Germans attack with 1 bomber and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 tactical_bombers in Tambov, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Tambov Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Germans: 1 tactical_bomber Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers Russians defend with 2 artilleries and 1 infantry Germans roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Vologda, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 2 artilleries and 1 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries and 1 infantry Battle in Russia Germans attack with 10 armour, 5 artilleries, 4 infantry and 15 mech_infantrys Russians defend with 1 airfield, 1 factory_major and 1 infantry Germans roll dice for 10 armour, 5 artilleries, 4 infantry and 15 mech_infantrys in Russia, round 2 : 12/34 hits, 10.67 expected hits Russians roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Russia Germans captures 31PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 10 armour, 5 artilleries, 4 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour moved from Nenetsia to Russia 1 bomber moved from Bryansk to Novgorod 1 bomber moved from Vologda to Novgorod 2 tactical_bombers moved from Vologda to Novgorod 1 tactical_bomber moved from Bryansk to Novgorod 1 bomber moved from Smolensk to Novgorod 2 bombers moved from Ukraine to Novgorod 1 bomber moved from Tambov to Novgorod 1 tactical_bomber moved from Tambov to Smolensk 1 fighter moved from Bryansk to Novgorod 1 fighter moved from Ukraine to Smolensk 1 infantry moved from Vyborg to Finland 1 infantry moved from Norway to Finland 1 artillery and 2 infantry moved from France to Western Germany 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 cruiser moved from 113 Sea Zone to 114 Sea Zone Place Units - Germans 1 destroyer placed in 114 Sea Zone 1 destroyer placed in 113 Sea Zone 2 infantry placed in Western Germany 1 fighter placed in Western Germany 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3 Germans collect 49 PUs (2 lost to blockades); end with 81 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : -5.00 Russians : -0.50
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Combat Move - Russians 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Volgograd to Bryansk 1 infantry moved from Urals to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Urals to Vologda 1 fighter and 1 tactical_bomber moved from Samara to Vologda Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Samara 2 aaGuns and 9 infantry moved from Novosibirsk to Samara 2 fighters and 1 tactical_bomber moved from Bryansk to Samara 2 aaGuns and 2 armour moved from Volgograd to Samara 3 infantry moved from Samara to Tambov 1 infantry moved from Italian Somaliland to Ethiopia 1 infantry moved from Urals to Novosibirsk Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.67 Russians : -1.17
-
Here it isJapan 6.tsvg
-
The ANZ sub chose to submerge, standard procedure when the attacker has no dd. That’s why the planes didn’t roll, they couldn’t attack. Dawg, please edit the ANZ sub back in.
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 8 infantry moved from Tsagaan Olom to Kansu 1 infantry moved from Buyant-Uhaa to Chahar 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Kweichow to Sikang Japanese take Sikang from Chinese 1 infantry moved from Hopei to Shensi 2 mech_infantrys moved from Kweichow to Shensi 1 armour moved from Kweichow to Shensi 1 mech_infantry moved from Kweichow to Shensi 1 mech_infantry moved from Kweichow to Yunnan 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Manchuria to Jehol 1 armour and 2 mech_infantrys moved from Shantung to Kweichow 1 infantry moved from Kiangsi to Kwangsi 1 submarine moved from 35 Sea Zone to 47 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 2 tactical_bombers moved from Philippines to 45 Sea Zone 1 fighter moved from Philippines to 45 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 47 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport; ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 47 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 47 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 47 Sea Zone 1 transport owned by the Americans lost in 47 Sea Zone Japanese roll dice for 1 submarine in 47 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine Casualties for Americans: 1 transport Battle in Yunnan Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 1/7 hits, 3.17 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 2/6 hits, 3.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in 45 Sea Zone Japanese attack with 2 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shensi Japanese attack with 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 4/7 hits, 2.33 expected hits Chinese roll dice for 4 infantry in Shensi, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 fighter moved from Shensi to Kweichow 1 tactical_bomber moved from Shensi to Kweichow 2 mech_infantrys moved from Korea to Jehol 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 armour and 1 infantry moved from 6 Sea Zone to Korea 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from Kwangsi to Philippines 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi Place Units - Japanese 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Shantung 1 armour and 2 mech_infantrys placed in Korea 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Adding units owned by ANZAC to 47 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.83 Chinese : -1.00 Japanese : -2.67
-
TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 fighter, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 105 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 105 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany 2 fighters moved from 95 Sea Zone to Western Germany 1 infantry moved from Southern France to France French take France from Germans French take Normandy Bordeaux from Americans French take Southern France from Americans 1 mech_infantry moved from Southern France to Holland Belgium Americans take Holland Belgium from Germans 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 infantry and 1 mech_infantry moved from Northern Territory to 55 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 infantry and 1 mech_infantry moved from Northern Territory to 55 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya 1 armour and 1 artillery moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from Northern Territory to Java 1 bomber moved from New Guinea to Queensland
-
TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 105 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 105 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany 1 infantry moved from Southern France to France French take France from Germans French take Normandy Bordeaux from Americans French take Southern France from Americans 1 mech_infantry moved from Southern France to Holland Belgium Americans take Holland Belgium from Germans 1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 2 fighters moved from 95 Sea Zone to Western Germany 1 battleship, 2 carriers, 2 cruisers, 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 63 Sea Zone 2 transports moved from 54 Sea Zone to 55 Sea Zone 2 infantry and 2 mech_infantrys moved from Northern Territory to 55 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from Northern Territory to Java 1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
-
@dawgoneit please use the second post.
would you like to scramble in sz112 Germany? -
@dawgoneit No scramble
-
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 105 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 105 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany 1 infantry moved from Southern France to France French take France from Germans French take Normandy Bordeaux from Americans French take Southern France from Americans 1 mech_infantry moved from Southern France to Holland Belgium Americans take Holland Belgium from Germans 1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 2 fighters moved from 95 Sea Zone to Western Germany 1 battleship, 2 carriers, 2 cruisers, 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 63 Sea Zone 2 transports moved from 54 Sea Zone to 55 Sea Zone 2 infantry and 2 mech_infantrys moved from Northern Territory to 55 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from Northern Territory to Java 1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra Combat - Americans Battle in Borneo Battle in Sumatra Battle in Celebes Americans attack with 1 armour and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Celebes Americans roll dice for 1 armour in Celebes, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Americans lost in Celebes Japanese win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is -9 Casualties for Americans: 1 armour and 1 infantry Battle in Western Germany Americans attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Western Germany, round 2 : 3/10 hits, 3.33 expected hits Germans roll dice for 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry in Western Germany, round 2 : 5/10 hits, 4.00 expected hits 3 infantry owned by the Germans, 4 infantry owned by the Americans and 1 artillery owned by the Americans lost in Western Germany Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Western Germany, round 3 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Western Germany, round 3 : 2/7 hits, 3.00 expected hits 3 infantry owned by the Germans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Western Germany Americans roll dice for 1 armour and 2 fighters in Western Germany, round 4 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Western Germany, round 4 : 2/4 hits, 2.00 expected hits 1 armour owned by the Americans, 1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Western Germany Americans roll dice for 1 fighter in Western Germany, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery and 2 fighters in Western Germany, round 5 : 2/3 hits, 1.67 expected hits 1 fighter owned by the Americans lost in Western Germany Germans win with 1 artillery and 2 fighters remaining. Battle score for attacker is -28 Casualties for Americans: 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry Casualties for Germans: 6 infantry and 1 mech_infantry Battle in Java Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans roll dice for 1 artillery and 1 bomber in Java, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Java Americans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Non Combat Move - Americans 1 bomber moved from New Guinea to Queensland 1 bomber moved from Queensland to New Zealand 1 bomber moved from Java to Shan State 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 112 Sea Zone to United Kingdom 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 93 Sea Zone to 91 Sea Zone 3 transports moved from 95 Sea Zone to 92 Sea Zone 1 carrier and 1 cruiser moved from 95 Sea Zone to 97 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry placed in Eastern United States 1 carrier placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 0.33 Americans : -2.00 Japanese : 2.33
-
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 5 PUs
Combat Hit Differential Summary :
-
Japan is out-dicing the Americans again. Last turn, U.S. couldn’t take N. Britain even with air support. This turn, the only isles the U.S. took, were empty. Pathetic. Japanese in Celebes & Java were outnumbered but held out. We need the marines from Bal Mod. Now the swing in income from Japan to Allies won’t be as great as it could have been.
-
TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Combat Move - British 1 unit repaired. 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany 1 bomber and 1 fighter moved from United Kingdom to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 2 fighters moved from Southern France to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Northern Italy 1 artillery and 1 infantry moved from Southern France to Northern Italy 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Egypt to 81 Sea Zone 1 mech_infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy 1 carrier and 2 cruisers moved from 93 Sea Zone to 97 Sea Zone 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Shan State to French Indo China French take French Indo China from Japanese 1 armour moved from India to Yunnan 1 fighter and 1 infantry moved from Burma to Yunnan 1 artillery moved from Shan State to Yunnan