19L ArtofWar1947 (L) vs AetV (X) BM3


  • TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 3 bombers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from West India to Persia
                  Japanese take Eastern Persia from British
                  Japanese take Persia from British
            5 bombers moved from West India to Northwest Persia
            1 tactical_bomber moved from 79 Sea Zone to 80 Sea Zone
            2 tactical_bombers moved from 79 Sea Zone to 76 Sea Zone
            9 fighters moved from 79 Sea Zone to 76 Sea Zone
            3 armour moved from West India to 79 Sea Zone
            3 infantry moved from West India to 79 Sea Zone
            1 marine moved from West India to 79 Sea Zone
            3 armour, 3 battleships, 6 carriers, 1 cruiser, 2 destroyers, 3 infantry, 1 marine, 5 submarines and 3 transports moved from 79 Sea Zone to 76 Sea Zone
            3 armour, 3 infantry and 1 marine moved from 76 Sea Zone to British Somaliland
            3 bombers moved from India to Northwest Persia
            1 fighter moved from Tsinghai to Rostov
    
        Combat - Japanese
            Battle in 80 Sea Zone
                Japanese attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 80 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 76 Sea Zone
                Japanese attack with 3 battleships, 6 carriers, 1 cruiser, 2 destroyers, 9 fighters, 5 submarines, 2 tactical_bombers and 3 transports
                British defend with 1 destroyer
                    Japanese roll dice for 5 submarines in 76 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
                    British roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 76 Sea Zone
                Japanese win with 3 battleships, 6 carriers, 1 cruiser, 2 destroyers, 9 fighters, 5 submarines, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in British Somaliland
            Battle in Rostov
                Japanese attack with 1 fighter
                Russians defend with 2 infantry
                    Japanese roll dice for 1 fighter in Rostov, round 2 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                 retreated to Rostov
            Battle in Northwest Persia
                Japanese attack with 8 bombers
                French defend with 1 infantry
                    Japanese roll dice for 8 bombers in Northwest Persia, round 2 : 5/8 hits, 5,33 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Northwest Persia
                Japanese winRussians win, taking British Somaliland from British with 2 infantry remaining with 8 bombers remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Japanese
            8 bombers moved from Northwest Persia to West India
            1 fighter moved from Rostov to Tambov
            1 armour and 1 mech_infantry moved from Tsinghai to Turkmenistan
            1 infantry moved from Szechwan to Shensi
            3 fighters moved from Shan State to West India
            1 bomber moved from Shan State to West India
            1 mech_infantry moved from West India to Persia
            1 artillery moved from West India to Eastern Persia
            1 tactical_bomber moved from 80 Sea Zone to 76 Sea Zone
    
        Place Units - Japanese
            3 bombers placed in India
            1 aaGun and 3 infantry placed in Japan
            3 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,6,2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4,3,4,2,6,3,2,1,1,1,5,2,5,6,4,3,2,2,2,3,1,4,1,4,6,2,6,2,3,1,2,1,3,5,6,5,2,5,3,4,5,3,5,2,5
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5,1,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,1,2,5,1,5,1
            Japanese collect 44 PUs (15 lost to blockades); end with 44 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    British : -0,67
    Russians : -0,67
    Japanese : -0,50
    

    Savegame


  • TripleA Move Summary: Americans round 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers and 2 fighters moved from Eastern United States to 110 Sea Zone
            2 destroyers, 2 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
            1 bomber moved from Iceland to 110 Sea Zone
            1 bomber moved from Volgograd to Persia
            2 bombers moved from Egypt to Persia
    

    Savegame


  • Scramble to SZ 110?

    Ool for battle in SZ 110?


  • Full scramble, please.

    Roll first round first and post a file/map of the results, please.
    Any Sub hit assign to CV#s this round.
    Thank you.


  • 1 Sub hit assigned to a CV
    Assignments for 7 additional hits?


  • @ArtofWar1947 sink CV’s tipp BB, sink DD+CR, kill Ftr.


  • 3 US fighters + Tac + 4 bombers = 4 more hits. Casualties?


  • 2 TacB and Ftr’s @ArtofWar1947


  • TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers and 2 fighters moved from Eastern United States to 110 Sea Zone
            2 destroyers, 2 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
            1 bomber moved from Iceland to 110 Sea Zone
            1 bomber moved from Volgograd to Persia
            2 bombers moved from Egypt to Persia
    
        Combat - Americans
            Americans creates battle in territory 19 Sea Zone
            Americans creates battle in territory 97 Sea Zone
            Germans scrambles 3 units out of Holland Belgium to defend against the attack in 110 Sea Zone
            Battle in Persia
                Americans attack with 3 bombers
                Japanese defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Americans roll dice for 3 bombers in Persia, round 2 : 2/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Persia
                Americans win, taking 19 Sea Zone from Japanese with 2 bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 armour and 1 mech_infantry
            Battle in 110 Sea Zone
                Americans attack with 4 bombers, 2 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber
                Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 tactical_bombers and 6 transports
                    Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Americans roll dice for 4 bombers, 2 destroyers, 6 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 7/13 hits, 7.00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 tactical_bombers and 6 transports in 110 Sea Zone, round 2 : 7/12 hits, 6.50 expected hits
                    1 destroyer owned by the Germans, 2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 fighter owned by the Germans, 2 carriers owned by the Germans, 3 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                    Americans roll dice for 4 bombers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 4/8 hits, 4.83 expected hits
                    Germans roll dice for 1 battleship, 4 fighters, 2 tactical_bombers and 6 transports in 110 Sea Zone, round 3 : 3/7 hits, 4.33 expected hits
                    2 fighters owned by the Germans, 2 fighters owned by the Americans, 2 tactical_bombers owned by the Germans and 1 bomber owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 4 : 2/5 hits, 3.17 expected hits
                    Germans roll dice for 1 battleship, 2 fighters and 6 transports in 110 Sea Zone, round 4 : 0/3 hits, 2.00 expected hits
                    2 fighters owned by the Germans lost in 110 Sea Zone
                    Americans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 5 : 4/5 hits, 3.17 expected hits
                    Germans roll dice for 1 battleship and 6 transports in 110 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans, 1 bomber owned by the Americans and 3 transports owned by the Germans lost in 110 Sea Zone
                    3 transports owned by the Germans lost in 110 Sea Zone
                Americans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 84
                Casualties for Americans: 2 bombers, 2 destroyers, 5 fighters and 2 submarines
                Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 tactical_bombers and 6 transports
    
        Non Combat Move - Americans
            2 bombers moved from 110 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Eire
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 119 Sea Zone
            1 infantry and 1 mech_infantry moved from 119 Sea Zone to Scotland
            1 carrier moved from 91 Sea Zone to 107 Sea Zone
            1 fighter moved from Eastern United States to 107 Sea Zone
            1 carrier, 1 destroyer and 2 transports moved from 101 Sea Zone to 106 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
            1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
            1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
            2 fighters and 1 tactical_bomber moved from Egypt to Gibraltar
            2 bombers moved from Persia to Egypt
            2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 3 transports moved from 81 Sea Zone to 98 Sea Zone
            3 bombers moved from Philippines to Guam
            1 battleship, 4 carriers, 2 cruisers, 8 destroyers and 8 fighters moved from 20 Sea Zone to 6 Sea Zone
            2 carriers, 1 cruiser, 5 destroyers and 2 fighters moved from 20 Sea Zone to 19 Sea Zone
            2 submarines moved from 36 Sea Zone to 37 Sea Zone
            2 submarines moved from 19 Sea Zone to 36 Sea Zone
            3 submarines moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to Iwo Jima
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from Egypt to Gibraltar
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers placed in Eastern United States
            2 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 4 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 4 infantry
                Germans defend with 2 armour
                    Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 0/5 hits, 1.17 expected hits
                    Germans roll dice for 2 armour in Tsinghai, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 2 armour in Tsinghai, round 3 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Germans and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Tsinghai from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
                Casualties for Germans: 2 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Combat Move - British
    
        Combat - British
            British creates battle in territory 97 Sea Zone
    
        Non Combat Move - British
            2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports moved from 81 Sea Zone to 98 Sea Zone
            2 armour and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
            2 destroyers moved from 91 Sea Zone to 106 Sea Zone
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -2.50
    Americans : -0.83
    Chinese : -0.17
    Japanese : 0.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers and 2 fighters moved from Eastern United States to 110 Sea Zone
            2 destroyers, 2 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
            1 bomber moved from Iceland to 110 Sea Zone
            1 bomber moved from Volgograd to Persia
            2 bombers moved from Egypt to Persia
    
        Combat - Americans
            Americans creates battle in territory 19 Sea Zone
            Americans creates battle in territory 97 Sea Zone
            Germans scrambles 3 units out of Holland Belgium to defend against the attack in 110 Sea Zone
            Battle in Persia
                Americans attack with 3 bombers
                Japanese defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Americans roll dice for 3 bombers in Persia, round 2 : 2/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Persia
                Americans win, taking 19 Sea Zone from Japanese with 2 bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 armour and 1 mech_infantry
            Battle in 110 Sea Zone
                Americans attack with 4 bombers, 2 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber
                Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 tactical_bombers and 6 transports
                    Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Americans roll dice for 4 bombers, 2 destroyers, 6 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 7/13 hits, 7.00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 tactical_bombers and 6 transports in 110 Sea Zone, round 2 : 7/12 hits, 6.50 expected hits
                    1 destroyer owned by the Germans, 2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 fighter owned by the Germans, 2 carriers owned by the Germans, 3 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                    Americans roll dice for 4 bombers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 4/8 hits, 4.83 expected hits
                    Germans roll dice for 1 battleship, 4 fighters, 2 tactical_bombers and 6 transports in 110 Sea Zone, round 3 : 3/7 hits, 4.33 expected hits
                    2 fighters owned by the Germans, 2 fighters owned by the Americans, 2 tactical_bombers owned by the Germans and 1 bomber owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 4 : 2/5 hits, 3.17 expected hits
                    Germans roll dice for 1 battleship, 2 fighters and 6 transports in 110 Sea Zone, round 4 : 0/3 hits, 2.00 expected hits
                    2 fighters owned by the Germans lost in 110 Sea Zone
                    Americans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 5 : 4/5 hits, 3.17 expected hits
                    Germans roll dice for 1 battleship and 6 transports in 110 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans, 1 bomber owned by the Americans and 3 transports owned by the Germans lost in 110 Sea Zone
                    3 transports owned by the Germans lost in 110 Sea Zone
                Americans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 84
                Casualties for Americans: 2 bombers, 2 destroyers, 5 fighters and 2 submarines
                Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 tactical_bombers and 6 transports
    
        Non Combat Move - Americans
            2 bombers moved from 110 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Eire
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 119 Sea Zone
            1 infantry and 1 mech_infantry moved from 119 Sea Zone to Scotland
            1 carrier moved from 91 Sea Zone to 107 Sea Zone
            1 fighter moved from Eastern United States to 107 Sea Zone
            1 carrier, 1 destroyer and 2 transports moved from 101 Sea Zone to 106 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
            1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
            1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
            2 fighters and 1 tactical_bomber moved from Egypt to Gibraltar
            2 bombers moved from Persia to Egypt
            2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 3 transports moved from 81 Sea Zone to 98 Sea Zone
            3 bombers moved from Philippines to Guam
            1 battleship, 4 carriers, 2 cruisers, 8 destroyers and 8 fighters moved from 20 Sea Zone to 6 Sea Zone
            2 carriers, 1 cruiser, 5 destroyers and 2 fighters moved from 20 Sea Zone to 19 Sea Zone
            2 submarines moved from 36 Sea Zone to 37 Sea Zone
            2 submarines moved from 19 Sea Zone to 36 Sea Zone
            3 submarines moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to Iwo Jima
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from Egypt to Gibraltar
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers placed in Eastern United States
            2 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 4 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 4 infantry
                Germans defend with 2 armour
                    Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 0/5 hits, 1.17 expected hits
                    Germans roll dice for 2 armour in Tsinghai, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 2 armour in Tsinghai, round 3 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Germans and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Tsinghai from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
                Casualties for Germans: 2 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Combat Move - British
    
        Combat - British
            British creates battle in territory 97 Sea Zone
    
        Non Combat Move - British
            2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports moved from 81 Sea Zone to 98 Sea Zone
            2 armour and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
            2 destroyers moved from 91 Sea Zone to 106 Sea Zone
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 66 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 68 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 83 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -2.50
    Americans : -0.83
    Chinese : -0.17
    Japanese : 0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to Syria
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in Syria
                Italians attack with 1 fighter
                French defend with 1 infantry
                    Italians roll dice for 1 fighter in Syria, round 2 : 0/1 hits, 0,50 expected hits
                    French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 fighter in Syria, round 3 : 1/1 hits, 0,50 expected hits
                    French roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French and 1 fighter owned by the Italians lost in Syria
                French win with no units remaining. Battle score for attacker is -7
                Casualties for Italians: 1 fighter
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun, 1 artillery and 1 infantry moved from Bulgaria to Greece
    
        Place Units - Italians
            1 aaGun and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,6,4,6,5,4
            Italians collect 9 PUs (2 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,00
    French : 0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 armour and 1 infantry moved from 19 Sea Zone to Okinawa
    
        Combat - ANZAC
            Battle in Okinawa
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 fighter moved from New Guinea to Guam
            1 fighter moved from Queensland to 19 Sea Zone
            1 cruiser and 1 destroyer moved from 20 Sea Zone to 21 Sea Zone
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 destroyer moved from 20 Sea Zone to 21 Sea Zone
            1 carrier and 2 fighters moved from 20 Sea Zone to 19 Sea Zone
    
        Place Units - ANZAC
            1 infantry and 1 marine placed in Queensland
            1 transport placed in 54 Sea Zone
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Found ANZAC-17 among my save files. You’ll need to do French-17 politics. The game will then skip immediately to the G-18 Purchase.


  • @ArtofWar1947 , all good. I see what you mean now.
    It will automatically skip when a Nation is no longer.
    So you should be fine after Anzak and post it and i will take it from there.

    Will do my turn tomorrow, have to think that a little bit through, though.


  • Hang on, I do my G move now.


  • TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_minor, 6x factory_minor; Remaining resources: 124 PUs; 
            Germans buy 2 artilleries, 2 bombers, 2 destroyers, 12 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour, 2 artilleries and 1 marine moved from United Kingdom to Scotland
            1 bomber moved from Western Germany to 119 Sea Zone
            3 bombers moved from Western Germany to Scotland
            2 infantry moved from Bryansk to Rostov
            1 infantry moved from Caucasus to Northwest Persia
                  Germans take Northwest Persia from British
            2 bombers moved from India to Rostov
    
        Combat - Germans
            Battle in 119 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 119 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Scotland
                Germans attack with 2 armour, 2 artilleries, 3 bombers and 1 marine
                British defend with 1 airfield; Americans defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 2 armour, 2 artilleries, 3 bombers and 1 marine in Scotland, round 2 : 2/8 hits, 3,83 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans, 1 marine owned by the Germans and 1 mech_infantry owned by the Americans lost in Scotland
                Germans win, taking Scotland from British with 2 armour, 2 artilleries and 3 bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 marine
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Rostov
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Rostov, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 mech_infantry moved from Tambov to Caucasus
            2 bombers moved from Rostov to Tambov
            2 mech_infantrys moved from Russia to Tambov
            3 bombers moved from Scotland to Western Germany
            1 bomber moved from 119 Sea Zone to Western Germany
            1 aaGun, 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            2 destroyers, 2 submarines and 4 transports placed in 113 Sea Zone
            2 artilleries and 2 bombers placed in Western Germany
            3 infantry placed in Russia
            3 infantry placed in Ukraine
            3 infantry placed in United Kingdom
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,1,1,2,5,3
            Germans collect 69 PUs (6 lost to blockades); end with 69 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,50
    British : 0,33
    Russians : 0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Caucasus
            2 fighters moved from Volgograd to Caucasus
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Caucasus to Volgograd
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Russians : -0.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 37 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 armour moved from British Somaliland to 76 Sea Zone
            3 infantry moved from British Somaliland to 76 Sea Zone
            1 marine moved from British Somaliland to 76 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Iraq
            1 armour moved from 80 Sea Zone to Iraq
            1 infantry moved from Kazakhstan to Caucasus
            1 fighter moved from Tambov to Caucasus
            1 bomber moved from West India to Caucasus
            8 bombers moved from West India to Caucasus
            3 bombers moved from India to Caucasus
            2 armour, 2 infantry and 2 transports moved from 76 Sea Zone to 71 Sea Zone
            2 armour and 2 infantry moved from 71 Sea Zone to Union of South Africa
            1 cruiser and 1 marine moved from 76 Sea Zone to 71 Sea Zone
            1 marine moved from 71 Sea Zone to Union of South Africa
    
        Combat - Japanese
            Battle in Union of South Africa
            Battle in Iraq
            Battle in Caucasus
                Japanese attack with 12 bombers, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 12 bombers, 1 fighter and 1 infantry in Caucasus, round 2 : 7/14 hits, 8,67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Japanese win, taking Union of South Africa from British, taking Iraq from British, taking Caucasus from Russians with 12 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Turkmenistan to Persia
            1 artillery moved from Eastern Persia to Persia
            12 bombers moved from Caucasus to West India
            1 fighter moved from Caucasus to Tambov
            3 battleships, 6 carriers, 2 destroyers, 9 fighters, 5 submarines and 3 tactical_bombers moved from 76 Sea Zone to 71 Sea Zone
            1 infantry moved from French Indo China to Kwangsi
    
        Place Units - Japanese
            1 fighter placed in Japan
            3 infantry placed in French Indo China
            3 infantry placed in Persia
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 28
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,6,2,4,6
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6,6,4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4,1,1,1,1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,4,3,6,2,3,1,1,6,5,6,2,4,5,2,5,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,6,1,5,2,5,6,4,1,5,1,5,1,6,5,1,2,5,2,3,5,4,2,3,6,5,2,6
            Japanese collect 34 PUs (28 lost to blockades); end with 34 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Russians : -0,33
    Japanese : -1,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 5 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
            1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
            1 artillery and 1 infantry moved from 119 Sea Zone to Scotland
            1 fighter and 1 tactical_bomber moved from Eire to United Kingdom
            1 fighter moved from 107 Sea Zone to Scotland
            1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to Scotland
            1 bomber moved from Egypt to Persia
            1 bomber moved from Egypt to 80 Sea Zone
            3 bombers moved from Guam to Japan
            8 fighters moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from Iwo Jima to Japan
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Air Battle in Japan
                Americans attacks with 12 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Persia
                    AA fire in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Persia causes 6 damage total. 
            Strategic bombing raid in Japan
                    AA fire in Japan : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                    AA fire in Japan : 0/1 hits, 0.17 expected hits
                Bombing raid in Japan rolls: 8,6 and causes: 14 damage to unit: factory_major
                Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: airfield
                Bombing raid in Japan causes 20 damage total.  Damaged units is as follows: factory_major = 14, airfield = 6
            Battle in 80 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 80 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in United Kingdom
                Americans attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 4/6 hits, 2.17 expected hits
                    Germans roll dice for 3 infantry in United Kingdom, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom
                Americans win, taking United Kingdom from Germans with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Scotland
                Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 2 armour and 2 artilleries
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Scotland, round 2 : 4/6 hits, 3.00 expected hits
                    Germans roll dice for 2 armour and 2 artilleries in Scotland, round 2 : 4/4 hits, 1.67 expected hits
                    2 artilleries owned by the Germans, 1 tactical_bomber owned by the Americans, 2 armour owned by the Germans, 1 fighter owned by the Americans, 1 infantry owned by the Americans and 1 bomber owned by the Americans lost in Scotland
                Americans win, taking Scotland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -16
                Casualties for Americans: 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Casualties for Germans: 2 armour and 2 artilleries
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 fighter moved from Scotland to Eire
            1 fighter and 1 tactical_bomber moved from United Kingdom to Eire
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 tactical_bombers moved from Western United States to 91 Sea Zone
            3 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to Gibraltar
            1 carrier moved from 107 Sea Zone to 91 Sea Zone
            1 carrier and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from 98 Sea Zone to Gibraltar
            2 fighters moved from 98 Sea Zone to Egypt
            2 carriers, 1 cruiser, 4 destroyers, 1 fighter and 3 transports moved from 98 Sea Zone to 92 Sea Zone
            1 bomber moved from Persia to Egypt
            1 bomber moved from 80 Sea Zone to Egypt
            2 bombers moved from Japan to Iwo Jima
            3 fighters moved from Japan to Iwo Jima
            5 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 20 Sea Zone to 36 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 transport moved from 66 Sea Zone to 63 Sea Zone
            1 transport moved from 86 Sea Zone to 89 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            2 artilleries, 1 bomber, 5 fighters and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 fighter moved from Kansu to Shensi
            1 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Combat Move - British
            2 mech_infantrys moved from Egypt to Iraq
            2 tactical_bombers moved from 98 Sea Zone to Iraq
            8 fighters moved from Egypt to Iraq
    
        Combat - British
            British creates battle in territory 97 Sea Zone
            Battle in Iraq
                British attack with 8 fighters, 2 mech_infantrys and 2 tactical_bombers
                Japanese defend with 1 armour and 1 infantry
                    British roll dice for 8 fighters, 2 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 2/12 hits, 5.67 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Iraq, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Iraq
                British win, taking Iraq from Japanese with 8 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - British
            8 fighters and 2 tactical_bombers moved from Iraq to Egypt
            2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 transports moved from 98 Sea Zone to 92 Sea Zone
            1 infantry moved from Rhodesia to Belgian Congo
            2 armour and 1 mech_infantry moved from French Equatorial Africa to Belgian Congo
            1 mech_infantry moved from Egypt to Belgian Congo
            2 destroyers moved from 106 Sea Zone to 91 Sea Zone
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 2.33
    AA fire in Persia : : -0.17
    British : -3.67
    AA fire in Japan : : 0.33
    Americans : 2.83
    Chinese : -0.67
    Japanese : -1.50
    

    Savegame


  • TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Southern Italy to Western Germany
    
        Place Units - Italians
            1 armour and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,4,6,4,1,4
            Italians collect 9 PUs (2 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

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