scramble in holland ? factor in that i could also include the bombardment
19L ArtofWar1947 (L) vs AetV (X) BM3
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung Combat - ANZAC Battle in Kwangtung Non Combat Move - ANZAC 1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland 1 fighter moved from Queensland to New Guinea 2 aaGuns, 1 armour and 3 mech_infantrys moved from Northern Territory to Queensland 1 bomber moved from Northern Territory to Guam 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 35 Sea Zone to 20 Sea Zone 2 fighters moved from Philippines to Guam Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Syria Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Americans from 83 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 68 Sea Zone: 1 transport EDIT: Removing units owned by British from Union of South Africa: 1 infantry EDIT: Adding units owned by British to Rhodesia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 63 PUs; Germans buy 1 airfield, 2 carriers, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Western Germany to 113 Sea Zone 4 artilleries moved from Western Germany to 113 Sea Zone 6 infantry moved from Western Germany to 113 Sea Zone 1 marine moved from Western Germany to 113 Sea Zone 2 armour, 4 artilleries, 1 battleship, 1 cruiser, 6 infantry, 1 marine and 6 transports moved from 113 Sea Zone to 110 Sea Zone 2 armour, 4 artilleries, 6 infantry and 1 marine moved from 110 Sea Zone to United Kingdom 18 bombers moved from Western Germany to United Kingdom 7 tactical_bombers moved from Western Germany to United Kingdom 10 fighters moved from Western Germany to United Kingdom 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Western Germany to United Kingdom 2 fighters moved from Western Germany to 110 Sea Zone 1 bomber moved from Shan State to Eastern Persia 1 bomber moved from Shan State to Eastern Persia
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@ArtofWar1947 ,scramble sz110?
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No scramble.
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 63 PUs; Germans buy 1 airfield, 2 carriers, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Western Germany to 113 Sea Zone 4 artilleries moved from Western Germany to 113 Sea Zone 6 infantry moved from Western Germany to 113 Sea Zone 1 marine moved from Western Germany to 113 Sea Zone 2 armour, 4 artilleries, 1 battleship, 1 cruiser, 6 infantry, 1 marine and 6 transports moved from 113 Sea Zone to 110 Sea Zone 2 armour, 4 artilleries, 6 infantry and 1 marine moved from 110 Sea Zone to United Kingdom 18 bombers moved from Western Germany to United Kingdom 7 tactical_bombers moved from Western Germany to United Kingdom 10 fighters moved from Western Germany to United Kingdom 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Western Germany to United Kingdom 2 fighters moved from Western Germany to 110 Sea Zone 1 bomber moved from Shan State to Eastern Persia 1 bomber moved from Shan State to Eastern Persia Combat - Germans Battle in United Kingdom Germans attack with 2 armour, 4 artilleries, 18 bombers, 11 fighters, 6 infantry, 1 marine and 7 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 23 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 6 fighters and 1 tactical_bomber AA fire in United Kingdom : 1/15 hits, 2,50 expected hits 1 fighter owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 2 armour, 4 artilleries, 18 bombers, 10 fighters, 6 infantry, 1 marine and 7 tactical_bombers in United Kingdom, round 2 : 30/48 hits, 26,00 expected hits British roll dice for 5 aaGuns, 1 artillery, 8 fighters, 25 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 19/36 hits, 14,83 expected hits 1 mech_infantry owned by the British, 5 aaGuns owned by the British, 2 artilleries owned by the Germans, 5 bombers owned by the Germans, 5 fighters owned by the Germans, 4 infantry owned by the Germans, 3 tactical_bombers owned by the Germans, 2 infantry owned by the French, 1 artillery owned by the British and 23 infantry owned by the British lost in United Kingdom Germans roll dice for 2 armour, 2 artilleries, 13 bombers, 5 fighters, 2 infantry, 1 marine and 4 tactical_bombers in United Kingdom, round 3 : 20/29 hits, 16,50 expected hits British roll dice for 8 fighters and 1 tactical_bomber in United Kingdom, round 3 : 4/9 hits, 5,83 expected hits 1 tactical_bomber owned by the Americans, 2 bombers owned by the Germans, 2 infantry owned by the Germans, 6 fighters owned by the Americans and 2 fighters owned by the British lost in United Kingdom Germans captures 42PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 2 armour, 2 artilleries, 11 bombers, 5 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Germans: 2 artilleries, 7 bombers, 6 fighters, 6 infantry and 3 tactical_bombers Casualties for British: 5 aaGuns, 1 artillery, 2 fighters, 23 infantry and 1 mech_infantry Casualties for French: 2 infantry Casualties for Americans: 6 fighters and 1 tactical_bomber Battle in Eastern Persia Germans attack with 2 bombers British defend with 1 mech_infantry Germans roll dice for 2 bombers in Eastern Persia, round 2 : 2/2 hits, 1,33 expected hits British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Eastern Persia Germans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 2 bombers moved from Eastern Persia to India 1 armour moved from Bryansk to Tambov 3 mech_infantrys moved from Ukraine to Tambov 1 infantry moved from Rostov to Caucasus 1 infantry moved from Tambov to Rostov 2 infantry moved from Belarus to Bryansk 2 tactical_bombers moved from United Kingdom to 110 Sea Zone 1 fighter moved from 110 Sea Zone to Holland Belgium 5 fighters and 2 tactical_bombers moved from United Kingdom to Holland Belgium 11 bombers moved from United Kingdom to Western Germany 2 artilleries and 1 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Yugoslavia to Greece Place Units - Germans 2 carriers and 1 destroyer placed in 110 Sea Zone 1 airfield placed in Holland Belgium 2 mech_infantrys placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,4,4,6,2,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4 Germans collect 65 PUs (7 lost to blockades); end with 107 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 112 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 117 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 122 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 132 PUs
Combat Hit Differential Summary :
Germans : 9,00 British : 2,00 AA fire in United Kingdom : : -1,50
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Combat Move - Russians 2 infantry moved from Volgograd to Rostov 2 fighters moved from Volgograd to Rostov Combat - Russians Battle in Rostov Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Rostov to Volgograd Turn Complete - Russians
Combat Hit Differential Summary :
Italians : -0.33 Russians : -0.33
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 aaGun, 3 bombers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from West India to Persia Japanese take Eastern Persia from British Japanese take Persia from British 5 bombers moved from West India to Northwest Persia 1 tactical_bomber moved from 79 Sea Zone to 80 Sea Zone 2 tactical_bombers moved from 79 Sea Zone to 76 Sea Zone 9 fighters moved from 79 Sea Zone to 76 Sea Zone 3 armour moved from West India to 79 Sea Zone 3 infantry moved from West India to 79 Sea Zone 1 marine moved from West India to 79 Sea Zone 3 armour, 3 battleships, 6 carriers, 1 cruiser, 2 destroyers, 3 infantry, 1 marine, 5 submarines and 3 transports moved from 79 Sea Zone to 76 Sea Zone 3 armour, 3 infantry and 1 marine moved from 76 Sea Zone to British Somaliland 3 bombers moved from India to Northwest Persia 1 fighter moved from Tsinghai to Rostov Combat - Japanese Battle in 80 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 80 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 76 Sea Zone Japanese attack with 3 battleships, 6 carriers, 1 cruiser, 2 destroyers, 9 fighters, 5 submarines, 2 tactical_bombers and 3 transports British defend with 1 destroyer Japanese roll dice for 5 submarines in 76 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits British roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 76 Sea Zone Japanese win with 3 battleships, 6 carriers, 1 cruiser, 2 destroyers, 9 fighters, 5 submarines, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in British Somaliland Battle in Rostov Japanese attack with 1 fighter Russians defend with 2 infantry Japanese roll dice for 1 fighter in Rostov, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits retreated to Rostov Battle in Northwest Persia Japanese attack with 8 bombers French defend with 1 infantry Japanese roll dice for 8 bombers in Northwest Persia, round 2 : 5/8 hits, 5,33 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Northwest Persia Japanese winRussians win, taking British Somaliland from British with 2 infantry remaining with 8 bombers remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Japanese 8 bombers moved from Northwest Persia to West India 1 fighter moved from Rostov to Tambov 1 armour and 1 mech_infantry moved from Tsinghai to Turkmenistan 1 infantry moved from Szechwan to Shensi 3 fighters moved from Shan State to West India 1 bomber moved from Shan State to West India 1 mech_infantry moved from West India to Persia 1 artillery moved from West India to Eastern Persia 1 tactical_bomber moved from 80 Sea Zone to 76 Sea Zone Place Units - Japanese 3 bombers placed in India 1 aaGun and 3 infantry placed in Japan 3 infantry placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,6,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4,3,4,2,6,3,2,1,1,1,5,2,5,6,4,3,2,2,2,3,1,4,1,4,6,2,6,2,3,1,2,1,3,5,6,5,2,5,3,4,5,3,5,2,5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5,1,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,1,2,5,1,5,1 Japanese collect 44 PUs (15 lost to blockades); end with 44 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
British : -0,67 Russians : -0,67 Japanese : -0,50
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TripleA Move Summary: Americans round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers and 2 fighters moved from Eastern United States to 110 Sea Zone 2 destroyers, 2 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone 1 bomber moved from Iceland to 110 Sea Zone 1 bomber moved from Volgograd to Persia 2 bombers moved from Egypt to Persia
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Scramble to SZ 110?
Ool for battle in SZ 110?
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Full scramble, please.
Roll first round first and post a file/map of the results, please.
Any Sub hit assign to CV#s this round.
Thank you. -
1 Sub hit assigned to a CV
Assignments for 7 additional hits? -
@ArtofWar1947 sink CV’s tipp BB, sink DD+CR, kill Ftr.
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3 US fighters + Tac + 4 bombers = 4 more hits. Casualties?
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2 TacB and Ftr’s @ArtofWar1947
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers and 2 fighters moved from Eastern United States to 110 Sea Zone 2 destroyers, 2 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone 1 bomber moved from Iceland to 110 Sea Zone 1 bomber moved from Volgograd to Persia 2 bombers moved from Egypt to Persia Combat - Americans Americans creates battle in territory 19 Sea Zone Americans creates battle in territory 97 Sea Zone Germans scrambles 3 units out of Holland Belgium to defend against the attack in 110 Sea Zone Battle in Persia Americans attack with 3 bombers Japanese defend with 1 armour, 1 factory_minor and 1 mech_infantry Americans roll dice for 3 bombers in Persia, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Persia Americans win, taking 19 Sea Zone from Japanese with 2 bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 bomber Casualties for Japanese: 1 armour and 1 mech_infantry Battle in 110 Sea Zone Americans attack with 4 bombers, 2 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 tactical_bombers and 6 transports Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 4 bombers, 2 destroyers, 6 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 7/13 hits, 7.00 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 tactical_bombers and 6 transports in 110 Sea Zone, round 2 : 7/12 hits, 6.50 expected hits 1 destroyer owned by the Germans, 2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 fighter owned by the Germans, 2 carriers owned by the Germans, 3 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone Americans roll dice for 4 bombers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 4/8 hits, 4.83 expected hits Germans roll dice for 1 battleship, 4 fighters, 2 tactical_bombers and 6 transports in 110 Sea Zone, round 3 : 3/7 hits, 4.33 expected hits 2 fighters owned by the Germans, 2 fighters owned by the Americans, 2 tactical_bombers owned by the Germans and 1 bomber owned by the Americans lost in 110 Sea Zone Americans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 4 : 2/5 hits, 3.17 expected hits Germans roll dice for 1 battleship, 2 fighters and 6 transports in 110 Sea Zone, round 4 : 0/3 hits, 2.00 expected hits 2 fighters owned by the Germans lost in 110 Sea Zone Americans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 5 : 4/5 hits, 3.17 expected hits Germans roll dice for 1 battleship and 6 transports in 110 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans, 1 bomber owned by the Americans and 3 transports owned by the Germans lost in 110 Sea Zone 3 transports owned by the Germans lost in 110 Sea Zone Americans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 84 Casualties for Americans: 2 bombers, 2 destroyers, 5 fighters and 2 submarines Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 tactical_bombers and 6 transports Non Combat Move - Americans 2 bombers moved from 110 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Eire 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 119 Sea Zone 1 infantry and 1 mech_infantry moved from 119 Sea Zone to Scotland 1 carrier moved from 91 Sea Zone to 107 Sea Zone 1 fighter moved from Eastern United States to 107 Sea Zone 1 carrier, 1 destroyer and 2 transports moved from 101 Sea Zone to 106 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone 1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 2 fighters and 1 tactical_bomber moved from Egypt to Gibraltar 2 bombers moved from Persia to Egypt 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 3 transports moved from 81 Sea Zone to 98 Sea Zone 3 bombers moved from Philippines to Guam 1 battleship, 4 carriers, 2 cruisers, 8 destroyers and 8 fighters moved from 20 Sea Zone to 6 Sea Zone 2 carriers, 1 cruiser, 5 destroyers and 2 fighters moved from 20 Sea Zone to 19 Sea Zone 2 submarines moved from 36 Sea Zone to 37 Sea Zone 2 submarines moved from 19 Sea Zone to 36 Sea Zone 3 submarines moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to Iwo Jima 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Egypt to Gibraltar Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers placed in Eastern United States 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 4 infantry Germans defend with 2 armour Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 0/5 hits, 1.17 expected hits Germans roll dice for 2 armour in Tsinghai, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 2/4 hits, 1.00 expected hits Germans roll dice for 2 armour in Tsinghai, round 3 : 1/2 hits, 1.00 expected hits 2 armour owned by the Germans and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Casualties for Germans: 2 armour Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Combat Move - British Combat - British British creates battle in territory 97 Sea Zone Non Combat Move - British 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports moved from 81 Sea Zone to 98 Sea Zone 2 armour and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa 2 destroyers moved from 91 Sea Zone to 106 Sea Zone Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -2.50 Americans : -0.83 Chinese : -0.17 Japanese : 0.17
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers and 2 fighters moved from Eastern United States to 110 Sea Zone 2 destroyers, 2 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone 1 bomber moved from Iceland to 110 Sea Zone 1 bomber moved from Volgograd to Persia 2 bombers moved from Egypt to Persia Combat - Americans Americans creates battle in territory 19 Sea Zone Americans creates battle in territory 97 Sea Zone Germans scrambles 3 units out of Holland Belgium to defend against the attack in 110 Sea Zone Battle in Persia Americans attack with 3 bombers Japanese defend with 1 armour, 1 factory_minor and 1 mech_infantry Americans roll dice for 3 bombers in Persia, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Persia Americans win, taking 19 Sea Zone from Japanese with 2 bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 bomber Casualties for Japanese: 1 armour and 1 mech_infantry Battle in 110 Sea Zone Americans attack with 4 bombers, 2 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 tactical_bombers and 6 transports Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 4 bombers, 2 destroyers, 6 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 7/13 hits, 7.00 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 tactical_bombers and 6 transports in 110 Sea Zone, round 2 : 7/12 hits, 6.50 expected hits 1 destroyer owned by the Germans, 2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 fighter owned by the Germans, 2 carriers owned by the Germans, 3 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone Americans roll dice for 4 bombers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 4/8 hits, 4.83 expected hits Germans roll dice for 1 battleship, 4 fighters, 2 tactical_bombers and 6 transports in 110 Sea Zone, round 3 : 3/7 hits, 4.33 expected hits 2 fighters owned by the Germans, 2 fighters owned by the Americans, 2 tactical_bombers owned by the Germans and 1 bomber owned by the Americans lost in 110 Sea Zone Americans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 4 : 2/5 hits, 3.17 expected hits Germans roll dice for 1 battleship, 2 fighters and 6 transports in 110 Sea Zone, round 4 : 0/3 hits, 2.00 expected hits 2 fighters owned by the Germans lost in 110 Sea Zone Americans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 5 : 4/5 hits, 3.17 expected hits Germans roll dice for 1 battleship and 6 transports in 110 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans, 1 bomber owned by the Americans and 3 transports owned by the Germans lost in 110 Sea Zone 3 transports owned by the Germans lost in 110 Sea Zone Americans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 84 Casualties for Americans: 2 bombers, 2 destroyers, 5 fighters and 2 submarines Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 tactical_bombers and 6 transports Non Combat Move - Americans 2 bombers moved from 110 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Eire 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 119 Sea Zone 1 infantry and 1 mech_infantry moved from 119 Sea Zone to Scotland 1 carrier moved from 91 Sea Zone to 107 Sea Zone 1 fighter moved from Eastern United States to 107 Sea Zone 1 carrier, 1 destroyer and 2 transports moved from 101 Sea Zone to 106 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone 1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 2 fighters and 1 tactical_bomber moved from Egypt to Gibraltar 2 bombers moved from Persia to Egypt 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 3 transports moved from 81 Sea Zone to 98 Sea Zone 3 bombers moved from Philippines to Guam 1 battleship, 4 carriers, 2 cruisers, 8 destroyers and 8 fighters moved from 20 Sea Zone to 6 Sea Zone 2 carriers, 1 cruiser, 5 destroyers and 2 fighters moved from 20 Sea Zone to 19 Sea Zone 2 submarines moved from 36 Sea Zone to 37 Sea Zone 2 submarines moved from 19 Sea Zone to 36 Sea Zone 3 submarines moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to Iwo Jima 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Egypt to Gibraltar Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers placed in Eastern United States 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 4 infantry Germans defend with 2 armour Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 0/5 hits, 1.17 expected hits Germans roll dice for 2 armour in Tsinghai, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 2/4 hits, 1.00 expected hits Germans roll dice for 2 armour in Tsinghai, round 3 : 1/2 hits, 1.00 expected hits 2 armour owned by the Germans and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Casualties for Germans: 2 armour Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Combat Move - British Combat - British British creates battle in territory 97 Sea Zone Non Combat Move - British 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports moved from 81 Sea Zone to 98 Sea Zone 2 armour and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa 2 destroyers moved from 91 Sea Zone to 106 Sea Zone Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 66 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 68 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 83 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2.50 Americans : -0.83 Chinese : -0.17 Japanese : 0.17
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Italians Italians buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Syria Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Syria Italians attack with 1 fighter French defend with 1 infantry Italians roll dice for 1 fighter in Syria, round 2 : 0/1 hits, 0,50 expected hits French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter in Syria, round 3 : 1/1 hits, 0,50 expected hits French roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French and 1 fighter owned by the Italians lost in Syria French win with no units remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter Casualties for French: 1 infantry Non Combat Move - Italians 1 aaGun, 1 artillery and 1 infantry moved from Bulgaria to Greece Place Units - Italians 1 aaGun and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,6,4,6,5,4 Italians collect 9 PUs (2 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : 0,00 French : 0,33
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TripleA Turn Summary: ANZAC round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone 1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 armour and 1 infantry moved from 19 Sea Zone to Okinawa Combat - ANZAC Battle in Okinawa Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 fighter moved from New Guinea to Guam 1 fighter moved from Queensland to 19 Sea Zone 1 cruiser and 1 destroyer moved from 20 Sea Zone to 21 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 destroyer moved from 20 Sea Zone to 21 Sea Zone 1 carrier and 2 fighters moved from 20 Sea Zone to 19 Sea Zone Place Units - ANZAC 1 infantry and 1 marine placed in Queensland 1 transport placed in 54 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 22 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
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Found ANZAC-17 among my save files. You’ll need to do French-17 politics. The game will then skip immediately to the G-18 Purchase.
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@ArtofWar1947 , all good. I see what you mean now.
It will automatically skip when a Nation is no longer.
So you should be fine after Anzak and post it and i will take it from there.Will do my turn tomorrow, have to think that a little bit through, though.