@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
I the French attack SZ97 I’ll scramble.
@simon33 said in JWW (Allies+8) vs Simon33 (Axis) BM3:
I the French attack SZ97 I’ll scramble.
my dice consistently suck…wth
@simon33 except in S.Fra…:)
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
    Combat Move - French
        1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
        1 infantry moved from Tunisia to Libya
              French take Libya from Italians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
    Purchase Units - ANZAC
        ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 transport moved from 62 Sea Zone to 63 Sea Zone
        1 infantry moved from New Zealand to 63 Sea Zone
        2 aaGuns and 2 infantry moved from New South Wales to Queensland
        2 fighters moved from New Zealand to Queensland
        1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
        1 infantry moved from 62 Sea Zone to New South Wales
    Place Units - ANZAC
        1 artillery and 2 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    Combat Move - French
        Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
        1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
        1 infantry moved from Tunisia to Libya
              French take Libya from Italians
    Combat - French
        Battle in 96 Sea Zone
            French attack with 1 cruiser and 1 destroyer
            Italians defend with 1 cruiser, 1 submarine and 1 transport
                French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                1 submarine owned by the Italians lost in 96 Sea Zone
                French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                1 cruiser owned by the Italians lost in 96 Sea Zone
                1 transport owned by the Italians lost in 96 Sea Zone
            French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 25
            Casualties for Italians: 1 cruiser, 1 submarine and 1 transport
    Non Combat Move - French
        1 infantry moved from Algeria to Morocco
        1 infantry moved from French West Africa to French Central Africa
        1 infantry moved from Syria to Trans-Jordan
        1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
Italians : -1.67
French : -0.50
Territory Summary for ANZAC and French :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
62 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Trans-Jordan : 1 infantry
Egypt : 2 infantry
United Kingdom : 2 infantry
Morocco : 2 infantry
French Central Africa : 1 infantry
Southern France : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Libya : 1 flag, 1 infantry
96 Sea Zone : 1 cruiser and 1 destroyer
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 72
Russians : 37 / 37
Japanese : 39 / 43
Americans : 52 / 77
Chinese : 10 / 13
British : 28 / 37
UK_Pacific : 10 / 10
Italians : 11 / 12
ANZAC : 10 / 16
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 8 artilleries, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
        2 artilleries and 2 mech_infantrys moved from France to Southern France
        1 fighter moved from Tobruk to 96 Sea Zone
        1 bomber and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
        1 bomber moved from Western Germany to 93 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
        2 armour moved from France to Southern France
    Combat - Germans
        Battle in 93 Sea Zone
            Germans attack with 1 bomber
            British defend with 1 transport
                1 transport owned by the British lost in 93 Sea Zone
            Germans win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in Southern France
            Germans attack with 3 armour, 3 artilleries, 1 infantry and 2 mech_infantrys
            British defend with 1 aaGun and 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                Germans roll dice for 3 armour, 3 artilleries, 1 infantry and 2 mech_infantrys in Southern France, round 2 : 3/9 hits, 3.50 expected hits
                French roll dice for 1 aaGun, 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
                1 aaGun owned by the British, 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                Germans roll dice for 3 armour, 3 artilleries and 2 mech_infantrys in Southern France, round 3 : 2/8 hits, 3.17 expected hits
                French roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Germans and 1 infantry owned by the British lost in Southern France
            Germans win, taking Southern France from French with 3 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 8
            Casualties for Germans: 1 artillery and 1 infantry
            Casualties for British: 1 aaGun and 1 infantry
            Casualties for French: 1 artillery and 1 infantry
        Battle in 96 Sea Zone
            Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
            French defend with 1 cruiser and 1 destroyer
                Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                1 destroyer owned by the French, 1 cruiser owned by the French and 1 fighter owned by the Germans lost in 96 Sea Zone
            Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
            Casualties for Germans: 1 fighter
            Casualties for French: 1 cruiser and 1 destroyer
    Non Combat Move - Germans
        Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
        1 bomber and 1 fighter moved from 96 Sea Zone to Western Germany
        2 tactical_bombers moved from 96 Sea Zone to Southern Italy
        5 infantry moved from Bulgaria to Romania
        1 armour moved from Yugoslavia to Poland
        3 infantry moved from Slovakia Hungary to Poland
        5 artilleries moved from Germany to Poland
        2 artilleries and 2 infantry moved from Yugoslavia to Romania
        2 infantry moved from Western Germany to Germany
        3 armour and 2 mech_infantrys moved from France to Germany
        1 bomber moved from 93 Sea Zone to Western Germany
    Place Units - Germans
        1 armour, 8 artilleries and 1 mech_infantry placed in Germany
        1 submarine placed in 110 Sea Zone
        6 mech_infantrys placed in Western Germany
    Turn Complete - Germans
        Germans collect 44 PUs; end with 44 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -1.67
French : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Russians
        Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
    Non Combat Move - Russians
        1 mech_infantry moved from Volgograd to Sikang
        1 armour moved from Kazakhstan to Sikang
        1 mech_infantry moved from Kazakhstan to Sikang
        6 infantry moved from Yakut S.S.R. to Yenisey
        2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
        8 infantry moved from Novgorod to Belarus
        5 infantry moved from Russia to Bryansk
        1 artillery and 4 infantry moved from Western Ukraine to Bryansk
        2 infantry moved from Rostov to Bryansk
        3 infantry moved from Ukraine to Bryansk
        1 cruiser moved from 114 Sea Zone to 115 Sea Zone
        1 submarine moved from 111 Sea Zone to 104 Sea Zone
        1 infantry moved from Western Ukraine to Eastern Poland
        1 infantry moved from Western Ukraine to Bryansk
    Place Units - Russians
        3 infantry placed in Ukraine
        3 infantry placed in Novgorod
        1 mech_infantry placed in Volgograd
        5 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Sikang : 2 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Yenisey : 6 infantry
Yakut S.S.R. : 2 aaGuns and 12 infantry
Belarus : 2 aaGuns, 1 artillery and 20 infantry
Baltic States : 1 infantry
Bryansk : 2 aaGuns, 2 artilleries and 16 infantry
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 factory_major and 5 infantry
Ukraine : 1 factory_minor and 3 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
104 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 39 / 43
Americans : 52 / 77
Chinese : 10 / 13
British : 28 / 37
UK_Pacific : 10 / 10
Italians : 11 / 12
ANZAC : 10 / 16
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Japanese
        Japanese buy 1 airfield, 1 factory_minor and 1 harbour; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 unit repaired.
        2 artilleries moved from Philippines to 35 Sea Zone
        1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
        1 infantry moved from Paulau Island to 34 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
        1 artillery and 1 infantry moved from 42 Sea Zone to Java
        1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Shan State
        1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
        1 infantry moved from Hunan to Yunnan
        1 mech_infantry moved from Anhwe to Yunnan
        2 battleships moved from 35 Sea Zone to 38 Sea Zone
        1 infantry moved from Borneo to 43 Sea Zone
        1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
        1 infantry moved from French Indo China to 36 Sea Zone
        2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
        2 infantry moved from 37 Sea Zone to Shan State
        1 infantry moved from Philippines to 35 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
        1 artillery and 1 infantry moved from 38 Sea Zone to Burma
        1 infantry moved from French Indo China to Yunnan
        2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
        1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
    Combat - Japanese
        Battle in Java
        Battle in Burma
            Japanese attack with 1 artillery and 1 infantry
            British defend with 1 aaGun and 2 infantry
                Japanese roll dice for 2 battleships in Burma, round 2 : 2/2 hits, 1.33 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                UK_Pacific roll dice for 1 aaGun and 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                1 aaGun owned by the British and 2 infantry owned by the British lost in Burma
            Japanese win, taking Java from Dutch, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 11
            Casualties for British: 1 aaGun and 2 infantry
        Battle in Shan State
            Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
            British defend with 3 infantry
                Japanese roll dice for 1 cruiser in Shan State, round 2 : 1/1 hits, 0.50 expected hits
                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.50 expected hits
                UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
                1 infantry owned by the British lost in Shan State
                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 1/4 hits, 1.50 expected hits
                UK_Pacific roll dice for 2 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 4 : 2/3 hits, 1.33 expected hits
                UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Shan State
            Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for British: 3 infantry
            Casualties for Japanese: 1 infantry
        Battle in Yunnan
            Japanese attack with 2 bombers, 7 fighters, 2 infantry, 1 mech_infantry and 7 tactical_bombers
            British defend with 2 infantry; Chinese defend with 7 infantry
                Japanese roll dice for 2 bombers, 7 fighters, 2 infantry, 1 mech_infantry and 7 tactical_bombers in Yunnan, round 2 : 9/19 hits, 10.00 expected hits
                Chinese roll dice for 9 infantry in Yunnan, round 2 : 3/9 hits, 3.00 expected hits
                2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 7 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan
            Japanese win with 2 bombers, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 17
            Casualties for Japanese: 2 infantry and 1 mech_infantry
            Casualties for Chinese: 7 infantry
            Casualties for British: 2 infantry
    Non Combat Move - Japanese
        1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
        2 fighters and 2 tactical_bombers moved from Yunnan to 42 Sea Zone
        2 bombers, 5 fighters and 5 tactical_bombers moved from Yunnan to French Indo China
        1 carrier, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
        1 carrier moved from 43 Sea Zone to 42 Sea Zone
        1 carrier moved from 36 Sea Zone to 42 Sea Zone
        1 destroyer moved from 42 Sea Zone to 37 Sea Zone
        1 artillery and 1 infantry moved from Kwangtung to Kwangsi
        3 artilleries and 8 infantry moved from Anhwe to Hunan
        1 aaGun and 5 infantry moved from Jehol to Anhwe
        1 armour, 1 artillery, 4 infantry and 1 marine moved from Japan to 6 Sea Zone
        1 armour, 1 artillery, 1 cruiser, 1 destroyer, 4 infantry, 1 marine, 1 submarine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
        1 destroyer moved from 6 Sea Zone to 16 Sea Zone
        4 infantry moved from Manchuria to Jehol
        1 armour, 1 artillery, 4 infantry and 1 marine moved from 36 Sea Zone to French Indo China
        1 submarine moved from 42 Sea Zone to 37 Sea Zone
        3 fighters moved from Japan to French Indo China
    Place Units - Japanese
        1 airfield, 1 factory_minor and 1 harbour placed in French Indo China
    Turn Complete - Japanese
        Japanese collect 45 PUs; end with 46 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese : 0.00
UK_Pacific : -1.67
Japanese : -0.83
I was worried about that but it worked perfectly!
@simon33 you were worried that I wouldn’t roll up…it’s a fairly good bet lately
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 2 bombers, 2 destroyers, 3 fighters and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
        1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
        1 submarine moved from 26 Sea Zone to 16 Sea Zone
        1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
        2 fighters moved from Hawaiian Islands to 16 Sea Zone
    Combat - Americans
        Battle in Iwo Jima
            Americans attack with 1 artillery and 3 infantry
            Japanese defend with 1 infantry
                Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 3/4 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Iwo Jima
            Americans win, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in 16 Sea Zone
            Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 16 Sea Zone
            Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        2 fighters moved from 16 Sea Zone to 17 Sea Zone
        1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 26 Sea Zone to 17 Sea Zone
        1 carrier moved from 10 Sea Zone to 7 Sea Zone
        1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 7 Sea Zone
        1 marine moved from Western United States to 10 Sea Zone
        1 cruiser and 1 marine moved from 10 Sea Zone to 7 Sea Zone
        1 armour and 1 infantry moved from Central United States to 101 Sea Zone
        1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 armour and 1 infantry moved from 91 Sea Zone to Morocco
        1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
        1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
        2 fighters moved from Eastern United States to 91 Sea Zone
        2 infantry moved from Brazil to French Guiana
    Place Units - Americans
        2 destroyers and 1 transport placed in 10 Sea Zone
        2 bombers and 3 fighters placed in Western United States
    Turn Complete - Americans
        Americans collect 53 PUs; end with 53 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans : 2.67
Japanese : -0.67
Territory Summary for Americans :
Iwo Jima : 1 flag, 1 artillery and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
28 Sea Zone : 1 cruiser
10 Sea Zone : 2 destroyers and 1 transport
17 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
16 Sea Zone : 1 submarine
7 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
United Kingdom : 1 bomber
Morocco : 1 armour, 2 infantry and 1 mech_infantry
French Guiana : 2 infantry
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 44 / 49
Americans : 53 / 83
Chinese : 10 / 13
British : 28 / 37
UK_Pacific : 8 / 10
Italians : 11 / 12
ANZAC : 10 / 16
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
    Non Combat Move - Chinese
        5 infantry moved from Szechwan to Shensi
        1 fighter moved from Sikang to Shensi
    Place Units - Chinese
        4 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Shensi : 1 fighter and 11 infantry
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 44 / 49
Americans : 53 / 83
Chinese : 10 / 11
British : 28 / 37
UK_Pacific : 8 / 10
Italians : 11 / 12
ANZAC : 10 / 16
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Combat Move - British
        1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Italian Somaliland
        1 transport moved from 76 Sea Zone to 81 Sea Zone
        1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
        1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
        1 mech_infantry moved from Egypt to Ethiopia
              British take Ethiopia from Italians
        1 artillery, 1 fighter and 1 infantry moved from India to Burma
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 2 bombers, 2 destroyers, 3 fighters and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
        1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
        1 submarine moved from 26 Sea Zone to 16 Sea Zone
        1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
        2 fighters moved from Hawaiian Islands to 16 Sea Zone
    Combat - Americans
        Battle in Iwo Jima
            Americans attack with 1 artillery and 3 infantry
            Japanese defend with 1 infantry
                Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 3/4 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Iwo Jima
            Americans win, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in 16 Sea Zone
            Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 16 Sea Zone
            Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        2 fighters moved from 16 Sea Zone to 17 Sea Zone
        1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 26 Sea Zone to 17 Sea Zone
        1 carrier moved from 10 Sea Zone to 7 Sea Zone
        1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 7 Sea Zone
        1 marine moved from Western United States to 10 Sea Zone
        1 cruiser and 1 marine moved from 10 Sea Zone to 7 Sea Zone
        1 armour and 1 infantry moved from Central United States to 101 Sea Zone
        1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 armour and 1 infantry moved from 91 Sea Zone to Morocco
        1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
        1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
        2 fighters moved from Eastern United States to 91 Sea Zone
        2 infantry moved from Brazil to French Guiana
    Place Units - Americans
        2 destroyers and 1 transport placed in 10 Sea Zone
        2 bombers and 3 fighters placed in Western United States
    Turn Complete - Americans
        Americans collect 53 PUs; end with 53 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
    Non Combat Move - Chinese
        5 infantry moved from Szechwan to Shensi
        1 fighter moved from Sikang to Shensi
    Place Units - Chinese
        4 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 10 PUs; end with 11 PUs
    Purchase Units - British
        British buy 1 airfield, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; 
    Combat Move - British
        1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Italian Somaliland
        1 transport moved from 76 Sea Zone to 81 Sea Zone
        1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
        1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
        1 mech_infantry moved from Egypt to Ethiopia
              British take Ethiopia from Italians
        1 artillery, 1 fighter and 1 infantry moved from India to Burma
    Combat - British
        Battle in Italian Somaliland
            British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            Italians defend with 1 artillery and 2 infantry
                British roll dice for 1 cruiser in Italian Somaliland, round 2 : 1/1 hits, 0.50 expected hits
                British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Italian Somaliland, round 2 : 4/4 hits, 1.83 expected hits
                Italians roll dice for 1 artillery and 2 infantry in Italian Somaliland, round 2 : 2/3 hits, 1.00 expected hits
                1 artillery owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland
            British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 artillery and 1 infantry
            Casualties for Italians: 1 artillery and 2 infantry
        Battle in Burma
            British attack with 1 artillery, 1 fighter and 1 infantry
            Japanese defend with 1 artillery and 1 infantry
                British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 1/3 hits, 1.17 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Burma
                British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 3 : 1/3 hits, 1.17 expected hits
                Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese lost in Burma
            British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 artillery and 1 infantry
    Non Combat Move - British
        1 fighter moved from Burma to West India
        2 aaGuns, 1 artillery and 5 infantry moved from India to West India
        1 infantry moved from Eastern Persia to Persia
              British take Persia from Neutral_Allies
        1 fighter and 1 tactical_bomber moved from Italian Somaliland to Anglo Egyptian Sudan
        2 infantry moved from Rhodesia to Belgian Congo
        1 fighter moved from United Kingdom to Gibraltar
        1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
        1 armour and 1 infantry moved from Quebec to 106 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
        1 armour and 1 infantry moved from 91 Sea Zone to Morocco
        1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    Place Units - British
        1 airfield placed in Gibraltar
        1 destroyer placed in 110 Sea Zone
        2 infantry and 1 mech_infantry placed in Egypt
        1 mech_infantry placed in Union of South Africa
    Turn Complete - British
        British collect 31 PUs; end with 31 PUs
    Place Units - UK_Pacific
        1 fighter placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,6,4
        UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
        Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
British : 2.33
Italians : 1.00
Americans : 2.67
Japanese : -1.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Iwo Jima : 1 flag, 1 artillery and 3 infantry
Shensi : 1 fighter and 11 infantry
Burma : 1 artillery and 1 infantry
India : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Malaya : 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
28 Sea Zone : 1 cruiser
10 Sea Zone : 2 destroyers and 1 transport
17 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
16 Sea Zone : 1 submarine
7 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
West India : 2 aaGuns, 1 artillery, 1 fighter and 5 infantry
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 infantry
Gibraltar : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 fighter and 1 tactical_bomber
Morocco : 2 armour, 3 infantry and 1 mech_infantry
French Guiana : 2 infantry
Ethiopia : 1 flag, 1 mech_infantry
76 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Eastern Persia : 1 flag
Brazil : 1 flag
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 destroyer
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 4 transports
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 43 / 49
Americans : 53 / 83
Chinese : 10 / 11
British : 31 / 31
UK_Pacific : 9 / 11
Italians : 10 / 12
ANZAC : 10 / 16
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Italians
        Italians buy 3 infantry; Remaining resources: 3 PUs; 
    Combat Move - Italians
        1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
    Combat - Italians
        Battle in Libya
            Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
            French defend with 1 infantry
                Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 1/8 hits, 2.33 expected hits
                French roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the French and 1 infantry owned by the Italians lost in Libya
            Italians win, taking Libya from French with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for French: 1 infantry
    Non Combat Move - Italians
        1 armour moved from Northern Italy to Romania
        1 armour moved from Greece to Romania
        1 artillery and 1 infantry moved from Greece to Bulgaria
        2 aaGuns, 1 artillery and 2 infantry moved from Northern Italy to Southern Italy
    Place Units - Italians
        3 infantry placed in Southern Italy
    Turn Complete - Italians
        Italians collect 11 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -1.33
French : 0.67
Bummer. Should have attacked SZ98 DD!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 infantry moved from Malaya to Shan State
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 infantry moved from Malaya to Shan State
    Combat - ANZAC
        Battle in Shan State
            ANZAC attack with 1 infantry
            Japanese defend with 1 infantry
                ANZAC roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC lost in Shan State
            Japanese win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for ANZAC: 1 infantry
    Non Combat Move - ANZAC
        1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
        1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
        1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
        2 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        1 fighter placed in New South Wales
        1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
Japanese : 0.67
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 6 infantry
New Zealand : 1 airfield, 1 artillery, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
63 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 1 submarine
Egypt : 2 infantry
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 43 / 49
Americans : 53 / 83
Chinese : 10 / 11
British : 31 / 31
UK_Pacific : 9 / 11
Italians : 11 / 14
ANZAC : 10 / 16
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 infantry moved from Malaya to Shan State
    Combat - ANZAC
        Battle in Shan State
            ANZAC attack with 1 infantry
            Japanese defend with 1 infantry
                ANZAC roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC lost in Shan State
            Japanese win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for ANZAC: 1 infantry
    Non Combat Move - ANZAC
        1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
        1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
        1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
        2 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        1 fighter placed in New South Wales
        1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    Combat Move - French
        1 destroyer moved from 81 Sea Zone to 98 Sea Zone
        1 infantry moved from Trans-Jordan to Egypt
        1 infantry moved from French Central Africa to French Equatorial Africa
        2 infantry moved from Morocco to Algeria
    Non Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.17
Japanese : 0.67
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 6 infantry
New Zealand : 1 airfield, 1 artillery, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
63 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 1 submarine
Egypt : 3 infantry
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
Algeria : 2 infantry
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 43 / 49
Americans : 53 / 83
Chinese : 10 / 11
British : 31 / 31
UK_Pacific : 9 / 11
Italians : 11 / 14
ANZAC : 10 / 16
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 infantry moved from Malaya to Shan State
    Combat - ANZAC
        Battle in Shan State
            ANZAC attack with 1 infantry
            Japanese defend with 1 infantry
                ANZAC roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC lost in Shan State
            Japanese win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for ANZAC: 1 infantry
    Non Combat Move - ANZAC
        1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
        1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
        1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
        2 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        1 fighter placed in New South Wales
        1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    Combat Move - French
        1 destroyer moved from 81 Sea Zone to 98 Sea Zone
        1 infantry moved from Trans-Jordan to Egypt
        1 infantry moved from French Central Africa to French Equatorial Africa
        2 infantry moved from Morocco to Algeria
    Non Combat Move - French
    Turn Complete - French
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 17 Sea Zone: 1 destroyer
        EDIT: Adding units owned by Americans to 7 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.17
Japanese : 0.67