@FranceNeedsMorePower yeah, I’ll announce it on my YouTube channel but need to test fire it first. Yes this is the recently released NA
Witt and PP play 1942 Anniversary
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I think i am okay \panther, thank you.
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Research Technology - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Germans Germans repair damage of 3x factory; Remaining resources: 49 PUs; Germans buy 3 armour, 2 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Germany to Ukraine 1 infantry moved from East Poland to Ukraine 1 infantry moved from East Poland to Ukraine 1 fighter moved from 5 Sea Zone to Belorussia 1 infantry moved from Karelia S.S.R. to Belorussia 1 infantry moved from Karelia S.S.R. to Belorussia Combat - Germans Battle in Belorussia Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine retreated to Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Ukraine to Germany 1 artillery moved from Germany to 5 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from Germany to France 1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Morocco Algeria to Libya 1 infantry moved from Germany to Poland 1 infantry moved from Baltic States to East Poland 1 infantry moved from Baltic States to East Poland 1 armour, 1 artillery and 4 infantry moved from Poland to East Poland 1 fighter moved from Belorussia to East Poland 1 infantry moved from Finland to Karelia S.S.R. 1 artillery moved from Karelia S.S.R. to Finland 1 armour moved from Germany to France 3 armour moved from Germany to East Poland 1 infantry moved from Germany to Poland Place Units - Germans 2 fighters placed in 5 Sea Zone 1 artillery and 1 infantry placed in Karelia S.S.R. 3 armour, 1 artillery and 1 infantry placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 1.17 Russians : 1.00
Territory Summary for Germans :
Baltic States : 1 flag Belorussia : 1 flag, 2 infantry East Poland : 1 flag, 10 armour, 1 artillery, 1 fighter and 10 infantry France : 1 armour and 3 infantry Finland : 1 aaGun, 1 artillery and 2 infantry Germany : 3 armour, 1 artillery, 1 bomber, 1 factory and 1 infantry Karelia S.S.R. : 1 flag, 1 artillery, 1 factory and 4 infantry Libya : 1 aaGun, 1 armour, 1 artillery and 3 infantry Poland : 2 infantry 5 Sea Zone : 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport
Production/PUs Summary :
Japanese : 34 / 44 Russians : 24 / 30 Germans : 36 / 51 British : 33 / 39 Italians : 10 / 17 Chinese : 3 / 0 Americans : 38 / 45
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - British British buy 1 carrier, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 8 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Norway British take Norway from Germans Combat - British Non Combat Move - British 1 transport moved from 22 Sea Zone to 19 Sea Zone 1 infantry moved from Anglo-Egypt Sudan to Egypt 1 artillery moved from Anglo-Egypt Sudan to Egypt 1 fighter moved from India to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 aaGun, 1 artillery, 1 fighter and 2 infantry moved from India to Burma Place Units - British 3 infantry placed in India 2 infantry placed in Egypt 1 carrier placed in 6 Sea Zone 1 fighter placed in 6 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Territory Summary for British :
Australia : 1 aaGun and 3 infantry Burma : 1 aaGun, 1 artillery, 1 fighter and 3 infantry Eastern Canada : 2 infantry Egypt : 1 armour, 2 artilleries, 1 bomber, 1 factory, 1 fighter and 6 infantry India : 1 factory and 3 infantry New Zealand : 1 infantry Norway : 1 flag, 1 infantry United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 factory and 2 infantry 6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport 19 Sea Zone : 1 transport
Production/PUs Summary :
Japanese : 34 / 44 Russians : 24 / 30 Germans : 33 / 51 British : 36 / 41 Italians : 10 / 17 Chinese : 3 / 0 Americans : 38 / 45
Dice Statistics:
Total 1 was rolled 58 times 2 was rolled 47 times 3 was rolled 64 times 4 was rolled 47 times 5 was rolled 72 times 6 was rolled 60 times Average roll : 3.598 Median : 4.000 Variance : 1.378 Standard Deviation : 1.174 Total rolls : 348 Germans Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 13 times 4 was rolled 10 times 5 was rolled 21 times 6 was rolled 19 times Average roll : 3.894 Median : 4.000 Variance : 1.296 Standard Deviation : 1.138 Total rolls : 85 British Combat 1 was rolled 10 times 2 was rolled 9 times 3 was rolled 10 times 4 was rolled 2 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 2.951 Median : 3.000 Variance : 1.371 Standard Deviation : 1.171 Total rolls : 41 Italians Combat 1 was rolled 1 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.091 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Americans Combat 1 was rolled 1 times 2 was rolled 6 times 3 was rolled 5 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 6 times Average roll : 3.875 Median : 3.500 Variance : 1.217 Standard Deviation : 1.103 Total rolls : 24 Chinese Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 1 times Average roll : 3.684 Median : 4.000 Variance : 1.046 Standard Deviation : 1.023 Total rolls : 19 Russians Combat 1 was rolled 20 times 2 was rolled 6 times 3 was rolled 17 times 4 was rolled 8 times 5 was rolled 16 times 6 was rolled 15 times Average roll : 3.476 Median : 3.000 Variance : 1.844 Standard Deviation : 1.358 Total rolls : 82 Japanese Combat 1 was rolled 13 times 2 was rolled 13 times 3 was rolled 14 times 4 was rolled 16 times 5 was rolled 18 times 6 was rolled 12 times Average roll : 3.570 Median : 4.000 Variance : 0.298 Standard Deviation : 0.546 Total rolls : 86
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@Private-Panic
@WittmannSo are you guys now using MARTI successfully for your game?
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@Panther I set it up without , so no. Will try fir the second gane and inform you, if it works . Thanks again.
Alice , my wife , did all the dirty work, incidentally. -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from 14 Sea Zone to Ukraine 1 armour moved from Bulgaria Romania to Ukraine 1 armour moved from Bulgaria Romania to Ukraine Combat - Italians Battle in Ukraine Italians attack with 2 armour and 1 fighter Russians defend with 1 infantry Italians roll dice for 2 armour and 1 fighter in Ukraine, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Ukraine to 14 Sea Zone 1 artillery moved from Balkans to 14 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Libya 1 artillery moved from 14 Sea Zone to Libya Place Units - Italians 1 fighter placed in 14 Sea Zone 1 artillery and 1 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.50 Russians : -0.33
Territory Summary for Italians :
East Poland : 3 armour Italy : 1 aaGun, 1 artillery, 1 factory and 1 infantry Libya : 1 artillery and 2 infantry Ukraine : 1 flag, 2 armour 14 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 transport
Production/PUs Summary :
Japanese : 34 / 44 Russians : 22 / 30 Germans : 33 / 51 British : 36 / 41 Italians : 12 / 17 Chinese : 3 / 0 Americans : 38 / 45
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@Wittmann said in Witt and PP play 1942 Anniversary:
@Panther I set it up without , so no. Will try fir the second gane and inform you, if it works . Thanks again.
Actually you can simply change the dice server at any time during the game, right after loading the savegame:
Alice , my wife , did all the dirty work, incidentally.
Awesome :smiley:
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Americans Americans buy 3 fighters and 1 transport; Remaining resources: 8 PUs; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 3 bombers moved from United Kingdom to Germany 1 submarine moved from 58 Sea Zone to 62 Sea Zone Combat - Americans Strategic bombing raid in Germany Bombing raid in Germany rolls: 1,3,6 and causes: 10 damage to unit: factory Bombing raid in Germany causes 10 damage total. Battle in 62 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 62 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Non Combat Move - Americans 1 carrier and 2 fighters moved from 8 Sea Zone to 6 Sea Zone 2 infantry moved from Eastern United States to Eastern Canada 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 aaGun moved from Eastern United States to Eastern Canada 3 bombers moved from Germany to United Kingdom Place Units - Americans 3 fighters placed in Western United States 1 transport placed in 10 Sea Zone Combat Move - Chinese 3 infantry moved from Ningxia to Sikang 1 infantry moved from Suiyuan to Kiangsu Chinese take Kiangsu from Japanese 4 infantry moved from Suiyuan to Hupeh Chinese take Hupeh from Japanese Combat - Chinese Battle in Sikang Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Sikang, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 38 PUs; end with 46 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : 1.50 Japanese : 0.33
Territory Summary for Americans and Chinese :
Alaska : 1 infantry Eastern Canada : 1 aaGun and 2 infantry Eastern United States : 1 factory Hawaiian Islands : 2 infantry Hupeh : 4 infantry Kiangsu : 1 infantry Midway : 1 infantry Ningxia : 1 infantry Sikang : 3 infantry United Kingdom : 1 armour, 1 artillery, 3 bombers and 2 infantry Western United States : 1 aaGun, 1 factory, 3 fighters and 2 infantry 1 Sea Zone : 1 transport 6 Sea Zone : 1 carrier and 2 fighters 10 Sea Zone : 1 transport
Production/PUs Summary :
Japanese : 30 / 44 Russians : 22 / 30 Germans : 33 / 51 British : 36 / 41 Italians : 12 / 17 Chinese : 7 / 0 Americans : 38 / 51
Dice Statistics:
Total 1 was rolled 63 times 2 was rolled 55 times 3 was rolled 74 times 4 was rolled 49 times 5 was rolled 78 times 6 was rolled 70 times Average roll : 3.602 Median : 4.000 Variance : 1.636 Standard Deviation : 1.279 Total rolls : 389 Null / Other 1 was rolled 2 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 7 times Average roll : 3.786 Median : 3.000 Variance : 1.235 Standard Deviation : 1.111 Total rolls : 28 Germans Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 13 times 4 was rolled 10 times 5 was rolled 21 times 6 was rolled 19 times Average roll : 3.894 Median : 4.000 Variance : 1.296 Standard Deviation : 1.138 Total rolls : 85 British Combat 1 was rolled 10 times 2 was rolled 9 times 3 was rolled 10 times 4 was rolled 2 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 2.951 Median : 3.000 Variance : 1.371 Standard Deviation : 1.171 Total rolls : 41 Italians Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 4 times Average roll : 4.214 Median : 4.000 Variance : 0.718 Standard Deviation : 0.847 Total rolls : 14 Americans Combat 1 was rolled 2 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 7 times Average roll : 3.786 Median : 3.000 Variance : 1.235 Standard Deviation : 1.111 Total rolls : 28 Chinese Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 7 times 5 was rolled 5 times 6 was rolled 1 times Average roll : 3.455 Median : 4.000 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 22 Russians Combat 1 was rolled 20 times 2 was rolled 6 times 3 was rolled 17 times 4 was rolled 8 times 5 was rolled 17 times 6 was rolled 15 times Average roll : 3.494 Median : 3.000 Variance : 1.888 Standard Deviation : 1.374 Total rolls : 83 Japanese Combat 1 was rolled 13 times 2 was rolled 14 times 3 was rolled 15 times 4 was rolled 16 times 5 was rolled 18 times 6 was rolled 12 times Average roll : 3.545 Median : 4.000 Variance : 0.268 Standard Deviation : 0.518 Total rolls : 88
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Research Technology - Japanese Purchase Units - Japanese Japanese buy 5 armour, 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - Japanese 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry moved from Caroline Islands to 51 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 53 Sea Zone 1 bomber moved from Wake Island to 53 Sea Zone 1 infantry moved from 53 Sea Zone to Hawaiian Islands 1 infantry moved from 53 Sea Zone to Hawaiian Islands 1 bomber moved from 53 Sea Zone to Hawaiian Islands 1 fighter moved from 56 Sea Zone to Hawaiian Islands 1 fighter moved from 56 Sea Zone to Hawaiian Islands 1 battleship moved from 56 Sea Zone to 53 Sea Zone 1 destroyer moved from 56 Sea Zone to 53 Sea Zone 1 carrier moved from 56 Sea Zone to 53 Sea Zone 1 submarine moved from 57 Sea Zone to 53 Sea Zone 1 fighter moved from French Indo-China Thailand to Kiangsu 1 armour moved from Manchuria to Suiyuan Japanese take Suiyuan from Chinese 1 armour moved from Suiyuan to Kiangsu 1 artillery and 2 infantry moved from Manchuria to Kiangsu Combat - Japanese Battle in Hawaiian Islands Japanese attack with 1 bomber, 2 fighters and 2 infantry Americans defend with 2 infantry Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Hawaiian Islands, round 2 : 4/5 hits, 2.00 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Kiangsu Japanese attack with 1 armour, 1 artillery, 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Kiangsu, round 2 : 3/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Kiangsu to 62 Sea Zone 1 fighter moved from Hawaiian Islands to 53 Sea Zone 1 fighter moved from Hawaiian Islands to 53 Sea Zone 1 bomber moved from Hawaiian Islands to 51 Sea Zone 1 fighter moved from Japan to French Indo-China Thailand 1 bomber moved from 51 Sea Zone to Caroline Islands 1 carrier moved from 51 Sea Zone to 62 Sea Zone 1 battleship moved from 51 Sea Zone to 62 Sea Zone 1 fighter moved from 51 Sea Zone to French Indo-China Thailand Place Units - Japanese 1 fighter and 1 transport placed in 62 Sea Zone 2 armour placed in French Indo-China Thailand 3 armour placed in Manchuria Turn Complete - Japanese Japanese collect 34 PUs; end with 36 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 46 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans : 0.33 Chinese : -0.33 Japanese : 2.50
Territory Summary for Japanese :
Borneo : 1 flag, 1 infantry Buryatia S.S.R. : 1 flag Caroline Islands : 1 bomber East Indies : 1 flag, 1 infantry Fukien : 1 flag Hawaiian Islands : 1 flag, 1 infantry French Indo-China Thailand : 3 armour, 1 artillery, 1 factory and 2 fighters Iwo Jima : 1 infantry Japan : 1 aaGun, 1 artillery, 1 factory and 3 infantry Kiangsu : 1 flag, 1 armour, 1 artillery and 2 infantry Kwangtung : 1 flag Manchuria : 1 flag, 3 armour and 1 factory New Guinea : 1 flag, 1 infantry Okinawa : 1 infantry Philippine Islands : 1 flag, 1 infantry Solomon Islands : 1 flag, 1 infantry Suiyuan : 1 flag Wake Island : 1 flag, 1 infantry Yunnan : 1 flag 53 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport 62 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
Production/PUs Summary :
Japanese : 34 / 51 Russians : 22 / 30 Germans : 33 / 51 British : 36 / 41 Italians : 12 / 17 Chinese : 4 / 0 Americans : 37 / 51
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Eastern Ukraine to Ukraine 1 bomber moved from Russia to Ukraine 1 fighter moved from Russia to Belorussia 1 infantry moved from Eastern Ukraine to Belorussia 1 artillery moved from Eastern Ukraine to Belorussia 1 infantry moved from Russia to Belorussia 2 infantry moved from Caucasus to Ukraine 1 submarine moved from 13 Sea Zone to 8 Sea Zone Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 1 bomber and 2 infantry Italians defend with 2 armour Russians roll dice for 1 artillery, 1 bomber and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 2 armour in Ukraine, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine Russians roll dice for 1 artillery and 1 bomber in Ukraine, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Italians: 2 armour Battle in Belorussia Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belorussia, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belorussia, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belorussia, round 4 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Belorussia to Eastern Ukraine 1 bomber moved from Ukraine to Eastern Ukraine 2 infantry moved from Caucasus to Eastern Ukraine 2 artilleries moved from Russia to Eastern Ukraine Place Units - Russians 4 infantry placed in Caucasus 6 infantry placed in Russia Turning on Edit Mode EDIT: Adding units owned by Russians to Russia: 2 aaGuns, 4 armour, 3 artilleries, 1 bomber, 1 fighter and 17 infantry EDIT: Removing units owned by Russians from Eastern Ukraine: 2 aaGuns, 4 armour, 3 artilleries, 1 bomber, 1 fighter and 17 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -1.33 Italians : 0.50 Russians : -2.50
Territory Summary for Russians :
Archangel : 1 infantry Belorussia : 1 artillery and 2 infantry Caucasus : 1 factory and 4 infantry Eastern Ukraine : 1 infantry Russia : 3 aaGuns, 4 armour, 3 artilleries, 1 bomber, 1 factory, 1 fighter and 29 infantry Ukraine : 1 artillery Yakut S.S.R. : 4 infantry 8 Sea Zone : 1 submarine
Production/PUs Summary :
Japanese : 34 / 51 Russians : 25 / 30 Germans : 32 / 51 British : 36 / 41 Italians : 10 / 17 Chinese : 4 / 0 Americans : 37 / 51
Dice Statistics:
Total 1 was rolled 64 times 2 was rolled 56 times 3 was rolled 75 times 4 was rolled 54 times 5 was rolled 79 times 6 was rolled 69 times Average roll : 3.592 Median : 4.000 Variance : 1.280 Standard Deviation : 1.131 Total rolls : 397 Germans Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 15 times 4 was rolled 10 times 5 was rolled 23 times 6 was rolled 19 times Average roll : 3.899 Median : 4.000 Variance : 1.555 Standard Deviation : 1.247 Total rolls : 89 British Combat 1 was rolled 10 times 2 was rolled 9 times 3 was rolled 10 times 4 was rolled 2 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 2.951 Median : 3.000 Variance : 1.371 Standard Deviation : 1.171 Total rolls : 41 Italians Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 5 times Average roll : 4.118 Median : 4.000 Variance : 0.677 Standard Deviation : 0.823 Total rolls : 17 Americans Combat 1 was rolled 2 times 2 was rolled 6 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 5 times 6 was rolled 6 times Average roll : 3.741 Median : 3.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 27 Chinese Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 1 times Average roll : 3.522 Median : 4.000 Variance : 1.220 Standard Deviation : 1.104 Total rolls : 23 Russians Combat 1 was rolled 21 times 2 was rolled 8 times 3 was rolled 21 times 4 was rolled 12 times 5 was rolled 19 times 6 was rolled 20 times Average roll : 3.594 Median : 4.000 Variance : 1.508 Standard Deviation : 1.228 Total rolls : 101 Japanese Combat 1 was rolled 15 times 2 was rolled 18 times 3 was rolled 17 times 4 was rolled 17 times 5 was rolled 19 times 6 was rolled 13 times Average roll : 3.465 Median : 3.000 Variance : 0.240 Standard Deviation : 0.490 Total rolls : 99
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - Germans Germans repair damage of 10x factory; Remaining resources: 41 PUs; Germans buy 2 armour, 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from East Poland to 6 Sea Zone 1 fighter moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from 5 Sea Zone to 6 Sea Zone 1 cruiser moved from 5 Sea Zone to 6 Sea Zone 1 carrier moved from 5 Sea Zone to 6 Sea Zone 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 bomber moved from Germany to 6 Sea Zone 1 infantry moved from 5 Sea Zone to Norway 1 artillery moved from 5 Sea Zone to Norway 1 infantry moved from Finland to Norway 1 artillery moved from Karelia S.S.R. to Archangel 1 infantry moved from Karelia S.S.R. to Archangel 1 infantry moved from East Poland to Belorussia 1 artillery moved from East Poland to Belorussia 1 infantry moved from East Poland to Belorussia 1 armour moved from East Poland to Belorussia 1 infantry moved from East Poland to Ukraine 1 infantry moved from East Poland to Ukraine 1 armour moved from East Poland to Ukraine Combat - Germans Battle in Belorussia Germans attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Belorussia, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans roll dice for 1 armour, 1 artillery and 1 infantry in Belorussia, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belorussia Germans roll dice for 1 armour, 1 artillery and 1 infantry in Belorussia, round 4 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Belorussia, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Belorussia, round 5 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Belorussia, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Archangel, round 5 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel Russians win with no units remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in Norway Germans attack with 1 artillery and 2 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Norway, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Ukraine Germans attack with 1 armour and 2 infantry Russians defend with 1 artillery Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in 6 Sea Zone Germans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport; Americans defend with 1 carrier and 2 fighters Germans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits British roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 transport in 6 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the British and 1 carrier owned by the British lost in 6 Sea Zone Germans roll dice for 1 bomber, 1 cruiser and 2 fighters in 6 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits British roll dice for 2 fighters and 1 transport in 6 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits 1 transport owned by the British and 2 fighters owned by the Americans lost in 6 Sea Zone Germans win with 1 bomber, 1 cruiser and 2 fighters remaining. Battle score for attacker is 41 Casualties for Germans: 1 carrier, 1 destroyer and 1 fighter Casualties for Americans: 1 carrier and 2 fighters Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport Non Combat Move - Germans 1 bomber moved from 6 Sea Zone to France 1 armour moved from Germany to East Poland 1 armour moved from Germany to East Poland 1 armour moved from Germany to East Poland 1 artillery moved from Germany to Poland 1 fighter moved from 6 Sea Zone to France 1 infantry moved from Poland to East Poland 1 infantry moved from Poland to East Poland 1 aaGun moved from Finland to Norway 1 infantry moved from Finland to Norway 1 artillery moved from Finland to Norway 1 fighter moved from 6 Sea Zone to France 1 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from Germany to Poland Place Units - Germans 1 artillery and 1 infantry placed in Karelia S.S.R. Turning on Edit Mode EDIT: Removing units owned by Germans from East Poland: 5 armour and 4 infantry EDIT: Adding units owned by Germans to Baltic States: 5 armour and 4 infantry EDIT: Turning off Edit Mode 2 armour, 2 artilleries, 1 fighter and 2 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : -1.67 Russians : -1.33
Territory Summary for Germans :
Baltic States : 1 flag, 5 armour and 4 infantry Belorussia : 1 flag, 1 armour, 1 artillery and 1 infantry East Poland : 1 flag, 6 armour and 4 infantry France : 1 armour, 1 bomber, 2 fighters and 3 infantry Finland : 2 infantry Germany : 2 armour, 2 artilleries, 1 factory, 1 fighter and 2 infantry Karelia S.S.R. : 1 flag, 1 artillery, 1 factory and 2 infantry Libya : 1 aaGun, 1 armour, 1 artillery and 3 infantry Norway : 1 aaGun, 2 artilleries and 3 infantry Poland : 1 artillery and 1 infantry Ukraine : 1 flag, 1 armour and 2 infantry 5 Sea Zone : 1 transport 6 Sea Zone : 1 cruiser
Production/PUs Summary :
Japanese : 34 / 51 Russians : 22 / 30 Germans : 38 / 53 British : 33 / 41 Italians : 10 / 17 Chinese : 4 / 0 Americans : 37 / 51
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@Private-Panic Your go in TtA
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And again!
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - British British buy 2 artilleries, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 2 artilleries, 1 bomber, 1 fighter and 6 infantry moved from Egypt to Libya Combat - British Battle in Libya British attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 6 infantry Germans defend with 1 aaGun, 1 armour, 1 artillery and 3 infantry; Italians defend with 1 artillery and 2 infantry AA fire in Libya : 0/2 hits, 0.33 expected hits British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 6 infantry in Libya, round 2 : 3/11 hits, 3.67 expected hits Italians roll dice for 1 armour, 2 artilleries and 5 infantry in Libya, round 2 : 2/8 hits, 2.83 expected hits 1 infantry owned by the Germans, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Libya British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 4 infantry in Libya, round 3 : 3/9 hits, 3.33 expected hits Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Libya, round 3 : 2/5 hits, 1.83 expected hits 2 infantry owned by the Germans, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Libya 2 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the British retreated to Egypt Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is 7 Casualties for British: 4 infantry Casualties for Germans: 3 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 bomber moved from Libya to India 1 fighter moved from Libya to Egypt 1 bomber and 3 infantry moved from India to Burma Place Units - British 1 artillery and 2 infantry placed in India 1 artillery and 1 infantry placed in Egypt 1 carrier placed in 2 Sea Zone 1 fighter placed in 2 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
British : -1.00 Italians : -0.67 AA fire in Libya : : -0.33
Territory Summary for British :
Australia : 1 aaGun and 3 infantry Burma : 1 aaGun, 1 artillery, 1 bomber, 1 fighter and 6 infantry Eastern Canada : 2 infantry Egypt : 1 armour, 3 artilleries, 1 factory, 1 fighter and 3 infantry India : 1 artillery, 1 factory and 2 infantry New Zealand : 1 infantry United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 factory and 2 infantry 2 Sea Zone : 1 carrier and 1 fighter 19 Sea Zone : 1 transport
Production/PUs Summary :
Japanese : 34 / 51 Russians : 22 / 30 Germans : 38 / 53 British : 33 / 38 Italians : 10 / 17 Chinese : 4 / 0 Americans : 37 / 51
Dice Statistics:
Total 1 was rolled 78 times 2 was rolled 63 times 3 was rolled 101 times 4 was rolled 71 times 5 was rolled 95 times 6 was rolled 84 times Average roll : 3.598 Median : 4.000 Variance : 2.102 Standard Deviation : 1.450 Total rolls : 492 Germans Combat 1 was rolled 17 times 2 was rolled 14 times 3 was rolled 26 times 4 was rolled 16 times 5 was rolled 30 times 6 was rolled 26 times Average roll : 3.822 Median : 4.000 Variance : 1.715 Standard Deviation : 1.310 Total rolls : 129 British Combat 1 was rolled 14 times 2 was rolled 10 times 3 was rolled 17 times 4 was rolled 10 times 5 was rolled 10 times 6 was rolled 9 times Average roll : 3.271 Median : 3.000 Variance : 0.715 Standard Deviation : 0.846 Total rolls : 70 Italians Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 8 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.733 Median : 3.500 Variance : 0.759 Standard Deviation : 0.871 Total rolls : 30 Americans Combat 1 was rolled 2 times 2 was rolled 6 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 5 times 6 was rolled 6 times Average roll : 3.741 Median : 3.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 27 Chinese Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 1 times Average roll : 3.522 Median : 4.000 Variance : 1.220 Standard Deviation : 1.104 Total rolls : 23 Russians Combat 1 was rolled 23 times 2 was rolled 9 times 3 was rolled 24 times 4 was rolled 14 times 5 was rolled 22 times 6 was rolled 22 times Average roll : 3.605 Median : 4.000 Variance : 1.628 Standard Deviation : 1.276 Total rolls : 114 Japanese Combat 1 was rolled 15 times 2 was rolled 18 times 3 was rolled 17 times 4 was rolled 17 times 5 was rolled 19 times 6 was rolled 13 times Average roll : 3.465 Median : 3.000 Variance : 0.240 Standard Deviation : 0.490 Total rolls : 99
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - Italians Italians buy 2 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from 14 Sea Zone to Caucasus 1 fighter moved from 14 Sea Zone to Caucasus 1 armour moved from East Poland to Caucasus 1 armour moved from East Poland to Caucasus 1 armour moved from East Poland to Caucasus Combat - Italians Battle in Caucasus Italians attack with 3 armour and 2 fighters Russians defend with 1 factory and 4 infantry Italians roll dice for 3 armour and 2 fighters in Caucasus, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 4 infantry in Caucasus, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 2 armour owned by the Italians lost in Caucasus Italians roll dice for 1 armour and 2 fighters in Caucasus, round 3 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 2 armour Casualties for Russians: 4 infantry Non Combat Move - Italians 1 fighter moved from Caucasus to 14 Sea Zone 1 fighter moved from Caucasus to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Libya 1 artillery moved from Italy to Balkans Place Units - Italians 2 armour, 1 artillery and 1 infantry placed in Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 2.00 Russians : 0.33
Territory Summary for Italians :
Balkans : 1 artillery Caucasus : 1 flag, 1 armour and 1 factory Italy : 1 aaGun, 2 armour, 1 artillery, 1 factory and 1 infantry Libya : 1 infantry 14 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 transport
Production/PUs Summary :
Japanese : 34 / 51 Russians : 18 / 30 Germans : 38 / 53 British : 33 / 38 Italians : 14 / 19 Chinese : 4 / 0 Americans : 37 / 51
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 3 bombers moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany Bombing raid in Germany rolls: 2,2,3 and causes: 7 damage to unit: factory Bombing raid in Germany causes 7 damage total. Non Combat Move - Americans 3 bombers moved from Germany to United Kingdom 2 infantry moved from Eastern Canada to 1 Sea Zone 2 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to United Kingdom 1 fighter moved from Western United States to 2 Sea Zone Place Units - Americans 2 fighters placed in Western United States 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone Americans undo move 1. 1 fighter placed in 10 Sea Zone 1 fighter placed in Western United States 1 artillery and 1 infantry placed in Eastern United States Combat Move - Chinese 4 infantry moved from Hupeh to Yunnan Chinese take Yunnan from Japanese 3 infantry moved from Sikang to Yunnan 1 infantry moved from Ningxia to Hupeh Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Americans Americans collect 37 PUs; end with 37 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Territory Summary for Americans and Chinese :
Alaska : 1 infantry Eastern Canada : 1 aaGun Eastern United States : 1 artillery, 1 factory and 1 infantry Hupeh : 1 infantry Midway : 1 infantry Sikang : 2 infantry United Kingdom : 1 armour, 1 artillery, 3 bombers and 4 infantry Western United States : 1 aaGun, 1 factory, 3 fighters and 2 infantry Yunnan : 7 infantry 2 Sea Zone : 1 fighter and 1 transport 10 Sea Zone : 1 carrier, 2 fighters and 1 transport
Production/PUs Summary :
Japanese : 33 / 51 Russians : 18 / 30 Germans : 38 / 53 British : 33 / 38 Italians : 14 / 19 Chinese : 5 / 0 Americans : 37 / 42
Dice Statistics:
Total 1 was rolled 82 times 2 was rolled 76 times 3 was rolled 113 times 4 was rolled 74 times 5 was rolled 101 times 6 was rolled 90 times Average roll : 3.571 Median : 3.000 Variance : 2.174 Standard Deviation : 1.475 Total rolls : 536 Null / Other 1 was rolled 2 times 2 was rolled 8 times 3 was rolled 7 times 4 was rolled 2 times 5 was rolled 5 times 6 was rolled 6 times Average roll : 3.600 Median : 3.000 Variance : 1.103 Standard Deviation : 1.050 Total rolls : 30 Germans Combat 1 was rolled 17 times 2 was rolled 14 times 3 was rolled 26 times 4 was rolled 16 times 5 was rolled 29 times 6 was rolled 25 times Average roll : 3.795 Median : 4.000 Variance : 1.546 Standard Deviation : 1.244 Total rolls : 127 British Combat 1 was rolled 14 times 2 was rolled 10 times 3 was rolled 17 times 4 was rolled 10 times 5 was rolled 10 times 6 was rolled 9 times Average roll : 3.271 Median : 3.000 Variance : 0.715 Standard Deviation : 0.846 Total rolls : 70 Italians Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 11 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 8 times Average roll : 3.579 Median : 3.000 Variance : 0.955 Standard Deviation : 0.977 Total rolls : 38 Americans Combat 1 was rolled 2 times 2 was rolled 8 times 3 was rolled 7 times 4 was rolled 2 times 5 was rolled 5 times 6 was rolled 6 times Average roll : 3.600 Median : 3.000 Variance : 1.103 Standard Deviation : 1.050 Total rolls : 30 Chinese Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 1 times Average roll : 3.522 Median : 4.000 Variance : 1.220 Standard Deviation : 1.104 Total rolls : 23 Russians Combat 1 was rolled 23 times 2 was rolled 11 times 3 was rolled 25 times 4 was rolled 15 times 5 was rolled 23 times 6 was rolled 22 times Average roll : 3.588 Median : 4.000 Variance : 1.295 Standard Deviation : 1.138 Total rolls : 119 Japanese Combat 1 was rolled 15 times 2 was rolled 18 times 3 was rolled 17 times 4 was rolled 17 times 5 was rolled 19 times 6 was rolled 13 times Average roll : 3.465 Median : 3.000 Variance : 0.240 Standard Deviation : 0.490 Total rolls : 99
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Research Technology - Japanese Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 bomber, 1 factory and 1 infantry; Remaining resources: 2 PUs; Combat Move - Japanese 1 armour moved from Kiangsu to Ningxia Japanese take Ningxia from Chinese 1 infantry moved from Kiangsu to Hupeh 1 infantry moved from Kiangsu to Hupeh 1 artillery moved from Kiangsu to Hupeh 1 armour moved from Manchuria to Ningxia 1 armour moved from Manchuria to Ningxia 1 armour moved from Manchuria to Ningxia Combat - Japanese Battle in Hupeh Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Hupeh, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Hupeh, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo-China Thailand 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 53 Sea Zone to 51 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 51 Sea Zone to 50 Sea Zone 1 bomber moved from Caroline Islands to French Indo-China Thailand 1 fighter moved from 36 Sea Zone to French Indo-China Thailand 1 fighter moved from 50 Sea Zone to 36 Sea Zone Place Units - Japanese 3 armour placed in Manchuria 1 bomber placed in Japan 1 artillery and 1 infantry placed in French Indo-China Thailand 1 factory placed in East Indies Turn Complete - Japanese Japanese collect 35 PUs; end with 37 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 42 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 47 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : -0.67
Territory Summary for Japanese :
Borneo : 1 flag, 1 infantry Buryatia S.S.R. : 1 flag East Indies : 1 flag, 1 factory and 1 infantry Fukien : 1 flag Hawaiian Islands : 1 flag, 1 infantry Hupeh : 1 flag, 1 artillery and 2 infantry French Indo-China Thailand : 3 armour, 3 artilleries, 1 bomber, 1 factory, 3 fighters and 2 infantry Iwo Jima : 1 infantry Japan : 1 aaGun, 1 bomber, 1 factory and 2 infantry Kiangsu : 1 flag Kwangtung : 1 flag Manchuria : 1 flag, 3 armour and 1 factory New Guinea : 1 flag, 1 infantry Ningxia : 1 flag, 4 armour Okinawa : 1 infantry Philippine Islands : 1 flag, 1 infantry Solomon Islands : 1 flag, 1 infantry Suiyuan : 1 flag Wake Island : 1 flag, 1 infantry 36 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport 50 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport
Production/PUs Summary :
Japanese : 35 / 52 Russians : 18 / 30 Germans : 38 / 53 British : 33 / 38 Italians : 14 / 19 Chinese : 3 / 0 Americans : 37 / 42
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@Wittmann Meant to attack the G CC with my R sub, so here are some forum dice:
R sub at 2 - dice:1d6:
G CC at 3 if sub misses - dice:1d6:
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