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G-40 entek allies +20 -vs- dawgoneit axis

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 45 Sea Zone to 20 Sea Zone
                1 transport moved from 25 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Siam
                2 infantry moved from Iraq to Northwest Persia

    Combat - ANZAC
                Battle in Siam

    Non Combat Move - ANZAC
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                2 aaGuns and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 fighters placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus
                3 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 56 / 78
        Russians : 5 / 0
        Japanese : 45 / 44
        Americans : 57 / 82
        Chinese : 3 / 4
        British : 41 / 46
        UK_Pacific : 22 / 22
        Italians : 14 / 14
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_43594_Fre8.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 fighter, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Denmark
                2 infantry moved from Western Germany to Denmark
                2 artilleries moved from Denmark to Western Germany
                1 armour moved from Normandy Bordeaux to Southern France
                1 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from France to Southern France
                1 mech_infantry moved from Novgorod to Finland
                      Germans take Finland from Russians
                1 mech_infantry moved from Nenetsia to Evenkiyskiy
                1 mech_infantry moved from Urals to Timguska
                1 armour moved from Urals to Evenkiyskiy
                1 armour moved from Novosibirsk to Timguska
                2 armour and 1 mech_infantry moved from Volgograd to Caucasus
                5 armour moved from Novosibirsk to Caucasus
                2 armour and 1 mech_infantry moved from Russia to Kazakhstan
                1 infantry moved from Tambov to Samara
                2 bombers moved from Western Germany to 91 Sea Zone
                1 fighter and 3 tactical_bombers moved from France to Southern France

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 7 armour and 1 mech_infantry
                    British defend with 1 armour and 1 mech_infantry; French defend with 1 infantry
                        Germans roll dice for 7 armour and 1 mech_infantry in Caucasus, round 2 :  6/8 hits
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Caucasus, round 2 :  1/3 hits
                        1 mech_infantry owned by the British, 1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
                    Germans win, taking Caucasus from British with 7 armour remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for French: 1 infantry
                Battle in Evenkiyskiy
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Evenkiyskiy, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Evenkiyskiy
                        Germans roll dice for 1 armour in Evenkiyskiy, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Evenkiyskiy, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Evenkiyskiy
                    Russians win with no units remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Germans attack with 2 armour, 4 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 3 tactical_bombers
                    British defend with 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry; Americans defend with 3 fighters
                        Germans roll dice for 2 armour, 4 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Southern France, round 2 :  4/14 hits
                        British roll dice for 1 artillery, 5 fighters, 4 infantry and 1 mech_infantry in Southern France, round 2 :  8/11 hits
                        4 artilleries owned by the Germans, 3 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 4 infantry owned by the British lost in Southern France
                        Germans roll dice for 2 armour, 1 fighter and 3 tactical_bombers in Southern France, round 3 :  3/6 hits
                        British roll dice for 1 artillery, 5 fighters and 1 mech_infantry in Southern France, round 3 :  2/7 hits
                        1 mech_infantry owned by the British, 2 armour owned by the Germans, 1 fighter owned by the Americans and 1 artillery owned by the British lost in Southern France
                        Germans roll dice for 1 fighter and 3 tactical_bombers in Southern France, round 4 :  2/4 hits
                        British roll dice for 4 fighters in Southern France, round 4 :  2/4 hits
                        1 fighter owned by the Germans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in Southern France
                        Germans roll dice for 2 tactical_bombers in Southern France, round 5 :  0/2 hits
                        British roll dice for 2 fighters in Southern France, round 5 :  1/2 hits
                        1 tactical_bomber owned by the Germans lost in Southern France
                        Germans roll dice for 1 tactical_bomber in Southern France, round 6 :  0/1 hits
                        British roll dice for 2 fighters in Southern France, round 6 :  1/2 hits
                        1 tactical_bomber owned by the Germans lost in Southern France
                    British win with 2 fighters remaining. Battle score for attacker is -34
                    Casualties for Germans: 2 armour, 4 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 3 tactical_bombers
                    Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry
                    Casualties for Americans: 3 fighters
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers
                    Americans defend with 1 destroyer and 2 transports
                        Germans roll dice for 2 bombers in 91 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 bombers in 91 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 2 bombers in 91 Sea Zone, round 4 :  1/2 hits
                        Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                        2 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 22
                    Casualties for Americans: 1 destroyer and 2 transports
                Battle in Timguska
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Timguska, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Timguska, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Timguska, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Timguska
                    Germans win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from 91 Sea Zone to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                2 armour moved from Novgorod to Karelia
                2 armour and 3 mech_infantrys moved from Germany to Northern Italy
                1 infantry moved from Germany to Western Germany

    Place Units - Germans
                3 infantry placed in Normandy Bordeaux
                Germans undo move 1.
                1 artillery and 2 infantry placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in France
                1 armour and 2 infantry placed in Volgograd
                Germans undo move 3.
                1 armour and 2 mech_infantrys placed in Volgograd
                1 armour and 2 mech_infantrys placed in Russia
                1 armour and 2 mech_infantrys placed in Novgorod
                1 fighter and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs

    triplea_43594_Ger9.tsvg

  • 20 19 18 17 16

    Game History

    Round: 9
    
        Combat Move - Russians
            1 infantry moved from Tsinghai to Sikang
                  Chinese take Sikang from Japanese
            1 infantry moved from Shensi to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Kansu to Novosibirsk
                  Russians take Novosibirsk from Germans
            3 infantry moved from Kansu to Timguska
    
        Combat - Russians
            Battle in Timguska
                Russians attack with 3 infantry
                Germans defend with 1 armour
                    Russians roll dice for 3 infantry in Timguska, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Timguska, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 3 infantry in Timguska, round 3 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Timguska, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 3 infantry in Timguska, round 4 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Timguska, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Timguska
                Russians win, taking Timguska from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            5 infantry moved from Kansu to Tsinghai
            1 infantry moved from Kansu to Tsinghai
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : -0.50
    

    Production/PUs Summary :

    Germans : 59 / 81
    Russians : 4 / 0
    Japanese : 43 / 44
    Americans : 57 / 82
    Chinese : 5 / 4
    British : 39 / 46
    UK_Pacific : 22 / 22
    Italians : 14 / 14
    ANZAC : 14 / 24
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    0_1542220233717_triplea_43594_Rus8.tsvg

  • 20 19 18 17 16

    I know the file says Rus 8 but it’s really 9.

  • 20 19 18 17 16

    Bumpity bump

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    hey. was wondering if you want to continue or start a new game or 2

  • 20 19 18 17 16

    Hey, welcome back! happy new year and all that.

    I’m down for whatever. If you want to continue this I will, or we can start a new one.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    its not letting me post. keeps kicking me out and making me sign back in 301 ERROR

  • 20 19 18 17 16

    Did you get the newest version of Triple A? Also double check the ID number 32312 it might have changed

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    i have the 1.9.0.0. is there another?

  • 20 19 18 17 16

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Manual Gamesave Post: Russians round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Combat Move - Russians
            1 infantry moved from Tsinghai to Sikang
                  Chinese take Sikang from Japanese
            1 infantry moved from Shensi to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Kansu to Novosibirsk
                  Russians take Novosibirsk from Germans
            3 infantry moved from Kansu to Timguska
    
        Combat - Russians
            Battle in Timguska
                Russians attack with 3 infantry
                Germans defend with 1 armour
                    Russians roll dice for 3 infantry in Timguska, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Timguska, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 3 infantry in Timguska, round 3 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Timguska, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 3 infantry in Timguska, round 4 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Timguska, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Timguska
                Russians win, taking Timguska from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            5 infantry moved from Kansu to Tsinghai
            1 infantry moved from Kansu to Tsinghai
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : -0.50
    

    Savegame

  • 20 19 18 17 16

    Close, but I think you’re the Axis and this game and it should be your japan go

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    @Entek yes it is. i was having trouble posting and we (Panther and I) used this forum to figure it out. i,ll get rite to it my friend.
    it might take a few


  • @dawgoneit another test post coming

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Manual Gamesave Post: Russians round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Combat Move - Russians
            1 infantry moved from Tsinghai to Sikang
                  Chinese take Sikang from Japanese
            1 infantry moved from Shensi to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Kansu to Novosibirsk
                  Russians take Novosibirsk from Germans
            3 infantry moved from Kansu to Timguska
    
        Combat - Russians
            Battle in Timguska
                Russians attack with 3 infantry
                Germans defend with 1 armour
                    Russians roll dice for 3 infantry in Timguska, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Timguska, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 3 infantry in Timguska, round 3 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Timguska, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 3 infantry in Timguska, round 4 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Timguska, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Timguska
                Russians win, taking Timguska from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            5 infantry moved from Kansu to Tsinghai
            1 infantry moved from Kansu to Tsinghai
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : -0.50
    

    Savegame

  • 20 19 18 17 16

    Great, glad you’re getting it figured out! I look forward to gaming with you again!

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 8 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 
    
        Combat Move - Japanese
            1 artillery moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            3 mech_infantrys moved from Kweichow to Burma
            3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from Yunnan to Burma
            1 bomber moved from Kweichow to 37 Sea Zone
            1 artillery and 1 infantry moved from Kweichow to Yunnan
            1 bomber moved from Kweichow to Burma
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 artillery and 1 infantry moved from Suiyuyan to Kansu
            1 armour and 2 mech_infantrys moved from Chahar to Kansu
            1 infantry moved from Tsagaan Olom to Kansu
            1 infantry moved from Dzavhan to Olgiy
                  Japanese take Olgiy from Russians
            1 armour and 1 mech_infantry moved from Buryatia to Yenisey
            2 battleships, 2 carriers, 2 cruisers and 4 fighters moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Manchuria to Jehol
            1 armour and 2 mech_infantrys moved from Korea to Jehol
            1 fighter moved from Japan to 6 Sea Zone
            1 artillery and 4 infantry moved from Kwangtung to Kwangsi
            3 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Korea to Manchuria
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Burma
                Japanese attack with 3 armour, 2 artilleries, 1 bomber, 2 infantry and 6 mech_infantrys
                British defend with 6 infantry
                    Japanese roll dice for 3 armour, 2 artilleries, 1 bomber, 2 infantry and 6 mech_infantrys in Burma, round 2 : 3/14 hits, 4.50 expected hits
                    UK_Pacific roll dice for 6 infantry in Burma, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
                    Japanese roll dice for 3 armour, 2 artilleries, 1 bomber, 1 infantry and 6 mech_infantrys in Burma, round 3 : 2/13 hits, 4.33 expected hits
                    UK_Pacific roll dice for 3 infantry in Burma, round 3 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                    Japanese roll dice for 3 armour, 2 artilleries, 1 bomber and 5 mech_infantrys in Burma, round 4 : 2/11 hits, 4.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 armour, 2 artilleries, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 infantry and 1 mech_infantry
                Casualties for British: 6 infantry
            Battle in 6 Sea Zone
                Japanese attack with 2 battleships, 2 carriers, 2 cruisers and 5 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 5 fighters in 6 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 2 carriers, 2 cruisers and 5 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter moved from 6 Sea Zone to Japan
            1 bomber moved from 37 Sea Zone to Kwangsi
            1 bomber moved from Burma to Kwangsi
    
        Place Units - Japanese
            2 destroyers placed in 6 Sea Zone
            2 infantry and 1 mech_infantry placed in Manchuria
            3 infantry placed in Kiangsu
            Japanese undo move 2.
            2 infantry and 1 mech_infantry placed in Kwangtung
            3 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
            Japanese collect 47 PUs; end with 47 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 19 Sea Zone: 4 transports
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 4 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0.33
    UK_Pacific : -0.33
    Japanese : -6.67
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    @Entek said in G-40 entek allies +20 -vs- dawgoneit axis:

    Great, glad you’re getting it figured out! I look forward to gaming with you again!

    oooohhhhhh yeah. i hang out with you more than i do with my friends and family do that live no more than 5 miles from here. and i grew up here. i also delivered pizza for 27 years here so i kind of no everybody.

  • 20 19 18 17 16

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 fighters moved from Eastern United States to 110 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            1 transport moved from 110 Sea Zone to 102 Sea Zone
            3 artilleries and 1 infantry moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            3 artilleries, 5 destroyers, 3 infantry, 1 submarine and 3 transports moved from 10 Sea Zone to 25 Sea Zone
            3 artilleries and 3 infantry moved from 25 Sea Zone to Midway
    
        Place Units - Americans
            1 factory_minor placed in Norway
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 carrier and 2 destroyers placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 59 / 81
    Russians : 3 / 0
    Japanese : 47 / 47
    Americans : 57 / 82
    Chinese : 3 / 4
    British : 39 / 46
    UK_Pacific : 21 / 22
    Italians : 14 / 14
    ANZAC : 14 / 24
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

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