UK2 buy 5inf 1atg 1tnk 2land mine 2sea mine 5supply = 33RP = 6+4+8+15.
No combat.
95dbc488-e34e-4efe-9958-a84e53ae2516-image.png
AANA_RLP_playetest4_UK2.AAM
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 5 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 units repaired.
3 transports moved from 25 Sea Zone to 10 Sea Zone
3 bombers moved from Midway to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 3 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 3 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Italians defend with 4 submarines
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 4 submarines in 95 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
1 submarine owned by the Italians lost in 95 Sea Zone
Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Italians roll dice for 3 submarines in 95 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits
1 submarine owned by the Italians lost in 95 Sea Zone
Americans roll dice for 1 submarine in 95 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 95 Sea Zone
Americans roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 4 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 95 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 18
Casualties for Italians: 4 submarines
Casualties for Americans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Malaya to Philippines
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
3 bombers moved from 6 Sea Zone to Midway
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Gibraltar to Southern France
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
Place Units - Americans
5 destroyers and 1 submarine placed in 10 Sea Zone
1 artillery, 1 bomber and 2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Italians : -0.33
Americans : 2.00
Japanese : -0.33
Production/PUs Summary :
Germans : 58 / 78
Russians : 6 / 0
Japanese : 46 / 44
Americans : 57 / 82
Chinese : 3 / 1
British : 39 / 41
UK_Pacific : 22 / 22
Italians : 13 / 13
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 58 / 78
Russians : 6 / 0
Japanese : 46 / 44
Americans : 57 / 82
Chinese : 3 / 4
British : 39 / 41
UK_Pacific : 22 / 22
Italians : 13 / 13
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 5 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 units repaired.
3 transports moved from 25 Sea Zone to 10 Sea Zone
3 bombers moved from Midway to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 3 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 3 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Italians defend with 4 submarines
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 4 submarines in 95 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
1 submarine owned by the Italians lost in 95 Sea Zone
Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Italians roll dice for 3 submarines in 95 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits
1 submarine owned by the Italians lost in 95 Sea Zone
Americans roll dice for 1 submarine in 95 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 95 Sea Zone
Americans roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 4 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 95 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 18
Casualties for Italians: 4 submarines
Casualties for Americans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Malaya to Philippines
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
3 bombers moved from 6 Sea Zone to Midway
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Gibraltar to Southern France
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
Place Units - Americans
5 destroyers and 1 submarine placed in 10 Sea Zone
1 artillery, 1 bomber and 2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 3 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 bomber and 1 infantry moved from Northwest Persia to Caucasus
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
Combat - British
Battle in Caucasus
British attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 2 armour and 1 mech_infantry
British roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 2 armour in Caucasus, round 3 : 0/2 hits, 1.00 expected hits
2 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for British: 1 infantry
Casualties for Germans: 2 armour and 1 mech_infantry
Non Combat Move - British
1 bomber moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from West India to Eastern Persia
1 artillery and 1 infantry moved from West India to Eastern Persia
1 infantry moved from India to Burma
5 infantry moved from India to Burma
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
3 destroyers moved from 110 Sea Zone to 112 Sea Zone
Place Units - British
2 fighters placed in Southern France
1 infantry placed in Southern France
3 artilleries and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
1 artillery and 6 infantry placed in India
Turning on Edit Mode
EDIT: Adding units owned by British to Trans-Jordan: 1 mech_infantry
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 mech_infantry
EDIT: Removing units owned by British from Belgian Congo: 2 mech_infantrys
EDIT: Adding units owned by British to Egypt: 2 mech_infantrys
EDIT: Removing units owned by British from Union of South Africa: 2 mech_infantrys
EDIT: Adding units owned by British to Belgian Congo: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs
Some Units in India change ownership: 1 artillery and 6 infantry
Combat Hit Differential Summary :
Germans : -1.33
Italians : -0.33
British : 0.17
Americans : 2.00
Japanese : -0.33
Production/PUs Summary :
Germans : 56 / 78
Russians : 6 / 0
Japanese : 46 / 44
Americans : 57 / 82
Chinese : 3 / 4
British : 41 / 46
UK_Pacific : 22 / 22
Italians : 13 / 13
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 6 infantry moved from Northern Italy to Southern France
1 armour moved from Archangel to Karelia
Italians take Karelia from Russians
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery and 6 infantry
British defend with 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry; Americans defend with 3 fighters
Italians roll dice for 1 artillery and 6 infantry in Southern France, round 2 : 0/7 hits
British roll dice for 1 artillery, 5 fighters, 4 infantry and 1 mech_infantry in Southern France, round 2 : 4/11 hits
4 infantry owned by the Italians lost in Southern France
1 artillery owned by the Italians and 2 infantry owned by the Italians retreated to Northern Italy
British win with 1 artillery, 5 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Italians: 4 infantry
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 20 Sea Zone
1 transport moved from 25 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
2 infantry moved from Iraq to Northwest Persia
Combat - ANZAC
Battle in Siam
Non Combat Move - ANZAC
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
2 aaGuns and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 fighters placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 56 / 78
Russians : 5 / 0
Japanese : 45 / 44
Americans : 57 / 82
Chinese : 3 / 4
British : 41 / 46
UK_Pacific : 22 / 22
Italians : 14 / 14
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 20 Sea Zone
1 transport moved from 25 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
2 infantry moved from Iraq to Northwest Persia
Combat - ANZAC
Battle in Siam
Non Combat Move - ANZAC
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
2 aaGuns and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 fighters placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 56 / 78
Russians : 5 / 0
Japanese : 45 / 44
Americans : 57 / 82
Chinese : 3 / 4
British : 41 / 46
UK_Pacific : 22 / 22
Italians : 14 / 14
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 fighter, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
2 artilleries moved from Denmark to Western Germany
1 armour moved from Normandy Bordeaux to Southern France
1 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from France to Southern France
1 mech_infantry moved from Novgorod to Finland
Germans take Finland from Russians
1 mech_infantry moved from Nenetsia to Evenkiyskiy
1 mech_infantry moved from Urals to Timguska
1 armour moved from Urals to Evenkiyskiy
1 armour moved from Novosibirsk to Timguska
2 armour and 1 mech_infantry moved from Volgograd to Caucasus
5 armour moved from Novosibirsk to Caucasus
2 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 infantry moved from Tambov to Samara
2 bombers moved from Western Germany to 91 Sea Zone
1 fighter and 3 tactical_bombers moved from France to Southern France
Combat - Germans
Battle in Caucasus
Germans attack with 7 armour and 1 mech_infantry
British defend with 1 armour and 1 mech_infantry; French defend with 1 infantry
Germans roll dice for 7 armour and 1 mech_infantry in Caucasus, round 2 : 6/8 hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/3 hits
1 mech_infantry owned by the British, 1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 7 armour remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour and 1 mech_infantry
Casualties for French: 1 infantry
Battle in Evenkiyskiy
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Evenkiyskiy
Germans roll dice for 1 armour in Evenkiyskiy, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Evenkiyskiy
Russians win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 2 armour, 4 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry; Americans defend with 3 fighters
Germans roll dice for 2 armour, 4 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Southern France, round 2 : 4/14 hits
British roll dice for 1 artillery, 5 fighters, 4 infantry and 1 mech_infantry in Southern France, round 2 : 8/11 hits
4 artilleries owned by the Germans, 3 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 4 infantry owned by the British lost in Southern France
Germans roll dice for 2 armour, 1 fighter and 3 tactical_bombers in Southern France, round 3 : 3/6 hits
British roll dice for 1 artillery, 5 fighters and 1 mech_infantry in Southern France, round 3 : 2/7 hits
1 mech_infantry owned by the British, 2 armour owned by the Germans, 1 fighter owned by the Americans and 1 artillery owned by the British lost in Southern France
Germans roll dice for 1 fighter and 3 tactical_bombers in Southern France, round 4 : 2/4 hits
British roll dice for 4 fighters in Southern France, round 4 : 2/4 hits
1 fighter owned by the Germans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in Southern France
Germans roll dice for 2 tactical_bombers in Southern France, round 5 : 0/2 hits
British roll dice for 2 fighters in Southern France, round 5 : 1/2 hits
1 tactical_bomber owned by the Germans lost in Southern France
Germans roll dice for 1 tactical_bomber in Southern France, round 6 : 0/1 hits
British roll dice for 2 fighters in Southern France, round 6 : 1/2 hits
1 tactical_bomber owned by the Germans lost in Southern France
British win with 2 fighters remaining. Battle score for attacker is -34
Casualties for Germans: 2 armour, 4 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 3 tactical_bombers
Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Americans: 3 fighters
Battle in 91 Sea Zone
Germans attack with 2 bombers
Americans defend with 1 destroyer and 2 transports
Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers in 91 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 2 bombers in 91 Sea Zone, round 4 : 1/2 hits
Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in Timguska
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Timguska, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Timguska, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Timguska
Germans win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from 91 Sea Zone to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 armour moved from Novgorod to Karelia
2 armour and 3 mech_infantrys moved from Germany to Northern Italy
1 infantry moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in Normandy Bordeaux
Germans undo move 1.
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in France
1 armour and 2 infantry placed in Volgograd
Germans undo move 3.
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Russia
1 armour and 2 mech_infantrys placed in Novgorod
1 fighter and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kansu to Novosibirsk
Russians take Novosibirsk from Germans
3 infantry moved from Kansu to Timguska
Combat - Russians
Battle in Timguska
Russians attack with 3 infantry
Germans defend with 1 armour
Russians roll dice for 3 infantry in Timguska, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 armour in Timguska, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 3 infantry in Timguska, round 3 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 armour in Timguska, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 3 infantry in Timguska, round 4 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 armour in Timguska, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Timguska
Russians win, taking Timguska from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
5 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Tsinghai
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.50
Russians : -0.50
Production/PUs Summary :
Germans : 59 / 81
Russians : 4 / 0
Japanese : 43 / 44
Americans : 57 / 82
Chinese : 5 / 4
British : 39 / 46
UK_Pacific : 22 / 22
Italians : 14 / 14
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I know the file says Rus 8 but it’s really 9.
Bumpity bump
hey. was wondering if you want to continue or start a new game or 2
Hey, welcome back! happy new year and all that.
I’m down for whatever. If you want to continue this I will, or we can start a new one.
its not letting me post. keeps kicking me out and making me sign back in 301 ERROR
Did you get the newest version of Triple A? Also double check the ID number 32312 it might have changed
i have the 1.9.0.0. is there another?
Im not sure, but I’d check this thread out for tips
https://www.axisandallies.org/forums/topic/32464/triplea-new-stable-release-working-with-the-forum
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kansu to Novosibirsk
Russians take Novosibirsk from Germans
3 infantry moved from Kansu to Timguska
Combat - Russians
Battle in Timguska
Russians attack with 3 infantry
Germans defend with 1 armour
Russians roll dice for 3 infantry in Timguska, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 armour in Timguska, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 3 infantry in Timguska, round 3 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 armour in Timguska, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 3 infantry in Timguska, round 4 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 armour in Timguska, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Timguska
Russians win, taking Timguska from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
5 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Tsinghai
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.50
Russians : -0.50
Close, but I think you’re the Axis and this game and it should be your japan go
@Entek yes it is. i was having trouble posting and we (Panther and I) used this forum to figure it out. i,ll get rite to it my friend.
it might take a few
@dawgoneit another test post coming