Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
#2.18L G40 BM3 ArtofWar1947 (Axis+3) vs. Giallo (Allies)
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 infantry, 2 marines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier moved from 101 Sea Zone to 89 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 56 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 89 Sea Zone 1 bomber moved from Central United States to Eastern United States Place Units - Americans 2 carriers placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry and 2 marines placed in Central United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Szechwan to Sikang 1 fighter moved from Burma to Sikang Place Units - Chinese 2 artilleries placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 2 factory_minors, 1 infantry and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 aaGuns, 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 2 fighters moved from Scotland to 112 Sea Zone 3 fighters moved from United Kingdom to 112 Sea Zone 3 infantry moved from Brazil to French Guiana British take French Guiana from Neutral_Axis 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 armour and 1 infantry moved from Brazil to Suriname British take Suriname from Dutch 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Syria 1 infantry moved from Iraq to Syria 1 bomber moved from United Kingdom to Gold Coast 1 armour moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians Combat - British Battle in 112 Sea Zone British attack with 1 destroyer and 5 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 5 fighters in 112 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone British win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Syria British attack with 1 fighter, 1 infantry and 1 tactical_bomber Neutral_Axis defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 2 : 1/3 hits, 1,33 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Syria from Neutral_Axis with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Syria to 80 Sea Zone 2 infantry moved from French Madagascar to 72 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 carrier, 1 fighter and 1 tactical_bomber moved from 71 Sea Zone to 80 Sea Zone 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 2 artilleries and 3 infantry moved from Burma to India 2 fighters moved from 112 Sea Zone to Scotland 3 fighters moved from 112 Sea Zone to United Kingdom Place Units - British 1 destroyer placed in 109 Sea Zone 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 factory_minor placed in Iraq 1 factory_minor placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,3,4 British collect 33 PUs (2 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 2 aaGuns, 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,1,3,6,1,3,4,3,5,4,1,2,5,2,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 aaGuns, 1 artillery and 2 infantryCombat Hit Differential Summary :
Germans : -0,17 British : -0,17 Neutral_Axis : -0,33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 infantry, 2 marines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier moved from 101 Sea Zone to 89 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 56 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 89 Sea Zone 1 bomber moved from Central United States to Eastern United States Place Units - Americans 2 carriers placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry and 2 marines placed in Central United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Szechwan to Sikang 1 fighter moved from Burma to Sikang Place Units - Chinese 2 artilleries placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 2 factory_minors, 1 infantry and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 aaGuns, 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 2 fighters moved from Scotland to 112 Sea Zone 3 fighters moved from United Kingdom to 112 Sea Zone 3 infantry moved from Brazil to French Guiana British take French Guiana from Neutral_Axis 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 armour and 1 infantry moved from Brazil to Suriname British take Suriname from Dutch 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Syria 1 infantry moved from Iraq to Syria 1 bomber moved from United Kingdom to Gold Coast 1 armour moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians Combat - British Battle in 112 Sea Zone British attack with 1 destroyer and 5 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 5 fighters in 112 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone British win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Syria British attack with 1 fighter, 1 infantry and 1 tactical_bomber Neutral_Axis defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 2 : 1/3 hits, 1,33 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Syria from Neutral_Axis with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Syria to 80 Sea Zone 2 infantry moved from French Madagascar to 72 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 carrier, 1 fighter and 1 tactical_bomber moved from 71 Sea Zone to 80 Sea Zone 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 2 artilleries and 3 infantry moved from Burma to India 2 fighters moved from 112 Sea Zone to Scotland 3 fighters moved from 112 Sea Zone to United Kingdom Place Units - British 1 destroyer placed in 109 Sea Zone 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 factory_minor placed in Iraq 1 factory_minor placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,3,4 British collect 33 PUs (2 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 2 aaGuns, 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,1,3,6,1,3,4,3,5,4,1,2,5,2,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 aaGuns, 1 artillery and 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from Malta: 1 fighter EDIT: Adding units owned by British to Iraq: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,17 British : -0,17 Neutral_Axis : -0,33 -
pls use last file
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 marine moved from Northern Italy to 97 Sea Zone 1 marine moved from Southern Italy to 97 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 1 marine moved from 99 Sea Zone to Cyprus 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 cruiser moved from 98 Sea Zone to 96 Sea Zone 1 armour moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Trans-Jordan to Egypt 1 armour moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Greece to Syria 2 fighters moved from Southern Italy to Syria Combat - Italians Battle in Crete Battle in Cyprus Battle in Malta Italians attack with 1 artillery and 3 infantry British defend with 1 aaGun and 1 infantry Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery and 3 infantry in Malta, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Malta from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Battle in Syria Italians attack with 1 bomber, 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Syria, round 2 : 3/5 hits, 2.00 expected hits British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Syria Italians win, taking Syria from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Syria to Egypt 1 bomber moved from Syria to Southern Italy 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 armour moved from Western Ukraine to Eastern Poland Place Units - Italians 1 factory_minor placed in Egypt 1 destroyer placed in 95 Sea Zone 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians : 0.33 British : -0.67 -
Please put the Italian tank back in Western Ukraine. Thanks.
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On second thought, move the Italian tank to Poland. Thanks.
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 cruiser moved from 62 Sea Zone to 54 Sea Zone 1 marine moved from New South Wales to Queensland 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3 ANZAC collect 15 PUs (3 lost to blockades); end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Eastern Poland: 1 armour EDIT: Adding units owned by Italians to Poland: 1 armour EDIT: Turning off Edit Mode Combat Move - French 2 infantry moved from Scotland to United Kingdom 1 fighter moved from Scotland to Gibraltar 1 destroyer moved from 76 Sea Zone to 80 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 11 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 infantry moved from Western Ukraine to Bryansk 1 bomber moved from Western Ukraine to Bryansk 1 bomber moved from Southern Italy to Bryansk 1 submarine moved from 113 Sea Zone to 112 Sea Zone 3 fighters moved from Western Germany to 112 Sea Zone Combat - Germans Battle in Bryansk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 112 Sea Zone Germans attack with 3 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters in 112 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 112 Sea Zone Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 3 fighters moved from 112 Sea Zone to Western Germany 1 infantry moved from Bessarabia to Eastern Poland 1 bomber moved from Bryansk to Western Germany 1 bomber moved from Bryansk to Western Ukraine 2 armour and 6 mech_infantrys moved from Western Ukraine to Ukraine 3 infantry moved from Bessarabia to Western Ukraine 2 mech_infantrys moved from Germany to Poland 2 armour moved from Baltic States to Poland 1 mech_infantry moved from Baltic States to Poland 3 armour and 5 mech_infantrys moved from Baltic States to Western Ukraine 3 fighters and 2 tactical_bombers moved from Finland to Western Ukraine 1 infantry moved from Western Germany to Northern Italy Place Units - Germans 10 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5 Germans collect 42 PUs (3 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : -1.33 British : -0.33 Russians : 0.67 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry and 1 mech_infantry moved from Belarus to Novgorod 1 tactical_bomber moved from Russia to Novgorod 1 infantry moved from Belarus to Eastern Poland 1 fighter moved from Russia to Eastern Poland 1 fighter moved from Russia to Eastern Poland 1 infantry moved from Belarus to Baltic States Combat - Russians Battle in Novgorod Russians attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Eastern Poland Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Eastern Poland, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Eastern Poland to Bryansk 1 tactical_bomber moved from Novgorod to Bryansk 2 aaGuns, 2 armour, 7 artilleries, 17 infantry and 1 mech_infantry moved from Belarus to Bryansk 2 aaGuns, 10 artilleries and 9 infantry moved from Russia to Bryansk 1 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Bryansk 2 aaGuns and 17 infantry moved from Amur to Buryatia Place Units - Russians 4 artilleries and 6 infantry placed in Russia 2 mech_infantrys placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 infantry EDIT: Adding units owned by Russians to Rostov: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : 0,33 Russians : 1,00 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Siberia 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Kweichow to Yunnan Japanese take Yunnan from Chinese 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery, 1 cruiser and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry and 1 marine moved from Kiangsu to 19 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 2 infantry moved from Malaya to 37 Sea Zone 1 battleship, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 1 infantry moved from Siam to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - Japanese Battle in Soviet Far East Battle in Siberia Battle in Guam Battle in Celebes Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Guam from Americans, taking Celebes from Dutch, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 bomber moved from Manchuria to Japan 1 infantry moved from Korea to Amur 1 aaGun and 11 infantry moved from Manchuria to Amur 1 infantry moved from Anhwe to Chahar 1 artillery moved from Kiangsu to Anhwe 1 aaGun and 1 artillery moved from Kweichow to Yunnan 1 mech_infantry moved from Kwangtung to French Indo China Japanese take French Indo China from Neutral_Axis 1 carrier and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 submarine moved from 45 Sea Zone to 35 Sea Zone 2 destroyers and 1 submarine moved from 37 Sea Zone to 35 Sea Zone 2 carriers and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsu to Siam 1 bomber moved from Kiangsu to Kwangtung 1 fighter moved from Kiangsu to Japan Place Units - Japanese 2 infantry and 1 mech_infantry placed in Kiangsu 1 factory_minor placed in Malaya 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
ANZAC : 1.33 Americans : -0.67 Japanese : 1.83 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 4 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 3 marines moved from Central United States to 101 Sea Zone 1 battleship, 2 cruisers and 3 marines moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 4 infantry, 3 marines and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 carriers moved from 89 Sea Zone to 91 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Morocco Americans attack with 1 armour, 1 artillery, 4 infantry, 3 marines and 2 mech_infantrys Neutral_Axis defend with 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 3/3 hits, 1,67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 3 infantry, 3 marines and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 bomber moved from Eastern United States to Gibraltar 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 2 carriers moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone Place Units - Americans 3 destroyers placed in 10 Sea Zone 1 destroyer and 2 transports placed in 101 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Central United States 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans : 0,67 Neutral_Axis : 0,67 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries, 1 fighter and 2 infantry moved from Sikang to Shensi Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 4 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 3 marines moved from Central United States to 101 Sea Zone 1 battleship, 2 cruisers and 3 marines moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 4 infantry, 3 marines and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 carriers moved from 89 Sea Zone to 91 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Morocco Americans attack with 1 armour, 1 artillery, 4 infantry, 3 marines and 2 mech_infantrys Neutral_Axis defend with 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 3/3 hits, 1,67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 3 infantry, 3 marines and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 bomber moved from Eastern United States to Gibraltar 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 2 carriers moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone Place Units - Americans 3 destroyers placed in 10 Sea Zone 1 destroyer and 2 transports placed in 101 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Central United States 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries, 1 fighter and 2 infantry moved from Sikang to Shensi Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 1 harbour and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 fighter moved from Iraq to Syria 2 fighters and 2 tactical_bombers moved from 80 Sea Zone to Syria 1 bomber moved from Gold Coast to Iraq 1 armour moved from Italian Somaliland to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 infantry moved from Iraq to Syria 1 transport moved from 89 Sea Zone to 88 Sea Zone 1 armour moved from Suriname to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa 2 fighters moved from Scotland to 112 Sea Zone 2 fighters moved from United Kingdom to 112 Sea Zone 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone Combat - British Battle in French West Africa British attack with 1 armour and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 1/2 hits, 0,67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in French West Africa British win, taking French West Africa from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in 112 Sea Zone British attack with 1 destroyer and 5 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 5 fighters in 112 Sea Zone, round 2 : 5/6 hits, 2,83 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone British win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Syria British attack with 3 fighters, 1 infantry and 2 tactical_bombers Italians defend with 2 infantry British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Syria, round 2 : 4/6 hits, 3,00 expected hits Italians roll dice for 2 infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Syria British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter and 2 tactical_bombers moved from Syria to 80 Sea Zone 1 fighter moved from Syria to Iraq 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 112 Sea Zone to 91 Sea Zone 4 fighters moved from 112 Sea Zone to United Kingdom 2 infantry moved from Scotland to United Kingdom 2 aaGuns moved from Scotland to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 fighter moved from Syria to Iraq Place Units - British 3 artilleries and 1 harbour placed in Iraq 1 armour and 2 mech_infantrys placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 armour and 1 infantryCombat Hit Differential Summary :
Germans : -0,17 British : 3,50 Italians : 0,33 Americans : 0,67 Neutral_Axis : 1,33 -
TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ItaliansCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 2 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Poland to Baltic States 1 mech_infantry moved from Slovakia Hungary to Baltic States 1 bomber moved from Southern Italy to Baltic States 1 infantry moved from Egypt to Anglo Egyptian Sudan 2 fighters moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 2 fighters and 1 infantry British defend with 1 armour Italians roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Baltic States Italians attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Baltic States, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Baltic States Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Baltic States, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Baltic States Italians win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Baltic States to Germany 2 infantry moved from Algeria to Tunisia 3 infantry moved from Malta to 96 Sea Zone 1 artillery moved from Malta to 96 Sea Zone 1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 marine moved from Crete to 99 Sea Zone 1 marine moved from Cyprus to 99 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 2 marines and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from Northern Italy to France 1 aaGun moved from Northern Italy to Southern Italy 1 artillery, 3 infantry and 2 marines moved from 97 Sea Zone to Southern Italy 2 fighters moved from Anglo Egyptian Sudan to Egypt Place Units - Italians 3 infantry placed in Egypt 2 fighters and 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians : 1.17 British : -0.50 Russians : 0.00 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from New Guinea: 1 artillery EDIT: Adding units owned by ANZAC to Queensland: 1 artillery EDIT: Turning off Edit Mode 1 cruiser and 1 fighter placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from New Guinea: 1 artillery EDIT: Adding units owned by ANZAC to Queensland: 1 artillery EDIT: Turning off Edit Mode 1 cruiser and 1 fighter placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 80 Sea Zone to 41 Sea Zone 1 fighter moved from Gibraltar to United Kingdom Combat - French Battle in 41 Sea Zone French attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone French win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 armour and 3 mech_infantrys moved from Poland to Novgorod 1 bomber moved from Western Ukraine to Novgorod 1 bomber moved from Western Germany to Novgorod 1 mech_infantry moved from Western Ukraine to Belarus Germans take Belarus from Russians 2 mech_infantrys moved from Ukraine to Rostov 3 fighters and 2 tactical_bombers moved from Western Ukraine to Rostov Combat - Germans Battle in Novgorod Germans attack with 3 armour, 2 bombers and 3 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Germans roll dice for 3 armour, 2 bombers and 3 mech_infantrys in Novgorod, round 2 : 3/8 hits, 3.33 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 3 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Rostov Germans attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 3/7 hits, 3.17 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 3 fighters and 2 tactical_bombers moved from Rostov to Ukraine 2 aaGuns, 3 armour, 4 artilleries, 21 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine 3 mech_infantrys moved from Germany to Baltic States 7 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Western Germany to France 1 infantry moved from Northern Italy to 97 Sea Zone 1 bomber moved from Novgorod to Germany 1 bomber moved from Novgorod to Germany Place Units - Germans 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in France 7 mech_infantrys placed in Western Germany 1 destroyer placed in 110 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3 Germans collect 44 PUs (3 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : -0.50 Russians : 0.67 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 9 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Rostov 1 fighter moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Bryansk to Belarus 4 artilleries and 6 infantry moved from Russia to Bryansk 2 mech_infantrys moved from Volgograd to Bryansk 17 infantry moved from Buryatia to Amur 1 submarine moved from 125 Sea Zone to 110 Sea Zone Combat - Russians Battle in Amur Russians attack with 17 infantry Japanese defend with 1 aaGun and 13 infantry Russians roll dice for 17 infantry in Amur, round 2 : 4/17 hits, 2,83 expected hits Japanese roll dice for 1 aaGun and 13 infantry in Amur, round 2 : 4/13 hits, 4,33 expected hits 3 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Amur Russians roll dice for 13 infantry in Amur, round 3 : 2/13 hits, 2,17 expected hits Japanese roll dice for 10 infantry in Amur, round 3 : 4/10 hits, 3,33 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur Russians roll dice for 9 infantry in Amur, round 4 : 2/9 hits, 1,50 expected hits Japanese roll dice for 8 infantry in Amur, round 4 : 3/8 hits, 2,67 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur 6 infantry owned by the Russians retreated to Buryatia Japanese win with 6 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 11 infantry Casualties for Japanese: 1 aaGun and 7 infantry Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 110 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Bryansk to Belarus 1 fighter moved from Western Ukraine to Bryansk 1 fighter moved from Rostov to Bryansk 1 tactical_bomber moved from Belarus to Bryansk 1 aaGun moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : -1,33 Italians : -0,33 Russians : 2,17 Japanese : 0,67 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 1 fighter, 5 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 infantry moved from Amur to Buryatia 1 armour moved from Siberia to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Buryatia 1 bomber moved from Japan to Buryatia 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Buryatia 1 fighter moved from Japan to Buryatia 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 mech_infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 bomber moved from Kwangtung to Buryatia 1 fighter and 1 tactical_bomber moved from Kwangtung to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone Combat - Japanese Battle in Buryatia Japanese attack with 1 armour, 2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber Russians defend with 2 aaGuns and 6 infantry AA fire in Buryatia : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber in Buryatia, round 2 : 6/12 hits, 4.50 expected hits Russians roll dice for 2 aaGuns and 6 infantry in Buryatia, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese, 4 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buryatia Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber in Buryatia, round 3 : 5/10 hits, 4.17 expected hits Russians roll dice for 2 infantry in Buryatia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Japanese: 3 infantry Casualties for Russians: 2 aaGuns and 6 infantry Battle in 21 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 55 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from French with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Japanese 2 bombers, 2 fighters and 1 tactical_bomber moved from Buryatia to Amur 1 bomber moved from Amur to Korea 1 infantry moved from Siberia to Amur 1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 2 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 1 artillery moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Siam to Philippines 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java Place Units - Japanese 2 infantry and 1 mech_infantry placed in Malaya 1 factory_minor placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Kiangsu 1 fighter and 2 infantry placed in Japan 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
French : -0.67 AA fire in Buryatia : : -0.83 Americans : -0.33 ANZAC : 0.33 Russians : 0.33 Japanese : -0.50





