#2.18L G40 BM3 ArtofWar1947 (Axis+3) vs. Giallo (Allies)
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Sumatra to Yunnan 1 infantry moved from Shan State to Yunnan Non Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 factory_minor placed in Queensland 1 marine placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Sumatra to Yunnan 1 infantry moved from Shan State to Yunnan Non Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 factory_minor placed in Queensland 1 marine placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 76 Sea Zone 1 fighter moved from United Kingdom to Scotland Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 112 Sea Zone 3 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone 5 armour and 8 mech_infantrys moved from Germany to Baltic States 1 artillery and 1 infantry moved from Eastern Poland to Belarus 1 bomber moved from Western Germany to Belarus 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians Combat - Germans Battle in Baltic States Germans attack with 5 armour and 8 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 5 armour and 8 mech_infantrys in Baltic States, round 2 : 4/13 hits, 3.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 5 armour and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Battle in 112 Sea Zone Germans attack with 3 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 112 Sea Zone Germans win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Belarus Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 3 fighters and 2 tactical_bombers moved from 112 Sea Zone to Finland 1 bomber moved from Belarus to Western Ukraine 2 aaGuns, 3 armour, 4 artilleries, 20 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine 3 infantry moved from Romania to Bessarabia 1 fighter moved from Western Germany to Egypt 1 fighter and 2 tactical_bombers moved from Alexandria to Egypt 1 tactical_bomber moved from Alexandria to Southern Italy 1 armour moved from Western Germany to Poland Place Units - Germans 3 fighters placed in Western Germany 2 mech_infantrys placed in Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2 Germans collect 39 PUs (3 lost to blockades); end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : 1.67 British : -0.33 Russians : 0.67 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 6 infantry moved from Buryatia to Amur 1 mech_infantry moved from Karelia to Belarus 1 armour moved from Karelia to Belarus 7 artilleries and 22 infantry moved from Bryansk to Belarus 1 armour and 1 mech_infantry moved from Vologda to Belarus Combat - Russians Battle in Belarus Russians attack with 2 armour, 7 artilleries, 22 infantry and 2 mech_infantrys Germans defend with 1 artillery Russians roll dice for 2 armour, 7 artilleries, 22 infantry and 2 mech_infantrys in Belarus, round 2 : 8/33 hits, 8,50 expected hits Germans roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 armour, 7 artilleries, 21 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 infantry moved from Volgograd to Tambov 2 aaGuns moved from Bryansk to Belarus 1 aaGun moved from Bryansk to Russia 1 infantry moved from Russia to Bryansk 1 aaGun moved from Bryansk to Russia Place Units - Russians 9 artilleries and 1 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5 Russians collect 33 PUs (3 lost to blockades); end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : 0,67 Russians : -0,50 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 5 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Kwangsi to Korea 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 2 mech_infantrys moved from Kiangsu to Kwangtung 1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kwangtung 1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Kweichow to Yunnan 1 artillery moved from Hunan to Yunnan 1 bomber, 5 fighters, 2 infantry and 4 tactical_bombers moved from Kwangsi to Yunnan 1 cruiser moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 20 Sea Zone to 45 Sea Zone 2 battleships, 1 cruiser, 3 destroyers, 2 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 fighters moved from Kiangsu to Yunnan 2 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan Combat - Japanese Battle in Borneo Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 1 armour, 5 artilleries, 1 bomber, 9 fighters, 8 infantry, 1 mech_infantry and 7 tactical_bombers British defend with 3 aaGuns, 1 fighter and 10 infantry; ANZAC defend with 1 fighter and 1 infantry; Chinese defend with 13 infantry AA fire in Yunnan : 3/9 hits, 1.50 expected hits 3 fighters owned by the Japanese lost in Yunnan Japanese roll dice for 1 armour, 5 artilleries, 1 bomber, 6 fighters, 8 infantry, 1 mech_infantry and 7 tactical_bombers in Yunnan, round 2 : 8/29 hits, 12.83 expected hits Chinese roll dice for 3 aaGuns, 2 fighters and 24 infantry in Yunnan, round 2 : 13/26 hits, 9.33 expected hits 8 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 aaGuns owned by the British and 5 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 6 fighters and 7 tactical_bombers in Yunnan, round 3 : 11/16 hits, 9.17 expected hits Chinese roll dice for 2 fighters and 19 infantry in Yunnan, round 3 : 4/21 hits, 7.67 expected hits 2 tactical_bombers owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese, 8 infantry owned by the Chinese and 3 infantry owned by the British lost in Yunnan Japanese roll dice for 1 bomber, 6 fighters and 5 tactical_bombers in Yunnan, round 4 : 9/12 hits, 7.00 expected hits Chinese roll dice for 2 fighters and 8 infantry in Yunnan, round 4 : 0/10 hits, 4.00 expected hits 1 infantry owned by the ANZAC, 1 fighter owned by the British and 7 infantry owned by the British lost in Yunnan Japanese roll dice for 1 bomber, 6 fighters and 5 tactical_bombers in Yunnan, round 5 : 9/12 hits, 7.00 expected hits Chinese roll dice for 1 fighter in Yunnan, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Yunnan Japanese win with 1 bomber, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is -9 Casualties for Japanese: 1 armour, 5 artilleries, 4 fighters, 8 infantry, 1 mech_infantry and 2 tactical_bombers Casualties for British: 3 aaGuns, 1 fighter and 10 infantry Casualties for Chinese: 13 infantry Casualties for ANZAC: 1 fighter and 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 2 infantry Battle in Korea Japanese attack with 1 bomber and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Korea, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 37 Sea Zone Japanese attack with 2 battleships, 1 cruiser, 3 destroyers, 1 submarine and 1 transport British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 cruiser, 3 destroyers and 1 transport in 37 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 1 cruiser, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Malaya Non Combat Move - Japanese 1 bomber moved from Korea to Manchuria 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Kwangtung to Manchuria 1 aaGun moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 carriers and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 20 Sea Zone 1 carrier moved from 36 Sea Zone to 20 Sea Zone 1 fighter and 2 tactical_bombers moved from Yunnan to 37 Sea Zone 3 fighters and 2 tactical_bombers moved from Yunnan to Kiangsu 1 bomber moved from Yunnan to Kiangsu 1 artillery and 2 infantry moved from Hopei to Kweichow Place Units - Japanese 1 artillery, 1 infantry and 1 marine placed in Kiangsu 1 armour, 1 artillery and 4 infantry placed in Japan 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 41 PUs; end with 42 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUsCombat Hit Differential Summary :
British : -0.33 AA fire in Yunnan : : 1.50 Chinese : -3.67 UK_Pacific : 0.33 Russians : -0.33 Japanese : 1.00 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 5 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Kwangsi to Korea 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 2 mech_infantrys moved from Kiangsu to Kwangtung 1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kwangtung 1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Kweichow to Yunnan 1 artillery moved from Hunan to Yunnan 1 bomber, 5 fighters, 2 infantry and 4 tactical_bombers moved from Kwangsi to Yunnan 1 cruiser moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 20 Sea Zone to 45 Sea Zone 2 battleships, 1 cruiser, 3 destroyers, 2 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 fighters moved from Kiangsu to Yunnan 2 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan Combat - Japanese Battle in Borneo Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 1 armour, 5 artilleries, 1 bomber, 9 fighters, 8 infantry, 1 mech_infantry and 7 tactical_bombers British defend with 3 aaGuns, 1 fighter and 10 infantry; ANZAC defend with 1 fighter and 1 infantry; Chinese defend with 13 infantry AA fire in Yunnan : 3/9 hits, 1.50 expected hits 3 fighters owned by the Japanese lost in Yunnan Japanese roll dice for 1 armour, 5 artilleries, 1 bomber, 6 fighters, 8 infantry, 1 mech_infantry and 7 tactical_bombers in Yunnan, round 2 : 8/29 hits, 12.83 expected hits Chinese roll dice for 3 aaGuns, 2 fighters and 24 infantry in Yunnan, round 2 : 13/26 hits, 9.33 expected hits 8 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 aaGuns owned by the British and 5 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 6 fighters and 7 tactical_bombers in Yunnan, round 3 : 11/16 hits, 9.17 expected hits Chinese roll dice for 2 fighters and 19 infantry in Yunnan, round 3 : 4/21 hits, 7.67 expected hits 2 tactical_bombers owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese, 8 infantry owned by the Chinese and 3 infantry owned by the British lost in Yunnan Japanese roll dice for 1 bomber, 6 fighters and 5 tactical_bombers in Yunnan, round 4 : 9/12 hits, 7.00 expected hits Chinese roll dice for 2 fighters and 8 infantry in Yunnan, round 4 : 0/10 hits, 4.00 expected hits 1 infantry owned by the ANZAC, 1 fighter owned by the British and 7 infantry owned by the British lost in Yunnan Japanese roll dice for 1 bomber, 6 fighters and 5 tactical_bombers in Yunnan, round 5 : 9/12 hits, 7.00 expected hits Chinese roll dice for 1 fighter in Yunnan, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Yunnan Japanese win with 1 bomber, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is -9 Casualties for Japanese: 1 armour, 5 artilleries, 4 fighters, 8 infantry, 1 mech_infantry and 2 tactical_bombers Casualties for British: 3 aaGuns, 1 fighter and 10 infantry Casualties for Chinese: 13 infantry Casualties for ANZAC: 1 fighter and 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 2 infantry Battle in Korea Japanese attack with 1 bomber and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Korea, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 37 Sea Zone Japanese attack with 2 battleships, 1 cruiser, 3 destroyers, 1 submarine and 1 transport British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 cruiser, 3 destroyers and 1 transport in 37 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 1 cruiser, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Malaya Non Combat Move - Japanese 1 bomber moved from Korea to Manchuria 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Kwangtung to Manchuria 1 aaGun moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 carriers and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 20 Sea Zone 1 carrier moved from 36 Sea Zone to 20 Sea Zone 1 fighter and 2 tactical_bombers moved from Yunnan to 37 Sea Zone 3 fighters and 2 tactical_bombers moved from Yunnan to Kiangsu 1 bomber moved from Yunnan to Kiangsu 1 artillery and 2 infantry moved from Hopei to Kweichow Place Units - Japanese 1 artillery, 1 infantry and 1 marine placed in Kiangsu 1 armour, 1 artillery and 4 infantry placed in Japan 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 41 PUs; end with 42 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 destroyers EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : -0.33 AA fire in Yunnan : : 1.50 Chinese : -3.67 UK_Pacific : 0.33 Russians : -0.33 Japanese : 1.00 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 infantry, 2 marines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier moved from 101 Sea Zone to 89 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 56 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 89 Sea Zone 1 bomber moved from Central United States to Eastern United States Place Units - Americans 2 carriers placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry and 2 marines placed in Central United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Szechwan to Sikang 1 fighter moved from Burma to Sikang Place Units - Chinese 2 artilleries placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 infantry, 2 marines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier moved from 101 Sea Zone to 89 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 56 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 89 Sea Zone 1 bomber moved from Central United States to Eastern United States Place Units - Americans 2 carriers placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry and 2 marines placed in Central United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Szechwan to Sikang 1 fighter moved from Burma to Sikang Place Units - Chinese 2 artilleries placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 2 factory_minors, 1 infantry and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 aaGuns, 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 2 fighters moved from Scotland to 112 Sea Zone 3 fighters moved from United Kingdom to 112 Sea Zone 3 infantry moved from Brazil to French Guiana British take French Guiana from Neutral_Axis 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 armour and 1 infantry moved from Brazil to Suriname British take Suriname from Dutch 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Syria 1 infantry moved from Iraq to Syria 1 bomber moved from United Kingdom to Gold Coast 1 armour moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians Combat - British Battle in 112 Sea Zone British attack with 1 destroyer and 5 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 5 fighters in 112 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone British win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Syria British attack with 1 fighter, 1 infantry and 1 tactical_bomber Neutral_Axis defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 2 : 1/3 hits, 1,33 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Syria from Neutral_Axis with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Syria to 80 Sea Zone 2 infantry moved from French Madagascar to 72 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 carrier, 1 fighter and 1 tactical_bomber moved from 71 Sea Zone to 80 Sea Zone 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 2 artilleries and 3 infantry moved from Burma to India 2 fighters moved from 112 Sea Zone to Scotland 3 fighters moved from 112 Sea Zone to United Kingdom Place Units - British 1 destroyer placed in 109 Sea Zone 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 factory_minor placed in Iraq 1 factory_minor placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,3,4 British collect 33 PUs (2 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 2 aaGuns, 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,1,3,6,1,3,4,3,5,4,1,2,5,2,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 aaGuns, 1 artillery and 2 infantryCombat Hit Differential Summary :
Germans : -0,17 British : -0,17 Neutral_Axis : -0,33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 infantry, 2 marines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier moved from 101 Sea Zone to 89 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 56 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 89 Sea Zone 1 bomber moved from Central United States to Eastern United States Place Units - Americans 2 carriers placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry and 2 marines placed in Central United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Szechwan to Sikang 1 fighter moved from Burma to Sikang Place Units - Chinese 2 artilleries placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 2 factory_minors, 1 infantry and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 aaGuns, 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 2 fighters moved from Scotland to 112 Sea Zone 3 fighters moved from United Kingdom to 112 Sea Zone 3 infantry moved from Brazil to French Guiana British take French Guiana from Neutral_Axis 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 armour and 1 infantry moved from Brazil to Suriname British take Suriname from Dutch 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Syria 1 infantry moved from Iraq to Syria 1 bomber moved from United Kingdom to Gold Coast 1 armour moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians Combat - British Battle in 112 Sea Zone British attack with 1 destroyer and 5 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 5 fighters in 112 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone British win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Syria British attack with 1 fighter, 1 infantry and 1 tactical_bomber Neutral_Axis defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 2 : 1/3 hits, 1,33 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Syria from Neutral_Axis with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Syria to 80 Sea Zone 2 infantry moved from French Madagascar to 72 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 carrier, 1 fighter and 1 tactical_bomber moved from 71 Sea Zone to 80 Sea Zone 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 2 artilleries and 3 infantry moved from Burma to India 2 fighters moved from 112 Sea Zone to Scotland 3 fighters moved from 112 Sea Zone to United Kingdom Place Units - British 1 destroyer placed in 109 Sea Zone 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 factory_minor placed in Iraq 1 factory_minor placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,3,4 British collect 33 PUs (2 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 2 aaGuns, 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,1,3,6,1,3,4,3,5,4,1,2,5,2,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 aaGuns, 1 artillery and 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from Malta: 1 fighter EDIT: Adding units owned by British to Iraq: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,17 British : -0,17 Neutral_Axis : -0,33 -
pls use last file
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 marine moved from Northern Italy to 97 Sea Zone 1 marine moved from Southern Italy to 97 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 1 marine moved from 99 Sea Zone to Cyprus 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 cruiser moved from 98 Sea Zone to 96 Sea Zone 1 armour moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Trans-Jordan to Egypt 1 armour moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Greece to Syria 2 fighters moved from Southern Italy to Syria Combat - Italians Battle in Crete Battle in Cyprus Battle in Malta Italians attack with 1 artillery and 3 infantry British defend with 1 aaGun and 1 infantry Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery and 3 infantry in Malta, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Malta from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Battle in Syria Italians attack with 1 bomber, 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Syria, round 2 : 3/5 hits, 2.00 expected hits British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Syria Italians win, taking Syria from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Syria to Egypt 1 bomber moved from Syria to Southern Italy 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 armour moved from Western Ukraine to Eastern Poland Place Units - Italians 1 factory_minor placed in Egypt 1 destroyer placed in 95 Sea Zone 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians : 0.33 British : -0.67 -
Please put the Italian tank back in Western Ukraine. Thanks.
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On second thought, move the Italian tank to Poland. Thanks.
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 cruiser moved from 62 Sea Zone to 54 Sea Zone 1 marine moved from New South Wales to Queensland 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3 ANZAC collect 15 PUs (3 lost to blockades); end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Eastern Poland: 1 armour EDIT: Adding units owned by Italians to Poland: 1 armour EDIT: Turning off Edit Mode Combat Move - French 2 infantry moved from Scotland to United Kingdom 1 fighter moved from Scotland to Gibraltar 1 destroyer moved from 76 Sea Zone to 80 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 11 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 infantry moved from Western Ukraine to Bryansk 1 bomber moved from Western Ukraine to Bryansk 1 bomber moved from Southern Italy to Bryansk 1 submarine moved from 113 Sea Zone to 112 Sea Zone 3 fighters moved from Western Germany to 112 Sea Zone Combat - Germans Battle in Bryansk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 112 Sea Zone Germans attack with 3 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters in 112 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 112 Sea Zone Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 3 fighters moved from 112 Sea Zone to Western Germany 1 infantry moved from Bessarabia to Eastern Poland 1 bomber moved from Bryansk to Western Germany 1 bomber moved from Bryansk to Western Ukraine 2 armour and 6 mech_infantrys moved from Western Ukraine to Ukraine 3 infantry moved from Bessarabia to Western Ukraine 2 mech_infantrys moved from Germany to Poland 2 armour moved from Baltic States to Poland 1 mech_infantry moved from Baltic States to Poland 3 armour and 5 mech_infantrys moved from Baltic States to Western Ukraine 3 fighters and 2 tactical_bombers moved from Finland to Western Ukraine 1 infantry moved from Western Germany to Northern Italy Place Units - Germans 10 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5 Germans collect 42 PUs (3 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : -1.33 British : -0.33 Russians : 0.67 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry and 1 mech_infantry moved from Belarus to Novgorod 1 tactical_bomber moved from Russia to Novgorod 1 infantry moved from Belarus to Eastern Poland 1 fighter moved from Russia to Eastern Poland 1 fighter moved from Russia to Eastern Poland 1 infantry moved from Belarus to Baltic States Combat - Russians Battle in Novgorod Russians attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Eastern Poland Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Eastern Poland, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Eastern Poland to Bryansk 1 tactical_bomber moved from Novgorod to Bryansk 2 aaGuns, 2 armour, 7 artilleries, 17 infantry and 1 mech_infantry moved from Belarus to Bryansk 2 aaGuns, 10 artilleries and 9 infantry moved from Russia to Bryansk 1 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Bryansk 2 aaGuns and 17 infantry moved from Amur to Buryatia Place Units - Russians 4 artilleries and 6 infantry placed in Russia 2 mech_infantrys placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 infantry EDIT: Adding units owned by Russians to Rostov: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : 0,33 Russians : 1,00 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Siberia 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Kweichow to Yunnan Japanese take Yunnan from Chinese 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery, 1 cruiser and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry and 1 marine moved from Kiangsu to 19 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 2 infantry moved from Malaya to 37 Sea Zone 1 battleship, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 1 infantry moved from Siam to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - Japanese Battle in Soviet Far East Battle in Siberia Battle in Guam Battle in Celebes Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Guam from Americans, taking Celebes from Dutch, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 bomber moved from Manchuria to Japan 1 infantry moved from Korea to Amur 1 aaGun and 11 infantry moved from Manchuria to Amur 1 infantry moved from Anhwe to Chahar 1 artillery moved from Kiangsu to Anhwe 1 aaGun and 1 artillery moved from Kweichow to Yunnan 1 mech_infantry moved from Kwangtung to French Indo China Japanese take French Indo China from Neutral_Axis 1 carrier and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 submarine moved from 45 Sea Zone to 35 Sea Zone 2 destroyers and 1 submarine moved from 37 Sea Zone to 35 Sea Zone 2 carriers and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsu to Siam 1 bomber moved from Kiangsu to Kwangtung 1 fighter moved from Kiangsu to Japan Place Units - Japanese 2 infantry and 1 mech_infantry placed in Kiangsu 1 factory_minor placed in Malaya 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
ANZAC : 1.33 Americans : -0.67 Japanese : 1.83 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 4 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 3 marines moved from Central United States to 101 Sea Zone 1 battleship, 2 cruisers and 3 marines moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 4 infantry, 3 marines and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 carriers moved from 89 Sea Zone to 91 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Morocco Americans attack with 1 armour, 1 artillery, 4 infantry, 3 marines and 2 mech_infantrys Neutral_Axis defend with 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 3/3 hits, 1,67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 3 infantry, 3 marines and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 bomber moved from Eastern United States to Gibraltar 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 2 carriers moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone Place Units - Americans 3 destroyers placed in 10 Sea Zone 1 destroyer and 2 transports placed in 101 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Central United States 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans : 0,67 Neutral_Axis : 0,67 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries, 1 fighter and 2 infantry moved from Sikang to Shensi Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :





