#2.18L G40 BM3 ArtofWar1947 (Axis+3) vs. Giallo (Allies)


  • On second thought, move the Italian tank to Poland. Thanks.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 marine moved from New South Wales to Queensland
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3
            ANZAC collect 15 PUs (3 lost to blockades); end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Eastern Poland: 1 armour
            EDIT: Adding units owned by Italians to Poland: 1 armour
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            2 infantry moved from Scotland to United Kingdom
            1 fighter moved from Scotland to Gibraltar
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 11 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            1 mech_infantry moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Western Ukraine to Bryansk
            1 bomber moved from Western Ukraine to Bryansk
            1 bomber moved from Southern Italy to Bryansk
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            3 fighters moved from Western Germany to 112 Sea Zone
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 112 Sea Zone
                Germans attack with 3 fighters and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters in 112 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 112 Sea Zone
                Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            3 fighters moved from 112 Sea Zone to Western Germany
            1 infantry moved from Bessarabia to Eastern Poland
            1 bomber moved from Bryansk to Western Germany
            1 bomber moved from Bryansk to Western Ukraine
            2 armour and 6 mech_infantrys moved from Western Ukraine to Ukraine
            3 infantry moved from Bessarabia to Western Ukraine
            2 mech_infantrys moved from Germany to Poland
            2 armour moved from Baltic States to Poland
            1 mech_infantry moved from Baltic States to Poland
            3 armour and 5 mech_infantrys moved from Baltic States to Western Ukraine
            3 fighters and 2 tactical_bombers moved from Finland to Western Ukraine
            1 infantry moved from Western Germany to Northern Italy
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
            Germans collect 42 PUs (3 lost to blockades); end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    British : -0.33
    Russians : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 4 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 infantry and 1 mech_infantry moved from Belarus to Novgorod
            1 tactical_bomber moved from Russia to Novgorod
            1 infantry moved from Belarus to Eastern Poland
            1 fighter moved from Russia to Eastern Poland
            1 fighter moved from Russia to Eastern Poland
            1 infantry moved from Belarus to Baltic States
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Eastern Poland
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Eastern Poland, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Eastern Poland to Bryansk
            1 tactical_bomber moved from Novgorod to Bryansk
            2 aaGuns, 2 armour, 7 artilleries, 17 infantry and 1 mech_infantry moved from Belarus to Bryansk
            2 aaGuns, 10 artilleries and 9 infantry moved from Russia to Bryansk
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Tambov to Bryansk
            2 aaGuns and 17 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            4 artilleries and 6 infantry placed in Russia
            2 mech_infantrys placed in Volgograd
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 1 infantry
            EDIT: Adding units owned by Russians to Rostov: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : 1,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Siberia
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Kweichow to Yunnan
                  Japanese take Yunnan from Chinese
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 cruiser and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 infantry and 1 marine moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
            1 battleship moved from 37 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
            2 infantry moved from Malaya to 37 Sea Zone
            1 battleship, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 tactical_bomber moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Java
            1 infantry moved from Siam to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Siberia
            Battle in Guam
            Battle in Celebes
            Battle in Java
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Guam from Americans, taking Celebes from Dutch, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 5 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
            1 bomber moved from Manchuria to Japan
            1 infantry moved from Korea to Amur
            1 aaGun and 11 infantry moved from Manchuria to Amur
            1 infantry moved from Anhwe to Chahar
            1 artillery moved from Kiangsu to Anhwe
            1 aaGun and 1 artillery moved from Kweichow to Yunnan
            1 mech_infantry moved from Kwangtung to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            1 carrier and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 submarine moved from 45 Sea Zone to 35 Sea Zone
            2 destroyers and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
            2 carriers and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kiangsu to Siam
            1 bomber moved from Kiangsu to Kwangtung
            1 fighter moved from Kiangsu to Japan
    
        Place Units - Japanese
            2 infantry and 1 mech_infantry placed in Kiangsu
            1 factory_minor placed in Malaya
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Americans : -0.67
    Japanese : 1.83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 4 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            3 marines moved from Central United States to 101 Sea Zone
            1 battleship, 2 cruisers and 3 marines moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 4 infantry, 3 marines and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            3 carriers moved from 89 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Morocco
                Americans attack with 1 armour, 1 artillery, 4 infantry, 3 marines and 2 mech_infantrys
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 3/3 hits, 1,67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 3 infantry, 3 marines and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Eastern United States to Gibraltar
            1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            2 carriers moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
    
        Place Units - Americans
            3 destroyers placed in 10 Sea Zone
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 armour, 1 artillery and 2 infantry placed in Central United States
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,67
    Neutral_Axis : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries, 1 fighter and 2 infantry moved from Sikang to Shensi
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 4 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            3 marines moved from Central United States to 101 Sea Zone
            1 battleship, 2 cruisers and 3 marines moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 4 infantry, 3 marines and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            3 carriers moved from 89 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Morocco
                Americans attack with 1 armour, 1 artillery, 4 infantry, 3 marines and 2 mech_infantrys
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 3/3 hits, 1,67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 3 infantry, 3 marines and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Eastern United States to Gibraltar
            1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            2 carriers moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
    
        Place Units - Americans
            3 destroyers placed in 10 Sea Zone
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 armour, 1 artillery and 2 infantry placed in Central United States
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries, 1 fighter and 2 infantry moved from Sikang to Shensi
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 artilleries, 1 harbour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 fighter moved from Iraq to Syria
            2 fighters and 2 tactical_bombers moved from 80 Sea Zone to Syria
            1 bomber moved from Gold Coast to Iraq
            1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 infantry moved from Iraq to Syria
            1 transport moved from 89 Sea Zone to 88 Sea Zone
            1 armour moved from Suriname to 88 Sea Zone
            1 infantry moved from Suriname to 88 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            2 fighters moved from Scotland to 112 Sea Zone
            2 fighters moved from United Kingdom to 112 Sea Zone
            1 destroyer moved from 109 Sea Zone to 112 Sea Zone
            1 fighter moved from United Kingdom to 112 Sea Zone
    
        Combat - British
            Battle in French West Africa
                British attack with 1 armour and 1 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 1/2 hits, 0,67 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in French West Africa
                British win, taking French West Africa from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in 112 Sea Zone
                British attack with 1 destroyer and 5 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 5 fighters in 112 Sea Zone, round 2 : 5/6 hits, 2,83 expected hits
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 112 Sea Zone
                British win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Syria
                British attack with 3 fighters, 1 infantry and 2 tactical_bombers
                Italians defend with 2 infantry
                    British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Syria, round 2 : 4/6 hits, 3,00 expected hits
                    Italians roll dice for 2 infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
                British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 fighter and 2 tactical_bombers moved from Syria to 80 Sea Zone
            1 fighter moved from Syria to Iraq
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 112 Sea Zone to 91 Sea Zone
            4 fighters moved from 112 Sea Zone to United Kingdom
            2 infantry moved from Scotland to United Kingdom
            2 aaGuns moved from Scotland to United Kingdom
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 fighter moved from Syria to Iraq
    
        Place Units - British
            3 artilleries and 1 harbour placed in Iraq
            1 armour and 2 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 armour and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,17
    British : 3,50
    Italians : 0,33
    Americans : 0,67
    Neutral_Axis : 1,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Italians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Poland to Baltic States
            1 mech_infantry moved from Slovakia Hungary to Baltic States
            1 bomber moved from Southern Italy to Baltic States
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            2 fighters moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 2 fighters and 1 infantry
                British defend with 1 armour
                    Italians roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Baltic States
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Baltic States, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Baltic States, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Baltic States
                Italians win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Baltic States to Germany
            2 infantry moved from Algeria to Tunisia
            3 infantry moved from Malta to 96 Sea Zone
            1 artillery moved from Malta to 96 Sea Zone
            1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
            1 marine moved from Crete to 99 Sea Zone
            1 marine moved from Cyprus to 99 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer, 2 marines and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
            2 infantry moved from Northern Italy to France
            1 aaGun moved from Northern Italy to Southern Italy
            1 artillery, 3 infantry and 2 marines moved from 97 Sea Zone to Southern Italy
            2 fighters moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - Italians
            3 infantry placed in Egypt
            2 fighters and 1 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    British : -0.50
    Russians : 0.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New Guinea: 1 artillery
            EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
            EDIT: Turning off Edit Mode
            1 cruiser and 1 fighter placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New Guinea: 1 artillery
            EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
            EDIT: Turning off Edit Mode
            1 cruiser and 1 fighter placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 41 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
    
        Combat - French
            Battle in 41 Sea Zone
                French attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                French win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour and 3 mech_infantrys moved from Poland to Novgorod
            1 bomber moved from Western Ukraine to Novgorod
            1 bomber moved from Western Germany to Novgorod
            1 mech_infantry moved from Western Ukraine to Belarus
                  Germans take Belarus from Russians
            2 mech_infantrys moved from Ukraine to Rostov
            3 fighters and 2 tactical_bombers moved from Western Ukraine to Rostov
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 3 armour, 2 bombers and 3 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Germans roll dice for 3 armour, 2 bombers and 3 mech_infantrys in Novgorod, round 2 : 3/8 hits, 3.33 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 3 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry and 1 mech_infantry
            Battle in Rostov
                Germans attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 3/7 hits, 3.17 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            3 fighters and 2 tactical_bombers moved from Rostov to Ukraine
            2 aaGuns, 3 armour, 4 artilleries, 21 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
            3 mech_infantrys moved from Germany to Baltic States
            7 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Western Germany to France
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 bomber moved from Novgorod to Germany
            1 bomber moved from Novgorod to Germany
    
        Place Units - Germans
            3 infantry placed in Ukraine
            1 artillery and 2 infantry placed in France
            7 mech_infantrys placed in Western Germany
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
            Germans collect 44 PUs (3 lost to blockades); end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 9 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Rostov
            1 fighter moved from Bryansk to Western Ukraine
            1 tactical_bomber moved from Bryansk to Belarus
            4 artilleries and 6 infantry moved from Russia to Bryansk
            2 mech_infantrys moved from Volgograd to Bryansk
            17 infantry moved from Buryatia to Amur
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Combat - Russians
            Battle in Amur
                Russians attack with 17 infantry
                Japanese defend with 1 aaGun and 13 infantry
                    Russians roll dice for 17 infantry in Amur, round 2 : 4/17 hits, 2,83 expected hits
                    Japanese roll dice for 1 aaGun and 13 infantry in Amur, round 2 : 4/13 hits, 4,33 expected hits
                    3 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Amur
                    Russians roll dice for 13 infantry in Amur, round 3 : 2/13 hits, 2,17 expected hits
                    Japanese roll dice for 10 infantry in Amur, round 3 : 4/10 hits, 3,33 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur
                    Russians roll dice for 9 infantry in Amur, round 4 : 2/9 hits, 1,50 expected hits
                    Japanese roll dice for 8 infantry in Amur, round 4 : 3/8 hits, 2,67 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur
                6 infantry owned by the Russians retreated to Buryatia
                Japanese win with 6 infantry remaining. Battle score for attacker is -7
                Casualties for Russians: 11 infantry
                Casualties for Japanese: 1 aaGun and 7 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 110 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 destroyer
                    Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Russians win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Rostov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Belarus
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 infantry moved from Bryansk to Belarus
            1 fighter moved from Western Ukraine to Bryansk
            1 fighter moved from Rostov to Bryansk
            1 tactical_bomber moved from Belarus to Bryansk
            1 aaGun moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,33
    Italians : -0,33
    Russians : 2,17
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 1 fighter, 5 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            6 infantry moved from Amur to Buryatia
            1 armour moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Sakha to Buryatia
            1 bomber moved from Japan to Buryatia
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Buryatia
            1 fighter moved from Japan to Buryatia
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 mech_infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
            1 submarine moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            1 bomber moved from Kwangtung to Buryatia
            1 fighter and 1 tactical_bomber moved from Kwangtung to 21 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
    
        Combat - Japanese
            Battle in Buryatia
                Japanese attack with 1 armour, 2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber
                Russians defend with 2 aaGuns and 6 infantry
                    AA fire in Buryatia : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber in Buryatia, round 2 : 6/12 hits, 4.50 expected hits
                    Russians roll dice for 2 aaGuns and 6 infantry in Buryatia, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Japanese, 4 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buryatia
                    Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber in Buryatia, round 3 : 5/10 hits, 4.17 expected hits
                    Russians roll dice for 2 infantry in Buryatia, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 armour, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Japanese: 3 infantry
                Casualties for Russians: 2 aaGuns and 6 infantry
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 55 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    French roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from French with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Japanese
            2 bombers, 2 fighters and 1 tactical_bomber moved from Buryatia to Amur
            1 bomber moved from Amur to Korea
            1 infantry moved from Siberia to Amur
            1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Japan
            1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
            2 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Hunan
            1 artillery moved from Anhwe to Hunan
            1 fighter and 1 tactical_bomber moved from Siam to Philippines
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
    
        Place Units - Japanese
            2 infantry and 1 mech_infantry placed in Malaya
            1 factory_minor placed in Kwangtung
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 fighter and 2 infantry placed in Japan
            1 destroyer and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    French : -0.67
    AA fire in Buryatia : : -0.83
    Americans : -0.33
    ANZAC : 0.33
    Russians : 0.33
    Japanese : -0.50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 cruiser, 5 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
                  Americans take Algeria from Italians
            1 bomber moved from Gibraltar to Tunisia
            1 marine moved from Morocco to 91 Sea Zone
            1 battleship and 1 marine moved from 91 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Norway
            1 marine moved from Morocco to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Denmark
            1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 marine moved from Morocco to 91 Sea Zone
            1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Norway
            3 carriers and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from 91 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in Norway
            Battle in Denmark
            Battle in Tunisia
                Americans attack with 1 armour, 1 bomber and 1 mech_infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
                Americans win, taking Norway from Germans, taking Denmark from Germans, taking Tunisia from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 mech_infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Tunisia to Gibraltar
            1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 carriers moved from 30 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Place Units - Americans
            1 infantry placed in Central United States
            5 fighters placed in Western United States
            1 cruiser and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    Americans : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 cruiser, 5 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
                  Americans take Algeria from Italians
            1 bomber moved from Gibraltar to Tunisia
            1 marine moved from Morocco to 91 Sea Zone
            1 battleship and 1 marine moved from 91 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Norway
            1 marine moved from Morocco to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Denmark
            1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 marine moved from Morocco to 91 Sea Zone
            1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Norway
            3 carriers and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from 91 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in Norway
            Battle in Denmark
            Battle in Tunisia
                Americans attack with 1 armour, 1 bomber and 1 mech_infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
                Americans win, taking Norway from Germans, taking Denmark from Germans, taking Tunisia from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 mech_infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Tunisia to Gibraltar
            1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 carriers moved from 30 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Place Units - Americans
            1 infantry placed in Central United States
            5 fighters placed in Western United States
            1 cruiser and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Morocco: 1 armour and 1 infantry
            EDIT: Adding units owned by Americans to Gibraltar: 1 armour and 1 infantry
            EDIT: Removing units owned by Americans from Gibraltar: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Americans to 112 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0,33
    Americans : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
            2 artilleries and 5 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 cruiser, 5 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
                  Americans take Algeria from Italians
            1 bomber moved from Gibraltar to Tunisia
            1 marine moved from Morocco to 91 Sea Zone
            1 battleship and 1 marine moved from 91 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Norway
            1 marine moved from Morocco to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Denmark
            1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 marine moved from Morocco to 91 Sea Zone
            1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Norway
            3 carriers and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from 91 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in Norway
            Battle in Denmark
            Battle in Tunisia
                Americans attack with 1 armour, 1 bomber and 1 mech_infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
                Americans win, taking Norway from Germans, taking Denmark from Germans, taking Tunisia from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 mech_infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Tunisia to Gibraltar
            1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 carriers moved from 30 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Place Units - Americans
            1 infantry placed in Central United States
            5 fighters placed in Western United States
            1 cruiser and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Morocco: 1 armour and 1 infantry
            EDIT: Adding units owned by Americans to Gibraltar: 1 armour and 1 infantry
            EDIT: Removing units owned by Americans from Gibraltar: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Americans to 112 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
            2 artilleries and 5 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour moved from French West Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 mech_infantry moved from Persia to Syria
                  British take Syria from Italians
            1 bomber moved from Iraq to Burma
            1 infantry moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Burma to India
            1 armour and 1 mech_infantry moved from Persia to Iraq
            1 fighter moved from United Kingdom to 112 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to Norway
            1 transport moved from 87 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            2 infantry moved from United Kingdom to Scotland
            1 aaGun moved from United Kingdom to Scotland
            1 mech_infantry moved from Eire to United Kingdom
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            3 infantry placed in Iraq
            2 armour and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            British collect 36 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iraq: 1 fighter
            EDIT: Adding units owned by British to 80 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Italians : 0,33
    British : 0,17
    Americans : 0,67
    Chinese : 0,33
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 airfield, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 marine moved from Southern Italy to 97 Sea Zone
            1 battleship, 2 cruisers, 2 destroyers, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            2 infantry and 1 marine moved from 94 Sea Zone to Tunisia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  Italians take Ethiopia from British
            2 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from Egypt to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 2 fighters and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Tunisia
                Italians attack with 2 infantry and 1 marine
                Americans defend with 1 armour
                    Italians roll dice for 1 battleship and 2 cruisers in Tunisia, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Tunisia from Americans with 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 armour
    
        Non Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from France to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            1 bomber moved from Germany to Western Germany
            1 armour moved from Baltic States to Novgorod
            2 fighters moved from Trans-Jordan to Egypt
    
        Place Units - Italians
            1 airfield, 1 artillery and 2 infantry placed in Egypt
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : -0.33
    Americans : 0.50
    

    Savegame

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