18L G40 BM3 ArtofWar1947 (Axis+3) vs. Giallo (Allies)

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    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 10 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            6 fighters and 3 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in 17 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 17 Sea Zone
                Japanese win, taking Soviet Far East from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in 16 Sea Zone
                Americans attack with 6 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 6 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 5/9 hits, 5,00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 6 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            6 fighters and 3 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 tactical_bombers moved from Western United States to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            4 infantry moved from Morocco to Algeria
            2 fighters moved from 101 Sea Zone to Gibraltar
            1 armour, 5 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan
            1 bomber moved from Trans-Jordan to Egypt
            1 tactical_bomber moved from Trans-Jordan to Egypt
    
        Place Units - Americans
            10 submarines placed in 10 Sea Zone
            2 tactical_bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,67
    Japanese : 0,33
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 10 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            6 fighters and 3 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in 17 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 17 Sea Zone
                Japanese win, taking Soviet Far East from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in 16 Sea Zone
                Americans attack with 6 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 6 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 5/9 hits, 5,00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 6 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            6 fighters and 3 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 tactical_bombers moved from Western United States to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            4 infantry moved from Morocco to Algeria
            2 fighters moved from 101 Sea Zone to Gibraltar
            1 armour, 5 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan
            1 bomber moved from Trans-Jordan to Egypt
            1 tactical_bomber moved from Trans-Jordan to Egypt
    
        Place Units - Americans
            10 submarines placed in 10 Sea Zone
            2 tactical_bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 3 armour and 3 artilleries; Remaining resources: 6 PUs; 
    
        Combat Move - British
            1 infantry moved from Iraq to Persia
                  British take Persia from Japanese
    
        Combat - British
    
        Non Combat Move - British
            1 battleship, 3 carriers, 2 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 6 transports moved from 81 Sea Zone to 98 Sea Zone
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 98 Sea Zone: 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 4 transports
            EDIT: Removing units owned by Americans from 81 Sea Zone: 1 cruiser and 2 fighters
            EDIT: Removing units owned by Americans from 81 Sea Zone: 2 carriers
            EDIT: Removing units owned by Americans from 81 Sea Zone: 2 tactical_bombers and 4 transports
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to Trans-Jordan: 3 aaGuns, 2 armour, 11 artilleries, 23 infantry, 1 marine and 2 mech_infantrys
            EDIT: Removing units owned by British from Iraq: 3 aaGuns, 2 armour, 11 artilleries, 23 infantry, 1 marine and 2 mech_infantrys
            EDIT: Turning off Edit Mode
            3 artilleries placed in Egypt
            3 armour placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,2,4,1,4,1,2,6,1,5,1,4,2,6,3
            British collect 26 PUs (8 lost to blockades); end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans : -0,67
    Japanese : 0,33
    

    Savegame

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    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 1 bomber and 1 mech_infantry moved from Caucasus to Persia
            1 mech_infantry moved from Bryansk to Smolensk
            4 fighters moved from Bryansk to Smolensk
    
        Combat - Italians
            Battle in Persia
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Persia, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Persia
                Italians win, taking Persia from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Smolensk
                Italians attack with 4 fighters and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 4 fighters and 1 mech_infantry in Smolensk, round 2 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Smolensk
                Italians win with 4 fighters remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            4 fighters moved from Smolensk to Caucasus
            2 fighters moved from Caucasus to Southern Italy
            2 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Yugoslavia to Bulgaria
            1 bomber moved from Persia to Caucasus
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    British : -0.33
    Russians : 0.67
    

    Savegame

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    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 marine and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 marine placed in New South Wales
            1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser
            EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser
            EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 marine and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 marine placed in New South Wales
            1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser
            EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser
            EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 bombers, 1 fighter, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Novgorod to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Northwest Persia to Iraq
                  Germans take Iraq from British
    
        Combat - Germans
    
        Non Combat Move - Germans
            2 mech_infantrys moved from Novgorod to Bryansk
            1 infantry moved from Volgograd to Samara
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Volgograd to Tambov
            1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
            9 mech_infantrys moved from Eastern Poland to Bryansk
            9 mech_infantrys moved from Bessarabia to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            1 aaGun, 2 armour, 5 infantry and 43 mech_infantrys moved from Northwest Persia to Iraq
            4 mech_infantrys moved from Caucasus to Iraq
            4 mech_infantrys moved from Caucasus to Bryansk
            4 fighters and 5 tactical_bombers moved from Volgograd to Caucasus
            1 bomber moved from Volgograd to Caucasus
            1 bomber moved from Bryansk to Caucasus
            1 tactical_bomber moved from Western Germany to Southern Italy
            2 aaGuns moved from Northern Italy to Southern Italy
            4 artilleries and 4 infantry moved from Northern Italy to France
            4 infantry moved from Western Germany to France
            9 mech_infantrys moved from Germany to Western Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            1 artillery and 1 infantry placed in France
            1 infantry placed in France
            2 bombers, 1 fighter and 4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
            Germans collect 64 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Savegame

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    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            1 infantry moved from Russia to Tambov
            3 fighters moved from Russia to Tambov
            1 fighter moved from Russia to Samara
            1 infantry moved from Russia to Samara
            1 armour, 12 artilleries, 71 infantry and 4 mech_infantrys moved from Russia to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 armour, 12 artilleries, 71 infantry and 4 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour, 12 artilleries, 71 infantry and 4 mech_infantrys in Vologda, round 2 : 22/88 hits, 19,00 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 armour, 12 artilleries, 71 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Russians attack with 3 fighters and 1 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters and 1 infantry in Tambov, round 2 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 3 fighters in Tambov, round 3 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win with 3 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                 retreated to Samara
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Nenetsia
            1 fighter and 1 tactical_bomber moved from Smolensk to Nenetsia
            3 fighters moved from Tambov to Nenetsia
            4 aaGuns moved from Russia to Vologda
    
        Place Units - Russians
            2 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : 1,83
    

    Savegame

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    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 3 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Soviet Far East
            1 submarine moved from 6 Sea Zone to 3 Sea Zone
            1 destroyer moved from 17 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            3 fighters moved from 6 Sea Zone to 16 Sea Zone
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            3 fighters moved from Japan to Soviet Far East
            1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Soviet Far East
            4 infantry moved from India to 39 Sea Zone
            4 infantry and 2 transports moved from 39 Sea Zone to 42 Sea Zone
            4 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Java
            2 fighters moved from India to Java
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            2 bombers moved from India to Java
    
        Combat - Japanese
            Battle in 3 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber in Java, round 2 : 4/10 hits, 4.17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Soviet Far East
                Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 armour and 1 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Soviet Far East, round 2 : 5/8 hits, 3.67 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 armour and 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 25 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            4 fighters and 2 tactical_bombers moved from Soviet Far East to 6 Sea Zone
            3 fighters moved from 16 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Tsinghai to Urals
            1 infantry moved from Kansu to Novosibirsk
            1 mech_infantry moved from Sikang to Kansu
            1 mech_infantry moved from Szechwan to Tsinghai
            1 infantry moved from Shensi to Sikang
            1 infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Yunnan to Shensi
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kwangtung to Hunan
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kwangtung to Anhwe
            3 armour, 4 fighters, 7 mech_infantrys and 2 tactical_bombers moved from Eastern Persia to Iraq
            1 aaGun, 9 artilleries and 21 infantry moved from Eastern Persia to Persia
            4 mech_infantrys moved from Northwest Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
            2 mech_infantrys moved from Caucasus to Iraq
            3 carriers, 3 destroyers and 5 submarines moved from 39 Sea Zone to 42 Sea Zone
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 bomber moved from India to Caucasus
            1 mech_infantry moved from India to Eastern Persia
            3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            2 bombers moved from Java to Malaya
    
        Place Units - Japanese
            1 fighter and 1 infantry placed in India
            1 infantry and 2 mech_infantrys placed in Kiangsu
            2 fighters, 1 infantry and 1 mech_infantry placed in Japan
            Japanese undo move 2.
            1 infantry and 1 mech_infantry placed in Kiangsu
            1 mech_infantry placed in Japan
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 81 PUs; end with 81 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Americans : -0.50
    Russians : 0.17
    Japanese : 2.50
    

    Savegame

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 3 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Soviet Far East
            1 submarine moved from 6 Sea Zone to 3 Sea Zone
            1 destroyer moved from 17 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            3 fighters moved from 6 Sea Zone to 16 Sea Zone
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            3 fighters moved from Japan to Soviet Far East
            1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Soviet Far East
            4 infantry moved from India to 39 Sea Zone
            4 infantry and 2 transports moved from 39 Sea Zone to 42 Sea Zone
            4 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Java
            2 fighters moved from India to Java
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            2 bombers moved from India to Java
    
        Combat - Japanese
            Battle in 3 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber in Java, round 2 : 4/10 hits, 4.17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Soviet Far East
                Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 armour and 1 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Soviet Far East, round 2 : 5/8 hits, 3.67 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 armour and 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 25 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            4 fighters and 2 tactical_bombers moved from Soviet Far East to 6 Sea Zone
            3 fighters moved from 16 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Tsinghai to Urals
            1 infantry moved from Kansu to Novosibirsk
            1 mech_infantry moved from Sikang to Kansu
            1 mech_infantry moved from Szechwan to Tsinghai
            1 infantry moved from Shensi to Sikang
            1 infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Yunnan to Shensi
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kwangtung to Hunan
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kwangtung to Anhwe
            3 armour, 4 fighters, 7 mech_infantrys and 2 tactical_bombers moved from Eastern Persia to Iraq
            1 aaGun, 9 artilleries and 21 infantry moved from Eastern Persia to Persia
            4 mech_infantrys moved from Northwest Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
            2 mech_infantrys moved from Caucasus to Iraq
            3 carriers, 3 destroyers and 5 submarines moved from 39 Sea Zone to 42 Sea Zone
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 bomber moved from India to Caucasus
            1 mech_infantry moved from India to Eastern Persia
            3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            2 bombers moved from Java to Malaya
    
        Place Units - Japanese
            1 fighter and 1 infantry placed in India
            1 infantry and 2 mech_infantrys placed in Kiangsu
            2 fighters, 1 infantry and 1 mech_infantry placed in Japan
            Japanese undo move 2.
            1 infantry and 1 mech_infantry placed in Kiangsu
            1 mech_infantry placed in Japan
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 81 PUs; end with 81 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Philippines: 2 infantry
            EDIT: Adding units owned by Japanese to Malaya: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Americans : -0.50
    Russians : 0.17
    Japanese : 2.50
    

    Savegame


  • For the Japanese NCM, put the MI moved to Eastern Persia in Yunnan instead. Thanks.

  • 21 20 19 18 17 16

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 14 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 5 artilleries and 4 infantry moved from Trans-Jordan to Egypt
            2 carriers, 1 cruiser and 4 transports moved from 98 Sea Zone to 92 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
            7 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from 26 Sea Zone to 16 Sea Zone
            10 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Egypt to Gibraltar
            2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 7 fighters and 2 tactical_bombers
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 7 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 6/10 hits, 5,17 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            5 fighters and 3 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
            7 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
            2 tactical_bombers moved from Eastern United States to Gibraltar
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            10 submarines placed in 10 Sea Zone
            4 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 6 armour; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 armour, 11 artilleries, 23 infantry, 1 marine and 2 mech_infantrys moved from Trans-Jordan to Egypt
            3 armour moved from Union of South Africa to Belgian Congo
            4 mech_infantrys moved from Belgian Congo to Egypt
    
        Combat - British
    
        Non Combat Move - British
    
        Place Units - British
            3 armour placed in Egypt
            3 armour placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Removing units owned by British from Trans-Jordan: 3 aaGuns
            EDIT: Adding units owned by British to Egypt: 3 aaGuns
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,1,1,4,1,3,2,4,1,5,2,5,3,1,3
            British collect 22 PUs (8 lost to blockades); end with 24 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans : 1,50
    Japanese : -0,50
    

    Savegame

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
                  Italians take Trans-Jordan from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 fighters moved from Caucasus to Novgorod
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,1,2,5,6,6,1,4,4,4,4,2,5,4,2,6
            Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Forgot to move the Italian tank in the Caucasus to Volgograd during NCM. Thanks.

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
                  Italians take Trans-Jordan from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 fighters moved from Caucasus to Novgorod
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,1,2,5,6,6,1,4,4,4,4,2,5,4,2,6
            Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Novgorod: 2 fighters
            EDIT: Adding units owned by Italians to Ukraine: 2 fighters
            EDIT: Removing units owned by Italians from Caucasus: 1 bomber and 2 fighters
            EDIT: Adding units owned by Italians to Ukraine: 1 bomber and 2 fighters
            EDIT: Removing units owned by Italians from Caucasus: 1 armour
            EDIT: Adding units owned by Italians to Bryansk: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
                  Italians take Trans-Jordan from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 fighters moved from Caucasus to Novgorod
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,1,2,5,6,6,1,4,4,4,4,2,5,4,2,6
            Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Novgorod: 2 fighters
            EDIT: Adding units owned by Italians to Ukraine: 2 fighters
            EDIT: Removing units owned by Italians from Caucasus: 1 bomber and 2 fighters
            EDIT: Adding units owned by Italians to Ukraine: 1 bomber and 2 fighters
            EDIT: Removing units owned by Italians from Caucasus: 1 armour
            EDIT: Adding units owned by Italians to Bryansk: 1 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
            EDIT: Adding units owned by Italians to Western Germany: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 8 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from New South Wales to 62 Sea Zone
            1 cruiser and 1 marine moved from 62 Sea Zone to 30 Sea Zone
            1 transport moved from 62 Sea Zone to 52 Sea Zone
    
        Non Combat Move - ANZAC
            1 marine moved from 30 Sea Zone to Johnston Island
            2 aaGuns, 1 armour, 1 artillery, 5 fighters and 5 tactical_bombers moved from Queensland to New South Wales
            1 destroyer moved from 54 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 8 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from New South Wales to 62 Sea Zone
            1 cruiser and 1 marine moved from 62 Sea Zone to 30 Sea Zone
            1 transport moved from 62 Sea Zone to 52 Sea Zone
    
        Non Combat Move - ANZAC
            1 marine moved from 30 Sea Zone to Johnston Island
            2 aaGuns, 1 armour, 1 artillery, 5 fighters and 5 tactical_bombers moved from Queensland to New South Wales
            1 destroyer moved from 54 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 2 bombers, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 5 infantry moved from Bryansk to Russia
            2 bombers moved from Caucasus to Russia
            8 armour, 11 artilleries, 26 infantry and 56 mech_infantrys moved from Bryansk to Smolensk
            3 mech_infantrys moved from Ukraine to Smolensk
            1 armour moved from Iraq to Syria
                  Germans take Syria from British
            1 armour moved from Syria to Trans-Jordan
    
        Combat - Germans
            Battle in Russia
                Germans attack with 1 artillery, 2 bombers and 5 infantry
                Russians defend with 1 airfield, 2 artilleries and 1 factory_major
                    Germans roll dice for 1 artillery, 2 bombers and 5 infantry in Russia, round 2 : 4/8 hits, 2.67 expected hits
                    Russians roll dice for 2 artilleries in Russia, round 2 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Russians lost in Russia
                Germans captures 6PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 1 artillery, 2 bombers and 5 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 artilleries
            Battle in Smolensk
                Germans attack with 8 armour, 11 artilleries, 26 infantry and 59 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 8 armour, 11 artilleries, 26 infantry and 59 mech_infantrys in Smolensk, round 2 : 23/104 hits, 23.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 8 armour, 11 artilleries, 25 infantry and 59 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            2 aaGuns moved from Bryansk to Russia
            3 mech_infantrys moved from Volgograd to Northwest Persia
            1 aaGun, 2 armour, 5 infantry and 47 mech_infantrys moved from Iraq to Trans-Jordan
            2 bombers moved from Russia to Ukraine
            6 fighters and 5 tactical_bombers moved from Caucasus to Ukraine
            3 bombers moved from Southern Italy to Western Germany
            1 tactical_bomber moved from Southern Italy to Ukraine
            1 submarine moved from 109 Sea Zone to 111 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 transport moved from 109 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 airfield placed in Ukraine
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 bombers, 1 fighter and 1 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Smolensk: 1 mech_infantry
            EDIT: Adding units owned by Germans to Archangel: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,3,2,4,5,2,4,2,5,3,1,4,6,6,2,1
            Germans collect 66 PUs (1 lost to blockades); end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 81 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 2 bombers, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 5 infantry moved from Bryansk to Russia
            2 bombers moved from Caucasus to Russia
            8 armour, 11 artilleries, 26 infantry and 56 mech_infantrys moved from Bryansk to Smolensk
            3 mech_infantrys moved from Ukraine to Smolensk
            1 armour moved from Iraq to Syria
                  Germans take Syria from British
            1 armour moved from Syria to Trans-Jordan
    
        Combat - Germans
            Battle in Russia
                Germans attack with 1 artillery, 2 bombers and 5 infantry
                Russians defend with 1 airfield, 2 artilleries and 1 factory_major
                    Germans roll dice for 1 artillery, 2 bombers and 5 infantry in Russia, round 2 : 4/8 hits, 2.67 expected hits
                    Russians roll dice for 2 artilleries in Russia, round 2 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Russians lost in Russia
                Germans captures 6PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 1 artillery, 2 bombers and 5 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 artilleries
            Battle in Smolensk
                Germans attack with 8 armour, 11 artilleries, 26 infantry and 59 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 8 armour, 11 artilleries, 26 infantry and 59 mech_infantrys in Smolensk, round 2 : 23/104 hits, 23.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 8 armour, 11 artilleries, 25 infantry and 59 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            2 aaGuns moved from Bryansk to Russia
            3 mech_infantrys moved from Volgograd to Northwest Persia
            1 aaGun, 2 armour, 5 infantry and 47 mech_infantrys moved from Iraq to Trans-Jordan
            2 bombers moved from Russia to Ukraine
            6 fighters and 5 tactical_bombers moved from Caucasus to Ukraine
            3 bombers moved from Southern Italy to Western Germany
            1 tactical_bomber moved from Southern Italy to Ukraine
            1 submarine moved from 109 Sea Zone to 111 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 transport moved from 109 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 airfield placed in Ukraine
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 bombers, 1 fighter and 1 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Smolensk: 1 mech_infantry
            EDIT: Adding units owned by Germans to Archangel: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,3,2,4,5,2,4,2,5,3,1,4,6,6,2,1
            Germans collect 66 PUs (1 lost to blockades); end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 81 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Archangel: 1 mech_infantry
            EDIT: Adding units owned by Germans to Smolensk: 1 mech_infantry
            EDIT: Removing units owned by Germans from Ukraine: 6 fighters and 5 tactical_bombers
            EDIT: Adding units owned by Germans to Novgorod: 6 fighters and 5 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 2 bombers, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 5 infantry moved from Bryansk to Russia
            2 bombers moved from Caucasus to Russia
            8 armour, 11 artilleries, 26 infantry and 56 mech_infantrys moved from Bryansk to Smolensk
            3 mech_infantrys moved from Ukraine to Smolensk
            1 armour moved from Iraq to Syria
                  Germans take Syria from British
            1 armour moved from Syria to Trans-Jordan
    
        Combat - Germans
            Battle in Russia
                Germans attack with 1 artillery, 2 bombers and 5 infantry
                Russians defend with 1 airfield, 2 artilleries and 1 factory_major
                    Germans roll dice for 1 artillery, 2 bombers and 5 infantry in Russia, round 2 : 4/8 hits, 2.67 expected hits
                    Russians roll dice for 2 artilleries in Russia, round 2 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Russians lost in Russia
                Germans captures 6PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 1 artillery, 2 bombers and 5 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 artilleries
            Battle in Smolensk
                Germans attack with 8 armour, 11 artilleries, 26 infantry and 59 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 8 armour, 11 artilleries, 26 infantry and 59 mech_infantrys in Smolensk, round 2 : 23/104 hits, 23.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 8 armour, 11 artilleries, 25 infantry and 59 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            2 aaGuns moved from Bryansk to Russia
            3 mech_infantrys moved from Volgograd to Northwest Persia
            1 aaGun, 2 armour, 5 infantry and 47 mech_infantrys moved from Iraq to Trans-Jordan
            2 bombers moved from Russia to Ukraine
            6 fighters and 5 tactical_bombers moved from Caucasus to Ukraine
            3 bombers moved from Southern Italy to Western Germany
            1 tactical_bomber moved from Southern Italy to Ukraine
            1 submarine moved from 109 Sea Zone to 111 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 transport moved from 109 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 airfield placed in Ukraine
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 bombers, 1 fighter and 1 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Smolensk: 1 mech_infantry
            EDIT: Adding units owned by Germans to Archangel: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,3,2,4,5,2,4,2,5,3,1,4,6,6,2,1
            Germans collect 66 PUs (1 lost to blockades); end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 81 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Archangel: 1 mech_infantry
            EDIT: Adding units owned by Germans to Smolensk: 1 mech_infantry
            EDIT: Removing units owned by Germans from Ukraine: 6 fighters and 5 tactical_bombers
            EDIT: Adding units owned by Germans to Novgorod: 6 fighters and 5 tactical_bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Ukraine: 6 fighters and 5 tactical_bombers
            EDIT: Removing units owned by Germans from Novgorod: 6 fighters and 5 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.00
    

    Savegame

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