@Amon-Sul turn complete 2.0 ;-)
18L Giallo (x) vs JWW (l) BM3
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@Giallo forgot to attack with any asian forces…sorry, will redo UK turn, only had one combat move ITA, so it won’t be such a big deal
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TripleA Move Summary: British round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - British British buy 1 destroyer, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Normandy Bordeaux to Northern Italy 6 fighters moved from Normandy Bordeaux to Northern Italy 4 infantry moved from Eastern Persia to Persia British take Persia from Germans 1 artillery and 2 infantry moved from Yunnan to Kwangsi 1 artillery and 2 infantry moved from Yunnan to Shan State -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 14 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 submarine moved from 37 Sea Zone to 35 Sea Zone Americans take 43 Sea Zone from Japanese 1 bomber moved from Queensland to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 3 fighters moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 4 fighters moved from 26 Sea Zone to 25 Sea Zone 2 bombers moved from Gibraltar to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 110 Sea Zone to Southern France 1 fighter moved from 110 Sea Zone to Southern France 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Celebes Battle in India Battle in Holland Belgium Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Celebes from Japanese, taking India from Japanese, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 2 bombers, 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 bombers, 2 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 36 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 35 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone 1 transport owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans win, taking 35 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 4 fighters moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 92 Sea Zone 1 carrier, 4 infantry and 2 transports moved from 92 Sea Zone to 104 Sea Zone 5 transports moved from 107 Sea Zone to 106 Sea Zone 1 transport moved from 110 Sea Zone to 107 Sea Zone 1 carrier, 4 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Southern France to 110 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 2 bombers moved from Southern France to Normandy Bordeaux 2 carriers moved from 37 Sea Zone to 39 Sea Zone 3 fighters moved from 36 Sea Zone to 39 Sea Zone 1 fighter moved from Queensland to 39 Sea Zone 1 battleship and 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 cruisers and 1 marine moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to India 1 bomber moved from 35 Sea Zone to Java 1 aaGun and 1 mech_infantry moved from Western United States to British Columbia 1 fighter moved from Eastern United States to British Columbia 4 infantry moved from Eastern United States to 101 Sea Zone 2 destroyers, 4 infantry, 4 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 5 transports moved from 106 Sea Zone to 101 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 3 infantry placed in Normandy Bordeaux 1 artillery and 1 infantry placed in Western United States 1 fighter placed in Western United States 1 artillery and 9 infantry placed in Eastern United States Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Hunan 1 artillery and 1 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 3 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 4 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 5 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 infantry moved from Chahar to Hopei Place Units - Chinese 1 artillery and 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Normandy Bordeaux to Northern Italy 6 fighters moved from Normandy Bordeaux to Northern Italy 4 infantry moved from Eastern Persia to Persia British take Persia from Germans 1 artillery and 2 infantry moved from Yunnan to Kwangsi 1 artillery and 2 infantry moved from Yunnan to Shan State Combat - British Battle in Northern Italy British attack with 1 armour and 6 fighters Italians defend with 1 factory_minor and 1 infantry British roll dice for 1 armour and 6 fighters in Northern Italy, round 2 : 4/7 hits, 3.50 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy British win, taking Northern Italy from Italians with 1 armour and 6 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi British win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 artillery and 1 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 1 artillery and 2 infantry moved from Yunnan to Hunan 1 aaGun moved from Yunnan to Hunan 1 transport moved from 71 Sea Zone to 68 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Northern Italy to Cyprus 5 fighters moved from Northern Italy to Normandy Bordeaux 1 aaGun, 3 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone 1 aaGun, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 destroyer placed in 71 Sea Zone 1 fighter and 1 infantry placed in Union of South Africa 3 infantry and 3 mech_infantrys placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,6,6,6,4,1,2,1 British collect 28 PUs (4 lost to blockades); end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
Germans : 0.00 British : -0.00 Italians : -0.33 Americans : 0.33 Chinese : -4.33 Japanese : -1.17Territory Summary for Americans, British, Chinese and UK_Pacific :
Kwangsi : 1 artillery and 1 infantry Yunnan : 1 infantry Hunan : 1 aaGun, 4 artilleries and 6 infantry Hopei : 1 infantry Shan State : 1 artillery and 2 infantry Burma : 2 artilleries and 1 infantry British Columbia : 1 aaGun, 1 fighter and 1 mech_infantry India : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 marine Malaya : 1 harbour Borneo : 1 infantry Queensland : 1 artillery, 1 fighter and 1 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_upgrade, 2 fighters, 1 harbour and 2 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield Celebes : 1 flag, 2 infantry Java : 1 bomber Sumatra : 1 flag, 1 infantry 42 Sea Zone : 1 flag 41 Sea Zone : 1 flag 44 Sea Zone : 1 transport 43 Sea Zone : 1 flag 37 Sea Zone : 1 carrier 36 Sea Zone : 1 flag, 1 submarine 35 Sea Zone : 1 flag, 1 submarine 39 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 transport 26 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 4 submarines 25 Sea Zone : 1 destroyer 10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport 17 Sea Zone : 1 flag 54 Sea Zone : 3 submarines and 1 transport Central United States : 1 factory_upgrade Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_upgrade, 1 harbour and 9 infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 airfield, 3 fighters and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 harbour Union of South Africa : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry Cyprus : 1 fighter Scotland : 1 airfield Malta : 1 aaGun United Kingdom : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 3 mech_infantrys Morocco : 1 flag, 5 infantry Normandy Bordeaux : 1 flag, 5 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour, 23 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber French Guiana : 1 aaGun Algeria : 1 flag Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Tunisia : 1 flag Holland Belgium : 1 flag, 2 infantry Tobruk : 1 flag Northern Italy : 1 flag, 1 armour and 1 factory_minor Libya : 1 flag 125 Sea Zone : 1 flag 106 Sea Zone : 1 flag 92 Sea Zone : 1 destroyer and 2 submarines Eastern Persia : 1 flag 101 Sea Zone : 5 transports 71 Sea Zone : 1 destroyer Brazil : 1 flag Persia : 1 flag, 4 infantry 91 Sea Zone : 2 destroyers, 4 submarines and 2 transports 107 Sea Zone : 1 transport 110 Sea Zone : 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 submarines and 7 transports 68 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 44 / 80 Russians : 24 / 29 Japanese : 45 / 60 Americans : 69 / 94 Chinese : 12 / 14 British : 32 / 34 UK_Pacific : 14 / 17 Italians : 6 / 10 ANZAC : 15 / 25 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to Northern Italy 1 bomber and 1 fighter moved from Southern Italy to Trans-Jordan 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Trans-Jordan 1 fighter moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 fighter and 2 infantry British defend with 1 armour and 1 factory_minor Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 2/3 hits, 0,83 expected hits British roll dice for 1 armour in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 1 armour Battle in Trans-Jordan Italians attack with 1 bomber and 2 fighters ANZAC defend with 1 infantry Italians roll dice for 1 bomber and 2 fighters in Trans-Jordan, round 2 : 2/3 hits, 1,67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Trans-Jordan Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from Trans-Jordan to Iraq 1 fighter moved from Northern Italy to Southern Italy Place Units - Italians 1 armour and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Italians : 1,50 British : 0,17 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 9 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 transport moved from 37 Sea Zone to 54 Sea Zone 1 fighter moved from Yunnan to Hunan 2 bombers moved from Queensland to India 1 submarine moved from 37 Sea Zone to 19 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Marianas : 1 flag, 1 infantry Hunan : 1 fighter India : 2 bombers Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 marine New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Java : 1 flag Dutch New Guinea : 1 flag 37 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 3 fighters and 1 submarine 19 Sea Zone : 1 submarine 54 Sea Zone : 1 cruiser and 2 transports Normandy Bordeaux : 2 infantry Italian Somaliland : 1 flag Ethiopia : 1 flag 110 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 44 / 80 Russians : 24 / 29 Japanese : 45 / 60 Americans : 69 / 94 Chinese : 12 / 14 British : 28 / 34 UK_Pacific : 14 / 17 Italians : 10 / 10 ANZAC : 15 / 33 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 12 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Iraq to Egypt Germans take Trans-Jordan from British Germans take Egypt from British 13 artilleries and 12 infantry moved from Ukraine to Western Ukraine 2 mech_infantrys moved from Vyborg to Baltic States 1 mech_infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 submarine moved from 113 Sea Zone to 125 Sea Zone Germans take 125 Sea Zone from Americans 1 mech_infantry moved from Western Germany to Southern France 1 fighter and 1 tactical_bomber moved from Western Germany to Southern France 2 infantry moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium 1 mech_infantry moved from Iraq to Northwest Persia 1 bomber moved from Southern Italy to Northwest Persia 1 bomber moved from Southern Italy to Southern France Combat - Germans Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/6 hits, 2,67 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 3/5 hits, 2,50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Western Ukraine Germans attack with 13 artilleries and 12 infantry Russians defend with 1 infantry Germans roll dice for 13 artilleries and 12 infantry in Western Ukraine, round 2 : 11/25 hits, 8,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 13 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 artillery, 1 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Baltic States, round 2 : 2/5 hits, 1,17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 115 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in Northwest Persia Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 armour Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Northwest Persia Germans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Battle in Southern France Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 2,00 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 1 bomber moved from Northwest Persia to Iraq 3 fighters moved from Greece to Iraq 2 aaGuns moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 1 bomber, 1 fighter and 1 tactical_bomber moved from Southern France to Western Germany 2 mech_infantrys moved from Western Germany to Germany 1 artillery and 2 infantry moved from Germany to Western Germany 1 armour moved from Yakut S.S.R. to Amur Place Units - Germans 1 artillery, 1 infantry and 1 mech_infantry placed in Iraq 1 artillery and 2 infantry placed in Novgorod 10 artilleries placed in Western Germany 5 infantry and 1 mech_infantry placed in Germany Germans undo move 4. 3 infantry placed in France 2 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : 2,00 Americans : -0,33 Russians : 1,67 -
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 bombers moved from Queensland to Java 1 transport moved from 37 Sea Zone to 54 Sea Zone 1 fighter moved from Yunnan to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 mech_infantry placed in Queensland 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Marianas : 1 flag, 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 armour, 1 factory_minor and 1 harbour Java : 1 flag, 2 bombers Dutch New Guinea : 1 flag 37 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 3 destroyers, 4 fighters and 1 submarine 39 Sea Zone : 1 submarine 54 Sea Zone : 1 destroyer and 2 transports Italian Somaliland : 1 flag Ethiopia : 1 flagProduction/PUs Summary :
Germans : 44 / 80 Russians : 24 / 29 Japanese : 45 / 60 Americans : 69 / 94 Chinese : 12 / 14 British : 28 / 34 UK_Pacific : 14 / 17 Italians : 10 / 10 ANZAC : 15 / 24 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 bombers moved from Queensland to Java 1 transport moved from 37 Sea Zone to 54 Sea Zone 1 fighter moved from Yunnan to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 mech_infantry placed in Queensland 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Marianas : 1 flag, 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 armour, 1 factory_minor and 1 harbour Java : 1 flag, 2 bombers Dutch New Guinea : 1 flag 37 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 3 destroyers, 4 fighters and 1 submarine 39 Sea Zone : 1 submarine 54 Sea Zone : 1 destroyer and 2 transports Normandy Bordeaux : 2 infantry Italian Somaliland : 1 flag Ethiopia : 1 flag 110 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 44 / 80 Russians : 24 / 29 Japanese : 45 / 60 Americans : 69 / 94 Chinese : 12 / 14 British : 28 / 34 UK_Pacific : 14 / 17 Italians : 10 / 10 ANZAC : 15 / 24 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 infantry, 10 mech_infantrys and 3 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Western Germany to Southern France 13 artilleries and 12 infantry moved from Ukraine to Western Ukraine 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Southern France 1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 artillery and 1 infantry moved from Novgorod to Baltic States 1 mech_infantry moved from Vyborg to Novgorod 1 mech_infantry moved from Vyborg to Baltic States 1 armour moved from Iraq to Egypt Germans take Trans-Jordan from British Germans take Egypt from British 3 fighters moved from Greece to Northwest Persia 1 mech_infantry moved from Iraq to Northwest Persia 2 bombers moved from Southern Italy to Persia 1 armour and 1 mech_infantry moved from Iraq to Persia 1 mech_infantry moved from Western Germany to France 1 mech_infantry moved from France to Southern France Combat - Germans Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/6 hits, 2,67 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Persia Germans attack with 1 armour, 2 bombers and 1 mech_infantry British defend with 4 infantry Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Persia, round 2 : 0/4 hits, 2,00 expected hits British roll dice for 4 infantry in Persia, round 2 : 2/4 hits, 1,33 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Persia retreated to Persia British win with 4 infantry remaining. Battle score for attacker is -10 Casualties for Germans: 1 armour and 1 mech_infantry Battle in Western Ukraine Germans attack with 13 artilleries and 12 infantry Russians defend with 1 infantry Germans roll dice for 13 artilleries and 12 infantry in Western Ukraine, round 2 : 11/25 hits, 8,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 13 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 115 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Baltic States Germans attack with 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 3 fighters and 1 mech_infantry Russians defend with 1 armour Germans roll dice for 3 fighters and 1 mech_infantry in Northwest Persia, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Southern France Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Germans win, taking Southern France from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Southern France to Western Germany 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 3 fighters moved from Northwest Persia to Iraq 2 bombers moved from Persia to Iraq 1 aaGun moved from Germany to Western Germany 1 artillery moved from Germany to Western Germany 1 mech_infantry moved from Western Germany to Southern Italy 2 aaGuns moved from Ukraine to Western Ukraine 2 infantry moved from Germany to Western Germany Place Units - Germans 2 infantry and 1 tactical_bomber placed in Iraq 2 tactical_bombers placed in Germany 10 mech_infantrys placed in Western Germany Germans undo move 3. 8 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Germans : 2,50 British : 0,67 Americans : 0,00 Russians : -0,33 -
@Giallo sorry for the delay, December is a crazy busy time for work and life, with the holidays, and there has been a death in the family. My play will be slow for the remainder of the year. I am sorry.
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@JWWII Just a note that your delayed is enough! Sorry about your loss buddy, all the strengt for you and your family
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TripleA Move Summary: Russians round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 3 mech_infantrys moved from Evenkiyskiy to Yenisey 1 armour moved from Timguska to Yenisey 1 mech_infantry moved from Timguska to Yenisey 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 1 fighter moved from Rostov to Northwest Persia 1 mech_infantry moved from Volgograd to Northwest Persia 1 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 3 mech_infantrys moved from Evenkiyskiy to Yenisey 1 armour moved from Timguska to Yenisey 1 mech_infantry moved from Timguska to Yenisey 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 1 fighter moved from Rostov to Northwest Persia 1 mech_infantry moved from Volgograd to Northwest Persia 1 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans Combat - Russians Battle in Northwest Persia Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Russians win, taking Northwest Persia from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Yenisey Russians attack with 2 armour and 4 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 2 armour and 4 mech_infantrys in Yenisey, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yenisey Russians win, taking Yenisey from Japanese with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 15 infantry moved from Rostov to Ukraine 11 infantry moved from Smolensk to Bryansk 3 infantry moved from Rostov to Bryansk 1 infantry moved from Rostov to Bryansk 1 aaGun and 1 artillery moved from Rostov to Ukraine 1 aaGun and 1 artillery moved from Smolensk to Bryansk 3 armour moved from Rostov to Ukraine 1 armour moved from Rostov to Ukraine 3 armour moved from Rostov to Bryansk 1 armour moved from Russia to Bryansk 2 mech_infantrys moved from Russia to Bryansk 2 mech_infantrys moved from Volgograd to Ukraine 2 mech_infantrys moved from Volgograd to Ukraine 1 mech_infantry moved from Volgograd to Bryansk 6 infantry moved from Rostov to Bryansk 5 infantry moved from Rostov to Ukraine 1 fighter moved from Northwest Persia to Volgograd 1 mech_infantry moved from Timguska to Kazakhstan Place Units - Russians 2 mech_infantrys placed in Volgograd 1 infantry placed in Volgograd 6 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 1.50 Japanese : -0.33Territory Summary for Russians :
Yenisey : 2 armour and 4 mech_infantrys Kazakhstan : 1 mech_infantry Belarus : 1 infantry Bryansk : 1 aaGun, 4 armour, 1 artillery, 22 infantry and 3 mech_infantrys Archangel : 1 infantry Eastern Poland : 1 infantry Russia : 1 airfield, 1 factory_major and 6 infantry Ukraine : 1 aaGun, 4 armour, 1 artillery, 1 factory_minor, 21 infantry and 4 mech_infantrys Volgograd : 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys Northwest Persia : 1 flag, 1 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 53 / 76 Russians : 25 / 30 Japanese : 44 / 60 Americans : 63 / 94 Chinese : 12 / 14 British : 25 / 34 UK_Pacific : 14 / 17 Italians : 10 / 10 ANZAC : 15 / 24 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
forgot sa and sz there
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:aaa 1@3 1@4:
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Ill restart japan and will just do the attack at sa and I will edit that outcome in my current turn
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy nothing; Remaining resources: 60 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from French Madagascar to 72 Sea Zone 1 marine moved from Tanganyika Territory to 72 Sea Zone 1 artillery moved from Kenya to 72 Sea Zone 1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 1 infantry, 2 marines and 2 transports moved from 72 Sea Zone to 71 Sea Zone 2 artilleries, 1 infantry and 2 marines moved from 71 Sea Zone to Union of South Africa 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Combat - Japanese Battle in 71 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 2 transports British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 71 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 71 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British lost in 71 Sea Zone Japanese win, taking 71 Sea Zone from Neutral with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Union of South Africa Japanese attack with 2 artilleries, 1 infantry and 2 marines British defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries, 1 infantry and 2 marines in Union of South Africa, round 2 : 1/5 hits, 1,67 expected hits British roll dice for 1 artillery, 1 fighter and 2 infantry in Union of South Africa, round 2 : 0/4 hits, 1,67 expected hits 1 infantry owned by the British lost in Union of South Africa Japanese roll dice for 2 artilleries, 1 infantry and 2 marines in Union of South Africa, round 3 : 2/5 hits, 1,67 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Union of South Africa, round 3 : 2/3 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Union of South Africa Japanese roll dice for 1 artillery and 2 marines in Union of South Africa, round 4 : 1/3 hits, 1,00 expected hits British roll dice for 1 fighter in Union of South Africa, round 4 : 1/1 hits, 0,67 expected hits 1 marine owned by the Japanese and 1 fighter owned by the British lost in Union of South Africa Japanese win, taking Union of South Africa from British with 1 artillery and 1 marine remaining. Battle score for attacker is 8 Casualties for British: 1 artillery, 1 fighter and 2 infantry Casualties for Japanese: 1 artillery, 1 infantry and 1 marine Non Combat Move - JapaneseCombat Hit Differential Summary :
British : 0,00 Japanese : 0,50 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry and 1 mech_infantry moved from Alaska to 2 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone 1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands 2 infantry moved from Japan to 6 Sea Zone 3 fighters moved from 6 Sea Zone to 25 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 armour moved from Anhwe to Hopei 1 mech_infantry moved from Kwangtung to Anhwe 1 fighter and 1 tactical_bomber moved from Shantung to Hopei 1 bomber moved from French Indo China to 44 Sea Zone 1 bomber moved from French Indo China to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi 1 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan Combat - Japanese Battle in Aleutian Islands Battle in 44 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking Aleutian Islands from Americans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Hopei Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 35 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Kwangsi Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/6 hits, 2,67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 36 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Midway Non Combat Move - Japanese 3 fighters moved from 25 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 bomber moved from 35 Sea Zone to French Indo China 1 bomber moved from 44 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Hopei to Jehol Place Units - Japanese 3 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 1 carrier, 1 fighter and 1 transport placed in 6 Sea Zone 2 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by British from Union of South Africa: 1 artillery, 1 fighter and 2 infantry EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from Tanganyika Territory: 1 artillery, 1 infantry and 1 marine EDIT: Changing ownership of Union of South Africa from British to Japanese EDIT: Adding units owned by Japanese to Union of South Africa: 1 artillery and 1 marine EDIT: Removing units owned by Japanese from Kenya: 1 artillery EDIT: Removing units owned by Japanese from French Madagascar: 1 marine EDIT: Adding units owned by Japanese to 71 Sea Zone: 1 battleship, 1 cruiser and 2 transports EDIT: Removing units owned by Japanese from 72 Sea Zone: 1 battleship, 1 cruiser and 2 transports EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,3,3,1,5,3,6,3,3,6,6,6,5 Japanese collect 49 PUs (1 lost to blockades); end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUsCombat Hit Differential Summary :
Americans : 0,33 Chinese : -1,33 Japanese : 1,50 -
take last save
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japan should have 2 pu more from sa





