@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul try to move J tomorrow
No pressure :)
@Giallo forgot to attack with any asian forces…sorry, will redo UK turn, only had one combat move ITA, so it won’t be such a big deal
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - British
British buy 1 destroyer, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Normandy Bordeaux to Northern Italy
6 fighters moved from Normandy Bordeaux to Northern Italy
4 infantry moved from Eastern Persia to Persia
British take Persia from Germans
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Yunnan to Shan State
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 14 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 submarine moved from 37 Sea Zone to 35 Sea Zone
Americans take 43 Sea Zone from Japanese
1 bomber moved from Queensland to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
3 fighters moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
4 fighters moved from 26 Sea Zone to 25 Sea Zone
2 bombers moved from Gibraltar to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Southern France
1 fighter moved from 110 Sea Zone to Southern France
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in Celebes
Battle in India
Battle in Holland Belgium
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Celebes from Japanese, taking India from Japanese, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 2 bombers, 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 bombers, 2 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 36 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans win, taking 35 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
4 fighters moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 92 Sea Zone
1 carrier, 4 infantry and 2 transports moved from 92 Sea Zone to 104 Sea Zone
5 transports moved from 107 Sea Zone to 106 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 carrier, 4 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Southern France to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
2 bombers moved from Southern France to Normandy Bordeaux
2 carriers moved from 37 Sea Zone to 39 Sea Zone
3 fighters moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from Queensland to 39 Sea Zone
1 battleship and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 cruisers and 1 marine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
1 bomber moved from 35 Sea Zone to Java
1 aaGun and 1 mech_infantry moved from Western United States to British Columbia
1 fighter moved from Eastern United States to British Columbia
4 infantry moved from Eastern United States to 101 Sea Zone
2 destroyers, 4 infantry, 4 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
5 transports moved from 106 Sea Zone to 101 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
3 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Western United States
1 artillery and 9 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 3 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 4 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 5 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 infantry moved from Chahar to Hopei
Place Units - Chinese
1 artillery and 3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Normandy Bordeaux to Northern Italy
6 fighters moved from Normandy Bordeaux to Northern Italy
4 infantry moved from Eastern Persia to Persia
British take Persia from Germans
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Yunnan to Shan State
Combat - British
Battle in Northern Italy
British attack with 1 armour and 6 fighters
Italians defend with 1 factory_minor and 1 infantry
British roll dice for 1 armour and 6 fighters in Northern Italy, round 2 : 4/7 hits, 3.50 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
British win, taking Northern Italy from Italians with 1 armour and 6 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 artillery and 2 infantry moved from Yunnan to Hunan
1 aaGun moved from Yunnan to Hunan
1 transport moved from 71 Sea Zone to 68 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Northern Italy to Cyprus
5 fighters moved from Northern Italy to Normandy Bordeaux
1 aaGun, 3 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 destroyer placed in 71 Sea Zone
1 fighter and 1 infantry placed in Union of South Africa
3 infantry and 3 mech_infantrys placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,6,6,6,4,1,2,1
British collect 28 PUs (4 lost to blockades); end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 0.00
British : -0.00
Italians : -0.33
Americans : 0.33
Chinese : -4.33
Japanese : -1.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Kwangsi : 1 artillery and 1 infantry
Yunnan : 1 infantry
Hunan : 1 aaGun, 4 artilleries and 6 infantry
Hopei : 1 infantry
Shan State : 1 artillery and 2 infantry
Burma : 2 artilleries and 1 infantry
British Columbia : 1 aaGun, 1 fighter and 1 mech_infantry
India : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 marine
Malaya : 1 harbour
Borneo : 1 infantry
Queensland : 1 artillery, 1 fighter and 1 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_upgrade, 2 fighters, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 2 infantry
Java : 1 bomber
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag
37 Sea Zone : 1 carrier
36 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 flag, 1 submarine
39 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 transport
26 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 4 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
17 Sea Zone : 1 flag
54 Sea Zone : 3 submarines and 1 transport
Central United States : 1 factory_upgrade
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_upgrade, 1 harbour and 9 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Cyprus : 1 fighter
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 3 mech_infantrys
Morocco : 1 flag, 5 infantry
Normandy Bordeaux : 1 flag, 5 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour, 23 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
French Guiana : 1 aaGun
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 2 infantry
Tobruk : 1 flag
Northern Italy : 1 flag, 1 armour and 1 factory_minor
Libya : 1 flag
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer and 2 submarines
Eastern Persia : 1 flag
101 Sea Zone : 5 transports
71 Sea Zone : 1 destroyer
Brazil : 1 flag
Persia : 1 flag, 4 infantry
91 Sea Zone : 2 destroyers, 4 submarines and 2 transports
107 Sea Zone : 1 transport
110 Sea Zone : 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 submarines and 7 transports
68 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 44 / 80
Russians : 24 / 29
Japanese : 45 / 60
Americans : 69 / 94
Chinese : 12 / 14
British : 32 / 34
UK_Pacific : 14 / 17
Italians : 6 / 10
ANZAC : 15 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 bomber and 1 fighter moved from Southern Italy to Trans-Jordan
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Trans-Jordan
1 fighter moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 fighter and 2 infantry
British defend with 1 armour and 1 factory_minor
Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 2/3 hits, 0,83 expected hits
British roll dice for 1 armour in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Battle in Trans-Jordan
Italians attack with 1 bomber and 2 fighters
ANZAC defend with 1 infantry
Italians roll dice for 1 bomber and 2 fighters in Trans-Jordan, round 2 : 2/3 hits, 1,67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Trans-Jordan
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Trans-Jordan to Iraq
1 fighter moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : 1,50
British : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 9 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from Yunnan to Hunan
2 bombers moved from Queensland to India
1 submarine moved from 37 Sea Zone to 19 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 marine placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag
Marianas : 1 flag, 1 infantry
Hunan : 1 fighter
India : 2 bombers
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 marine
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag
Dutch New Guinea : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 3 fighters and 1 submarine
19 Sea Zone : 1 submarine
54 Sea Zone : 1 cruiser and 2 transports
Normandy Bordeaux : 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
110 Sea Zone : 1 fighter
Production/PUs Summary :
Germans : 44 / 80
Russians : 24 / 29
Japanese : 45 / 60
Americans : 69 / 94
Chinese : 12 / 14
British : 28 / 34
UK_Pacific : 14 / 17
Italians : 10 / 10
ANZAC : 15 / 33
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Iraq to Egypt
Germans take Trans-Jordan from British
Germans take Egypt from British
13 artilleries and 12 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Vyborg to Baltic States
1 mech_infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Germans take 125 Sea Zone from Americans
1 mech_infantry moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
2 infantry moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 mech_infantry moved from Iraq to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
1 bomber moved from Southern Italy to Southern France
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/6 hits, 2,67 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 3/5 hits, 2,50 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Western Ukraine
Germans attack with 13 artilleries and 12 infantry
Russians defend with 1 infantry
Germans roll dice for 13 artilleries and 12 infantry in Western Ukraine, round 2 : 11/25 hits, 8,33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 13 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Baltic States, round 2 : 2/5 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Northwest Persia
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Northwest Persia
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Southern France
Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 2,00 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 bomber moved from Northwest Persia to Iraq
3 fighters moved from Greece to Iraq
2 aaGuns moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
2 mech_infantrys moved from Western Germany to Germany
1 artillery and 2 infantry moved from Germany to Western Germany
1 armour moved from Yakut S.S.R. to Amur
Place Units - Germans
1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
1 artillery and 2 infantry placed in Novgorod
10 artilleries placed in Western Germany
5 infantry and 1 mech_infantry placed in Germany
Germans undo move 4.
3 infantry placed in France
2 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 2,00
Americans : -0,33
Russians : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 bombers moved from Queensland to Java
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 mech_infantry placed in Queensland
1 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag
Marianas : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor and 1 harbour
Java : 1 flag, 2 bombers
Dutch New Guinea : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 3 destroyers, 4 fighters and 1 submarine
39 Sea Zone : 1 submarine
54 Sea Zone : 1 destroyer and 2 transports
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Production/PUs Summary :
Germans : 44 / 80
Russians : 24 / 29
Japanese : 45 / 60
Americans : 69 / 94
Chinese : 12 / 14
British : 28 / 34
UK_Pacific : 14 / 17
Italians : 10 / 10
ANZAC : 15 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 bombers moved from Queensland to Java
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 mech_infantry placed in Queensland
1 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag
Marianas : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor and 1 harbour
Java : 1 flag, 2 bombers
Dutch New Guinea : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 3 destroyers, 4 fighters and 1 submarine
39 Sea Zone : 1 submarine
54 Sea Zone : 1 destroyer and 2 transports
Normandy Bordeaux : 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
110 Sea Zone : 1 fighter
Production/PUs Summary :
Germans : 44 / 80
Russians : 24 / 29
Japanese : 45 / 60
Americans : 69 / 94
Chinese : 12 / 14
British : 28 / 34
UK_Pacific : 14 / 17
Italians : 10 / 10
ANZAC : 15 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 infantry, 10 mech_infantrys and 3 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Southern France
13 artilleries and 12 infantry moved from Ukraine to Western Ukraine
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Vyborg to Baltic States
1 armour moved from Iraq to Egypt
Germans take Trans-Jordan from British
Germans take Egypt from British
3 fighters moved from Greece to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
2 bombers moved from Southern Italy to Persia
1 armour and 1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Western Germany to France
1 mech_infantry moved from France to Southern France
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/6 hits, 2,67 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Persia
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
British defend with 4 infantry
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Persia, round 2 : 0/4 hits, 2,00 expected hits
British roll dice for 4 infantry in Persia, round 2 : 2/4 hits, 1,33 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Persia
retreated to Persia
British win with 4 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 13 artilleries and 12 infantry
Russians defend with 1 infantry
Germans roll dice for 13 artilleries and 12 infantry in Western Ukraine, round 2 : 11/25 hits, 8,33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 13 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 3 fighters and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 3 fighters and 1 mech_infantry in Northwest Persia, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Southern France
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
3 fighters moved from Northwest Persia to Iraq
2 bombers moved from Persia to Iraq
1 aaGun moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
1 mech_infantry moved from Western Germany to Southern Italy
2 aaGuns moved from Ukraine to Western Ukraine
2 infantry moved from Germany to Western Germany
Place Units - Germans
2 infantry and 1 tactical_bomber placed in Iraq
2 tactical_bombers placed in Germany
10 mech_infantrys placed in Western Germany
Germans undo move 3.
8 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 2,50
British : 0,67
Americans : 0,00
Russians : -0,33
@Giallo sorry for the delay, December is a crazy busy time for work and life, with the holidays, and there has been a death in the family. My play will be slow for the remainder of the year. I am sorry.
@JWWII Just a note that your delayed is enough! Sorry about your loss buddy, all the strengt for you and your family
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 3 mech_infantrys moved from Evenkiyskiy to Yenisey
1 armour moved from Timguska to Yenisey
1 mech_infantry moved from Timguska to Yenisey
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 fighter moved from Rostov to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 3 mech_infantrys moved from Evenkiyskiy to Yenisey
1 armour moved from Timguska to Yenisey
1 mech_infantry moved from Timguska to Yenisey
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 fighter moved from Rostov to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
Combat - Russians
Battle in Northwest Persia
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
Russians win, taking Northwest Persia from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Yenisey
Russians attack with 2 armour and 4 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 4 mech_infantrys in Yenisey, round 2 : 2/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
15 infantry moved from Rostov to Ukraine
11 infantry moved from Smolensk to Bryansk
3 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 aaGun and 1 artillery moved from Rostov to Ukraine
1 aaGun and 1 artillery moved from Smolensk to Bryansk
3 armour moved from Rostov to Ukraine
1 armour moved from Rostov to Ukraine
3 armour moved from Rostov to Bryansk
1 armour moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Bryansk
2 mech_infantrys moved from Volgograd to Ukraine
2 mech_infantrys moved from Volgograd to Ukraine
1 mech_infantry moved from Volgograd to Bryansk
6 infantry moved from Rostov to Bryansk
5 infantry moved from Rostov to Ukraine
1 fighter moved from Northwest Persia to Volgograd
1 mech_infantry moved from Timguska to Kazakhstan
Place Units - Russians
2 mech_infantrys placed in Volgograd
1 infantry placed in Volgograd
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 1.50
Japanese : -0.33
Territory Summary for Russians :
Yenisey : 2 armour and 4 mech_infantrys
Kazakhstan : 1 mech_infantry
Belarus : 1 infantry
Bryansk : 1 aaGun, 4 armour, 1 artillery, 22 infantry and 3 mech_infantrys
Archangel : 1 infantry
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 aaGun, 4 armour, 1 artillery, 1 factory_minor, 21 infantry and 4 mech_infantrys
Volgograd : 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys
Northwest Persia : 1 flag, 1 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 53 / 76
Russians : 25 / 30
Japanese : 44 / 60
Americans : 63 / 94
Chinese : 12 / 14
British : 25 / 34
UK_Pacific : 14 / 17
Italians : 10 / 10
ANZAC : 15 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
forgot sa and sz there
:aaa 1@3 1@4:
Ill restart japan and will just do the attack at sa and I will edit that outcome in my current turn
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 60 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from French Madagascar to 72 Sea Zone
1 marine moved from Tanganyika Territory to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 1 infantry, 2 marines and 2 transports moved from 72 Sea Zone to 71 Sea Zone
2 artilleries, 1 infantry and 2 marines moved from 71 Sea Zone to Union of South Africa
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Combat - Japanese
Battle in 71 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 2 transports
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 71 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 destroyer in 71 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 71 Sea Zone
Japanese win, taking 71 Sea Zone from Neutral with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Union of South Africa
Japanese attack with 2 artilleries, 1 infantry and 2 marines
British defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries, 1 infantry and 2 marines in Union of South Africa, round 2 : 1/5 hits, 1,67 expected hits
British roll dice for 1 artillery, 1 fighter and 2 infantry in Union of South Africa, round 2 : 0/4 hits, 1,67 expected hits
1 infantry owned by the British lost in Union of South Africa
Japanese roll dice for 2 artilleries, 1 infantry and 2 marines in Union of South Africa, round 3 : 2/5 hits, 1,67 expected hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Union of South Africa, round 3 : 2/3 hits, 1,33 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Union of South Africa
Japanese roll dice for 1 artillery and 2 marines in Union of South Africa, round 4 : 1/3 hits, 1,00 expected hits
British roll dice for 1 fighter in Union of South Africa, round 4 : 1/1 hits, 0,67 expected hits
1 marine owned by the Japanese and 1 fighter owned by the British lost in Union of South Africa
Japanese win, taking Union of South Africa from British with 1 artillery and 1 marine remaining. Battle score for attacker is 8
Casualties for British: 1 artillery, 1 fighter and 2 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 marine
Non Combat Move - Japanese
Combat Hit Differential Summary :
British : 0,00
Japanese : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry and 1 mech_infantry moved from Alaska to 2 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
2 infantry moved from Japan to 6 Sea Zone
3 fighters moved from 6 Sea Zone to 25 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 armour moved from Anhwe to Hopei
1 mech_infantry moved from Kwangtung to Anhwe
1 fighter and 1 tactical_bomber moved from Shantung to Hopei
1 bomber moved from French Indo China to 44 Sea Zone
1 bomber moved from French Indo China to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
Combat - Japanese
Battle in Aleutian Islands
Battle in 44 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hopei
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 35 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Kwangsi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/6 hits, 2,67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Midway
Non Combat Move - Japanese
3 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 bomber moved from 35 Sea Zone to French Indo China
1 bomber moved from 44 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Hopei to Jehol
Place Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 carrier, 1 fighter and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery, 1 fighter and 2 infantry
EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from Tanganyika Territory: 1 artillery, 1 infantry and 1 marine
EDIT: Changing ownership of Union of South Africa from British to Japanese
EDIT: Adding units owned by Japanese to Union of South Africa: 1 artillery and 1 marine
EDIT: Removing units owned by Japanese from Kenya: 1 artillery
EDIT: Removing units owned by Japanese from French Madagascar: 1 marine
EDIT: Adding units owned by Japanese to 71 Sea Zone: 1 battleship, 1 cruiser and 2 transports
EDIT: Removing units owned by Japanese from 72 Sea Zone: 1 battleship, 1 cruiser and 2 transports
EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,3,3,1,5,3,6,3,3,6,6,6,5
Japanese collect 49 PUs (1 lost to blockades); end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans : 0,33
Chinese : -1,33
Japanese : 1,50
take last save
japan should have 2 pu more from sa