TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
its good. I won’t go for it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 fighter, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 infantry moved from Malaya to Shan State
5 fighters moved from 39 Sea Zone to India
1 bomber moved from French Indo China to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 submarine moved from 42 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 infantry moved from Manchuria to Korea
Japanese take Korea from ANZAC
1 infantry moved from Manchuria to Jehol
3 fighters and 3 tactical_bombers moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
1 battleship moved from 42 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 43 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport; ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Jehol
Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Jehol, round 2 : 5/8 hits, 4.17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Jehol
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in India
Japanese attack with 1 artillery, 5 fighters and 1 infantry
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 battleships in India, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 5 fighters and 1 infantry in India, round 2 : 5/7 hits, 3.17 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese destroys 4PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery and 5 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter moved from 43 Sea Zone to Java
7 carriers, 2 cruisers and 4 destroyers moved from 42 Sea Zone to 37 Sea Zone
5 fighters moved from India to Persia
4 fighters and 4 tactical_bombers moved from Japan to 37 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 79 Sea Zone
1 carrier moved from 39 Sea Zone to 79 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from 35 Sea Zone to French Indo China
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
4 fighters and 3 tactical_bombers moved from Jehol to Manchuria
1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
2 fighters moved from Japan to 37 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Manchuria
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 21
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,6,1,4,5,1,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3,3,4,5,5,1,4,2,1,3,3,1,2,6,6,5,5,1,3,1,4,4,3,5,4,5,4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,4,3,3,4,1,2,4,6
Japanese collect 24 PUs (21 lost to blockades); end with 24 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 29 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
British : -0.33
Chinese : 0.67
UK_Pacific : 1.00
Japanese : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 6 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Spain to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Spain to Southern France
1 armour, 3 artilleries and 2 infantry moved from Spain to Normandy Bordeaux
1 mech_infantry moved from Morocco to Tunisia
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Tunisia
2 tactical_bombers moved from 91 Sea Zone to Southern France
3 fighters moved from Gibraltar to Southern France
1 fighter moved from 92 Sea Zone to Tunisia
1 fighter moved from 92 Sea Zone to Southern France
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Formosa
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
5 fighters and 4 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
Combat - Americans
Battle in Kwangtung
Battle in Trans-Jordan
Battle in Formosa
Battle in Normandy Bordeaux
Americans attack with 1 armour, 3 artilleries, 2 infantry and 1 marine
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 3 artilleries, 2 infantry and 1 marine in Normandy Bordeaux, round 2 : 0/7 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 armour, 3 artilleries, 2 infantry and 1 marine in Normandy Bordeaux, round 3 : 3/7 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Kwangtung from Japanese, taking Trans-Jordan from Italians, taking Formosa from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 3 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Southern France
Americans attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Southern France, round 2 : 3/8 hits, 4.00 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Tunisia
Americans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 0/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Tunisia
retreated to Tunisia
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 mech_infantry
Battle in 36 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 4 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 5 fighters and 4 tactical_bombers in 36 Sea Zone, round 2 : 5/10 hits, 5.50 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters and 4 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
2 marines moved from Okinawa to 19 Sea Zone
1 battleship, 9 carriers, 2 cruisers, 2 destroyers and 2 marines moved from 19 Sea Zone to 20 Sea Zone
8 bombers moved from Gibraltar to Volgograd
13 fighters moved from Kweichow to Volgograd
2 marines moved from 20 Sea Zone to Kiangsi
2 fighters and 1 tactical_bomber moved from Tunisia to Algeria
2 carriers moved from 92 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Southern France to United Kingdom
1 fighter moved from Southern France to United Kingdom
1 fighter and 2 tactical_bombers moved from Southern France to 110 Sea Zone
3 fighters moved from Eastern United States to 110 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
2 destroyers moved from 92 Sea Zone to 110 Sea Zone
2 aaGuns moved from Gibraltar to Spain
1 artillery moved from Gibraltar to Spain
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 airfield placed in Algeria
1 factory_minor placed in Spain
4 transports placed in 101 Sea Zone
3 fighters placed in Eastern United States
2 artilleries and 6 infantry placed in Central United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Combat Hit Differential Summary :
Germans : -1.33
Italians : 0.00
Americans : -5.83
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
3 infantry moved from Anhwe to Hunan
21 infantry moved from Kweichow to Yunnan
1 fighter moved from Burma to Yunnan
Place Units - Chinese
6 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 6 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Spain to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Spain to Southern France
1 armour, 3 artilleries and 2 infantry moved from Spain to Normandy Bordeaux
1 mech_infantry moved from Morocco to Tunisia
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Tunisia
2 tactical_bombers moved from 91 Sea Zone to Southern France
3 fighters moved from Gibraltar to Southern France
1 fighter moved from 92 Sea Zone to Tunisia
1 fighter moved from 92 Sea Zone to Southern France
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Formosa
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
5 fighters and 4 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
Combat - Americans
Battle in Kwangtung
Battle in Trans-Jordan
Battle in Formosa
Battle in Normandy Bordeaux
Americans attack with 1 armour, 3 artilleries, 2 infantry and 1 marine
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 3 artilleries, 2 infantry and 1 marine in Normandy Bordeaux, round 2 : 0/7 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 armour, 3 artilleries, 2 infantry and 1 marine in Normandy Bordeaux, round 3 : 3/7 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Kwangtung from Japanese, taking Trans-Jordan from Italians, taking Formosa from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 3 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Southern France
Americans attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Southern France, round 2 : 3/8 hits, 4.00 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Tunisia
Americans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 0/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Tunisia
retreated to Tunisia
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 mech_infantry
Battle in 36 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 4 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 5 fighters and 4 tactical_bombers in 36 Sea Zone, round 2 : 5/10 hits, 5.50 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters and 4 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
2 marines moved from Okinawa to 19 Sea Zone
1 battleship, 9 carriers, 2 cruisers, 2 destroyers and 2 marines moved from 19 Sea Zone to 20 Sea Zone
8 bombers moved from Gibraltar to Volgograd
13 fighters moved from Kweichow to Volgograd
2 marines moved from 20 Sea Zone to Kiangsi
2 fighters and 1 tactical_bomber moved from Tunisia to Algeria
2 carriers moved from 92 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Southern France to United Kingdom
1 fighter moved from Southern France to United Kingdom
1 fighter and 2 tactical_bombers moved from Southern France to 110 Sea Zone
3 fighters moved from Eastern United States to 110 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
2 destroyers moved from 92 Sea Zone to 110 Sea Zone
2 aaGuns moved from Gibraltar to Spain
1 artillery moved from Gibraltar to Spain
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 airfield placed in Algeria
1 factory_minor placed in Spain
4 transports placed in 101 Sea Zone
3 fighters placed in Eastern United States
2 artilleries and 6 infantry placed in Central United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
3 infantry moved from Anhwe to Hunan
21 infantry moved from Kweichow to Yunnan
1 fighter moved from Burma to Yunnan
Place Units - Chinese
6 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Purchase Units - British
British buy 2 bombers; Remaining resources: 2 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Yunnan to Shan State
3 artilleries and 13 infantry moved from Burma to India
1 infantry moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - British
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Shan State, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in India
British attack with 3 artilleries and 13 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 3 artilleries and 13 infantry in India, round 2 : 3/16 hits, 3.67 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese, taking Kwangtung from Americans with 3 artilleries and 12 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
3 mech_infantrys moved from Kweichow to Yunnan
2 aaGuns moved from Burma to India
1 aaGun moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Kweichow to Volgograd
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 45 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
1 aaGun moved from Burma to Yunnan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 aaGun, 1 armour, 5 artilleries, 1 bomber, 12 infantry and 4 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
3 infantry moved from Rhodesia to Union of South Africa
1 carrier and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 armour and 2 infantry moved from Morocco to Algeria
5 fighters moved from 92 Sea Zone to Algeria
1 tactical_bomber moved from Spain to Algeria
2 fighters moved from Spain to Algeria
2 artilleries and 5 infantry moved from Spain to 92 Sea Zone
1 aaGun moved from Burma to India
1 aaGun moved from Burma to Yunnan
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
Place Units - British
2 bombers placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Spain: 5 aaGuns
EDIT: Adding units owned by British to Normandy Bordeaux: 5 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,1
British collect 23 PUs (2 lost to blockades); end with 25 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,3,2,2,2,4,6,4,5,1,6,1,5,4,6,2,6,5,3,1,6,5,5,1,4,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,3,6
UK_Pacific collect 4 PUs (4 lost to blockades); end with 4 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.33
Italians : 0.00
British : -2.67
Americans : -5.83
Japanese : 1.00
actually one sec
All good.
And british units are on American transports in 92
unfortunately I have to pack up, as we’re leaving. won’t get to italy for another hour.
no problem. I hope it was a good party.
@farmboy yah it was great actually. Thank you. Hope you had a good one too.
I’ll be driving back, but will get to this when I’m back home. I’ll check before I start in case u post any updates.
back…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Italians
Italians buy 6 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Egypt to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
2 fighters moved from Southern Italy to Trans-Jordan
2 artilleries and 1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour moved from Novosibirsk to Yenisey
Italians take Timguska from Russians
Italians take Yenisey from Russians
1 mech_infantry moved from Novosibirsk to Urals
Italians take Urals from Russians
Combat - Italians
Battle in Trans-Jordan
Italians attack with 2 artilleries, 1 bomber, 4 fighters and 2 infantry
Americans defend with 1 aaGun, 1 artillery and 2 infantry
AA fire in Trans-Jordan : 1/3 hits, 0.50 expected hits
1 bomber owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 2 artilleries, 4 fighters and 2 infantry in Trans-Jordan, round 2 : 3/8 hits, 3.33 expected hits
British roll dice for 1 aaGun, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.00 expected hits
1 aaGun owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 artilleries and 4 fighters remaining. Battle score for attacker is -3
Casualties for Italians: 1 bomber and 2 infantry
Casualties for Americans: 1 aaGun, 1 artillery and 2 infantry
Non Combat Move - Italians
4 fighters moved from Trans-Jordan to Egypt
3 armour and 4 mech_infantrys moved from Iraq to Egypt
1 submarine moved from 80 Sea Zone to 72 Sea Zone
9 infantry moved from Turkey to Syria
1 aaGun moved from Caucasus to Northwest Persia
3 infantry moved from Tambov to Samara
1 infantry moved from French West Africa to Portuguese Guinea
Italians take Portuguese Guinea from Neutral_True
1 infantry moved from Gold Coast to French West Africa
1 submarine moved from 70 Sea Zone to 82 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 armour placed in Egypt
1 infantry and 2 mech_infantrys placed in Iraq
3 armour placed in Southern Italy
Turn Complete - Italians
Italians collect 35 PUs; end with 35 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 37 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians : -1.00
British : 1.00
AA fire in Trans-Jordan : : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 marine and 1 mech_infantry moved from Okinawa to 19 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 44 Sea Zone
1 marine and 1 mech_infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
2 infantry moved from New South Wales to South Australia
4 fighters moved from Kweichow to Volgograd
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 fighter and 2 infantry moved from Spain to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
Two desperate battles and then we are done.
I’m assuming that you will send more or less everything in reach into volgograd and I estimated that at 97-98% odds for you. I’ll probably do max defense (so bombers first after AA) unless your odds are substantially less than I think or I get a miraculous AA roll.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 87 PUs;
Germans buy 3 armour, 3 fighters, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Afghanistan to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Samara to Volgograd
19 armour, 29 artilleries, 22 infantry and 51 mech_infantrys moved from Tambov to Volgograd
4 armour and 1 mech_infantry moved from Russia to Volgograd
3 armour and 1 fighter moved from Bryansk to Volgograd
3 armour, 3 fighters and 8 tactical_bombers moved from Ukraine to Volgograd
3 armour and 2 fighters moved from Northwest Persia to Volgograd
1 fighter moved from Iraq to Volgograd
1 fighter and 3 tactical_bombers moved from Persia to Volgograd
3 tactical_bombers moved from Novgorod to Volgograd
3 bombers moved from Baltic States to Volgograd
1 fighter moved from Southern Italy to 98 Sea Zone
Combat - Germans
Battle in 98 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 98 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Volgograd
Germans attack with 32 armour, 29 artilleries, 3 bombers, 8 fighters, 23 infantry, 52 mech_infantrys and 14 tactical_bombers
British defend with 2 fighters and 1 tactical_bomber; Americans defend with 9 bombers and 13 fighters; ANZAC defend with 4 fighters; Russians defend with 3 aaGuns, 4 armour, 26 artilleries, 1 factory_minor, 2 fighters, 66 infantry, 16 mech_infantrys and 1 tactical_bomber
AA fire in Volgograd : 0/9 hits, 1.50 expected hits
Germans roll dice for 32 armour, 29 artilleries, 3 bombers, 8 fighters, 23 infantry, 52 mech_infantrys and 14 tactical_bombers in Volgograd, round 2 : 43/161 hits, 58.33 expected hits
Russians roll dice for 3 aaGuns, 4 armour, 26 artilleries, 9 bombers, 21 fighters, 66 infantry, 16 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 58/144 hits, 54.50 expected hits
31 infantry owned by the Russians, 6 artilleries owned by the Germans, 23 infantry owned by the Germans, 3 aaGuns owned by the Russians, 9 bombers owned by the Americans and 29 mech_infantrys owned by the Germans lost in Volgograd
Germans roll dice for 32 armour, 23 artilleries, 3 bombers, 8 fighters, 23 mech_infantrys and 14 tactical_bombers in Volgograd, round 3 : 41/103 hits, 46.67 expected hits
Russians roll dice for 4 armour, 26 artilleries, 21 fighters, 35 infantry, 16 mech_infantrys and 2 tactical_bombers in Volgograd, round 3 : 40/104 hits, 42.67 expected hits
6 mech_infantrys owned by the Russians, 35 infantry owned by the Russians, 17 artilleries owned by the Germans and 23 mech_infantrys owned by the Germans lost in Volgograd
Germans roll dice for 32 armour, 6 artilleries, 3 bombers, 8 fighters and 14 tactical_bombers in Volgograd, round 4 : 33/63 hits, 33.33 expected hits
Russians roll dice for 4 armour, 26 artilleries, 21 fighters, 10 mech_infantrys and 2 tactical_bombers in Volgograd, round 4 : 34/63 hits, 29.00 expected hits
10 mech_infantrys owned by the Russians, 23 artilleries owned by the Russians, 6 artilleries owned by the Germans and 28 armour owned by the Germans lost in Volgograd
Germans roll dice for 4 armour, 3 bombers, 8 fighters and 14 tactical_bombers in Volgograd, round 5 : 17/29 hits, 17.00 expected hits
Russians roll dice for 4 armour, 3 artilleries, 21 fighters and 2 tactical_bombers in Volgograd, round 5 : 18/30 hits, 18.00 expected hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 4 armour owned by the Russians, 1 tactical_bomber owned by the British, 3 artilleries owned by the Russians, 8 fighters owned by the Germans, 1 armour owned by the Germans, 6 fighters owned by the Americans and 9 tactical_bombers owned by the Germans lost in Volgograd
Germans roll dice for 3 armour, 3 bombers and 5 tactical_bombers in Volgograd, round 6 : 7/11 hits, 6.50 expected hits
Russians roll dice for 13 fighters in Volgograd, round 6 : 7/13 hits, 8.67 expected hits
1 bomber owned by the Germans, 1 armour owned by the Germans, 7 fighters owned by the Americans and 5 tactical_bombers owned by the Germans lost in Volgograd
Germans roll dice for 2 armour and 2 bombers in Volgograd, round 7 : 4/4 hits, 2.33 expected hits
Russians roll dice for 6 fighters in Volgograd, round 7 : 4/6 hits, 4.00 expected hits
2 fighters owned by the ANZAC, 2 bombers owned by the Germans, 2 armour owned by the Germans and 2 fighters owned by the British lost in Volgograd
Russians win with 2 fighters remaining. Battle score for attacker is -130
Casualties for Germans: 32 armour, 29 artilleries, 3 bombers, 8 fighters, 23 infantry, 52 mech_infantrys and 14 tactical_bombers
Casualties for Americans: 9 bombers and 13 fighters
Casualties for Russians: 3 aaGuns, 4 armour, 26 artilleries, 2 fighters, 66 infantry, 16 mech_infantrys and 1 tactical_bomber
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for ANZAC: 2 fighters
Non Combat Move - Germans
Combat Hit Differential Summary :
Germans : -19.17
AA fire in Volgograd : : -1.50
Russians : 4.17
@axis-dominion it’s crazy, but two air did survive. which country you prefer for the air to remain?
@axis-dominion Wow. And with no AA hits too. I’ll leave the UK air in
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 87 PUs;
Germans buy 3 armour, 3 fighters, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Afghanistan to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Samara to Volgograd
19 armour, 29 artilleries, 22 infantry and 51 mech_infantrys moved from Tambov to Volgograd
4 armour and 1 mech_infantry moved from Russia to Volgograd
3 armour and 1 fighter moved from Bryansk to Volgograd
3 armour, 3 fighters and 8 tactical_bombers moved from Ukraine to Volgograd
3 armour and 2 fighters moved from Northwest Persia to Volgograd
1 fighter moved from Iraq to Volgograd
1 fighter and 3 tactical_bombers moved from Persia to Volgograd
3 tactical_bombers moved from Novgorod to Volgograd
3 bombers moved from Baltic States to Volgograd
1 fighter moved from Southern Italy to 98 Sea Zone
Combat - Germans
Battle in 98 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 98 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Volgograd
Germans attack with 32 armour, 29 artilleries, 3 bombers, 8 fighters, 23 infantry, 52 mech_infantrys and 14 tactical_bombers
British defend with 2 fighters and 1 tactical_bomber; Americans defend with 9 bombers and 13 fighters; ANZAC defend with 4 fighters; Russians defend with 3 aaGuns, 4 armour, 26 artilleries, 1 factory_minor, 2 fighters, 66 infantry, 16 mech_infantrys and 1 tactical_bomber
AA fire in Volgograd : 0/9 hits, 1.50 expected hits
Germans roll dice for 32 armour, 29 artilleries, 3 bombers, 8 fighters, 23 infantry, 52 mech_infantrys and 14 tactical_bombers in Volgograd, round 2 : 43/161 hits, 58.33 expected hits
Russians roll dice for 3 aaGuns, 4 armour, 26 artilleries, 9 bombers, 21 fighters, 66 infantry, 16 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 58/144 hits, 54.50 expected hits
31 infantry owned by the Russians, 6 artilleries owned by the Germans, 23 infantry owned by the Germans, 3 aaGuns owned by the Russians, 9 bombers owned by the Americans and 29 mech_infantrys owned by the Germans lost in Volgograd
Germans roll dice for 32 armour, 23 artilleries, 3 bombers, 8 fighters, 23 mech_infantrys and 14 tactical_bombers in Volgograd, round 3 : 41/103 hits, 46.67 expected hits
Russians roll dice for 4 armour, 26 artilleries, 21 fighters, 35 infantry, 16 mech_infantrys and 2 tactical_bombers in Volgograd, round 3 : 40/104 hits, 42.67 expected hits
6 mech_infantrys owned by the Russians, 35 infantry owned by the Russians, 17 artilleries owned by the Germans and 23 mech_infantrys owned by the Germans lost in Volgograd
Germans roll dice for 32 armour, 6 artilleries, 3 bombers, 8 fighters and 14 tactical_bombers in Volgograd, round 4 : 33/63 hits, 33.33 expected hits
Russians roll dice for 4 armour, 26 artilleries, 21 fighters, 10 mech_infantrys and 2 tactical_bombers in Volgograd, round 4 : 34/63 hits, 29.00 expected hits
10 mech_infantrys owned by the Russians, 23 artilleries owned by the Russians, 6 artilleries owned by the Germans and 28 armour owned by the Germans lost in Volgograd
Germans roll dice for 4 armour, 3 bombers, 8 fighters and 14 tactical_bombers in Volgograd, round 5 : 17/29 hits, 17.00 expected hits
Russians roll dice for 4 armour, 3 artilleries, 21 fighters and 2 tactical_bombers in Volgograd, round 5 : 18/30 hits, 18.00 expected hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 4 armour owned by the Russians, 1 tactical_bomber owned by the British, 3 artilleries owned by the Russians, 8 fighters owned by the Germans, 1 armour owned by the Germans, 6 fighters owned by the Americans and 9 tactical_bombers owned by the Germans lost in Volgograd
Germans roll dice for 3 armour, 3 bombers and 5 tactical_bombers in Volgograd, round 6 : 7/11 hits, 6.50 expected hits
Russians roll dice for 13 fighters in Volgograd, round 6 : 7/13 hits, 8.67 expected hits
1 bomber owned by the Germans, 1 armour owned by the Germans, 7 fighters owned by the Americans and 5 tactical_bombers owned by the Germans lost in Volgograd
Germans roll dice for 2 armour and 2 bombers in Volgograd, round 7 : 4/4 hits, 2.33 expected hits
Russians roll dice for 6 fighters in Volgograd, round 7 : 4/6 hits, 4.00 expected hits
2 fighters owned by the ANZAC, 2 bombers owned by the Germans, 2 armour owned by the Germans and 2 fighters owned by the British lost in Volgograd
Russians win with 2 fighters remaining. Battle score for attacker is -130
Casualties for Germans: 32 armour, 29 artilleries, 3 bombers, 8 fighters, 23 infantry, 52 mech_infantrys and 14 tactical_bombers
Casualties for Americans: 9 bombers and 13 fighters
Casualties for Russians: 3 aaGuns, 4 armour, 26 artilleries, 2 fighters, 66 infantry, 16 mech_infantrys and 1 tactical_bomber
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for ANZAC: 2 fighters
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Volgograd: 2 fighters
EDIT: Adding units owned by British to Volgograd: 2 fighters
EDIT: Turning off Edit Mode
1 fighter moved from 98 Sea Zone to Egypt
1 fighter and 4 tactical_bombers moved from Southern Italy to Egypt
3 armour moved from Western Germany to Southern Italy
1 mech_infantry moved from Switzerland to Southern Italy
2 infantry moved from Switzerland to France
19 infantry and 1 marine moved from Western Germany to France
2 infantry moved from Holland Belgium to France
5 mech_infantrys moved from Germany to France
2 infantry moved from Afghanistan to Kazakhstan
2 infantry moved from Afghanistan to Eastern Persia
1 mech_infantry moved from Archangel to Bryansk
1 aaGun moved from Rostov to Bryansk
1 aaGun moved from Ukraine to Rostov
2 mech_infantrys moved from Belarus to Rostov
1 infantry moved from France to Holland Belgium
3 artilleries and 3 infantry moved from Norway to 113 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 114 Sea Zone
3 artilleries and 3 infantry moved from 114 Sea Zone to Germany
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
2 artilleries and 1 infantry moved from Norway to Sweden
1 submarine moved from 124 Sea Zone to 126 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 aaGun moved from Baltic States to Poland
Place Units - Germans
1 transport placed in 80 Sea Zone
3 fighters placed in France
1 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Western Germany
Germans undo move 4.
3 mech_infantrys placed in Western Germany
2 armour and 5 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 2 mech_infantrys
EDIT: Adding units owned by Germans to Bryansk: 2 mech_infantrys
EDIT: Removing units owned by Germans from Rostov: 1 aaGun
EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
Germans undo move 5.
1 armour placed in Russia
1 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : -19.17
AA fire in Volgograd : : -1.50
Russians : 4.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :