Whackamatt (Axis) vs dawgoneit (Allies) Combo 4b??


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - British
                2 Infantrys moved from Manchester to Dover
                2 Adv.Fighters moved from Wales to 20 Sea Zone
                4 Adv.Fighters moved from Manchester to 20 Sea Zone
                1 Artillery and 1 Infantry moved from Erzurum to Georgia
                1 Artillery and 1 Infantry moved from Adana to Erzurum
                1 Artillery and 3 Infantrys moved from Iraq to Adana
                1 Infantry moved from N.Saudi Arabia to Iraq
                6 Infantrys moved from Lower Egypt to Palestine
                7 Infantrys moved from New Valley to Lower Egypt
                6 Infantrys moved from Cairo to Lower Egypt
                6 Artillerys and 9 Infantrys moved from Kufra to New Valley
                2 Infantrys and 3 Tanks moved from Hun to Kufra
                3 Tanks moved from Kufra to New Valley
                5 Artillerys and 3 Infantrys moved from Ghadames to Hun
                1 Mech.Inf moved from N.Algeria to Tunis
                2 Mech.Infs moved from Kenya to Lower Egypt
                7 Mech.Infs moved from Assam to N.Thailand
                4 ArmoredCars and 3 Tanks moved from Calcutta to Yunnan
                1 Artillery, 16 Infantrys and 1 Tank moved from Burma to N.Thailand
                2 Infantrys moved from Calcutta to Assam
                5 Infantrys moved from Bihar to Assam
                2 Infantrys moved from Rajputana to Hyderabad
                5 Infantrys moved from Delhi to Bihar
                4 Infantrys moved from Madras to Hyderabad
                1 Artillery and 1 Infantry moved from Hupeh to Anhwei
                1 ArmoredCar moved from Hupeh to Shanghai
                      Chinese take Shanghai from Hisaichi
                1 ArmoredCar moved from Hupeh to Kweichow

    Purchase Units - British
                British buy 12 ArmoredCars, 6 Destroyers and 10 Infantrys; Remaining resources: 0 PUs;

    Combat - British
                Battle in Dover
                    British attack with 2 Infantrys
                    Germans defend with 1 Infantry
                        British roll dice for 2 Infantrys in Dover, round 2 :  0/2 hits
                        Germans roll dice for 1 Infantry in Dover, round 2 :  0/1 hits
                        British roll dice for 2 Infantrys in Dover, round 3 :  1/2 hits
                        Germans roll dice for 1 Infantry in Dover, round 3 :  0/1 hits
                        1 Infantry owned by the Germans lost in Dover
                    British win, taking Dover from Germans with 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 Infantry
                Battle in Anhwei
                    British attack with 1 Artillery and 1 Infantry
                    Hisaichi defend with 1 Infantry
                        British roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 :  1/2 hits
                        Hisaichi roll dice for 1 Infantry in Anhwei, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Anhwei
                    British win, taking Anhwei from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Kweichow
                    British attack with 1 ArmoredCar
                    Hisaichi defend with 1 Infantry
                        British roll dice for 1 ArmoredCar in Kweichow, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Infantry in Kweichow, round 2 :  0/1 hits
                        British roll dice for 1 ArmoredCar in Kweichow, round 3 :  1/1 hits
                        Hisaichi roll dice for 1 Infantry in Kweichow, round 3 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Kweichow
                    British win, taking Kweichow from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Yunnan
                    British attack with 4 ArmoredCars and 3 Tanks
                    Hisaichi defend with 1 Elite
                        British roll dice for 4 ArmoredCars and 3 Tanks in Yunnan, round 2 :  2/7 hits
                        Hisaichi roll dice for 1 Elite in Yunnan, round 2 :  0/1 hits
                        1 Elite owned by the Hisaichi lost in Yunnan
                    British win, taking Yunnan from Hisaichi with 4 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 3
                    Casualties for Hisaichi: 1 Elite
                Battle in N.Thailand
                    British attack with 1 Artillery, 16 Infantrys, 7 Mech.Infs and 1 Tank
                    Hisaichi defend with 4 Artillerys, 3 Elites, 2 Infantrys and 4 Marines
                        British roll dice for 1 Artillery, 16 Infantrys, 7 Mech.Infs and 1 Tank in N.Thailand, round 2 :  7/25 hits
                        Thai roll dice for 4 Artillerys, 3 Elites, 2 Infantrys and 4 Marines in N.Thailand, round 2 :  7/13 hits
                        3 Elites owned by the Hisaichi, 7 Infantrys owned by the British, 2 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in N.Thailand
                        British roll dice for 1 Artillery, 9 Infantrys, 7 Mech.Infs and 1 Tank in N.Thailand, round 3 :  3/18 hits
                        Thai roll dice for 2 Artillerys and 4 Marines in N.Thailand, round 3 :  4/6 hits
                        4 Infantrys owned by the British, 2 Artillerys owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in N.Thailand
                        British roll dice for 1 Artillery, 5 Infantrys, 7 Mech.Infs and 1 Tank in N.Thailand, round 4 :  2/14 hits
                        Thai roll dice for 3 Marines in N.Thailand, round 4 :  2/3 hits
                        2 Infantrys owned by the British and 2 Marines owned by the Hisaichi lost in N.Thailand
                        British roll dice for 1 Artillery, 3 Infantrys, 7 Mech.Infs and 1 Tank in N.Thailand, round 5 :  2/12 hits
                        Thai roll dice for 1 Marine in N.Thailand, round 5 :  1/1 hits
                        1 Infantry owned by the British and 1 Marine owned by the Hisaichi lost in N.Thailand
                    British win, taking N.Thailand from Thai with 1 Artillery, 2 Infantrys, 7 Mech.Infs and 1 Tank remaining. Battle score for attacker is 17
                    Casualties for British: 14 Infantrys
                    Casualties for Hisaichi: 4 Artillerys, 3 Elites, 2 Infantrys and 4 Marines
                Battle in 20 Sea Zone
                    British attack with 6 Adv.Fighters
                    Germans defend with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Destroyers, 1 S.Submarine and 2 Transports
                        British roll dice for 6 Adv.Fighters in 20 Sea Zone, round 2 :  2/6 hits
                        Germans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Destroyers and 2 Transports in 20 Sea Zone, round 2 :  4/8 hits
                        2 Transports owned by the Germans and 4 Adv.Fighters owned by the British lost in 20 Sea Zone
                        British roll dice for 2 Adv.Fighters in 20 Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier and 2 Destroyers in 20 Sea Zone, round 3 :  4/6 hits
                        1 Destroyer owned by the Germans and 2 Adv.Fighters owned by the British lost in 20 Sea Zone
                    Germans win with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer and 1 S.Submarine remaining. Battle score for attacker is -40
                    Casualties for Germans: 1 Destroyer and 2 Transports
                    Casualties for British: 6 Adv.Fighters

    Non Combat Move - British
                2 Infantrys moved from Manchester to Dover
                2 Infantrys moved from Manchester to Wales

    Place Units - British
                4 Destroyers placed in 18 Sea Zone
                2 Destroyers placed in 18 Sea Zone
                5 ArmoredCars placed in Delhi
                5 ArmoredCars placed in Madras
                2 ArmoredCars placed in Bombay
                2 Infantrys placed in S.Saudi Arabia
                2 Infantrys placed in N.Saudi Arabia
                6 Infantrys placed in Cairo

    Turn Complete - British
                British collect 114 PUs; end with 114 PUs

    triplea_42388_Bri13.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - British
                2 Infantrys moved from Manchester to Dover
                2 Adv.Fighters moved from Wales to 20 Sea Zone
                4 Adv.Fighters moved from Manchester to 20 Sea Zone
                1 Artillery and 1 Infantry moved from Erzurum to Georgia
                1 Artillery and 1 Infantry moved from Adana to Erzurum
                1 Artillery and 3 Infantrys moved from Iraq to Adana
                1 Infantry moved from N.Saudi Arabia to Iraq
                6 Infantrys moved from Lower Egypt to Palestine
                7 Infantrys moved from New Valley to Lower Egypt
                6 Infantrys moved from Cairo to Lower Egypt
                6 Artillerys and 9 Infantrys moved from Kufra to New Valley
                2 Infantrys and 3 Tanks moved from Hun to Kufra
                3 Tanks moved from Kufra to New Valley
                5 Artillerys and 3 Infantrys moved from Ghadames to Hun
                1 Mech.Inf moved from N.Algeria to Tunis
                2 Mech.Infs moved from Kenya to Lower Egypt
                7 Mech.Infs moved from Assam to N.Thailand
                4 ArmoredCars and 3 Tanks moved from Calcutta to Yunnan
                1 Artillery, 16 Infantrys and 1 Tank moved from Burma to N.Thailand
                2 Infantrys moved from Calcutta to Assam
                5 Infantrys moved from Bihar to Assam
                2 Infantrys moved from Rajputana to Hyderabad
                5 Infantrys moved from Delhi to Bihar
                4 Infantrys moved from Madras to Hyderabad
                1 Artillery and 1 Infantry moved from Hupeh to Anhwei
                1 ArmoredCar moved from Hupeh to Shanghai
                      Chinese take Shanghai from Hisaichi
                1 ArmoredCar moved from Hupeh to Kweichow

    Purchase Units - British
                British buy 12 ArmoredCars, 6 Destroyers and 10 Infantrys; Remaining resources: 0 PUs;

    Combat - British
                Battle in Dover
                    British attack with 2 Infantrys
                    Germans defend with 1 Infantry
                        British roll dice for 2 Infantrys in Dover, round 2 :  0/2 hits
                        Germans roll dice for 1 Infantry in Dover, round 2 :  0/1 hits
                        British roll dice for 2 Infantrys in Dover, round 3 :  1/2 hits
                        Germans roll dice for 1 Infantry in Dover, round 3 :  0/1 hits
                        1 Infantry owned by the Germans lost in Dover
                    British win, taking Dover from Germans with 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 Infantry
                Battle in Anhwei
                    British attack with 1 Artillery and 1 Infantry
                    Hisaichi defend with 1 Infantry
                        British roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 :  1/2 hits
                        Hisaichi roll dice for 1 Infantry in Anhwei, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Anhwei
                    British win, taking Anhwei from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Kweichow
                    British attack with 1 ArmoredCar
                    Hisaichi defend with 1 Infantry
                        British roll dice for 1 ArmoredCar in Kweichow, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Infantry in Kweichow, round 2 :  0/1 hits
                        British roll dice for 1 ArmoredCar in Kweichow, round 3 :  1/1 hits
                        Hisaichi roll dice for 1 Infantry in Kweichow, round 3 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Kweichow
                    British win, taking Kweichow from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Yunnan
                    British attack with 4 ArmoredCars and 3 Tanks
                    Hisaichi defend with 1 Elite
                        British roll dice for 4 ArmoredCars and 3 Tanks in Yunnan, round 2 :  2/7 hits
                        Hisaichi roll dice for 1 Elite in Yunnan, round 2 :  0/1 hits
                        1 Elite owned by the Hisaichi lost in Yunnan
                    British win, taking Yunnan from Hisaichi with 4 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 3
                    Casualties for Hisaichi: 1 Elite
                Battle in N.Thailand
                    British attack with 1 Artillery, 16 Infantrys, 7 Mech.Infs and 1 Tank
                    Hisaichi defend with 4 Artillerys, 3 Elites, 2 Infantrys and 4 Marines
                        British roll dice for 1 Artillery, 16 Infantrys, 7 Mech.Infs and 1 Tank in N.Thailand, round 2 :  7/25 hits
                        Thai roll dice for 4 Artillerys, 3 Elites, 2 Infantrys and 4 Marines in N.Thailand, round 2 :  7/13 hits
                        3 Elites owned by the Hisaichi, 7 Infantrys owned by the British, 2 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in N.Thailand
                        British roll dice for 1 Artillery, 9 Infantrys, 7 Mech.Infs and 1 Tank in N.Thailand, round 3 :  3/18 hits
                        Thai roll dice for 2 Artillerys and 4 Marines in N.Thailand, round 3 :  4/6 hits
                        4 Infantrys owned by the British, 2 Artillerys owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in N.Thailand
                        British roll dice for 1 Artillery, 5 Infantrys, 7 Mech.Infs and 1 Tank in N.Thailand, round 4 :  2/14 hits
                        Thai roll dice for 3 Marines in N.Thailand, round 4 :  2/3 hits
                        2 Infantrys owned by the British and 2 Marines owned by the Hisaichi lost in N.Thailand
                        British roll dice for 1 Artillery, 3 Infantrys, 7 Mech.Infs and 1 Tank in N.Thailand, round 5 :  2/12 hits
                        Thai roll dice for 1 Marine in N.Thailand, round 5 :  1/1 hits
                        1 Infantry owned by the British and 1 Marine owned by the Hisaichi lost in N.Thailand
                    British win, taking N.Thailand from Thai with 1 Artillery, 2 Infantrys, 7 Mech.Infs and 1 Tank remaining. Battle score for attacker is 17
                    Casualties for British: 14 Infantrys
                    Casualties for Hisaichi: 4 Artillerys, 3 Elites, 2 Infantrys and 4 Marines
                Battle in 20 Sea Zone
                    British attack with 6 Adv.Fighters
                    Germans defend with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Destroyers, 1 S.Submarine and 2 Transports
                        British roll dice for 6 Adv.Fighters in 20 Sea Zone, round 2 :  2/6 hits
                        Germans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Destroyers and 2 Transports in 20 Sea Zone, round 2 :  4/8 hits
                        2 Transports owned by the Germans and 4 Adv.Fighters owned by the British lost in 20 Sea Zone
                        British roll dice for 2 Adv.Fighters in 20 Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier and 2 Destroyers in 20 Sea Zone, round 3 :  4/6 hits
                        1 Destroyer owned by the Germans and 2 Adv.Fighters owned by the British lost in 20 Sea Zone
                    Germans win with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer and 1 S.Submarine remaining. Battle score for attacker is -40
                    Casualties for Germans: 1 Destroyer and 2 Transports
                    Casualties for British: 6 Adv.Fighters

    Non Combat Move - British
                2 Infantrys moved from Manchester to Dover
                2 Infantrys moved from Manchester to Wales

    Place Units - British
                4 Destroyers placed in 18 Sea Zone
                2 Destroyers placed in 18 Sea Zone
                5 ArmoredCars placed in Delhi
                5 ArmoredCars placed in Madras
                2 ArmoredCars placed in Bombay
                2 Infantrys placed in S.Saudi Arabia
                2 Infantrys placed in N.Saudi Arabia
                6 Infantrys placed in Cairo

    Turn Complete - British
                British collect 114 PUs; end with 114 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from Scotland: 7 Infantrys
                EDIT: Adding units owned by British to Manchester: 7 Infantrys
                EDIT: Removing units owned by British from Manchester: 7 Infantrys
                EDIT: Adding units owned by British to Wales: 7 Infantrys
                EDIT: Turning off Edit Mode

    triplea_42388_Bri13.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Turn Complete - Anzac

    triplea_42388_Anz13.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - Dutch
                1 Mech.Inf moved from S.Algeria to Tunis
                1 ArmoredCar and 1 Artillery moved from Mauritania to 34 Sea Zone
                1 ArmoredCar, 1 Artillery and 1 Transport moved from 34 Sea Zone to 31 Sea Zone
                1 Artillery, 1 Infantry, 1 Marine, 1 Tank and 2 Transports moved from 30 Sea Zone to 31 Sea Zone
                1 ArmoredCar, 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank moved from 31 Sea Zone to Portugal
                1 Destroyer moved from 17 Sea Zone to 19 Sea Zone
                1 Infantry and 1 Tank moved from West Papua to Port Moresby

    Purchase Units - Dutch
                Dutch buy 1 Destroyer and 2 Submarines; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in Portugal
                    Dutch attack with 1 ArmoredCar, 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank
                    Neutral defend with 1 Artillery, 2 Bunkers and 1 Infantry
                        Dutch roll dice for 1 ArmoredCar, 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank in Portugal, round 2 :  1/6 hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 2 :  3/4 hits
                        1 ArmoredCar owned by the Dutch, 1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Portugal
                        Dutch roll dice for 1 Artillery, 1 Marine and 1 Tank in Portugal, round 3 :  1/3 hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 3 :  1/4 hits
                        1 Artillery owned by the Dutch lost in Portugal
                        Dutch roll dice for 1 Marine and 1 Tank in Portugal, round 4 :  0/2 hits
                        Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 4 :  2/4 hits
                        1 Marine owned by the Dutch and 1 Tank owned by the Dutch lost in Portugal
                    Neutral win with 1 Artillery, 2 Bunkers and 1 Infantry remaining. Battle score for attacker is -23
                    Casualties for Dutch: 1 ArmoredCar, 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank

    Non Combat Move - Dutch

    Place Units - Dutch
                1 Destroyer and 2 Submarines placed in 125 Sea Zone

    Turn Complete - Dutch
                Dutch collect 22 PUs; end with 22 PUs

    triplea_42388_Dut13.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - Finns
                2 Artillerys, 1 Elite and 2 Infantrys moved from S.Karelia to Yaroslavl
                4 Artillerys, 3 Elites and 1 Mot.Inf moved from Smolensk to Kursk
                1 Mot.Inf moved from S.Karelia to Yaroslavl
                2 Artillerys, 1 Elite and 2 Infantrys moved from Vyborg to S.Karelia
                2 ArmoredCars and 2 Tanks moved from Oulu to S.Karelia
                2 Artillerys and 3 Elites moved from Oulu to Vyborg
                1 Elite and 1 Infantry moved from Tampere to Oulu
                5 Infantrys moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 1 Factory and 1 Mech.Inf; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in Kursk
                    Finns attack with 4 Artillerys, 3 Elites and 1 Mot.Inf
                    Russians defend with 2 Elites and 1 Infantry
                        Finns roll dice for 4 Artillerys, 3 Elites and 1 Mot.Inf in Kursk, round 2 : 5/8 hits, 3.00 expected hits
                        Russians roll dice for 2 Elites and 1 Infantry in Kursk, round 2 : 1/3 hits, 1.00 expected hits
                        2 Elites owned by the Russians, 1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in Kursk
                    Finns win, taking Kursk from Russians with 3 Artillerys, 3 Elites and 1 Mot.Inf remaining. Battle score for attacker is 4
                    Casualties for Finns: 1 Artillery
                    Casualties for Russians: 2 Elites and 1 Infantry
                Battle in Yaroslavl
                    Finns attack with 2 Artillerys, 1 Elite, 2 Infantrys and 1 Mot.Inf
                    Russians defend with 1 Infantry
                        Finns roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 1 Mot.Inf in Yaroslavl, round 2 : 1/6 hits, 1.83 expected hits
                        Russians roll dice for 1 Infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Yaroslavl
                    Finns win, taking Yaroslavl from Russians with 2 Artillerys, 1 Elite, 2 Infantrys and 1 Mot.Inf remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Finns
                1 AAGun moved from Oulu to Vyborg

    Place Units - Finns
                1 Factory placed in S.Karelia
                1 Mech.Inf placed in Helsinki

    Turn Complete - Finns
                Finns collect 24 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Finns : 1.17
        Russians : -0.33

    triplea_42388_Fin13.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - Romanians
                2 Artillerys and 2 Elites moved from Rostov to Georgia
                2 Artillerys and 2 Infantrys moved from Donetsk to Rostov
                2 ArmoredCars and 2 Tanks moved from Odessa to Rostov
                2 Artillerys moved from Odessa to Donetsk
                4 Tanks moved from Bucharest to Odessa

    Purchase Units - Romanians
                Romanians buy 2 ArmoredCars, 1 Bunker, 1 Elite and 1 Tank; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Georgia
                    Romanians attack with 2 Artillerys and 2 Elites
                    British defend with 1 Artillery and 1 Infantry; French defend with 1 Elite and 1 Tank; Russians defend with 1 AAGun and 1 Factory
                        Romanians roll dice for 2 Artillerys and 2 Elites in Georgia, round 2 : 0/4 hits, 1.67 expected hits
                        Russians roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Georgia, round 2 : 3/4 hits, 1.50 expected hits
                        2 Elites owned by the Romanians and 1 Artillery owned by the Romanians lost in Georgia
                        Romanians roll dice for 1 Artillery in Georgia, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Georgia, round 3 : 1/4 hits, 1.50 expected hits
                        1 Artillery owned by the Romanians lost in Georgia
                    Russians win with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is -14
                    Casualties for Romanians: 2 Artillerys and 2 Elites

    Non Combat Move - Romanians

    Place Units - Romanians
                1 Bunker placed in Rostov
                2 ArmoredCars, 1 Elite and 1 Tank placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 19 PUs; end with 19 PUs

    Combat Hit Differential Summary :

    Romanians : -2.00
        Russians : 1.00

    triplea_42388_Rom13.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - Thai
                2 Artillerys, 1 Elite, 10 Infantrys and 2 Tanks moved from S.Thailand to N.Thailand
                6 Infantrys moved from Bangkok to S.Thailand

    Purchase Units - Thai
                Thai buy 2 Artillerys and 6 Elites; Remaining resources: 2 PUs;

    Combat - Thai
                Battle in N.Thailand
                    Thai attack with 2 Artillerys, 1 Elite, 10 Infantrys and 2 Tanks
                    British defend with 1 Artillery, 2 Infantrys, 7 Mech.Infs and 1 Tank
                        Thai roll dice for 2 Artillerys, 1 Elite, 10 Infantrys and 2 Tanks in N.Thailand, round 2 : 1/15 hits, 4.00 expected hits
                        British roll dice for 1 Artillery, 2 Infantrys, 7 Mech.Infs and 1 Tank in N.Thailand, round 2 : 5/11 hits, 3.83 expected hits
                        5 Infantrys owned by the Thai and 1 Infantry owned by the British lost in N.Thailand
                        Thai roll dice for 2 Artillerys, 1 Elite, 5 Infantrys and 2 Tanks in N.Thailand, round 3 : 3/10 hits, 3.17 expected hits
                        British roll dice for 1 Artillery, 1 Infantry, 7 Mech.Infs and 1 Tank in N.Thailand, round 3 : 3/10 hits, 3.50 expected hits
                        3 Infantrys owned by the Thai, 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Mech.Inf owned by the British lost in N.Thailand
                        Thai roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks in N.Thailand, round 4 : 2/7 hits, 2.67 expected hits
                        British roll dice for 6 Mech.Infs and 1 Tank in N.Thailand, round 4 : 1/7 hits, 2.50 expected hits
                        1 Infantry owned by the Thai and 2 Mech.Infs owned by the British lost in N.Thailand
                        Thai roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks in N.Thailand, round 5 : 0/6 hits, 2.50 expected hits
                        British roll dice for 4 Mech.Infs and 1 Tank in N.Thailand, round 5 : 1/5 hits, 1.83 expected hits
                        1 Infantry owned by the Thai lost in N.Thailand
                        Thai roll dice for 2 Artillerys, 1 Elite and 2 Tanks in N.Thailand, round 6 : 2/5 hits, 2.17 expected hits
                        British roll dice for 4 Mech.Infs and 1 Tank in N.Thailand, round 6 : 1/5 hits, 1.83 expected hits
                        1 Elite owned by the Thai and 2 Mech.Infs owned by the British lost in N.Thailand
                        Thai roll dice for 2 Artillerys and 2 Tanks in N.Thailand, round 7 : 2/4 hits, 1.67 expected hits
                        British roll dice for 2 Mech.Infs and 1 Tank in N.Thailand, round 7 : 1/3 hits, 1.17 expected hits
                    2 Mech.Infs owned by the British and 1 Artillery owned by the Thai lost in N.Thailand
                        Thai roll dice for 1 Artillery and 2 Tanks in N.Thailand, round 8 : 1/3 hits, 1.33 expected hits
                        British roll dice for 1 Tank in N.Thailand, round 8 : 1/1 hits, 0.50 expected hits
                        1 Tank owned by the British and 1 Artillery owned by the Thai lost in N.Thailand
                    Thai win, taking N.Thailand from British with 2 Tanks remaining. Battle score for attacker is 24
                    Casualties for Thai: 2 Artillerys, 1 Elite and 10 Infantrys
                    Casualties for British: 1 Artillery, 2 Infantrys, 7 Mech.Infs and 1 Tank

    Non Combat Move - Thai

    Place Units - Thai
                2 Artillerys placed in S.Thailand
                6 Elites placed in Bangkok

    Turn Complete - Thai
                Thai collect 25 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    British : -2.17
        Thai : -6.50

    triplea_42388_Tha13.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - Americans
                1 Destroyer and 1 Submarine moved from 17 Sea Zone to 18 Sea Zone
                3 S.Submarines moved from 35 Sea Zone to 31 Sea Zone
                5 ArmoredCars, 1 Artillery and 4 Tanks moved from Valencia to La Mancha
                4 ArmoredCars, 1 Artillery and 1 Infantry moved from Rio de Oro to 31 Sea Zone
                4 ArmoredCars, 1 Artillery and 1 Infantry moved from 31 Sea Zone to Portugal
                2 Artillerys and 4 Infantrys moved from Andalusia to Leon
                1 Artillery and 2 Infantrys moved from Andalusia to Portugal
                1 ArmoredCar, 1 Artillery and 1 Infantry moved from South Atlantic USA to 26 Sea Zone
                1 ArmoredCar, 1 Artillery, 1 B.Transport and 1 Infantry moved from 26 Sea Zone to 32 Sea Zone
                1 ArmoredCar, 1 Artillery and 1 Infantry moved from 32 Sea Zone to Bahia
                1 Infantry moved from South Central USA to South Atlantic USA
                2 B.Transports moved from 34 Sea Zone to 32 Sea Zone
                2 ArmoredCars moved from Colombia to Bahia
                1 Artillery moved from Pearl Harbor to 98 Sea Zone
                1 Infantry moved from Pearl Harbor to 98 Sea Zone
                1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 109 Sea Zone
                1 Infantry moved from 109 Sea Zone to Ponape

    Purchase Units - Americans
                Americans buy 4 Battleships, 3 Destroyers, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Portugal
                    Americans attack with 4 ArmoredCars, 2 Artillerys and 3 Infantrys
                    Neutral defend with 1 Artillery, 2 Bunkers and 1 Infantry
                        Americans roll dice for 4 ArmoredCars, 2 Artillerys and 3 Infantrys in Portugal, round 2 :  2/9 hits
                        Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 2 :  1/4 hits
                        1 Infantry owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Portugal
                        Americans roll dice for 4 ArmoredCars, 2 Artillerys and 2 Infantrys in Portugal, round 3 :  1/8 hits
                        Neutral roll dice for 2 Bunkers in Portugal, round 3 :  1/2 hits
                        1 Bunker owned by the Neutral and 1 Infantry owned by the Americans lost in Portugal
                        Americans roll dice for 4 ArmoredCars, 2 Artillerys and 1 Infantry in Portugal, round 4 :  2/7 hits
                        Neutral roll dice for 1 Bunker in Portugal, round 4 :  1/1 hits
                        1 Bunker owned by the Neutral and 1 Infantry owned by the Americans lost in Portugal
                    Americans loses 0 PUs for violating Portugals neutrality.
                    Americans win, taking Portugal from Neutral with 4 ArmoredCars and 2 Artillerys remaining. Battle score for attacker is 12
                    Casualties for Neutral: 1 Artillery, 2 Bunkers and 1 Infantry
                    Casualties for Americans: 3 Infantrys
                Battle in Leon
                    Americans attack with 2 Artillerys and 4 Infantrys
                    Neutral defend with 3 Infantrys
                        Americans roll dice for 2 Artillerys and 4 Infantrys in Leon, round 2 :  2/6 hits
                        Neutral roll dice for 3 Infantrys in Leon, round 2 :  0/3 hits
                        2 Infantrys owned by the Neutral lost in Leon
                        Americans roll dice for 2 Artillerys and 4 Infantrys in Leon, round 3 :  0/6 hits
                        Neutral roll dice for 1 Infantry in Leon, round 3 :  1/1 hits
                        1 Infantry owned by the Americans lost in Leon
                        Americans roll dice for 2 Artillerys and 3 Infantrys in Leon, round 4 :  2/5 hits
                        Neutral roll dice for 1 Infantry in Leon, round 4 :  1/1 hits
                        1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Leon
                    Americans loses 0 PUs for violating Leons neutrality.
                    Americans win, taking Leon from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Neutral: 3 Infantrys
                    Casualties for Americans: 2 Infantrys
                Battle in Ponape
                    Americans attack with 1 Infantry
                    Hisaichi defend with 1 Fighter
                        Americans roll dice for 1 Infantry in Ponape, round 2 :  1/1 hits
                        Yamamoto roll dice for 1 Fighter in Ponape, round 2 :  1/1 hits
                        1 Fighter owned by the Hisaichi and 1 Infantry owned by the Americans lost in Ponape
                    Yamamoto win with no units remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Fighter
                    Casualties for Americans: 1 Infantry
                Battle in La Mancha
                    Americans attack with 5 ArmoredCars, 1 Artillery and 4 Tanks
                    Neutral defend with 2 Infantrys
                        Americans roll dice for 5 ArmoredCars, 1 Artillery and 4 Tanks in La Mancha, round 2 :  4/10 hits
                        Neutral roll dice for 2 Infantrys in La Mancha, round 2 :  2/2 hits
                        2 Infantrys owned by the Neutral and 2 ArmoredCars owned by the Americans lost in La Mancha
                    Americans loses 0 PUs for violating La Manchas neutrality.
                    Americans win, taking La Mancha from Neutral with 3 ArmoredCars, 1 Artillery and 4 Tanks remaining. Battle score for attacker is -4
                    Casualties for Neutral: 2 Infantrys
                    Casualties for Americans: 2 ArmoredCars

    Non Combat Move - Americans
                1 Artillery, 1 Infantry and 1 Transport moved from 98 Sea Zone to 81 Sea Zone

    Place Units - Americans
                1 Destroyer placed in 41 Sea Zone
                3 Battleships placed in 31 Sea Zone
                1 Battleship placed in 31 Sea Zone
                2 Destroyers and 1 Submarine placed in 71 Sea Zone
                1 S.Submarine placed in 98 Sea Zone
                Americans undo move 5.
                1 S.Submarine placed in 90 Sea Zone

    Turn Complete - Americans
                Americans collect 121 PUs; end with 121 PUs

    triplea_42388_Ame13.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - Germans
                1 unit repaired.
                1 Battleship, 1 Carrier and 1 Destroyer moved from 20 Sea Zone to 18 Sea Zone
                1 Infantry moved from Netherlands to 20 Sea Zone
                1 Infantry and 1 S.Submarine moved from 20 Sea Zone to 18 Sea Zone
                1 Infantry moved from 18 Sea Zone to Munster
                1 Transport moved from 4 Sea Zone to 10 Sea Zone
                1 Infantry moved from Iceland to 10 Sea Zone
                1 Infantry moved from 10 Sea Zone to Dublin
                      Germans take Dublin from British
                3 Adv.Fighters moved from Brittany to 19 Sea Zone
                1 JetFighter moved from Brittany to 18 Sea Zone
                2 Adv.Fighters moved from 20 Sea Zone to 18 Sea Zone
                2 JetFighters moved from Nordland to 18 Sea Zone
                1 JetFighter moved from Nordland to Kirov
                1 ArmoredCar, 3 Elites and 6 Infantrys moved from Arkhangelsk to Kirov
                1 HeavyTank and 1 Tank moved from N.Karelia to Vologda
                4 Infantrys moved from S.Karelia to Vologda
                1 Artillery, 12 Infantrys and 3 Tanks moved from Leningrad to S.Karelia
                3 Tanks moved from S.Karelia to Yaroslavl
                4 Mech.Infs moved from Vinnytsia to Georgia
                3 Mech.Infs moved from Kiev to Georgia
                2 HeavyTanks moved from Stalingrad to Rostov
                4 Infantrys moved from Donetsk to Rostov
                3 Tanks moved from Warsaw to Kiev
                3 Tanks moved from Krakow to Kiev
                2 Infantrys and 7 Tanks moved from Brittany to Aquitaine
                2 ArmoredCars and 5 Infantrys moved from Orleanais to Aquitaine
                1 Artillery moved from Picardy to Burgundy
                4 Infantrys moved from Netherlands to Belgium
                6 Infantrys moved from Nordland to Oslo
                6 Transports moved from 24 Sea Zone to 23 Sea Zone
                6 Transports moved from 23 Sea Zone to 22 Sea Zone
                1 Artillery moved from Lapland to N.Karelia

    Purchase Units - Germans
                Germans buy 4 ArmoredCars, 2 Bunkers, 6 Infantrys, 14 Mech.Infs and 5 Tanks; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in 18 Sea Zone
                    Germans attack with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer, 3 JetFighters and 1 S.Submarine
                    British defend with 6 Destroyers; Americans defend with 1 Destroyer and 1 Submarine
                        Germans roll dice for 1 S.Submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        British roll dice for 1 Submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer and 3 JetFighters in 18 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
                        British roll dice for 7 Destroyers in 18 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
                    Units damaged: 1 Battleship owned by the Germans
                        1 Submarine owned by the Americans, 1 Destroyer owned by the Germans and 3 Destroyers owned by the British lost in 18 Sea Zone
                        Germans roll dice for 1 S.Submarine in 18 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                        Germans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier and 3 JetFighters in 18 Sea Zone, round 3 : 2/7 hits, 3.83 expected hits
                        British roll dice for 4 Destroyers in 18 Sea Zone, round 3 : 3/4 hits, 1.33 expected hits
                        1 JetFighter owned by the Germans, 2 Destroyers owned by the British, 1 Adv.Fighter owned by the Germans and 1 Carrier owned by the Germans lost in 18 Sea Zone
                        Germans roll dice for 1 S.Submarine in 18 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                        Germans roll dice for 1 Adv.Fighter, 1 Battleship and 2 JetFighters in 18 Sea Zone, round 4 : 2/4 hits, 2.50 expected hits
                        British roll dice for 2 Destroyers in 18 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                        1 Destroyer owned by the Americans and 1 Destroyer owned by the British lost in 18 Sea Zone
                    Germans win with 1 Adv.Fighter, 1 Battleship, 2 JetFighters and 1 S.Submarine remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 Adv.Fighter, 1 Carrier, 1 Destroyer and 1 JetFighter
                    Casualties for Americans: 1 Destroyer and 1 Submarine
                    Casualties for British: 6 Destroyers
                Battle in 19 Sea Zone
                    Germans attack with 3 Adv.Fighters
                    Dutch defend with 1 Destroyer
                        Germans roll dice for 3 Adv.Fighters in 19 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                        Dutch roll dice for 1 Destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Dutch lost in 19 Sea Zone
                    Germans win with 3 Adv.Fighters remaining. Battle score for attacker is 8
                    Casualties for Dutch: 1 Destroyer
                Battle in Kirov
                    Germans attack with 1 ArmoredCar, 3 Elites, 6 Infantrys and 1 JetFighter
                    Russians defend with 10 Infantrys
                        Germans roll dice for 1 ArmoredCar, 3 Elites, 6 Infantrys and 1 JetFighter in Kirov, round 2 : 5/11 hits, 3.00 expected hits
                        Russians roll dice for 10 Infantrys in Kirov, round 2 : 1/10 hits, 3.33 expected hits
                        5 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Kirov
                        Germans roll dice for 1 ArmoredCar, 3 Elites, 5 Infantrys and 1 JetFighter in Kirov, round 3 : 4/10 hits, 2.83 expected hits
                        Russians roll dice for 5 Infantrys in Kirov, round 3 : 3/5 hits, 1.67 expected hits
                        4 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Kirov
                        Germans roll dice for 1 ArmoredCar, 3 Elites, 2 Infantrys and 1 JetFighter in Kirov, round 4 : 1/7 hits, 2.33 expected hits
                        Russians roll dice for 1 Infantry in Kirov, round 4 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Kirov
                    Germans win, taking Kirov from Russians with 1 ArmoredCar, 3 Elites, 2 Infantrys and 1 JetFighter remaining. Battle score for attacker is 12
                    Casualties for Germans: 4 Infantrys
                    Casualties for Russians: 10 Infantrys
                Battle in Georgia
                    Germans attack with 7 Mech.Infs
                    British defend with 1 Artillery and 1 Infantry; French defend with 1 Elite and 1 Tank; Russians defend with 1 AAGun and 1 Factory
                        Germans roll dice for 7 Mech.Infs in Georgia, round 2 : 3/7 hits, 2.33 expected hits
                        Russians roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Georgia, round 2 : 2/4 hits, 1.50 expected hits
                        1 Elite owned by the French, 1 Artillery owned by the British, 1 Infantry owned by the British and 2 Mech.Infs owned by the Germans lost in Georgia
                        Germans roll dice for 5 Mech.Infs in Georgia, round 3 : 2/5 hits, 1.67 expected hits
                        Russians roll dice for 1 Tank in Georgia, round 3 : 0/1 hits, 0.50 expected hits
                        1 Tank owned by the French lost in Georgia
                    Germans win, taking Georgia from Russians with 5 Mech.Infs remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 Mech.Infs
                    Casualties for British: 1 Artillery and 1 Infantry
                    Casualties for French: 1 Elite and 1 Tank
                Battle in Munster
                Battle in Vologda
                    Germans attack with 1 HeavyTank, 4 Infantrys and 1 Tank
                    Russians defend with 1 Infantry
                        Germans roll dice for 1 HeavyTank, 4 Infantrys and 1 Tank in Vologda, round 2 : 2/6 hits, 1.83 expected hits
                        Russians roll dice for 1 Infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vologda
                    Germans win, taking Munster from British, taking Vologda from Russians with 1 HeavyTank, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Germans
                1 JetFighter could not land in 18 Sea Zone and was removed
                1 JetFighter moved from Kirov to Arkhangelsk
                1 AAGun moved from Stalingrad to Rostov
                1 AAGun moved from Kiev to Donetsk
                1 AAGun moved from Vinnytsia to Kiev
                1 AAGun moved from Leningrad to S.Karelia
                1 AAGun moved from Smolensk to Yaroslavl
                1 JetFighter moved from 18 Sea Zone to Netherlands
                3 Adv.Fighters moved from 19 Sea Zone to Aquitaine
                1 Adv.Fighter moved from 18 Sea Zone to Aquitaine

    Place Units - Germans
                1 Bunker placed in Saratov
                1 Bunker and 5 Tanks placed in Stalingrad
                4 ArmoredCars placed in Arkhangelsk
                6 Infantrys placed in Hamburg
                3 Mech.Infs placed in Kiev
                4 Mech.Infs placed in Vinnytsia
                7 Mech.Infs placed in Paris

    Turn Complete - Germans
                Germans collect 146 PUs; end with 146 PUs

    Combat Hit Differential Summary :

    Germans : 1.50
        British : 0.33
        Russians : -0.67
        Dutch : -0.33

    triplea_42388_Ger14.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - Russians
                1 Infantry moved from Kuybyshev to Saratov
                1 HeavyTank and 1 Tank moved from W.Iran to Georgia
                2 Infantrys moved from Erzurum to Georgia
                2 Infantrys moved from Astrakhan to Georgia
                1 Mech.Inf moved from Erzurum to Georgia
                1 ArmoredCar moved from Tula to Saratov
                1 Adv.Fighter moved from Tula to Saratov
                6 Infantrys moved from Tula to Kursk
                2 Artillerys moved from Tula to Kursk
                4 Infantrys moved from Tula to Kursk
                3 Infantrys moved from Tula to Yaroslavl
                1 Fighter moved from Tula to Kirov
                5 Infantrys moved from Perm to Kirov
                1 Infantry moved from Moscow to Gorky
                1 Tank moved from Tula to Yaroslavl
                7 Infantrys moved from Moscow to Yaroslavl
                1 Artillery moved from Moscow to Yaroslavl
                1 HeavyTank moved from Moscow to Kirov
                1 Tank moved from Moscow to Yaroslavl
                1 HeavyTank moved from Sibirsky to Zhigansk
                2 ArmoredCars, 3 Artillerys, 2 Elites, 1 Fighter, 4 HeavyTanks, 17 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
                1 Infantry moved from Yakutsk to Ayan
                      Russians take Ayan from Yamamoto
                1 ArmoredCar moved from Olyokminsk to Zhigansk

    Purchase Units - Russians
                Russians buy 4 ArmoredCars, 1 Elite, 3 HeavyTanks, 10 Infantrys and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Saratov
                    Russians attack with 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry
                    Germans defend with 1 Bunker
                        Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry in Saratov, round 2 :  0/3 hits
                        Germans roll dice for 1 Bunker in Saratov, round 2 :  0/1 hits
                        Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry in Saratov, round 3 :  2/3 hits
                        Germans roll dice for 1 Bunker in Saratov, round 3 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Bunker owned by the Germans lost in Saratov
                    Russians win, taking Saratov from Germans with 1 Adv.Fighter and 1 ArmoredCar remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 Bunker
                    Casualties for Russians: 1 Infantry
                Battle in Yaroslavl
                    Russians attack with 1 Artillery, 10 Infantrys and 2 Tanks
                    Germans defend with 1 AAGun and 3 Tanks; Finns defend with 2 Artillerys, 1 Elite, 2 Infantrys and 1 Mot.Inf
                        Russians roll dice for 1 Artillery, 10 Infantrys and 2 Tanks in Yaroslavl, round 2 :  2/13 hits
                        Finns roll dice for 2 Artillerys, 1 Elite, 2 Infantrys, 1 Mot.Inf and 3 Tanks in Yaroslavl, round 2 :  3/9 hits
                        2 Infantrys owned by the Finns and 3 Infantrys owned by the Russians lost in Yaroslavl
                        Russians roll dice for 1 Artillery, 7 Infantrys and 2 Tanks in Yaroslavl, round 3 :  3/10 hits
                        Finns roll dice for 2 Artillerys, 1 Elite, 1 Mot.Inf and 3 Tanks in Yaroslavl, round 3 :  3/7 hits
                        1 Elite owned by the Finns, 3 Infantrys owned by the Russians and 2 Artillerys owned by the Finns lost in Yaroslavl
                        Russians roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Yaroslavl, round 4 :  3/7 hits
                        Finns roll dice for 1 Mot.Inf and 3 Tanks in Yaroslavl, round 4 :  1/4 hits
                        1 Infantry owned by the Russians, 1 Mot.Inf owned by the Finns and 2 Tanks owned by the Germans lost in Yaroslavl
                        Russians roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Yaroslavl, round 5 :  2/6 hits
                        Finns roll dice for 1 Tank in Yaroslavl, round 5 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Yaroslavl
                    Russians win, taking Yaroslavl from Finns with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 19
                    Casualties for Germans: 3 Tanks
                    Casualties for Finns: 2 Artillerys, 1 Elite, 2 Infantrys and 1 Mot.Inf
                    Casualties for Russians: 8 Infantrys
                Battle in Georgia
                    Russians attack with 1 HeavyTank, 4 Infantrys, 1 Mech.Inf and 1 Tank
                    Germans defend with 1 AAGun, 1 Factory and 5 Mech.Infs
                        Russians roll dice for 1 HeavyTank, 4 Infantrys, 1 Mech.Inf and 1 Tank in Georgia, round 2 :  2/7 hits
                        Germans roll dice for 5 Mech.Infs in Georgia, round 2 :  1/5 hits
                        1 Infantry owned by the Russians and 2 Mech.Infs owned by the Germans lost in Georgia
                        Russians roll dice for 1 HeavyTank, 3 Infantrys, 1 Mech.Inf and 1 Tank in Georgia, round 3 :  4/6 hits
                        Germans roll dice for 3 Mech.Infs in Georgia, round 3 :  1/3 hits
                        1 Infantry owned by the Russians and 3 Mech.Infs owned by the Germans lost in Georgia
                    Russians win, taking Georgia from Germans with 1 HeavyTank, 2 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 26
                    Casualties for Germans: 5 Mech.Infs
                    Casualties for Russians: 2 Infantrys
                Battle in Kirov
                    Russians attack with 1 Fighter, 1 HeavyTank and 5 Infantrys
                    Germans defend with 1 ArmoredCar, 3 Elites and 2 Infantrys
                        Russians roll dice for 1 Fighter, 1 HeavyTank and 5 Infantrys in Kirov, round 2 :  2/7 hits
                        Germans roll dice for 1 ArmoredCar, 3 Elites and 2 Infantrys in Kirov, round 2 :  2/6 hits
                        1 ArmoredCar owned by the Germans, 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Kirov
                        Russians roll dice for 1 Fighter, 1 HeavyTank and 3 Infantrys in Kirov, round 3 :  1/5 hits
                        Germans roll dice for 3 Elites and 1 Infantry in Kirov, round 3 :  2/4 hits
                        2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Kirov
                        Russians roll dice for 1 Fighter, 1 HeavyTank and 1 Infantry in Kirov, round 4 :  1/3 hits
                        Germans roll dice for 3 Elites in Kirov, round 4 :  2/3 hits
                        1 Infantry owned by the Russians, 1 Elite owned by the Germans and 1 Fighter owned by the Russians lost in Kirov
                        Russians roll dice for 1 HeavyTank in Kirov, round 5 :  0/1 hits
                        Germans roll dice for 2 Elites in Kirov, round 5 :  2/2 hits
                        1 HeavyTank owned by the Russians lost in Kirov
                    Germans win with 2 Elites remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 ArmoredCar, 1 Elite and 2 Infantrys
                    Casualties for Russians: 1 Fighter, 1 HeavyTank and 5 Infantrys
                Battle in Kursk
                    Russians attack with 2 Artillerys and 10 Infantrys
                    Finns defend with 3 Artillerys, 3 Elites and 1 Mot.Inf
                        Russians roll dice for 2 Artillerys and 10 Infantrys in Kursk, round 2 :  3/12 hits
                        Finns roll dice for 3 Artillerys, 3 Elites and 1 Mot.Inf in Kursk, round 2 :  2/7 hits
                        3 Elites owned by the Finns and 2 Infantrys owned by the Russians lost in Kursk
                        Russians roll dice for 2 Artillerys and 8 Infantrys in Kursk, round 3 :  4/10 hits
                        Finns roll dice for 3 Artillerys and 1 Mot.Inf in Kursk, round 3 :  1/4 hits
                        1 Infantry owned by the Russians, 3 Artillerys owned by the Finns and 1 Mot.Inf owned by the Finns lost in Kursk
                    Russians win, taking Kursk from Finns with 2 Artillerys and 7 Infantrys remaining. Battle score for attacker is 20
                    Casualties for Finns: 3 Artillerys, 3 Elites and 1 Mot.Inf
                    Casualties for Russians: 3 Infantrys
                Battle in N.Buryat Mongolia
                    Russians attack with 2 ArmoredCars, 3 Artillerys, 2 Elites, 1 Fighter, 4 HeavyTanks, 17 Infantrys and 1 Tank
                    Yamamoto defend with 1 AAGun, 4 Bunkers, 1 Factory and 10 Infantrys
                        AA fire in N.Buryat Mongolia :  0/1 hits
                        Russians roll dice for 2 ArmoredCars, 3 Artillerys, 2 Elites, 1 Fighter, 4 HeavyTanks, 17 Infantrys and 1 Tank in N.Buryat Mongolia, round 2 :  8/30 hits
                    Units damaged: 4 Bunkers owned by the Yamamoto
                        Yamamoto roll dice for 4 Bunkers and 10 Infantrys in N.Buryat Mongolia, round 2 :  3/14 hits
                        3 Infantrys owned by the Russians and 4 Infantrys owned by the Yamamoto lost in N.Buryat Mongolia
                        Russians roll dice for 2 ArmoredCars, 3 Artillerys, 2 Elites, 1 Fighter, 4 HeavyTanks, 14 Infantrys and 1 Tank in N.Buryat Mongolia, round 3 :  7/27 hits
                        Yamamoto roll dice for 4 Bunkers and 6 Infantrys in N.Buryat Mongolia, round 3 :  6/10 hits
                        6 Infantrys owned by the Russians, 6 Infantrys owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in N.Buryat Mongolia
                        Russians roll dice for 2 ArmoredCars, 3 Artillerys, 2 Elites, 1 Fighter, 4 HeavyTanks, 8 Infantrys and 1 Tank in N.Buryat Mongolia, round 4 :  5/21 hits
                        Yamamoto roll dice for 3 Bunkers in N.Buryat Mongolia, round 4 :  1/3 hits
                        1 Infantry owned by the Russians and 3 Bunkers owned by the Yamamoto lost in N.Buryat Mongolia
                    Russians win, taking N.Buryat Mongolia from Yamamoto with 2 ArmoredCars, 3 Artillerys, 2 Elites, 1 Fighter, 4 HeavyTanks, 7 Infantrys and 1 Tank remaining. Battle score for attacker is 24
                    Casualties for Yamamoto: 4 Bunkers and 10 Infantrys
                    Casualties for Russians: 10 Infantrys
                Battle in Zhigansk
                    Russians attack with 1 ArmoredCar and 1 HeavyTank
                    Yamamoto defend with 1 Infantry
                        Russians roll dice for 1 ArmoredCar and 1 HeavyTank in Zhigansk, round 2 :  1/2 hits
                        Yamamoto roll dice for 1 Infantry in Zhigansk, round 2 :  0/1 hits
                        1 Infantry owned by the Yamamoto lost in Zhigansk
                    Russians win, taking Zhigansk from Yamamoto with 1 ArmoredCar and 1 HeavyTank remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry

    Non Combat Move - Russians
                1 Fighter moved from N.Buryat Mongolia to Olyokminsk
                1 AAGun and 1 Infantry moved from Irkutsk to N.Buryat Mongolia
                1 Artillery and 1 Infantry moved from Evenkia to Olyokminsk
                5 Infantrys moved from Sibirsky to Yeniseysk
                1 Adv.Fighter moved from Saratov to Moscow
                1 Infantry moved from W.Iran to Erzurum
                4 Infantrys moved from Tashkent to Chimkent

    Place Units - Russians
                1 HeavyTank and 4 Infantrys placed in Sverdlovsk
                4 ArmoredCars, 1 Elite, 2 HeavyTanks and 3 Tanks placed in Moscow
                3 Infantrys placed in W.Iran
                2 Infantrys placed in Tashkent
                1 Infantry placed in Sibirsky

    Turn Complete - Russians
                Russians collect 76 PUs; end with 76 PUs

    triplea_42388_Rus14.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - Italians
                3 units repaired.
                10 Infantrys moved from Lombardy to Provence
                4 Infantrys moved from Provence to Languedoc
                3 Battleships, 1 Cruiser and 2 S.Submarines moved from 42 Sea Zone to 45 Sea Zone
                1 Cruiser moved from 46 Sea Zone to 45 Sea Zone
                1 Destroyer moved from 46 Sea Zone to 45 Sea Zone
                1 Infantry moved from Rome to Tuscany

    Purchase Units - Italians
                Italians buy 1 Carrier, 1 Destroyer, 7 Infantrys and 1 S.Submarine; Remaining resources: 1 PUs;

    Non Combat Move - Italians
                1 Fighter moved from Greece to 46 Sea Zone
                1 Fighter moved from Provence to 46 Sea Zone
                1 Bomber moved from Provence to Campania

    Place Units - Italians
                1 Carrier, 1 Destroyer and 1 S.Submarine placed in 46 Sea Zone
                4 Infantrys placed in Greece
                3 Infantrys placed in Provence

    Turn Complete - Italians
                Italians collect 47 PUs; end with 48 PUs

    Combat Hit Differential Summary :

    triplea_42388_Ita14.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Purchase Units - French
                French buy 4 Infantrys and 5 Tanks; Remaining resources: 0 PUs;

    Non Combat Move - French
                1 Elite and 5 Infantrys moved from Erzurum to Georgia
                2 Infantrys moved from Adana to Erzurum
                2 Infantrys moved from Syria to Adana
                3 Tanks moved from Lower Egypt to Syria
                1 Infantry moved from Iraq to Adana
                4 Infantrys moved from Lower Egypt to Palestine
                1 Artillery, 3 Elites and 1 Infantry moved from New Valley to Lower Egypt
                4 Infantrys moved from Kufra to New Valley
                1 Elite moved from Hun to Kufra
                1 Infantry moved from Darfur to New Valley
                3 Infantrys moved from French Equatorial Africa to Darfur

    Place Units - French
                2 Tanks placed in Syria
                3 Tanks placed in French Equatorial Africa
                2 Infantrys placed in Tunis
                2 Infantrys placed in E.Morocco

    Turn Complete - French
                French collect 33 PUs; end with 33 PUs

    triplea_42388_Fre14.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - Yamamoto
                3 ArmoredCars moved from Hokkaido to 85 Sea Zone
                2 ArmoredCars and 1 Transport moved from 85 Sea Zone to 75 Sea Zone
                2 ArmoredCars moved from 75 Sea Zone to Iturup
                1 ArmoredCar and 1 Cruiser moved from 85 Sea Zone to 75 Sea Zone
                1 ArmoredCar moved from 75 Sea Zone to Kunashir
                3 Fighters moved from Tokyo to Iturup
                2 Adv.Fighters and 1 Fighter moved from 85 Sea Zone to Kunashir
                1 B.Carrier moved from 85 Sea Zone to 75 Sea Zone
                4 Infantrys moved from Chita to Ayan
                4 Infantrys moved from Chubu to Tokyo
                1 Artillery moved from Woleai to Truk

    Purchase Units - Yamamoto
                Yamamoto buy 1 B.Carrier, 1 B.Transport, 1 Fighter, 6 Infantrys and 1 Marine; Remaining resources: 4 PUs;

    Combat - Yamamoto
                Battle in Kunashir
                    Yamamoto attack with 2 Adv.Fighters, 1 ArmoredCar and 1 Fighter
                    Americans defend with 1 Artillery
                        Yamamoto roll dice for 2 Adv.Fighters, 1 ArmoredCar and 1 Fighter in Kunashir, round 2 : 2/4 hits, 1.67 expected hits
                        Americans roll dice for 1 Artillery in Kunashir, round 2 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Americans lost in Kunashir
                    Yamamoto win, taking Kunashir from Americans with 2 Adv.Fighters, 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 Artillery
                Battle in Ayan
                    Yamamoto attack with 4 Infantrys
                    Russians defend with 1 Infantry
                        Yamamoto roll dice for 4 Infantrys in Ayan, round 2 : 1/4 hits, 0.67 expected hits
                        Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Ayan
                    Yamamoto win, taking Ayan from Russians with 4 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Iturup
                    Yamamoto attack with 2 ArmoredCars and 3 Fighters
                    Americans defend with 2 ArmoredCars and 1 Artillery
                        Yamamoto roll dice for 1 Cruiser in Iturup, round 2 : 0/1 hits, 0.50 expected hits
                        Yamamoto roll dice for 2 ArmoredCars and 3 Fighters in Iturup, round 2 : 2/5 hits, 1.67 expected hits
                        Americans roll dice for 2 ArmoredCars and 1 Artillery in Iturup, round 2 : 2/3 hits, 0.67 expected hits
                        2 ArmoredCars owned by the Americans, 1 Fighter owned by the Yamamoto and 1 ArmoredCar owned by the Yamamoto lost in Iturup
                        Yamamoto roll dice for 1 ArmoredCar and 2 Fighters in Iturup, round 3 : 3/3 hits, 1.00 expected hits
                        Americans roll dice for 1 Artillery in Iturup, round 3 : 1/1 hits, 0.33 expected hits
                        1 Artillery owned by the Americans and 1 ArmoredCar owned by the Yamamoto lost in Iturup
                    Yamamoto win with 2 Fighters remaining. Battle score for attacker is -4
                    Casualties for Yamamoto: 2 ArmoredCars and 1 Fighter
                    Casualties for Americans: 2 ArmoredCars and 1 Artillery

    Non Combat Move - Yamamoto
                2 Fighters moved from Iturup to 75 Sea Zone
                2 Adv.Fighters and 1 Fighter moved from Kunashir to 75 Sea Zone

    Place Units - Yamamoto
                1 B.Carrier, 1 B.Transport and 1 Fighter placed in 75 Sea Zone
                6 Infantrys and 1 Marine placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 53 PUs; end with 57 PUs

    Combat Hit Differential Summary :

    Yamamoto : 2.50
        Americans : 1.67
        Russians : -0.33

    triplea_42388_Yam14.tsvg

  • '20 '18 '17 '15

    What a game! You are STILL making more money than me as the Allies even after I subtract the Anzac funds.  The utter annihilation of African Italy is brutal.  A very unique game now.


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - Chinese
                1 Tank moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Hisaichi
                1 Tank moved from Kwangsi to N.French Indochina
                1 Tank moved from Szechwan to N.French Indochina
                1 ArmoredCar moved from Szechwan to N.French Indochina
                1 Tank moved from Shantung to Chahar
                1 Infantry moved from Chahar to Shantung
                1 Elite moved from Hupeh to Shansi
                2 Adv.Fighters moved from Hupeh to Chahar
                1 Infantry and 1 Marine moved from Szechwan to Kweichow
                1 Infantry moved from Shensi to Hupeh
                1 Marine moved from Lanchow to Szechwan
                5 ArmoredCars and 1 Tank moved from Lanchow to Hupeh
                1 Infantry moved from Lanchow to Shensi
                5 Infantrys moved from S.Buryat Mongolia to Chita
                1 Adv.Fighter moved from Ulan Bator to Chita

    Purchase Units - Chinese
                Chinese buy 1 Adv.Fighter, 10 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in N.French Indochina
                    Chinese attack with 1 ArmoredCar and 2 Tanks
                    Hisaichi defend with 1 Bunker
                        Chinese roll dice for 1 ArmoredCar and 2 Tanks in N.French Indochina, round 2 :  2/3 hits
                        Hisaichi roll dice for 1 Bunker in N.French Indochina, round 2 :  0/1 hits
                        1 Bunker owned by the Hisaichi lost in N.French Indochina
                    Chinese win, taking N.French Indochina from Hisaichi with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Bunker
                Battle in Chita
                    Chinese attack with 1 Adv.Fighter and 5 Infantrys
                    Hisaichi defend with 3 Infantrys; Yamamoto defend with 1 Factory
                        Chinese roll dice for 1 Adv.Fighter and 5 Infantrys in Chita, round 2 :  2/6 hits
                        Yamamoto roll dice for 3 Infantrys in Chita, round 2 :  1/3 hits
                        2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chita
                        Chinese roll dice for 1 Adv.Fighter and 4 Infantrys in Chita, round 3 :  1/5 hits
                        Yamamoto roll dice for 1 Infantry in Chita, round 3 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Chita
                    Chinese win, taking Chita from Yamamoto with 1 Adv.Fighter and 4 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 3 Infantrys
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Chinese
                1 Adv.Fighter moved from Chita to Ulan Bator
                4 Infantrys moved from Ulan Bator to South Gobi
                3 ArmoredCars and 4 Infantrys moved from Gobi Altai to South Gobi
                3 ArmoredCars moved from South Gobi to Suiyuan
                3 Infantrys moved from Hsining to E.Qinghai
                1 Elite moved from Hsining to E.Qinghai
                1 Tank moved from Hsining to Ningsia
                1 Tank moved from Hsining to Lanchow
                1 Elite moved from E.Sinkiang to Gobi Altai
                4 Infantrys moved from Urumqi to E.Sinkiang

    Place Units - Chinese
                1 Adv.Fighter and 2 Tanks placed in Hupeh
                6 Infantrys placed in Hsining
                4 Infantrys placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 45 PUs; end with 45 PUs

    triplea_42388_Chi14.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - Hisaichi
                8 Infantrys moved from Kirin to Heilungchiang
                8 Infantrys moved from Liaoning to Hulunbuir
                1 Elite moved from Mindoro to 111 Sea Zone
                2 Artillerys and 1 Infantry moved from Davao to 107 Sea Zone
                1 Infantry moved from Davao to 107 Sea Zone
                2 Artillerys, 1 B.Transport and 1 Infantry moved from 107 Sea Zone to 84 Sea Zone
                2 Artillerys and 1 Infantry moved from 84 Sea Zone to Shantung
                1 Cruiser and 1 Infantry moved from 107 Sea Zone to 84 Sea Zone
                1 Infantry moved from 84 Sea Zone to Shanghai
                1 Infantry moved from Kiangsi to Shanghai
                1 Infantry moved from Kwangtung to Hunan
                      Hisaichi take Hunan from Chinese
                1 Infantry moved from Kwangtung to Kwangsi
                      Hisaichi take Kwangsi from Chinese
                1 Infantry moved from Kiangsi to Shanghai
                1 Elite and 4 S.Submarines moved from 111 Sea Zone to 107 Sea Zone
                1 Infantry moved from Jilolo to 107 Sea Zone
                2 Infantrys moved from Davao to 107 Sea Zone
                1 Elite, 3 Infantrys and 4 S.Submarines moved from 107 Sea Zone to 109 Sea Zone
                1 Elite moved from 109 Sea Zone to Guadalcanal
                1 Infantry moved from 109 Sea Zone to Nauru
                1 Infantry moved from 109 Sea Zone to Tarawa
                1 Infantry moved from 109 Sea Zone to Tabiteuea
                1 Artillery and 8 Marines moved from New South Wales to Queensland
                      Hisaichi take Queensland from Anzac
                1 B.Transport moved from 70 Sea Zone to 122 Sea Zone
                1 Infantry moved from Wellington to South New Zealand
                      Hisaichi take South New Zealand from Anzac
                1 Infantry moved from Wellington to 122 Sea Zone
                1 Infantry moved from North New Zealand to 122 Sea Zone
                1 Cruiser and 2 Destroyers moved from 70 Sea Zone to 122 Sea Zone
                3 Infantrys moved from Canberra to 122 Sea Zone
                3 Infantrys moved from Canberra to New South Wales
                5 Infantrys moved from 122 Sea Zone to Tasmania
                4 Infantrys moved from S.Thailand to Burma
                2 Elites and 4 Infantrys moved from Malaya to S.Thailand
                1 Infantry moved from Hong Kong to Kiangsi
                1 B.Transport moved from 93 Sea Zone to 92 Sea Zone
                1 Elite and 2 Infantrys moved from Hong Kong to 92 Sea Zone
                1 Marine moved from Hong Kong to 92 Sea Zone
                1 Elite, 2 Infantrys and 1 Marine moved from 92 Sea Zone to N.French Indochina
                1 Destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 Carrier moved from 93 Sea Zone to 92 Sea Zone
                3 Infantrys moved from Mindoro to Manila
                8 Infantrys moved from Changchun to Kirin
                4 Infantrys moved from Banjarmasin to West Borneo

    Purchase Units - Hisaichi
                Hisaichi buy 1 B.Transport, 1 Bunker, 1 Cruiser, 1 Destroyer, 1 Elite and 21 Infantrys; Remaining resources: 6 PUs;

    Combat - Hisaichi
                Battle in 109 Sea Zone
                    Hisaichi attack with 4 S.Submarines
                    Americans defend with 1 S.Submarine
                        Hisaichi roll dice for 4 S.Submarines in 109 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                        Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 S.Submarine owned by the Americans lost in 109 Sea Zone
                    Hisaichi win with 4 S.Submarines remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 S.Submarine
                Battle in Tasmania
                    Hisaichi attack with 5 Infantrys
                    Anzac defend with 1 Infantry
                        Hisaichi roll dice for 1 Cruiser in Tasmania, round 2 : 0/1 hits, 0.50 expected hits
                        Hisaichi roll dice for 5 Infantrys in Tasmania, round 2 : 0/5 hits, 0.83 expected hits
                        Anzac roll dice for 1 Infantry in Tasmania, round 2 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 5 Infantrys in Tasmania, round 3 : 2/5 hits, 0.83 expected hits
                        Anzac roll dice for 1 Infantry in Tasmania, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Anzac lost in Tasmania
                    Hisaichi win, taking Tasmania from Anzac with 5 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Anzac: 1 Infantry
                Battle in Shantung
                    Hisaichi attack with 2 Artillerys and 1 Infantry
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 2 Artillerys and 1 Infantry in Shantung, round 2 : 1/3 hits, 1.00 expected hits
                        Chinese roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
                    Hisaichi win, taking Shantung from Chinese with 2 Artillerys remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in N.French Indochina
                    Hisaichi attack with 1 Elite, 2 Infantrys and 1 Marine
                    Chinese defend with 1 ArmoredCar and 2 Tanks
                        Hisaichi roll dice for 1 Elite, 2 Infantrys and 1 Marine in N.French Indochina, round 2 : 1/4 hits, 1.17 expected hits
                        French roll dice for 1 ArmoredCar and 2 Tanks in N.French Indochina, round 2 : 1/3 hits, 1.17 expected hits
                        1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in N.French Indochina
                        Hisaichi roll dice for 1 Elite, 1 Infantry and 1 Marine in N.French Indochina, round 3 : 2/3 hits, 1.00 expected hits
                        French roll dice for 2 Tanks in N.French Indochina, round 3 : 0/2 hits, 1.00 expected hits
                        2 Tanks owned by the Chinese lost in N.French Indochina
                    Hisaichi win, taking N.French Indochina from French with 1 Elite, 1 Infantry and 1 Marine remaining. Battle score for attacker is 12
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 ArmoredCar and 2 Tanks
                Battle in Guadalcanal
                Battle in Burma
                    Hisaichi attack with 4 Infantrys
                    British defend with 1 Infantry
                        Hisaichi roll dice for 4 Infantrys in Burma, round 2 : 1/4 hits, 0.67 expected hits
                        British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Burma
                    Hisaichi win, taking Guadalcanal from Anzac, taking Burma from British with 3 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for British: 1 Infantry
                Battle in Tarawa
                Battle in Nauru
                Battle in Shanghai
                    Hisaichi attack with 3 Infantrys
                    British defend with 1 ArmoredCar
                        Hisaichi roll dice for 1 Cruiser in Shanghai, round 2 : 1/1 hits, 0.50 expected hits
                        1 ArmoredCar owned by the British lost in Shanghai
                    Hisaichi win, taking Tarawa from British, taking Nauru from British, taking Shanghai from Chinese with 3 Infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 ArmoredCar
                Battle in Tabiteuea

    Non Combat Move - Hisaichi

    Place Units - Hisaichi
                1 B.Transport placed in 84 Sea Zone
                2 Infantrys placed in Wellington
                3 Infantrys placed in Canberra
                1 Bunker placed in Hulunbuir
                Turning on Edit Mode
                EDIT: Changing PUs for Hisaichi from 6 to 0
                EDIT: Adding units owned by Hisaichi to Heilungchiang: 1 Bunker
                EDIT: Turning off Edit Mode
                6 Infantrys placed in Malaya
                1 Elite and 5 Infantrys placed in Hong Kong
                1 Cruiser placed in 92 Sea Zone
                2 Infantrys placed in Manila
                1 Destroyer placed in 84 Sea Zone
                3 Infantrys placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 92 PUs; end with 92 PUs

    Combat Hit Differential Summary :

    Hisaichi : 2.50
        British : 0.67
        French : -1.17
        Americans : -0.50
        Anzac : -0.67
        Chinese : 0.67

    triplea_42388_His14.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - British
                1 Artillery and 1 Infantry moved from Erzurum to Georgia
                1 Artillery and 3 Infantrys moved from Adana to Erzurum
                1 Infantry moved from Iraq to Adana
                6 Infantrys moved from Palestine to Syria
                3 Infantrys moved from N.Saudi Arabia to Iraq
                2 Infantrys moved from S.Saudi Arabia to N.Saudi Arabia
                13 Infantrys and 2 Mech.Infs moved from Lower Egypt to Palestine
                2 Mech.Infs moved from Palestine to Adana
                6 Artillerys, 9 Infantrys and 3 Tanks moved from New Valley to Lower Egypt
                3 Tanks moved from Lower Egypt to Palestine
                2 Infantrys moved from Kufra to Hun
                1 Infantry moved from Mauritania to W.Morocco
                3 Tanks moved from Manchester to Northern Ireland
                3 Infantrys moved from Manchester to Scotland
                3 Infantrys moved from London to Manchester
                2 Infantrys moved from London to Manchester
                3 Infantrys moved from London to Dover
                6 Infantrys moved from Cairo to Lower Egypt
                1 ArmoredCar moved from Kweichow to Hunan
                1 ArmoredCar moved from Yunnan to Hunan
                2 ArmoredCars and 1 Tank moved from Yunnan to N.French Indochina
                1 ArmoredCar and 1 Tank moved from Yunnan to N.Thailand
                7 Infantrys moved from Assam to Burma
                1 Tank moved from Yunnan to N.Thailand
                5 Infantrys moved from Bihar to Assam
                5 ArmoredCars moved from Delhi to Assam
                6 Infantrys moved from Hyderabad to Bihar
                2 ArmoredCars moved from Bombay to Hyderabad
                5 ArmoredCars and 4 Infantrys moved from Madras to Hyderabad
                5 ArmoredCars moved from Hyderabad to Bihar

    Purchase Units - British
                British buy 2 Adv.Fighters, 4 ArmoredCars, 2 Artillerys, 1 Carrier, 2 Destroyers, 13 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs;

    Combat - British
                Battle in Burma
                    British attack with 7 Infantrys
                    Hisaichi defend with 3 Infantrys
                        British roll dice for 7 Infantrys in Burma, round 2 :  1/7 hits
                        Hisaichi roll dice for 3 Infantrys in Burma, round 2 :  1/3 hits
                        1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Burma
                        British roll dice for 6 Infantrys in Burma, round 3 :  1/6 hits
                        Hisaichi roll dice for 2 Infantrys in Burma, round 3 :  1/2 hits
                        1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Burma
                        British roll dice for 5 Infantrys in Burma, round 4 :  1/5 hits
                        Hisaichi roll dice for 1 Infantry in Burma, round 4 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Burma
                    British win, taking Burma from Hisaichi with 5 Infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 2 Infantrys
                    Casualties for Hisaichi: 3 Infantrys
                Battle in N.French Indochina
                    British attack with 2 ArmoredCars and 1 Tank
                    Hisaichi defend with 1 Elite, 1 Infantry and 1 Marine
                        British roll dice for 2 ArmoredCars and 1 Tank in N.French Indochina, round 2 :  1/3 hits
                        Hisaichi roll dice for 1 Elite, 1 Infantry and 1 Marine in N.French Indochina, round 2 :  1/3 hits
                        1 ArmoredCar owned by the British and 1 Infantry owned by the Hisaichi lost in N.French Indochina
                        British roll dice for 1 ArmoredCar and 1 Tank in N.French Indochina, round 3 :  1/2 hits
                        Hisaichi roll dice for 1 Elite and 1 Marine in N.French Indochina, round 3 :  2/2 hits
                        1 ArmoredCar owned by the British, 1 Elite owned by the Hisaichi and 1 Tank owned by the British lost in N.French Indochina
                    Hisaichi win with 1 Marine remaining. Battle score for attacker is -8
                    Casualties for British: 2 ArmoredCars and 1 Tank
                    Casualties for Hisaichi: 1 Elite and 1 Infantry
                Battle in Hunan
                    British attack with 2 ArmoredCars
                    Hisaichi defend with 1 AAGun and 1 Infantry
                        British roll dice for 2 ArmoredCars in Hunan, round 2 :  2/2 hits
                        Hisaichi roll dice for 1 Infantry in Hunan, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Hunan
                    British win, taking Hunan from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in N.Thailand
                    British attack with 1 ArmoredCar and 2 Tanks
                    Thai defend with 2 Tanks
                        British roll dice for 1 ArmoredCar and 2 Tanks in N.Thailand, round 2 :  1/3 hits
                        Thai roll dice for 2 Tanks in N.Thailand, round 2 :  0/2 hits
                        1 Tank owned by the Thai lost in N.Thailand
                        British roll dice for 1 ArmoredCar and 2 Tanks in N.Thailand, round 3 :  2/3 hits
                        Thai roll dice for 1 Tank in N.Thailand, round 3 :  0/1 hits
                        1 Tank owned by the Thai lost in N.Thailand
                    British win, taking N.Thailand from Thai with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 10
                    Casualties for Thai: 2 Tanks

    Non Combat Move - British

    Place Units - British
                1 Carrier, 2 Destroyers and 1 Submarine placed in 18 Sea Zone
                2 Adv.Fighters placed in 18 Sea Zone
                2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank placed in Madras
                2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank placed in Delhi
                2 Infantrys placed in Bombay
                2 Infantrys placed in S.Saudi Arabia
                2 Infantrys placed in N.Saudi Arabia
                5 Infantrys placed in Cairo

    Turn Complete - British
                British collect 107 PUs; end with 107 PUs

    triplea_42388_Bri14.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Turn Complete - Anzac

    triplea_42388_Anz14.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - Dutch
                2 Destroyers and 4 Submarines moved from 125 Sea Zone to 118 Sea Zone
                3 Transports moved from 31 Sea Zone to 33 Sea Zone
                1 ArmoredCar, 1 Marine, 1 Mech.Inf and 2 Tanks moved from Santiago to N.Chile
                1 ArmoredCar, 1 Mech.Inf and 2 Tanks moved from N.Chile to Bolivia
                1 Mech.Inf moved from Bolivia to Amazon

    Purchase Units - Dutch
                Dutch buy 1 Adv.Fighter, 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;

    Non Combat Move - Dutch

    Place Units - Dutch
                1 Artillery, 1 Elite and 1 Infantry placed in Suriname
                1 Adv.Fighter and 1 Artillery placed in Santiago

    Turn Complete - Dutch
                Dutch collect 22 PUs; end with 22 PUs

    triplea_42388_Dut14.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - Finns
                2 ArmoredCars, 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks moved from S.Karelia to Yaroslavl
                2 Artillerys and 3 Elites moved from Vyborg to S.Karelia
                1 Elite and 1 Infantry moved from Oulu to Vyborg
                5 Infantrys moved from Tampere to Oulu
                1 Mech.Inf moved from Helsinki to Vyborg

    Purchase Units - Finns
                Finns buy 6 Infantrys and 2 Transports; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in Yaroslavl
                    Finns attack with 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks
                    Russians defend with 1 AAGun, 1 Artillery, 2 Infantrys and 2 Tanks
                        Finns roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks in Yaroslavl, round 2 : 1/9 hits, 3.33 expected hits
                        Russians roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Yaroslavl, round 2 : 2/5 hits, 2.00 expected hits
                        1 Infantry owned by the Russians and 2 Infantrys owned by the Finns lost in Yaroslavl
                        Finns roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite and 2 Tanks in Yaroslavl, round 3 : 3/7 hits, 2.83 expected hits
                        Russians roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Yaroslavl, round 3 : 3/4 hits, 1.67 expected hits
                        1 Infantry owned by the Russians, 2 ArmoredCars owned by the Finns, 1 Artillery owned by the Russians, 1 Artillery owned by the Finns and 1 Tank owned by the Russians lost in Yaroslavl
                        Finns roll dice for 1 Artillery, 1 Elite and 2 Tanks in Yaroslavl, round 4 : 2/4 hits, 1.83 expected hits
                        Russians roll dice for 1 Tank in Yaroslavl, round 4 : 0/1 hits, 0.50 expected hits
                        1 Tank owned by the Russians lost in Yaroslavl
                    Finns win, taking Yaroslavl from Russians with 1 Artillery, 1 Elite and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Finns: 2 ArmoredCars, 1 Artillery and 2 Infantrys
                    Casualties for Russians: 1 Artillery, 2 Infantrys and 2 Tanks

    Non Combat Move - Finns

    Place Units - Finns
                2 Transports placed in 6 Sea Zone
                6 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 21 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    Finns : -2.00
        Russians : 0.83

    triplea_42388_Fin14.tsvg

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