Whackamatt (Axis) vs dawgoneit (Allies) Combo 4b??


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - Russians
                1 Infantry moved from Kirov to Vologda
                      Russians take Vologda from Finns
                6 Infantrys moved from Evenkia to Olyokminsk
                2 ArmoredCars moved from Sibirsky to Olyokminsk
                1 Tank moved from Sibirsky to Olyokminsk
                1 HeavyTank moved from Sibirsky to Olyokminsk
                1 Artillery and 1 Infantry moved from Sibirsky to Evenkia
                2 Infantrys moved from Uzbekistan to 126 Sea Zone
                2 Infantrys moved from 126 Sea Zone to Astrakhan
                2 Infantrys moved from Kuybyshev to Saratov
                2 Infantrys moved from Penza to Saratov
                1 Adv.Fighter and 1 Fighter moved from Kuybyshev to Saratov
                1 Elite and 2 Infantrys moved from Yaroslavl to Kursk
                1 Elite moved from Yaroslavl to Kursk

    Purchase Units - Russians
                Russians buy 3 HeavyTanks, 24 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Kursk
                    Russians attack with 2 Elites and 2 Infantrys
                    Germans defend with 1 Elite and 1 Infantry
                        Russians roll dice for 2 Elites and 2 Infantrys in Kursk, round 2 :  1/4 hits
                        Germans roll dice for 1 Elite and 1 Infantry in Kursk, round 2 :  0/2 hits
                        1 Infantry owned by the Germans lost in Kursk
                        Russians roll dice for 2 Elites and 2 Infantrys in Kursk, round 3 :  1/4 hits
                        Germans roll dice for 1 Elite in Kursk, round 3 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Kursk
                    Russians win, taking Kursk from Germans with 2 Elites and 1 Infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 Elite and 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Saratov
                    Russians attack with 1 Adv.Fighter, 1 Fighter and 4 Infantrys
                    Germans defend with 3 Infantrys
                        Russians roll dice for 1 Adv.Fighter, 1 Fighter and 4 Infantrys in Saratov, round 2 :  1/6 hits
                        Germans roll dice for 3 Infantrys in Saratov, round 2 :  2/3 hits
                        2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Saratov
                        Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Saratov, round 3 :  0/4 hits
                        Germans roll dice for 2 Infantrys in Saratov, round 3 :  1/2 hits
                        1 Infantry owned by the Russians lost in Saratov
                        Russians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Saratov, round 4 :  0/3 hits
                        Germans roll dice for 2 Infantrys in Saratov, round 4 :  0/2 hits
                        Russians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Saratov, round 5 :  2/3 hits
                        Germans roll dice for 2 Infantrys in Saratov, round 5 :  1/2 hits
                        1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Saratov
                    Russians win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 3 Infantrys
                    Casualties for Russians: 4 Infantrys

    Non Combat Move - Russians
                1 Infantry moved from Penza to Kuybyshev
                1 Artillery moved from Penza to Tula
                1 Adv.Fighter and 1 Fighter moved from Saratov to Tula
                9 Infantrys moved from Moscow to Tula
                1 Tank moved from Yaroslavl to Tula
                1 Artillery moved from Yaroslavl to Tula
                4 Infantrys moved from Yaroslavl to Tula
                1 ArmoredCar moved from Gorky to Tula
                1 Infantry moved from Gorky to Yaroslavl
                1 Infantry moved from Yaroslavl to Tula
                5 Infantrys moved from Perm to Kirov
                5 Infantrys moved from Sverdlovsk to Perm

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from W.Iran: 2 Infantrys and 1 Mech.Inf
                EDIT: Adding units owned by Russians to Erzurum: 2 Infantrys and 1 Mot.Inf
                EDIT: Removing units owned by Russians from Erzurum: 1 Mot.Inf
                EDIT: Adding units owned by Russians to Erzurum: 1 Mech.Inf
                EDIT: Turning off Edit Mode
                1 HeavyTank, 1 Infantry and 1 Tank placed in W.Iran
                1 HeavyTank, 8 Infantrys and 1 Tank placed in Moscow
                1 HeavyTank and 5 Infantrys placed in Sibirsky
                2 Infantrys placed in Tashkent
                5 Infantrys placed in Sverdlovsk
                3 Infantrys placed in Chita

    Turn Complete - Russians
                Russians collect 73 PUs; end with 73 PUs

    triplea_42388_Rus13.tsvg

  • '20 '18 '17 '15

    DiceRolls: 3@6; Total Hits: 33@6: (6, 5, 4)

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - Italians
                3 Battleships, 1 Carrier, 1 Cruiser, 7 Destroyers, 2 Fighters, 3 S.Submarines, 22 Submarines and 6 Transports moved from 46 Sea Zone to 42 Sea Zone
                1 Bomber moved from Rome to 42 Sea Zone

    Purchase Units - Italians
                Italians buy 1 Cruiser, 1 Destroyer, 1 Fighter and 13 Infantrys; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in 42 Sea Zone
                    Italians attack with 3 Battleships, 1 Bomber, 1 Carrier, 1 Cruiser, 7 Destroyers, 2 Fighters, 3 S.Submarines, 22 Submarines and 6 Transports
                    Americans defend with 2 Adv.Fighters, 1 B.Carrier, 3 B.Transports, 3 Battleships, 5 Cruisers, 11 Destroyers, 1 Fighter, 3 S.Submarines, 8 Submarines and 1 Transport
                        Italians roll dice for 3 S.Submarines and 22 Submarines in 42 Sea Zone, round 2 : 10/25 hits, 8.83 expected hits
                    Units damaged: 1 B.Carrier owned by the Americans and 2 Battleships owned by the Americans
                        Americans roll dice for 3 S.Submarines and 8 Submarines in 42 Sea Zone, round 2 : 3/11 hits, 4.17 expected hits
                    Units damaged: 3 Battleships owned by the Italians
                        Italians roll dice for 3 Battleships, 1 Bomber, 1 Carrier, 1 Cruiser, 7 Destroyers, 2 Fighters and 6 Transports in 42 Sea Zone, round 2 : 5/15 hits, 6.33 expected hits
                        Americans roll dice for 2 Adv.Fighters, 1 B.Carrier, 3 B.Transports, 3 Battleships, 5 Cruisers, 11 Destroyers, 1 Fighter and 1 Transport in 42 Sea Zone, round 2 : 14/27 hits, 11.17 expected hits
                        8 Submarines owned by the Americans, 3 B.Transports owned by the Americans, 1 Carrier owned by the Italians, 7 Submarines owned by the Italians, 6 Transports owned by the Italians and 1 Transport owned by the Americans lost in 42 Sea Zone
                        Italians roll dice for 3 S.Submarines and 15 Submarines in 42 Sea Zone, round 3 : 8/18 hits, 6.50 expected hits
                        Americans roll dice for 3 S.Submarines in 42 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                        Italians roll dice for 3 Battleships, 1 Bomber, 1 Cruiser, 7 Destroyers and 2 Fighters in 42 Sea Zone, round 3 : 4/14 hits, 6.17 expected hits
                        Americans roll dice for 2 Adv.Fighters, 1 B.Carrier, 3 Battleships, 5 Cruisers, 11 Destroyers and 1 Fighter in 42 Sea Zone, round 3 : 12/23 hits, 10.50 expected hits
                        1 Fighter owned by the Americans, 10 Destroyers owned by the Americans, 13 Submarines owned by the Italians and 1 Cruiser owned by the Americans lost in 42 Sea Zone
                        Italians roll dice for 3 S.Submarines and 2 Submarines in 42 Sea Zone, round 4 : 3/5 hits, 2.17 expected hits
                        Americans roll dice for 3 S.Submarines in 42 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
                        Italians roll dice for 3 Battleships, 1 Bomber, 1 Cruiser, 7 Destroyers and 2 Fighters in 42 Sea Zone, round 4 : 5/14 hits, 6.17 expected hits
                        Americans roll dice for 2 Adv.Fighters, 1 B.Carrier, 3 Battleships, 4 Cruisers and 1 Destroyer in 42 Sea Zone, round 4 : 7/11 hits, 6.17 expected hits
                        1 Destroyer owned by the Americans, 2 Submarines owned by the Italians, 7 Destroyers owned by the Italians, 4 Cruisers owned by the Americans and 3 S.Submarines owned by the Americans lost in 42 Sea Zone
                        Italians roll dice for 3 S.Submarines in 42 Sea Zone, round 5 : 3/3 hits, 1.50 expected hits
                    1 B.Carrier owned by the Americans and 2 Battleships owned by the Americans lost in 42 Sea Zone
                        Italians roll dice for 3 Battleships, 1 Bomber, 1 Cruiser and 2 Fighters in 42 Sea Zone, round 5 : 4/7 hits, 3.83 expected hits
                        Americans roll dice for 2 Adv.Fighters and 1 Battleship in 42 Sea Zone, round 5 : 1/3 hits, 2.00 expected hits
                        1 Fighter owned by the Italians, 1 Battleship owned by the Americans and 2 Adv.Fighters owned by the Americans lost in 42 Sea Zone
                    Italians win with 3 Battleships, 1 Bomber, 1 Cruiser, 1 Fighter and 3 S.Submarines remaining. Battle score for attacker is 104
                    Casualties for Italians: 1 Carrier, 7 Destroyers, 1 Fighter, 22 Submarines and 6 Transports
                    Casualties for Americans: 2 Adv.Fighters, 1 B.Carrier, 3 B.Transports, 3 Battleships, 5 Cruisers, 11 Destroyers, 1 Fighter, 3 S.Submarines, 8 Submarines and 1 Transport

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 42 Sea Zone: 1 S.Submarine
                EDIT: Turning off Edit Mode
                1 Fighter moved from 42 Sea Zone to Provence
                1 Bomber moved from 42 Sea Zone to Provence
                5 Infantrys moved from Tuscany to Lombardy

    Place Units - Italians
                1 Fighter and 3 Infantrys placed in Greece
                4 Infantrys placed in Provence
                5 Infantrys placed in Lombardy
                1 Infantry placed in Rome
                1 Cruiser and 1 Destroyer placed in 46 Sea Zone

    Turn Complete - Italians
                Italians collect 47 PUs; end with 47 PUs

    Combat Hit Differential Summary :

    Italians : 0.50
        Americans : 3.00

    triplea_42388_Ita13.tsvg

  • '20 '18 '17 '15

    I forgot I had supersubs left after my subs were gone, so mistakenly got rid of your last dd. That’s what the rolls are for. Instead of you losing three ships without counterfire, the Scarrier was replaced with a dd, and the 2 BBs got their shots as well.  Only 1 hit, so I edited out a supersub.


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - French
                1 Fighter moved from E.Morocco to 42 Sea Zone
                1 Submarine moved from 41 Sea Zone to 42 Sea Zone
                1 Elite and 1 Tank moved from Erzurum to Georgia
                5 Infantrys moved from Adana to Erzurum
                1 Elite moved from Adana to Erzurum
                2 Infantrys moved from Syria to Adana
                4 Infantrys moved from New Valley to Lower Egypt
                3 Tanks moved from Kufra to Lower Egypt
                3 Elites moved from Kufra to New Valley
                1 Infantry moved from E.Morocco to Tangier
                      French take Tangier from Italians
                1 Infantry moved from French Equatorial Africa to Darfur
                1 Artillery and 1 Infantry moved from Darfur to New Valley
                1 Infantry moved from Mozambique to 68 Sea Zone
                1 Infantry and 1 Transport moved from 68 Sea Zone to 58 Sea Zone
                1 Infantry moved from 58 Sea Zone to Iraq
                1 Infantry moved from Central America to E.Mexico

    Purchase Units - French
                French buy 13 Infantrys; Remaining resources: 0 PUs;

    Combat - French
                Battle in Georgia
                    French attack with 1 Elite and 1 Tank
                    Germans defend with 1 AAGun, 1 Factory and 1 HeavyTank
                        French roll dice for 1 Elite and 1 Tank in Georgia, round 2 :  1/2 hits
                        Germans roll dice for 1 HeavyTank in Georgia, round 2 :  0/1 hits
                        1 HeavyTank owned by the Germans lost in Georgia
                    French win, taking Georgia from Germans with 1 Elite and 1 Tank remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 HeavyTank
                Battle in 42 Sea Zone
                    French attack with 1 Fighter and 1 Submarine
                    Italians defend with 3 Battleships, 1 Cruiser and 2 S.Submarines
                        French roll dice for 1 Submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 S.Submarines in 42 Sea Zone, round 2 :  1/2 hits
                        French roll dice for 1 Fighter in 42 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 3 Battleships and 1 Cruiser in 42 Sea Zone, round 2 :  3/4 hits
                        1 Submarine owned by the French and 1 Fighter owned by the French lost in 42 Sea Zone
                    Italians win with 3 Battleships, 1 Cruiser and 2 S.Submarines remaining. Battle score for attacker is -15
                    Casualties for French: 1 Fighter and 1 Submarine

    Non Combat Move - French

    Place Units - French
                4 Infantrys placed in Tunis
                4 Infantrys placed in E.Morocco
                2 Infantrys placed in Syria
                3 Infantrys placed in French Equatorial Africa

    Turn Complete - French
                French collect 33 PUs; end with 33 PUs

    triplea_42388_Fre13.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - Yamamoto
                8 Infantrys moved from Tohoku to Hokkaido
                2 Adv.Fighters moved from Tohoku to 76 Sea Zone
                3 Fighters moved from Tokyo to 76 Sea Zone
                1 Artillery moved from Truk to Woleai
                      Yamamoto take Woleai from Americans
                4 ArmoredCars moved from Tokyo to Hokkaido
                1 Fighter moved from Tokyo to 76 Sea Zone
                1 Infantry moved from Okhotsk to Zhigansk
                      Yamamoto take Zhigansk from Russians
                6 Infantrys moved from N.Buryat Mongolia to Chita
                1 Infantry moved from Ayan to Chita
                1 Infantry moved from N.Buryat Mongolia to Chita

    Purchase Units - Yamamoto
                Yamamoto buy 1 B.Carrier, 1 Bunker, 1 Cruiser, 2 Infantrys and 1 Transport; Remaining resources: 1 PUs;

    Combat - Yamamoto
                Battle in Chita
                    Yamamoto attack with 8 Infantrys
                    Chinese defend with 1 Artillery and 1 Infantry; Russians defend with 1 Factory and 3 Infantrys
                        Yamamoto roll dice for 8 Infantrys in Chita, round 2 : 1/8 hits, 1.33 expected hits
                        Russians roll dice for 1 Artillery and 4 Infantrys in Chita, round 2 : 0/5 hits, 1.67 expected hits
                        1 Infantry owned by the Chinese lost in Chita
                        Yamamoto roll dice for 8 Infantrys in Chita, round 3 : 0/8 hits, 1.33 expected hits
                        Russians roll dice for 1 Artillery and 3 Infantrys in Chita, round 3 : 0/4 hits, 1.33 expected hits
                        Yamamoto roll dice for 8 Infantrys in Chita, round 4 : 0/8 hits, 1.33 expected hits
                        Russians roll dice for 1 Artillery and 3 Infantrys in Chita, round 4 : 1/4 hits, 1.33 expected hits
                        1 Infantry owned by the Yamamoto lost in Chita
                        Yamamoto roll dice for 7 Infantrys in Chita, round 5 : 3/7 hits, 1.17 expected hits
                        Russians roll dice for 1 Artillery and 3 Infantrys in Chita, round 5 : 1/4 hits, 1.33 expected hits
                        3 Infantrys owned by the Russians and 1 Infantry owned by the Yamamoto lost in Chita
                        Yamamoto roll dice for 6 Infantrys in Chita, round 6 : 2/6 hits, 1.00 expected hits
                        Russians roll dice for 1 Artillery in Chita, round 6 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Yamamoto and 1 Artillery owned by the Chinese lost in Chita
                    Yamamoto win, taking Chita from Russians with 5 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Chinese: 1 Artillery and 1 Infantry
                    Casualties for Yamamoto: 3 Infantrys
                    Casualties for Russians: 3 Infantrys
                Battle in 76 Sea Zone
                    Yamamoto attack with 2 Adv.Fighters and 4 Fighters
                    Americans defend with 2 S.Submarines
                        Yamamoto roll dice for 2 Adv.Fighters and 4 Fighters in 76 Sea Zone, round 2 : 6/6 hits, 2.33 expected hits
                    2 S.Submarines owned by the Americans lost in 76 Sea Zone
                    Yamamoto win with 2 Adv.Fighters and 4 Fighters remaining. Battle score for attacker is 20
                    Casualties for Americans: 2 S.Submarines
                Battle in Hokkaido
                    Yamamoto attack with 4 ArmoredCars and 8 Infantrys
                    Americans defend with 1 Factory and 4 Infantrys
                        Yamamoto roll dice for 4 ArmoredCars and 8 Infantrys in Hokkaido, round 2 : 2/12 hits, 2.67 expected hits
                        Americans roll dice for 4 Infantrys in Hokkaido, round 2 : 2/4 hits, 1.33 expected hits
                        2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Hokkaido
                        Yamamoto roll dice for 4 ArmoredCars and 6 Infantrys in Hokkaido, round 3 : 3/10 hits, 2.33 expected hits
                        Americans roll dice for 2 Infantrys in Hokkaido, round 3 : 0/2 hits, 0.67 expected hits
                        2 Infantrys owned by the Americans lost in Hokkaido
                    Yamamoto win, taking Hokkaido from Americans with 4 ArmoredCars and 6 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 2 Infantrys
                    Casualties for Americans: 4 Infantrys

    Non Combat Move - Yamamoto
                2 Adv.Fighters and 1 Fighter moved from 76 Sea Zone to 85 Sea Zone
                1 Fighter moved from 76 Sea Zone to Tokyo
                2 Fighters moved from 76 Sea Zone to Tokyo

    Place Units - Yamamoto
                1 B.Carrier, 1 Cruiser and 1 Transport placed in 85 Sea Zone
                1 Bunker and 2 Infantrys placed in N.Buryat Mongolia

    Turn Complete - Yamamoto
                Yamamoto collect 55 PUs; end with 56 PUs

    Combat Hit Differential Summary :

    Yamamoto : 3.50
        Americans : 0.00
        Russians : -3.00

    triplea_42388_Yam13.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - Chinese
                1 Tank moved from Yunnan to Hunan
                1 Marine moved from Hupeh to Hunan
                1 ArmoredCar and 1 Tank moved from Chahar to Shantung
                1 Infantry moved from Suiyuan to Chahar
                1 Elite moved from Shensi to Hupeh
                1 ArmoredCar and 1 Tank moved from Ningsia to Chahar
                1 Infantry moved from Ningsia to Shensi
                1 Infantry and 1 Marine moved from Lanchow to Szechwan
                1 ArmoredCar and 1 Tank moved from Lanchow to Szechwan
                1 Infantry and 1 Marine moved from E.Qinghai to Lanchow
                5 ArmoredCars and 1 Tank moved from Hsining to Lanchow
                2 Adv.Fighters moved from Assam to Hupeh
                4 Infantrys moved from S.Buryat Mongolia to Chita
                1 Adv.Fighter moved from Ulan Bator to Chita
                4 Infantrys moved from Ulan Bator to S.Buryat Mongolia
                4 Infantrys moved from Gobi Altai to Ulan Bator
                4 Infantrys moved from E.Sinkiang to Gobi Altai
                3 ArmoredCars moved from Urumqi to Gobi Altai
                1 Elite moved from Urumqi to E.Sinkiang

    Purchase Units - Chinese
                Chinese buy 1 Elite, 1 Factory, 7 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 1 ArmoredCar and 1 Tank
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 ArmoredCar and 1 Tank in Shantung, round 2 :  0/2 hits
                        Hisaichi roll dice for 1 Infantry in Shantung, round 2 :  0/1 hits
                        Chinese roll dice for 1 ArmoredCar and 1 Tank in Shantung, round 3 :  0/2 hits
                        Hisaichi roll dice for 1 Infantry in Shantung, round 3 :  0/1 hits
                        Chinese roll dice for 1 ArmoredCar and 1 Tank in Shantung, round 4 :  1/2 hits
                        Hisaichi roll dice for 1 Infantry in Shantung, round 4 :  1/1 hits
                        1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shantung
                    Chinese win, taking Shantung from Hisaichi with 1 Tank remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 ArmoredCar
                Battle in Hunan
                    Chinese attack with 1 Marine and 1 Tank
                    Hisaichi defend with 1 AAGun and 2 ArmoredCars
                        Chinese roll dice for 1 Marine and 1 Tank in Hunan, round 2 :  0/2 hits
                        Hisaichi roll dice for 2 ArmoredCars in Hunan, round 2 :  0/2 hits
                        Chinese roll dice for 1 Marine and 1 Tank in Hunan, round 3 :  1/2 hits
                        Hisaichi roll dice for 2 ArmoredCars in Hunan, round 3 :  0/2 hits
                        1 ArmoredCar owned by the Hisaichi lost in Hunan
                        Chinese roll dice for 1 Marine and 1 Tank in Hunan, round 4 :  2/2 hits
                        Hisaichi roll dice for 1 ArmoredCar in Hunan, round 4 :  1/1 hits
                        1 ArmoredCar owned by the Hisaichi and 1 Marine owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Hisaichi with 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 2 ArmoredCars
                    Casualties for Chinese: 1 Marine
                Battle in Chita
                    Chinese attack with 1 Adv.Fighter and 4 Infantrys
                    Yamamoto defend with 1 Factory and 5 Infantrys
                        Chinese roll dice for 1 Adv.Fighter and 4 Infantrys in Chita, round 2 :  1/5 hits
                        Yamamoto roll dice for 5 Infantrys in Chita, round 2 :  3/5 hits
                        1 Infantry owned by the Yamamoto and 3 Infantrys owned by the Chinese lost in Chita
                    1 Infantry retreated to S.Buryat Mongolia
                    Yamamoto win with 4 Infantrys remaining. Battle score for attacker is -4
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Chinese: 3 Infantrys

    Non Combat Move - Chinese
                1 Adv.Fighter moved from Chita to Ulan Bator

    Place Units - Chinese
                1 Factory placed in Hupeh
                1 Elite, 3 Infantrys and 2 Tanks placed in Hsining
                4 Infantrys placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 40 PUs; end with 40 PUs

    triplea_42388_Chi13.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - Hisaichi
                1 Infantry moved from Kwangtung to Hunan
                2 Infantrys moved from Kiangsi to Hunan
                1 ArmoredCar moved from Kiangsi to Shantung
                1 ArmoredCar moved from Shanghai to Anhwei
                      Hisaichi take Anhwei from Chinese
                1 ArmoredCar moved from Anhwei to Shantung
                1 ArmoredCar moved from Shanghai to Shantung
                1 Infantry moved from Shanghai to Anhwei
                3 Infantrys moved from Hulunbuir to Chita
                5 Infantrys moved from Hulunbuir to Peking
                1 Artillery, 1 Elite and 8 Marines moved from Canberra to New South Wales
                1 Infantry moved from Wellington to North New Zealand
                      Hisaichi take North New Zealand from Anzac
                2 Elites moved from Banjarmasin to 110 Sea Zone
                2 Elites moved from Malaya to 110 Sea Zone
                1 B.Transport and 4 Elites moved from 110 Sea Zone to 70 Sea Zone
                4 Elites moved from 70 Sea Zone to New South Wales
                1 Cruiser moved from 122 Sea Zone to 70 Sea Zone
                2 Destroyers moved from 110 Sea Zone to 70 Sea Zone
                4 S.Submarines moved from 122 Sea Zone to 111 Sea Zone
                1 Infantry moved from N.French Indochina to Kweichow
                      Hisaichi take Kweichow from Chinese
                1 Elite moved from N.French Indochina to Yunnan
                      Hisaichi take Yunnan from Chinese
                2 Artillerys, 1 Elite and 2 Marines moved from N.French Indochina to N.Thailand
                4 Infantrys moved from Malaya to S.Thailand
                1 B.Transport moved from 110 Sea Zone to 93 Sea Zone
                1 Elite and 3 Infantrys moved from Manila to Mindoro
                1 Infantry moved from Peleliu to 93 Sea Zone
                1 Infantry moved from 93 Sea Zone to Mindanao
                4 Infantrys moved from Davao to Mindanao
                3 Infantrys moved from Hong Kong to Kwangtung
                2 Infantrys moved from Hong Kong to Kiangsi
                1 Carrier and 1 Destroyer moved from 110 Sea Zone to 93 Sea Zone
                1 Infantry moved from Ulithi to Woleai
                1 Fighter moved from Yap to Ponape
                8 Infantrys moved from Kirin to Liaoning
                8 Infantrys moved from Changchun to Kirin

    Purchase Units - Hisaichi
                Hisaichi buy 2 Artillerys, 1 B.Transport, 3 Bunkers, 1 Cruiser, 3 Elites, 31 Infantrys and 1 Marine; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Shantung
                    Hisaichi attack with 3 ArmoredCars
                    Chinese defend with 1 Tank
                        Hisaichi roll dice for 3 ArmoredCars in Shantung, round 2 : 0/3 hits, 1.00 expected hits
                        Chinese roll dice for 1 Tank in Shantung, round 2 : 1/1 hits, 0.50 expected hits
                        1 ArmoredCar owned by the Hisaichi lost in Shantung
                        Hisaichi roll dice for 2 ArmoredCars in Shantung, round 3 : 0/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 Tank in Shantung, round 3 : 1/1 hits, 0.50 expected hits
                        1 ArmoredCar owned by the Hisaichi lost in Shantung
                        Hisaichi roll dice for 1 ArmoredCar in Shantung, round 4 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 Tank in Shantung, round 4 : 1/1 hits, 0.50 expected hits
                        1 ArmoredCar owned by the Hisaichi lost in Shantung
                    Chinese win with 1 Tank remaining. Battle score for attacker is -12
                    Casualties for Hisaichi: 3 ArmoredCars
                Battle in Hunan
                    Hisaichi attack with 3 Infantrys
                    Chinese defend with 1 AAGun and 1 Tank
                        Hisaichi roll dice for 3 Infantrys in Hunan, round 2 : 0/3 hits, 0.50 expected hits
                        Chinese roll dice for 1 Tank in Hunan, round 2 : 1/1 hits, 0.50 expected hits
                        1 Infantry owned by the Hisaichi lost in Hunan
                        Hisaichi roll dice for 2 Infantrys in Hunan, round 3 : 0/2 hits, 0.33 expected hits
                        Chinese roll dice for 1 Tank in Hunan, round 3 : 1/1 hits, 0.50 expected hits
                        1 Infantry owned by the Hisaichi lost in Hunan
                        Hisaichi roll dice for 1 Infantry in Hunan, round 4 : 0/1 hits, 0.17 expected hits
                        Chinese roll dice for 1 Tank in Hunan, round 4 : 0/1 hits, 0.50 expected hits
                        Hisaichi roll dice for 1 Infantry in Hunan, round 5 : 0/1 hits, 0.17 expected hits
                        Chinese roll dice for 1 Tank in Hunan, round 5 : 1/1 hits, 0.50 expected hits
                        1 Infantry owned by the Hisaichi lost in Hunan
                    Chinese win with 1 Tank remaining. Battle score for attacker is -6
                    Casualties for Hisaichi: 3 Infantrys
                Battle in New South Wales
                    Hisaichi attack with 1 Artillery, 5 Elites and 8 Marines
                    Anzac defend with 2 ArmoredCars, 7 Infantrys and 3 Tanks
                        Hisaichi roll dice for 1 Cruiser in New South Wales, round 2 : 1/1 hits, 0.50 expected hits
                        1 ArmoredCar owned by the Anzac lost in New South Wales
                        Hisaichi roll dice for 1 Artillery, 5 Elites and 8 Marines in New South Wales, round 2 : 4/14 hits, 6.17 expected hits
                        Anzac roll dice for 1 ArmoredCar, 7 Infantrys and 3 Tanks in New South Wales, round 2 : 2/11 hits, 4.00 expected hits
                        3 Infantrys owned by the Anzac, 2 Elites owned by the Hisaichi and 1 ArmoredCar owned by the Anzac lost in New South Wales
                        Hisaichi roll dice for 1 Artillery, 3 Elites and 8 Marines in New South Wales, round 3 : 6/12 hits, 5.50 expected hits
                        Anzac roll dice for 4 Infantrys and 3 Tanks in New South Wales, round 3 : 2/7 hits, 2.83 expected hits
                        4 Infantrys owned by the Anzac, 2 Elites owned by the Hisaichi and 2 Tanks owned by the Anzac lost in New South Wales
                        Hisaichi roll dice for 1 Artillery, 1 Elite and 8 Marines in New South Wales, round 4 : 6/10 hits, 4.83 expected hits
                        Anzac roll dice for 1 Tank in New South Wales, round 4 : 1/1 hits, 0.50 expected hits
                        1 Elite owned by the Hisaichi and 1 Tank owned by the Anzac lost in New South Wales
                    Hisaichi win, taking New South Wales from Anzac with 1 Artillery and 8 Marines remaining. Battle score for attacker is 22
                    Casualties for Anzac: 2 ArmoredCars, 7 Infantrys and 3 Tanks
                    Casualties for Hisaichi: 5 Elites

    Non Combat Move - Hisaichi

    Place Units - Hisaichi
                1 Bunker placed in N.French Indochina
                1 Bunker placed in Peking
                1 Bunker and 2 Infantrys placed in Wellington
                6 Infantrys placed in Canberra
                1 B.Transport and 1 Cruiser placed in 107 Sea Zone
                2 Artillerys placed in Davao
                2 Elites and 4 Infantrys placed in Malaya
                4 Infantrys placed in Banjarmasin
                3 Infantrys placed in Manila
                1 Elite, 4 Infantrys and 1 Marine placed in Hong Kong
                8 Infantrys placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 85 PUs; end with 85 PUs

    Combat Hit Differential Summary :

    Hisaichi : -3.17
        Anzac : -2.33
        Chinese : 2.50

    triplea_42388_His13.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - British
                2 Infantrys moved from Manchester to Dover
                2 Adv.Fighters moved from Wales to 20 Sea Zone
                4 Adv.Fighters moved from Manchester to 20 Sea Zone
                1 Artillery and 1 Infantry moved from Erzurum to Georgia
                1 Artillery and 1 Infantry moved from Adana to Erzurum
                1 Artillery and 3 Infantrys moved from Iraq to Adana
                1 Infantry moved from N.Saudi Arabia to Iraq
                6 Infantrys moved from Lower Egypt to Palestine
                7 Infantrys moved from New Valley to Lower Egypt
                6 Infantrys moved from Cairo to Lower Egypt
                6 Artillerys and 9 Infantrys moved from Kufra to New Valley
                2 Infantrys and 3 Tanks moved from Hun to Kufra
                3 Tanks moved from Kufra to New Valley
                5 Artillerys and 3 Infantrys moved from Ghadames to Hun
                1 Mech.Inf moved from N.Algeria to Tunis
                2 Mech.Infs moved from Kenya to Lower Egypt
                7 Mech.Infs moved from Assam to N.Thailand
                4 ArmoredCars and 3 Tanks moved from Calcutta to Yunnan
                1 Artillery, 16 Infantrys and 1 Tank moved from Burma to N.Thailand
                2 Infantrys moved from Calcutta to Assam
                5 Infantrys moved from Bihar to Assam
                2 Infantrys moved from Rajputana to Hyderabad
                5 Infantrys moved from Delhi to Bihar
                4 Infantrys moved from Madras to Hyderabad
                1 Artillery and 1 Infantry moved from Hupeh to Anhwei
                1 ArmoredCar moved from Hupeh to Shanghai
                      Chinese take Shanghai from Hisaichi
                1 ArmoredCar moved from Hupeh to Kweichow

    Purchase Units - British
                British buy 12 ArmoredCars, 6 Destroyers and 10 Infantrys; Remaining resources: 0 PUs;

    Combat - British
                Battle in Dover
                    British attack with 2 Infantrys
                    Germans defend with 1 Infantry
                        British roll dice for 2 Infantrys in Dover, round 2 :  0/2 hits
                        Germans roll dice for 1 Infantry in Dover, round 2 :  0/1 hits
                        British roll dice for 2 Infantrys in Dover, round 3 :  1/2 hits
                        Germans roll dice for 1 Infantry in Dover, round 3 :  0/1 hits
                        1 Infantry owned by the Germans lost in Dover
                    British win, taking Dover from Germans with 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 Infantry
                Battle in Anhwei
                    British attack with 1 Artillery and 1 Infantry
                    Hisaichi defend with 1 Infantry
                        British roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 :  1/2 hits
                        Hisaichi roll dice for 1 Infantry in Anhwei, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Anhwei
                    British win, taking Anhwei from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Kweichow
                    British attack with 1 ArmoredCar
                    Hisaichi defend with 1 Infantry
                        British roll dice for 1 ArmoredCar in Kweichow, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Infantry in Kweichow, round 2 :  0/1 hits
                        British roll dice for 1 ArmoredCar in Kweichow, round 3 :  1/1 hits
                        Hisaichi roll dice for 1 Infantry in Kweichow, round 3 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Kweichow
                    British win, taking Kweichow from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Yunnan
                    British attack with 4 ArmoredCars and 3 Tanks
                    Hisaichi defend with 1 Elite
                        British roll dice for 4 ArmoredCars and 3 Tanks in Yunnan, round 2 :  2/7 hits
                        Hisaichi roll dice for 1 Elite in Yunnan, round 2 :  0/1 hits
                        1 Elite owned by the Hisaichi lost in Yunnan
                    British win, taking Yunnan from Hisaichi with 4 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 3
                    Casualties for Hisaichi: 1 Elite
                Battle in N.Thailand
                    British attack with 1 Artillery, 16 Infantrys, 7 Mech.Infs and 1 Tank
                    Hisaichi defend with 4 Artillerys, 3 Elites, 2 Infantrys and 4 Marines
                        British roll dice for 1 Artillery, 16 Infantrys, 7 Mech.Infs and 1 Tank in N.Thailand, round 2 :  7/25 hits
                        Thai roll dice for 4 Artillerys, 3 Elites, 2 Infantrys and 4 Marines in N.Thailand, round 2 :  7/13 hits
                        3 Elites owned by the Hisaichi, 7 Infantrys owned by the British, 2 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in N.Thailand
                        British roll dice for 1 Artillery, 9 Infantrys, 7 Mech.Infs and 1 Tank in N.Thailand, round 3 :  3/18 hits
                        Thai roll dice for 2 Artillerys and 4 Marines in N.Thailand, round 3 :  4/6 hits
                        4 Infantrys owned by the British, 2 Artillerys owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in N.Thailand
                        British roll dice for 1 Artillery, 5 Infantrys, 7 Mech.Infs and 1 Tank in N.Thailand, round 4 :  2/14 hits
                        Thai roll dice for 3 Marines in N.Thailand, round 4 :  2/3 hits
                        2 Infantrys owned by the British and 2 Marines owned by the Hisaichi lost in N.Thailand
                        British roll dice for 1 Artillery, 3 Infantrys, 7 Mech.Infs and 1 Tank in N.Thailand, round 5 :  2/12 hits
                        Thai roll dice for 1 Marine in N.Thailand, round 5 :  1/1 hits
                        1 Infantry owned by the British and 1 Marine owned by the Hisaichi lost in N.Thailand
                    British win, taking N.Thailand from Thai with 1 Artillery, 2 Infantrys, 7 Mech.Infs and 1 Tank remaining. Battle score for attacker is 17
                    Casualties for British: 14 Infantrys
                    Casualties for Hisaichi: 4 Artillerys, 3 Elites, 2 Infantrys and 4 Marines
                Battle in 20 Sea Zone
                    British attack with 6 Adv.Fighters
                    Germans defend with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Destroyers, 1 S.Submarine and 2 Transports
                        British roll dice for 6 Adv.Fighters in 20 Sea Zone, round 2 :  2/6 hits
                        Germans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Destroyers and 2 Transports in 20 Sea Zone, round 2 :  4/8 hits
                        2 Transports owned by the Germans and 4 Adv.Fighters owned by the British lost in 20 Sea Zone
                        British roll dice for 2 Adv.Fighters in 20 Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier and 2 Destroyers in 20 Sea Zone, round 3 :  4/6 hits
                        1 Destroyer owned by the Germans and 2 Adv.Fighters owned by the British lost in 20 Sea Zone
                    Germans win with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer and 1 S.Submarine remaining. Battle score for attacker is -40
                    Casualties for Germans: 1 Destroyer and 2 Transports
                    Casualties for British: 6 Adv.Fighters

    Non Combat Move - British
                2 Infantrys moved from Manchester to Dover
                2 Infantrys moved from Manchester to Wales

    Place Units - British
                4 Destroyers placed in 18 Sea Zone
                2 Destroyers placed in 18 Sea Zone
                5 ArmoredCars placed in Delhi
                5 ArmoredCars placed in Madras
                2 ArmoredCars placed in Bombay
                2 Infantrys placed in S.Saudi Arabia
                2 Infantrys placed in N.Saudi Arabia
                6 Infantrys placed in Cairo

    Turn Complete - British
                British collect 114 PUs; end with 114 PUs

    triplea_42388_Bri13.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - British
                2 Infantrys moved from Manchester to Dover
                2 Adv.Fighters moved from Wales to 20 Sea Zone
                4 Adv.Fighters moved from Manchester to 20 Sea Zone
                1 Artillery and 1 Infantry moved from Erzurum to Georgia
                1 Artillery and 1 Infantry moved from Adana to Erzurum
                1 Artillery and 3 Infantrys moved from Iraq to Adana
                1 Infantry moved from N.Saudi Arabia to Iraq
                6 Infantrys moved from Lower Egypt to Palestine
                7 Infantrys moved from New Valley to Lower Egypt
                6 Infantrys moved from Cairo to Lower Egypt
                6 Artillerys and 9 Infantrys moved from Kufra to New Valley
                2 Infantrys and 3 Tanks moved from Hun to Kufra
                3 Tanks moved from Kufra to New Valley
                5 Artillerys and 3 Infantrys moved from Ghadames to Hun
                1 Mech.Inf moved from N.Algeria to Tunis
                2 Mech.Infs moved from Kenya to Lower Egypt
                7 Mech.Infs moved from Assam to N.Thailand
                4 ArmoredCars and 3 Tanks moved from Calcutta to Yunnan
                1 Artillery, 16 Infantrys and 1 Tank moved from Burma to N.Thailand
                2 Infantrys moved from Calcutta to Assam
                5 Infantrys moved from Bihar to Assam
                2 Infantrys moved from Rajputana to Hyderabad
                5 Infantrys moved from Delhi to Bihar
                4 Infantrys moved from Madras to Hyderabad
                1 Artillery and 1 Infantry moved from Hupeh to Anhwei
                1 ArmoredCar moved from Hupeh to Shanghai
                      Chinese take Shanghai from Hisaichi
                1 ArmoredCar moved from Hupeh to Kweichow

    Purchase Units - British
                British buy 12 ArmoredCars, 6 Destroyers and 10 Infantrys; Remaining resources: 0 PUs;

    Combat - British
                Battle in Dover
                    British attack with 2 Infantrys
                    Germans defend with 1 Infantry
                        British roll dice for 2 Infantrys in Dover, round 2 :  0/2 hits
                        Germans roll dice for 1 Infantry in Dover, round 2 :  0/1 hits
                        British roll dice for 2 Infantrys in Dover, round 3 :  1/2 hits
                        Germans roll dice for 1 Infantry in Dover, round 3 :  0/1 hits
                        1 Infantry owned by the Germans lost in Dover
                    British win, taking Dover from Germans with 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 Infantry
                Battle in Anhwei
                    British attack with 1 Artillery and 1 Infantry
                    Hisaichi defend with 1 Infantry
                        British roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 :  1/2 hits
                        Hisaichi roll dice for 1 Infantry in Anhwei, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Anhwei
                    British win, taking Anhwei from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Kweichow
                    British attack with 1 ArmoredCar
                    Hisaichi defend with 1 Infantry
                        British roll dice for 1 ArmoredCar in Kweichow, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Infantry in Kweichow, round 2 :  0/1 hits
                        British roll dice for 1 ArmoredCar in Kweichow, round 3 :  1/1 hits
                        Hisaichi roll dice for 1 Infantry in Kweichow, round 3 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Kweichow
                    British win, taking Kweichow from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Yunnan
                    British attack with 4 ArmoredCars and 3 Tanks
                    Hisaichi defend with 1 Elite
                        British roll dice for 4 ArmoredCars and 3 Tanks in Yunnan, round 2 :  2/7 hits
                        Hisaichi roll dice for 1 Elite in Yunnan, round 2 :  0/1 hits
                        1 Elite owned by the Hisaichi lost in Yunnan
                    British win, taking Yunnan from Hisaichi with 4 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 3
                    Casualties for Hisaichi: 1 Elite
                Battle in N.Thailand
                    British attack with 1 Artillery, 16 Infantrys, 7 Mech.Infs and 1 Tank
                    Hisaichi defend with 4 Artillerys, 3 Elites, 2 Infantrys and 4 Marines
                        British roll dice for 1 Artillery, 16 Infantrys, 7 Mech.Infs and 1 Tank in N.Thailand, round 2 :  7/25 hits
                        Thai roll dice for 4 Artillerys, 3 Elites, 2 Infantrys and 4 Marines in N.Thailand, round 2 :  7/13 hits
                        3 Elites owned by the Hisaichi, 7 Infantrys owned by the British, 2 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in N.Thailand
                        British roll dice for 1 Artillery, 9 Infantrys, 7 Mech.Infs and 1 Tank in N.Thailand, round 3 :  3/18 hits
                        Thai roll dice for 2 Artillerys and 4 Marines in N.Thailand, round 3 :  4/6 hits
                        4 Infantrys owned by the British, 2 Artillerys owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in N.Thailand
                        British roll dice for 1 Artillery, 5 Infantrys, 7 Mech.Infs and 1 Tank in N.Thailand, round 4 :  2/14 hits
                        Thai roll dice for 3 Marines in N.Thailand, round 4 :  2/3 hits
                        2 Infantrys owned by the British and 2 Marines owned by the Hisaichi lost in N.Thailand
                        British roll dice for 1 Artillery, 3 Infantrys, 7 Mech.Infs and 1 Tank in N.Thailand, round 5 :  2/12 hits
                        Thai roll dice for 1 Marine in N.Thailand, round 5 :  1/1 hits
                        1 Infantry owned by the British and 1 Marine owned by the Hisaichi lost in N.Thailand
                    British win, taking N.Thailand from Thai with 1 Artillery, 2 Infantrys, 7 Mech.Infs and 1 Tank remaining. Battle score for attacker is 17
                    Casualties for British: 14 Infantrys
                    Casualties for Hisaichi: 4 Artillerys, 3 Elites, 2 Infantrys and 4 Marines
                Battle in 20 Sea Zone
                    British attack with 6 Adv.Fighters
                    Germans defend with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Destroyers, 1 S.Submarine and 2 Transports
                        British roll dice for 6 Adv.Fighters in 20 Sea Zone, round 2 :  2/6 hits
                        Germans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Destroyers and 2 Transports in 20 Sea Zone, round 2 :  4/8 hits
                        2 Transports owned by the Germans and 4 Adv.Fighters owned by the British lost in 20 Sea Zone
                        British roll dice for 2 Adv.Fighters in 20 Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier and 2 Destroyers in 20 Sea Zone, round 3 :  4/6 hits
                        1 Destroyer owned by the Germans and 2 Adv.Fighters owned by the British lost in 20 Sea Zone
                    Germans win with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer and 1 S.Submarine remaining. Battle score for attacker is -40
                    Casualties for Germans: 1 Destroyer and 2 Transports
                    Casualties for British: 6 Adv.Fighters

    Non Combat Move - British
                2 Infantrys moved from Manchester to Dover
                2 Infantrys moved from Manchester to Wales

    Place Units - British
                4 Destroyers placed in 18 Sea Zone
                2 Destroyers placed in 18 Sea Zone
                5 ArmoredCars placed in Delhi
                5 ArmoredCars placed in Madras
                2 ArmoredCars placed in Bombay
                2 Infantrys placed in S.Saudi Arabia
                2 Infantrys placed in N.Saudi Arabia
                6 Infantrys placed in Cairo

    Turn Complete - British
                British collect 114 PUs; end with 114 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from Scotland: 7 Infantrys
                EDIT: Adding units owned by British to Manchester: 7 Infantrys
                EDIT: Removing units owned by British from Manchester: 7 Infantrys
                EDIT: Adding units owned by British to Wales: 7 Infantrys
                EDIT: Turning off Edit Mode

    triplea_42388_Bri13.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Turn Complete - Anzac

    triplea_42388_Anz13.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - Dutch
                1 Mech.Inf moved from S.Algeria to Tunis
                1 ArmoredCar and 1 Artillery moved from Mauritania to 34 Sea Zone
                1 ArmoredCar, 1 Artillery and 1 Transport moved from 34 Sea Zone to 31 Sea Zone
                1 Artillery, 1 Infantry, 1 Marine, 1 Tank and 2 Transports moved from 30 Sea Zone to 31 Sea Zone
                1 ArmoredCar, 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank moved from 31 Sea Zone to Portugal
                1 Destroyer moved from 17 Sea Zone to 19 Sea Zone
                1 Infantry and 1 Tank moved from West Papua to Port Moresby

    Purchase Units - Dutch
                Dutch buy 1 Destroyer and 2 Submarines; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in Portugal
                    Dutch attack with 1 ArmoredCar, 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank
                    Neutral defend with 1 Artillery, 2 Bunkers and 1 Infantry
                        Dutch roll dice for 1 ArmoredCar, 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank in Portugal, round 2 :  1/6 hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 2 :  3/4 hits
                        1 ArmoredCar owned by the Dutch, 1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Portugal
                        Dutch roll dice for 1 Artillery, 1 Marine and 1 Tank in Portugal, round 3 :  1/3 hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 3 :  1/4 hits
                        1 Artillery owned by the Dutch lost in Portugal
                        Dutch roll dice for 1 Marine and 1 Tank in Portugal, round 4 :  0/2 hits
                        Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 4 :  2/4 hits
                        1 Marine owned by the Dutch and 1 Tank owned by the Dutch lost in Portugal
                    Neutral win with 1 Artillery, 2 Bunkers and 1 Infantry remaining. Battle score for attacker is -23
                    Casualties for Dutch: 1 ArmoredCar, 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank

    Non Combat Move - Dutch

    Place Units - Dutch
                1 Destroyer and 2 Submarines placed in 125 Sea Zone

    Turn Complete - Dutch
                Dutch collect 22 PUs; end with 22 PUs

    triplea_42388_Dut13.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - Finns
                2 Artillerys, 1 Elite and 2 Infantrys moved from S.Karelia to Yaroslavl
                4 Artillerys, 3 Elites and 1 Mot.Inf moved from Smolensk to Kursk
                1 Mot.Inf moved from S.Karelia to Yaroslavl
                2 Artillerys, 1 Elite and 2 Infantrys moved from Vyborg to S.Karelia
                2 ArmoredCars and 2 Tanks moved from Oulu to S.Karelia
                2 Artillerys and 3 Elites moved from Oulu to Vyborg
                1 Elite and 1 Infantry moved from Tampere to Oulu
                5 Infantrys moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 1 Factory and 1 Mech.Inf; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in Kursk
                    Finns attack with 4 Artillerys, 3 Elites and 1 Mot.Inf
                    Russians defend with 2 Elites and 1 Infantry
                        Finns roll dice for 4 Artillerys, 3 Elites and 1 Mot.Inf in Kursk, round 2 : 5/8 hits, 3.00 expected hits
                        Russians roll dice for 2 Elites and 1 Infantry in Kursk, round 2 : 1/3 hits, 1.00 expected hits
                        2 Elites owned by the Russians, 1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in Kursk
                    Finns win, taking Kursk from Russians with 3 Artillerys, 3 Elites and 1 Mot.Inf remaining. Battle score for attacker is 4
                    Casualties for Finns: 1 Artillery
                    Casualties for Russians: 2 Elites and 1 Infantry
                Battle in Yaroslavl
                    Finns attack with 2 Artillerys, 1 Elite, 2 Infantrys and 1 Mot.Inf
                    Russians defend with 1 Infantry
                        Finns roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 1 Mot.Inf in Yaroslavl, round 2 : 1/6 hits, 1.83 expected hits
                        Russians roll dice for 1 Infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Yaroslavl
                    Finns win, taking Yaroslavl from Russians with 2 Artillerys, 1 Elite, 2 Infantrys and 1 Mot.Inf remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Finns
                1 AAGun moved from Oulu to Vyborg

    Place Units - Finns
                1 Factory placed in S.Karelia
                1 Mech.Inf placed in Helsinki

    Turn Complete - Finns
                Finns collect 24 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Finns : 1.17
        Russians : -0.33

    triplea_42388_Fin13.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - Romanians
                2 Artillerys and 2 Elites moved from Rostov to Georgia
                2 Artillerys and 2 Infantrys moved from Donetsk to Rostov
                2 ArmoredCars and 2 Tanks moved from Odessa to Rostov
                2 Artillerys moved from Odessa to Donetsk
                4 Tanks moved from Bucharest to Odessa

    Purchase Units - Romanians
                Romanians buy 2 ArmoredCars, 1 Bunker, 1 Elite and 1 Tank; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Georgia
                    Romanians attack with 2 Artillerys and 2 Elites
                    British defend with 1 Artillery and 1 Infantry; French defend with 1 Elite and 1 Tank; Russians defend with 1 AAGun and 1 Factory
                        Romanians roll dice for 2 Artillerys and 2 Elites in Georgia, round 2 : 0/4 hits, 1.67 expected hits
                        Russians roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Georgia, round 2 : 3/4 hits, 1.50 expected hits
                        2 Elites owned by the Romanians and 1 Artillery owned by the Romanians lost in Georgia
                        Romanians roll dice for 1 Artillery in Georgia, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Georgia, round 3 : 1/4 hits, 1.50 expected hits
                        1 Artillery owned by the Romanians lost in Georgia
                    Russians win with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is -14
                    Casualties for Romanians: 2 Artillerys and 2 Elites

    Non Combat Move - Romanians

    Place Units - Romanians
                1 Bunker placed in Rostov
                2 ArmoredCars, 1 Elite and 1 Tank placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 19 PUs; end with 19 PUs

    Combat Hit Differential Summary :

    Romanians : -2.00
        Russians : 1.00

    triplea_42388_Rom13.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - Thai
                2 Artillerys, 1 Elite, 10 Infantrys and 2 Tanks moved from S.Thailand to N.Thailand
                6 Infantrys moved from Bangkok to S.Thailand

    Purchase Units - Thai
                Thai buy 2 Artillerys and 6 Elites; Remaining resources: 2 PUs;

    Combat - Thai
                Battle in N.Thailand
                    Thai attack with 2 Artillerys, 1 Elite, 10 Infantrys and 2 Tanks
                    British defend with 1 Artillery, 2 Infantrys, 7 Mech.Infs and 1 Tank
                        Thai roll dice for 2 Artillerys, 1 Elite, 10 Infantrys and 2 Tanks in N.Thailand, round 2 : 1/15 hits, 4.00 expected hits
                        British roll dice for 1 Artillery, 2 Infantrys, 7 Mech.Infs and 1 Tank in N.Thailand, round 2 : 5/11 hits, 3.83 expected hits
                        5 Infantrys owned by the Thai and 1 Infantry owned by the British lost in N.Thailand
                        Thai roll dice for 2 Artillerys, 1 Elite, 5 Infantrys and 2 Tanks in N.Thailand, round 3 : 3/10 hits, 3.17 expected hits
                        British roll dice for 1 Artillery, 1 Infantry, 7 Mech.Infs and 1 Tank in N.Thailand, round 3 : 3/10 hits, 3.50 expected hits
                        3 Infantrys owned by the Thai, 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Mech.Inf owned by the British lost in N.Thailand
                        Thai roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks in N.Thailand, round 4 : 2/7 hits, 2.67 expected hits
                        British roll dice for 6 Mech.Infs and 1 Tank in N.Thailand, round 4 : 1/7 hits, 2.50 expected hits
                        1 Infantry owned by the Thai and 2 Mech.Infs owned by the British lost in N.Thailand
                        Thai roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks in N.Thailand, round 5 : 0/6 hits, 2.50 expected hits
                        British roll dice for 4 Mech.Infs and 1 Tank in N.Thailand, round 5 : 1/5 hits, 1.83 expected hits
                        1 Infantry owned by the Thai lost in N.Thailand
                        Thai roll dice for 2 Artillerys, 1 Elite and 2 Tanks in N.Thailand, round 6 : 2/5 hits, 2.17 expected hits
                        British roll dice for 4 Mech.Infs and 1 Tank in N.Thailand, round 6 : 1/5 hits, 1.83 expected hits
                        1 Elite owned by the Thai and 2 Mech.Infs owned by the British lost in N.Thailand
                        Thai roll dice for 2 Artillerys and 2 Tanks in N.Thailand, round 7 : 2/4 hits, 1.67 expected hits
                        British roll dice for 2 Mech.Infs and 1 Tank in N.Thailand, round 7 : 1/3 hits, 1.17 expected hits
                    2 Mech.Infs owned by the British and 1 Artillery owned by the Thai lost in N.Thailand
                        Thai roll dice for 1 Artillery and 2 Tanks in N.Thailand, round 8 : 1/3 hits, 1.33 expected hits
                        British roll dice for 1 Tank in N.Thailand, round 8 : 1/1 hits, 0.50 expected hits
                        1 Tank owned by the British and 1 Artillery owned by the Thai lost in N.Thailand
                    Thai win, taking N.Thailand from British with 2 Tanks remaining. Battle score for attacker is 24
                    Casualties for Thai: 2 Artillerys, 1 Elite and 10 Infantrys
                    Casualties for British: 1 Artillery, 2 Infantrys, 7 Mech.Infs and 1 Tank

    Non Combat Move - Thai

    Place Units - Thai
                2 Artillerys placed in S.Thailand
                6 Elites placed in Bangkok

    Turn Complete - Thai
                Thai collect 25 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    British : -2.17
        Thai : -6.50

    triplea_42388_Tha13.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - Americans
                1 Destroyer and 1 Submarine moved from 17 Sea Zone to 18 Sea Zone
                3 S.Submarines moved from 35 Sea Zone to 31 Sea Zone
                5 ArmoredCars, 1 Artillery and 4 Tanks moved from Valencia to La Mancha
                4 ArmoredCars, 1 Artillery and 1 Infantry moved from Rio de Oro to 31 Sea Zone
                4 ArmoredCars, 1 Artillery and 1 Infantry moved from 31 Sea Zone to Portugal
                2 Artillerys and 4 Infantrys moved from Andalusia to Leon
                1 Artillery and 2 Infantrys moved from Andalusia to Portugal
                1 ArmoredCar, 1 Artillery and 1 Infantry moved from South Atlantic USA to 26 Sea Zone
                1 ArmoredCar, 1 Artillery, 1 B.Transport and 1 Infantry moved from 26 Sea Zone to 32 Sea Zone
                1 ArmoredCar, 1 Artillery and 1 Infantry moved from 32 Sea Zone to Bahia
                1 Infantry moved from South Central USA to South Atlantic USA
                2 B.Transports moved from 34 Sea Zone to 32 Sea Zone
                2 ArmoredCars moved from Colombia to Bahia
                1 Artillery moved from Pearl Harbor to 98 Sea Zone
                1 Infantry moved from Pearl Harbor to 98 Sea Zone
                1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 109 Sea Zone
                1 Infantry moved from 109 Sea Zone to Ponape

    Purchase Units - Americans
                Americans buy 4 Battleships, 3 Destroyers, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Portugal
                    Americans attack with 4 ArmoredCars, 2 Artillerys and 3 Infantrys
                    Neutral defend with 1 Artillery, 2 Bunkers and 1 Infantry
                        Americans roll dice for 4 ArmoredCars, 2 Artillerys and 3 Infantrys in Portugal, round 2 :  2/9 hits
                        Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 2 :  1/4 hits
                        1 Infantry owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Portugal
                        Americans roll dice for 4 ArmoredCars, 2 Artillerys and 2 Infantrys in Portugal, round 3 :  1/8 hits
                        Neutral roll dice for 2 Bunkers in Portugal, round 3 :  1/2 hits
                        1 Bunker owned by the Neutral and 1 Infantry owned by the Americans lost in Portugal
                        Americans roll dice for 4 ArmoredCars, 2 Artillerys and 1 Infantry in Portugal, round 4 :  2/7 hits
                        Neutral roll dice for 1 Bunker in Portugal, round 4 :  1/1 hits
                        1 Bunker owned by the Neutral and 1 Infantry owned by the Americans lost in Portugal
                    Americans loses 0 PUs for violating Portugals neutrality.
                    Americans win, taking Portugal from Neutral with 4 ArmoredCars and 2 Artillerys remaining. Battle score for attacker is 12
                    Casualties for Neutral: 1 Artillery, 2 Bunkers and 1 Infantry
                    Casualties for Americans: 3 Infantrys
                Battle in Leon
                    Americans attack with 2 Artillerys and 4 Infantrys
                    Neutral defend with 3 Infantrys
                        Americans roll dice for 2 Artillerys and 4 Infantrys in Leon, round 2 :  2/6 hits
                        Neutral roll dice for 3 Infantrys in Leon, round 2 :  0/3 hits
                        2 Infantrys owned by the Neutral lost in Leon
                        Americans roll dice for 2 Artillerys and 4 Infantrys in Leon, round 3 :  0/6 hits
                        Neutral roll dice for 1 Infantry in Leon, round 3 :  1/1 hits
                        1 Infantry owned by the Americans lost in Leon
                        Americans roll dice for 2 Artillerys and 3 Infantrys in Leon, round 4 :  2/5 hits
                        Neutral roll dice for 1 Infantry in Leon, round 4 :  1/1 hits
                        1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Leon
                    Americans loses 0 PUs for violating Leons neutrality.
                    Americans win, taking Leon from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Neutral: 3 Infantrys
                    Casualties for Americans: 2 Infantrys
                Battle in Ponape
                    Americans attack with 1 Infantry
                    Hisaichi defend with 1 Fighter
                        Americans roll dice for 1 Infantry in Ponape, round 2 :  1/1 hits
                        Yamamoto roll dice for 1 Fighter in Ponape, round 2 :  1/1 hits
                        1 Fighter owned by the Hisaichi and 1 Infantry owned by the Americans lost in Ponape
                    Yamamoto win with no units remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Fighter
                    Casualties for Americans: 1 Infantry
                Battle in La Mancha
                    Americans attack with 5 ArmoredCars, 1 Artillery and 4 Tanks
                    Neutral defend with 2 Infantrys
                        Americans roll dice for 5 ArmoredCars, 1 Artillery and 4 Tanks in La Mancha, round 2 :  4/10 hits
                        Neutral roll dice for 2 Infantrys in La Mancha, round 2 :  2/2 hits
                        2 Infantrys owned by the Neutral and 2 ArmoredCars owned by the Americans lost in La Mancha
                    Americans loses 0 PUs for violating La Manchas neutrality.
                    Americans win, taking La Mancha from Neutral with 3 ArmoredCars, 1 Artillery and 4 Tanks remaining. Battle score for attacker is -4
                    Casualties for Neutral: 2 Infantrys
                    Casualties for Americans: 2 ArmoredCars

    Non Combat Move - Americans
                1 Artillery, 1 Infantry and 1 Transport moved from 98 Sea Zone to 81 Sea Zone

    Place Units - Americans
                1 Destroyer placed in 41 Sea Zone
                3 Battleships placed in 31 Sea Zone
                1 Battleship placed in 31 Sea Zone
                2 Destroyers and 1 Submarine placed in 71 Sea Zone
                1 S.Submarine placed in 98 Sea Zone
                Americans undo move 5.
                1 S.Submarine placed in 90 Sea Zone

    Turn Complete - Americans
                Americans collect 121 PUs; end with 121 PUs

    triplea_42388_Ame13.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - Germans
                1 unit repaired.
                1 Battleship, 1 Carrier and 1 Destroyer moved from 20 Sea Zone to 18 Sea Zone
                1 Infantry moved from Netherlands to 20 Sea Zone
                1 Infantry and 1 S.Submarine moved from 20 Sea Zone to 18 Sea Zone
                1 Infantry moved from 18 Sea Zone to Munster
                1 Transport moved from 4 Sea Zone to 10 Sea Zone
                1 Infantry moved from Iceland to 10 Sea Zone
                1 Infantry moved from 10 Sea Zone to Dublin
                      Germans take Dublin from British
                3 Adv.Fighters moved from Brittany to 19 Sea Zone
                1 JetFighter moved from Brittany to 18 Sea Zone
                2 Adv.Fighters moved from 20 Sea Zone to 18 Sea Zone
                2 JetFighters moved from Nordland to 18 Sea Zone
                1 JetFighter moved from Nordland to Kirov
                1 ArmoredCar, 3 Elites and 6 Infantrys moved from Arkhangelsk to Kirov
                1 HeavyTank and 1 Tank moved from N.Karelia to Vologda
                4 Infantrys moved from S.Karelia to Vologda
                1 Artillery, 12 Infantrys and 3 Tanks moved from Leningrad to S.Karelia
                3 Tanks moved from S.Karelia to Yaroslavl
                4 Mech.Infs moved from Vinnytsia to Georgia
                3 Mech.Infs moved from Kiev to Georgia
                2 HeavyTanks moved from Stalingrad to Rostov
                4 Infantrys moved from Donetsk to Rostov
                3 Tanks moved from Warsaw to Kiev
                3 Tanks moved from Krakow to Kiev
                2 Infantrys and 7 Tanks moved from Brittany to Aquitaine
                2 ArmoredCars and 5 Infantrys moved from Orleanais to Aquitaine
                1 Artillery moved from Picardy to Burgundy
                4 Infantrys moved from Netherlands to Belgium
                6 Infantrys moved from Nordland to Oslo
                6 Transports moved from 24 Sea Zone to 23 Sea Zone
                6 Transports moved from 23 Sea Zone to 22 Sea Zone
                1 Artillery moved from Lapland to N.Karelia

    Purchase Units - Germans
                Germans buy 4 ArmoredCars, 2 Bunkers, 6 Infantrys, 14 Mech.Infs and 5 Tanks; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in 18 Sea Zone
                    Germans attack with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer, 3 JetFighters and 1 S.Submarine
                    British defend with 6 Destroyers; Americans defend with 1 Destroyer and 1 Submarine
                        Germans roll dice for 1 S.Submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        British roll dice for 1 Submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer and 3 JetFighters in 18 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
                        British roll dice for 7 Destroyers in 18 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
                    Units damaged: 1 Battleship owned by the Germans
                        1 Submarine owned by the Americans, 1 Destroyer owned by the Germans and 3 Destroyers owned by the British lost in 18 Sea Zone
                        Germans roll dice for 1 S.Submarine in 18 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                        Germans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier and 3 JetFighters in 18 Sea Zone, round 3 : 2/7 hits, 3.83 expected hits
                        British roll dice for 4 Destroyers in 18 Sea Zone, round 3 : 3/4 hits, 1.33 expected hits
                        1 JetFighter owned by the Germans, 2 Destroyers owned by the British, 1 Adv.Fighter owned by the Germans and 1 Carrier owned by the Germans lost in 18 Sea Zone
                        Germans roll dice for 1 S.Submarine in 18 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                        Germans roll dice for 1 Adv.Fighter, 1 Battleship and 2 JetFighters in 18 Sea Zone, round 4 : 2/4 hits, 2.50 expected hits
                        British roll dice for 2 Destroyers in 18 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                        1 Destroyer owned by the Americans and 1 Destroyer owned by the British lost in 18 Sea Zone
                    Germans win with 1 Adv.Fighter, 1 Battleship, 2 JetFighters and 1 S.Submarine remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 Adv.Fighter, 1 Carrier, 1 Destroyer and 1 JetFighter
                    Casualties for Americans: 1 Destroyer and 1 Submarine
                    Casualties for British: 6 Destroyers
                Battle in 19 Sea Zone
                    Germans attack with 3 Adv.Fighters
                    Dutch defend with 1 Destroyer
                        Germans roll dice for 3 Adv.Fighters in 19 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                        Dutch roll dice for 1 Destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Dutch lost in 19 Sea Zone
                    Germans win with 3 Adv.Fighters remaining. Battle score for attacker is 8
                    Casualties for Dutch: 1 Destroyer
                Battle in Kirov
                    Germans attack with 1 ArmoredCar, 3 Elites, 6 Infantrys and 1 JetFighter
                    Russians defend with 10 Infantrys
                        Germans roll dice for 1 ArmoredCar, 3 Elites, 6 Infantrys and 1 JetFighter in Kirov, round 2 : 5/11 hits, 3.00 expected hits
                        Russians roll dice for 10 Infantrys in Kirov, round 2 : 1/10 hits, 3.33 expected hits
                        5 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Kirov
                        Germans roll dice for 1 ArmoredCar, 3 Elites, 5 Infantrys and 1 JetFighter in Kirov, round 3 : 4/10 hits, 2.83 expected hits
                        Russians roll dice for 5 Infantrys in Kirov, round 3 : 3/5 hits, 1.67 expected hits
                        4 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Kirov
                        Germans roll dice for 1 ArmoredCar, 3 Elites, 2 Infantrys and 1 JetFighter in Kirov, round 4 : 1/7 hits, 2.33 expected hits
                        Russians roll dice for 1 Infantry in Kirov, round 4 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Kirov
                    Germans win, taking Kirov from Russians with 1 ArmoredCar, 3 Elites, 2 Infantrys and 1 JetFighter remaining. Battle score for attacker is 12
                    Casualties for Germans: 4 Infantrys
                    Casualties for Russians: 10 Infantrys
                Battle in Georgia
                    Germans attack with 7 Mech.Infs
                    British defend with 1 Artillery and 1 Infantry; French defend with 1 Elite and 1 Tank; Russians defend with 1 AAGun and 1 Factory
                        Germans roll dice for 7 Mech.Infs in Georgia, round 2 : 3/7 hits, 2.33 expected hits
                        Russians roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Georgia, round 2 : 2/4 hits, 1.50 expected hits
                        1 Elite owned by the French, 1 Artillery owned by the British, 1 Infantry owned by the British and 2 Mech.Infs owned by the Germans lost in Georgia
                        Germans roll dice for 5 Mech.Infs in Georgia, round 3 : 2/5 hits, 1.67 expected hits
                        Russians roll dice for 1 Tank in Georgia, round 3 : 0/1 hits, 0.50 expected hits
                        1 Tank owned by the French lost in Georgia
                    Germans win, taking Georgia from Russians with 5 Mech.Infs remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 Mech.Infs
                    Casualties for British: 1 Artillery and 1 Infantry
                    Casualties for French: 1 Elite and 1 Tank
                Battle in Munster
                Battle in Vologda
                    Germans attack with 1 HeavyTank, 4 Infantrys and 1 Tank
                    Russians defend with 1 Infantry
                        Germans roll dice for 1 HeavyTank, 4 Infantrys and 1 Tank in Vologda, round 2 : 2/6 hits, 1.83 expected hits
                        Russians roll dice for 1 Infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vologda
                    Germans win, taking Munster from British, taking Vologda from Russians with 1 HeavyTank, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Germans
                1 JetFighter could not land in 18 Sea Zone and was removed
                1 JetFighter moved from Kirov to Arkhangelsk
                1 AAGun moved from Stalingrad to Rostov
                1 AAGun moved from Kiev to Donetsk
                1 AAGun moved from Vinnytsia to Kiev
                1 AAGun moved from Leningrad to S.Karelia
                1 AAGun moved from Smolensk to Yaroslavl
                1 JetFighter moved from 18 Sea Zone to Netherlands
                3 Adv.Fighters moved from 19 Sea Zone to Aquitaine
                1 Adv.Fighter moved from 18 Sea Zone to Aquitaine

    Place Units - Germans
                1 Bunker placed in Saratov
                1 Bunker and 5 Tanks placed in Stalingrad
                4 ArmoredCars placed in Arkhangelsk
                6 Infantrys placed in Hamburg
                3 Mech.Infs placed in Kiev
                4 Mech.Infs placed in Vinnytsia
                7 Mech.Infs placed in Paris

    Turn Complete - Germans
                Germans collect 146 PUs; end with 146 PUs

    Combat Hit Differential Summary :

    Germans : 1.50
        British : 0.33
        Russians : -0.67
        Dutch : -0.33

    triplea_42388_Ger14.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - Russians
                1 Infantry moved from Kuybyshev to Saratov
                1 HeavyTank and 1 Tank moved from W.Iran to Georgia
                2 Infantrys moved from Erzurum to Georgia
                2 Infantrys moved from Astrakhan to Georgia
                1 Mech.Inf moved from Erzurum to Georgia
                1 ArmoredCar moved from Tula to Saratov
                1 Adv.Fighter moved from Tula to Saratov
                6 Infantrys moved from Tula to Kursk
                2 Artillerys moved from Tula to Kursk
                4 Infantrys moved from Tula to Kursk
                3 Infantrys moved from Tula to Yaroslavl
                1 Fighter moved from Tula to Kirov
                5 Infantrys moved from Perm to Kirov
                1 Infantry moved from Moscow to Gorky
                1 Tank moved from Tula to Yaroslavl
                7 Infantrys moved from Moscow to Yaroslavl
                1 Artillery moved from Moscow to Yaroslavl
                1 HeavyTank moved from Moscow to Kirov
                1 Tank moved from Moscow to Yaroslavl
                1 HeavyTank moved from Sibirsky to Zhigansk
                2 ArmoredCars, 3 Artillerys, 2 Elites, 1 Fighter, 4 HeavyTanks, 17 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
                1 Infantry moved from Yakutsk to Ayan
                      Russians take Ayan from Yamamoto
                1 ArmoredCar moved from Olyokminsk to Zhigansk

    Purchase Units - Russians
                Russians buy 4 ArmoredCars, 1 Elite, 3 HeavyTanks, 10 Infantrys and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Saratov
                    Russians attack with 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry
                    Germans defend with 1 Bunker
                        Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry in Saratov, round 2 :  0/3 hits
                        Germans roll dice for 1 Bunker in Saratov, round 2 :  0/1 hits
                        Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry in Saratov, round 3 :  2/3 hits
                        Germans roll dice for 1 Bunker in Saratov, round 3 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Bunker owned by the Germans lost in Saratov
                    Russians win, taking Saratov from Germans with 1 Adv.Fighter and 1 ArmoredCar remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 Bunker
                    Casualties for Russians: 1 Infantry
                Battle in Yaroslavl
                    Russians attack with 1 Artillery, 10 Infantrys and 2 Tanks
                    Germans defend with 1 AAGun and 3 Tanks; Finns defend with 2 Artillerys, 1 Elite, 2 Infantrys and 1 Mot.Inf
                        Russians roll dice for 1 Artillery, 10 Infantrys and 2 Tanks in Yaroslavl, round 2 :  2/13 hits
                        Finns roll dice for 2 Artillerys, 1 Elite, 2 Infantrys, 1 Mot.Inf and 3 Tanks in Yaroslavl, round 2 :  3/9 hits
                        2 Infantrys owned by the Finns and 3 Infantrys owned by the Russians lost in Yaroslavl
                        Russians roll dice for 1 Artillery, 7 Infantrys and 2 Tanks in Yaroslavl, round 3 :  3/10 hits
                        Finns roll dice for 2 Artillerys, 1 Elite, 1 Mot.Inf and 3 Tanks in Yaroslavl, round 3 :  3/7 hits
                        1 Elite owned by the Finns, 3 Infantrys owned by the Russians and 2 Artillerys owned by the Finns lost in Yaroslavl
                        Russians roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Yaroslavl, round 4 :  3/7 hits
                        Finns roll dice for 1 Mot.Inf and 3 Tanks in Yaroslavl, round 4 :  1/4 hits
                        1 Infantry owned by the Russians, 1 Mot.Inf owned by the Finns and 2 Tanks owned by the Germans lost in Yaroslavl
                        Russians roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Yaroslavl, round 5 :  2/6 hits
                        Finns roll dice for 1 Tank in Yaroslavl, round 5 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Yaroslavl
                    Russians win, taking Yaroslavl from Finns with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 19
                    Casualties for Germans: 3 Tanks
                    Casualties for Finns: 2 Artillerys, 1 Elite, 2 Infantrys and 1 Mot.Inf
                    Casualties for Russians: 8 Infantrys
                Battle in Georgia
                    Russians attack with 1 HeavyTank, 4 Infantrys, 1 Mech.Inf and 1 Tank
                    Germans defend with 1 AAGun, 1 Factory and 5 Mech.Infs
                        Russians roll dice for 1 HeavyTank, 4 Infantrys, 1 Mech.Inf and 1 Tank in Georgia, round 2 :  2/7 hits
                        Germans roll dice for 5 Mech.Infs in Georgia, round 2 :  1/5 hits
                        1 Infantry owned by the Russians and 2 Mech.Infs owned by the Germans lost in Georgia
                        Russians roll dice for 1 HeavyTank, 3 Infantrys, 1 Mech.Inf and 1 Tank in Georgia, round 3 :  4/6 hits
                        Germans roll dice for 3 Mech.Infs in Georgia, round 3 :  1/3 hits
                        1 Infantry owned by the Russians and 3 Mech.Infs owned by the Germans lost in Georgia
                    Russians win, taking Georgia from Germans with 1 HeavyTank, 2 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 26
                    Casualties for Germans: 5 Mech.Infs
                    Casualties for Russians: 2 Infantrys
                Battle in Kirov
                    Russians attack with 1 Fighter, 1 HeavyTank and 5 Infantrys
                    Germans defend with 1 ArmoredCar, 3 Elites and 2 Infantrys
                        Russians roll dice for 1 Fighter, 1 HeavyTank and 5 Infantrys in Kirov, round 2 :  2/7 hits
                        Germans roll dice for 1 ArmoredCar, 3 Elites and 2 Infantrys in Kirov, round 2 :  2/6 hits
                        1 ArmoredCar owned by the Germans, 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Kirov
                        Russians roll dice for 1 Fighter, 1 HeavyTank and 3 Infantrys in Kirov, round 3 :  1/5 hits
                        Germans roll dice for 3 Elites and 1 Infantry in Kirov, round 3 :  2/4 hits
                        2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Kirov
                        Russians roll dice for 1 Fighter, 1 HeavyTank and 1 Infantry in Kirov, round 4 :  1/3 hits
                        Germans roll dice for 3 Elites in Kirov, round 4 :  2/3 hits
                        1 Infantry owned by the Russians, 1 Elite owned by the Germans and 1 Fighter owned by the Russians lost in Kirov
                        Russians roll dice for 1 HeavyTank in Kirov, round 5 :  0/1 hits
                        Germans roll dice for 2 Elites in Kirov, round 5 :  2/2 hits
                        1 HeavyTank owned by the Russians lost in Kirov
                    Germans win with 2 Elites remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 ArmoredCar, 1 Elite and 2 Infantrys
                    Casualties for Russians: 1 Fighter, 1 HeavyTank and 5 Infantrys
                Battle in Kursk
                    Russians attack with 2 Artillerys and 10 Infantrys
                    Finns defend with 3 Artillerys, 3 Elites and 1 Mot.Inf
                        Russians roll dice for 2 Artillerys and 10 Infantrys in Kursk, round 2 :  3/12 hits
                        Finns roll dice for 3 Artillerys, 3 Elites and 1 Mot.Inf in Kursk, round 2 :  2/7 hits
                        3 Elites owned by the Finns and 2 Infantrys owned by the Russians lost in Kursk
                        Russians roll dice for 2 Artillerys and 8 Infantrys in Kursk, round 3 :  4/10 hits
                        Finns roll dice for 3 Artillerys and 1 Mot.Inf in Kursk, round 3 :  1/4 hits
                        1 Infantry owned by the Russians, 3 Artillerys owned by the Finns and 1 Mot.Inf owned by the Finns lost in Kursk
                    Russians win, taking Kursk from Finns with 2 Artillerys and 7 Infantrys remaining. Battle score for attacker is 20
                    Casualties for Finns: 3 Artillerys, 3 Elites and 1 Mot.Inf
                    Casualties for Russians: 3 Infantrys
                Battle in N.Buryat Mongolia
                    Russians attack with 2 ArmoredCars, 3 Artillerys, 2 Elites, 1 Fighter, 4 HeavyTanks, 17 Infantrys and 1 Tank
                    Yamamoto defend with 1 AAGun, 4 Bunkers, 1 Factory and 10 Infantrys
                        AA fire in N.Buryat Mongolia :  0/1 hits
                        Russians roll dice for 2 ArmoredCars, 3 Artillerys, 2 Elites, 1 Fighter, 4 HeavyTanks, 17 Infantrys and 1 Tank in N.Buryat Mongolia, round 2 :  8/30 hits
                    Units damaged: 4 Bunkers owned by the Yamamoto
                        Yamamoto roll dice for 4 Bunkers and 10 Infantrys in N.Buryat Mongolia, round 2 :  3/14 hits
                        3 Infantrys owned by the Russians and 4 Infantrys owned by the Yamamoto lost in N.Buryat Mongolia
                        Russians roll dice for 2 ArmoredCars, 3 Artillerys, 2 Elites, 1 Fighter, 4 HeavyTanks, 14 Infantrys and 1 Tank in N.Buryat Mongolia, round 3 :  7/27 hits
                        Yamamoto roll dice for 4 Bunkers and 6 Infantrys in N.Buryat Mongolia, round 3 :  6/10 hits
                        6 Infantrys owned by the Russians, 6 Infantrys owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in N.Buryat Mongolia
                        Russians roll dice for 2 ArmoredCars, 3 Artillerys, 2 Elites, 1 Fighter, 4 HeavyTanks, 8 Infantrys and 1 Tank in N.Buryat Mongolia, round 4 :  5/21 hits
                        Yamamoto roll dice for 3 Bunkers in N.Buryat Mongolia, round 4 :  1/3 hits
                        1 Infantry owned by the Russians and 3 Bunkers owned by the Yamamoto lost in N.Buryat Mongolia
                    Russians win, taking N.Buryat Mongolia from Yamamoto with 2 ArmoredCars, 3 Artillerys, 2 Elites, 1 Fighter, 4 HeavyTanks, 7 Infantrys and 1 Tank remaining. Battle score for attacker is 24
                    Casualties for Yamamoto: 4 Bunkers and 10 Infantrys
                    Casualties for Russians: 10 Infantrys
                Battle in Zhigansk
                    Russians attack with 1 ArmoredCar and 1 HeavyTank
                    Yamamoto defend with 1 Infantry
                        Russians roll dice for 1 ArmoredCar and 1 HeavyTank in Zhigansk, round 2 :  1/2 hits
                        Yamamoto roll dice for 1 Infantry in Zhigansk, round 2 :  0/1 hits
                        1 Infantry owned by the Yamamoto lost in Zhigansk
                    Russians win, taking Zhigansk from Yamamoto with 1 ArmoredCar and 1 HeavyTank remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry

    Non Combat Move - Russians
                1 Fighter moved from N.Buryat Mongolia to Olyokminsk
                1 AAGun and 1 Infantry moved from Irkutsk to N.Buryat Mongolia
                1 Artillery and 1 Infantry moved from Evenkia to Olyokminsk
                5 Infantrys moved from Sibirsky to Yeniseysk
                1 Adv.Fighter moved from Saratov to Moscow
                1 Infantry moved from W.Iran to Erzurum
                4 Infantrys moved from Tashkent to Chimkent

    Place Units - Russians
                1 HeavyTank and 4 Infantrys placed in Sverdlovsk
                4 ArmoredCars, 1 Elite, 2 HeavyTanks and 3 Tanks placed in Moscow
                3 Infantrys placed in W.Iran
                2 Infantrys placed in Tashkent
                1 Infantry placed in Sibirsky

    Turn Complete - Russians
                Russians collect 76 PUs; end with 76 PUs

    triplea_42388_Rus14.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - Italians
                3 units repaired.
                10 Infantrys moved from Lombardy to Provence
                4 Infantrys moved from Provence to Languedoc
                3 Battleships, 1 Cruiser and 2 S.Submarines moved from 42 Sea Zone to 45 Sea Zone
                1 Cruiser moved from 46 Sea Zone to 45 Sea Zone
                1 Destroyer moved from 46 Sea Zone to 45 Sea Zone
                1 Infantry moved from Rome to Tuscany

    Purchase Units - Italians
                Italians buy 1 Carrier, 1 Destroyer, 7 Infantrys and 1 S.Submarine; Remaining resources: 1 PUs;

    Non Combat Move - Italians
                1 Fighter moved from Greece to 46 Sea Zone
                1 Fighter moved from Provence to 46 Sea Zone
                1 Bomber moved from Provence to Campania

    Place Units - Italians
                1 Carrier, 1 Destroyer and 1 S.Submarine placed in 46 Sea Zone
                4 Infantrys placed in Greece
                3 Infantrys placed in Provence

    Turn Complete - Italians
                Italians collect 47 PUs; end with 48 PUs

    Combat Hit Differential Summary :

    triplea_42388_Ita14.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Purchase Units - French
                French buy 4 Infantrys and 5 Tanks; Remaining resources: 0 PUs;

    Non Combat Move - French
                1 Elite and 5 Infantrys moved from Erzurum to Georgia
                2 Infantrys moved from Adana to Erzurum
                2 Infantrys moved from Syria to Adana
                3 Tanks moved from Lower Egypt to Syria
                1 Infantry moved from Iraq to Adana
                4 Infantrys moved from Lower Egypt to Palestine
                1 Artillery, 3 Elites and 1 Infantry moved from New Valley to Lower Egypt
                4 Infantrys moved from Kufra to New Valley
                1 Elite moved from Hun to Kufra
                1 Infantry moved from Darfur to New Valley
                3 Infantrys moved from French Equatorial Africa to Darfur

    Place Units - French
                2 Tanks placed in Syria
                3 Tanks placed in French Equatorial Africa
                2 Infantrys placed in Tunis
                2 Infantrys placed in E.Morocco

    Turn Complete - French
                French collect 33 PUs; end with 33 PUs

    triplea_42388_Fre14.tsvg

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