Whackamatt (Axis) vs dawgoneit (Allies) Combo 4b??
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - French
1 Fighter moved from E.Morocco to 42 Sea Zone
1 Submarine moved from 41 Sea Zone to 42 Sea Zone
1 Elite and 1 Tank moved from Erzurum to Georgia
5 Infantrys moved from Adana to Erzurum
1 Elite moved from Adana to Erzurum
2 Infantrys moved from Syria to Adana
4 Infantrys moved from New Valley to Lower Egypt
3 Tanks moved from Kufra to Lower Egypt
3 Elites moved from Kufra to New Valley
1 Infantry moved from E.Morocco to Tangier
French take Tangier from Italians
1 Infantry moved from French Equatorial Africa to Darfur
1 Artillery and 1 Infantry moved from Darfur to New Valley
1 Infantry moved from Mozambique to 68 Sea Zone
1 Infantry and 1 Transport moved from 68 Sea Zone to 58 Sea Zone
1 Infantry moved from 58 Sea Zone to Iraq
1 Infantry moved from Central America to E.MexicoPurchase Units - French
French buy 13 Infantrys; Remaining resources: 0 PUs;Combat - French
Battle in Georgia
French attack with 1 Elite and 1 Tank
Germans defend with 1 AAGun, 1 Factory and 1 HeavyTank
French roll dice for 1 Elite and 1 Tank in Georgia, round 2 : 1/2 hits
Germans roll dice for 1 HeavyTank in Georgia, round 2 : 0/1 hits
1 HeavyTank owned by the Germans lost in Georgia
French win, taking Georgia from Germans with 1 Elite and 1 Tank remaining. Battle score for attacker is 7
Casualties for Germans: 1 HeavyTank
Battle in 42 Sea Zone
French attack with 1 Fighter and 1 Submarine
Italians defend with 3 Battleships, 1 Cruiser and 2 S.Submarines
French roll dice for 1 Submarine in 42 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 S.Submarines in 42 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 Fighter in 42 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 3 Battleships and 1 Cruiser in 42 Sea Zone, round 2 : 3/4 hits
1 Submarine owned by the French and 1 Fighter owned by the French lost in 42 Sea Zone
Italians win with 3 Battleships, 1 Cruiser and 2 S.Submarines remaining. Battle score for attacker is -15
Casualties for French: 1 Fighter and 1 SubmarineNon Combat Move - French
Place Units - French
4 Infantrys placed in Tunis
4 Infantrys placed in E.Morocco
2 Infantrys placed in Syria
3 Infantrys placed in French Equatorial AfricaTurn Complete - French
French collect 33 PUs; end with 33 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Yamamoto
8 Infantrys moved from Tohoku to Hokkaido
2 Adv.Fighters moved from Tohoku to 76 Sea Zone
3 Fighters moved from Tokyo to 76 Sea Zone
1 Artillery moved from Truk to Woleai
Yamamoto take Woleai from Americans
4 ArmoredCars moved from Tokyo to Hokkaido
1 Fighter moved from Tokyo to 76 Sea Zone
1 Infantry moved from Okhotsk to Zhigansk
Yamamoto take Zhigansk from Russians
6 Infantrys moved from N.Buryat Mongolia to Chita
1 Infantry moved from Ayan to Chita
1 Infantry moved from N.Buryat Mongolia to ChitaPurchase Units - Yamamoto
Yamamoto buy 1 B.Carrier, 1 Bunker, 1 Cruiser, 2 Infantrys and 1 Transport; Remaining resources: 1 PUs;Combat - Yamamoto
Battle in Chita
Yamamoto attack with 8 Infantrys
Chinese defend with 1 Artillery and 1 Infantry; Russians defend with 1 Factory and 3 Infantrys
Yamamoto roll dice for 8 Infantrys in Chita, round 2 : 1/8 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 4 Infantrys in Chita, round 2 : 0/5 hits, 1.67 expected hits
1 Infantry owned by the Chinese lost in Chita
Yamamoto roll dice for 8 Infantrys in Chita, round 3 : 0/8 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 3 Infantrys in Chita, round 3 : 0/4 hits, 1.33 expected hits
Yamamoto roll dice for 8 Infantrys in Chita, round 4 : 0/8 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 3 Infantrys in Chita, round 4 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Yamamoto lost in Chita
Yamamoto roll dice for 7 Infantrys in Chita, round 5 : 3/7 hits, 1.17 expected hits
Russians roll dice for 1 Artillery and 3 Infantrys in Chita, round 5 : 1/4 hits, 1.33 expected hits
3 Infantrys owned by the Russians and 1 Infantry owned by the Yamamoto lost in Chita
Yamamoto roll dice for 6 Infantrys in Chita, round 6 : 2/6 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Chita, round 6 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Artillery owned by the Chinese lost in Chita
Yamamoto win, taking Chita from Russians with 5 Infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Artillery and 1 Infantry
Casualties for Yamamoto: 3 Infantrys
Casualties for Russians: 3 Infantrys
Battle in 76 Sea Zone
Yamamoto attack with 2 Adv.Fighters and 4 Fighters
Americans defend with 2 S.Submarines
Yamamoto roll dice for 2 Adv.Fighters and 4 Fighters in 76 Sea Zone, round 2 : 6/6 hits, 2.33 expected hits
2 S.Submarines owned by the Americans lost in 76 Sea Zone
Yamamoto win with 2 Adv.Fighters and 4 Fighters remaining. Battle score for attacker is 20
Casualties for Americans: 2 S.Submarines
Battle in Hokkaido
Yamamoto attack with 4 ArmoredCars and 8 Infantrys
Americans defend with 1 Factory and 4 Infantrys
Yamamoto roll dice for 4 ArmoredCars and 8 Infantrys in Hokkaido, round 2 : 2/12 hits, 2.67 expected hits
Americans roll dice for 4 Infantrys in Hokkaido, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Hokkaido
Yamamoto roll dice for 4 ArmoredCars and 6 Infantrys in Hokkaido, round 3 : 3/10 hits, 2.33 expected hits
Americans roll dice for 2 Infantrys in Hokkaido, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Americans lost in Hokkaido
Yamamoto win, taking Hokkaido from Americans with 4 ArmoredCars and 6 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 2 Infantrys
Casualties for Americans: 4 InfantrysNon Combat Move - Yamamoto
2 Adv.Fighters and 1 Fighter moved from 76 Sea Zone to 85 Sea Zone
1 Fighter moved from 76 Sea Zone to Tokyo
2 Fighters moved from 76 Sea Zone to TokyoPlace Units - Yamamoto
1 B.Carrier, 1 Cruiser and 1 Transport placed in 85 Sea Zone
1 Bunker and 2 Infantrys placed in N.Buryat MongoliaTurn Complete - Yamamoto
Yamamoto collect 55 PUs; end with 56 PUsCombat Hit Differential Summary :
Yamamoto : 3.50
Americans : 0.00
Russians : -3.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Chinese
1 Tank moved from Yunnan to Hunan
1 Marine moved from Hupeh to Hunan
1 ArmoredCar and 1 Tank moved from Chahar to Shantung
1 Infantry moved from Suiyuan to Chahar
1 Elite moved from Shensi to Hupeh
1 ArmoredCar and 1 Tank moved from Ningsia to Chahar
1 Infantry moved from Ningsia to Shensi
1 Infantry and 1 Marine moved from Lanchow to Szechwan
1 ArmoredCar and 1 Tank moved from Lanchow to Szechwan
1 Infantry and 1 Marine moved from E.Qinghai to Lanchow
5 ArmoredCars and 1 Tank moved from Hsining to Lanchow
2 Adv.Fighters moved from Assam to Hupeh
4 Infantrys moved from S.Buryat Mongolia to Chita
1 Adv.Fighter moved from Ulan Bator to Chita
4 Infantrys moved from Ulan Bator to S.Buryat Mongolia
4 Infantrys moved from Gobi Altai to Ulan Bator
4 Infantrys moved from E.Sinkiang to Gobi Altai
3 ArmoredCars moved from Urumqi to Gobi Altai
1 Elite moved from Urumqi to E.SinkiangPurchase Units - Chinese
Chinese buy 1 Elite, 1 Factory, 7 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shantung
Chinese attack with 1 ArmoredCar and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 ArmoredCar and 1 Tank in Shantung, round 2 : 0/2 hits
Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits
Chinese roll dice for 1 ArmoredCar and 1 Tank in Shantung, round 3 : 0/2 hits
Hisaichi roll dice for 1 Infantry in Shantung, round 3 : 0/1 hits
Chinese roll dice for 1 ArmoredCar and 1 Tank in Shantung, round 4 : 1/2 hits
Hisaichi roll dice for 1 Infantry in Shantung, round 4 : 1/1 hits
1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 Tank remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 ArmoredCar
Battle in Hunan
Chinese attack with 1 Marine and 1 Tank
Hisaichi defend with 1 AAGun and 2 ArmoredCars
Chinese roll dice for 1 Marine and 1 Tank in Hunan, round 2 : 0/2 hits
Hisaichi roll dice for 2 ArmoredCars in Hunan, round 2 : 0/2 hits
Chinese roll dice for 1 Marine and 1 Tank in Hunan, round 3 : 1/2 hits
Hisaichi roll dice for 2 ArmoredCars in Hunan, round 3 : 0/2 hits
1 ArmoredCar owned by the Hisaichi lost in Hunan
Chinese roll dice for 1 Marine and 1 Tank in Hunan, round 4 : 2/2 hits
Hisaichi roll dice for 1 ArmoredCar in Hunan, round 4 : 1/1 hits
1 ArmoredCar owned by the Hisaichi and 1 Marine owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Hisaichi with 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 ArmoredCars
Casualties for Chinese: 1 Marine
Battle in Chita
Chinese attack with 1 Adv.Fighter and 4 Infantrys
Yamamoto defend with 1 Factory and 5 Infantrys
Chinese roll dice for 1 Adv.Fighter and 4 Infantrys in Chita, round 2 : 1/5 hits
Yamamoto roll dice for 5 Infantrys in Chita, round 2 : 3/5 hits
1 Infantry owned by the Yamamoto and 3 Infantrys owned by the Chinese lost in Chita
1 Infantry retreated to S.Buryat Mongolia
Yamamoto win with 4 Infantrys remaining. Battle score for attacker is -4
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 3 InfantrysNon Combat Move - Chinese
1 Adv.Fighter moved from Chita to Ulan BatorPlace Units - Chinese
1 Factory placed in Hupeh
1 Elite, 3 Infantrys and 2 Tanks placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 40 PUs; end with 40 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Hisaichi
1 Infantry moved from Kwangtung to Hunan
2 Infantrys moved from Kiangsi to Hunan
1 ArmoredCar moved from Kiangsi to Shantung
1 ArmoredCar moved from Shanghai to Anhwei
Hisaichi take Anhwei from Chinese
1 ArmoredCar moved from Anhwei to Shantung
1 ArmoredCar moved from Shanghai to Shantung
1 Infantry moved from Shanghai to Anhwei
3 Infantrys moved from Hulunbuir to Chita
5 Infantrys moved from Hulunbuir to Peking
1 Artillery, 1 Elite and 8 Marines moved from Canberra to New South Wales
1 Infantry moved from Wellington to North New Zealand
Hisaichi take North New Zealand from Anzac
2 Elites moved from Banjarmasin to 110 Sea Zone
2 Elites moved from Malaya to 110 Sea Zone
1 B.Transport and 4 Elites moved from 110 Sea Zone to 70 Sea Zone
4 Elites moved from 70 Sea Zone to New South Wales
1 Cruiser moved from 122 Sea Zone to 70 Sea Zone
2 Destroyers moved from 110 Sea Zone to 70 Sea Zone
4 S.Submarines moved from 122 Sea Zone to 111 Sea Zone
1 Infantry moved from N.French Indochina to Kweichow
Hisaichi take Kweichow from Chinese
1 Elite moved from N.French Indochina to Yunnan
Hisaichi take Yunnan from Chinese
2 Artillerys, 1 Elite and 2 Marines moved from N.French Indochina to N.Thailand
4 Infantrys moved from Malaya to S.Thailand
1 B.Transport moved from 110 Sea Zone to 93 Sea Zone
1 Elite and 3 Infantrys moved from Manila to Mindoro
1 Infantry moved from Peleliu to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Mindanao
4 Infantrys moved from Davao to Mindanao
3 Infantrys moved from Hong Kong to Kwangtung
2 Infantrys moved from Hong Kong to Kiangsi
1 Carrier and 1 Destroyer moved from 110 Sea Zone to 93 Sea Zone
1 Infantry moved from Ulithi to Woleai
1 Fighter moved from Yap to Ponape
8 Infantrys moved from Kirin to Liaoning
8 Infantrys moved from Changchun to KirinPurchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 B.Transport, 3 Bunkers, 1 Cruiser, 3 Elites, 31 Infantrys and 1 Marine; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Shantung
Hisaichi attack with 3 ArmoredCars
Chinese defend with 1 Tank
Hisaichi roll dice for 3 ArmoredCars in Shantung, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Tank in Shantung, round 2 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Hisaichi lost in Shantung
Hisaichi roll dice for 2 ArmoredCars in Shantung, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Tank in Shantung, round 3 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Hisaichi lost in Shantung
Hisaichi roll dice for 1 ArmoredCar in Shantung, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Tank in Shantung, round 4 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Hisaichi lost in Shantung
Chinese win with 1 Tank remaining. Battle score for attacker is -12
Casualties for Hisaichi: 3 ArmoredCars
Battle in Hunan
Hisaichi attack with 3 Infantrys
Chinese defend with 1 AAGun and 1 Tank
Hisaichi roll dice for 3 Infantrys in Hunan, round 2 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 Tank in Hunan, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Hunan
Hisaichi roll dice for 2 Infantrys in Hunan, round 3 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 Tank in Hunan, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Hunan
Hisaichi roll dice for 1 Infantry in Hunan, round 4 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Tank in Hunan, round 4 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Hunan, round 5 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Tank in Hunan, round 5 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Hunan
Chinese win with 1 Tank remaining. Battle score for attacker is -6
Casualties for Hisaichi: 3 Infantrys
Battle in New South Wales
Hisaichi attack with 1 Artillery, 5 Elites and 8 Marines
Anzac defend with 2 ArmoredCars, 7 Infantrys and 3 Tanks
Hisaichi roll dice for 1 Cruiser in New South Wales, round 2 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Anzac lost in New South Wales
Hisaichi roll dice for 1 Artillery, 5 Elites and 8 Marines in New South Wales, round 2 : 4/14 hits, 6.17 expected hits
Anzac roll dice for 1 ArmoredCar, 7 Infantrys and 3 Tanks in New South Wales, round 2 : 2/11 hits, 4.00 expected hits
3 Infantrys owned by the Anzac, 2 Elites owned by the Hisaichi and 1 ArmoredCar owned by the Anzac lost in New South Wales
Hisaichi roll dice for 1 Artillery, 3 Elites and 8 Marines in New South Wales, round 3 : 6/12 hits, 5.50 expected hits
Anzac roll dice for 4 Infantrys and 3 Tanks in New South Wales, round 3 : 2/7 hits, 2.83 expected hits
4 Infantrys owned by the Anzac, 2 Elites owned by the Hisaichi and 2 Tanks owned by the Anzac lost in New South Wales
Hisaichi roll dice for 1 Artillery, 1 Elite and 8 Marines in New South Wales, round 4 : 6/10 hits, 4.83 expected hits
Anzac roll dice for 1 Tank in New South Wales, round 4 : 1/1 hits, 0.50 expected hits
1 Elite owned by the Hisaichi and 1 Tank owned by the Anzac lost in New South Wales
Hisaichi win, taking New South Wales from Anzac with 1 Artillery and 8 Marines remaining. Battle score for attacker is 22
Casualties for Anzac: 2 ArmoredCars, 7 Infantrys and 3 Tanks
Casualties for Hisaichi: 5 ElitesNon Combat Move - Hisaichi
Place Units - Hisaichi
1 Bunker placed in N.French Indochina
1 Bunker placed in Peking
1 Bunker and 2 Infantrys placed in Wellington
6 Infantrys placed in Canberra
1 B.Transport and 1 Cruiser placed in 107 Sea Zone
2 Artillerys placed in Davao
2 Elites and 4 Infantrys placed in Malaya
4 Infantrys placed in Banjarmasin
3 Infantrys placed in Manila
1 Elite, 4 Infantrys and 1 Marine placed in Hong Kong
8 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 85 PUs; end with 85 PUsCombat Hit Differential Summary :
Hisaichi : -3.17
Anzac : -2.33
Chinese : 2.50 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - British
2 Infantrys moved from Manchester to Dover
2 Adv.Fighters moved from Wales to 20 Sea Zone
4 Adv.Fighters moved from Manchester to 20 Sea Zone
1 Artillery and 1 Infantry moved from Erzurum to Georgia
1 Artillery and 1 Infantry moved from Adana to Erzurum
1 Artillery and 3 Infantrys moved from Iraq to Adana
1 Infantry moved from N.Saudi Arabia to Iraq
6 Infantrys moved from Lower Egypt to Palestine
7 Infantrys moved from New Valley to Lower Egypt
6 Infantrys moved from Cairo to Lower Egypt
6 Artillerys and 9 Infantrys moved from Kufra to New Valley
2 Infantrys and 3 Tanks moved from Hun to Kufra
3 Tanks moved from Kufra to New Valley
5 Artillerys and 3 Infantrys moved from Ghadames to Hun
1 Mech.Inf moved from N.Algeria to Tunis
2 Mech.Infs moved from Kenya to Lower Egypt
7 Mech.Infs moved from Assam to N.Thailand
4 ArmoredCars and 3 Tanks moved from Calcutta to Yunnan
1 Artillery, 16 Infantrys and 1 Tank moved from Burma to N.Thailand
2 Infantrys moved from Calcutta to Assam
5 Infantrys moved from Bihar to Assam
2 Infantrys moved from Rajputana to Hyderabad
5 Infantrys moved from Delhi to Bihar
4 Infantrys moved from Madras to Hyderabad
1 Artillery and 1 Infantry moved from Hupeh to Anhwei
1 ArmoredCar moved from Hupeh to Shanghai
Chinese take Shanghai from Hisaichi
1 ArmoredCar moved from Hupeh to KweichowPurchase Units - British
British buy 12 ArmoredCars, 6 Destroyers and 10 Infantrys; Remaining resources: 0 PUs;Combat - British
Battle in Dover
British attack with 2 Infantrys
Germans defend with 1 Infantry
British roll dice for 2 Infantrys in Dover, round 2 : 0/2 hits
Germans roll dice for 1 Infantry in Dover, round 2 : 0/1 hits
British roll dice for 2 Infantrys in Dover, round 3 : 1/2 hits
Germans roll dice for 1 Infantry in Dover, round 3 : 0/1 hits
1 Infantry owned by the Germans lost in Dover
British win, taking Dover from Germans with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Anhwei
British attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
British roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 1/2 hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Anhwei
British win, taking Anhwei from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Kweichow
British attack with 1 ArmoredCar
Hisaichi defend with 1 Infantry
British roll dice for 1 ArmoredCar in Kweichow, round 2 : 0/1 hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits
British roll dice for 1 ArmoredCar in Kweichow, round 3 : 1/1 hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Kweichow
British win, taking Kweichow from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Yunnan
British attack with 4 ArmoredCars and 3 Tanks
Hisaichi defend with 1 Elite
British roll dice for 4 ArmoredCars and 3 Tanks in Yunnan, round 2 : 2/7 hits
Hisaichi roll dice for 1 Elite in Yunnan, round 2 : 0/1 hits
1 Elite owned by the Hisaichi lost in Yunnan
British win, taking Yunnan from Hisaichi with 4 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Elite
Battle in N.Thailand
British attack with 1 Artillery, 16 Infantrys, 7 Mech.Infs and 1 Tank
Hisaichi defend with 4 Artillerys, 3 Elites, 2 Infantrys and 4 Marines
British roll dice for 1 Artillery, 16 Infantrys, 7 Mech.Infs and 1 Tank in N.Thailand, round 2 : 7/25 hits
Thai roll dice for 4 Artillerys, 3 Elites, 2 Infantrys and 4 Marines in N.Thailand, round 2 : 7/13 hits
3 Elites owned by the Hisaichi, 7 Infantrys owned by the British, 2 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in N.Thailand
British roll dice for 1 Artillery, 9 Infantrys, 7 Mech.Infs and 1 Tank in N.Thailand, round 3 : 3/18 hits
Thai roll dice for 2 Artillerys and 4 Marines in N.Thailand, round 3 : 4/6 hits
4 Infantrys owned by the British, 2 Artillerys owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in N.Thailand
British roll dice for 1 Artillery, 5 Infantrys, 7 Mech.Infs and 1 Tank in N.Thailand, round 4 : 2/14 hits
Thai roll dice for 3 Marines in N.Thailand, round 4 : 2/3 hits
2 Infantrys owned by the British and 2 Marines owned by the Hisaichi lost in N.Thailand
British roll dice for 1 Artillery, 3 Infantrys, 7 Mech.Infs and 1 Tank in N.Thailand, round 5 : 2/12 hits
Thai roll dice for 1 Marine in N.Thailand, round 5 : 1/1 hits
1 Infantry owned by the British and 1 Marine owned by the Hisaichi lost in N.Thailand
British win, taking N.Thailand from Thai with 1 Artillery, 2 Infantrys, 7 Mech.Infs and 1 Tank remaining. Battle score for attacker is 17
Casualties for British: 14 Infantrys
Casualties for Hisaichi: 4 Artillerys, 3 Elites, 2 Infantrys and 4 Marines
Battle in 20 Sea Zone
British attack with 6 Adv.Fighters
Germans defend with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Destroyers, 1 S.Submarine and 2 Transports
British roll dice for 6 Adv.Fighters in 20 Sea Zone, round 2 : 2/6 hits
Germans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Destroyers and 2 Transports in 20 Sea Zone, round 2 : 4/8 hits
2 Transports owned by the Germans and 4 Adv.Fighters owned by the British lost in 20 Sea Zone
British roll dice for 2 Adv.Fighters in 20 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier and 2 Destroyers in 20 Sea Zone, round 3 : 4/6 hits
1 Destroyer owned by the Germans and 2 Adv.Fighters owned by the British lost in 20 Sea Zone
Germans win with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer and 1 S.Submarine remaining. Battle score for attacker is -40
Casualties for Germans: 1 Destroyer and 2 Transports
Casualties for British: 6 Adv.FightersNon Combat Move - British
2 Infantrys moved from Manchester to Dover
2 Infantrys moved from Manchester to WalesPlace Units - British
4 Destroyers placed in 18 Sea Zone
2 Destroyers placed in 18 Sea Zone
5 ArmoredCars placed in Delhi
5 ArmoredCars placed in Madras
2 ArmoredCars placed in Bombay
2 Infantrys placed in S.Saudi Arabia
2 Infantrys placed in N.Saudi Arabia
6 Infantrys placed in CairoTurn Complete - British
British collect 114 PUs; end with 114 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - British
2 Infantrys moved from Manchester to Dover
2 Adv.Fighters moved from Wales to 20 Sea Zone
4 Adv.Fighters moved from Manchester to 20 Sea Zone
1 Artillery and 1 Infantry moved from Erzurum to Georgia
1 Artillery and 1 Infantry moved from Adana to Erzurum
1 Artillery and 3 Infantrys moved from Iraq to Adana
1 Infantry moved from N.Saudi Arabia to Iraq
6 Infantrys moved from Lower Egypt to Palestine
7 Infantrys moved from New Valley to Lower Egypt
6 Infantrys moved from Cairo to Lower Egypt
6 Artillerys and 9 Infantrys moved from Kufra to New Valley
2 Infantrys and 3 Tanks moved from Hun to Kufra
3 Tanks moved from Kufra to New Valley
5 Artillerys and 3 Infantrys moved from Ghadames to Hun
1 Mech.Inf moved from N.Algeria to Tunis
2 Mech.Infs moved from Kenya to Lower Egypt
7 Mech.Infs moved from Assam to N.Thailand
4 ArmoredCars and 3 Tanks moved from Calcutta to Yunnan
1 Artillery, 16 Infantrys and 1 Tank moved from Burma to N.Thailand
2 Infantrys moved from Calcutta to Assam
5 Infantrys moved from Bihar to Assam
2 Infantrys moved from Rajputana to Hyderabad
5 Infantrys moved from Delhi to Bihar
4 Infantrys moved from Madras to Hyderabad
1 Artillery and 1 Infantry moved from Hupeh to Anhwei
1 ArmoredCar moved from Hupeh to Shanghai
Chinese take Shanghai from Hisaichi
1 ArmoredCar moved from Hupeh to KweichowPurchase Units - British
British buy 12 ArmoredCars, 6 Destroyers and 10 Infantrys; Remaining resources: 0 PUs;Combat - British
Battle in Dover
British attack with 2 Infantrys
Germans defend with 1 Infantry
British roll dice for 2 Infantrys in Dover, round 2 : 0/2 hits
Germans roll dice for 1 Infantry in Dover, round 2 : 0/1 hits
British roll dice for 2 Infantrys in Dover, round 3 : 1/2 hits
Germans roll dice for 1 Infantry in Dover, round 3 : 0/1 hits
1 Infantry owned by the Germans lost in Dover
British win, taking Dover from Germans with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Anhwei
British attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
British roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 1/2 hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Anhwei
British win, taking Anhwei from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Kweichow
British attack with 1 ArmoredCar
Hisaichi defend with 1 Infantry
British roll dice for 1 ArmoredCar in Kweichow, round 2 : 0/1 hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits
British roll dice for 1 ArmoredCar in Kweichow, round 3 : 1/1 hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Kweichow
British win, taking Kweichow from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Yunnan
British attack with 4 ArmoredCars and 3 Tanks
Hisaichi defend with 1 Elite
British roll dice for 4 ArmoredCars and 3 Tanks in Yunnan, round 2 : 2/7 hits
Hisaichi roll dice for 1 Elite in Yunnan, round 2 : 0/1 hits
1 Elite owned by the Hisaichi lost in Yunnan
British win, taking Yunnan from Hisaichi with 4 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Elite
Battle in N.Thailand
British attack with 1 Artillery, 16 Infantrys, 7 Mech.Infs and 1 Tank
Hisaichi defend with 4 Artillerys, 3 Elites, 2 Infantrys and 4 Marines
British roll dice for 1 Artillery, 16 Infantrys, 7 Mech.Infs and 1 Tank in N.Thailand, round 2 : 7/25 hits
Thai roll dice for 4 Artillerys, 3 Elites, 2 Infantrys and 4 Marines in N.Thailand, round 2 : 7/13 hits
3 Elites owned by the Hisaichi, 7 Infantrys owned by the British, 2 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in N.Thailand
British roll dice for 1 Artillery, 9 Infantrys, 7 Mech.Infs and 1 Tank in N.Thailand, round 3 : 3/18 hits
Thai roll dice for 2 Artillerys and 4 Marines in N.Thailand, round 3 : 4/6 hits
4 Infantrys owned by the British, 2 Artillerys owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in N.Thailand
British roll dice for 1 Artillery, 5 Infantrys, 7 Mech.Infs and 1 Tank in N.Thailand, round 4 : 2/14 hits
Thai roll dice for 3 Marines in N.Thailand, round 4 : 2/3 hits
2 Infantrys owned by the British and 2 Marines owned by the Hisaichi lost in N.Thailand
British roll dice for 1 Artillery, 3 Infantrys, 7 Mech.Infs and 1 Tank in N.Thailand, round 5 : 2/12 hits
Thai roll dice for 1 Marine in N.Thailand, round 5 : 1/1 hits
1 Infantry owned by the British and 1 Marine owned by the Hisaichi lost in N.Thailand
British win, taking N.Thailand from Thai with 1 Artillery, 2 Infantrys, 7 Mech.Infs and 1 Tank remaining. Battle score for attacker is 17
Casualties for British: 14 Infantrys
Casualties for Hisaichi: 4 Artillerys, 3 Elites, 2 Infantrys and 4 Marines
Battle in 20 Sea Zone
British attack with 6 Adv.Fighters
Germans defend with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Destroyers, 1 S.Submarine and 2 Transports
British roll dice for 6 Adv.Fighters in 20 Sea Zone, round 2 : 2/6 hits
Germans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Destroyers and 2 Transports in 20 Sea Zone, round 2 : 4/8 hits
2 Transports owned by the Germans and 4 Adv.Fighters owned by the British lost in 20 Sea Zone
British roll dice for 2 Adv.Fighters in 20 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier and 2 Destroyers in 20 Sea Zone, round 3 : 4/6 hits
1 Destroyer owned by the Germans and 2 Adv.Fighters owned by the British lost in 20 Sea Zone
Germans win with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer and 1 S.Submarine remaining. Battle score for attacker is -40
Casualties for Germans: 1 Destroyer and 2 Transports
Casualties for British: 6 Adv.FightersNon Combat Move - British
2 Infantrys moved from Manchester to Dover
2 Infantrys moved from Manchester to WalesPlace Units - British
4 Destroyers placed in 18 Sea Zone
2 Destroyers placed in 18 Sea Zone
5 ArmoredCars placed in Delhi
5 ArmoredCars placed in Madras
2 ArmoredCars placed in Bombay
2 Infantrys placed in S.Saudi Arabia
2 Infantrys placed in N.Saudi Arabia
6 Infantrys placed in CairoTurn Complete - British
British collect 114 PUs; end with 114 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Scotland: 7 Infantrys
EDIT: Adding units owned by British to Manchester: 7 Infantrys
EDIT: Removing units owned by British from Manchester: 7 Infantrys
EDIT: Adding units owned by British to Wales: 7 Infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Turn Complete - Anzac
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Dutch
1 Mech.Inf moved from S.Algeria to Tunis
1 ArmoredCar and 1 Artillery moved from Mauritania to 34 Sea Zone
1 ArmoredCar, 1 Artillery and 1 Transport moved from 34 Sea Zone to 31 Sea Zone
1 Artillery, 1 Infantry, 1 Marine, 1 Tank and 2 Transports moved from 30 Sea Zone to 31 Sea Zone
1 ArmoredCar, 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank moved from 31 Sea Zone to Portugal
1 Destroyer moved from 17 Sea Zone to 19 Sea Zone
1 Infantry and 1 Tank moved from West Papua to Port MoresbyPurchase Units - Dutch
Dutch buy 1 Destroyer and 2 Submarines; Remaining resources: 0 PUs;Combat - Dutch
Battle in Portugal
Dutch attack with 1 ArmoredCar, 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank
Neutral defend with 1 Artillery, 2 Bunkers and 1 Infantry
Dutch roll dice for 1 ArmoredCar, 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank in Portugal, round 2 : 1/6 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 2 : 3/4 hits
1 ArmoredCar owned by the Dutch, 1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Portugal
Dutch roll dice for 1 Artillery, 1 Marine and 1 Tank in Portugal, round 3 : 1/3 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 3 : 1/4 hits
1 Artillery owned by the Dutch lost in Portugal
Dutch roll dice for 1 Marine and 1 Tank in Portugal, round 4 : 0/2 hits
Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 4 : 2/4 hits
1 Marine owned by the Dutch and 1 Tank owned by the Dutch lost in Portugal
Neutral win with 1 Artillery, 2 Bunkers and 1 Infantry remaining. Battle score for attacker is -23
Casualties for Dutch: 1 ArmoredCar, 2 Artillerys, 1 Infantry, 1 Marine and 1 TankNon Combat Move - Dutch
Place Units - Dutch
1 Destroyer and 2 Submarines placed in 125 Sea ZoneTurn Complete - Dutch
Dutch collect 22 PUs; end with 22 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Finns
2 Artillerys, 1 Elite and 2 Infantrys moved from S.Karelia to Yaroslavl
4 Artillerys, 3 Elites and 1 Mot.Inf moved from Smolensk to Kursk
1 Mot.Inf moved from S.Karelia to Yaroslavl
2 Artillerys, 1 Elite and 2 Infantrys moved from Vyborg to S.Karelia
2 ArmoredCars and 2 Tanks moved from Oulu to S.Karelia
2 Artillerys and 3 Elites moved from Oulu to Vyborg
1 Elite and 1 Infantry moved from Tampere to Oulu
5 Infantrys moved from Helsinki to TamperePurchase Units - Finns
Finns buy 1 Factory and 1 Mech.Inf; Remaining resources: 0 PUs;Combat - Finns
Battle in Kursk
Finns attack with 4 Artillerys, 3 Elites and 1 Mot.Inf
Russians defend with 2 Elites and 1 Infantry
Finns roll dice for 4 Artillerys, 3 Elites and 1 Mot.Inf in Kursk, round 2 : 5/8 hits, 3.00 expected hits
Russians roll dice for 2 Elites and 1 Infantry in Kursk, round 2 : 1/3 hits, 1.00 expected hits
2 Elites owned by the Russians, 1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in Kursk
Finns win, taking Kursk from Russians with 3 Artillerys, 3 Elites and 1 Mot.Inf remaining. Battle score for attacker is 4
Casualties for Finns: 1 Artillery
Casualties for Russians: 2 Elites and 1 Infantry
Battle in Yaroslavl
Finns attack with 2 Artillerys, 1 Elite, 2 Infantrys and 1 Mot.Inf
Russians defend with 1 Infantry
Finns roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 1 Mot.Inf in Yaroslavl, round 2 : 1/6 hits, 1.83 expected hits
Russians roll dice for 1 Infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Yaroslavl
Finns win, taking Yaroslavl from Russians with 2 Artillerys, 1 Elite, 2 Infantrys and 1 Mot.Inf remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Finns
1 AAGun moved from Oulu to VyborgPlace Units - Finns
1 Factory placed in S.Karelia
1 Mech.Inf placed in HelsinkiTurn Complete - Finns
Finns collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Finns : 1.17
Russians : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Romanians
2 Artillerys and 2 Elites moved from Rostov to Georgia
2 Artillerys and 2 Infantrys moved from Donetsk to Rostov
2 ArmoredCars and 2 Tanks moved from Odessa to Rostov
2 Artillerys moved from Odessa to Donetsk
4 Tanks moved from Bucharest to OdessaPurchase Units - Romanians
Romanians buy 2 ArmoredCars, 1 Bunker, 1 Elite and 1 Tank; Remaining resources: 0 PUs;Combat - Romanians
Battle in Georgia
Romanians attack with 2 Artillerys and 2 Elites
British defend with 1 Artillery and 1 Infantry; French defend with 1 Elite and 1 Tank; Russians defend with 1 AAGun and 1 Factory
Romanians roll dice for 2 Artillerys and 2 Elites in Georgia, round 2 : 0/4 hits, 1.67 expected hits
Russians roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Georgia, round 2 : 3/4 hits, 1.50 expected hits
2 Elites owned by the Romanians and 1 Artillery owned by the Romanians lost in Georgia
Romanians roll dice for 1 Artillery in Georgia, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Georgia, round 3 : 1/4 hits, 1.50 expected hits
1 Artillery owned by the Romanians lost in Georgia
Russians win with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is -14
Casualties for Romanians: 2 Artillerys and 2 ElitesNon Combat Move - Romanians
Place Units - Romanians
1 Bunker placed in Rostov
2 ArmoredCars, 1 Elite and 1 Tank placed in BucharestTurn Complete - Romanians
Romanians collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Romanians : -2.00
Russians : 1.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Thai
2 Artillerys, 1 Elite, 10 Infantrys and 2 Tanks moved from S.Thailand to N.Thailand
6 Infantrys moved from Bangkok to S.ThailandPurchase Units - Thai
Thai buy 2 Artillerys and 6 Elites; Remaining resources: 2 PUs;Combat - Thai
Battle in N.Thailand
Thai attack with 2 Artillerys, 1 Elite, 10 Infantrys and 2 Tanks
British defend with 1 Artillery, 2 Infantrys, 7 Mech.Infs and 1 Tank
Thai roll dice for 2 Artillerys, 1 Elite, 10 Infantrys and 2 Tanks in N.Thailand, round 2 : 1/15 hits, 4.00 expected hits
British roll dice for 1 Artillery, 2 Infantrys, 7 Mech.Infs and 1 Tank in N.Thailand, round 2 : 5/11 hits, 3.83 expected hits
5 Infantrys owned by the Thai and 1 Infantry owned by the British lost in N.Thailand
Thai roll dice for 2 Artillerys, 1 Elite, 5 Infantrys and 2 Tanks in N.Thailand, round 3 : 3/10 hits, 3.17 expected hits
British roll dice for 1 Artillery, 1 Infantry, 7 Mech.Infs and 1 Tank in N.Thailand, round 3 : 3/10 hits, 3.50 expected hits
3 Infantrys owned by the Thai, 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Mech.Inf owned by the British lost in N.Thailand
Thai roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks in N.Thailand, round 4 : 2/7 hits, 2.67 expected hits
British roll dice for 6 Mech.Infs and 1 Tank in N.Thailand, round 4 : 1/7 hits, 2.50 expected hits
1 Infantry owned by the Thai and 2 Mech.Infs owned by the British lost in N.Thailand
Thai roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks in N.Thailand, round 5 : 0/6 hits, 2.50 expected hits
British roll dice for 4 Mech.Infs and 1 Tank in N.Thailand, round 5 : 1/5 hits, 1.83 expected hits
1 Infantry owned by the Thai lost in N.Thailand
Thai roll dice for 2 Artillerys, 1 Elite and 2 Tanks in N.Thailand, round 6 : 2/5 hits, 2.17 expected hits
British roll dice for 4 Mech.Infs and 1 Tank in N.Thailand, round 6 : 1/5 hits, 1.83 expected hits
1 Elite owned by the Thai and 2 Mech.Infs owned by the British lost in N.Thailand
Thai roll dice for 2 Artillerys and 2 Tanks in N.Thailand, round 7 : 2/4 hits, 1.67 expected hits
British roll dice for 2 Mech.Infs and 1 Tank in N.Thailand, round 7 : 1/3 hits, 1.17 expected hits
2 Mech.Infs owned by the British and 1 Artillery owned by the Thai lost in N.Thailand
Thai roll dice for 1 Artillery and 2 Tanks in N.Thailand, round 8 : 1/3 hits, 1.33 expected hits
British roll dice for 1 Tank in N.Thailand, round 8 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Artillery owned by the Thai lost in N.Thailand
Thai win, taking N.Thailand from British with 2 Tanks remaining. Battle score for attacker is 24
Casualties for Thai: 2 Artillerys, 1 Elite and 10 Infantrys
Casualties for British: 1 Artillery, 2 Infantrys, 7 Mech.Infs and 1 TankNon Combat Move - Thai
Place Units - Thai
2 Artillerys placed in S.Thailand
6 Elites placed in BangkokTurn Complete - Thai
Thai collect 25 PUs; end with 27 PUsCombat Hit Differential Summary :
British : -2.17
Thai : -6.50 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Americans
1 Destroyer and 1 Submarine moved from 17 Sea Zone to 18 Sea Zone
3 S.Submarines moved from 35 Sea Zone to 31 Sea Zone
5 ArmoredCars, 1 Artillery and 4 Tanks moved from Valencia to La Mancha
4 ArmoredCars, 1 Artillery and 1 Infantry moved from Rio de Oro to 31 Sea Zone
4 ArmoredCars, 1 Artillery and 1 Infantry moved from 31 Sea Zone to Portugal
2 Artillerys and 4 Infantrys moved from Andalusia to Leon
1 Artillery and 2 Infantrys moved from Andalusia to Portugal
1 ArmoredCar, 1 Artillery and 1 Infantry moved from South Atlantic USA to 26 Sea Zone
1 ArmoredCar, 1 Artillery, 1 B.Transport and 1 Infantry moved from 26 Sea Zone to 32 Sea Zone
1 ArmoredCar, 1 Artillery and 1 Infantry moved from 32 Sea Zone to Bahia
1 Infantry moved from South Central USA to South Atlantic USA
2 B.Transports moved from 34 Sea Zone to 32 Sea Zone
2 ArmoredCars moved from Colombia to Bahia
1 Artillery moved from Pearl Harbor to 98 Sea Zone
1 Infantry moved from Pearl Harbor to 98 Sea Zone
1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 109 Sea Zone
1 Infantry moved from 109 Sea Zone to PonapePurchase Units - Americans
Americans buy 4 Battleships, 3 Destroyers, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs;Combat - Americans
Battle in Portugal
Americans attack with 4 ArmoredCars, 2 Artillerys and 3 Infantrys
Neutral defend with 1 Artillery, 2 Bunkers and 1 Infantry
Americans roll dice for 4 ArmoredCars, 2 Artillerys and 3 Infantrys in Portugal, round 2 : 2/9 hits
Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 2 : 1/4 hits
1 Infantry owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Portugal
Americans roll dice for 4 ArmoredCars, 2 Artillerys and 2 Infantrys in Portugal, round 3 : 1/8 hits
Neutral roll dice for 2 Bunkers in Portugal, round 3 : 1/2 hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Americans lost in Portugal
Americans roll dice for 4 ArmoredCars, 2 Artillerys and 1 Infantry in Portugal, round 4 : 2/7 hits
Neutral roll dice for 1 Bunker in Portugal, round 4 : 1/1 hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Americans lost in Portugal
Americans loses 0 PUs for violating Portugals neutrality.
Americans win, taking Portugal from Neutral with 4 ArmoredCars and 2 Artillerys remaining. Battle score for attacker is 12
Casualties for Neutral: 1 Artillery, 2 Bunkers and 1 Infantry
Casualties for Americans: 3 Infantrys
Battle in Leon
Americans attack with 2 Artillerys and 4 Infantrys
Neutral defend with 3 Infantrys
Americans roll dice for 2 Artillerys and 4 Infantrys in Leon, round 2 : 2/6 hits
Neutral roll dice for 3 Infantrys in Leon, round 2 : 0/3 hits
2 Infantrys owned by the Neutral lost in Leon
Americans roll dice for 2 Artillerys and 4 Infantrys in Leon, round 3 : 0/6 hits
Neutral roll dice for 1 Infantry in Leon, round 3 : 1/1 hits
1 Infantry owned by the Americans lost in Leon
Americans roll dice for 2 Artillerys and 3 Infantrys in Leon, round 4 : 2/5 hits
Neutral roll dice for 1 Infantry in Leon, round 4 : 1/1 hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Leon
Americans loses 0 PUs for violating Leons neutrality.
Americans win, taking Leon from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 3 Infantrys
Casualties for Americans: 2 Infantrys
Battle in Ponape
Americans attack with 1 Infantry
Hisaichi defend with 1 Fighter
Americans roll dice for 1 Infantry in Ponape, round 2 : 1/1 hits
Yamamoto roll dice for 1 Fighter in Ponape, round 2 : 1/1 hits
1 Fighter owned by the Hisaichi and 1 Infantry owned by the Americans lost in Ponape
Yamamoto win with no units remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Fighter
Casualties for Americans: 1 Infantry
Battle in La Mancha
Americans attack with 5 ArmoredCars, 1 Artillery and 4 Tanks
Neutral defend with 2 Infantrys
Americans roll dice for 5 ArmoredCars, 1 Artillery and 4 Tanks in La Mancha, round 2 : 4/10 hits
Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 2/2 hits
2 Infantrys owned by the Neutral and 2 ArmoredCars owned by the Americans lost in La Mancha
Americans loses 0 PUs for violating La Manchas neutrality.
Americans win, taking La Mancha from Neutral with 3 ArmoredCars, 1 Artillery and 4 Tanks remaining. Battle score for attacker is -4
Casualties for Neutral: 2 Infantrys
Casualties for Americans: 2 ArmoredCarsNon Combat Move - Americans
1 Artillery, 1 Infantry and 1 Transport moved from 98 Sea Zone to 81 Sea ZonePlace Units - Americans
1 Destroyer placed in 41 Sea Zone
3 Battleships placed in 31 Sea Zone
1 Battleship placed in 31 Sea Zone
2 Destroyers and 1 Submarine placed in 71 Sea Zone
1 S.Submarine placed in 98 Sea Zone
Americans undo move 5.
1 S.Submarine placed in 90 Sea ZoneTurn Complete - Americans
Americans collect 121 PUs; end with 121 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Germans
1 unit repaired.
1 Battleship, 1 Carrier and 1 Destroyer moved from 20 Sea Zone to 18 Sea Zone
1 Infantry moved from Netherlands to 20 Sea Zone
1 Infantry and 1 S.Submarine moved from 20 Sea Zone to 18 Sea Zone
1 Infantry moved from 18 Sea Zone to Munster
1 Transport moved from 4 Sea Zone to 10 Sea Zone
1 Infantry moved from Iceland to 10 Sea Zone
1 Infantry moved from 10 Sea Zone to Dublin
Germans take Dublin from British
3 Adv.Fighters moved from Brittany to 19 Sea Zone
1 JetFighter moved from Brittany to 18 Sea Zone
2 Adv.Fighters moved from 20 Sea Zone to 18 Sea Zone
2 JetFighters moved from Nordland to 18 Sea Zone
1 JetFighter moved from Nordland to Kirov
1 ArmoredCar, 3 Elites and 6 Infantrys moved from Arkhangelsk to Kirov
1 HeavyTank and 1 Tank moved from N.Karelia to Vologda
4 Infantrys moved from S.Karelia to Vologda
1 Artillery, 12 Infantrys and 3 Tanks moved from Leningrad to S.Karelia
3 Tanks moved from S.Karelia to Yaroslavl
4 Mech.Infs moved from Vinnytsia to Georgia
3 Mech.Infs moved from Kiev to Georgia
2 HeavyTanks moved from Stalingrad to Rostov
4 Infantrys moved from Donetsk to Rostov
3 Tanks moved from Warsaw to Kiev
3 Tanks moved from Krakow to Kiev
2 Infantrys and 7 Tanks moved from Brittany to Aquitaine
2 ArmoredCars and 5 Infantrys moved from Orleanais to Aquitaine
1 Artillery moved from Picardy to Burgundy
4 Infantrys moved from Netherlands to Belgium
6 Infantrys moved from Nordland to Oslo
6 Transports moved from 24 Sea Zone to 23 Sea Zone
6 Transports moved from 23 Sea Zone to 22 Sea Zone
1 Artillery moved from Lapland to N.KareliaPurchase Units - Germans
Germans buy 4 ArmoredCars, 2 Bunkers, 6 Infantrys, 14 Mech.Infs and 5 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in 18 Sea Zone
Germans attack with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer, 3 JetFighters and 1 S.Submarine
British defend with 6 Destroyers; Americans defend with 1 Destroyer and 1 Submarine
Germans roll dice for 1 S.Submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer and 3 JetFighters in 18 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
British roll dice for 7 Destroyers in 18 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
Units damaged: 1 Battleship owned by the Germans
1 Submarine owned by the Americans, 1 Destroyer owned by the Germans and 3 Destroyers owned by the British lost in 18 Sea Zone
Germans roll dice for 1 S.Submarine in 18 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier and 3 JetFighters in 18 Sea Zone, round 3 : 2/7 hits, 3.83 expected hits
British roll dice for 4 Destroyers in 18 Sea Zone, round 3 : 3/4 hits, 1.33 expected hits
1 JetFighter owned by the Germans, 2 Destroyers owned by the British, 1 Adv.Fighter owned by the Germans and 1 Carrier owned by the Germans lost in 18 Sea Zone
Germans roll dice for 1 S.Submarine in 18 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 Adv.Fighter, 1 Battleship and 2 JetFighters in 18 Sea Zone, round 4 : 2/4 hits, 2.50 expected hits
British roll dice for 2 Destroyers in 18 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
1 Destroyer owned by the Americans and 1 Destroyer owned by the British lost in 18 Sea Zone
Germans win with 1 Adv.Fighter, 1 Battleship, 2 JetFighters and 1 S.Submarine remaining. Battle score for attacker is 19
Casualties for Germans: 1 Adv.Fighter, 1 Carrier, 1 Destroyer and 1 JetFighter
Casualties for Americans: 1 Destroyer and 1 Submarine
Casualties for British: 6 Destroyers
Battle in 19 Sea Zone
Germans attack with 3 Adv.Fighters
Dutch defend with 1 Destroyer
Germans roll dice for 3 Adv.Fighters in 19 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Dutch roll dice for 1 Destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Dutch lost in 19 Sea Zone
Germans win with 3 Adv.Fighters remaining. Battle score for attacker is 8
Casualties for Dutch: 1 Destroyer
Battle in Kirov
Germans attack with 1 ArmoredCar, 3 Elites, 6 Infantrys and 1 JetFighter
Russians defend with 10 Infantrys
Germans roll dice for 1 ArmoredCar, 3 Elites, 6 Infantrys and 1 JetFighter in Kirov, round 2 : 5/11 hits, 3.00 expected hits
Russians roll dice for 10 Infantrys in Kirov, round 2 : 1/10 hits, 3.33 expected hits
5 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Kirov
Germans roll dice for 1 ArmoredCar, 3 Elites, 5 Infantrys and 1 JetFighter in Kirov, round 3 : 4/10 hits, 2.83 expected hits
Russians roll dice for 5 Infantrys in Kirov, round 3 : 3/5 hits, 1.67 expected hits
4 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Kirov
Germans roll dice for 1 ArmoredCar, 3 Elites, 2 Infantrys and 1 JetFighter in Kirov, round 4 : 1/7 hits, 2.33 expected hits
Russians roll dice for 1 Infantry in Kirov, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kirov
Germans win, taking Kirov from Russians with 1 ArmoredCar, 3 Elites, 2 Infantrys and 1 JetFighter remaining. Battle score for attacker is 12
Casualties for Germans: 4 Infantrys
Casualties for Russians: 10 Infantrys
Battle in Georgia
Germans attack with 7 Mech.Infs
British defend with 1 Artillery and 1 Infantry; French defend with 1 Elite and 1 Tank; Russians defend with 1 AAGun and 1 Factory
Germans roll dice for 7 Mech.Infs in Georgia, round 2 : 3/7 hits, 2.33 expected hits
Russians roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Georgia, round 2 : 2/4 hits, 1.50 expected hits
1 Elite owned by the French, 1 Artillery owned by the British, 1 Infantry owned by the British and 2 Mech.Infs owned by the Germans lost in Georgia
Germans roll dice for 5 Mech.Infs in Georgia, round 3 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 Tank in Georgia, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the French lost in Georgia
Germans win, taking Georgia from Russians with 5 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Germans: 2 Mech.Infs
Casualties for British: 1 Artillery and 1 Infantry
Casualties for French: 1 Elite and 1 Tank
Battle in Munster
Battle in Vologda
Germans attack with 1 HeavyTank, 4 Infantrys and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 1 HeavyTank, 4 Infantrys and 1 Tank in Vologda, round 2 : 2/6 hits, 1.83 expected hits
Russians roll dice for 1 Infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vologda
Germans win, taking Munster from British, taking Vologda from Russians with 1 HeavyTank, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 InfantryNon Combat Move - Germans
1 JetFighter could not land in 18 Sea Zone and was removed
1 JetFighter moved from Kirov to Arkhangelsk
1 AAGun moved from Stalingrad to Rostov
1 AAGun moved from Kiev to Donetsk
1 AAGun moved from Vinnytsia to Kiev
1 AAGun moved from Leningrad to S.Karelia
1 AAGun moved from Smolensk to Yaroslavl
1 JetFighter moved from 18 Sea Zone to Netherlands
3 Adv.Fighters moved from 19 Sea Zone to Aquitaine
1 Adv.Fighter moved from 18 Sea Zone to AquitainePlace Units - Germans
1 Bunker placed in Saratov
1 Bunker and 5 Tanks placed in Stalingrad
4 ArmoredCars placed in Arkhangelsk
6 Infantrys placed in Hamburg
3 Mech.Infs placed in Kiev
4 Mech.Infs placed in Vinnytsia
7 Mech.Infs placed in ParisTurn Complete - Germans
Germans collect 146 PUs; end with 146 PUsCombat Hit Differential Summary :
Germans : 1.50
British : 0.33
Russians : -0.67
Dutch : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Russians
1 Infantry moved from Kuybyshev to Saratov
1 HeavyTank and 1 Tank moved from W.Iran to Georgia
2 Infantrys moved from Erzurum to Georgia
2 Infantrys moved from Astrakhan to Georgia
1 Mech.Inf moved from Erzurum to Georgia
1 ArmoredCar moved from Tula to Saratov
1 Adv.Fighter moved from Tula to Saratov
6 Infantrys moved from Tula to Kursk
2 Artillerys moved from Tula to Kursk
4 Infantrys moved from Tula to Kursk
3 Infantrys moved from Tula to Yaroslavl
1 Fighter moved from Tula to Kirov
5 Infantrys moved from Perm to Kirov
1 Infantry moved from Moscow to Gorky
1 Tank moved from Tula to Yaroslavl
7 Infantrys moved from Moscow to Yaroslavl
1 Artillery moved from Moscow to Yaroslavl
1 HeavyTank moved from Moscow to Kirov
1 Tank moved from Moscow to Yaroslavl
1 HeavyTank moved from Sibirsky to Zhigansk
2 ArmoredCars, 3 Artillerys, 2 Elites, 1 Fighter, 4 HeavyTanks, 17 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from Yakutsk to Ayan
Russians take Ayan from Yamamoto
1 ArmoredCar moved from Olyokminsk to ZhiganskPurchase Units - Russians
Russians buy 4 ArmoredCars, 1 Elite, 3 HeavyTanks, 10 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Saratov
Russians attack with 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry
Germans defend with 1 Bunker
Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry in Saratov, round 2 : 0/3 hits
Germans roll dice for 1 Bunker in Saratov, round 2 : 0/1 hits
Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry in Saratov, round 3 : 2/3 hits
Germans roll dice for 1 Bunker in Saratov, round 3 : 1/1 hits
1 Infantry owned by the Russians and 1 Bunker owned by the Germans lost in Saratov
Russians win, taking Saratov from Germans with 1 Adv.Fighter and 1 ArmoredCar remaining. Battle score for attacker is 4
Casualties for Germans: 1 Bunker
Casualties for Russians: 1 Infantry
Battle in Yaroslavl
Russians attack with 1 Artillery, 10 Infantrys and 2 Tanks
Germans defend with 1 AAGun and 3 Tanks; Finns defend with 2 Artillerys, 1 Elite, 2 Infantrys and 1 Mot.Inf
Russians roll dice for 1 Artillery, 10 Infantrys and 2 Tanks in Yaroslavl, round 2 : 2/13 hits
Finns roll dice for 2 Artillerys, 1 Elite, 2 Infantrys, 1 Mot.Inf and 3 Tanks in Yaroslavl, round 2 : 3/9 hits
2 Infantrys owned by the Finns and 3 Infantrys owned by the Russians lost in Yaroslavl
Russians roll dice for 1 Artillery, 7 Infantrys and 2 Tanks in Yaroslavl, round 3 : 3/10 hits
Finns roll dice for 2 Artillerys, 1 Elite, 1 Mot.Inf and 3 Tanks in Yaroslavl, round 3 : 3/7 hits
1 Elite owned by the Finns, 3 Infantrys owned by the Russians and 2 Artillerys owned by the Finns lost in Yaroslavl
Russians roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Yaroslavl, round 4 : 3/7 hits
Finns roll dice for 1 Mot.Inf and 3 Tanks in Yaroslavl, round 4 : 1/4 hits
1 Infantry owned by the Russians, 1 Mot.Inf owned by the Finns and 2 Tanks owned by the Germans lost in Yaroslavl
Russians roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Yaroslavl, round 5 : 2/6 hits
Finns roll dice for 1 Tank in Yaroslavl, round 5 : 1/1 hits
1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Finns with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 19
Casualties for Germans: 3 Tanks
Casualties for Finns: 2 Artillerys, 1 Elite, 2 Infantrys and 1 Mot.Inf
Casualties for Russians: 8 Infantrys
Battle in Georgia
Russians attack with 1 HeavyTank, 4 Infantrys, 1 Mech.Inf and 1 Tank
Germans defend with 1 AAGun, 1 Factory and 5 Mech.Infs
Russians roll dice for 1 HeavyTank, 4 Infantrys, 1 Mech.Inf and 1 Tank in Georgia, round 2 : 2/7 hits
Germans roll dice for 5 Mech.Infs in Georgia, round 2 : 1/5 hits
1 Infantry owned by the Russians and 2 Mech.Infs owned by the Germans lost in Georgia
Russians roll dice for 1 HeavyTank, 3 Infantrys, 1 Mech.Inf and 1 Tank in Georgia, round 3 : 4/6 hits
Germans roll dice for 3 Mech.Infs in Georgia, round 3 : 1/3 hits
1 Infantry owned by the Russians and 3 Mech.Infs owned by the Germans lost in Georgia
Russians win, taking Georgia from Germans with 1 HeavyTank, 2 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 26
Casualties for Germans: 5 Mech.Infs
Casualties for Russians: 2 Infantrys
Battle in Kirov
Russians attack with 1 Fighter, 1 HeavyTank and 5 Infantrys
Germans defend with 1 ArmoredCar, 3 Elites and 2 Infantrys
Russians roll dice for 1 Fighter, 1 HeavyTank and 5 Infantrys in Kirov, round 2 : 2/7 hits
Germans roll dice for 1 ArmoredCar, 3 Elites and 2 Infantrys in Kirov, round 2 : 2/6 hits
1 ArmoredCar owned by the Germans, 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Kirov
Russians roll dice for 1 Fighter, 1 HeavyTank and 3 Infantrys in Kirov, round 3 : 1/5 hits
Germans roll dice for 3 Elites and 1 Infantry in Kirov, round 3 : 2/4 hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Kirov
Russians roll dice for 1 Fighter, 1 HeavyTank and 1 Infantry in Kirov, round 4 : 1/3 hits
Germans roll dice for 3 Elites in Kirov, round 4 : 2/3 hits
1 Infantry owned by the Russians, 1 Elite owned by the Germans and 1 Fighter owned by the Russians lost in Kirov
Russians roll dice for 1 HeavyTank in Kirov, round 5 : 0/1 hits
Germans roll dice for 2 Elites in Kirov, round 5 : 2/2 hits
1 HeavyTank owned by the Russians lost in Kirov
Germans win with 2 Elites remaining. Battle score for attacker is -14
Casualties for Germans: 1 ArmoredCar, 1 Elite and 2 Infantrys
Casualties for Russians: 1 Fighter, 1 HeavyTank and 5 Infantrys
Battle in Kursk
Russians attack with 2 Artillerys and 10 Infantrys
Finns defend with 3 Artillerys, 3 Elites and 1 Mot.Inf
Russians roll dice for 2 Artillerys and 10 Infantrys in Kursk, round 2 : 3/12 hits
Finns roll dice for 3 Artillerys, 3 Elites and 1 Mot.Inf in Kursk, round 2 : 2/7 hits
3 Elites owned by the Finns and 2 Infantrys owned by the Russians lost in Kursk
Russians roll dice for 2 Artillerys and 8 Infantrys in Kursk, round 3 : 4/10 hits
Finns roll dice for 3 Artillerys and 1 Mot.Inf in Kursk, round 3 : 1/4 hits
1 Infantry owned by the Russians, 3 Artillerys owned by the Finns and 1 Mot.Inf owned by the Finns lost in Kursk
Russians win, taking Kursk from Finns with 2 Artillerys and 7 Infantrys remaining. Battle score for attacker is 20
Casualties for Finns: 3 Artillerys, 3 Elites and 1 Mot.Inf
Casualties for Russians: 3 Infantrys
Battle in N.Buryat Mongolia
Russians attack with 2 ArmoredCars, 3 Artillerys, 2 Elites, 1 Fighter, 4 HeavyTanks, 17 Infantrys and 1 Tank
Yamamoto defend with 1 AAGun, 4 Bunkers, 1 Factory and 10 Infantrys
AA fire in N.Buryat Mongolia : 0/1 hits
Russians roll dice for 2 ArmoredCars, 3 Artillerys, 2 Elites, 1 Fighter, 4 HeavyTanks, 17 Infantrys and 1 Tank in N.Buryat Mongolia, round 2 : 8/30 hits
Units damaged: 4 Bunkers owned by the Yamamoto
Yamamoto roll dice for 4 Bunkers and 10 Infantrys in N.Buryat Mongolia, round 2 : 3/14 hits
3 Infantrys owned by the Russians and 4 Infantrys owned by the Yamamoto lost in N.Buryat Mongolia
Russians roll dice for 2 ArmoredCars, 3 Artillerys, 2 Elites, 1 Fighter, 4 HeavyTanks, 14 Infantrys and 1 Tank in N.Buryat Mongolia, round 3 : 7/27 hits
Yamamoto roll dice for 4 Bunkers and 6 Infantrys in N.Buryat Mongolia, round 3 : 6/10 hits
6 Infantrys owned by the Russians, 6 Infantrys owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in N.Buryat Mongolia
Russians roll dice for 2 ArmoredCars, 3 Artillerys, 2 Elites, 1 Fighter, 4 HeavyTanks, 8 Infantrys and 1 Tank in N.Buryat Mongolia, round 4 : 5/21 hits
Yamamoto roll dice for 3 Bunkers in N.Buryat Mongolia, round 4 : 1/3 hits
1 Infantry owned by the Russians and 3 Bunkers owned by the Yamamoto lost in N.Buryat Mongolia
Russians win, taking N.Buryat Mongolia from Yamamoto with 2 ArmoredCars, 3 Artillerys, 2 Elites, 1 Fighter, 4 HeavyTanks, 7 Infantrys and 1 Tank remaining. Battle score for attacker is 24
Casualties for Yamamoto: 4 Bunkers and 10 Infantrys
Casualties for Russians: 10 Infantrys
Battle in Zhigansk
Russians attack with 1 ArmoredCar and 1 HeavyTank
Yamamoto defend with 1 Infantry
Russians roll dice for 1 ArmoredCar and 1 HeavyTank in Zhigansk, round 2 : 1/2 hits
Yamamoto roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Zhigansk
Russians win, taking Zhigansk from Yamamoto with 1 ArmoredCar and 1 HeavyTank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 InfantryNon Combat Move - Russians
1 Fighter moved from N.Buryat Mongolia to Olyokminsk
1 AAGun and 1 Infantry moved from Irkutsk to N.Buryat Mongolia
1 Artillery and 1 Infantry moved from Evenkia to Olyokminsk
5 Infantrys moved from Sibirsky to Yeniseysk
1 Adv.Fighter moved from Saratov to Moscow
1 Infantry moved from W.Iran to Erzurum
4 Infantrys moved from Tashkent to ChimkentPlace Units - Russians
1 HeavyTank and 4 Infantrys placed in Sverdlovsk
4 ArmoredCars, 1 Elite, 2 HeavyTanks and 3 Tanks placed in Moscow
3 Infantrys placed in W.Iran
2 Infantrys placed in Tashkent
1 Infantry placed in SibirskyTurn Complete - Russians
Russians collect 76 PUs; end with 76 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Italians
3 units repaired.
10 Infantrys moved from Lombardy to Provence
4 Infantrys moved from Provence to Languedoc
3 Battleships, 1 Cruiser and 2 S.Submarines moved from 42 Sea Zone to 45 Sea Zone
1 Cruiser moved from 46 Sea Zone to 45 Sea Zone
1 Destroyer moved from 46 Sea Zone to 45 Sea Zone
1 Infantry moved from Rome to TuscanyPurchase Units - Italians
Italians buy 1 Carrier, 1 Destroyer, 7 Infantrys and 1 S.Submarine; Remaining resources: 1 PUs;Non Combat Move - Italians
1 Fighter moved from Greece to 46 Sea Zone
1 Fighter moved from Provence to 46 Sea Zone
1 Bomber moved from Provence to CampaniaPlace Units - Italians
1 Carrier, 1 Destroyer and 1 S.Submarine placed in 46 Sea Zone
4 Infantrys placed in Greece
3 Infantrys placed in ProvenceTurn Complete - Italians
Italians collect 47 PUs; end with 48 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Purchase Units - French
French buy 4 Infantrys and 5 Tanks; Remaining resources: 0 PUs;Non Combat Move - French
1 Elite and 5 Infantrys moved from Erzurum to Georgia
2 Infantrys moved from Adana to Erzurum
2 Infantrys moved from Syria to Adana
3 Tanks moved from Lower Egypt to Syria
1 Infantry moved from Iraq to Adana
4 Infantrys moved from Lower Egypt to Palestine
1 Artillery, 3 Elites and 1 Infantry moved from New Valley to Lower Egypt
4 Infantrys moved from Kufra to New Valley
1 Elite moved from Hun to Kufra
1 Infantry moved from Darfur to New Valley
3 Infantrys moved from French Equatorial Africa to DarfurPlace Units - French
2 Tanks placed in Syria
3 Tanks placed in French Equatorial Africa
2 Infantrys placed in Tunis
2 Infantrys placed in E.MoroccoTurn Complete - French
French collect 33 PUs; end with 33 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Yamamoto
3 ArmoredCars moved from Hokkaido to 85 Sea Zone
2 ArmoredCars and 1 Transport moved from 85 Sea Zone to 75 Sea Zone
2 ArmoredCars moved from 75 Sea Zone to Iturup
1 ArmoredCar and 1 Cruiser moved from 85 Sea Zone to 75 Sea Zone
1 ArmoredCar moved from 75 Sea Zone to Kunashir
3 Fighters moved from Tokyo to Iturup
2 Adv.Fighters and 1 Fighter moved from 85 Sea Zone to Kunashir
1 B.Carrier moved from 85 Sea Zone to 75 Sea Zone
4 Infantrys moved from Chita to Ayan
4 Infantrys moved from Chubu to Tokyo
1 Artillery moved from Woleai to TrukPurchase Units - Yamamoto
Yamamoto buy 1 B.Carrier, 1 B.Transport, 1 Fighter, 6 Infantrys and 1 Marine; Remaining resources: 4 PUs;Combat - Yamamoto
Battle in Kunashir
Yamamoto attack with 2 Adv.Fighters, 1 ArmoredCar and 1 Fighter
Americans defend with 1 Artillery
Yamamoto roll dice for 2 Adv.Fighters, 1 ArmoredCar and 1 Fighter in Kunashir, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 Artillery in Kunashir, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Kunashir
Yamamoto win, taking Kunashir from Americans with 2 Adv.Fighters, 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 Artillery
Battle in Ayan
Yamamoto attack with 4 Infantrys
Russians defend with 1 Infantry
Yamamoto roll dice for 4 Infantrys in Ayan, round 2 : 1/4 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Ayan
Yamamoto win, taking Ayan from Russians with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Iturup
Yamamoto attack with 2 ArmoredCars and 3 Fighters
Americans defend with 2 ArmoredCars and 1 Artillery
Yamamoto roll dice for 1 Cruiser in Iturup, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 2 ArmoredCars and 3 Fighters in Iturup, round 2 : 2/5 hits, 1.67 expected hits
Americans roll dice for 2 ArmoredCars and 1 Artillery in Iturup, round 2 : 2/3 hits, 0.67 expected hits
2 ArmoredCars owned by the Americans, 1 Fighter owned by the Yamamoto and 1 ArmoredCar owned by the Yamamoto lost in Iturup
Yamamoto roll dice for 1 ArmoredCar and 2 Fighters in Iturup, round 3 : 3/3 hits, 1.00 expected hits
Americans roll dice for 1 Artillery in Iturup, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Americans and 1 ArmoredCar owned by the Yamamoto lost in Iturup
Yamamoto win with 2 Fighters remaining. Battle score for attacker is -4
Casualties for Yamamoto: 2 ArmoredCars and 1 Fighter
Casualties for Americans: 2 ArmoredCars and 1 ArtilleryNon Combat Move - Yamamoto
2 Fighters moved from Iturup to 75 Sea Zone
2 Adv.Fighters and 1 Fighter moved from Kunashir to 75 Sea ZonePlace Units - Yamamoto
1 B.Carrier, 1 B.Transport and 1 Fighter placed in 75 Sea Zone
6 Infantrys and 1 Marine placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 53 PUs; end with 57 PUsCombat Hit Differential Summary :
Yamamoto : 2.50
Americans : 1.67
Russians : -0.33 -
What a game! You are STILL making more money than me as the Allies even after I subtract the Anzac funds. The utter annihilation of African Italy is brutal. A very unique game now.
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Chinese
1 Tank moved from Hunan to Kwangsi
Chinese take Kwangsi from Hisaichi
1 Tank moved from Kwangsi to N.French Indochina
1 Tank moved from Szechwan to N.French Indochina
1 ArmoredCar moved from Szechwan to N.French Indochina
1 Tank moved from Shantung to Chahar
1 Infantry moved from Chahar to Shantung
1 Elite moved from Hupeh to Shansi
2 Adv.Fighters moved from Hupeh to Chahar
1 Infantry and 1 Marine moved from Szechwan to Kweichow
1 Infantry moved from Shensi to Hupeh
1 Marine moved from Lanchow to Szechwan
5 ArmoredCars and 1 Tank moved from Lanchow to Hupeh
1 Infantry moved from Lanchow to Shensi
5 Infantrys moved from S.Buryat Mongolia to Chita
1 Adv.Fighter moved from Ulan Bator to ChitaPurchase Units - Chinese
Chinese buy 1 Adv.Fighter, 10 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in N.French Indochina
Chinese attack with 1 ArmoredCar and 2 Tanks
Hisaichi defend with 1 Bunker
Chinese roll dice for 1 ArmoredCar and 2 Tanks in N.French Indochina, round 2 : 2/3 hits
Hisaichi roll dice for 1 Bunker in N.French Indochina, round 2 : 0/1 hits
1 Bunker owned by the Hisaichi lost in N.French Indochina
Chinese win, taking N.French Indochina from Hisaichi with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Bunker
Battle in Chita
Chinese attack with 1 Adv.Fighter and 5 Infantrys
Hisaichi defend with 3 Infantrys; Yamamoto defend with 1 Factory
Chinese roll dice for 1 Adv.Fighter and 5 Infantrys in Chita, round 2 : 2/6 hits
Yamamoto roll dice for 3 Infantrys in Chita, round 2 : 1/3 hits
2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chita
Chinese roll dice for 1 Adv.Fighter and 4 Infantrys in Chita, round 3 : 1/5 hits
Yamamoto roll dice for 1 Infantry in Chita, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Chita
Chinese win, taking Chita from Yamamoto with 1 Adv.Fighter and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 3 Infantrys
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
1 Adv.Fighter moved from Chita to Ulan Bator
4 Infantrys moved from Ulan Bator to South Gobi
3 ArmoredCars and 4 Infantrys moved from Gobi Altai to South Gobi
3 ArmoredCars moved from South Gobi to Suiyuan
3 Infantrys moved from Hsining to E.Qinghai
1 Elite moved from Hsining to E.Qinghai
1 Tank moved from Hsining to Ningsia
1 Tank moved from Hsining to Lanchow
1 Elite moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.SinkiangPlace Units - Chinese
1 Adv.Fighter and 2 Tanks placed in Hupeh
6 Infantrys placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 45 PUs; end with 45 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Hisaichi
8 Infantrys moved from Kirin to Heilungchiang
8 Infantrys moved from Liaoning to Hulunbuir
1 Elite moved from Mindoro to 111 Sea Zone
2 Artillerys and 1 Infantry moved from Davao to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
2 Artillerys, 1 B.Transport and 1 Infantry moved from 107 Sea Zone to 84 Sea Zone
2 Artillerys and 1 Infantry moved from 84 Sea Zone to Shantung
1 Cruiser and 1 Infantry moved from 107 Sea Zone to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shanghai
1 Infantry moved from Kiangsi to Shanghai
1 Infantry moved from Kwangtung to Hunan
Hisaichi take Hunan from Chinese
1 Infantry moved from Kwangtung to Kwangsi
Hisaichi take Kwangsi from Chinese
1 Infantry moved from Kiangsi to Shanghai
1 Elite and 4 S.Submarines moved from 111 Sea Zone to 107 Sea Zone
1 Infantry moved from Jilolo to 107 Sea Zone
2 Infantrys moved from Davao to 107 Sea Zone
1 Elite, 3 Infantrys and 4 S.Submarines moved from 107 Sea Zone to 109 Sea Zone
1 Elite moved from 109 Sea Zone to Guadalcanal
1 Infantry moved from 109 Sea Zone to Nauru
1 Infantry moved from 109 Sea Zone to Tarawa
1 Infantry moved from 109 Sea Zone to Tabiteuea
1 Artillery and 8 Marines moved from New South Wales to Queensland
Hisaichi take Queensland from Anzac
1 B.Transport moved from 70 Sea Zone to 122 Sea Zone
1 Infantry moved from Wellington to South New Zealand
Hisaichi take South New Zealand from Anzac
1 Infantry moved from Wellington to 122 Sea Zone
1 Infantry moved from North New Zealand to 122 Sea Zone
1 Cruiser and 2 Destroyers moved from 70 Sea Zone to 122 Sea Zone
3 Infantrys moved from Canberra to 122 Sea Zone
3 Infantrys moved from Canberra to New South Wales
5 Infantrys moved from 122 Sea Zone to Tasmania
4 Infantrys moved from S.Thailand to Burma
2 Elites and 4 Infantrys moved from Malaya to S.Thailand
1 Infantry moved from Hong Kong to Kiangsi
1 B.Transport moved from 93 Sea Zone to 92 Sea Zone
1 Elite and 2 Infantrys moved from Hong Kong to 92 Sea Zone
1 Marine moved from Hong Kong to 92 Sea Zone
1 Elite, 2 Infantrys and 1 Marine moved from 92 Sea Zone to N.French Indochina
1 Destroyer moved from 93 Sea Zone to 92 Sea Zone
1 Carrier moved from 93 Sea Zone to 92 Sea Zone
3 Infantrys moved from Mindoro to Manila
8 Infantrys moved from Changchun to Kirin
4 Infantrys moved from Banjarmasin to West BorneoPurchase Units - Hisaichi
Hisaichi buy 1 B.Transport, 1 Bunker, 1 Cruiser, 1 Destroyer, 1 Elite and 21 Infantrys; Remaining resources: 6 PUs;Combat - Hisaichi
Battle in 109 Sea Zone
Hisaichi attack with 4 S.Submarines
Americans defend with 1 S.Submarine
Hisaichi roll dice for 4 S.Submarines in 109 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 S.Submarine owned by the Americans lost in 109 Sea Zone
Hisaichi win with 4 S.Submarines remaining. Battle score for attacker is 10
Casualties for Americans: 1 S.Submarine
Battle in Tasmania
Hisaichi attack with 5 Infantrys
Anzac defend with 1 Infantry
Hisaichi roll dice for 1 Cruiser in Tasmania, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 5 Infantrys in Tasmania, round 2 : 0/5 hits, 0.83 expected hits
Anzac roll dice for 1 Infantry in Tasmania, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 5 Infantrys in Tasmania, round 3 : 2/5 hits, 0.83 expected hits
Anzac roll dice for 1 Infantry in Tasmania, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Tasmania
Hisaichi win, taking Tasmania from Anzac with 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in Shantung
Hisaichi attack with 2 Artillerys and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Shantung, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 2 Artillerys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in N.French Indochina
Hisaichi attack with 1 Elite, 2 Infantrys and 1 Marine
Chinese defend with 1 ArmoredCar and 2 Tanks
Hisaichi roll dice for 1 Elite, 2 Infantrys and 1 Marine in N.French Indochina, round 2 : 1/4 hits, 1.17 expected hits
French roll dice for 1 ArmoredCar and 2 Tanks in N.French Indochina, round 2 : 1/3 hits, 1.17 expected hits
1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in N.French Indochina
Hisaichi roll dice for 1 Elite, 1 Infantry and 1 Marine in N.French Indochina, round 3 : 2/3 hits, 1.00 expected hits
French roll dice for 2 Tanks in N.French Indochina, round 3 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the Chinese lost in N.French Indochina
Hisaichi win, taking N.French Indochina from French with 1 Elite, 1 Infantry and 1 Marine remaining. Battle score for attacker is 12
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 ArmoredCar and 2 Tanks
Battle in Guadalcanal
Battle in Burma
Hisaichi attack with 4 Infantrys
British defend with 1 Infantry
Hisaichi roll dice for 4 Infantrys in Burma, round 2 : 1/4 hits, 0.67 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Burma
Hisaichi win, taking Guadalcanal from Anzac, taking Burma from British with 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for British: 1 Infantry
Battle in Tarawa
Battle in Nauru
Battle in Shanghai
Hisaichi attack with 3 Infantrys
British defend with 1 ArmoredCar
Hisaichi roll dice for 1 Cruiser in Shanghai, round 2 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the British lost in Shanghai
Hisaichi win, taking Tarawa from British, taking Nauru from British, taking Shanghai from Chinese with 3 Infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 ArmoredCar
Battle in TabiteueaNon Combat Move - Hisaichi
Place Units - Hisaichi
1 B.Transport placed in 84 Sea Zone
2 Infantrys placed in Wellington
3 Infantrys placed in Canberra
1 Bunker placed in Hulunbuir
Turning on Edit Mode
EDIT: Changing PUs for Hisaichi from 6 to 0
EDIT: Adding units owned by Hisaichi to Heilungchiang: 1 Bunker
EDIT: Turning off Edit Mode
6 Infantrys placed in Malaya
1 Elite and 5 Infantrys placed in Hong Kong
1 Cruiser placed in 92 Sea Zone
2 Infantrys placed in Manila
1 Destroyer placed in 84 Sea Zone
3 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 92 PUs; end with 92 PUsCombat Hit Differential Summary :
Hisaichi : 2.50
British : 0.67
French : -1.17
Americans : -0.50
Anzac : -0.67
Chinese : 0.67





