Whackamatt (Axis) vs dawgoneit (Allies) Combo 4b??

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - Yamamoto
                3 ArmoredCars moved from Hokkaido to 85 Sea Zone
                2 ArmoredCars and 1 Transport moved from 85 Sea Zone to 75 Sea Zone
                2 ArmoredCars moved from 75 Sea Zone to Iturup
                1 ArmoredCar and 1 Cruiser moved from 85 Sea Zone to 75 Sea Zone
                1 ArmoredCar moved from 75 Sea Zone to Kunashir
                3 Fighters moved from Tokyo to Iturup
                2 Adv.Fighters and 1 Fighter moved from 85 Sea Zone to Kunashir
                1 B.Carrier moved from 85 Sea Zone to 75 Sea Zone
                4 Infantrys moved from Chita to Ayan
                4 Infantrys moved from Chubu to Tokyo
                1 Artillery moved from Woleai to Truk

    Purchase Units - Yamamoto
                Yamamoto buy 1 B.Carrier, 1 B.Transport, 1 Fighter, 6 Infantrys and 1 Marine; Remaining resources: 4 PUs;

    Combat - Yamamoto
                Battle in Kunashir
                    Yamamoto attack with 2 Adv.Fighters, 1 ArmoredCar and 1 Fighter
                    Americans defend with 1 Artillery
                        Yamamoto roll dice for 2 Adv.Fighters, 1 ArmoredCar and 1 Fighter in Kunashir, round 2 : 2/4 hits, 1.67 expected hits
                        Americans roll dice for 1 Artillery in Kunashir, round 2 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Americans lost in Kunashir
                    Yamamoto win, taking Kunashir from Americans with 2 Adv.Fighters, 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 Artillery
                Battle in Ayan
                    Yamamoto attack with 4 Infantrys
                    Russians defend with 1 Infantry
                        Yamamoto roll dice for 4 Infantrys in Ayan, round 2 : 1/4 hits, 0.67 expected hits
                        Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Ayan
                    Yamamoto win, taking Ayan from Russians with 4 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Iturup
                    Yamamoto attack with 2 ArmoredCars and 3 Fighters
                    Americans defend with 2 ArmoredCars and 1 Artillery
                        Yamamoto roll dice for 1 Cruiser in Iturup, round 2 : 0/1 hits, 0.50 expected hits
                        Yamamoto roll dice for 2 ArmoredCars and 3 Fighters in Iturup, round 2 : 2/5 hits, 1.67 expected hits
                        Americans roll dice for 2 ArmoredCars and 1 Artillery in Iturup, round 2 : 2/3 hits, 0.67 expected hits
                        2 ArmoredCars owned by the Americans, 1 Fighter owned by the Yamamoto and 1 ArmoredCar owned by the Yamamoto lost in Iturup
                        Yamamoto roll dice for 1 ArmoredCar and 2 Fighters in Iturup, round 3 : 3/3 hits, 1.00 expected hits
                        Americans roll dice for 1 Artillery in Iturup, round 3 : 1/1 hits, 0.33 expected hits
                        1 Artillery owned by the Americans and 1 ArmoredCar owned by the Yamamoto lost in Iturup
                    Yamamoto win with 2 Fighters remaining. Battle score for attacker is -4
                    Casualties for Yamamoto: 2 ArmoredCars and 1 Fighter
                    Casualties for Americans: 2 ArmoredCars and 1 Artillery

    Non Combat Move - Yamamoto
                2 Fighters moved from Iturup to 75 Sea Zone
                2 Adv.Fighters and 1 Fighter moved from Kunashir to 75 Sea Zone

    Place Units - Yamamoto
                1 B.Carrier, 1 B.Transport and 1 Fighter placed in 75 Sea Zone
                6 Infantrys and 1 Marine placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 53 PUs; end with 57 PUs

    Combat Hit Differential Summary :

    Yamamoto : 2.50
        Americans : 1.67
        Russians : -0.33

    triplea_42388_Yam14.tsvg

  • '20 '18 '17 '15

    What a game! You are STILL making more money than me as the Allies even after I subtract the Anzac funds.  The utter annihilation of African Italy is brutal.  A very unique game now.


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - Chinese
                1 Tank moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Hisaichi
                1 Tank moved from Kwangsi to N.French Indochina
                1 Tank moved from Szechwan to N.French Indochina
                1 ArmoredCar moved from Szechwan to N.French Indochina
                1 Tank moved from Shantung to Chahar
                1 Infantry moved from Chahar to Shantung
                1 Elite moved from Hupeh to Shansi
                2 Adv.Fighters moved from Hupeh to Chahar
                1 Infantry and 1 Marine moved from Szechwan to Kweichow
                1 Infantry moved from Shensi to Hupeh
                1 Marine moved from Lanchow to Szechwan
                5 ArmoredCars and 1 Tank moved from Lanchow to Hupeh
                1 Infantry moved from Lanchow to Shensi
                5 Infantrys moved from S.Buryat Mongolia to Chita
                1 Adv.Fighter moved from Ulan Bator to Chita

    Purchase Units - Chinese
                Chinese buy 1 Adv.Fighter, 10 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in N.French Indochina
                    Chinese attack with 1 ArmoredCar and 2 Tanks
                    Hisaichi defend with 1 Bunker
                        Chinese roll dice for 1 ArmoredCar and 2 Tanks in N.French Indochina, round 2 :  2/3 hits
                        Hisaichi roll dice for 1 Bunker in N.French Indochina, round 2 :  0/1 hits
                        1 Bunker owned by the Hisaichi lost in N.French Indochina
                    Chinese win, taking N.French Indochina from Hisaichi with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Bunker
                Battle in Chita
                    Chinese attack with 1 Adv.Fighter and 5 Infantrys
                    Hisaichi defend with 3 Infantrys; Yamamoto defend with 1 Factory
                        Chinese roll dice for 1 Adv.Fighter and 5 Infantrys in Chita, round 2 :  2/6 hits
                        Yamamoto roll dice for 3 Infantrys in Chita, round 2 :  1/3 hits
                        2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chita
                        Chinese roll dice for 1 Adv.Fighter and 4 Infantrys in Chita, round 3 :  1/5 hits
                        Yamamoto roll dice for 1 Infantry in Chita, round 3 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Chita
                    Chinese win, taking Chita from Yamamoto with 1 Adv.Fighter and 4 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 3 Infantrys
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Chinese
                1 Adv.Fighter moved from Chita to Ulan Bator
                4 Infantrys moved from Ulan Bator to South Gobi
                3 ArmoredCars and 4 Infantrys moved from Gobi Altai to South Gobi
                3 ArmoredCars moved from South Gobi to Suiyuan
                3 Infantrys moved from Hsining to E.Qinghai
                1 Elite moved from Hsining to E.Qinghai
                1 Tank moved from Hsining to Ningsia
                1 Tank moved from Hsining to Lanchow
                1 Elite moved from E.Sinkiang to Gobi Altai
                4 Infantrys moved from Urumqi to E.Sinkiang

    Place Units - Chinese
                1 Adv.Fighter and 2 Tanks placed in Hupeh
                6 Infantrys placed in Hsining
                4 Infantrys placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 45 PUs; end with 45 PUs

    triplea_42388_Chi14.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - Hisaichi
                8 Infantrys moved from Kirin to Heilungchiang
                8 Infantrys moved from Liaoning to Hulunbuir
                1 Elite moved from Mindoro to 111 Sea Zone
                2 Artillerys and 1 Infantry moved from Davao to 107 Sea Zone
                1 Infantry moved from Davao to 107 Sea Zone
                2 Artillerys, 1 B.Transport and 1 Infantry moved from 107 Sea Zone to 84 Sea Zone
                2 Artillerys and 1 Infantry moved from 84 Sea Zone to Shantung
                1 Cruiser and 1 Infantry moved from 107 Sea Zone to 84 Sea Zone
                1 Infantry moved from 84 Sea Zone to Shanghai
                1 Infantry moved from Kiangsi to Shanghai
                1 Infantry moved from Kwangtung to Hunan
                      Hisaichi take Hunan from Chinese
                1 Infantry moved from Kwangtung to Kwangsi
                      Hisaichi take Kwangsi from Chinese
                1 Infantry moved from Kiangsi to Shanghai
                1 Elite and 4 S.Submarines moved from 111 Sea Zone to 107 Sea Zone
                1 Infantry moved from Jilolo to 107 Sea Zone
                2 Infantrys moved from Davao to 107 Sea Zone
                1 Elite, 3 Infantrys and 4 S.Submarines moved from 107 Sea Zone to 109 Sea Zone
                1 Elite moved from 109 Sea Zone to Guadalcanal
                1 Infantry moved from 109 Sea Zone to Nauru
                1 Infantry moved from 109 Sea Zone to Tarawa
                1 Infantry moved from 109 Sea Zone to Tabiteuea
                1 Artillery and 8 Marines moved from New South Wales to Queensland
                      Hisaichi take Queensland from Anzac
                1 B.Transport moved from 70 Sea Zone to 122 Sea Zone
                1 Infantry moved from Wellington to South New Zealand
                      Hisaichi take South New Zealand from Anzac
                1 Infantry moved from Wellington to 122 Sea Zone
                1 Infantry moved from North New Zealand to 122 Sea Zone
                1 Cruiser and 2 Destroyers moved from 70 Sea Zone to 122 Sea Zone
                3 Infantrys moved from Canberra to 122 Sea Zone
                3 Infantrys moved from Canberra to New South Wales
                5 Infantrys moved from 122 Sea Zone to Tasmania
                4 Infantrys moved from S.Thailand to Burma
                2 Elites and 4 Infantrys moved from Malaya to S.Thailand
                1 Infantry moved from Hong Kong to Kiangsi
                1 B.Transport moved from 93 Sea Zone to 92 Sea Zone
                1 Elite and 2 Infantrys moved from Hong Kong to 92 Sea Zone
                1 Marine moved from Hong Kong to 92 Sea Zone
                1 Elite, 2 Infantrys and 1 Marine moved from 92 Sea Zone to N.French Indochina
                1 Destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 Carrier moved from 93 Sea Zone to 92 Sea Zone
                3 Infantrys moved from Mindoro to Manila
                8 Infantrys moved from Changchun to Kirin
                4 Infantrys moved from Banjarmasin to West Borneo

    Purchase Units - Hisaichi
                Hisaichi buy 1 B.Transport, 1 Bunker, 1 Cruiser, 1 Destroyer, 1 Elite and 21 Infantrys; Remaining resources: 6 PUs;

    Combat - Hisaichi
                Battle in 109 Sea Zone
                    Hisaichi attack with 4 S.Submarines
                    Americans defend with 1 S.Submarine
                        Hisaichi roll dice for 4 S.Submarines in 109 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                        Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 S.Submarine owned by the Americans lost in 109 Sea Zone
                    Hisaichi win with 4 S.Submarines remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 S.Submarine
                Battle in Tasmania
                    Hisaichi attack with 5 Infantrys
                    Anzac defend with 1 Infantry
                        Hisaichi roll dice for 1 Cruiser in Tasmania, round 2 : 0/1 hits, 0.50 expected hits
                        Hisaichi roll dice for 5 Infantrys in Tasmania, round 2 : 0/5 hits, 0.83 expected hits
                        Anzac roll dice for 1 Infantry in Tasmania, round 2 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 5 Infantrys in Tasmania, round 3 : 2/5 hits, 0.83 expected hits
                        Anzac roll dice for 1 Infantry in Tasmania, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Anzac lost in Tasmania
                    Hisaichi win, taking Tasmania from Anzac with 5 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Anzac: 1 Infantry
                Battle in Shantung
                    Hisaichi attack with 2 Artillerys and 1 Infantry
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 2 Artillerys and 1 Infantry in Shantung, round 2 : 1/3 hits, 1.00 expected hits
                        Chinese roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
                    Hisaichi win, taking Shantung from Chinese with 2 Artillerys remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in N.French Indochina
                    Hisaichi attack with 1 Elite, 2 Infantrys and 1 Marine
                    Chinese defend with 1 ArmoredCar and 2 Tanks
                        Hisaichi roll dice for 1 Elite, 2 Infantrys and 1 Marine in N.French Indochina, round 2 : 1/4 hits, 1.17 expected hits
                        French roll dice for 1 ArmoredCar and 2 Tanks in N.French Indochina, round 2 : 1/3 hits, 1.17 expected hits
                        1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in N.French Indochina
                        Hisaichi roll dice for 1 Elite, 1 Infantry and 1 Marine in N.French Indochina, round 3 : 2/3 hits, 1.00 expected hits
                        French roll dice for 2 Tanks in N.French Indochina, round 3 : 0/2 hits, 1.00 expected hits
                        2 Tanks owned by the Chinese lost in N.French Indochina
                    Hisaichi win, taking N.French Indochina from French with 1 Elite, 1 Infantry and 1 Marine remaining. Battle score for attacker is 12
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 ArmoredCar and 2 Tanks
                Battle in Guadalcanal
                Battle in Burma
                    Hisaichi attack with 4 Infantrys
                    British defend with 1 Infantry
                        Hisaichi roll dice for 4 Infantrys in Burma, round 2 : 1/4 hits, 0.67 expected hits
                        British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Burma
                    Hisaichi win, taking Guadalcanal from Anzac, taking Burma from British with 3 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for British: 1 Infantry
                Battle in Tarawa
                Battle in Nauru
                Battle in Shanghai
                    Hisaichi attack with 3 Infantrys
                    British defend with 1 ArmoredCar
                        Hisaichi roll dice for 1 Cruiser in Shanghai, round 2 : 1/1 hits, 0.50 expected hits
                        1 ArmoredCar owned by the British lost in Shanghai
                    Hisaichi win, taking Tarawa from British, taking Nauru from British, taking Shanghai from Chinese with 3 Infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 ArmoredCar
                Battle in Tabiteuea

    Non Combat Move - Hisaichi

    Place Units - Hisaichi
                1 B.Transport placed in 84 Sea Zone
                2 Infantrys placed in Wellington
                3 Infantrys placed in Canberra
                1 Bunker placed in Hulunbuir
                Turning on Edit Mode
                EDIT: Changing PUs for Hisaichi from 6 to 0
                EDIT: Adding units owned by Hisaichi to Heilungchiang: 1 Bunker
                EDIT: Turning off Edit Mode
                6 Infantrys placed in Malaya
                1 Elite and 5 Infantrys placed in Hong Kong
                1 Cruiser placed in 92 Sea Zone
                2 Infantrys placed in Manila
                1 Destroyer placed in 84 Sea Zone
                3 Infantrys placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 92 PUs; end with 92 PUs

    Combat Hit Differential Summary :

    Hisaichi : 2.50
        British : 0.67
        French : -1.17
        Americans : -0.50
        Anzac : -0.67
        Chinese : 0.67

    triplea_42388_His14.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - British
                1 Artillery and 1 Infantry moved from Erzurum to Georgia
                1 Artillery and 3 Infantrys moved from Adana to Erzurum
                1 Infantry moved from Iraq to Adana
                6 Infantrys moved from Palestine to Syria
                3 Infantrys moved from N.Saudi Arabia to Iraq
                2 Infantrys moved from S.Saudi Arabia to N.Saudi Arabia
                13 Infantrys and 2 Mech.Infs moved from Lower Egypt to Palestine
                2 Mech.Infs moved from Palestine to Adana
                6 Artillerys, 9 Infantrys and 3 Tanks moved from New Valley to Lower Egypt
                3 Tanks moved from Lower Egypt to Palestine
                2 Infantrys moved from Kufra to Hun
                1 Infantry moved from Mauritania to W.Morocco
                3 Tanks moved from Manchester to Northern Ireland
                3 Infantrys moved from Manchester to Scotland
                3 Infantrys moved from London to Manchester
                2 Infantrys moved from London to Manchester
                3 Infantrys moved from London to Dover
                6 Infantrys moved from Cairo to Lower Egypt
                1 ArmoredCar moved from Kweichow to Hunan
                1 ArmoredCar moved from Yunnan to Hunan
                2 ArmoredCars and 1 Tank moved from Yunnan to N.French Indochina
                1 ArmoredCar and 1 Tank moved from Yunnan to N.Thailand
                7 Infantrys moved from Assam to Burma
                1 Tank moved from Yunnan to N.Thailand
                5 Infantrys moved from Bihar to Assam
                5 ArmoredCars moved from Delhi to Assam
                6 Infantrys moved from Hyderabad to Bihar
                2 ArmoredCars moved from Bombay to Hyderabad
                5 ArmoredCars and 4 Infantrys moved from Madras to Hyderabad
                5 ArmoredCars moved from Hyderabad to Bihar

    Purchase Units - British
                British buy 2 Adv.Fighters, 4 ArmoredCars, 2 Artillerys, 1 Carrier, 2 Destroyers, 13 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs;

    Combat - British
                Battle in Burma
                    British attack with 7 Infantrys
                    Hisaichi defend with 3 Infantrys
                        British roll dice for 7 Infantrys in Burma, round 2 :  1/7 hits
                        Hisaichi roll dice for 3 Infantrys in Burma, round 2 :  1/3 hits
                        1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Burma
                        British roll dice for 6 Infantrys in Burma, round 3 :  1/6 hits
                        Hisaichi roll dice for 2 Infantrys in Burma, round 3 :  1/2 hits
                        1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Burma
                        British roll dice for 5 Infantrys in Burma, round 4 :  1/5 hits
                        Hisaichi roll dice for 1 Infantry in Burma, round 4 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Burma
                    British win, taking Burma from Hisaichi with 5 Infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 2 Infantrys
                    Casualties for Hisaichi: 3 Infantrys
                Battle in N.French Indochina
                    British attack with 2 ArmoredCars and 1 Tank
                    Hisaichi defend with 1 Elite, 1 Infantry and 1 Marine
                        British roll dice for 2 ArmoredCars and 1 Tank in N.French Indochina, round 2 :  1/3 hits
                        Hisaichi roll dice for 1 Elite, 1 Infantry and 1 Marine in N.French Indochina, round 2 :  1/3 hits
                        1 ArmoredCar owned by the British and 1 Infantry owned by the Hisaichi lost in N.French Indochina
                        British roll dice for 1 ArmoredCar and 1 Tank in N.French Indochina, round 3 :  1/2 hits
                        Hisaichi roll dice for 1 Elite and 1 Marine in N.French Indochina, round 3 :  2/2 hits
                        1 ArmoredCar owned by the British, 1 Elite owned by the Hisaichi and 1 Tank owned by the British lost in N.French Indochina
                    Hisaichi win with 1 Marine remaining. Battle score for attacker is -8
                    Casualties for British: 2 ArmoredCars and 1 Tank
                    Casualties for Hisaichi: 1 Elite and 1 Infantry
                Battle in Hunan
                    British attack with 2 ArmoredCars
                    Hisaichi defend with 1 AAGun and 1 Infantry
                        British roll dice for 2 ArmoredCars in Hunan, round 2 :  2/2 hits
                        Hisaichi roll dice for 1 Infantry in Hunan, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Hunan
                    British win, taking Hunan from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in N.Thailand
                    British attack with 1 ArmoredCar and 2 Tanks
                    Thai defend with 2 Tanks
                        British roll dice for 1 ArmoredCar and 2 Tanks in N.Thailand, round 2 :  1/3 hits
                        Thai roll dice for 2 Tanks in N.Thailand, round 2 :  0/2 hits
                        1 Tank owned by the Thai lost in N.Thailand
                        British roll dice for 1 ArmoredCar and 2 Tanks in N.Thailand, round 3 :  2/3 hits
                        Thai roll dice for 1 Tank in N.Thailand, round 3 :  0/1 hits
                        1 Tank owned by the Thai lost in N.Thailand
                    British win, taking N.Thailand from Thai with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 10
                    Casualties for Thai: 2 Tanks

    Non Combat Move - British

    Place Units - British
                1 Carrier, 2 Destroyers and 1 Submarine placed in 18 Sea Zone
                2 Adv.Fighters placed in 18 Sea Zone
                2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank placed in Madras
                2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank placed in Delhi
                2 Infantrys placed in Bombay
                2 Infantrys placed in S.Saudi Arabia
                2 Infantrys placed in N.Saudi Arabia
                5 Infantrys placed in Cairo

    Turn Complete - British
                British collect 107 PUs; end with 107 PUs

    triplea_42388_Bri14.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Turn Complete - Anzac

    triplea_42388_Anz14.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - Dutch
                2 Destroyers and 4 Submarines moved from 125 Sea Zone to 118 Sea Zone
                3 Transports moved from 31 Sea Zone to 33 Sea Zone
                1 ArmoredCar, 1 Marine, 1 Mech.Inf and 2 Tanks moved from Santiago to N.Chile
                1 ArmoredCar, 1 Mech.Inf and 2 Tanks moved from N.Chile to Bolivia
                1 Mech.Inf moved from Bolivia to Amazon

    Purchase Units - Dutch
                Dutch buy 1 Adv.Fighter, 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;

    Non Combat Move - Dutch

    Place Units - Dutch
                1 Artillery, 1 Elite and 1 Infantry placed in Suriname
                1 Adv.Fighter and 1 Artillery placed in Santiago

    Turn Complete - Dutch
                Dutch collect 22 PUs; end with 22 PUs

    triplea_42388_Dut14.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - Finns
                2 ArmoredCars, 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks moved from S.Karelia to Yaroslavl
                2 Artillerys and 3 Elites moved from Vyborg to S.Karelia
                1 Elite and 1 Infantry moved from Oulu to Vyborg
                5 Infantrys moved from Tampere to Oulu
                1 Mech.Inf moved from Helsinki to Vyborg

    Purchase Units - Finns
                Finns buy 6 Infantrys and 2 Transports; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in Yaroslavl
                    Finns attack with 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks
                    Russians defend with 1 AAGun, 1 Artillery, 2 Infantrys and 2 Tanks
                        Finns roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks in Yaroslavl, round 2 : 1/9 hits, 3.33 expected hits
                        Russians roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Yaroslavl, round 2 : 2/5 hits, 2.00 expected hits
                        1 Infantry owned by the Russians and 2 Infantrys owned by the Finns lost in Yaroslavl
                        Finns roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite and 2 Tanks in Yaroslavl, round 3 : 3/7 hits, 2.83 expected hits
                        Russians roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Yaroslavl, round 3 : 3/4 hits, 1.67 expected hits
                        1 Infantry owned by the Russians, 2 ArmoredCars owned by the Finns, 1 Artillery owned by the Russians, 1 Artillery owned by the Finns and 1 Tank owned by the Russians lost in Yaroslavl
                        Finns roll dice for 1 Artillery, 1 Elite and 2 Tanks in Yaroslavl, round 4 : 2/4 hits, 1.83 expected hits
                        Russians roll dice for 1 Tank in Yaroslavl, round 4 : 0/1 hits, 0.50 expected hits
                        1 Tank owned by the Russians lost in Yaroslavl
                    Finns win, taking Yaroslavl from Russians with 1 Artillery, 1 Elite and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Finns: 2 ArmoredCars, 1 Artillery and 2 Infantrys
                    Casualties for Russians: 1 Artillery, 2 Infantrys and 2 Tanks

    Non Combat Move - Finns

    Place Units - Finns
                2 Transports placed in 6 Sea Zone
                6 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 21 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    Finns : -2.00
        Russians : 0.83

    triplea_42388_Fin14.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - Romanians
                1 ArmoredCar moved from Rostov to Penza
                      Romanians take Penza from Russians
                1 ArmoredCar moved from Penza to Tula
                2 Artillerys moved from Donetsk to Kursk
                4 Tanks moved from Odessa to Kursk
                2 Infantrys moved from Rostov to Kursk
                2 Artillerys moved from Rostov to Kursk
                1 ArmoredCar moved from Rostov to Tula
                1 Tank moved from Rostov to Kursk
                1 Tank moved from Rostov to Tula
                1 ArmoredCar moved from Bucharest to Odessa
                2 Elites moved from E.Romania to Odessa
                1 ArmoredCar and 1 Elite moved from Bucharest to E.Romania
                1 Tank moved from Bucharest to Odessa

    Purchase Units - Romanians
                Romanians buy 2 Bunkers, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Tula
                    Romanians attack with 2 ArmoredCars and 1 Tank
                    Russians defend with 1 Infantry
                        Romanians roll dice for 2 ArmoredCars and 1 Tank in Tula, round 2 : 0/3 hits, 1.17 expected hits
                        Russians roll dice for 1 Infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
                        Romanians roll dice for 2 ArmoredCars and 1 Tank in Tula, round 3 : 1/3 hits, 1.17 expected hits
                        Russians roll dice for 1 Infantry in Tula, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Tula
                    Romanians win, taking Tula from Russians with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Kursk
                    Romanians attack with 4 Artillerys, 2 Infantrys and 5 Tanks
                    Russians defend with 2 Artillerys and 7 Infantrys
                        Romanians roll dice for 4 Artillerys, 2 Infantrys and 5 Tanks in Kursk, round 2 : 2/11 hits, 4.50 expected hits
                        Russians roll dice for 2 Artillerys and 7 Infantrys in Kursk, round 2 : 3/9 hits, 3.00 expected hits
                        2 Infantrys owned by the Russians, 1 Artillery owned by the Romanians and 2 Infantrys owned by the Romanians lost in Kursk
                        Romanians roll dice for 3 Artillerys and 5 Tanks in Kursk, round 3 : 3/8 hits, 3.50 expected hits
                        Russians roll dice for 2 Artillerys and 5 Infantrys in Kursk, round 3 : 3/7 hits, 2.33 expected hits
                        3 Infantrys owned by the Russians and 3 Artillerys owned by the Romanians lost in Kursk
                        Romanians roll dice for 5 Tanks in Kursk, round 4 : 3/5 hits, 2.50 expected hits
                        Russians roll dice for 2 Artillerys and 2 Infantrys in Kursk, round 4 : 2/4 hits, 1.33 expected hits
                        2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Tanks owned by the Romanians lost in Kursk
                        Romanians roll dice for 3 Tanks in Kursk, round 5 : 0/3 hits, 1.50 expected hits
                        Russians roll dice for 1 Artillery in Kursk, round 5 : 0/1 hits, 0.33 expected hits
                        Romanians roll dice for 3 Tanks in Kursk, round 6 : 1/3 hits, 1.50 expected hits
                        Russians roll dice for 1 Artillery in Kursk, round 6 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Russians lost in Kursk
                    Romanians win, taking Kursk from Russians with 3 Tanks remaining. Battle score for attacker is -8
                    Casualties for Romanians: 4 Artillerys, 2 Infantrys and 2 Tanks
                    Casualties for Russians: 2 Artillerys and 7 Infantrys

    Non Combat Move - Romanians
                1 AAGun moved from Rostov to Kursk

    Place Units - Romanians
                1 Bunker placed in Rostov
                1 Bunker placed in Donetsk
                1 Elite and 2 Infantrys placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 25 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    Romanians : -5.83
        Russians : 0.00

    triplea_42388_Rom14.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - Thai
                2 Artillerys and 6 Infantrys moved from S.Thailand to Burma
                6 Elites moved from Bangkok to S.Thailand

    Purchase Units - Thai
                Thai buy 2 Artillerys, 4 Elites and 2 Marines; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Burma
                    Thai attack with 2 Artillerys and 6 Infantrys
                    British defend with 5 Infantrys
                        Thai roll dice for 2 Artillerys and 6 Infantrys in Burma, round 2 : 3/8 hits, 2.00 expected hits
                        British roll dice for 5 Infantrys in Burma, round 2 : 1/5 hits, 1.67 expected hits
                        1 Infantry owned by the Thai and 3 Infantrys owned by the British lost in Burma
                        Thai roll dice for 2 Artillerys and 5 Infantrys in Burma, round 3 : 3/7 hits, 1.83 expected hits
                        British roll dice for 2 Infantrys in Burma, round 3 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in Burma
                    Thai win, taking Burma from British with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Thai: 2 Infantrys
                    Casualties for British: 5 Infantrys

    Non Combat Move - Thai
                1 Infantry moved from Mindoro to Manila

    Place Units - Thai
                2 Artillerys placed in S.Thailand
                4 Elites and 2 Marines placed in Bangkok

    Turn Complete - Thai
                Thai collect 24 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    British : -0.33
        Thai : 2.17

    triplea_42388_Tha14.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - Americans
                2 Artillerys and 2 Infantrys moved from Leon to Madrid
                3 ArmoredCars, 1 Artillery and 4 Tanks moved from La Mancha to Madrid
                4 ArmoredCars moved from Portugal to Madrid
                3 S.Submarines moved from 31 Sea Zone to 18 Sea Zone
                1 S.Submarine moved from 31 Sea Zone to 10 Sea Zone
                1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
                6 ArmoredCars and 1 Artillery moved from Bahia to 32 Sea Zone
                6 ArmoredCars, 1 Artillery and 2 B.Transports moved from 32 Sea Zone to 34 Sea Zone
                6 ArmoredCars and 1 Artillery moved from 34 Sea Zone to Rio de Oro
                3 Infantrys moved from South Atlantic USA to 26 Sea Zone
                1 B.Transport and 3 Infantrys moved from 26 Sea Zone to 32 Sea Zone
                3 Infantrys moved from 32 Sea Zone to Bahia
                1 Infantry moved from Kolyma to Okhotsk
                      Russians take Okhotsk from Yamamoto
                1 S.Bomber moved from Kolyma to 109 Sea Zone
                1 S.Submarine moved from 90 Sea Zone to 104 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 81 Sea Zone to 73 Sea Zone

    Purchase Units - Americans
                Americans buy 1 Elite, 10 Infantrys, 1 S.Bomber and 8 S.Submarines; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 10 Sea Zone
                    Americans attack with 1 S.Submarine
                    Germans defend with 1 Transport
                        Americans roll dice for 1 S.Submarine in 10 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 Transport in 10 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 S.Submarine in 10 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 Transport in 10 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 S.Submarine in 10 Sea Zone, round 4 :  1/1 hits
                        1 Transport owned by the Germans lost in 10 Sea Zone
                    Americans win with 1 S.Submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 Transport
                Battle in 18 Sea Zone
                    British loiter and taunt; Americans attack with 3 S.Submarines
                    Germans defend with 1 Battleship and 1 S.Submarine
                        Americans roll dice for 3 S.Submarines in 18 Sea Zone, round 2 :  2/3 hits
                        1 Battleship owned by the Germans lost in 18 Sea Zone
                        Germans roll dice for 1 S.Submarine in 18 Sea Zone, round 2 :  0/1 hits
                    1 S.Submarine owned by the Germans lost in 18 Sea Zone
                    Americans win with 3 S.Submarines remaining. Battle score for attacker is 30
                    Casualties for Germans: 1 Battleship and 1 S.Submarine
                Battle in 109 Sea Zone
                    Americans attack with 1 S.Bomber
                    Hisaichi defend with 4 S.Submarines
                        Americans roll dice for 1 S.Bomber in 109 Sea Zone, round 2 :  0/1 hits
                    4 S.Submarines owned by the Hisaichi Submerged
                Battle in Madrid
                    Americans attack with 7 ArmoredCars, 3 Artillerys, 2 Infantrys and 4 Tanks
                    Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks
                        Americans roll dice for 7 ArmoredCars, 3 Artillerys, 2 Infantrys and 4 Tanks in Madrid, round 2 :  3/16 hits
                        Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 :  3/6 hits
                        2 Infantrys owned by the Americans, 3 Infantrys owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Madrid
                        Americans roll dice for 6 ArmoredCars, 3 Artillerys and 4 Tanks in Madrid, round 3 :  6/13 hits
                        Neutral roll dice for 3 Tanks in Madrid, round 3 :  3/3 hits
                        3 Tanks owned by the Neutral and 3 ArmoredCars owned by the Americans lost in Madrid
                    Americans loses 0 PUs for violating Madrids neutrality.
                    Americans winAmericans win with 1 S.Bomber remaining, taking Madrid from Neutral with 3 ArmoredCars, 3 Artillerys and 4 Tanks remaining. Battle score for attacker is 1
                    Casualties for Neutral: 3 Infantrys and 3 Tanks
                    Casualties for Americans: 4 ArmoredCars and 2 Infantrys

    Non Combat Move - Americans
                2 Artillerys moved from Portugal to Leon
                1 S.Bomber moved from 109 Sea Zone to Port Moresby

    Place Units - Americans
                3 S.Submarines placed in 31 Sea Zone
                2 S.Submarines placed in 31 Sea Zone
                2 S.Submarines placed in 98 Sea Zone
                1 S.Bomber placed in Pearl Harbor
                1 S.Submarine placed in 71 Sea Zone
                2 Infantrys placed in Alaska
                1 Elite and 1 Infantry placed in Salvador
                2 Infantrys placed in Colombia
                3 Infantrys placed in South Atlantic USA
                2 Infantrys placed in South Central USA

    Turn Complete - Americans
                Americans collect 125 PUs; end with 125 PUs

    triplea_42388_Ame14.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Germans
                1 HeavyTank and 1 Tank moved from Vologda to Moscow
                1 JetFighter moved from Arkhangelsk to Moscow
                3 Mech.Infs moved from Kiev to Moscow
                1 Adv.Fighter, 2 HeavyTanks, 2 JetFighters and 1 Stuka moved from Rostov to Moscow
                6 Tanks moved from Kiev to Rostov
                4 Mech.Infs moved from Vinnytsia to Rostov
                5 Tanks moved from Stalingrad to Saratov
                1 Mech.Inf moved from Rostov to Saratov
                1 Infantry moved from Rostov to Saratov
                3 Infantrys moved from Vologda to Gorky
                2 ArmoredCars moved from Arkhangelsk to Komi
                1 ArmoredCar moved from Arkhangelsk to Kuybyshev
                      Germans take Kuybyshev from Russians
                1 ArmoredCar moved from Arkhangelsk to Perm
                      Germans take Perm from Russians
                2 Elites moved from Kirov to Kuybyshev
                7 Mech.Infs moved from Paris to Aragon
                2 ArmoredCars, 7 Infantrys and 7 Tanks moved from Aquitaine to Aragon
                1 Artillery and 12 Infantrys moved from S.Karelia to Arkhangelsk
                6 Infantrys moved from Hamburg to 22 Sea Zone
                6 Infantrys moved from 22 Sea Zone to Oslo

    Purchase Units - Germans
                Germans buy 4 Artillerys, 2 Battleships, 1 Bunker, 2 Carriers, 2 Destroyers, 1 Elite, 11 Infantrys, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Gorky
                    Germans attack with 3 Infantrys
                    Russians defend with 1 Infantry
                        Germans roll dice for 3 Infantrys in Gorky, round 2 : 1/3 hits, 0.50 expected hits
                        Russians roll dice for 1 Infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Gorky
                    Germans win, taking Gorky from Russians with 2 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Komi
                    Germans attack with 2 ArmoredCars
                    Russians defend with 1 Infantry
                        Germans roll dice for 2 ArmoredCars in Komi, round 2 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 Infantry in Komi, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 2 ArmoredCars in Komi, round 3 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 Infantry in Komi, round 3 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 2 ArmoredCars in Komi, round 4 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 Infantry in Komi, round 4 : 1/1 hits, 0.33 expected hits
                        1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Komi
                    Germans win, taking Komi from Russians with 1 ArmoredCar remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 ArmoredCar
                    Casualties for Russians: 1 Infantry
                Battle in Aragon
                    Germans attack with 2 ArmoredCars, 7 Infantrys, 7 Mech.Infs and 7 Tanks
                    Neutral defend with 2 Bunkers and 3 Infantrys
                        Germans roll dice for 2 ArmoredCars, 7 Infantrys, 7 Mech.Infs and 7 Tanks in Aragon, round 2 : 8/23 hits, 8.83 expected hits
                        Neutral roll dice for 2 Bunkers and 3 Infantrys in Aragon, round 2 : 0/5 hits, 2.00 expected hits
                        2 Bunkers owned by the Neutral and 3 Infantrys owned by the Neutral lost in Aragon
                    Germans loses 0 PUs for violating Aragons neutrality.
                    Germans win, taking Aragon from Neutral with 2 ArmoredCars, 7 Infantrys, 7 Mech.Infs and 7 Tanks remaining. Battle score for attacker is 18
                    Casualties for Neutral: 2 Bunkers and 3 Infantrys
                Battle in Moscow
                    Germans attack with 1 Adv.Fighter, 3 HeavyTanks, 3 JetFighters, 3 Mech.Infs, 1 Stuka and 1 Tank
                    Russians defend with 1 Adv.Fighter, 4 ArmoredCars, 1 Elite, 1 Factory, 2 HeavyTanks and 3 Tanks
                        Germans roll dice for 1 Adv.Fighter, 3 HeavyTanks, 3 JetFighters, 3 Mech.Infs, 1 Stuka and 1 Tank in Moscow, round 2 : 5/12 hits, 6.50 expected hits
                        Russians roll dice for 1 Adv.Fighter, 4 ArmoredCars, 1 Elite, 2 HeavyTanks and 3 Tanks in Moscow, round 2 : 6/11 hits, 4.50 expected hits
                        1 Elite owned by the Russians, 4 ArmoredCars owned by the Russians, 1 Adv.Fighter owned by the Germans, 3 Mech.Infs owned by the Germans, 1 Stuka owned by the Germans and 1 Tank owned by the Germans lost in Moscow
                        Germans roll dice for 3 HeavyTanks and 3 JetFighters in Moscow, round 3 : 3/6 hits, 4.00 expected hits
                        Russians roll dice for 1 Adv.Fighter, 2 HeavyTanks and 3 Tanks in Moscow, round 3 : 4/6 hits, 3.50 expected hits
                        2 JetFighters owned by the Germans, 2 HeavyTanks owned by the Germans and 3 Tanks owned by the Russians lost in Moscow
                        Germans roll dice for 1 HeavyTank and 1 JetFighter in Moscow, round 4 : 1/2 hits, 1.33 expected hits
                        Russians roll dice for 1 Adv.Fighter and 2 HeavyTanks in Moscow, round 4 : 2/3 hits, 2.00 expected hits
                        1 JetFighter owned by the Germans, 1 HeavyTank owned by the Germans and 1 HeavyTank owned by the Russians lost in Moscow
                    Russians win with 1 Adv.Fighter and 1 HeavyTank remaining. Battle score for attacker is -57
                    Casualties for Germans: 1 Adv.Fighter, 3 HeavyTanks, 3 JetFighters, 3 Mech.Infs, 1 Stuka and 1 Tank
                    Casualties for Russians: 4 ArmoredCars, 1 Elite, 1 HeavyTank and 3 Tanks
                Battle in Saratov
                    Germans attack with 1 Infantry, 1 Mech.Inf and 5 Tanks
                    Russians defend with 1 ArmoredCar
                        Germans roll dice for 1 Infantry, 1 Mech.Inf and 5 Tanks in Saratov, round 2 : 2/7 hits, 3.17 expected hits
                        Russians roll dice for 1 ArmoredCar in Saratov, round 2 : 0/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Russians lost in Saratov
                    Germans win, taking Saratov from Russians with 1 Infantry, 1 Mech.Inf and 5 Tanks remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 ArmoredCar

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 Artillery and 12 Infantrys moved from Arkhangelsk to Yaroslavl
                EDIT: 1 Mech.Inf moved from Saratov to Rostov
                4 Adv.Fighters moved from Aquitaine to 22 Sea Zone
                1 AAGun moved from Nordland to Oslo
                1 Artillery moved from Burgundy to Orleanais

    Place Units - Germans
                2 Carriers, 2 Destroyers, 1 S.Submarine and 1 Submarine placed in 22 Sea Zone
                2 Battleships placed in 22 Sea Zone
                1 Bunker and 1 Elite placed in Netherlands
                3 Infantrys placed in Normandy
                5 Infantrys placed in Stalingrad
                2 Artillerys and 1 Infantry placed in Kiev
                2 Artillerys and 2 Infantrys placed in Paris

    Turn Complete - Germans
                Germans collect 146 PUs; end with 146 PUs

    Combat Hit Differential Summary :

    Germans : -5.33
        Neutral : -2.00
        Russians : 2.50

    triplea_42388_Ger15.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Russians
                1 ArmoredCar moved from Zhigansk to Ayan
                3 Infantrys moved from N.Buryat Mongolia to Ayan
                1 ArmoredCar, 1 Artillery and 1 Elite moved from N.Buryat Mongolia to Ayan
                1 ArmoredCar, 2 Artillerys, 1 Elite, 4 HeavyTanks, 5 Infantrys and 1 Tank moved from N.Buryat Mongolia to Chita
                1 Fighter moved from Olyokminsk to Ayan
                1 Artillery and 1 Infantry moved from Olyokminsk to N.Buryat Mongolia
                1 HeavyTank moved from Zhigansk to N.Buryat Mongolia
                1 Infantry moved from Sibirsky to Evenkia
                2 Infantrys moved from W.Iran to 126 Sea Zone
                4 Infantrys moved from Chimkent to Kuybyshev
                2 Infantrys moved from 126 Sea Zone to Kuybyshev
                2 Infantrys moved from Sverdlovsk to Perm
                1 HeavyTank moved from Sverdlovsk to Perm
                1 Adv.Fighter moved from Moscow to Kuybyshev
                1 HeavyTank moved from Moscow to Penza
                      Russians take Penza from Romanians
                1 HeavyTank moved from Penza to Moscow
                1 Infantry moved from Georgia to 54 Sea Zone
                1 Infantry moved from 54 Sea Zone to Crimea
                      Russians take Crimea from Romanians
                1 Infantry moved from Erzurum to Georgia
                1 Infantry moved from Georgia to Astrakhan
                1 Infantry moved from W.Iran to Erzurum
                1 Infantry moved from Tashkent to Chimkent
                1 Infantry moved from Tashkent to Chimkent
                2 Infantrys moved from Yeniseysk to Salekhard
                3 Infantrys moved from Yeniseysk to Surgut

    Purchase Units - Russians
                Russians buy 10 HeavyTanks and 3 Infantrys; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Kuybyshev
                    Russians attack with 1 Adv.Fighter and 6 Infantrys
                    Germans defend with 1 ArmoredCar and 2 Elites
                        Russians roll dice for 1 Adv.Fighter and 6 Infantrys in Kuybyshev, round 2 :  0/7 hits
                        Germans roll dice for 1 ArmoredCar and 2 Elites in Kuybyshev, round 2 :  1/3 hits
                        1 Infantry owned by the Russians lost in Kuybyshev
                        Russians roll dice for 1 Adv.Fighter and 5 Infantrys in Kuybyshev, round 3 :  2/6 hits
                        Germans roll dice for 1 ArmoredCar and 2 Elites in Kuybyshev, round 3 :  0/3 hits
                        1 ArmoredCar owned by the Germans and 1 Elite owned by the Germans lost in Kuybyshev
                        Russians roll dice for 1 Adv.Fighter and 5 Infantrys in Kuybyshev, round 4 :  2/6 hits
                        Germans roll dice for 1 Elite in Kuybyshev, round 4 :  0/1 hits
                        1 Elite owned by the Germans lost in Kuybyshev
                    Russians win, taking Kuybyshev from Germans with 1 Adv.Fighter and 5 Infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 ArmoredCar and 2 Elites
                    Casualties for Russians: 1 Infantry
                Battle in Ayan
                    Russians attack with 2 ArmoredCars, 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys
                    Yamamoto defend with 4 Infantrys
                        Russians roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Ayan, round 2 :  2/8 hits
                        Yamamoto roll dice for 4 Infantrys in Ayan, round 2 :  3/4 hits
                        3 Infantrys owned by the Russians and 2 Infantrys owned by the Yamamoto lost in Ayan
                        Russians roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Fighter in Ayan, round 3 :  0/5 hits
                        Yamamoto roll dice for 2 Infantrys in Ayan, round 3 :  1/2 hits
                        1 ArmoredCar owned by the Russians lost in Ayan
                        Russians roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Fighter in Ayan, round 4 :  2/4 hits
                        Yamamoto roll dice for 2 Infantrys in Ayan, round 4 :  0/2 hits
                        2 Infantrys owned by the Yamamoto lost in Ayan
                    Russians win, taking Ayan from Yamamoto with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is -2
                    Casualties for Yamamoto: 4 Infantrys
                    Casualties for Russians: 1 ArmoredCar and 3 Infantrys
                Battle in Perm
                    Russians attack with 1 HeavyTank and 2 Infantrys
                    Germans defend with 1 ArmoredCar
                        Russians roll dice for 1 HeavyTank and 2 Infantrys in Perm, round 2 :  1/3 hits
                        Germans roll dice for 1 ArmoredCar in Perm, round 2 :  0/1 hits
                        1 ArmoredCar owned by the Germans lost in Perm
                    Russians win, taking Perm from Germans with 1 HeavyTank and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 ArmoredCar

    Non Combat Move - Russians
                1 Fighter moved from Ayan to Chita
                1 Adv.Fighter moved from Kuybyshev to Moscow

    Place Units - Russians
                10 HeavyTanks placed in Moscow
                3 Infantrys placed in Sverdlovsk

    Turn Complete - Russians
                Russians collect 74 PUs; end with 74 PUs

    triplea_42388_Rus15.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Italians
                1 S.Submarine moved from 46 Sea Zone to 44 Sea Zone
                2 S.Submarines moved from 45 Sea Zone to 44 Sea Zone
                2 Cruisers moved from 45 Sea Zone to 43 Sea Zone
                3 Infantrys moved from Provence to 44 Sea Zone
                1 Infantry moved from Provence to 43 Sea Zone
                3 Infantrys moved from Languedoc to Catalonia
                3 Infantrys and 3 S.Submarines moved from 44 Sea Zone to 43 Sea Zone
                3 Battleships and 1 Destroyer moved from 45 Sea Zone to 43 Sea Zone
                1 Carrier, 1 Destroyer and 2 Fighters moved from 46 Sea Zone to 43 Sea Zone
                2 Fighters and 3 Infantrys moved from 43 Sea Zone to Catalonia
                1 Infantry moved from 43 Sea Zone to Catalonia
                1 Infantry moved from Languedoc to Catalonia
                1 Bomber moved from Campania to Catalonia
                9 Infantrys moved from Provence to Languedoc
                1 Infantry moved from Tuscany to Rome

    Purchase Units - Italians
                Italians buy 1 Cruiser, 13 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Catalonia
                    Italians attack with 1 Bomber, 2 Fighters and 8 Infantrys
                    Neutral defend with 1 Bunker, 1 Fighter and 1 Infantry
                        Italians roll dice for 3 Battleships and 2 Cruisers in Catalonia, round 2 : 3/5 hits, 3.00 expected hits
                        1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in Catalonia
                        Italians roll dice for 1 Bomber, 2 Fighters and 8 Infantrys in Catalonia, round 2 : 2/11 hits, 2.67 expected hits
                        Neutral roll dice for 1 Fighter in Catalonia, round 2 : 0/1 hits, 0.50 expected hits
                        1 Fighter owned by the Neutral lost in Catalonia
                    Italians loses 0 PUs for violating Catalonias neutrality.
                    Italians win, taking Catalonia from Neutral with 1 Bomber, 2 Fighters and 8 Infantrys remaining. Battle score for attacker is 16
                    Casualties for Neutral: 1 Bunker, 1 Fighter and 1 Infantry

    Non Combat Move - Italians
                2 Fighters moved from Catalonia to 43 Sea Zone
                1 Bomber moved from Catalonia to Provence

    Place Units - Italians
                1 Cruiser and 1 S.Submarine placed in 43 Sea Zone
                2 Infantrys placed in Provence
                5 Infantrys placed in Lombardy
                4 Infantrys placed in Greece
                2 Infantrys placed in Rome

    Turn Complete - Italians
                Italians collect 49 PUs; end with 49 PUs

    Combat Hit Differential Summary :

    Neutral : -0.50
        Italians : -0.67

    triplea_42388_Ita15.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - French
                2 Infantrys moved from Erzurum to Georgia
                3 Infantrys moved from Adana to Erzurum
                5 Tanks moved from Syria to Erzurum
                4 Infantrys moved from Palestine to Syria
                1 Artillery, 3 Elites and 1 Infantry moved from Lower Egypt to Palestine
                2 Tanks moved from Ghadames to S.Tunisia
                2 Tanks moved from Hun to S.Tunisia
                1 Elite moved from Kufra to Hun
                3 Tanks moved from French Equatorial Africa to Kufra
                3 Infantrys moved from Darfur to Kufra
                5 Infantrys moved from New Valley to Kufra

    Purchase Units - French
                French buy 3 Infantrys, 3 Tanks and 2 Transports; Remaining resources: 0 PUs;

    Non Combat Move - French

    Place Units - French
                2 Transports placed in 31 Sea Zone
                3 Tanks placed in E.Morocco
                1 Infantry placed in E.Morocco
                2 Infantrys placed in Tunis

    Turn Complete - French
                French collect 33 PUs; end with 33 PUs

    triplea_42388_Fre15.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Yamamoto
                1 Transport moved from 75 Sea Zone to 85 Sea Zone
                1 Infantry moved from Tokyo to 85 Sea Zone
                1 Infantry and 1 Transport moved from 85 Sea Zone to 75 Sea Zone
                1 Infantry moved from 75 Sea Zone to Iturup
                      Yamamoto take Iturup from Americans
                1 Cruiser moved from 75 Sea Zone to 85 Sea Zone
                1 Marine moved from Tokyo to 85 Sea Zone
                1 Cruiser and 1 Marine moved from 85 Sea Zone to 75 Sea Zone
                2 Fighters moved from 75 Sea Zone to Paramushir
                1 B.Transport moved from 75 Sea Zone to 85 Sea Zone
                1 Marine moved from 75 Sea Zone to Paramushir
                1 ArmoredCar moved from Hokkaido to 85 Sea Zone
                2 Infantrys moved from Tokyo to 85 Sea Zone
                1 ArmoredCar, 1 B.Transport and 2 Infantrys moved from 85 Sea Zone to 75 Sea Zone
                1 ArmoredCar moved from Kunashir to 75 Sea Zone
                2 ArmoredCars and 2 Infantrys moved from 75 Sea Zone to Ayan
                2 Adv.Fighters moved from 75 Sea Zone to Ayan
                1 Fighter moved from 75 Sea Zone to Paramushir
                1 Fighter moved from 75 Sea Zone to Ayan

    Purchase Units - Yamamoto
                Yamamoto buy 4 ArmoredCars, 2 Destroyers, 3 Elites, 1 Fighter and 1 S.Submarine; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Paramushir
                    Yamamoto attack with 3 Fighters and 1 Marine
                    Americans defend with 2 ArmoredCars
                        Yamamoto roll dice for 1 Cruiser in Paramushir, round 2 : 0/1 hits, 0.50 expected hits
                        Yamamoto roll dice for 3 Fighters and 1 Marine in Paramushir, round 2 : 2/4 hits, 1.50 expected hits
                        Americans roll dice for 2 ArmoredCars in Paramushir, round 2 : 1/2 hits, 0.33 expected hits
                        2 ArmoredCars owned by the Americans and 1 Fighter owned by the Yamamoto lost in Paramushir
                    Yamamoto win, taking Paramushir from Americans with 2 Fighters and 1 Marine remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Fighter
                    Casualties for Americans: 2 ArmoredCars
                Battle in Ayan
                    Yamamoto attack with 2 Adv.Fighters, 2 ArmoredCars, 1 Fighter and 2 Infantrys
                    Russians defend with 1 ArmoredCar, 1 Artillery and 1 Elite
                        Yamamoto roll dice for 2 Adv.Fighters, 2 ArmoredCars, 1 Fighter and 2 Infantrys in Ayan, round 2 : 3/7 hits, 2.33 expected hits
                        Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Elite in Ayan, round 2 : 1/3 hits, 0.83 expected hits
                        1 Elite owned by the Russians, 1 ArmoredCar owned by the Russians, 1 Artillery owned by the Russians and 1 ArmoredCar owned by the Yamamoto lost in Ayan
                    Yamamoto win, taking Ayan from Russians with 2 Adv.Fighters, 1 ArmoredCar, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 7
                    Casualties for Yamamoto: 1 ArmoredCar
                    Casualties for Russians: 1 ArmoredCar, 1 Artillery and 1 Elite

    Non Combat Move - Yamamoto
                2 Adv.Fighters and 1 Fighter moved from Ayan to 75 Sea Zone
                2 Fighters moved from Paramushir to 75 Sea Zone

    Place Units - Yamamoto
                2 Destroyers and 1 Fighter placed in 75 Sea Zone
                1 S.Submarine placed in 84 Sea Zone
                4 ArmoredCars placed in Tokyo
                3 Elites placed in Chubu

    Turn Complete - Yamamoto
                Yamamoto collect 51 PUs; end with 51 PUs

    Combat Hit Differential Summary :

    Yamamoto : 0.67
        Americans : 0.67
        Russians : 0.17

    triplea_42388_Yam15.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Chinese
                4 Infantrys moved from Chita to Ayan
                1 Adv.Fighter moved from Ulan Bator to Ayan
                1 Infantry and 1 Marine moved from Kweichow to N.French Indochina
                1 Adv.Fighter moved from Hupeh to N.French Indochina
                2 ArmoredCars moved from Hupeh to Kwangsi
                2 ArmoredCars moved from Hupeh to Kwangtung
                1 ArmoredCar and 1 Tank moved from Hupeh to Kiangsi
                2 ArmoredCars moved from Suiyuan to Shantung
                1 Infantry moved from Chahar to Shantung
                2 Adv.Fighters moved from Chahar to Shantung
                1 Elite moved from Shansi to Chahar
                1 ArmoredCar moved from Suiyuan to Chahar
                1 Tank moved from Ningsia to Chahar
                1 Infantry moved from Shensi to Hupeh
                1 Marine moved from Szechwan to Hupeh
                1 Tank moved from Lanchow to Hupeh
                8 Infantrys moved from South Gobi to Suiyuan
                1 Elite moved from Gobi Altai to Ningsia
                6 Infantrys moved from Hsining to E.Qinghai
                1 Elite and 3 Infantrys moved from E.Qinghai to Lanchow
                4 Infantrys moved from E.Sinkiang to Gobi Altai
                4 Infantrys moved from Urumqi to E.Sinkiang

    Purchase Units - Chinese
                Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 7 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 2 ArmoredCars
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 2 ArmoredCars in Kwangsi, round 2 :  1/2 hits
                        Hisaichi roll dice for 1 Infantry in Kwangsi, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Kwangsi
                    Chinese win, taking Kwangsi from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Ayan
                    Chinese attack with 1 Adv.Fighter and 4 Infantrys
                    Yamamoto defend with 1 ArmoredCar and 2 Infantrys
                        Chinese roll dice for 1 Adv.Fighter and 4 Infantrys in Ayan, round 2 :  0/5 hits
                        Yamamoto roll dice for 1 ArmoredCar and 2 Infantrys in Ayan, round 2 :  1/3 hits
                        1 Infantry owned by the Chinese lost in Ayan
                        Chinese roll dice for 1 Adv.Fighter and 3 Infantrys in Ayan, round 3 :  1/4 hits
                        Yamamoto roll dice for 1 ArmoredCar and 2 Infantrys in Ayan, round 3 :  1/3 hits
                        1 Infantry owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Ayan
                        Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Ayan, round 4 :  0/3 hits
                        Yamamoto roll dice for 2 Infantrys in Ayan, round 4 :  1/2 hits
                        1 Infantry owned by the Chinese lost in Ayan
                        Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Ayan, round 5 :  1/2 hits
                        Yamamoto roll dice for 2 Infantrys in Ayan, round 5 :  1/2 hits
                        1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Ayan
                    retreated to Ayan
                    Yamamoto win with 1 Infantry remaining. Battle score for attacker is -2
                    Casualties for Yamamoto: 1 ArmoredCar and 1 Infantry
                    Casualties for Chinese: 4 Infantrys
                Battle in Shantung
                    Chinese attack with 2 Adv.Fighters, 2 ArmoredCars and 1 Infantry
                    Hisaichi defend with 2 Artillerys
                        Chinese roll dice for 2 Adv.Fighters, 2 ArmoredCars and 1 Infantry in Shantung, round 2 :  2/5 hits
                        Hisaichi roll dice for 2 Artillerys in Shantung, round 2 :  2/2 hits
                        2 ArmoredCars owned by the Chinese and 2 Artillerys owned by the Hisaichi lost in Shantung
                    Chinese win, taking Shantung from Hisaichi with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 2 Artillerys
                    Casualties for Chinese: 2 ArmoredCars
                Battle in Kiangsi
                    Chinese attack with 1 ArmoredCar and 1 Tank
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 ArmoredCar and 1 Tank in Kiangsi, round 2 :  2/2 hits
                        Yamamoto roll dice for 1 Infantry in Kiangsi, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Kiangsi
                    Chinese win, taking Kiangsi from Yamamoto with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in N.French Indochina
                    Chinese attack with 1 Adv.Fighter, 1 Infantry and 1 Marine
                    Hisaichi defend with 1 Marine
                        Chinese roll dice for 1 Adv.Fighter, 1 Infantry and 1 Marine in N.French Indochina, round 2 :  1/3 hits
                        Hisaichi roll dice for 1 Marine in N.French Indochina, round 2 :  1/1 hits
                        1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in N.French Indochina
                    Chinese win, taking N.French Indochina from Hisaichi with 1 Adv.Fighter and 1 Marine remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Marine
                    Casualties for Chinese: 1 Infantry
                Battle in Kwangtung
                    Chinese attack with 2 ArmoredCars
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 2 ArmoredCars in Kwangtung, round 2 :  1/2 hits
                        Yamamoto roll dice for 1 Infantry in Kwangtung, round 2 :  1/1 hits
                        1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Kwangtung
                    Chinese win, taking Kwangtung from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 ArmoredCar

    Non Combat Move - Chinese
                1 Adv.Fighter moved from Ayan to Chita
                1 Adv.Fighter moved from Shantung to Chahar
                1 Adv.Fighter moved from Shantung to Anhwei
                1 Adv.Fighter moved from N.French Indochina to Anhwei
                1 Infantry and 2 Tanks moved from Hupeh to Anhwei

    Place Units - Chinese
                1 ArmoredCar, 1 Marine and 1 Tank placed in Hupeh
                1 Adv.Fighter, 1 ArmoredCar, 3 Infantrys and 1 Tank placed in Hsining
                4 Infantrys placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 46 PUs; end with 46 PUs

    triplea_42388_Chi15.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Hisaichi
                2 Elites and 4 Infantrys moved from S.Thailand to N.Thailand
                6 Infantrys moved from Malaya to S.Thailand
                1 B.Transport moved from 92 Sea Zone to 106 Sea Zone
                4 Infantrys moved from West Borneo to 106 Sea Zone
                1 B.Transport and 4 Infantrys moved from 106 Sea Zone to 92 Sea Zone
                4 Infantrys moved from 92 Sea Zone to N.French Indochina
                1 Elite and 2 Infantrys moved from Hong Kong to Kiangsi
                3 Infantrys moved from Hong Kong to Kwangtung
                1 Infantry moved from Hong Kong to Kiangsi
                1 Cruiser moved from 92 Sea Zone to 93 Sea Zone
                1 Infantry moved from Mindanao to 93 Sea Zone
                1 Cruiser and 1 Infantry moved from 93 Sea Zone to 92 Sea Zone
                1 Infantry moved from 92 Sea Zone to Kwangsi
                1 Cruiser moved from 84 Sea Zone to 93 Sea Zone
                1 Infantry moved from Mindanao to 93 Sea Zone
                1 Cruiser and 1 Infantry moved from 93 Sea Zone to 92 Sea Zone
                1 Infantry moved from 92 Sea Zone to Kwangsi
                1 B.Transport moved from 84 Sea Zone to 93 Sea Zone
                4 Infantrys moved from Manila to 93 Sea Zone
                1 B.Transport and 4 Infantrys moved from 93 Sea Zone to 84 Sea Zone
                4 Infantrys moved from 84 Sea Zone to Shantung
                1 B.Transport moved from 84 Sea Zone to 93 Sea Zone
                4 Infantrys moved from Manila to 93 Sea Zone
                1 B.Transport and 4 Infantrys moved from 93 Sea Zone to 84 Sea Zone
                4 Infantrys moved from 84 Sea Zone to Peking
                3 Infantrys moved from Changchun to Kirin
                8 Infantrys moved from Kirin to Heilungchiang
                4 Infantrys moved from Heilungchiang to Hulunbuir
                5 Infantrys moved from Tasmania to 122 Sea Zone
                1 B.Transport, 1 Cruiser, 2 Destroyers and 5 Infantrys moved from 122 Sea Zone to 120 Sea Zone
                5 Infantrys moved from 120 Sea Zone to New Caledonia
                1 Artillery and 8 Marines moved from Queensland to Townsville
                3 Infantrys moved from New South Wales to South Australia
                      Hisaichi take South Australia from Anzac
                3 Infantrys moved from Canberra to New South Wales
                1 Elite moved from Guadalcanal to 109 Sea Zone
                1 Infantry moved from Tabiteuea to 109 Sea Zone
                1 Infantry moved from Tarawa to 109 Sea Zone
                1 Infantry moved from Nauru to 109 Sea Zone
                1 Elite, 3 Infantrys and 4 S.Submarines moved from 109 Sea Zone to 98 Sea Zone
                1 Elite and 3 Infantrys moved from 98 Sea Zone to Pearl Harbor

    Purchase Units - Hisaichi
                Hisaichi buy 1 Battleship, 3 Bunkers, 1 Destroyer and 23 Infantrys; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Kwangsi
                    Hisaichi attack with 2 Infantrys
                    Chinese defend with 2 ArmoredCars
                        Hisaichi roll dice for 2 Cruisers in Kwangsi, round 2 : 1/2 hits, 1.00 expected hits
                        1 ArmoredCar owned by the Chinese lost in Kwangsi
                        Hisaichi roll dice for 2 Infantrys in Kwangsi, round 2 : 0/2 hits, 0.33 expected hits
                        Chinese roll dice for 1 ArmoredCar in Kwangsi, round 2 : 0/1 hits, 0.17 expected hits
                        Hisaichi roll dice for 2 Infantrys in Kwangsi, round 3 : 0/2 hits, 0.33 expected hits
                        Chinese roll dice for 1 ArmoredCar in Kwangsi, round 3 : 0/1 hits, 0.17 expected hits
                        Hisaichi roll dice for 2 Infantrys in Kwangsi, round 4 : 1/2 hits, 0.33 expected hits
                        Chinese roll dice for 1 ArmoredCar in Kwangsi, round 4 : 0/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Chinese lost in Kwangsi
                    Hisaichi win, taking Kwangsi from Chinese with 2 Infantrys remaining. Battle score for attacker is 8
                    Casualties for Chinese: 2 ArmoredCars
                Battle in 98 Sea Zone
                    Hisaichi attack with 4 S.Submarines
                    Americans defend with 2 S.Submarines
                        Hisaichi roll dice for 4 S.Submarines in 98 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                        Americans roll dice for 2 S.Submarines in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 S.Submarine owned by the Hisaichi and 1 S.Submarine owned by the Americans lost in 98 Sea Zone
                        1 Infantry owned by the Hisaichi lost in Pearl Harbor
                        Hisaichi roll dice for 3 S.Submarines in 98 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                        Americans roll dice for 1 S.Submarine in 98 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 S.Submarine owned by the Hisaichi and 1 S.Submarine owned by the Americans lost in 98 Sea Zone
                        1 Infantry owned by the Hisaichi lost in Pearl Harbor
                    Hisaichi win with 2 S.Submarines remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 2 S.Submarines
                    Casualties for Americans: 2 S.Submarines
                Battle in Pearl Harbor
                    Hisaichi attack with 1 Elite and 1 Infantry
                    Americans defend with 1 AAGun, 1 Factory and 1 S.Bomber
                        Hisaichi roll dice for 1 Elite and 1 Infantry in Pearl Harbor, round 2 : 0/2 hits, 0.50 expected hits
                        Americans roll dice for 1 S.Bomber in Pearl Harbor, round 2 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 Elite and 1 Infantry in Pearl Harbor, round 3 : 0/2 hits, 0.50 expected hits
                        Americans roll dice for 1 S.Bomber in Pearl Harbor, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Pearl Harbor
                        Hisaichi roll dice for 1 Elite in Pearl Harbor, round 4 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 S.Bomber in Pearl Harbor, round 4 : 0/1 hits, 0.33 expected hits
                    1 S.Bomber owned by the Americans lost in Pearl Harbor
                    Hisaichi win, taking Pearl Harbor from Americans with 1 Elite remaining. Battle score for attacker is 12
                    Casualties for Hisaichi: 3 Infantrys
                    Casualties for Americans: 1 S.Bomber
                Battle in Townsville
                    Hisaichi attack with 1 Artillery and 8 Marines
                    Anzac defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
                        Hisaichi roll dice for 1 Artillery and 8 Marines in Townsville, round 2 : 3/9 hits, 4.50 expected hits
                    Units damaged: 1 Bunker owned by the Anzac
                        Anzac roll dice for 1 Bunker and 4 Infantrys in Townsville, round 2 : 4/5 hits, 1.83 expected hits
                        2 Infantrys owned by the Anzac, 1 Artillery owned by the Hisaichi and 3 Marines owned by the Hisaichi lost in Townsville
                        Hisaichi roll dice for 5 Marines in Townsville, round 3 : 1/5 hits, 2.50 expected hits
                        Anzac roll dice for 1 Bunker and 2 Infantrys in Townsville, round 3 : 1/3 hits, 1.17 expected hits
                        1 Infantry owned by the Anzac and 1 Marine owned by the Hisaichi lost in Townsville
                        Hisaichi roll dice for 4 Marines in Townsville, round 4 : 0/4 hits, 2.00 expected hits
                        Anzac roll dice for 1 Bunker and 1 Infantry in Townsville, round 4 : 1/2 hits, 0.83 expected hits
                        1 Marine owned by the Hisaichi lost in Townsville
                        Hisaichi roll dice for 3 Marines in Townsville, round 5 : 2/3 hits, 1.50 expected hits
                        Anzac roll dice for 1 Bunker and 1 Infantry in Townsville, round 5 : 1/2 hits, 0.83 expected hits
                        1 Infantry owned by the Anzac, 1 Bunker owned by the Anzac and 1 Marine owned by the Hisaichi lost in Townsville
                    Hisaichi win, taking Townsville from Anzac with 2 Marines remaining. Battle score for attacker is -14
                    Casualties for Hisaichi: 1 Artillery and 6 Marines
                    Casualties for Anzac: 1 Bunker and 4 Infantrys
                Battle in Shantung
                    Hisaichi attack with 4 Infantrys
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 4 Infantrys in Shantung, round 2 : 0/4 hits, 0.67 expected hits
                        Chinese roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 4 Infantrys in Shantung, round 3 : 0/4 hits, 0.67 expected hits
                        Chinese roll dice for 1 Infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 4 Infantrys in Shantung, round 4 : 0/4 hits, 0.67 expected hits
                        Chinese roll dice for 1 Infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 4 Infantrys in Shantung, round 5 : 1/4 hits, 0.67 expected hits
                        Chinese roll dice for 1 Infantry in Shantung, round 5 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Chinese lost in Shantung
                    Hisaichi win, taking Shantung from Chinese with 4 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Kiangsi
                    Hisaichi attack with 1 Elite and 3 Infantrys
                    Chinese defend with 1 ArmoredCar and 1 Tank
                        Hisaichi roll dice for 1 Elite and 3 Infantrys in Kiangsi, round 2 : 2/4 hits, 0.83 expected hits
                        Chinese roll dice for 1 ArmoredCar and 1 Tank in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                        1 Tank owned by the Chinese and 1 ArmoredCar owned by the Chinese lost in Kiangsi
                    Hisaichi win, taking Kiangsi from Chinese with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 9
                    Casualties for Chinese: 1 ArmoredCar and 1 Tank
                Battle in N.French Indochina
                    Hisaichi attack with 4 Infantrys
                    Chinese defend with 1 Marine
                        Hisaichi roll dice for 4 Infantrys in N.French Indochina, round 2 : 0/4 hits, 0.67 expected hits
                        French roll dice for 1 Marine in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in N.French Indochina
                        Hisaichi roll dice for 3 Infantrys in N.French Indochina, round 3 : 0/3 hits, 0.50 expected hits
                        French roll dice for 1 Marine in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 3 Infantrys in N.French Indochina, round 4 : 1/3 hits, 0.50 expected hits
                        French roll dice for 1 Marine in N.French Indochina, round 4 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi and 1 Marine owned by the Chinese lost in N.French Indochina
                    Hisaichi win, taking N.French Indochina from French with 2 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Chinese: 1 Marine
                Battle in N.Thailand
                    Hisaichi attack with 2 Elites and 4 Infantrys
                    British defend with 1 ArmoredCar and 2 Tanks
                        Hisaichi roll dice for 2 Elites and 4 Infantrys in N.Thailand, round 2 : 0/6 hits, 1.33 expected hits
                        British roll dice for 1 ArmoredCar and 2 Tanks in N.Thailand, round 2 : 1/3 hits, 1.17 expected hits
                        1 Infantry owned by the Hisaichi lost in N.Thailand
                        Hisaichi roll dice for 2 Elites and 3 Infantrys in N.Thailand, round 3 : 1/5 hits, 1.17 expected hits
                        British roll dice for 1 ArmoredCar and 2 Tanks in N.Thailand, round 3 : 0/3 hits, 1.17 expected hits
                        1 ArmoredCar owned by the British lost in N.Thailand
                        Hisaichi roll dice for 2 Elites and 3 Infantrys in N.Thailand, round 4 : 1/5 hits, 1.17 expected hits
                        British roll dice for 2 Tanks in N.Thailand, round 4 : 0/2 hits, 1.00 expected hits
                        1 Tank owned by the British lost in N.Thailand
                        Hisaichi roll dice for 2 Elites and 3 Infantrys in N.Thailand, round 5 : 0/5 hits, 1.17 expected hits
                        British roll dice for 1 Tank in N.Thailand, round 5 : 0/1 hits, 0.50 expected hits
                        Hisaichi roll dice for 2 Elites and 3 Infantrys in N.Thailand, round 6 : 0/5 hits, 1.17 expected hits
                        British roll dice for 1 Tank in N.Thailand, round 6 : 1/1 hits, 0.50 expected hits
                        1 Infantry owned by the Hisaichi lost in N.Thailand
                        Hisaichi roll dice for 2 Elites and 2 Infantrys in N.Thailand, round 7 : 1/4 hits, 1.00 expected hits
                        British roll dice for 1 Tank in N.Thailand, round 7 : 1/1 hits, 0.50 expected hits
                        1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in N.Thailand
                    Hisaichi win, taking N.Thailand from British with 2 Elites and 1 Infantry remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 3 Infantrys
                    Casualties for British: 1 ArmoredCar and 2 Tanks
                Battle in New Caledonia
                    Hisaichi attack with 5 Infantrys
                    Americans defend with 1 Infantry
                        Hisaichi roll dice for 1 Cruiser in New Caledonia, round 2 : 0/1 hits, 0.50 expected hits
                        Hisaichi roll dice for 5 Infantrys in New Caledonia, round 2 : 0/5 hits, 0.83 expected hits
                        Americans roll dice for 1 Infantry in New Caledonia, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in New Caledonia
                        Hisaichi roll dice for 4 Infantrys in New Caledonia, round 3 : 3/4 hits, 0.67 expected hits
                        Americans roll dice for 1 Infantry in New Caledonia, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Americans lost in New Caledonia
                    Hisaichi win, taking New Caledonia from Americans with 4 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Americans: 1 Infantry
                Battle in Kwangtung
                    Hisaichi attack with 3 Infantrys
                    Chinese defend with 1 ArmoredCar
                        Hisaichi roll dice for 3 Infantrys in Kwangtung, round 2 : 1/3 hits, 0.50 expected hits
                        Chinese roll dice for 1 ArmoredCar in Kwangtung, round 2 : 0/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Chinese lost in Kwangtung
                    Hisaichi win, taking Kwangtung from Chinese with 3 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 ArmoredCar

    Non Combat Move - Hisaichi

    Place Units - Hisaichi
                1 Battleship and 1 Destroyer placed in 120 Sea Zone
                1 Bunker placed in Hulunbuir
                1 Bunker placed in Heilungchiang
                1 Bunker placed in Shanghai
                8 Infantrys placed in Changchun
                6 Infantrys placed in Hong Kong
                6 Infantrys placed in Malaya
                3 Infantrys placed in Manila

    Turn Complete - Hisaichi
                Hisaichi collect 101 PUs; end with 101 PUs

    Combat Hit Differential Summary :

    Hisaichi : -9.00
        British : -1.83
        French : 1.00
        Americans : 0.83
        Anzac : 2.33
        Chinese : -2.67

    triplea_42388_His15.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - British
                3 Tanks moved from Northern Ireland to Dublin
                1 Artillery and 3 Infantrys moved from Erzurum to Georgia
                1 Infantry and 2 Mech.Infs moved from Adana to Erzurum
                2 Mech.Infs moved from Erzurum to Georgia
                6 Infantrys moved from Syria to Adana
                3 Infantrys moved from Iraq to Adana
                13 Infantrys and 3 Tanks moved from Palestine to Syria
                3 Tanks moved from Syria to Adana
                4 Infantrys moved from N.Saudi Arabia to Iraq
                2 Infantrys moved from S.Saudi Arabia to N.Saudi Arabia
                6 Artillerys and 15 Infantrys moved from Lower Egypt to Palestine
                5 Infantrys moved from Cairo to Lower Egypt
                1 Tank moved from Tunis to Ghadames
                5 Artillerys and 5 Infantrys moved from Hun to Kufra
                1 Mech.Inf moved from Tunis to Hun
                1 Infantry moved from W.Morocco to E.Morocco
                5 ArmoredCars and 5 Infantrys moved from Assam to Burma
                5 ArmoredCars moved from Bihar to Burma
                6 Infantrys moved from Bihar to Assam
                2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank moved from Delhi to Bihar
                2 ArmoredCars and 1 Tank moved from Bihar to Assam
                2 ArmoredCars and 4 Infantrys moved from Hyderabad to Bihar
                2 ArmoredCars moved from Bihar to Assam
                2 Infantrys moved from Bombay to Rajputana
                2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank moved from Madras to Hyderabad
                2 ArmoredCars and 1 Tank moved from Hyderabad to Bihar

    Purchase Units - British
                British buy 2 ArmoredCars, 47 Infantrys and 1 T.Boat; Remaining resources: 0 PUs;

    Combat - British
                Battle in Burma
                    British attack with 10 ArmoredCars and 5 Infantrys
                    Thai defend with 2 Artillerys and 4 Infantrys
                        British roll dice for 10 ArmoredCars and 5 Infantrys in Burma, round 2 :  3/15 hits
                        Thai roll dice for 2 Artillerys and 4 Infantrys in Burma, round 2 :  3/6 hits
                        3 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in Burma
                        British roll dice for 10 ArmoredCars and 2 Infantrys in Burma, round 3 :  6/12 hits
                        Thai roll dice for 2 Artillerys and 1 Infantry in Burma, round 3 :  1/3 hits
                        1 ArmoredCar owned by the British, 1 Infantry owned by the Thai and 2 Artillerys owned by the Thai lost in Burma
                    British win, taking Burma from Thai with 9 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 ArmoredCar and 3 Infantrys
                    Casualties for Thai: 2 Artillerys and 4 Infantrys
                Battle in Dublin
                    British attack with 3 Tanks
                    Germans defend with 1 Infantry
                        British roll dice for 3 Tanks in Dublin, round 2 :  3/3 hits
                        Germans roll dice for 1 Infantry in Dublin, round 2 :  0/1 hits
                        1 Infantry owned by the Germans lost in Dublin
                    British win, taking Dublin from Germans with 3 Tanks remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 Infantry

    Non Combat Move - British

    Place Units - British
                1 T.Boat placed in 21 Sea Zone
                3 Infantrys placed in Manchester
                2 ArmoredCars placed in S.Saudi Arabia
                2 Infantrys placed in N.Saudi Arabia
                British undo move 3.
                2 Infantrys placed in S.Saudi Arabia
                6 Infantrys placed in Cairo
                2 ArmoredCars and 3 Infantrys placed in Delhi
                5 Infantrys placed in Madras
                2 Infantrys placed in Bombay
                2 Infantrys placed in Kufra
                8 Infantrys placed in London
                4 Infantrys placed in Wales
                3 Infantrys placed in Hun
                3 Infantrys placed in Vancouver
                2 Infantrys placed in Cape Town
                2 Infantrys placed in Montreal

    Turn Complete - British
                British collect 107 PUs; end with 107 PUs

    triplea_42388_Bri15.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15

    Combat Move - Anzac
                7 Infantrys moved from Broome to Western Australia

    Non Combat Move - Anzac

    Turn Complete - Anzac

    triplea_42388_Anz15.tsvg

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