• TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Java to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 43 Sea Zone to Java
                1 marine moved from New South Wales to 62 Sea Zone
                1 cruiser and 1 marine moved from 62 Sea Zone to 42 Sea Zone
                1 marine moved from 42 Sea Zone to Java
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_42494_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Java to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 43 Sea Zone to Java
                1 marine moved from New South Wales to 62 Sea Zone
                1 cruiser and 1 marine moved from 62 Sea Zone to 42 Sea Zone
                1 marine moved from 42 Sea Zone to Java
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 2 infantry moved from Egypt to Alexandria

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    triplea_42494_Fre3.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Novgorod to Archangel
                4 armour, 3 artilleries, 14 infantry and 6 mech_infantrys moved from Belarus to Bryansk
                1 infantry moved from Belarus to Smolensk
                1 bomber moved from Germany to Smolensk
                2 bombers moved from Bessarabia to Russia
                2 fighters and 2 tactical_bombers moved from Bessarabia to Bryansk
                1 armour moved from Eastern Poland to Bryansk
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Bryansk
                1 destroyer moved from 115 Sea Zone to 114 Sea Zone
                1 bomber moved from Germany to Archangel
                1 fighter moved from Southern Italy to 114 Sea Zone

    triplea_42494_Ger4.tsvg


  • intercept from MOS?


  • yes


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Novgorod to Archangel
                4 armour, 3 artilleries, 14 infantry and 6 mech_infantrys moved from Belarus to Bryansk
                1 infantry moved from Belarus to Smolensk
                1 bomber moved from Germany to Smolensk
                2 bombers moved from Bessarabia to Russia
                2 fighters and 2 tactical_bombers moved from Bessarabia to Bryansk
                1 armour moved from Eastern Poland to Bryansk
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Bryansk
                1 destroyer moved from 115 Sea Zone to 114 Sea Zone
                1 bomber moved from Germany to Archangel
                1 fighter moved from Southern Italy to 114 Sea Zone

    triplea_42494_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Novgorod to Archangel
                4 armour, 3 artilleries, 14 infantry and 6 mech_infantrys moved from Belarus to Bryansk
                1 infantry moved from Belarus to Smolensk
                1 bomber moved from Germany to Smolensk
                2 bombers moved from Bessarabia to Russia
                2 fighters and 2 tactical_bombers moved from Bessarabia to Bryansk
                1 armour moved from Eastern Poland to Bryansk
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Bryansk
                1 destroyer moved from 115 Sea Zone to 114 Sea Zone
                1 bomber moved from Germany to Archangel
                1 fighter moved from Southern Italy to 114 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Air Battle in Russia
                    Germans attacks with 2 units heading to Russia
                    Russians launches 1 interceptors out of Russia
                        Attackers Fire,  :  1/2 hits
                        Defenders Fire,  :  0/1 hits
                        1 fighter owned by the Russians lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 8,3 and causes: 11 damage to unit: factory_major
                    Bombing raid in Russia causes 11 damage total.
                Battle in 114 Sea Zone
                    Germans attack with 1 destroyer and 1 fighter
                    Russians defend with 1 submarine
                        Germans roll dice for 1 destroyer and 1 fighter in 114 Sea Zone, round 2 :  1/2 hits
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 114 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Smolensk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 6 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 6 infantry in Archangel, round 2 :  1/7 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 6 armour, 3 artilleries, 2 fighters, 14 infantry, 6 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 6 armour, 3 artilleries, 2 fighters, 14 infantry, 6 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 :  11/33 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 6 armour, 3 artilleries, 2 fighters, 14 infantry, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Bryansk to Ukraine
                3 aaGuns moved from Belarus to Bryansk
                1 armour moved from Novgorod to Bryansk
                4 armour and 11 mech_infantrys moved from Eastern Poland to Bryansk
                2 artilleries and 7 infantry moved from Bessarabia to Ukraine
                1 bomber moved from Smolensk to Ukraine
                1 bomber moved from Archangel to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 fighter moved from 114 Sea Zone to Poland
                1 mech_infantry moved from Poland to Western Ukraine
                2 bombers moved from Russia to Novgorod
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                2 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from France to Western Germany
                1 aaGun moved from Germany to Western Germany
                1 fighter and 2 tactical_bombers moved from Southern Italy to Ukraine

    Place Units - Germans
                3 armour placed in Novgorod
                6 mech_infantrys placed in Germany
                5 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                Germans collect 51 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 1 fighter
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bulgaria: 5 infantry
                EDIT: Adding units owned by Germans to Romania: 5 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        Romania : 5 infantry
        Poland : 1 fighter
        Germany : 1 factory_major and 6 mech_infantrys
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 11 armour, 3 artilleries, 14 infantry and 17 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag, 6 infantry
        Eastern Poland : 1 flag, 2 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 2 artilleries, 1 bomber, 2 fighters, 7 infantry and 4 tactical_bombers
        Western Ukraine : 1 flag, 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 3 bombers, 1 factory_minor, 1 harbour and 3 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        115 Sea Zone : 1 cruiser and 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 23 / 35
        Japanese : 38 / 48
        Americans : 52 / 82
        Chinese : 6 / 9
        British : 33 / 40
        UK_Pacific : 15 / 15
        Italians : 19 / 24
        ANZAC : 14 / 23
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_42494_Ger4.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Novgorod to Archangel
                4 armour, 3 artilleries, 14 infantry and 6 mech_infantrys moved from Belarus to Bryansk
                1 infantry moved from Belarus to Smolensk
                1 bomber moved from Germany to Smolensk
                2 bombers moved from Bessarabia to Russia
                2 fighters and 2 tactical_bombers moved from Bessarabia to Bryansk
                1 armour moved from Eastern Poland to Bryansk
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Bryansk
                1 destroyer moved from 115 Sea Zone to 114 Sea Zone
                1 bomber moved from Germany to Archangel
                1 fighter moved from Southern Italy to 114 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Air Battle in Russia
                    Germans attacks with 2 units heading to Russia
                    Russians launches 1 interceptors out of Russia
                        Attackers Fire,  :  1/2 hits
                        Defenders Fire,  :  0/1 hits
                        1 fighter owned by the Russians lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 8,3 and causes: 11 damage to unit: factory_major
                    Bombing raid in Russia causes 11 damage total.
                Battle in 114 Sea Zone
                    Germans attack with 1 destroyer and 1 fighter
                    Russians defend with 1 submarine
                        Germans roll dice for 1 destroyer and 1 fighter in 114 Sea Zone, round 2 :  1/2 hits
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 114 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Smolensk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 6 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 6 infantry in Archangel, round 2 :  1/7 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 6 armour, 3 artilleries, 2 fighters, 14 infantry, 6 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 6 armour, 3 artilleries, 2 fighters, 14 infantry, 6 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 :  11/33 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 6 armour, 3 artilleries, 2 fighters, 14 infantry, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Bryansk to Ukraine
                3 aaGuns moved from Belarus to Bryansk
                1 armour moved from Novgorod to Bryansk
                4 armour and 11 mech_infantrys moved from Eastern Poland to Bryansk
                2 artilleries and 7 infantry moved from Bessarabia to Ukraine
                1 bomber moved from Smolensk to Ukraine
                1 bomber moved from Archangel to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 fighter moved from 114 Sea Zone to Poland
                1 mech_infantry moved from Poland to Western Ukraine
                2 bombers moved from Russia to Novgorod
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                2 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from France to Western Germany
                1 aaGun moved from Germany to Western Germany
                1 fighter and 2 tactical_bombers moved from Southern Italy to Ukraine

    Place Units - Germans
                3 armour placed in Novgorod
                6 mech_infantrys placed in Germany
                5 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                Germans collect 51 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 1 fighter
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bulgaria: 5 infantry
                EDIT: Adding units owned by Germans to Romania: 5 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Removing units owned by Germans from Ukraine: 2 tactical_bombers
                EDIT: Adding units owned by Germans to Ukraine: 1 fighter
                EDIT: Adding units owned by Germans to Western Germany: 2 tactical_bombers
                EDIT: Turning off Edit Mode

    triplea_42494_Ger4.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Novgorod to Archangel
                4 armour, 3 artilleries, 14 infantry and 6 mech_infantrys moved from Belarus to Bryansk
                1 infantry moved from Belarus to Smolensk
                1 bomber moved from Germany to Smolensk
                2 bombers moved from Bessarabia to Russia
                2 fighters and 2 tactical_bombers moved from Bessarabia to Bryansk
                1 armour moved from Eastern Poland to Bryansk
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Bryansk
                1 destroyer moved from 115 Sea Zone to 114 Sea Zone
                1 bomber moved from Germany to Archangel
                1 fighter moved from Southern Italy to 114 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Air Battle in Russia
                    Germans attacks with 2 units heading to Russia
                    Russians launches 1 interceptors out of Russia
                        Attackers Fire,  :  1/2 hits
                        Defenders Fire,  :  0/1 hits
                        1 fighter owned by the Russians lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 8,3 and causes: 11 damage to unit: factory_major
                    Bombing raid in Russia causes 11 damage total.
                Battle in 114 Sea Zone
                    Germans attack with 1 destroyer and 1 fighter
                    Russians defend with 1 submarine
                        Germans roll dice for 1 destroyer and 1 fighter in 114 Sea Zone, round 2 :  1/2 hits
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 114 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Smolensk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 6 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 6 infantry in Archangel, round 2 :  1/7 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 6 armour, 3 artilleries, 2 fighters, 14 infantry, 6 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 6 armour, 3 artilleries, 2 fighters, 14 infantry, 6 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 :  11/33 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 6 armour, 3 artilleries, 2 fighters, 14 infantry, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Bryansk to Ukraine
                3 aaGuns moved from Belarus to Bryansk
                1 armour moved from Novgorod to Bryansk
                4 armour and 11 mech_infantrys moved from Eastern Poland to Bryansk
                2 artilleries and 7 infantry moved from Bessarabia to Ukraine
                1 bomber moved from Smolensk to Ukraine
                1 bomber moved from Archangel to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 fighter moved from 114 Sea Zone to Poland
                1 mech_infantry moved from Poland to Western Ukraine
                2 bombers moved from Russia to Novgorod
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                2 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from France to Western Germany
                1 aaGun moved from Germany to Western Germany
                1 fighter and 2 tactical_bombers moved from Southern Italy to Ukraine

    Place Units - Germans
                3 armour placed in Novgorod
                6 mech_infantrys placed in Germany
                5 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                Germans collect 51 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 1 fighter
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bulgaria: 5 infantry
                EDIT: Adding units owned by Germans to Romania: 5 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Removing units owned by Germans from Ukraine: 2 tactical_bombers
                EDIT: Adding units owned by Germans to Ukraine: 1 fighter
                EDIT: Adding units owned by Germans to Western Germany: 2 tactical_bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Romania: 5 infantry
                EDIT: Adding units owned by Germans to Yugoslavia: 5 infantry
                EDIT: Turning off Edit Mode

    triplea_42494_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians repair damage of 9x factory_major; Remaining resources: 26 PUs;
                Russians buy 1 aaGun and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                1 aaGun and 2 infantry moved from Vologda to Russia
                6 infantry moved from Timguska to Novosibirsk
                4 fighters and 1 tactical_bomber moved from Sikang to Russia
                1 infantry moved from Buryatia to Amur
                2 aaGuns and 10 infantry moved from Buryatia to Sakha
                1 fighter moved from Yunnan to Java
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                1 aaGun and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs

    triplea_42494_Rus4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 carriers, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 transport moved from 36 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 battleship and 2 destroyers moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 37 Sea Zone to 38 Sea Zone
                2 fighters moved from 37 Sea Zone to 38 Sea Zone
                1 fighter moved from 37 Sea Zone to 38 Sea Zone
                1 fighter moved from 37 Sea Zone to 38 Sea Zone
                2 bombers moved from Hainan to Philippines
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangsi
                2 infantry moved from Anhwe to Hunan
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Hopei to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 tactical_bombers moved from Anhwe to Hunan
                1 tactical_bomber moved from Anhwe to Kwangtung
                1 tactical_bomber moved from Anhwe to Kwangsi
                1 infantry moved from 41 Sea Zone to Sumatra

    triplea_42494_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 carriers, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 transport moved from 36 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 battleship and 2 destroyers moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 37 Sea Zone to 38 Sea Zone
                2 fighters moved from 37 Sea Zone to 38 Sea Zone
                1 fighter moved from 37 Sea Zone to 38 Sea Zone
                1 fighter moved from 37 Sea Zone to 38 Sea Zone
                2 bombers moved from Hainan to Philippines
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangsi
                2 infantry moved from Anhwe to Hunan
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Hopei to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 tactical_bombers moved from Anhwe to Hunan
                1 tactical_bomber moved from Anhwe to Kwangtung
                1 tactical_bomber moved from Anhwe to Kwangsi
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - Japanese
                Battle in Celebes
                Battle in Guam
                Battle in 41 Sea Zone
                    Japanese attack with 1 battleship, 2 destroyers, 1 infantry and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 2 destroyers and 1 transport in 41 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking Celebes from Dutch, taking Guam from Americans, taking 41 Sea Zone from Neutral with 1 battleship, 2 destroyers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 38 Sea Zone
                    Japanese attack with 4 fighters and 1 submarine
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 38 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 38 Sea Zone
                    Japanese win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Philippines
                    Japanese attack with 2 bombers and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 :  2/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 :  0/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 :  1/3 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 :  0/2 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangsi, round 4 :  1/3 hits
                        Chinese roll dice for 1 artillery in Kwangsi, round 4 :  0/1 hits
                        1 artillery owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery
                        Japanese roll dice for 2 infantry and 2 tactical_bombers in Hunan, round 2 :  3/4 hits
                        Chinese roll dice for 1 artillery in Hunan, round 2 :  0/1 hits
                        1 artillery owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 :  3/4 hits
                        UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Sumatra

    Non Combat Move - Japanese
                2 carriers moved from 37 Sea Zone to 41 Sea Zone
                4 fighters moved from 38 Sea Zone to 41 Sea Zone
                2 bombers moved from Philippines to Formosa
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from Japan to 6 Sea Zone
                1 fighter moved from Anhwe to 6 Sea Zone
                1 fighter moved from Manchuria to 6 Sea Zone
                1 artillery moved from Suiyuyan to Shensi
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Kweichow
                2 infantry and 1 marine moved from Kiangsu to Kiangsi
                1 artillery moved from Anhwe to Kiangsi
                1 tactical_bomber moved from Kwangtung to Kiangsi
                1 tactical_bomber moved from Kwangsi to Kiangsi
                2 tactical_bombers moved from Hunan to Anhwe
                1 tactical_bomber moved from Manchuria to Korea
                1 infantry moved from Siberia to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 aaGun moved from Anhwe to Hopei

    Place Units - Japanese
                2 carriers and 1 transport placed in 6 Sea Zone
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Formosa : 2 bombers
        Kwangsi : 1 flag, 1 artillery and 1 infantry
        Korea : 2 infantry and 1 tactical_bomber
        Kiangsu : 1 flag, 1 factory_minor and 3 infantry
        Kiangsi : 1 flag, 1 aaGun, 1 artillery, 2 infantry, 1 marine and 2 tactical_bombers
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 marine
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 1 artillery
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 2 infantry
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 1 aaGun and 1 infantry
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Sikang : 1 flag, 1 armour
        Anhwe : 1 flag, 1 artillery, 3 infantry and 3 tactical_bombers
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Guam : 1 flag, 1 airfield and 1 infantry
        Soviet Far East : 1 flag
        Siberia : 1 flag
        Celebes : 1 flag, 1 artillery
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 1 infantry and 1 transport
        44 Sea Zone : 1 transport
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 transport
        21 Sea Zone : 1 transport
        5 Sea Zone : 1 submarine
        6 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 tactical_bombers and 2 transports

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 23 / 28
        Japanese : 55 / 58
        Americans : 50 / 82
        Chinese : 1 / 9
        British : 33 / 40
        UK_Pacific : 12 / 15
        Italians : 19 / 24
        ANZAC : 14 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_42494_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 4 destroyers, 2 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 artillery, 3 infantry and 3 marines moved from Midway to 25 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 3 infantry, 3 marines and 2 transports moved from 25 Sea Zone to 33 Sea Zone
                1 artillery, 3 infantry and 3 marines moved from 33 Sea Zone to Caroline Islands
                1 marine moved from Central United States to 101 Sea Zone
                1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Morocco
                    Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 cruiser in Morocco, round 2 :  1/1 hits
                        Americans roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Morocco, round 2 :  2/7 hits
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  1/2 hits
                        1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 3 infantry and 3 marines
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  2/3 hits
                        Americans roll dice for 1 artillery, 3 infantry and 3 marines in Caroline Islands, round 2 :  1/7 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 3 marines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 23 Sea Zone
                1 destroyer moved from 25 Sea Zone to 22 Sea Zone
                3 fighters moved from Midway to 33 Sea Zone
                2 carriers, 1 fighter and 3 submarines moved from 25 Sea Zone to 33 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                3 fighters and 1 tactical_bomber moved from Western United States to 91 Sea Zone
                2 carriers moved from 89 Sea Zone to 91 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 aaGun moved from Central United States to 101 Sea Zone
                1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun moved from 91 Sea Zone to Morocco
                1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Western United States to Queensland

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 infantry placed in Central United States
                4 destroyers and 5 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_42494_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                2 infantry moved from Yunnan to Szechwan
                1 fighter and 2 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 artillery in Kweichow, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 3 :  2/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs

    triplea_42494_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 4 destroyers, 2 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 artillery, 3 infantry and 3 marines moved from Midway to 25 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 3 infantry, 3 marines and 2 transports moved from 25 Sea Zone to 33 Sea Zone
                1 artillery, 3 infantry and 3 marines moved from 33 Sea Zone to Caroline Islands
                1 marine moved from Central United States to 101 Sea Zone
                1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Morocco
                    Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 cruiser in Morocco, round 2 :  1/1 hits
                        Americans roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Morocco, round 2 :  2/7 hits
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  1/2 hits
                        1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 3 infantry and 3 marines
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  2/3 hits
                        Americans roll dice for 1 artillery, 3 infantry and 3 marines in Caroline Islands, round 2 :  1/7 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 3 marines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 23 Sea Zone
                1 destroyer moved from 25 Sea Zone to 22 Sea Zone
                3 fighters moved from Midway to 33 Sea Zone
                2 carriers, 1 fighter and 3 submarines moved from 25 Sea Zone to 33 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                3 fighters and 1 tactical_bomber moved from Western United States to 91 Sea Zone
                2 carriers moved from 89 Sea Zone to 91 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 aaGun moved from Central United States to 101 Sea Zone
                1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun moved from 91 Sea Zone to Morocco
                1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Western United States to Queensland

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 infantry placed in Central United States
                4 destroyers and 5 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                2 infantry moved from Yunnan to Szechwan
                1 fighter and 2 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 artillery in Kweichow, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 3 :  2/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs

    Purchase Units - British
                British buy 2 armour, 2 factory_minors and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese
                1 mech_infantry moved from French Indo China to Kwangtung
                1 bomber moved from Persia to Sikang
                1 mech_infantry moved from Yunnan to Sikang
                1 armour and 1 mech_infantry moved from Yunnan to Hopei
                      Chinese take Kweichow from Japanese
                1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Kwangtung
                1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
                1 fighter moved from Egypt to 99 Sea Zone
                1 destroyer and 1 submarine moved from 109 Sea Zone to 125 Sea Zone
                1 fighter moved from United Kingdom to 125 Sea Zone

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 submarine; Russians loiter and taunt
                    Germans defend with 1 submarine
                        British roll dice for 1 submarine in 125 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Gibraltar
                    British attack with 2 artilleries and 2 infantry
                    Italians defend with 1 harbour and 2 infantry
                        British roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 :  2/4 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Gibraltar
                    British win, taking Gibraltar from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in 99 Sea Zone
                    British attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 cruiser
                        British roll dice for 1 submarine in 99 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Italians lost in 99 Sea Zone
                    British win, taking 99 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser
                Battle in Kwangtung
                    British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 harbour and 2 infantry
                        British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 :  0/3 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                        British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 3 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                        British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 4 :  0/5 hits
                        Japanese roll dice for 1 artillery in Kwangtung, round 4 :  0/1 hits
                        British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 5 :  1/5 hits
                        Japanese roll dice for 1 artillery in Kwangtung, round 5 :  1/1 hits
                        1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Sikang
                    British attack with 1 bomber and 1 mech_infantry
                    Japanese defend with 1 armour
                        British roll dice for 1 bomber and 1 mech_infantry in Sikang, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in Sikang, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Sikang
                    British win, taking Sikang from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Hopei
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 aaGun and 1 infantry
                        British roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Hopei, round 2 :  1/1 hits
                        1 mech_infantry owned by the British lost in Hopei
                        British roll dice for 1 armour in Hopei, round 3 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Hopei, round 3 :  0/1 hits
                        British roll dice for 1 armour in Hopei, round 4 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Hopei, round 4 :  0/1 hits
                        British roll dice for 1 armour in Hopei, round 5 :  1/1 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Hopei, round 5 :  0/1 hits
                        1 aaGun owned by the Japanese lost in Hopei
                    1 armour owned by the British retreated to Kweichow
                    Japanese win with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - British
                1 bomber moved from Sikang to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
                2 submarines moved from 81 Sea Zone to 97 Sea Zone
                1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                2 artilleries and 5 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                2 submarines moved from 71 Sea Zone to 81 Sea Zone
                1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 fighter moved from 99 Sea Zone to Iraq
                1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Egypt
                1 fighter moved from 125 Sea Zone to Scotland
                1 battleship moved from 25 Sea Zone to 33 Sea Zone

    Place Units - British
                2 armour and 1 mech_infantry placed in Egypt
                1 factory_minor placed in Iraq
                1 factory_minor placed in Persia

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 infantry and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
                Some Units in India change ownership: 1 infantry and 3 mech_infantrys

    triplea_42494_UK_4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Tobruk to Alexandria

    triplea_42494_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 artillery and 2 infantry
                    ANZAC defend with 2 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 :  1/3 hits
                        British roll dice for 2 infantry in Alexandria, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Alexandria
                        Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 3 :  1/3 hits
                        British roll dice for 1 infantry in Alexandria, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Tunisia to Algeria
                6 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Western Germany
                1 fighter moved from Normandy Bordeaux to Southern Italy
                1 aaGun, 1 armour, 1 artillery and 2 infantry moved from Bessarabia to Ukraine

    Place Units - Italians
                3 infantry placed in Southern Italy
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,2
                Italians collect 13 PUs (5 lost to blockades); end with 13 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery and 2 infantry
        Normandy Bordeaux : 1 aaGun, 1 artillery and 4 infantry
        Algeria : 1 flag, 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 armour
        Western Germany : 1 artillery
        Northern Italy : 1 factory_major and 5 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 9 infantry
        Ukraine : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory_minor and 2 infantry
        Crete : 1 flag, 1 marine
        97 Sea Zone : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 23 / 28
        Japanese : 47 / 58
        Americans : 53 / 73
        Chinese : 5 / 6
        British : 33 / 39
        UK_Pacific : 16 / 22
        Italians : 18 / 13
        ANZAC : 14 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42494_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 marine moved from Java to 42 Sea Zone
                1 fighter moved from Java to 35 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island
                1 cruiser and 1 marine moved from 42 Sea Zone to 43 Sea Zone
                1 marine moved from 43 Sea Zone to Borneo
                1 fighter moved from Java to 44 Sea Zone

    Combat - ANZAC
                Battle in Borneo
                Battle in Paulau Island
                Battle in 35 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 35 Sea Zone
                    ANZAC win, taking Borneo from Japanese, taking Paulau Island from Japanese with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 35 Sea Zone to Dutch New Guinea
                1 fighter moved from 44 Sea Zone to Java
                1 fighter moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_42494_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 marine moved from Java to 42 Sea Zone
                1 fighter moved from Java to 35 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island
                1 cruiser and 1 marine moved from 42 Sea Zone to 43 Sea Zone
                1 marine moved from 43 Sea Zone to Borneo
                1 fighter moved from Java to 44 Sea Zone

    Combat - ANZAC
                Battle in Borneo
                Battle in Paulau Island
                Battle in 35 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 35 Sea Zone
                    ANZAC win, taking Borneo from Japanese, taking Paulau Island from Japanese with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 35 Sea Zone to Dutch New Guinea
                1 fighter moved from 44 Sea Zone to Java
                1 fighter moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    triplea_42494_Fre4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                2 infantry moved from Bryansk to Tambov
                3 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov
                2 mech_infantrys moved from Bryansk to Rostov
                2 armour moved from Bryansk to Rostov
                3 fighters and 2 tactical_bombers moved from Ukraine to Tambov
                1 bomber moved from Ukraine to Tambov

    triplea_42494_Ger5.tsvg

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