Giallo V JWW axis bid +4

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 cruisers moved from 54 Sea Zone to 21 Sea Zone

    Combat - ANZAC
                Battle in 21 Sea Zone
                    ANZAC attack with 2 cruisers
                    Japanese defend with 1 cruiser, 1 destroyer and 1 transport
                        ANZAC roll dice for 2 cruisers in 21 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                        Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                        1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                        ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 cruiser and 1 transport in 21 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                        1 cruiser owned by the ANZAC lost in 21 Sea Zone
                    Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is -16
                    Casualties for ANZAC: 2 cruisers
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 fighters placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French
                1 fighter moved from United Kingdom to Normandy Bordeaux

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0,50
        Japanese : 0,67

    triplea_42155_Fre11.tsvg

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    hey I got some good dice!

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 3 artilleries, 1 fighter, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Ukraine to Volgograd
                      Germans take Rostov from Russians
                      Germans take Volgograd from Russians
                4 armour and 4 mech_infantrys moved from Ukraine to Caucasus
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus
                2 infantry moved from Ukraine to Bryansk
                3 infantry moved from Belarus to Smolensk
                3 infantry moved from Novgorod to Archangel
                1 bomber moved from Novgorod to Smolensk
                1 infantry moved from Belarus to Bryansk

    Combat - Germans
                Battle in Archangel
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 infantry in Archangel, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 2 infantry in Archangel, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    1 infantry owned by the Germans retreated to Novgorod
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 bomber and 3 infantry in Smolensk, round 2 :  0/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Germans roll dice for 1 bomber and 3 infantry in Smolensk, round 3 :  1/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 :  2/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                        Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 4 :  2/2 hits
                        Russians roll dice for 1 artillery in Smolensk, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Bryansk
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 infantry in Bryansk, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 2 infantry in Bryansk, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 5 armour and 5 mech_infantrys
                    Russians defend with 2 artilleries and 1 infantry
                        Germans roll dice for 5 armour and 5 mech_infantrys in Caucasus, round 2 :  2/10 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 :  0/3 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Caucasus
                        Germans roll dice for 5 armour and 5 mech_infantrys in Caucasus, round 3 :  2/10 hits
                        Russians roll dice for 1 artillery in Caucasus, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Russians: 2 artilleries and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Smolensk to Novgorod
                3 artilleries and 12 infantry moved from Western Germany to France
                1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
                1 armour and 1 infantry moved from 81 Sea Zone to Egypt
                9 infantry moved from Germany to Western Germany
                1 fighter moved from Gibraltar to Southern Italy
                1 tactical_bomber moved from Gibraltar to Southern Italy
                1 fighter moved from Germany to Novgorod
                1 aaGun moved from Germany to Western Germany

    Place Units - Germans
                1 aaGun, 1 fighter and 1 mech_infantry placed in Germany
                3 artilleries placed in France
                7 infantry placed in Germany
                Germans undo move 3.
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                6 infantry placed in Germany
                Germans undo move 4.
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Germany: 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter, 2 infantry and 1 tactical_bomber
                EDIT: Removing units owned by Germans from Germany: 1 aaGun
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Kansu : 1 aaGun
        Gibraltar : 1 fighter and 1 tactical_bomber
        Egypt : 1 armour and 1 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 8 artilleries, 1 factory_minor and 17 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
        Germany : 1 aaGun, 2 armour, 1 factory_major, 3 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
        Southern Italy : 1 fighter and 1 tactical_bomber
        Belarus : 1 flag, 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 13 armour, 3 artilleries, 1 factory_minor, 3 infantry and 13 mech_infantrys
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Caucasus : 1 flag, 5 armour and 5 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        122 Sea Zone : 1 submarine
        92 Sea Zone : 1 submarine
        71 Sea Zone : 1 flag, 1 submarine
        81 Sea Zone : 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 54 / 79
        Russians : 16 / 34
        Japanese : 68 / 76
        Americans : 52 / 83
        Chinese : 0 / 3
        British : 30 / 33
        UK_Pacific : 5 / 3
        Italians : 29 / 52
        ANZAC : 10 / 13
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42155_Ger12.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 4 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Urals to Novosibirsk
                1 mech_infantry moved from Nenetsia to Novosibirsk
                1 artillery and 1 infantry moved from Vologda to Novosibirsk
                1 infantry moved from Vologda to Novosibirsk
                1 infantry moved from Archangel to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Belarus
                1 artillery and 1 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Vologda to Archangel
                1 artillery moved from Vologda to Russia
                1 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Belarus
                1 fighter moved from Russia to Bryansk
                14 infantry moved from Amur to Siberia

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,00 expected hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 1 artillery, 3 infantry and 1 mech_infantry
                    Japanese defend with 1 armour, 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Novosibirsk, round 2 : 2/5 hits, 1,17 expected hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Novosibirsk, round 2 : 0/3 hits, 1,17 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Novosibirsk
                    1 mech_infantry owned by the Russians, 3 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Vologda
                    Japanese win with 1 armour remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 2/4 hits, 1,00 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Belarus, round 2 : 2/4 hits, 1,83 expected hits
                        Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 fighter and 2 tactical_bombers moved from Belarus to Russia
                1 fighter moved from Bryansk to Russia
                1 aaGun and 1 infantry moved from Russia to Bryansk
                5 artilleries and 5 infantry moved from Russia to Samara
                1 artillery and 1 infantry moved from Russia to Samara
                1 artillery and 1 infantry moved from Russia to Samara
                1 aaGun moved from Vologda to Samara
                2 infantry moved from Russia to Samara

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 23 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Germans : -1,33
        Russians : 2,00
        Japanese : -1,17

    triplea_42155_Rus12.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 4 destroyers, 4 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to Solomon Islands
                1 armour moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                1 armour moved from Urals to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 1 infantry
                    Russians defend with 2 aaGuns
                        2 aaGuns owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 2 aaGuns
                Battle in Aleutian Islands
                Battle in Solomon Islands
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 infantry moved from Soviet Far East to 5 Sea Zone
                2 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Jehol
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Tsinghai to Kansu
                1 artillery moved from Kazakhstan to Tsinghai
                1 infantry moved from Anhwe to Chahar
                1 mech_infantry moved from Manchuria to Anhwe
                1 mech_infantry moved from Manchuria to Chahar
                2 infantry moved from Szechwan to Sikang
                3 infantry moved from Yunnan to Szechwan
                1 bomber moved from Szechwan to French Indo China
                1 bomber moved from Shensi to French Indo China
                1 fighter moved from Suiyuyan to French Indo China
                1 fighter moved from Shensi to 36 Sea Zone
                1 carrier moved from 45 Sea Zone to 36 Sea Zone
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Manchuria to 36 Sea Zone
                1 submarine moved from 45 Sea Zone to 36 Sea Zone
                1 marine moved from Guam to 21 Sea Zone
                1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone
                1 marine moved from 36 Sea Zone to French Indo China
                1 transport moved from 21 Sea Zone to 33 Sea Zone
                2 battleships, 6 carriers, 9 fighters, 1 submarine and 5 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone
                3 fighters moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Japan to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from Manchuria to Japan

    Place Units - Japanese
                3 artilleries placed in Manchuria
                1 transport placed in 6 Sea Zone
                1 infantry placed in Japan
                4 destroyers and 2 submarines placed in 6 Sea Zone
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
                Japanese collect 64 PUs (8 lost to blockades); end with 65 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 2 tactical_bombers
        Jehol : 1 flag, 2 infantry
        Siam : 1 airfield
        Manchuria : 1 flag, 3 artilleries, 1 factory_minor and 5 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 aaGun and 1 infantry
        Yunnan : 1 flag, 1 aaGun and 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 aaGun and 1 infantry
        Hunan : 1 flag, 1 infantry
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 1 infantry
        Tsinghai : 1 flag, 1 artillery
        Szechwan : 1 flag, 3 infantry
        Chahar : 1 flag, 1 infantry and 1 mech_infantry
        Sikang : 1 flag, 2 infantry and 1 mech_infantry
        Anhwe : 1 flag, 1 mech_infantry
        Shan State : 1 flag
        Burma : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Solomon Islands : 1 flag, 1 infantry
        New Guinea : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Guam : 1 flag, 1 airfield
        Aleutian Islands : 1 flag, 1 infantry
        Evenkiyskiy : 1 flag, 1 armour
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 infantry
        Timguska : 1 flag, 1 infantry
        Kazakhstan : 1 flag
        French Indo China : 1 flag, 1 aaGun, 2 bombers, 1 factory_minor, 1 fighter, 10 infantry and 1 marine
        Celebes : 1 flag, 1 artillery
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        43 Sea Zone : 1 flag
        49 Sea Zone : 1 transport
        33 Sea Zone : 2 battleships, 6 carriers, 1 destroyer, 7 fighters, 1 submarine, 5 tactical_bombers and 1 transport
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
        19 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        8 Sea Zone : 1 transport
        5 Sea Zone : 1 submarine
        6 Sea Zone : 4 destroyers, 2 submarines and 1 transport
        Urals : 1 flag
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 51 / 79
        Russians : 15 / 30
        Japanese : 72 / 73
        Americans : 52 / 83
        Chinese : 0 / 3
        British : 30 / 33
        UK_Pacific : 5 / 3
        Italians : 29 / 52
        ANZAC : 10 / 13
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42155_Jap12.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 fighter moved from 54 Sea Zone to 49 Sea Zone
                1 tactical_bomber moved from Western United States to 8 Sea Zone

    Combat - Americans
                Americans creates battle in territory 37 Sea Zone
                Battle in 8 Sea Zone
                    Americans attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans win, taking 37 Sea Zone from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 49 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 49 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 tactical_bomber moved from 8 Sea Zone to British Columbia
                1 aaGun and 1 mech_infantry moved from Western United States to British Columbia
                2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 battleship, 6 carriers, 5 cruisers, 6 destroyers, 10 fighters and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from 49 Sea Zone to 26 Sea Zone
                2 submarines moved from 110 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 artillery and 2 infantry placed in Normandy Bordeaux
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 transport placed in 10 Sea Zone
                1 artillery, 1 bomber and 1 infantry placed in Western United States
                1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
                1 battleship placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,3
                Americans collect 49 PUs (3 lost to blockades); end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs

    Combat Hit Differential Summary :

    triplea_42155_Ame12.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 fighter moved from 54 Sea Zone to 49 Sea Zone
                1 tactical_bomber moved from Western United States to 8 Sea Zone

    Combat - Americans
                Americans creates battle in territory 37 Sea Zone
                Battle in 8 Sea Zone
                    Americans attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans win, taking 37 Sea Zone from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 49 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 49 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 tactical_bomber moved from 8 Sea Zone to British Columbia
                1 aaGun and 1 mech_infantry moved from Western United States to British Columbia
                2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 battleship, 6 carriers, 5 cruisers, 6 destroyers, 10 fighters and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from 49 Sea Zone to 26 Sea Zone
                2 submarines moved from 110 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 artillery and 2 infantry placed in Normandy Bordeaux
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 transport placed in 10 Sea Zone
                1 artillery, 1 bomber and 1 infantry placed in Western United States
                1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
                1 battleship placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,3
                Americans collect 49 PUs (3 lost to blockades); end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs

    Purchase Units - British
                British buy 3 artilleries, 1 cruiser and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Southern France
                2 fighters and 2 tactical_bombers moved from United Kingdom to Southern France
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
                1 bomber moved from French Central Africa to French West Africa
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                2 artilleries and 2 infantry moved from Eastern Persia to Persia
                2 fighters moved from India to Persia

    Combat - British
                Battle in Holland Belgium
                    British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/6 hits, 2,50 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                        1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Persia
                    British attack with 2 artilleries, 2 fighters and 2 infantry
                    Italians defend with 2 infantry and 1 mech_infantry
                        British roll dice for 2 artilleries, 2 fighters and 2 infantry in Persia, round 2 : 0/6 hits, 2,33 expected hits
                        Italians roll dice for 2 infantry and 1 mech_infantry in Persia, round 2 : 0/3 hits, 1,00 expected hits
                        British roll dice for 2 artilleries, 2 fighters and 2 infantry in Persia, round 3 : 2/6 hits, 2,33 expected hits
                        Italians roll dice for 2 infantry and 1 mech_infantry in Persia, round 3 : 0/3 hits, 1,00 expected hits
                        2 infantry owned by the Italians lost in Persia
                        British roll dice for 2 artilleries, 2 fighters and 2 infantry in Persia, round 4 : 3/6 hits, 2,33 expected hits
                        Italians roll dice for 1 mech_infantry in Persia, round 4 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Italians lost in Persia
                    British win, taking Persia from Italians with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 2 infantry and 1 mech_infantry
                Battle in Southern France
                    British attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Southern France, round 2 : 3/5 hits, 2,50 expected hits
                        Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Southern France
                    British win, taking Southern France from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from Southern France to 110 Sea Zone
                2 fighters moved from Holland Belgium to United Kingdom
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Rhodesia to Union of South Africa
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                2 fighters moved from Persia to West India
                1 aaGun and 3 infantry moved from India to West India
                1 aaGun, 11 artilleries and 14 infantry moved from India to Burma
                1 battleship moved from 54 Sea Zone to 26 Sea Zone

    Place Units - British
                3 infantry placed in Union of South Africa
                3 artilleries placed in United Kingdom
                1 cruiser placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,3
                British collect 36 PUs (2 lost to blockades); end with 36 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
                Some Units in India change ownership: 1 infantry

    Combat Hit Differential Summary :

    Germans : 0,33
        British : 1,00
        Italians : -2,67

    triplea_42155_UK_12.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 airfield, 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 armour moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 armour and 1 mech_infantry moved from French Equatorial Africa to French Central Africa
                      Italians take French Central Africa from British
                1 armour moved from Egypt to Ethiopia
                      Italians take Ethiopia from British
                1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                2 infantry moved from France to Southern France
                1 fighter moved from Southern Italy to Southern France
                2 infantry moved from France to Holland Belgium
                1 bomber moved from Southern Italy to Holland Belgium
                1 bomber moved from Iraq to Southern France

    Combat - Italians
                Italians creates battle in territory 39 Sea Zone
                Battle in French Madagascar
                Battle in Southern France
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 :  2/4 hits
                        British roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Southern France
                    Italians win, taking French Madagascar from British, taking Southern France from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    Italians attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Holland Belgium to France
                1 bomber moved from Southern France to France
                1 fighter moved from Southern France to Gibraltar
                1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 81 Sea Zone to 95 Sea Zone
                1 submarine moved from 89 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Iraq to Caucasus

    Place Units - Italians
                1 airfield placed in Gibraltar
                1 destroyer and 1 transport placed in 95 Sea Zone
                1 fighter placed in Southern Italy
                Italians undo move 3.
                1 fighter placed in 95 Sea Zone
                Italians undo move 3.
                1 fighter placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 34 PUs; end with 34 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 47 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 56 PUs

    Territory Summary for Italians :

    39 Sea Zone : 1 submarine
        Belgian Congo : 1 flag, 1 artillery and 3 infantry
        Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 5 infantry and 2 marines
        Egypt : 1 flag, 1 factory_minor and 1 harbour
        Cyprus : 1 flag
        Kenya : 1 flag
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Tanganyika Territory : 1 flag, 1 armour
        Morocco : 1 flag
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag, 1 armour and 1 mech_infantry
        French Madagascar : 1 flag, 1 infantry
        Algeria : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Syria : 1 flag
        France : 2 artilleries, 2 bombers and 2 infantry
        Tunisia : 1 flag
        Holland Belgium : 1 infantry
        Northern Italy : 1 factory_major and 4 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Ethiopia : 1 armour
        Caucasus : 1 mech_infantry
        95 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 transport
        Crete : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag
        Iraq : 1 flag, 1 factory_minor and 2 infantry
        72 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Yugoslavia : 1 flag
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 79
        Russians : 15 / 30
        Japanese : 71 / 73
        Americans : 52 / 65
        Chinese : 0 / 3
        British : 26 / 36
        UK_Pacific : 6 / 4
        Italians : 34 / 56
        ANZAC : 10 / 13
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42155_Ita12.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 cruisers moved from 54 Sea Zone to 26 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns, 3 fighters and 1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                2 artilleries and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    triplea_42155_ANZ12.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 cruisers moved from 54 Sea Zone to 26 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns, 3 fighters and 1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                2 artilleries and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42155_Fre12.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 9 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 armour and 5 mech_infantrys moved from Caucasus to Persia
                1 artillery and 3 infantry moved from Ukraine to Bryansk
                1 armour moved from Volgograd to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Rostov
                2 infantry moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Belarus
                1 bomber moved from Novgorod to Archangel
                1 artillery moved from Ukraine to Bryansk

    Combat - Germans
                Germans creates battle in territory 92 Sea Zone
                Battle in 92 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 2 submarines
                    1 submarine owned by the Germans Submerged
                    2 submarines owned by the Americans Submerged
                Battle in Archangel
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans winAmericans win with no units remaining, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 fighter and 1 infantry in Belarus, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 infantry in Belarus, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                    Germans win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 2 artilleries and 3 infantry
                    Russians defend with 1 aaGun and 4 infantry
                        Germans roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 :  2/5 hits
                        Russians roll dice for 1 aaGun and 4 infantry in Bryansk, round 2 :  1/4 hits
                        1 aaGun owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 :  4/4 hits
                        Russians roll dice for 3 infantry in Bryansk, round 3 :  0/3 hits
                        3 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun and 4 infantry
                Battle in Persia
                    Germans attack with 5 armour and 5 mech_infantrys
                    British defend with 2 artilleries and 2 infantry
                        Germans roll dice for 5 armour and 5 mech_infantrys in Persia, round 2 :  2/10 hits
                        British roll dice for 2 artilleries and 2 infantry in Persia, round 2 :  3/4 hits
                        3 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Persia
                        Germans roll dice for 5 armour and 2 mech_infantrys in Persia, round 3 :  1/7 hits
                        British roll dice for 2 artilleries in Persia, round 3 :  1/2 hits
                        1 mech_infantry owned by the Germans and 1 artillery owned by the British lost in Persia
                        Germans roll dice for 5 armour and 1 mech_infantry in Persia, round 4 :  4/6 hits
                        British roll dice for 1 artillery in Persia, round 4 :  0/1 hits
                        1 artillery owned by the British lost in Persia
                    Germans win, taking Persia from British with 5 armour and 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for British: 2 artilleries and 2 infantry

    Non Combat Move - Germans
                1 artillery moved from Ukraine to Rostov
                1 fighter moved from Belarus to Germany
                2 fighters moved from Germany to Southern Italy
                1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
                1 armour moved from Egypt to 81 Sea Zone
                1 armour and 1 transport moved from 81 Sea Zone to 95 Sea Zone
                1 armour moved from 95 Sea Zone to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                8 infantry moved from Germany to Western Germany
                6 infantry moved from Western Germany to France
                13 armour and 13 mech_infantrys moved from Ukraine to Rostov
                1 bomber moved from Archangel to Novgorod
                1 submarine moved from 122 Sea Zone to 120 Sea Zone

    Place Units - Germans
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                3 artilleries placed in France
                3 infantry placed in Volgograd
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs

    Territory Summary for Germans :

    Kansu : 1 aaGun
        Gibraltar : 2 fighters and 2 tactical_bombers
        Egypt : 1 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 11 artilleries, 1 factory_minor and 23 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
        Germany : 1 aaGun, 2 armour, 1 factory_major, 2 fighters, 13 mech_infantrys and 1 tactical_bomber
        Northern Italy : 1 armour and 1 infantry
        Southern Italy : 2 fighters
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 artilleries and 2 infantry
        Rostov : 1 flag, 14 armour, 1 artillery and 13 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag, 2 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag
        Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 3 infantry
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 flag
        120 Sea Zone : 1 submarine
        95 Sea Zone : 1 transport
        92 Sea Zone : 1 submarine
        71 Sea Zone : 1 flag, 1 submarine
        Persia : 1 flag, 5 armour and 1 mech_infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 56 / 83
        Russians : 12 / 30
        Japanese : 71 / 73
        Americans : 52 / 65
        Chinese : 0 / 3
        British : 24 / 36
        UK_Pacific : 6 / 4
        Italians : 34 / 56
        ANZAC : 10 / 12
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42155_Ger13.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I think you let this one get away from you. Sometimes the end game is hard.

  • 21 20 19 18 17 16

    @JWW:

    I think you let this one get away from you. Sometimes the end game is hard.

    It seems like that, I forgot some attacks will do em here

    Amur

    DiceRolls: 16@1; Total Hits: 616@1: (3, 1, 2, 4, 5, 6, 5, 1, 1, 6, 1, 2, 1, 1, 4, 2)

    DiceRolls: 1@2; Total Hits: 11@2: (2)

    Timguska

    DiceRolls: 2@1; Total Hits: 12@1: (2, 1)

    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Dzavhan to Yenisey
                2 infantry moved from Vologda to Archangel
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Japanese
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                1 artillery and 2 infantry moved from Smolensk to Bryansk
                1 artillery moved from Russia to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                1 mech_infantry moved from Vologda to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 artillery and 3 infantry moved from Samara to Volgograd

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 2 artilleries and 2 infantry
                        Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 0/5 hits, 1,50 expected hits
                        Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 0/4 hits, 1,33 expected hits
                        Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 3 : 2/5 hits, 1,50 expected hits
                        Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 : 1/4 hits, 1,33 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 4 : 1/4 hits, 1,33 expected hits
                        Germans roll dice for 2 artilleries in Bryansk, round 4 : 2/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
                        Russians roll dice for 2 artilleries in Bryansk, round 5 : 2/2 hits, 0,67 expected hits
                        Germans roll dice for 1 artillery in Bryansk, round 5 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 artillery and 3 infantry
                    Casualties for Germans: 2 artilleries and 2 infantry
                Battle in Volgograd
                    Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 3 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2,17 expected hits
                        Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/5 hits, 2,00 expected hits
                        Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 3 infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1,50 expected hits
                        Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Soviet Far East from Japanese to Russians
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Amur: 1 infantry
                EDIT: Changing ownership of Amur from Japanese to Russians
                EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
                EDIT: Removing units owned by Japanese from Timguska: 1 infantry
                EDIT: Changing ownership of Timguska from Japanese to Russians
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                1 aaGun, 6 artilleries and 5 infantry moved from Samara to Tambov
                9 artilleries moved from Russia to Tambov
                7 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                3 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Tambov
                1 infantry moved from Siberia to Soviet Far East
                2 infantry moved from Olgiy to Timguska
                2 infantry moved from Buyant-Uhaa to Amur
                13 infantry moved from Siberia to Amur
                1 artillery moved from Vologda to Novosibirsk

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Germans : -0,67
        Russians : 2,33

    triplea_42155_Rus13.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer, 7 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                2 tactical_bombers moved from Japan to 25 Sea Zone
                1 transport moved from 33 Sea Zone to 49 Sea Zone
                1 infantry moved from Solomon Islands to 49 Sea Zone
                1 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone
                1 infantry moved from 47 Sea Zone to New Britain
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 marine moved from French Indo China to 36 Sea Zone
                1 cruiser and 1 marine moved from 36 Sea Zone to 56 Sea Zone
                1 marine moved from 56 Sea Zone to Western Australia
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 bomber moved from French Indo China to 41 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 bomber moved from French Indo China to 42 Sea Zone
                2 fighters moved from 36 Sea Zone to 37 Sea Zone
                1 armour moved from Evenkiyskiy to Yenisey
                1 artillery moved from Tsinghai to Novosibirsk
                1 mech_infantry moved from Sikang to Novosibirsk
                1 mech_infantry moved from Anhwe to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 mech_infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Suiyuyan to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 infantry moved from Kansu to Olgiy
                      Japanese take Olgiy from Russians

    Combat - Japanese
                Battle in Western Australia
                Battle in New Britain
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking Western Australia from ANZAC, taking New Britain from ANZAC, taking 42 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 41 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 4 :  0/2 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Japanese lost in 46 Sea Zone
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 5 :  2/2 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 5 :  0/1 hits
                        1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 2 tactical_bombers in 25 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Novosibirsk
                    Japanese attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 artillery and 1 mech_infantry
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Novosibirsk, round 2 :  1/2 hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Novosibirsk, round 2 :  1/2 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Novosibirsk
                        Japanese roll dice for 1 artillery in Novosibirsk, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery in Novosibirsk, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Novosibirsk, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery in Novosibirsk, round 4 :  1/1 hits
                        1 artillery owned by the Japanese lost in Novosibirsk
                    Russians win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                Battle in Yenisey
                    Japanese attack with 1 armour
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour in Yenisey, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Yenisey, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Yenisey
                    Japanese win, taking Yenisey from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Sikang to Tsinghai
                1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Szechwan to Sikang
                1 aaGun moved from Yunnan to Szechwan
                1 submarine moved from 36 Sea Zone to 56 Sea Zone
                1 bomber moved from 42 Sea Zone to French Indo China
                1 bomber moved from 41 Sea Zone to French Indo China
                1 fighter moved from French Indo China to Manchuria
                2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                2 fighters moved from 37 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Philippines
                2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                3 fighters moved from 33 Sea Zone to Japan
                2 battleships, 6 carriers, 3 fighters and 4 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
                3 fighters moved from Caroline Islands to 6 Sea Zone

    Place Units - Japanese
                3 armour placed in Manchuria
                1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
                4 infantry placed in Japan
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3
                Japanese collect 64 PUs (3 lost to blockades); end with 64 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Jehol : 1 flag, 1 infantry
        Siam : 1 airfield
        Manchuria : 1 flag, 3 armour, 3 artilleries, 1 factory_minor, 1 fighter and 5 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 aaGun and 1 infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 aaGun and 1 infantry
        Hunan : 1 flag, 1 infantry
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 1 infantry
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 aaGun and 1 infantry
        Chahar : 1 flag, 1 infantry
        Sikang : 1 flag, 2 infantry
        Anhwe : 1 flag, 1 infantry
        Shan State : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Britain : 1 flag, 1 infantry
        Western Australia : 1 flag, 1 marine
        Solomon Islands : 1 flag
        New Guinea : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Guam : 1 flag, 1 airfield
        Aleutian Islands : 1 flag, 1 infantry
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag, 1 armour
        French Indo China : 1 flag, 1 aaGun, 2 bombers, 1 factory_minor and 13 infantry
        Celebes : 1 flag, 1 artillery
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        43 Sea Zone : 1 flag
        47 Sea Zone : 1 transport
        Olgiy : 1 flag, 1 infantry
        37 Sea Zone : 1 flag, 1 destroyer
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports
        25 Sea Zone : 1 destroyer
        Central Mongolia : 1 flag, 1 mech_infantry
        5 Sea Zone : 1 submarine
        6 Sea Zone : 2 battleships, 6 carriers, 3 destroyers, 6 fighters, 3 submarines, 6 tactical_bombers and 2 transports
        Tsagaan Olom : 1 flag, 1 mech_infantry
        56 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 51 / 83
        Russians : 22 / 30
        Japanese : 67 / 77
        Americans : 52 / 65
        Chinese : 0 / 3
        British : 24 / 36
        UK_Pacific : 6 / 4
        Italians : 34 / 56
        ANZAC : 9 / 12
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42155_Jap13.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 artillery and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
                4 carriers, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                6 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
                1 bomber moved from Normandy Bordeaux to Northern Italy
                1 bomber moved from Normandy Bordeaux to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Morocco
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                2 submarines moved from 92 Sea Zone to 91 Sea Zone
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 bomber moved from Western United States to Aleutian Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 battleship moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                4 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 47 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy : 0/1 hits, 0,17 expected hits
                    Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 5 damage total.
                Battle in Norway
                Battle in 47 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 47 Sea Zone
                        Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans win, taking Norway from Germans with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Holland Belgium
                    Americans attack with 6 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        Americans roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 3,83 expected hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Aleutian Islands
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 1/3 hits, 1,33 expected hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                    Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 91 Sea Zone
                    British loiter and taunt; Americans attack with 1 bomber, 4 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 2 tactical_bombers and 1 transport
                    Italians defend with 1 submarine
                        Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                        Americans roll dice for 1 bomber, 4 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 1 bomber, 4 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Morocco

    Non Combat Move - Americans
                4 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 bomber moved from Aleutian Islands to British Columbia
                1 aaGun moved from Western United States to British Columbia
                6 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 bomber moved from Northern Italy to United Kingdom
                1 bomber moved from 91 Sea Zone to United Kingdom

    Place Units - Americans
                4 submarines placed in 10 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone
                1 marine placed in Central United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Combat Hit Differential Summary :

    Germans : 0,67
        Italians : -0,17
        Americans : 0,33
        AA fire in Northern Italy : : -0,17
        Japanese : 1,00

    triplea_42155_Ame13.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 artillery and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
                4 carriers, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                6 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
                1 bomber moved from Normandy Bordeaux to Northern Italy
                1 bomber moved from Normandy Bordeaux to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Morocco
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                2 submarines moved from 92 Sea Zone to 91 Sea Zone
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 bomber moved from Western United States to Aleutian Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 battleship moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                4 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 47 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy : 0/1 hits, 0,17 expected hits
                    Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 5 damage total.
                Battle in Norway
                Battle in 47 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 47 Sea Zone
                        Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans win, taking Norway from Germans with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Holland Belgium
                    Americans attack with 6 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        Americans roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 3,83 expected hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Aleutian Islands
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 1/3 hits, 1,33 expected hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                    Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 91 Sea Zone
                    British loiter and taunt; Americans attack with 1 bomber, 4 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 2 tactical_bombers and 1 transport
                    Italians defend with 1 submarine
                        Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                        Americans roll dice for 1 bomber, 4 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 1 bomber, 4 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Morocco

    Non Combat Move - Americans
                4 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 bomber moved from Aleutian Islands to British Columbia
                1 aaGun moved from Western United States to British Columbia
                6 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 bomber moved from Northern Italy to United Kingdom
                1 bomber moved from 91 Sea Zone to United Kingdom

    Place Units - Americans
                4 submarines placed in 10 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone
                1 marine placed in Central United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs

    Purchase Units - British
                British buy 3 artilleries, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 4 PUs;

    Combat Move - British
                1 submarine moved from 39 Sea Zone to 72 Sea Zone
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans
                1 armour, 2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
                2 infantry moved from Normandy Bordeaux to Southern France
                1 bomber moved from French West Africa to United Kingdom
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 fighter moved from West India to Yunnan
                1 infantry moved from Burma to Yunnan
                6 infantry moved from India to West India
                1 fighter moved from West India to Yunnan

    Combat - British
                Battle in 72 Sea Zone
                    British attack with 1 submarine
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 72 Sea Zone
                        British roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British win, taking 72 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Yunnan
                    British attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 2/3 hits, 1,17 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Southern France
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1,50 expected hits
                        Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Italians and 1 infantry owned by the British lost in Southern France
                    British win, taking Southern France from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Southern France to United Kingdom
                1 aaGun moved from Normandy Bordeaux to Southern France
                1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to French West Africa
                2 fighters moved from Yunnan to Burma
                3 artilleries moved from Burma to India

    Place Units - British
                3 artilleries placed in Union of South Africa
                1 fighter placed in United Kingdom
                1 destroyer and 1 submarine placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,1
                British collect 29 PUs (1 lost to blockades); end with 29 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
                UK_Pacific collect 7 PUs; end with 11 PUs

    Combat Hit Differential Summary :

    Germans : 0,67
        Italians : 0,17
        British : 1,00
        Americans : 0,33
        AA fire in Northern Italy : : -0,17
        Japanese : 0,67

    triplea_42155_UK_13.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Gibraltar to Morocco
                1 infantry moved from Algeria to Morocco
                1 bomber moved from France to Morocco
                1 bomber moved from France to 112 Sea Zone
                1 armour moved from Tanganyika Territory to Rhodesia
                      Italians take Rhodesia from British
                1 armour moved from Rhodesia to Belgian Congo
                1 armour moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British
                1 armour moved from British Somaliland to Italian Somaliland
                      Italians take Italian Somaliland from British
                1 armour moved from French Central Africa to Nigeria
                      Italians take Nigeria from British
                1 armour moved from Nigeria to French Equatorial Africa

    Combat - Italians
                Battle in 112 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 112 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Morocco
                    Italians attack with 1 bomber, 2 fighters and 1 infantry
                    Americans defend with 1 artillery
                        Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Morocco, round 2 :  1/4 hits
                        Americans roll dice for 1 artillery in Morocco, round 2 :  1/1 hits
                        1 artillery owned by the Americans and 1 fighter owned by the Italians lost in Morocco
                    Italians win, taking Morocco from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Morocco: 1 infantry
                EDIT: Adding units owned by Italians to Morocco: 1 fighter
                EDIT: Changing ownership of Morocco from Italians to Americans
                EDIT: Turning off Edit Mode
                2 fighters moved from Morocco to Gibraltar
                1 bomber moved from Morocco to Gibraltar
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 95 Sea Zone to Gibraltar
                1 mech_infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Belgian Congo to French Equatorial Africa
                1 mech_infantry moved from Caucasus to Ukraine
                2 artilleries and 2 infantry moved from France to Northern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 carrier, 3 destroyers and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 bomber moved from 112 Sea Zone to Southern Italy

    Place Units - Italians
                3 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Egypt
                1 destroyer, 1 fighter and 2 transports placed in 97 Sea Zone
                Italians undo move 3.
                1 fighter placed in Southern Italy
                1 destroyer and 2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,3
                Italians collect 29 PUs (3 lost to blockades); end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 46 PUs

    Territory Summary for Italians :

    39 Sea Zone : 1 submarine
        Belgian Congo : 1 flag, 1 armour, 1 artillery and 2 infantry
        Trans-Jordan : 1 flag
        British Somaliland : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour, 7 infantry and 2 marines
        Egypt : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Cyprus : 1 flag
        Nigeria : 1 flag
        Kenya : 1 flag
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Rhodesia : 1 flag
        Tanganyika Territory : 1 flag
        French Equatorial Africa : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        French Central Africa : 1 flag
        French Madagascar : 1 flag, 1 infantry
        Algeria : 1 flag
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
        Italian Somaliland : 1 armour
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Ukraine : 1 mech_infantry
        Crete : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 carrier, 4 destroyers, 1 submarine and 2 transports
        Iraq : 1 flag, 1 factory_minor, 2 infantry and 3 mech_infantrys
        92 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 45 / 83
        Russians : 22 / 30
        Japanese : 65 / 77
        Americans : 56 / 76
        Chinese : 1 / 3
        British : 28 / 29
        UK_Pacific : 7 / 11
        Italians : 32 / 46
        ANZAC : 9 / 12
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42155_Ita13.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 26 Sea Zone to 63 Sea Zone
                3 fighters moved from New South Wales to Western Australia

    Combat - ANZAC
                Battle in Western Australia
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 marine
                        ANZAC roll dice for 3 fighters in Western Australia, round 2 : 2/3 hits, 1,50 expected hits
                        Japanese roll dice for 1 marine in Western Australia, round 2 : 0/1 hits, 0,33 expected hits
                        1 marine owned by the Japanese lost in Western Australia
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 marine

    Non Combat Move - ANZAC
                3 fighters moved from Western Australia to New South Wales

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
                EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 9 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 26 Sea Zone: 3 fighters
                EDIT: Adding units owned by ANZAC to New Zealand: 3 fighters
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    ANZAC : 0,50
        Japanese : -0,33

    triplea_42155_ANZ13.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 26 Sea Zone to 63 Sea Zone
                3 fighters moved from New South Wales to Western Australia

    Combat - ANZAC
                Battle in Western Australia
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 marine
                        ANZAC roll dice for 3 fighters in Western Australia, round 2 : 2/3 hits, 1,50 expected hits
                        Japanese roll dice for 1 marine in Western Australia, round 2 : 0/1 hits, 0,33 expected hits
                        1 marine owned by the Japanese lost in Western Australia
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 marine

    Non Combat Move - ANZAC
                3 fighters moved from Western Australia to New South Wales

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
                EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 9 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 26 Sea Zone: 3 fighters
                EDIT: Adding units owned by ANZAC to New Zealand: 3 fighters
                EDIT: Turning off Edit Mode

    Combat Move - French
                1 fighter moved from Normandy Bordeaux to Norway

    Non Combat Move - French
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Holland Belgium

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0,50
        Japanese : -0,33

    triplea_42155_Fre13.tsvg

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