We are underway!
Scramble instructions to SZ111?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 destroyer moved from 37 Sea Zone to 21 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 2 fighters and 3 submarines moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from Malaya to 20 Sea Zone
1 fighter moved from Midway to 20 Sea Zone
3 fighters moved from Midway to Hawaiian Islands
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Queensland to Philippines
1 infantry moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 5 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Ukraine
Germans take Rostov from Americans
Germans take Ukraine from British
1 infantry moved from Kazakhstan to Caucasus
1 mech_infantry moved from Novosibirsk to Caucasus
14 armour, 19 artilleries, 18 infantry and 35 mech_infantrys moved from Volgograd to Caucasus
1 bomber moved from Western Germany to Caucasus
1 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
2 artilleries and 1 mech_infantry moved from France to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
2 armour moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Southern France
2 fighters and 2 tactical_bombers moved from Western Germany to Southern France
2 tactical_bombers moved from Western Germany to Normandy Bordeaux
3 fighters and 3 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
5 carriers, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
3 submarines moved from 112 Sea Zone to 119 Sea Zone
3 submarines moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
Combat - Germans
Battle in Caucasus
Germans attack with 14 armour, 19 artilleries, 1 bomber, 19 infantry and 36 mech_infantrys
Russians defend with 3 aaGuns, 4 armour, 9 artilleries, 37 infantry and 1 mech_infantry; British defend with 1 aaGun, 4 armour, 1 bomber, 5 fighters, 7 infantry and 7 mech_infantrys
AA fire in Caucasus : 0/1 hits
Germans roll dice for 14 armour, 19 artilleries, 1 bomber, 19 infantry and 36 mech_infantrys in Caucasus, round 2 : 32/89 hits
Russians roll dice for 4 aaGuns, 8 armour, 9 artilleries, 1 bomber, 5 fighters, 44 infantry and 8 mech_infantrys in Caucasus, round 2 : 27/75 hits
8 mech_infantrys owned by the Germans, 1 bomber owned by the British, 1 aaGun owned by the British, 3 aaGuns owned by the Russians, 19 infantry owned by the Germans and 27 infantry owned by the Russians lost in Caucasus
Germans roll dice for 14 armour, 19 artilleries, 1 bomber and 28 mech_infantrys in Caucasus, round 3 : 20/62 hits
Russians roll dice for 8 armour, 9 artilleries, 5 fighters, 17 infantry and 8 mech_infantrys in Caucasus, round 3 : 12/47 hits
12 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the British, 1 mech_infantry owned by the Russians, 7 infantry owned by the British and 10 infantry owned by the Russians lost in Caucasus
Germans roll dice for 14 armour, 19 artilleries, 1 bomber and 16 mech_infantrys in Caucasus, round 4 : 19/50 hits
Russians roll dice for 8 armour, 9 artilleries, 5 fighters and 5 mech_infantrys in Caucasus, round 4 : 15/27 hits
7 mech_infantrys owned by the Germans, 5 mech_infantrys owned by the British, 1 armour owned by the British, 4 armour owned by the Russians, 9 artilleries owned by the Russians and 8 artilleries owned by the Germans lost in Caucasus
Germans roll dice for 14 armour, 11 artilleries, 1 bomber and 9 mech_infantrys in Caucasus, round 5 : 11/35 hits
Russians roll dice for 3 armour and 5 fighters in Caucasus, round 5 : 5/8 hits
5 fighters owned by the British, 3 armour owned by the British and 5 artilleries owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 14 armour, 6 artilleries, 1 bomber and 9 mech_infantrys remaining. Battle score for attacker is 113
Casualties for Germans: 13 artilleries, 19 infantry and 27 mech_infantrys
Casualties for British: 1 aaGun, 4 armour, 1 bomber, 5 fighters, 7 infantry and 7 mech_infantrys
Casualties for Russians: 3 aaGuns, 4 armour, 9 artilleries, 37 infantry and 1 mech_infantry
Battle in 110 Sea Zone
Germans attack with 5 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 5 carriers, 1 cruiser, 2 destroyers, 7 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/13 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 5 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 3 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 3 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/10 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 3 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Southern France
Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Southern France, round 2 : 3/5 hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the British lost in Southern France
Germans win, taking Southern France from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 aaGuns and 2 infantry moved from Western Germany to 112 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Southern France to 110 Sea Zone
1 infantry moved from Western Germany to France
2 tactical_bombers moved from Southern France to Western Germany
2 tactical_bombers moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Caucasus to Volgograd
1 aaGun moved from Volgograd to Caucasus
Place Units - Germans
3 mech_infantrys placed in Russia
3 artilleries placed in Volgograd
3 transports placed in 113 Sea Zone
3 artilleries and 3 infantry placed in Western Germany
2 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Germans undo move 5.
2 infantry placed in Western Germany
Germans undo move 2.
2 artilleries placed in Western Germany
1 artillery placed in Volgograd
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Proceed with Japan please.
Congratulations for Caucasuss. I should have stayed and not try to expand into russia. I calculated the Odds for you with all of my Forces instead with the remainings. :| bummer…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 aaGuns and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 bomber moved from Japan to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Anhwe to Hopei
3 fighters and 2 tactical_bombers moved from Shantung to Hopei
1 fighter and 3 tactical_bombers moved from Kiangsu to Hopei
Combat - Japanese
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits
Bombing raid in Kwangtung rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Kwangtung causes 6 damage total.
Battle in Aleutian Islands
Battle in Hopei
Japanese attack with 4 fighters, 1 infantry and 5 tactical_bombers
Chinese defend with 1 artillery and 3 infantry
Japanese roll dice for 4 fighters, 1 infantry and 5 tactical_bombers in Hopei, round 2 : 4/10 hits
Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 1/4 hits
1 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hopei
Japanese win, taking Aleutian Islands from Americans with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Kwangtung to Shantung
2 artilleries, 6 infantry and 1 mech_infantry moved from Kiangsu to Shantung
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Hopei to Shantung
3 fighters and 5 tactical_bombers moved from Hopei to Shantung
3 fighters moved from 6 Sea Zone to Japan
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 transport moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
3 battleships, 6 carriers, 2 cruisers, 1 destroyer and 5 submarines moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
2 aaGuns and 7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4,2,2,6,4,2,4,4,2,3,6,1,1,5,4,4,5,1,6,5,4,3,5,4,4,6,4,5,6,5,3,1,6,3,4,1,6,4,3,6,2,6,6,2,6,1,3,1,4,2,5,5,1,1,4,6,1,3,5,6,1,6,4,3,1,1,5
Japanese collect 24 PUs (1 lost to blockades); end with 24 PUs
maybe germany will get a shot!
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Combat Move - British
2 carriers, 2 destroyers, 4 fighters and 1 transport moved from 20 Sea Zone to 33 Sea Zone
UK_Pacific take 22 Sea Zone from Japanese
1 battleship moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Tambov to Russia
1 infantry moved from Greece to Albania
British take Albania from Italians
Combat - British
Battle in 33 Sea Zone
British attack with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 transport
Japanese defend with 3 battleships, 6 carriers, 2 cruisers, 1 destroyer, 5 submarines and 1 transport
British roll dice for 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 transport in 33 Sea Zone, round 2 : 3/7 hits, 3,33 expected hits
Combat Hit Differential Summary :
British : -0,33
The US attacked the IJN previously and Anzak will def. following after this attack.
What is your Ool ?
UK scored three hits.
3 subs max def
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 destroyer, 8 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 mech_infantry moved from 22 Sea Zone to Marianas
10 fighters moved from 20 Sea Zone to 33 Sea Zone
4 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Philippines to 33 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery and 2 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 armour moved from Turkey to Bulgaria
Americans take Bulgaria from Italians
Combat - Americans
Battle in Marianas
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Aleutian Islands
Japanese win, taking Marianas from Japanese with 2 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 33 Sea Zone
Americans attack with 1 destroyer, 12 fighters, 4 submarines and 1 tactical_bomber
Japanese defend with 3 battleships, 6 carriers, 2 cruisers, 1 destroyer, 5 submarines and 1 transport
Americans roll dice for 4 submarines in 33 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 destroyer, 12 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 5/14 hits, 7,00 expected hits
Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 5 submarines in 33 Sea Zone, round 2 : 1/5 hits, 0,83 expected hits
Japanese roll dice for 3 battleships, 6 carriers, 2 cruisers, 1 destroyer and 1 transport in 33 Sea Zone, round 2 : 8/12 hits, 5,33 expected hits
4 submarines owned by the Americans, 1 tactical_bomber owned by the Americans and 4 fighters owned by the Americans lost in 33 Sea Zone
Americans roll dice for 1 destroyer and 8 fighters in 33 Sea Zone, round 3 : 2/9 hits, 4,33 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 5 submarines in 33 Sea Zone, round 3 : 0/5 hits, 0,83 expected hits
Japanese roll dice for 3 battleships, 6 carriers, 2 cruisers, 1 destroyer and 1 transport in 33 Sea Zone, round 3 : 4/12 hits, 5,33 expected hits
1 destroyer owned by the Americans and 3 fighters owned by the Americans lost in 33 Sea Zone
retreated to 33 Sea Zone
Japanese win with 3 battleships, 6 carriers, 2 cruisers, 1 destroyer, 5 submarines and 1 transport remaining. Battle score for attacker is -113
Casualties for Americans: 1 destroyer, 7 fighters, 4 submarines and 1 tactical_bomber
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 battleship, 5 carriers, 2 cruisers, 8 destroyers and 4 submarines moved from 20 Sea Zone to 22 Sea Zone
5 fighters moved from 33 Sea Zone to 22 Sea Zone
1 carrier moved from 26 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
4 bombers moved from Morocco to Spain
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
10 infantry moved from Central United States to 101 Sea Zone
4 carriers, 1 cruiser, 3 destroyers, 10 infantry, 2 submarines and 5 transports moved from 101 Sea Zone to 91 Sea Zone
10 infantry moved from 91 Sea Zone to Spain
Place Units - Americans
3 infantry placed in Turkey
3 fighters placed in Spain
5 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Chinese creates battle in territory Anhwe
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Manchuria
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
1 artillery placed in Kiangsi
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 105 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
British buy 3 fighters and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x harbour; Remaining resources: 26 PUs;
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 carriers, 2 destroyers, 4 fighters and 1 transport moved from 20 Sea Zone to 33 Sea Zone
UK_Pacific take 22 Sea Zone from Japanese
1 battleship moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Tambov to Russia
1 infantry moved from Greece to Albania
British take Albania from Italians
Combat - British
Battle in 33 Sea Zone
British attack with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 transport
Japanese defend with 3 battleships, 6 carriers, 2 cruisers, 1 destroyer, 5 submarines and 1 transport
British roll dice for 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 transport in 33 Sea Zone, round 2 : 3/7 hits, 3,33 expected hits
Japanese roll dice for 5 submarines in 33 Sea Zone, round 2 : 1/5 hits, 0,83 expected hits
Units damaged: 1 carrier owned by the British
Japanese roll dice for 3 battleships, 6 carriers, 2 cruisers, 1 destroyer and 1 transport in 33 Sea Zone, round 2 : 3/12 hits, 5,33 expected hits
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
3 submarines owned by the Japanese and 1 carrier owned by the British lost in 33 Sea Zone
British roll dice for 1 battleship, 1 carrier, 2 destroyers, 4 fighters and 1 transport in 33 Sea Zone, round 3 : 4/7 hits, 3,33 expected hits
Japanese roll dice for 2 submarines in 33 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 3 battleships, 6 carriers, 2 cruisers, 1 destroyer and 1 transport in 33 Sea Zone, round 3 : 6/12 hits, 5,33 expected hits
2 destroyers owned by the British, 4 carriers owned by the Japanese, 1 battleship owned by the British, 2 fighters owned by the British and 1 carrier owned by the British lost in 33 Sea Zone
1 transport owned by the British retreated to 48 Sea Zone
Japanese win with 3 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is -6
Casualties for British: 1 battleship, 2 carriers, 2 destroyers and 2 fighters
Casualties for Japanese: 4 carriers and 3 submarines
Battle in Russia
British attack with 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor and 3 mech_infantrys
British roll dice for 1 mech_infantry in Russia, round 2 : 1/1 hits, 0,17 expected hits
Germans roll dice for 3 mech_infantrys in Russia, round 2 : 0/3 hits, 1,00 expected hits
1 mech_infantry owned by the Germans lost in Russia
British roll dice for 1 mech_infantry in Russia, round 3 : 0/1 hits, 0,17 expected hits
Germans roll dice for 2 mech_infantrys in Russia, round 3 : 2/2 hits, 0,67 expected hits
1 mech_infantry owned by the British lost in Russia
Germans win with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to 22 Sea Zone: 1 transport
EDIT: Removing units owned by British from 48 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters moved from 33 Sea Zone to 22 Sea Zone
9 infantry moved from Burma to Yunnan
4 armour moved from India to Eastern Persia
2 infantry moved from Turkey to Northwest Persia
3 mech_infantrys moved from Persia to Iraq
2 fighters moved from Spain to 91 Sea Zone
1 carrier moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 106 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 116 Sea Zone to 106 Sea Zone
Place Units - British
3 infantry placed in Iraq
3 fighters placed in Persia
5 infantry placed in United Kingdom
British undo move 1.
2 infantry placed in Iraq
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3,4,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,3,6,6,6,6,2
British collect 40 PUs (8 lost to blockades); end with 40 PUs
Place Units - UK_Pacific
3 armour and 2 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 fighters
EDIT: Adding units owned by British to Spain: 2 fighters
EDIT: Removing units owned by British from Persia: 1 fighter
EDIT: Adding units owned by British to Spain: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0,33
British : 1,00
Americans : -4,00
Japanese : -0,50
Edits:
Three ftrs flew to Spain = three Ftrs placed in Lndn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
3 bombers moved from Novgorod to Bulgaria
1 tactical_bomber moved from Northern Italy to Bulgaria
Combat - Italians
Battle in Bulgaria
Italians attack with 3 bombers and 1 tactical_bomber
Americans defend with 2 armour
Italians roll dice for 3 bombers and 1 tactical_bomber in Bulgaria, round 2 : 2/4 hits
Americans roll dice for 2 armour in Bulgaria, round 2 : 2/2 hits
1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians and 2 armour owned by the Americans lost in Bulgaria
Italians win with 2 bombers remaining. Battle score for attacker is -11
Casualties for Italians: 1 bomber and 1 tactical_bomber
Casualties for Americans: 2 armour
Non Combat Move - Italians
2 bombers moved from Bulgaria to Southern Italy
1 aaGun, 2 artilleries and 15 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,2,6,2,5,1,3,2,1,2
Italians collect 8 PUs (9 lost to blockades); end with 9 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 21 Sea Zone to 33 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Hawaiian Islands to 33 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 4 fighters and 3 submarines moved from 20 Sea Zone to 33 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
2 cruisers, 1 marine and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Midway to 16 Sea Zone
Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 infantry in Paulau Island, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Paulau Island
ANZAC roll dice for 1 infantry in Paulau Island, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Paulau Island
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantry
Battle in 16 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 33 Sea Zone
ANZAC attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 7 fighters, 6 submarines and 1 transport
Japanese defend with 3 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 submarines and 1 transport
ANZAC roll dice for 6 submarines in 33 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits
ANZAC roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 7 fighters and 1 transport in 33 Sea Zone, round 2 : 3/13 hits, 6,17 expected hits
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 3 battleships, 2 carriers, 2 cruisers, 1 destroyer and 1 transport in 33 Sea Zone, round 2 : 7/8 hits, 4,00 expected hits
Units damaged: 1 carrier owned by the ANZAC and 1 battleship owned by the ANZAC
2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 5 submarines owned by the ANZAC lost in 33 Sea Zone
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Japanese lost in 33 Sea Zone
ANZAC roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 7 fighters and 1 transport in 33 Sea Zone, round 3 : 6/13 hits, 6,17 expected hits
Japanese roll dice for 3 battleships, 1 cruiser and 1 transport in 33 Sea Zone, round 3 : 2/4 hits, 2,50 expected hits
1 transport owned by the Japanese, 1 destroyer owned by the ANZAC, 3 battleships owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 7 fighters and 1 transport remaining. Battle score for attacker is 99
Casualties for ANZAC: 1 destroyer and 6 submarines
Casualties for Japanese: 3 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 submarines and 1 transport
Battle in Caroline Islands
ANZAC attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Caroline Islands, round 2 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery and 1 marine in Caroline Islands, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery and 1 marine in Caroline Islands, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters could not land in 33 Sea Zone and were removed
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 16 Sea Zone to Iwo Jima
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 carrier
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 carrier
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 transport placed in 54 Sea Zone
2 fighters placed in Queensland
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2,00
Japanese : 2,50
Got confused with my planes and thought i have enough landing space.
Took off a DD for my CV to keep. Hope that is ok with you.
@aequitas:
Got confused with my planes and thought i have enough landing space.
Took off a DD for my CV to keep. Hope that is ok with you.
Sure np
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 aaGuns, 3 artilleries, 1 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Ukraine to Bryansk
Germans take Bryansk from British
1 armour moved from Bryansk to Rostov
1 mech_infantry moved from Russia to Tambov
Germans take Tambov from British
1 mech_infantry moved from Timguska to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 mech_infantry moved from Caucasus to Northwest Persia
14 armour, 6 artilleries and 7 mech_infantrys moved from Caucasus to Turkey
1 bomber moved from Volgograd to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 artillery moved from Volgograd to Caucasus
1 infantry moved from France to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
3 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
3 tactical_bombers moved from Western Germany to 105 Sea Zone
1 tactical_bomber moved from Western Germany to 105 Sea Zone
1 tactical_bomber moved from Western Germany to 104 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 105 Sea Zone
3 fighters moved from 110 Sea Zone to 104 Sea Zone
4 fighters moved from 110 Sea Zone to 105 Sea Zone
1 fighter moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
scramble>?
No scramble, Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 aaGuns, 3 artilleries, 1 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Ukraine to Bryansk
Germans take Bryansk from British
1 armour moved from Bryansk to Rostov
1 mech_infantry moved from Russia to Tambov
Germans take Tambov from British
1 mech_infantry moved from Timguska to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 mech_infantry moved from Caucasus to Northwest Persia
14 armour, 6 artilleries and 7 mech_infantrys moved from Caucasus to Turkey
1 bomber moved from Volgograd to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 artillery moved from Volgograd to Caucasus
1 infantry moved from France to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
3 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
3 tactical_bombers moved from Western Germany to 105 Sea Zone
1 tactical_bomber moved from Western Germany to 105 Sea Zone
1 tactical_bomber moved from Western Germany to 104 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 105 Sea Zone
3 fighters moved from 110 Sea Zone to 104 Sea Zone
4 fighters moved from 110 Sea Zone to 105 Sea Zone
1 fighter moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
Combat - Germans
Battle in Turkey
Germans attack with 14 armour, 6 artilleries and 7 mech_infantrys
British defend with 1 artillery and 1 infantry; Americans defend with 1 factory_minor, 4 infantry and 1 marine
Germans roll dice for 14 armour, 6 artilleries and 7 mech_infantrys in Turkey, round 2 : 15/27 hits
Americans roll dice for 1 artillery, 5 infantry and 1 marine in Turkey, round 2 : 4/7 hits
3 mech_infantrys owned by the Germans, 1 marine owned by the Americans, 4 infantry owned by the Americans, 1 artillery owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the British lost in Turkey
Germans win, taking Turkey from Americans with 14 armour, 5 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 3 mech_infantrys
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 4 infantry and 1 marine
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers
Russians defend with 1 submarine; Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 104 Sea Zone, round 2 : 4/8 hits
Russians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians and 1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Russians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Northwest Persia
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 2 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 3 : 1/2 hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 infantry
Battle in 105 Sea Zone
Germans attack with 5 fighters, 3 submarines and 4 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 3 submarines in 105 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 5 fighters, 3 submarines and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Normandy Bordeaux: 5 artilleries and 5 infantry
EDIT: Adding units owned by Germans to 110 Sea Zone: 5 transports
EDIT: Removing units owned by Germans from 112 Sea Zone: 2 artilleries, 2 infantry and 2 transports
EDIT: Removing units owned by Germans from 113 Sea Zone: 3 artilleries, 3 infantry and 3 transports
EDIT: Turning off Edit Mode
1 aaGun moved from Caucasus to Turkey
1 mech_infantry moved from Russia to Volgograd
1 bomber moved from Northwest Persia to Southern Italy
1 mech_infantry moved from Southern France to Greater Southern Germany
4 fighters and 3 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from 105 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from 105 Sea Zone to 110 Sea Zone
4 fighters and 2 tactical_bombers moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Southern France
Place Units - Germans
1 aaGun and 2 artilleries placed in Normandy Bordeaux
Germans undo move 1.
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 aaGun and 2 artilleries placed in Normandy Bordeaux
1 aaGun and 2 mech_infantrys placed in France
1 artillery, 1 infantry and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Shantung to Kiangsu
2 fighters and 2 tactical_bombers moved from Shantung to Kiangsu
2 infantry moved from Aleutian Islands to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
6 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
1 fighter and 2 tactical_bombers moved from Shantung to 19 Sea Zone
1 mech_infantry moved from Shantung to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
1 bomber moved from Shantung to Anhwe
Combat - Japanese
Battle in Siberia
Battle in Kiangsu
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kiangsu, round 2 : 6/7 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Siberia from Russians with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 7 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 6/11 hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Anhwe
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 4 : 2/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Anhwe to Japan
3 fighters and 3 tactical_bombers moved from Kiangsu to Japan
7 fighters and 3 tactical_bombers moved from 19 Sea Zone to Japan
Place Units - Japanese
8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 21 PUs; end with 21 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 5 fighters, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 108 Sea Zone
1 destroyer moved from 108 Sea Zone to 109 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
5 fighters moved from Eastern United States to 104 Sea Zone
2 bombers moved from Spain to 104 Sea Zone
4 bombers moved from Spain to 109 Sea Zone
3 fighters moved from Spain to 109 Sea Zone
1 mech_infantry moved from Marianas to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
3 submarines moved from 22 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
5 fighters moved from 22 Sea Zone to 6 Sea Zone
1 infantry moved from Manchuria to Korea
Americans take Korea from Japanese
1 battleship moved from 22 Sea Zone to 34 Sea Zone