18L Giallo (x+6) vs AetV (l) BM3

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 airfield, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Spain to 104 Sea Zone
                1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam

    Combat - Americans
                Battle in Holland Belgium
                Battle in Guam

    Non Combat Move - Americans
                2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 104 Sea Zone
                6 infantry moved from 104 Sea Zone to Spain
                2 artilleries moved from 104 Sea Zone to Spain
                3 fighters moved from 104 Sea Zone to Spain
                2 bombers moved from Eastern United States to Spain
                1 armour and 1 mech_infantry moved from Turkey to Caucasus
                1 battleship, 5 carriers, 1 cruiser, 7 destroyers, 10 fighters and 5 submarines moved from 54 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Queensland to 54 Sea Zone
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 airfield and 1 harbour placed in Spain
                3 fighters placed in Spain
                2 bombers placed in Eastern United States
                1 infantry placed in Normandy Bordeaux
                1 factory_minor placed in Turkey

    Turn Complete - Americans
                Americans collect 65 PUs; end with 66 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery and 1 infantry moved from Hunan to Anhwe
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Kweichow to Shensi

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 2/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Shensi, round 6 : 1/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 6 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 2 infantry placed in Shensi
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs

    Purchase Units - British
                British buy 1 artillery, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Turkey to Greece
                2 fighters moved from Turkey to Greece
                1 bomber moved from Turkey to Greece
                1 destroyer and 1 submarine moved from 106 Sea Zone to 120 Sea Zone
                1 armour moved from Hunan to Chahar

    Combat - British
                Battle in Greece
                    British attack with 1 bomber, 2 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 0/5 hits, 2,00 expected hits
                        Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 bomber, 2 fighters and 2 infantry in Greece, round 3 : 2/5 hits, 2,00 expected hits
                        Germans roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Greece
                    British win, taking Greece from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Chahar
                    British attack with 1 armour
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour in Chahar, round 2 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 armour in Chahar, round 3 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 armour in Chahar, round 4 : 1/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Chahar
                    British win, taking Chahar from Japanese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 120 Sea Zone
                    British attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                        British roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 destroyer in 120 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        British roll dice for 1 submarine in 120 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 destroyer in 120 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 submarine in 120 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        British roll dice for 1 submarine in 120 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Germans lost in 120 Sea Zone
                    British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
                1 infantry and 1 mech_infantry moved from 104 Sea Zone to Spain
                2 fighters moved from Greece to Caucasus
                1 bomber moved from Greece to Caucasus
                8 infantry and 2 mech_infantrys moved from Turkey to Caucasus
                1 aaGun, 2 armour and 3 infantry moved from Iraq to Turkey
                3 infantry moved from Trans-Jordan to Iraq
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 2 carriers, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                3 fighters moved from India to 37 Sea Zone

    Place Units - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Malaya: 1 infantry and 1 mech_infantry
                EDIT: Removing units owned by Americans from Yunnan: 1 mech_infantry
                EDIT: Removing units owned by Americans from India: 1 infantry
                EDIT: Adding units owned by Americans to 37 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
                EDIT: Removing units owned by Americans from 39 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in Persia
                1 artillery and 2 mech_infantrys placed in Iraq
                2 mech_infantrys placed in Egypt
                1 fighter and 2 mech_infantrys placed in United Kingdom

    Turn Complete - British
                British collect 45 PUs; end with 45 PUs

    Place Units - UK_Pacific
                9 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
                Some Units in India change ownership: 9 infantry

    Combat Hit Differential Summary :

    Germans : 0,00
        British : -3,17
        Chinese : 0,67
        Japanese : -1,00

    triplea_41625_UK_12.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 bomber and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Bryansk to Greece
                1 infantry moved from Albania to Greece
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from France to Normandy Bordeaux
                1 bomber moved from Southern Italy to Holland Belgium
                1 bomber moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Greece, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Greece, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Greece
                    Italians win, taking Greece from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    Italians attack with 1 bomber and 1 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Holland Belgium
                    retreated to Holland Belgium
                    Americans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Normandy Bordeaux to Southern Italy
                1 bomber moved from Holland Belgium to Southern Italy
                1 bomber moved from Greece to Southern Italy
                1 aaGun, 2 artilleries and 7 infantry moved from Northern Italy to Southern France
                1 artillery and 1 mech_infantry moved from Romania to Bulgaria

    Place Units - Italians
                1 bomber and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,2,5,1,3,5,1,2,2,5
                Italians collect 18 PUs (12 lost to blockades); end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_41625_Ita12.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 marine moved from Queensland to 54 Sea Zone
                1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone
                1 marine moved from 32 Sea Zone to Marshall Islands

    Combat - ANZAC
                Battle in Marshall Islands

    Non Combat Move - ANZAC
                1 carrier, 2 destroyers, 1 fighter and 3 submarines moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from Hunan to 37 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Queensland to Malaya

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 bomber and 1 infantry placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41625_Fre12.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 carrier, 3 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Southern France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from Americans
                1 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 submarine moved from 114 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                4 tactical_bombers moved from France to 110 Sea Zone
                3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 mech_infantry moved from Yugoslavia to Southern France
                5 mech_infantrys moved from Western Germany to Southern France
                2 artilleries moved from Western Germany to France
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
                4 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Samara to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 mech_infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                1 mech_infantry moved from Nenetsia to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Samara to Volgograd
                2 armour and 1 mech_infantry moved from Russia to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                13 armour, 19 artilleries, 16 infantry and 33 mech_infantrys moved from Rostov to Volgograd

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 :  2/4 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Volgograd
                    Germans attack with 15 armour, 19 artilleries, 17 infantry and 35 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                        Germans roll dice for 15 armour, 19 artilleries, 17 infantry and 35 mech_infantrys in Volgograd, round 2 :  27/86 hits
                        Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 :  0/2 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 15 armour, 19 artilleries, 17 infantry and 35 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 7 fighters, 1 submarine and 6 tactical_bombers
                    Americans defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 7 fighters and 6 tactical_bombers in 110 Sea Zone, round 2 :  6/13 hits
                        Americans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 110 Sea Zone
                    Germans win with 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 transport

    Non Combat Move - Germans
                2 fighters moved from 110 Sea Zone to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                5 fighters and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
                4 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 aaGun moved from France to Southern France
                1 bomber moved from Rostov to Western Germany
                1 aaGun moved from France to Western Germany
                1 mech_infantry moved from Norway to 112 Sea Zone
                1 mech_infantry moved from 112 Sea Zone to Western Germany
                4 aaGuns moved from Rostov to Volgograd
                1 infantry moved from Rostov to Volgograd
                1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone

    Place Units - Germans
                1 carrier and 4 submarines placed in 112 Sea Zone
                3 armour placed in France
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 3 armour
                EDIT: Adding units owned by Germans to Western Germany: 3 armour
                EDIT: Turning off Edit Mode

    triplea_41625_Ger13.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Combat Move - Russians
                1 infantry moved from Caucasus to Rostov
                1 artillery moved from Caucasus to Rostov
                1 tactical_bomber moved from Caucasus to Rostov
                1 armour moved from Kansu to Suiyuyan

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 1 armour
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour in Suiyuyan, round 2 : 1/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Suiyuyan
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in Rostov
                    Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 aaGun and 1 mech_infantry
                        AA fire in Rostov : 0/1 hits, 0,17 expected hits
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1,17 expected hits
                        Italians roll dice for 1 aaGun and 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Rostov
                        Russians roll dice for 1 artillery and 1 tactical_bomber in Rostov, round 3 : 1/2 hits, 0,83 expected hits
                        Italians roll dice for 1 aaGun and 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                        1 aaGun owned by the Italians lost in Rostov
                        Russians roll dice for 1 artillery and 1 tactical_bomber in Rostov, round 4 : 0/2 hits, 0,83 expected hits
                        Italians roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 artillery and 1 tactical_bomber in Rostov, round 5 : 0/2 hits, 0,83 expected hits
                        Italians roll dice for 1 mech_infantry in Rostov, round 5 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 artillery and 1 tactical_bomber in Rostov, round 6 : 0/2 hits, 0,83 expected hits
                        Italians roll dice for 1 mech_infantry in Rostov, round 6 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Russians lost in Rostov
                        Russians roll dice for 1 tactical_bomber in Rostov, round 7 : 0/1 hits, 0,50 expected hits
                        Italians roll dice for 1 mech_infantry in Rostov, round 7 : 1/1 hits, 0,33 expected hits
                        1 tactical_bomber owned by the Russians lost in Rostov
                    Italians win with 1 mech_infantry remaining. Battle score for attacker is -13
                    Casualties for Italians: 1 aaGun
                    Casualties for Russians: 1 artillery, 1 infantry and 1 tactical_bomber

    Non Combat Move - Russians

    Turn Complete - Russians

    Combat Hit Differential Summary :

    AA fire in Rostov : : -0,17
        Italians : 1,00
        Russians : -3,50
        Japanese : 0,67

    triplea_41625_Rus13.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 11 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kwangtung to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 infantry moved from Kwangtung to Kiangsi
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kiangsi
                1 fighter moved from 20 Sea Zone to 21 Sea Zone
                1 infantry moved from Shantung to Anhwe
                2 bombers moved from Kiangsu to Chahar
                1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Kiangsu to Anhwe

    Combat - Japanese
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Chahar
                    Japanese attack with 2 bombers
                    British defend with 1 armour
                        Japanese roll dice for 2 bombers in Chahar, round 2 :  2/2 hits
                        Chinese roll dice for 1 armour in Chahar, round 2 :  1/1 hits
                        1 bomber owned by the Japanese and 1 armour owned by the British lost in Chahar
                    Japanese win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 bomber
                Battle in Kiangsi
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 :  4/5 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery
                        Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Anhwe, round 2 :  3/4 hits
                        Chinese roll dice for 1 artillery in Anhwe, round 2 :  0/1 hits
                        1 artillery owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery

    Non Combat Move - Japanese
                1 bomber moved from Chahar to Japan
                1 fighter and 2 tactical_bombers moved from Anhwe to Kiangsu
                2 fighters and 2 tactical_bombers moved from Kiangsi to Shantung
                1 cruiser moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from 21 Sea Zone to Shantung
                3 battleships, 6 carriers, 1 cruiser, 5 destroyers, 6 fighters, 5 submarines, 1 tactical_bomber and 2 transports moved from 20 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 infantry placed in Shantung
                3 infantry placed in Kiangsu
                5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs

    triplea_41625_Jap13.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 armour, 4 destroyers, 14 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
                1 artillery and 2 infantry moved from Ulaanbaatar to Buyant-Uhaa
                      Americans take Buyant-Uhaa from Japanese
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 armour and 1 mech_infantry moved from Caucasus to Rostov
                2 artilleries, 4 bombers, 6 fighters and 13 infantry moved from Spain to Southern France
                5 fighters moved from 104 Sea Zone to Southern France
                2 bombers moved from Eastern United States to Southern France
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone

    Combat - Americans
                Battle in Kwangtung
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Kwangtung from Japanese with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 destroyer and 1 submarine
                    Americans win with 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 1 submarine
                Battle in Rostov
                    Americans attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 mech_infantry
                    Americans win, taking Rostov from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Southern France
                    Americans attack with 2 artilleries, 6 bombers, 11 fighters and 13 infantry
                    Germans defend with 1 aaGun, 3 artilleries, 2 infantry and 15 mech_infantrys; Italians defend with 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 8 infantry
                    Americans win with 6 bombers remaining. Battle score for attacker is -33
                    Casualties for Germans: 1 aaGun, 3 artilleries, 2 infantry and 15 mech_infantrys
                    Casualties for Italians: 1 aaGun, 3 artilleries and 8 infantry
                    Casualties for Americans: 2 artilleries, 11 fighters and 13 infantry

    Non Combat Move - Americans
                4 bombers moved from Southern France to Morocco
                2 bombers moved from Southern France to Spain
                4 carriers, 1 cruiser, 2 destroyers and 5 transports moved from 104 Sea Zone to 101 Sea Zone
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 8 destroyers, 10 fighters and 5 submarines moved from 37 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to Philippines

    Place Units - Americans
                10 infantry placed in Central United States
                1 destroyer and 2 submarines placed in 101 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Spain
                1 armour, 1 infantry and 1 mech_infantry placed in Turkey
                Americans undo move 4.
                Americans undo move 3.
                2 mech_infantrys placed in Western United States
                3 infantry placed in Spain
                2 armour and 1 infantry placed in Turkey
                2 destroyers placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                1 artillery and 1 infantry moved from Hunan to Kwangsi
                1 artillery moved from Hunan to Kiangsi
                1 artillery moved from Hunan to Anhwe
                1 infantry moved from Hopei to Anhwe

    Combat - Chinese
                Chinese creates battle in territory Suiyuyan
                Battle in Kiangsi
                    Chinese attack with 1 artillery
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Chinese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 artillery and 3 infantry moved from Shensi to Hopei

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai
                3 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs

    Purchase Units - British
                British buy 1 fighter, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Caucasus to Tambov
                      British take Tambov from Italians
                1 mech_infantry moved from Caucasus to Bryansk
                1 armour and 1 mech_infantry moved from Caucasus to Ukraine
                3 infantry moved from Turkey to Greece
                1 bomber moved from Caucasus to Greece
                2 fighters moved from Caucasus to Ukraine
                1 fighter moved from Caucasus to Ukraine
                2 fighters moved from Caucasus to Greece
                1 infantry moved from Spain to Southern France
                      British take Southern France from Italians
                1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
                2 fighters moved from 104 Sea Zone to Normandy Bordeaux
                4 fighters moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from Caucasus to Kazakhstan

    Combat - British
                Battle in Bryansk
                    British attack with 1 mech_infantry
                    Italians defend with 1 aaGun
                    British win, taking Bryansk from Italians with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun
                Battle in Greece
                    British attack with 1 bomber, 2 fighters and 3 infantry
                    Italians defend with 1 infantry
                    British win, taking Greece from Italians with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 6 fighters and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking Normandy Bordeaux from Germans with 1 artillery and 6 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Ukraine
                    British attack with 1 armour, 3 fighters and 1 mech_infantry
                    Italians defend with 1 factory_minor and 1 infantry
                    British win, taking Ukraine from Italians with 1 armour and 3 fighters remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Kazakhstan
                    British attack with 1 infantry
                    Germans defend with 1 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 aaGuns, 2 armour and 11 infantry moved from Hunan to Kiangsi
                9 infantry moved from India to Burma
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 2 carriers, 2 destroyers, 4 fighters, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kiangsi
                1 artillery moved from 20 Sea Zone to Kiangsi
                3 mech_infantrys moved from Persia to Caucasus
                2 mech_infantrys moved from Iraq to Caucasus
                1 aaGun and 2 armour moved from Turkey to Caucasus
                1 artillery and 3 infantry moved from Iraq to Turkey
                2 mech_infantrys moved from Egypt to Iraq
                2 fighters moved from Normandy Bordeaux to United Kingdom
                4 fighters moved from Normandy Bordeaux to Spain
                1 carrier and 2 transports moved from 104 Sea Zone to 106 Sea Zone
                1 destroyer and 1 submarine moved from 120 Sea Zone to 116 Sea Zone
                3 fighters moved from Ukraine to Caucasus
                1 bomber and 2 fighters moved from Greece to Caucasus

    Place Units - British
                3 mech_infantrys placed in Persia
                2 mech_infantrys placed in Iraq
                1 fighter and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 54 PUs; end with 54 PUs

    Place Units - UK_Pacific
                4 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
                Some Units in India change ownership: 4 armour

    triplea_41625_UK_13.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 bombers moved from Southern Italy to Rostov
                1 bomber moved from Southern Italy to Ukraine
                2 artilleries and 1 mech_infantry moved from Bulgaria to Greece
                1 bomber moved from Southern Italy to Bryansk
                1 tactical_bomber moved from Southern Italy to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 artilleries, 1 mech_infantry and 1 tactical_bomber
                    British defend with 3 infantry
                        Italians roll dice for 2 artilleries, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 :  2/4 hits
                        British roll dice for 3 infantry in Greece, round 2 :  3/3 hits
                        1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 2 infantry owned by the British lost in Greece
                    retreated to Greece
                    British win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 artilleries and 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Ukraine
                    Italians attack with 1 bomber
                    British defend with 1 armour and 1 factory_minor
                        Italians roll dice for 1 bomber in Ukraine, round 2 :  1/1 hits
                        British roll dice for 1 armour in Ukraine, round 2 :  0/1 hits
                        1 armour owned by the British lost in Ukraine
                    Italians win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Bryansk
                    Italians attack with 1 bomber
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 bomber in Bryansk, round 2 :  1/1 hits
                        British roll dice for 1 mech_infantry in Bryansk, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Bryansk
                    Italians win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Rostov
                    Italians attack with 2 bombers
                    Americans defend with 1 armour and 1 mech_infantry
                        Italians roll dice for 2 bombers in Rostov, round 2 :  0/2 hits
                        Americans roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 :  1/2 hits
                        1 bomber owned by the Italians lost in Rostov
                        Italians roll dice for 1 bomber in Rostov, round 3 :  1/1 hits
                        Americans roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 :  0/2 hits
                        1 mech_infantry owned by the Americans lost in Rostov
                        Italians roll dice for 1 bomber in Rostov, round 4 :  1/1 hits
                        Americans roll dice for 1 armour in Rostov, round 4 :  0/1 hits
                        1 armour owned by the Americans lost in Rostov
                    Italians win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 bomber
                    Casualties for Americans: 1 armour and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Rostov to Novgorod
                1 bomber moved from Ukraine to Novgorod
                1 tactical_bomber moved from Greece to Southern Italy
                1 bomber moved from Bryansk to Novgorod
                1 aaGun, 10 infantry and 1 tactical_bomber moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 artilleries and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,1,1,2,4,5,6,3,3,4
                Italians collect 9 PUs (10 lost to blockades); end with 9 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs

    triplea_41625_Ita13.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 destroyer moved from 37 Sea Zone to 21 Sea Zone
                1 battleship, 2 carriers, 2 destroyers, 2 fighters and 3 submarines moved from 37 Sea Zone to 20 Sea Zone
                1 fighter moved from Malaya to 20 Sea Zone
                1 fighter moved from Midway to 20 Sea Zone
                3 fighters moved from Midway to Hawaiian Islands
                1 marine moved from Marshall Islands to 32 Sea Zone
                1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone
                1 marine moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Queensland to Philippines
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 artillery placed in Queensland
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41625_Fre13.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 5 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Volgograd to Ukraine
                      Germans take Rostov from Americans
                      Germans take Ukraine from British
                1 infantry moved from Kazakhstan to Caucasus
                1 mech_infantry moved from Novosibirsk to Caucasus
                14 armour, 19 artilleries, 18 infantry and 35 mech_infantrys moved from Volgograd to Caucasus
                1 bomber moved from Western Germany to Caucasus
                1 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
                2 artilleries and 1 mech_infantry moved from France to Normandy Bordeaux
                1 armour moved from Western Germany to Normandy Bordeaux
                2 armour moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Southern France
                2 fighters and 2 tactical_bombers moved from Western Germany to Southern France
                2 tactical_bombers moved from Western Germany to Normandy Bordeaux
                3 fighters and 3 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
                5 carriers, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                3 submarines moved from 112 Sea Zone to 119 Sea Zone
                3 submarines moved from 119 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                4 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Urals to Timguska
                      Germans take Timguska from Russians

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 14 armour, 19 artilleries, 1 bomber, 19 infantry and 36 mech_infantrys
                    Russians defend with 3 aaGuns, 4 armour, 9 artilleries, 37 infantry and 1 mech_infantry; British defend with 1 aaGun, 4 armour, 1 bomber, 5 fighters, 7 infantry and 7 mech_infantrys
                        AA fire in Caucasus :  0/1 hits
                        Germans roll dice for 14 armour, 19 artilleries, 1 bomber, 19 infantry and 36 mech_infantrys in Caucasus, round 2 :  32/89 hits
                        Russians roll dice for 4 aaGuns, 8 armour, 9 artilleries, 1 bomber, 5 fighters, 44 infantry and 8 mech_infantrys in Caucasus, round 2 :  27/75 hits
                        8 mech_infantrys owned by the Germans, 1 bomber owned by the British, 1 aaGun owned by the British, 3 aaGuns owned by the Russians, 19 infantry owned by the Germans and 27 infantry owned by the Russians lost in Caucasus
                        Germans roll dice for 14 armour, 19 artilleries, 1 bomber and 28 mech_infantrys in Caucasus, round 3 :  20/62 hits
                        Russians roll dice for 8 armour, 9 artilleries, 5 fighters, 17 infantry and 8 mech_infantrys in Caucasus, round 3 :  12/47 hits
                        12 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the British, 1 mech_infantry owned by the Russians, 7 infantry owned by the British and 10 infantry owned by the Russians lost in Caucasus
                        Germans roll dice for 14 armour, 19 artilleries, 1 bomber and 16 mech_infantrys in Caucasus, round 4 :  19/50 hits
                        Russians roll dice for 8 armour, 9 artilleries, 5 fighters and 5 mech_infantrys in Caucasus, round 4 :  15/27 hits
                        7 mech_infantrys owned by the Germans, 5 mech_infantrys owned by the British, 1 armour owned by the British, 4 armour owned by the Russians, 9 artilleries owned by the Russians and 8 artilleries owned by the Germans lost in Caucasus
                        Germans roll dice for 14 armour, 11 artilleries, 1 bomber and 9 mech_infantrys in Caucasus, round 5 :  11/35 hits
                        Russians roll dice for 3 armour and 5 fighters in Caucasus, round 5 :  5/8 hits
                        5 fighters owned by the British, 3 armour owned by the British and 5 artilleries owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 14 armour, 6 artilleries, 1 bomber and 9 mech_infantrys remaining. Battle score for attacker is 113
                    Casualties for Germans: 13 artilleries, 19 infantry and 27 mech_infantrys
                    Casualties for British: 1 aaGun, 4 armour, 1 bomber, 5 fighters, 7 infantry and 7 mech_infantrys
                    Casualties for Russians: 3 aaGuns, 4 armour, 9 artilleries, 37 infantry and 1 mech_infantry
                Battle in 110 Sea Zone
                    Germans attack with 5 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 5 carriers, 1 cruiser, 2 destroyers, 7 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 :  6/13 hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 110 Sea Zone
                    Germans win with 5 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Normandy Bordeaux
                    Germans attack with 3 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 3 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 :  2/10 hits
                        British roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 3 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Southern France
                    Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Southern France, round 2 :  3/5 hits
                        British roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Southern France
                    Germans win, taking Southern France from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                2 aaGuns and 2 infantry moved from Western Germany to 112 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from Southern France to 110 Sea Zone
                1 infantry moved from Western Germany to France
                2 tactical_bombers moved from Southern France to Western Germany
                2 tactical_bombers moved from 110 Sea Zone to Western Germany
                2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Caucasus to Volgograd
                1 aaGun moved from Volgograd to Caucasus

    Place Units - Germans
                3 mech_infantrys placed in Russia
                3 artilleries placed in Volgograd
                3 transports placed in 113 Sea Zone
                3 artilleries and 3 infantry placed in Western Germany
                2 infantry placed in France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
                EDIT: Removing units owned by Germans from 110 Sea Zone: 1 fighter
                EDIT: Adding units owned by Germans to 110 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode
                Germans undo move 5.
                2 infantry placed in Western Germany
                Germans undo move 2.
                2 artilleries placed in Western Germany
                1 artillery placed in Volgograd

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs

    triplea_41625_Ger14.tsvg

  • 22 21 20 19 18 17 16

    Proceed with Japan please.

    Congratulations for Caucasuss. I should have stayed and not try to expand into russia. I calculated the Odds for you with all of my Forces instead with the remainings. :| bummer…

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 2 aaGuns and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Japan to Kwangtung
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands
                1 infantry moved from Anhwe to Hopei
                3 fighters and 2 tactical_bombers moved from Shantung to Hopei
                1 fighter and 3 tactical_bombers moved from Kiangsu to Hopei

    Combat - Japanese
                Strategic bombing raid in Kwangtung
                        AA fire in Kwangtung :  0/1 hits
                    Bombing raid in Kwangtung rolls: 6 and causes: 6 damage to unit: harbour
                    Bombing raid in Kwangtung causes 6 damage total.
                Battle in Aleutian Islands
                Battle in Hopei
                    Japanese attack with 4 fighters, 1 infantry and 5 tactical_bombers
                    Chinese defend with 1 artillery and 3 infantry
                        Japanese roll dice for 4 fighters, 1 infantry and 5 tactical_bombers in Hopei, round 2 :  4/10 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 :  1/4 hits
                        1 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hopei
                    Japanese win, taking Aleutian Islands from Americans with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 artillery and 3 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Kwangtung to Shantung
                2 artilleries, 6 infantry and 1 mech_infantry moved from Kiangsu to Shantung
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Hopei to Shantung
                3 fighters and 5 tactical_bombers moved from Hopei to Shantung
                3 fighters moved from 6 Sea Zone to Japan
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                3 battleships, 6 carriers, 2 cruisers, 1 destroyer and 5 submarines moved from 6 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                2 aaGuns and 7 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4,2,2,6,4,2,4,4,2,3,6,1,1,5,4,4,5,1,6,5,4,3,5,4,4,6,4,5,6,5,3,1,6,3,4,1,6,4,3,6,2,6,6,2,6,1,3,1,4,2,5,5,1,1,4,6,1,3,5,6,1,6,4,3,1,1,5
                Japanese collect 24 PUs (1 lost to blockades); end with 24 PUs

    triplea_41625_Jap14.tsvg

  • 21 20 19 18 17 16

    maybe germany will get a shot!

  • 22 21 20 19 18 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Combat Move - British
                2 carriers, 2 destroyers, 4 fighters and 1 transport moved from 20 Sea Zone to 33 Sea Zone
                      UK_Pacific take 22 Sea Zone from Japanese
                1 battleship moved from 26 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from Tambov to Russia
                1 infantry moved from Greece to Albania
                      British take Albania from Italians

    Combat - British
                Battle in 33 Sea Zone
                    British attack with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 transport
                    Japanese defend with 3 battleships, 6 carriers, 2 cruisers, 1 destroyer, 5 submarines and 1 transport
                        British roll dice for 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 transport in 33 Sea Zone, round 2 : 3/7 hits, 3,33 expected hits

    Combat Hit Differential Summary :

    British : -0,33

    triplea_41625_Bri14.tsvg

  • 22 21 20 19 18 17 16

    The US attacked the IJN previously and Anzak will def. following after this attack.

    What is your Ool ?

    UK scored three hits.

  • 21 20 19 18 17 16

    3 subs max def

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 destroyer, 8 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 mech_infantry moved from Kwangtung to 20 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                1 mech_infantry moved from 22 Sea Zone to Marianas
                10 fighters moved from 20 Sea Zone to 33 Sea Zone
                4 submarines moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Philippines to 33 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 artillery and 2 infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                2 armour moved from Turkey to Bulgaria
                      Americans take Bulgaria from Italians

    Combat - Americans
                Battle in Marianas
                Battle in Aleutian Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 2/2 hits, 0,67 expected hits
                        1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Aleutian Islands
                    Japanese win, taking Marianas from Japanese with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 33 Sea Zone
                    Americans attack with 1 destroyer, 12 fighters, 4 submarines and 1 tactical_bomber
                    Japanese defend with 3 battleships, 6 carriers, 2 cruisers, 1 destroyer, 5 submarines and 1 transport
                        Americans roll dice for 4 submarines in 33 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
                    Units damaged: 2 carriers owned by the Japanese
                        Americans roll dice for 1 destroyer, 12 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 5/14 hits, 7,00 expected hits
                    Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 5 submarines in 33 Sea Zone, round 2 : 1/5 hits, 0,83 expected hits
                        Japanese roll dice for 3 battleships, 6 carriers, 2 cruisers, 1 destroyer and 1 transport in 33 Sea Zone, round 2 : 8/12 hits, 5,33 expected hits
                        4 submarines owned by the Americans, 1 tactical_bomber owned by the Americans and 4 fighters owned by the Americans lost in 33 Sea Zone
                        Americans roll dice for 1 destroyer and 8 fighters in 33 Sea Zone, round 3 : 2/9 hits, 4,33 expected hits
                    Units damaged: 2 battleships owned by the Japanese
                        Japanese roll dice for 5 submarines in 33 Sea Zone, round 3 : 0/5 hits, 0,83 expected hits
                        Japanese roll dice for 3 battleships, 6 carriers, 2 cruisers, 1 destroyer and 1 transport in 33 Sea Zone, round 3 : 4/12 hits, 5,33 expected hits
                        1 destroyer owned by the Americans and 3 fighters owned by the Americans lost in 33 Sea Zone
                    retreated to 33 Sea Zone
                    Japanese win with 3 battleships, 6 carriers, 2 cruisers, 1 destroyer, 5 submarines and 1 transport remaining. Battle score for attacker is -113
                    Casualties for Americans: 1 destroyer, 7 fighters, 4 submarines and 1 tactical_bomber
                Battle in 19 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 19 Sea Zone
                    Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 battleship, 5 carriers, 2 cruisers, 8 destroyers and 4 submarines moved from 20 Sea Zone to 22 Sea Zone
                5 fighters moved from 33 Sea Zone to 22 Sea Zone
                1 carrier moved from 26 Sea Zone to 64 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                4 bombers moved from Morocco to Spain
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                10 infantry moved from Central United States to 101 Sea Zone
                4 carriers, 1 cruiser, 3 destroyers, 10 infantry, 2 submarines and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                10 infantry moved from 91 Sea Zone to Spain

    Place Units - Americans
                3 infantry placed in Turkey
                3 fighters placed in Spain
                5 fighters placed in Eastern United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese

    Combat - Chinese
                Chinese creates battle in territory Anhwe
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese
                1 artillery and 1 infantry moved from Kwangsi to Kiangsi
                1 infantry moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Manchuria
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi
                1 artillery placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 105 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                British buy 3 fighters and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 4x harbour; Remaining resources: 26 PUs;
                UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 carriers, 2 destroyers, 4 fighters and 1 transport moved from 20 Sea Zone to 33 Sea Zone
                      UK_Pacific take 22 Sea Zone from Japanese
                1 battleship moved from 26 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from Tambov to Russia
                1 infantry moved from Greece to Albania
                      British take Albania from Italians

    Combat - British
                Battle in 33 Sea Zone
                    British attack with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 transport
                    Japanese defend with 3 battleships, 6 carriers, 2 cruisers, 1 destroyer, 5 submarines and 1 transport
                        British roll dice for 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 transport in 33 Sea Zone, round 2 : 3/7 hits, 3,33 expected hits
                        Japanese roll dice for 5 submarines in 33 Sea Zone, round 2 : 1/5 hits, 0,83 expected hits
                    Units damaged: 1 carrier owned by the British
                        Japanese roll dice for 3 battleships, 6 carriers, 2 cruisers, 1 destroyer and 1 transport in 33 Sea Zone, round 2 : 3/12 hits, 5,33 expected hits
                    Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                        3 submarines owned by the Japanese and 1 carrier owned by the British lost in 33 Sea Zone
                        British roll dice for 1 battleship, 1 carrier, 2 destroyers, 4 fighters and 1 transport in 33 Sea Zone, round 3 : 4/7 hits, 3,33 expected hits
                        Japanese roll dice for 2 submarines in 33 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 3 battleships, 6 carriers, 2 cruisers, 1 destroyer and 1 transport in 33 Sea Zone, round 3 : 6/12 hits, 5,33 expected hits
                        2 destroyers owned by the British, 4 carriers owned by the Japanese, 1 battleship owned by the British, 2 fighters owned by the British and 1 carrier owned by the British lost in 33 Sea Zone
                    1 transport owned by the British retreated to 48 Sea Zone
                    Japanese win with 3 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is -6
                    Casualties for British: 1 battleship, 2 carriers, 2 destroyers and 2 fighters
                    Casualties for Japanese: 4 carriers and 3 submarines
                Battle in Russia
                    British attack with 1 mech_infantry
                    Germans defend with 1 airfield, 1 factory_minor and 3 mech_infantrys
                        British roll dice for 1 mech_infantry in Russia, round 2 : 1/1 hits, 0,17 expected hits
                        Germans roll dice for 3 mech_infantrys in Russia, round 2 : 0/3 hits, 1,00 expected hits
                        1 mech_infantry owned by the Germans lost in Russia
                        British roll dice for 1 mech_infantry in Russia, round 3 : 0/1 hits, 0,17 expected hits
                        Germans roll dice for 2 mech_infantrys in Russia, round 3 : 2/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the British lost in Russia
                    Germans win with 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by British to 22 Sea Zone: 1 transport
                EDIT: Removing units owned by British from 48 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                9 infantry moved from Burma to Yunnan
                4 armour moved from India to Eastern Persia
                2 infantry moved from Turkey to Northwest Persia
                3 mech_infantrys moved from Persia to Iraq
                2 fighters moved from Spain to 91 Sea Zone
                1 carrier moved from 106 Sea Zone to 91 Sea Zone
                1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 116 Sea Zone to 106 Sea Zone

    Place Units - British
                3 infantry placed in Iraq
                3 fighters placed in Persia
                5 infantry placed in United Kingdom
                British undo move 1.
                2 infantry placed in Iraq
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3,4,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,3,6,6,6,6,2
                British collect 40 PUs (8 lost to blockades); end with 40 PUs

    Place Units - UK_Pacific
                3 armour and 2 mech_infantrys placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from Persia: 2 fighters
                EDIT: Adding units owned by British to Spain: 2 fighters
                EDIT: Removing units owned by British from Persia: 1 fighter
                EDIT: Adding units owned by British to Spain: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
                Some Units in India change ownership: 3 armour and 2 mech_infantrys

    Combat Hit Differential Summary :

    Germans : 0,33
        British : 1,00
        Americans : -4,00
        Japanese : -0,50

    triplea_41625_UK_14.tsvg

  • 22 21 20 19 18 17 16

    Edits:

    Three ftrs flew to Spain = three Ftrs placed in Lndn.

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 bombers moved from Novgorod to Bulgaria
                1 tactical_bomber moved from Northern Italy to Bulgaria

    Combat - Italians
                Battle in Bulgaria
                    Italians attack with 3 bombers and 1 tactical_bomber
                    Americans defend with 2 armour
                        Italians roll dice for 3 bombers and 1 tactical_bomber in Bulgaria, round 2 :  2/4 hits
                        Americans roll dice for 2 armour in Bulgaria, round 2 :  2/2 hits
                        1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians and 2 armour owned by the Americans lost in Bulgaria
                    Italians win with 2 bombers remaining. Battle score for attacker is -11
                    Casualties for Italians: 1 bomber and 1 tactical_bomber
                    Casualties for Americans: 2 armour

    Non Combat Move - Italians
                2 bombers moved from Bulgaria to Southern Italy
                1 aaGun, 2 artilleries and 15 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,2,6,2,5,1,3,2,1,2
                Italians collect 8 PUs (9 lost to blockades); end with 9 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs

    triplea_41625_Ita14.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 destroyer moved from 21 Sea Zone to 33 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                3 fighters moved from Hawaiian Islands to 33 Sea Zone
                1 battleship, 2 carriers, 2 destroyers, 4 fighters and 3 submarines moved from 20 Sea Zone to 33 Sea Zone
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                2 cruisers, 1 marine and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 marine moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Midway to 16 Sea Zone

    Combat - ANZAC
                Battle in Paulau Island
                    ANZAC attack with 2 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 2 infantry in Paulau Island, round 2 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the ANZAC lost in Paulau Island
                        ANZAC roll dice for 1 infantry in Paulau Island, round 3 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the ANZAC lost in Paulau Island
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 2 infantry
                Battle in 16 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 33 Sea Zone
                    ANZAC attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 7 fighters, 6 submarines and 1 transport
                    Japanese defend with 3 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 submarines and 1 transport
                        ANZAC roll dice for 6 submarines in 33 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits
                        ANZAC roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 7 fighters and 1 transport in 33 Sea Zone, round 2 : 3/13 hits, 6,17 expected hits
                        Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 3 battleships, 2 carriers, 2 cruisers, 1 destroyer and 1 transport in 33 Sea Zone, round 2 : 7/8 hits, 4,00 expected hits
                    Units damaged: 1 carrier owned by the ANZAC and 1 battleship owned by the ANZAC
                        2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 5 submarines owned by the ANZAC lost in 33 Sea Zone
                        ANZAC roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        1 cruiser owned by the Japanese lost in 33 Sea Zone
                        ANZAC roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 7 fighters and 1 transport in 33 Sea Zone, round 3 : 6/13 hits, 6,17 expected hits
                        Japanese roll dice for 3 battleships, 1 cruiser and 1 transport in 33 Sea Zone, round 3 : 2/4 hits, 2,50 expected hits
                        1 transport owned by the Japanese, 1 destroyer owned by the ANZAC, 3 battleships owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 33 Sea Zone
                    ANZAC win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 7 fighters and 1 transport remaining. Battle score for attacker is 99
                    Casualties for ANZAC: 1 destroyer and 6 submarines
                    Casualties for Japanese: 3 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 submarines and 1 transport
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery, 1 infantry and 1 marine
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Caroline Islands, round 2 : 1/3 hits, 1,00 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
                        ANZAC roll dice for 1 artillery and 1 marine in Caroline Islands, round 3 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                        ANZAC roll dice for 1 artillery and 1 marine in Caroline Islands, round 4 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters could not land in 33 Sea Zone and were removed
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                3 fighters moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 16 Sea Zone to Iwo Jima

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer
                EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 carrier
                EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 carrier
                EDIT: Adding units owned by ANZAC to 33 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode
                1 transport placed in 54 Sea Zone
                2 fighters placed in Queensland
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -2,00
        Japanese : 2,50

    triplea_41625_Fre14.tsvg

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