@Oskar2KX please play 2nd map with
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
18L Giallo (x+6) vs AetV (l) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Spain to 104 Sea Zone
1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to GuamCombat - Americans
Battle in Holland Belgium
Battle in GuamNon Combat Move - Americans
2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 104 Sea Zone
6 infantry moved from 104 Sea Zone to Spain
2 artilleries moved from 104 Sea Zone to Spain
3 fighters moved from 104 Sea Zone to Spain
2 bombers moved from Eastern United States to Spain
1 armour and 1 mech_infantry moved from Turkey to Caucasus
1 battleship, 5 carriers, 1 cruiser, 7 destroyers, 10 fighters and 5 submarines moved from 54 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea ZonePlace Units - Americans
1 airfield and 1 harbour placed in Spain
3 fighters placed in Spain
2 bombers placed in Eastern United States
1 infantry placed in Normandy Bordeaux
1 factory_minor placed in TurkeyTurn Complete - Americans
Americans collect 65 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 1 infantry moved from Hunan to Anhwe
1 infantry moved from Kansu to Shensi
1 infantry moved from Kweichow to ShensiCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 6 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in Shensi
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsPurchase Units - British
British buy 1 artillery, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 9 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Turkey to Greece
2 fighters moved from Turkey to Greece
1 bomber moved from Turkey to Greece
1 destroyer and 1 submarine moved from 106 Sea Zone to 120 Sea Zone
1 armour moved from Hunan to ChaharCombat - British
Battle in Greece
British attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 0/5 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber, 2 fighters and 2 infantry in Greece, round 3 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Greece
British win, taking Greece from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Chahar
British attack with 1 armour
Japanese defend with 1 infantry
British roll dice for 1 armour in Chahar, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour in Chahar, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour in Chahar, round 4 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
British win, taking Chahar from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 120 Sea Zone
British attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 120 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 submarine in 120 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 120 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
British roll dice for 1 submarine in 120 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 120 Sea Zone
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 104 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
1 infantry and 1 mech_infantry moved from 104 Sea Zone to Spain
2 fighters moved from Greece to Caucasus
1 bomber moved from Greece to Caucasus
8 infantry and 2 mech_infantrys moved from Turkey to Caucasus
1 aaGun, 2 armour and 3 infantry moved from Iraq to Turkey
3 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
3 fighters moved from India to 37 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Malaya: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from Yunnan: 1 mech_infantry
EDIT: Removing units owned by Americans from India: 1 infantry
EDIT: Adding units owned by Americans to 37 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
EDIT: Removing units owned by Americans from 39 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Persia
1 artillery and 2 mech_infantrys placed in Iraq
2 mech_infantrys placed in Egypt
1 fighter and 2 mech_infantrys placed in United KingdomTurn Complete - British
British collect 45 PUs; end with 45 PUsPlace Units - UK_Pacific
9 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 9 infantryCombat Hit Differential Summary :
Germans : 0,00
British : -3,17
Chinese : 0,67
Japanese : -1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 bomber and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Bryansk to Greece
1 infantry moved from Albania to Greece
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Southern Italy to Holland Belgium
1 bomber moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Greece
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Greece, round 2 : 1/2 hits
British roll dice for 1 infantry in Greece, round 2 : 0/1 hits
1 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Holland Belgium
retreated to Holland Belgium
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Holland Belgium to Southern Italy
1 bomber moved from Greece to Southern Italy
1 aaGun, 2 artilleries and 7 infantry moved from Northern Italy to Southern France
1 artillery and 1 mech_infantry moved from Romania to BulgariaPlace Units - Italians
1 bomber and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,2,5,1,3,5,1,2,2,5
Italians collect 18 PUs (12 lost to blockades); end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall IslandsCombat - ANZAC
Battle in Marshall IslandsNon Combat Move - ANZAC
1 carrier, 2 destroyers, 1 fighter and 3 submarines moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Hunan to 37 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to MalayaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 bomber and 1 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 carrier, 3 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Southern France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
4 tactical_bombers moved from France to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 mech_infantry moved from Yugoslavia to Southern France
5 mech_infantrys moved from Western Germany to Southern France
2 artilleries moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
4 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Samara to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Vologda to Urals
Germans take Urals from Russians
1 mech_infantry moved from Nenetsia to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Samara to Volgograd
2 armour and 1 mech_infantry moved from Russia to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
13 armour, 19 artilleries, 16 infantry and 33 mech_infantrys moved from Rostov to VolgogradCombat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Volgograd
Germans attack with 15 armour, 19 artilleries, 17 infantry and 35 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 15 armour, 19 artilleries, 17 infantry and 35 mech_infantrys in Volgograd, round 2 : 27/86 hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 15 armour, 19 artilleries, 17 infantry and 35 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Germans attack with 7 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 7 fighters and 6 tactical_bombers in 110 Sea Zone, round 2 : 6/13 hits
Americans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer and 1 transportNon Combat Move - Germans
2 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from Holland Belgium to Western Germany
5 fighters and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
4 tactical_bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 aaGun moved from France to Southern France
1 bomber moved from Rostov to Western Germany
1 aaGun moved from France to Western Germany
1 mech_infantry moved from Norway to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Western Germany
4 aaGuns moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea ZonePlace Units - Germans
1 carrier and 4 submarines placed in 112 Sea Zone
3 armour placed in France
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 armour
EDIT: Adding units owned by Germans to Western Germany: 3 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Caucasus to Rostov
1 artillery moved from Caucasus to Rostov
1 tactical_bomber moved from Caucasus to Rostov
1 armour moved from Kansu to SuiyuyanCombat - Russians
Battle in Suiyuyan
Russians attack with 1 armour
Japanese defend with 1 infantry
Russians roll dice for 1 armour in Suiyuyan, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Suiyuyan
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 armour
Casualties for Japanese: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 aaGun and 1 mech_infantry
AA fire in Rostov : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1,17 expected hits
Italians roll dice for 1 aaGun and 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery and 1 tactical_bomber in Rostov, round 3 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 aaGun and 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Italians lost in Rostov
Russians roll dice for 1 artillery and 1 tactical_bomber in Rostov, round 4 : 0/2 hits, 0,83 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 tactical_bomber in Rostov, round 5 : 0/2 hits, 0,83 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 tactical_bomber in Rostov, round 6 : 0/2 hits, 0,83 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 6 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Rostov
Russians roll dice for 1 tactical_bomber in Rostov, round 7 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 7 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Russians lost in Rostov
Italians win with 1 mech_infantry remaining. Battle score for attacker is -13
Casualties for Italians: 1 aaGun
Casualties for Russians: 1 artillery, 1 infantry and 1 tactical_bomberNon Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
AA fire in Rostov : : -0,17
Italians : 1,00
Russians : -3,50
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 11 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from Kwangtung to Kiangsi
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kiangsi
1 fighter moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from Shantung to Anhwe
2 bombers moved from Kiangsu to Chahar
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kiangsu to AnhweCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Chahar
Japanese attack with 2 bombers
British defend with 1 armour
Japanese roll dice for 2 bombers in Chahar, round 2 : 2/2 hits
Chinese roll dice for 1 armour in Chahar, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 armour owned by the British lost in Chahar
Japanese win with 1 bomber remaining. Battle score for attacker is -6
Casualties for British: 1 armour
Casualties for Japanese: 1 bomber
Battle in Kiangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 4/5 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 artillery
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/4 hits
Chinese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artilleryNon Combat Move - Japanese
1 bomber moved from Chahar to Japan
1 fighter and 2 tactical_bombers moved from Anhwe to Kiangsu
2 fighters and 2 tactical_bombers moved from Kiangsi to Shantung
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to Shantung
3 battleships, 6 carriers, 1 cruiser, 5 destroyers, 6 fighters, 5 submarines, 1 tactical_bomber and 2 transports moved from 20 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 infantry placed in Shantung
3 infantry placed in Kiangsu
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 4 destroyers, 14 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 2 infantry moved from Ulaanbaatar to Buyant-Uhaa
Americans take Buyant-Uhaa from Japanese
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 armour and 1 mech_infantry moved from Caucasus to Rostov
2 artilleries, 4 bombers, 6 fighters and 13 infantry moved from Spain to Southern France
5 fighters moved from 104 Sea Zone to Southern France
2 bombers moved from Eastern United States to Southern France
1 destroyer moved from 104 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in Kwangtung
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Kwangtung from Japanese with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Rostov
Americans attack with 1 armour and 1 mech_infantry
Italians defend with 1 mech_infantry
Americans win, taking Rostov from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Southern France
Americans attack with 2 artilleries, 6 bombers, 11 fighters and 13 infantry
Germans defend with 1 aaGun, 3 artilleries, 2 infantry and 15 mech_infantrys; Italians defend with 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Americans win with 6 bombers remaining. Battle score for attacker is -33
Casualties for Germans: 1 aaGun, 3 artilleries, 2 infantry and 15 mech_infantrys
Casualties for Italians: 1 aaGun, 3 artilleries and 8 infantry
Casualties for Americans: 2 artilleries, 11 fighters and 13 infantryNon Combat Move - Americans
4 bombers moved from Southern France to Morocco
2 bombers moved from Southern France to Spain
4 carriers, 1 cruiser, 2 destroyers and 5 transports moved from 104 Sea Zone to 101 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 8 destroyers, 10 fighters and 5 submarines moved from 37 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to PhilippinesPlace Units - Americans
10 infantry placed in Central United States
1 destroyer and 2 submarines placed in 101 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Spain
1 armour, 1 infantry and 1 mech_infantry placed in Turkey
Americans undo move 4.
Americans undo move 3.
2 mech_infantrys placed in Western United States
3 infantry placed in Spain
2 armour and 1 infantry placed in Turkey
2 destroyers placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
1 artillery and 1 infantry moved from Hunan to Kwangsi
1 artillery moved from Hunan to Kiangsi
1 artillery moved from Hunan to Anhwe
1 infantry moved from Hopei to AnhweCombat - Chinese
Chinese creates battle in territory Suiyuyan
Battle in Kiangsi
Chinese attack with 1 artillery
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 artillery and 3 infantry moved from Shensi to HopeiPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Tsinghai
3 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUsPurchase Units - British
British buy 1 fighter, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Caucasus to Tambov
British take Tambov from Italians
1 mech_infantry moved from Caucasus to Bryansk
1 armour and 1 mech_infantry moved from Caucasus to Ukraine
3 infantry moved from Turkey to Greece
1 bomber moved from Caucasus to Greece
2 fighters moved from Caucasus to Ukraine
1 fighter moved from Caucasus to Ukraine
2 fighters moved from Caucasus to Greece
1 infantry moved from Spain to Southern France
British take Southern France from Italians
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
2 fighters moved from 104 Sea Zone to Normandy Bordeaux
4 fighters moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Caucasus to KazakhstanCombat - British
Battle in Bryansk
British attack with 1 mech_infantry
Italians defend with 1 aaGun
British win, taking Bryansk from Italians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Greece
British attack with 1 bomber, 2 fighters and 3 infantry
Italians defend with 1 infantry
British win, taking Greece from Italians with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 6 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Germans with 1 artillery and 6 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Ukraine
British attack with 1 armour, 3 fighters and 1 mech_infantry
Italians defend with 1 factory_minor and 1 infantry
British win, taking Ukraine from Italians with 1 armour and 3 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Kazakhstan
British attack with 1 infantry
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
2 aaGuns, 2 armour and 11 infantry moved from Hunan to Kiangsi
9 infantry moved from India to Burma
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 4 fighters, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery moved from 20 Sea Zone to Kiangsi
3 mech_infantrys moved from Persia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
1 aaGun and 2 armour moved from Turkey to Caucasus
1 artillery and 3 infantry moved from Iraq to Turkey
2 mech_infantrys moved from Egypt to Iraq
2 fighters moved from Normandy Bordeaux to United Kingdom
4 fighters moved from Normandy Bordeaux to Spain
1 carrier and 2 transports moved from 104 Sea Zone to 106 Sea Zone
1 destroyer and 1 submarine moved from 120 Sea Zone to 116 Sea Zone
3 fighters moved from Ukraine to Caucasus
1 bomber and 2 fighters moved from Greece to CaucasusPlace Units - British
3 mech_infantrys placed in Persia
2 mech_infantrys placed in Iraq
1 fighter and 5 infantry placed in United KingdomTurn Complete - British
British collect 54 PUs; end with 54 PUsPlace Units - UK_Pacific
4 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 4 armour -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 bombers moved from Southern Italy to Rostov
1 bomber moved from Southern Italy to Ukraine
2 artilleries and 1 mech_infantry moved from Bulgaria to Greece
1 bomber moved from Southern Italy to Bryansk
1 tactical_bomber moved from Southern Italy to GreeceCombat - Italians
Battle in Greece
Italians attack with 2 artilleries, 1 mech_infantry and 1 tactical_bomber
British defend with 3 infantry
Italians roll dice for 2 artilleries, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 2/4 hits
British roll dice for 3 infantry in Greece, round 2 : 3/3 hits
1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 2 infantry owned by the British lost in Greece
retreated to Greece
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 artilleries and 1 mech_infantry
Casualties for British: 2 infantry
Battle in Ukraine
Italians attack with 1 bomber
British defend with 1 armour and 1 factory_minor
Italians roll dice for 1 bomber in Ukraine, round 2 : 1/1 hits
British roll dice for 1 armour in Ukraine, round 2 : 0/1 hits
1 armour owned by the British lost in Ukraine
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Bryansk
Italians attack with 1 bomber
British defend with 1 mech_infantry
Italians roll dice for 1 bomber in Bryansk, round 2 : 1/1 hits
British roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Bryansk
Italians win with 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Rostov
Italians attack with 2 bombers
Americans defend with 1 armour and 1 mech_infantry
Italians roll dice for 2 bombers in Rostov, round 2 : 0/2 hits
Americans roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits
1 bomber owned by the Italians lost in Rostov
Italians roll dice for 1 bomber in Rostov, round 3 : 1/1 hits
Americans roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 0/2 hits
1 mech_infantry owned by the Americans lost in Rostov
Italians roll dice for 1 bomber in Rostov, round 4 : 1/1 hits
Americans roll dice for 1 armour in Rostov, round 4 : 0/1 hits
1 armour owned by the Americans lost in Rostov
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 bomber
Casualties for Americans: 1 armour and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Rostov to Novgorod
1 bomber moved from Ukraine to Novgorod
1 tactical_bomber moved from Greece to Southern Italy
1 bomber moved from Bryansk to Novgorod
1 aaGun, 10 infantry and 1 tactical_bomber moved from Southern Italy to Northern ItalyPlace Units - Italians
2 artilleries and 5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,1,1,2,4,5,6,3,3,4
Italians collect 9 PUs (10 lost to blockades); end with 9 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 destroyer moved from 37 Sea Zone to 21 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 2 fighters and 3 submarines moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from Malaya to 20 Sea Zone
1 fighter moved from Midway to 20 Sea Zone
3 fighters moved from Midway to Hawaiian Islands
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Queensland to Philippines
1 infantry moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 5 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Volgograd to Ukraine
Germans take Rostov from Americans
Germans take Ukraine from British
1 infantry moved from Kazakhstan to Caucasus
1 mech_infantry moved from Novosibirsk to Caucasus
14 armour, 19 artilleries, 18 infantry and 35 mech_infantrys moved from Volgograd to Caucasus
1 bomber moved from Western Germany to Caucasus
1 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
2 artilleries and 1 mech_infantry moved from France to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
2 armour moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Southern France
2 fighters and 2 tactical_bombers moved from Western Germany to Southern France
2 tactical_bombers moved from Western Germany to Normandy Bordeaux
3 fighters and 3 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
5 carriers, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
3 submarines moved from 112 Sea Zone to 119 Sea Zone
3 submarines moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Urals to Timguska
Germans take Timguska from RussiansCombat - Germans
Battle in Caucasus
Germans attack with 14 armour, 19 artilleries, 1 bomber, 19 infantry and 36 mech_infantrys
Russians defend with 3 aaGuns, 4 armour, 9 artilleries, 37 infantry and 1 mech_infantry; British defend with 1 aaGun, 4 armour, 1 bomber, 5 fighters, 7 infantry and 7 mech_infantrys
AA fire in Caucasus : 0/1 hits
Germans roll dice for 14 armour, 19 artilleries, 1 bomber, 19 infantry and 36 mech_infantrys in Caucasus, round 2 : 32/89 hits
Russians roll dice for 4 aaGuns, 8 armour, 9 artilleries, 1 bomber, 5 fighters, 44 infantry and 8 mech_infantrys in Caucasus, round 2 : 27/75 hits
8 mech_infantrys owned by the Germans, 1 bomber owned by the British, 1 aaGun owned by the British, 3 aaGuns owned by the Russians, 19 infantry owned by the Germans and 27 infantry owned by the Russians lost in Caucasus
Germans roll dice for 14 armour, 19 artilleries, 1 bomber and 28 mech_infantrys in Caucasus, round 3 : 20/62 hits
Russians roll dice for 8 armour, 9 artilleries, 5 fighters, 17 infantry and 8 mech_infantrys in Caucasus, round 3 : 12/47 hits
12 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the British, 1 mech_infantry owned by the Russians, 7 infantry owned by the British and 10 infantry owned by the Russians lost in Caucasus
Germans roll dice for 14 armour, 19 artilleries, 1 bomber and 16 mech_infantrys in Caucasus, round 4 : 19/50 hits
Russians roll dice for 8 armour, 9 artilleries, 5 fighters and 5 mech_infantrys in Caucasus, round 4 : 15/27 hits
7 mech_infantrys owned by the Germans, 5 mech_infantrys owned by the British, 1 armour owned by the British, 4 armour owned by the Russians, 9 artilleries owned by the Russians and 8 artilleries owned by the Germans lost in Caucasus
Germans roll dice for 14 armour, 11 artilleries, 1 bomber and 9 mech_infantrys in Caucasus, round 5 : 11/35 hits
Russians roll dice for 3 armour and 5 fighters in Caucasus, round 5 : 5/8 hits
5 fighters owned by the British, 3 armour owned by the British and 5 artilleries owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 14 armour, 6 artilleries, 1 bomber and 9 mech_infantrys remaining. Battle score for attacker is 113
Casualties for Germans: 13 artilleries, 19 infantry and 27 mech_infantrys
Casualties for British: 1 aaGun, 4 armour, 1 bomber, 5 fighters, 7 infantry and 7 mech_infantrys
Casualties for Russians: 3 aaGuns, 4 armour, 9 artilleries, 37 infantry and 1 mech_infantry
Battle in 110 Sea Zone
Germans attack with 5 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 5 carriers, 1 cruiser, 2 destroyers, 7 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/13 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 5 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 3 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 3 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/10 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 3 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Southern France
Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Southern France, round 2 : 3/5 hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the British lost in Southern France
Germans win, taking Southern France from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 aaGuns and 2 infantry moved from Western Germany to 112 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Southern France to 110 Sea Zone
1 infantry moved from Western Germany to France
2 tactical_bombers moved from Southern France to Western Germany
2 tactical_bombers moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Caucasus to Volgograd
1 aaGun moved from Volgograd to CaucasusPlace Units - Germans
3 mech_infantrys placed in Russia
3 artilleries placed in Volgograd
3 transports placed in 113 Sea Zone
3 artilleries and 3 infantry placed in Western Germany
2 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Germans undo move 5.
2 infantry placed in Western Germany
Germans undo move 2.
2 artilleries placed in Western Germany
1 artillery placed in VolgogradTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs -
Proceed with Japan please.
Congratulations for Caucasuss. I should have stayed and not try to expand into russia. I calculated the Odds for you with all of my Forces instead with the remainings. :| bummer…
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 aaGuns and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Japan to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Anhwe to Hopei
3 fighters and 2 tactical_bombers moved from Shantung to Hopei
1 fighter and 3 tactical_bombers moved from Kiangsu to HopeiCombat - Japanese
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits
Bombing raid in Kwangtung rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Kwangtung causes 6 damage total.
Battle in Aleutian Islands
Battle in Hopei
Japanese attack with 4 fighters, 1 infantry and 5 tactical_bombers
Chinese defend with 1 artillery and 3 infantry
Japanese roll dice for 4 fighters, 1 infantry and 5 tactical_bombers in Hopei, round 2 : 4/10 hits
Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 1/4 hits
1 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hopei
Japanese win, taking Aleutian Islands from Americans with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Kwangtung to Shantung
2 artilleries, 6 infantry and 1 mech_infantry moved from Kiangsu to Shantung
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Hopei to Shantung
3 fighters and 5 tactical_bombers moved from Hopei to Shantung
3 fighters moved from 6 Sea Zone to Japan
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 transport moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
3 battleships, 6 carriers, 2 cruisers, 1 destroyer and 5 submarines moved from 6 Sea Zone to 33 Sea ZonePlace Units - Japanese
2 aaGuns and 7 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4,2,2,6,4,2,4,4,2,3,6,1,1,5,4,4,5,1,6,5,4,3,5,4,4,6,4,5,6,5,3,1,6,3,4,1,6,4,3,6,2,6,6,2,6,1,3,1,4,2,5,5,1,1,4,6,1,3,5,6,1,6,4,3,1,1,5
Japanese collect 24 PUs (1 lost to blockades); end with 24 PUs -
maybe germany will get a shot!
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Combat Move - British
2 carriers, 2 destroyers, 4 fighters and 1 transport moved from 20 Sea Zone to 33 Sea Zone
UK_Pacific take 22 Sea Zone from Japanese
1 battleship moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Tambov to Russia
1 infantry moved from Greece to Albania
British take Albania from ItaliansCombat - British
Battle in 33 Sea Zone
British attack with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 transport
Japanese defend with 3 battleships, 6 carriers, 2 cruisers, 1 destroyer, 5 submarines and 1 transport
British roll dice for 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 transport in 33 Sea Zone, round 2 : 3/7 hits, 3,33 expected hitsCombat Hit Differential Summary :
British : -0,33
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The US attacked the IJN previously and Anzak will def. following after this attack.
What is your Ool ?
UK scored three hits.
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3 subs max def
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 destroyer, 8 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 mech_infantry moved from 22 Sea Zone to Marianas
10 fighters moved from 20 Sea Zone to 33 Sea Zone
4 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Philippines to 33 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery and 2 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 armour moved from Turkey to Bulgaria
Americans take Bulgaria from ItaliansCombat - Americans
Battle in Marianas
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Aleutian Islands
Japanese win, taking Marianas from Japanese with 2 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 33 Sea Zone
Americans attack with 1 destroyer, 12 fighters, 4 submarines and 1 tactical_bomber
Japanese defend with 3 battleships, 6 carriers, 2 cruisers, 1 destroyer, 5 submarines and 1 transport
Americans roll dice for 4 submarines in 33 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 destroyer, 12 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 5/14 hits, 7,00 expected hits
Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 5 submarines in 33 Sea Zone, round 2 : 1/5 hits, 0,83 expected hits
Japanese roll dice for 3 battleships, 6 carriers, 2 cruisers, 1 destroyer and 1 transport in 33 Sea Zone, round 2 : 8/12 hits, 5,33 expected hits
4 submarines owned by the Americans, 1 tactical_bomber owned by the Americans and 4 fighters owned by the Americans lost in 33 Sea Zone
Americans roll dice for 1 destroyer and 8 fighters in 33 Sea Zone, round 3 : 2/9 hits, 4,33 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 5 submarines in 33 Sea Zone, round 3 : 0/5 hits, 0,83 expected hits
Japanese roll dice for 3 battleships, 6 carriers, 2 cruisers, 1 destroyer and 1 transport in 33 Sea Zone, round 3 : 4/12 hits, 5,33 expected hits
1 destroyer owned by the Americans and 3 fighters owned by the Americans lost in 33 Sea Zone
retreated to 33 Sea Zone
Japanese win with 3 battleships, 6 carriers, 2 cruisers, 1 destroyer, 5 submarines and 1 transport remaining. Battle score for attacker is -113
Casualties for Americans: 1 destroyer, 7 fighters, 4 submarines and 1 tactical_bomber
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 battleship, 5 carriers, 2 cruisers, 8 destroyers and 4 submarines moved from 20 Sea Zone to 22 Sea Zone
5 fighters moved from 33 Sea Zone to 22 Sea Zone
1 carrier moved from 26 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
4 bombers moved from Morocco to Spain
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
10 infantry moved from Central United States to 101 Sea Zone
4 carriers, 1 cruiser, 3 destroyers, 10 infantry, 2 submarines and 5 transports moved from 101 Sea Zone to 91 Sea Zone
10 infantry moved from 91 Sea Zone to SpainPlace Units - Americans
3 infantry placed in Turkey
3 fighters placed in Spain
5 fighters placed in Eastern United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from JapaneseCombat - Chinese
Chinese creates battle in territory Anhwe
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 artillery and 1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in Manchuria
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
1 artillery placed in KiangsiTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUsPurchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 105 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
British buy 3 fighters and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x harbour; Remaining resources: 26 PUs;
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 carriers, 2 destroyers, 4 fighters and 1 transport moved from 20 Sea Zone to 33 Sea Zone
UK_Pacific take 22 Sea Zone from Japanese
1 battleship moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Tambov to Russia
1 infantry moved from Greece to Albania
British take Albania from ItaliansCombat - British
Battle in 33 Sea Zone
British attack with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 transport
Japanese defend with 3 battleships, 6 carriers, 2 cruisers, 1 destroyer, 5 submarines and 1 transport
British roll dice for 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 transport in 33 Sea Zone, round 2 : 3/7 hits, 3,33 expected hits
Japanese roll dice for 5 submarines in 33 Sea Zone, round 2 : 1/5 hits, 0,83 expected hits
Units damaged: 1 carrier owned by the British
Japanese roll dice for 3 battleships, 6 carriers, 2 cruisers, 1 destroyer and 1 transport in 33 Sea Zone, round 2 : 3/12 hits, 5,33 expected hits
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
3 submarines owned by the Japanese and 1 carrier owned by the British lost in 33 Sea Zone
British roll dice for 1 battleship, 1 carrier, 2 destroyers, 4 fighters and 1 transport in 33 Sea Zone, round 3 : 4/7 hits, 3,33 expected hits
Japanese roll dice for 2 submarines in 33 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 3 battleships, 6 carriers, 2 cruisers, 1 destroyer and 1 transport in 33 Sea Zone, round 3 : 6/12 hits, 5,33 expected hits
2 destroyers owned by the British, 4 carriers owned by the Japanese, 1 battleship owned by the British, 2 fighters owned by the British and 1 carrier owned by the British lost in 33 Sea Zone
1 transport owned by the British retreated to 48 Sea Zone
Japanese win with 3 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is -6
Casualties for British: 1 battleship, 2 carriers, 2 destroyers and 2 fighters
Casualties for Japanese: 4 carriers and 3 submarines
Battle in Russia
British attack with 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor and 3 mech_infantrys
British roll dice for 1 mech_infantry in Russia, round 2 : 1/1 hits, 0,17 expected hits
Germans roll dice for 3 mech_infantrys in Russia, round 2 : 0/3 hits, 1,00 expected hits
1 mech_infantry owned by the Germans lost in Russia
British roll dice for 1 mech_infantry in Russia, round 3 : 0/1 hits, 0,17 expected hits
Germans roll dice for 2 mech_infantrys in Russia, round 3 : 2/2 hits, 0,67 expected hits
1 mech_infantry owned by the British lost in Russia
Germans win with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to 22 Sea Zone: 1 transport
EDIT: Removing units owned by British from 48 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters moved from 33 Sea Zone to 22 Sea Zone
9 infantry moved from Burma to Yunnan
4 armour moved from India to Eastern Persia
2 infantry moved from Turkey to Northwest Persia
3 mech_infantrys moved from Persia to Iraq
2 fighters moved from Spain to 91 Sea Zone
1 carrier moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 106 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 116 Sea Zone to 106 Sea ZonePlace Units - British
3 infantry placed in Iraq
3 fighters placed in Persia
5 infantry placed in United Kingdom
British undo move 1.
2 infantry placed in Iraq
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3,4,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,3,6,6,6,6,2
British collect 40 PUs (8 lost to blockades); end with 40 PUsPlace Units - UK_Pacific
3 armour and 2 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 fighters
EDIT: Adding units owned by British to Spain: 2 fighters
EDIT: Removing units owned by British from Persia: 1 fighter
EDIT: Adding units owned by British to Spain: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrysCombat Hit Differential Summary :
Germans : 0,33
British : 1,00
Americans : -4,00
Japanese : -0,50 -
Edits:
Three ftrs flew to Spain = three Ftrs placed in Lndn.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
3 bombers moved from Novgorod to Bulgaria
1 tactical_bomber moved from Northern Italy to BulgariaCombat - Italians
Battle in Bulgaria
Italians attack with 3 bombers and 1 tactical_bomber
Americans defend with 2 armour
Italians roll dice for 3 bombers and 1 tactical_bomber in Bulgaria, round 2 : 2/4 hits
Americans roll dice for 2 armour in Bulgaria, round 2 : 2/2 hits
1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians and 2 armour owned by the Americans lost in Bulgaria
Italians win with 2 bombers remaining. Battle score for attacker is -11
Casualties for Italians: 1 bomber and 1 tactical_bomber
Casualties for Americans: 2 armourNon Combat Move - Italians
2 bombers moved from Bulgaria to Southern Italy
1 aaGun, 2 artilleries and 15 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,2,6,2,5,1,3,2,1,2
Italians collect 8 PUs (9 lost to blockades); end with 9 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 21 Sea Zone to 33 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Hawaiian Islands to 33 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 4 fighters and 3 submarines moved from 20 Sea Zone to 33 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
2 cruisers, 1 marine and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Midway to 16 Sea ZoneCombat - ANZAC
Battle in Paulau Island
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 infantry in Paulau Island, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Paulau Island
ANZAC roll dice for 1 infantry in Paulau Island, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Paulau Island
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantry
Battle in 16 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 33 Sea Zone
ANZAC attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 7 fighters, 6 submarines and 1 transport
Japanese defend with 3 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 submarines and 1 transport
ANZAC roll dice for 6 submarines in 33 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits
ANZAC roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 7 fighters and 1 transport in 33 Sea Zone, round 2 : 3/13 hits, 6,17 expected hits
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 3 battleships, 2 carriers, 2 cruisers, 1 destroyer and 1 transport in 33 Sea Zone, round 2 : 7/8 hits, 4,00 expected hits
Units damaged: 1 carrier owned by the ANZAC and 1 battleship owned by the ANZAC
2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 5 submarines owned by the ANZAC lost in 33 Sea Zone
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Japanese lost in 33 Sea Zone
ANZAC roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 7 fighters and 1 transport in 33 Sea Zone, round 3 : 6/13 hits, 6,17 expected hits
Japanese roll dice for 3 battleships, 1 cruiser and 1 transport in 33 Sea Zone, round 3 : 2/4 hits, 2,50 expected hits
1 transport owned by the Japanese, 1 destroyer owned by the ANZAC, 3 battleships owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 7 fighters and 1 transport remaining. Battle score for attacker is 99
Casualties for ANZAC: 1 destroyer and 6 submarines
Casualties for Japanese: 3 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 submarines and 1 transport
Battle in Caroline Islands
ANZAC attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Caroline Islands, round 2 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery and 1 marine in Caroline Islands, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery and 1 marine in Caroline Islands, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters could not land in 33 Sea Zone and were removed
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 16 Sea Zone to Iwo JimaPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 carrier
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 carrier
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 transport placed in 54 Sea Zone
2 fighters placed in Queensland
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2,00
Japanese : 2,50





