We are underway!
Scramble instructions to SZ111?
Got confused with my planes and thought i have enough landing space.
Took off a DD for my CV to keep. Hope that is ok with you.
@aequitas:
Got confused with my planes and thought i have enough landing space.
Took off a DD for my CV to keep. Hope that is ok with you.
Sure np
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 aaGuns, 3 artilleries, 1 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Ukraine to Bryansk
Germans take Bryansk from British
1 armour moved from Bryansk to Rostov
1 mech_infantry moved from Russia to Tambov
Germans take Tambov from British
1 mech_infantry moved from Timguska to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 mech_infantry moved from Caucasus to Northwest Persia
14 armour, 6 artilleries and 7 mech_infantrys moved from Caucasus to Turkey
1 bomber moved from Volgograd to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 artillery moved from Volgograd to Caucasus
1 infantry moved from France to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
3 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
3 tactical_bombers moved from Western Germany to 105 Sea Zone
1 tactical_bomber moved from Western Germany to 105 Sea Zone
1 tactical_bomber moved from Western Germany to 104 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 105 Sea Zone
3 fighters moved from 110 Sea Zone to 104 Sea Zone
4 fighters moved from 110 Sea Zone to 105 Sea Zone
1 fighter moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
scramble>?
No scramble, Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 aaGuns, 3 artilleries, 1 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Ukraine to Bryansk
Germans take Bryansk from British
1 armour moved from Bryansk to Rostov
1 mech_infantry moved from Russia to Tambov
Germans take Tambov from British
1 mech_infantry moved from Timguska to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 mech_infantry moved from Caucasus to Northwest Persia
14 armour, 6 artilleries and 7 mech_infantrys moved from Caucasus to Turkey
1 bomber moved from Volgograd to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 artillery moved from Volgograd to Caucasus
1 infantry moved from France to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
3 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
3 tactical_bombers moved from Western Germany to 105 Sea Zone
1 tactical_bomber moved from Western Germany to 105 Sea Zone
1 tactical_bomber moved from Western Germany to 104 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 105 Sea Zone
3 fighters moved from 110 Sea Zone to 104 Sea Zone
4 fighters moved from 110 Sea Zone to 105 Sea Zone
1 fighter moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
Combat - Germans
Battle in Turkey
Germans attack with 14 armour, 6 artilleries and 7 mech_infantrys
British defend with 1 artillery and 1 infantry; Americans defend with 1 factory_minor, 4 infantry and 1 marine
Germans roll dice for 14 armour, 6 artilleries and 7 mech_infantrys in Turkey, round 2 : 15/27 hits
Americans roll dice for 1 artillery, 5 infantry and 1 marine in Turkey, round 2 : 4/7 hits
3 mech_infantrys owned by the Germans, 1 marine owned by the Americans, 4 infantry owned by the Americans, 1 artillery owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the British lost in Turkey
Germans win, taking Turkey from Americans with 14 armour, 5 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 3 mech_infantrys
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 4 infantry and 1 marine
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers
Russians defend with 1 submarine; Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 104 Sea Zone, round 2 : 4/8 hits
Russians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians and 1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Russians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Northwest Persia
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 2 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 3 : 1/2 hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 infantry
Battle in 105 Sea Zone
Germans attack with 5 fighters, 3 submarines and 4 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 3 submarines in 105 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 5 fighters, 3 submarines and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Normandy Bordeaux: 5 artilleries and 5 infantry
EDIT: Adding units owned by Germans to 110 Sea Zone: 5 transports
EDIT: Removing units owned by Germans from 112 Sea Zone: 2 artilleries, 2 infantry and 2 transports
EDIT: Removing units owned by Germans from 113 Sea Zone: 3 artilleries, 3 infantry and 3 transports
EDIT: Turning off Edit Mode
1 aaGun moved from Caucasus to Turkey
1 mech_infantry moved from Russia to Volgograd
1 bomber moved from Northwest Persia to Southern Italy
1 mech_infantry moved from Southern France to Greater Southern Germany
4 fighters and 3 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from 105 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from 105 Sea Zone to 110 Sea Zone
4 fighters and 2 tactical_bombers moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Southern France
Place Units - Germans
1 aaGun and 2 artilleries placed in Normandy Bordeaux
Germans undo move 1.
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 aaGun and 2 artilleries placed in Normandy Bordeaux
1 aaGun and 2 mech_infantrys placed in France
1 artillery, 1 infantry and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Shantung to Kiangsu
2 fighters and 2 tactical_bombers moved from Shantung to Kiangsu
2 infantry moved from Aleutian Islands to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
6 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
1 fighter and 2 tactical_bombers moved from Shantung to 19 Sea Zone
1 mech_infantry moved from Shantung to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
1 bomber moved from Shantung to Anhwe
Combat - Japanese
Battle in Siberia
Battle in Kiangsu
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kiangsu, round 2 : 6/7 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Siberia from Russians with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 7 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 6/11 hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Anhwe
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 4 : 2/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Anhwe to Japan
3 fighters and 3 tactical_bombers moved from Kiangsu to Japan
7 fighters and 3 tactical_bombers moved from 19 Sea Zone to Japan
Place Units - Japanese
8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 21 PUs; end with 21 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 5 fighters, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 108 Sea Zone
1 destroyer moved from 108 Sea Zone to 109 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
5 fighters moved from Eastern United States to 104 Sea Zone
2 bombers moved from Spain to 104 Sea Zone
4 bombers moved from Spain to 109 Sea Zone
3 fighters moved from Spain to 109 Sea Zone
1 mech_infantry moved from Marianas to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
3 submarines moved from 22 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
5 fighters moved from 22 Sea Zone to 6 Sea Zone
1 infantry moved from Manchuria to Korea
Americans take Korea from Japanese
1 battleship moved from 22 Sea Zone to 34 Sea Zone
no
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Combat Move - British
1 infantry moved from Spain to Southern France
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
3 fighters moved from Spain to 95 Sea Zone
2 fighters moved from Spain to Southern France
2 fighters moved from 91 Sea Zone to Southern France
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
3 fighters moved from United Kingdom to 119 Sea Zone
1 mech_infantry moved from Iraq to Caucasus
2 fighters moved from 21 Sea Zone to 19 Sea Zone
Combat - British
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 5 fighters, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 108 Sea Zone
1 destroyer moved from 108 Sea Zone to 109 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
5 fighters moved from Eastern United States to 104 Sea Zone
2 bombers moved from Spain to 104 Sea Zone
4 bombers moved from Spain to 109 Sea Zone
3 fighters moved from Spain to 109 Sea Zone
1 mech_infantry moved from Marianas to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
3 submarines moved from 22 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
5 fighters moved from 22 Sea Zone to 6 Sea Zone
1 infantry moved from Manchuria to Korea
Americans take Korea from Japanese
1 battleship moved from 22 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in Paulau Island
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Paulau Island, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Americans attack with 5 fighters and 3 submarines
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 5 fighters and 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 4 bombers, 1 destroyer and 3 fighters
Germans defend with 1 submarine
Americans roll dice for 4 bombers, 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 5/8 hits, 4,50 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 4 bombers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 5 fighters
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 2 bombers, 1 destroyer and 5 fighters in 104 Sea Zone, round 2 : 6/8 hits, 4,17 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Americans win with 2 bombers and 5 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
1 infantry moved from Morocco to Algeria
4 carriers, 1 cruiser, 2 submarines and 5 transports moved from 91 Sea Zone to 101 Sea Zone
2 bombers and 5 fighters moved from 104 Sea Zone to Spain
4 bombers and 3 fighters moved from 109 Sea Zone to Spain
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 transport moved from 8 Sea Zone to 25 Sea Zone
2 destroyers moved from 10 Sea Zone to 25 Sea Zone
5 fighters moved from 6 Sea Zone to 21 Sea Zone
5 carriers, 2 cruisers, 8 destroyers, 5 fighters and 1 submarine moved from 22 Sea Zone to 21 Sea Zone
Place Units - Americans
10 infantry placed in Central United States
3 fighters placed in Spain
2 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2,1,6,4,4
Americans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
3 artilleries and 3 infantry moved from Kiangsi to Anhwe
Combat - Chinese
Battle in Chahar
Chinese attack with 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Chinese attack with 3 artilleries and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 3 infantry in Anhwe, round 2 : 1/6 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in Shensi
1 artillery and 3 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
Purchase Units - British
British buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Spain to Southern France
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
3 fighters moved from Spain to 95 Sea Zone
2 fighters moved from Spain to Southern France
2 fighters moved from 91 Sea Zone to Southern France
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
3 fighters moved from United Kingdom to 119 Sea Zone
1 mech_infantry moved from Iraq to Caucasus
2 fighters moved from 21 Sea Zone to 19 Sea Zone
Combat - British
Battle in Sardinia
Battle in Southern France
British attack with 4 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 4 fighters and 1 infantry in Southern France, round 2 : 2/5 hits, 2,17 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 fighter owned by the British lost in Southern France
British win, taking Sardinia from Italians, taking Southern France from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter
Battle in 119 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 2 submarines
British roll dice for 1 destroyer and 3 fighters in 119 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
British roll dice for 1 destroyer and 3 fighters in 119 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 19 Sea Zone
British attack with 2 fighters
Japanese defend with 1 destroyer
British roll dice for 2 fighters in 19 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 fighters in 19 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caucasus
British attack with 1 mech_infantry
Germans defend with 1 artillery
British roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Germans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Yugoslavia from Italians to British
EDIT: Adding units owned by British to Yugoslavia: 1 infantry
EDIT: Removing units owned by British from Albania: 1 infantry
EDIT: Turning off Edit Mode
4 armour moved from Eastern Persia to Iraq
3 armour and 2 mech_infantrys moved from India to Eastern Persia
9 infantry moved from Yunnan to Kweichow
2 aaGuns, 2 armour, 1 artillery and 12 infantry moved from Kiangsi to Anhwe
2 fighters moved from 19 Sea Zone to 21 Sea Zone
1 transport moved from 22 Sea Zone to 21 Sea Zone
3 fighters moved from 95 Sea Zone to Spain
1 carrier and 1 transport moved from 91 Sea Zone to 102 Sea Zone
1 carrier and 1 transport moved from 102 Sea Zone to 101 Sea Zone
3 fighters moved from 119 Sea Zone to United Kingdom
3 fighters moved from Southern France to Spain
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Syria
Place Units - British
3 armour placed in Iraq
2 infantry placed in Persia
1 artillery placed in Persia
2 infantry placed in Egypt
2 infantry placed in United Kingdom
British undo move 5.
1 infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 51 PUs; end with 51 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs
Place Units - UK_Pacific
2 transports placed in 39 Sea Zone
2 artilleries, 1 infantry and 1 marine placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Units Change Ownership
Some Units in India change ownership: 2 artilleries, 1 infantry and 1 marine
Some Units in 39 Sea Zone change ownership: 2 transports
Combat Hit Differential Summary :
Germans : 1,17
British : -2,00
Americans : 3,67
Chinese : -0,33
Japanese : -2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Northwest Persia
1 fighter moved from Southern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to Northwest Persia
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 95 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Northwest Persia
Italians attack with 2 bombers
British defend with 1 infantry
Italians roll dice for 2 bombers in Northwest Persia, round 2 : 1/2 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Italians win with 2 bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 bombers moved from Northwest Persia to Rostov
1 fighter moved from 95 Sea Zone to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,6,2,6,1,2,6,1,6,1
Italians collect 8 PUs (7 lost to blockades); end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 unit repaired.
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 43 Sea Zone
2 fighters moved from Queensland to Guam
1 fighter moved from Iwo Jima to Midway
1 transport moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from Philippines to Guam
1 cruiser moved from 33 Sea Zone to 25 Sea Zone
1 carrier moved from 33 Sea Zone to 25 Sea Zone
2 fighters moved from 33 Sea Zone to 25 Sea Zone
1 carrier moved from 33 Sea Zone to 21 Sea Zone
2 fighters moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from Shan State to Yunnan
Place Units - ANZAC
2 bombers placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 16 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
1 mech_infantry moved from Greater Southern Germany to Yugoslavia
1 mech_infantry moved from Western Germany to Yugoslavia
12 armour, 5 artilleries and 4 mech_infantrys moved from Turkey to Iraq
1 armour moved from Turkey to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Northwest Persia to Iraq
1 mech_infantry moved from Yakut S.S.R. to Buryatia
Germans take Buryatia from Russians
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 submarine moved from 111 Sea Zone to 119 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from Normandy Bordeaux to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 119 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 armour moved from Turkey to Iraq
1 bomber moved from Southern Italy to Iraq
1 mech_infantry moved from Western Germany to Yugoslavia
Combat - Germans
Battle in Yugoslavia
Germans attack with 3 mech_infantrys
British defend with 1 infantry
Germans roll dice for 3 mech_infantrys in Yugoslavia, round 2 : 1/3 hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
1 infantry owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 104 Sea Zone
Germans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 109 Sea Zone
Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 119 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 119 Sea Zone
Germans win, taking 119 Sea Zone from British with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Iraq
Germans attack with 14 armour, 5 artilleries, 1 bomber and 4 mech_infantrys
British defend with 7 armour, 1 factory_minor and 6 mech_infantrys
Germans roll dice for 14 armour, 5 artilleries, 1 bomber and 4 mech_infantrys in Iraq, round 2 : 14/24 hits
British roll dice for 7 armour and 6 mech_infantrys in Iraq, round 2 : 6/13 hits
4 mech_infantrys owned by the Germans, 6 mech_infantrys owned by the British, 7 armour owned by the British and 2 artilleries owned by the Germans lost in Iraq
Germans win, taking Iraq from British with 14 armour, 3 artilleries and 1 bomber remaining. Battle score for attacker is 42
Casualties for Germans: 2 artilleries and 4 mech_infantrys
Casualties for British: 7 armour and 6 mech_infantrys
Battle in Southern France
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the British lost in Southern France
Germans win, taking Southern France from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Ukraine to Caucasus
1 artillery moved from Caucasus to Turkey
4 mech_infantrys moved from Volgograd to Turkey
1 armour moved from Rostov to Turkey
1 mech_infantry moved from Tambov to Caucasus
3 aaGuns moved from Volgograd to Caucasus
3 mech_infantrys moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 119 Sea Zone to 110 Sea Zone
3 fighters and 3 tactical_bombers moved from 109 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
1 aaGun and 2 mech_infantrys moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Iraq to Turkey
Place Units - Germans
3 artilleries placed in Normandy Bordeaux
3 mech_infantrys placed in France
3 artilleries placed in Turkey
3 mech_infantrys placed in Volgograd
10 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,4,6,3,1,5,5,4,6,4
Germans collect 68 PUs (2 lost to blockades); end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Siberia to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Japan to Iwo Jima
1 infantry moved from Shantung to Kiangsu
Japanese take Kiangsu from Chinese
Combat - Japanese
Battle in Iwo Jima
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Iwo Jima, round 2 : 0/3 hits
ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Iwo Jima
Japanese roll dice for 1 bomber and 1 infantry in Iwo Jima, round 3 : 1/2 hits
ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits
1 infantry owned by the ANZAC lost in Iwo Jima
Japanese roll dice for 1 bomber and 1 infantry in Iwo Jima, round 4 : 0/2 hits
ANZAC roll dice for 1 artillery in Iwo Jima, round 4 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Iwo Jima, round 5 : 0/2 hits
ANZAC roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Iwo Jima, round 6 : 1/2 hits
ANZAC roll dice for 1 artillery in Iwo Jima, round 6 : 0/1 hits
1 artillery owned by the ANZAC lost in Iwo Jima
Japanese win, taking Iwo Jima from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Iwo Jima to Japan
Place Units - Japanese
7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,6,2,3,3
Japanese collect 11 PUs (8 lost to blockades); end with 11 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers, 2 destroyers, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Spain to Southern France
6 bombers and 11 fighters moved from Spain to Southern France
Combat - Americans
Battle in Southern France
Americans attack with 6 bombers, 11 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 6 bombers, 11 fighters and 2 infantry in Southern France, round 2 : 9/19 hits, 9,83 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 6 bombers, 11 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
10 infantry moved from Central United States to 101 Sea Zone
1 carrier moved from 64 Sea Zone to 101 Sea Zone
4 carriers, 1 cruiser, 10 infantry, 2 submarines and 5 transports moved from 101 Sea Zone to 91 Sea Zone
10 infantry moved from 91 Sea Zone to Spain
2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 fighter moved from Southern France to 91 Sea Zone
6 bombers and 10 fighters moved from Southern France to Spain
2 fighters moved from Spain to 91 Sea Zone
5 carriers, 2 cruisers, 8 destroyers, 10 fighters and 1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Midway to 25 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Manchuria to Korea
1 battleship moved from 34 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
3 destroyers moved from 25 Sea Zone to 6 Sea Zone
Place Units - Americans
1 factory_minor placed in Korea
1 destroyer placed in 104 Sea Zone
1 destroyer placed in 91 Sea Zone
1 artillery placed in Spain
5 bombers and 1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Americans collect 64 PUs (1 lost to blockades); end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Shantung
3 artilleries and 3 infantry moved from Anhwe to Shantung
Combat - Chinese
Battle in Shantung
Chinese attack with 3 artilleries and 4 infantry
Japanese defend with 4 artilleries, 1 factory_minor and 7 infantry
Chinese roll dice for 3 artilleries and 4 infantry in Shantung, round 2 : 2/7 hits, 2,17 expected hits
Japanese roll dice for 4 artilleries and 7 infantry in Shantung, round 2 : 7/11 hits, 3,67 expected hits
2 infantry owned by the Japanese, 4 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Shantung
Japanese win with 4 artilleries and 5 infantry remaining. Battle score for attacker is -18
Casualties for Chinese: 3 artilleries and 4 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 infantry moved from Chahar to Suiyuyan
Place Units - Chinese
3 artilleries and 4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
Purchase Units - British
British buy 3 fighters and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
2 artilleries, 1 infantry and 1 marine moved from India to 39 Sea Zone
2 artilleries, 1 infantry, 1 marine and 2 transports moved from 39 Sea Zone to 80 Sea Zone
2 artilleries, 1 infantry and 1 marine moved from 80 Sea Zone to Iraq
2 armour, 1 artillery and 12 infantry moved from Anhwe to Shantung
2 fighters moved from 6 Sea Zone to Shantung
1 armour and 1 mech_infantry moved from Spain to France
6 fighters moved from Spain to France
3 fighters moved from United Kingdom to France
Combat - British
Battle in Shantung
British attack with 2 armour, 1 artillery, 2 fighters and 12 infantry
Japanese defend with 4 artilleries, 1 factory_minor and 5 infantry
British roll dice for 2 armour, 1 artillery, 2 fighters and 12 infantry in Shantung, round 2 : 6/17 hits, 4,50 expected hits
Japanese roll dice for 4 artilleries and 5 infantry in Shantung, round 2 : 2/9 hits, 3,00 expected hits
5 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shantung
British roll dice for 2 armour, 1 artillery, 2 fighters and 10 infantry in Shantung, round 3 : 2/15 hits, 4,17 expected hits
Japanese roll dice for 3 artilleries in Shantung, round 3 : 1/3 hits, 1,00 expected hits
2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Shantung
British roll dice for 2 armour, 1 artillery, 2 fighters and 9 infantry in Shantung, round 4 : 2/14 hits, 4,00 expected hits
Japanese roll dice for 1 artillery in Shantung, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shantung
British win, taking Shantung from Japanese with 2 armour, 1 artillery, 2 fighters and 8 infantry remaining. Battle score for attacker is 19
Casualties for British: 4 infantry
Casualties for Japanese: 4 artilleries and 5 infantry
Battle in France
British attack with 1 armour, 9 fighters and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor and 3 mech_infantrys
British roll dice for 1 armour, 9 fighters and 1 mech_infantry in France, round 2 : 5/11 hits, 5,17 expected hits
Germans roll dice for 3 mech_infantrys in France, round 2 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the British and 3 mech_infantrys owned by the Germans lost in France
British win, taking France from Germans, taking French Indo China from UK_Pacific, taking Morocco from Americans, taking French Central Africa from British, taking French Madagascar from British, taking French Guiana from British, taking Algeria from British, taking Southern France from Americans, taking Syria from British, taking French West Africa from British, taking Tunisia from Americans with 1 armour and 9 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 mech_infantry
Battle in Iraq
British attack with 3 armour, 3 artilleries, 3 infantry, 1 marine and 2 mech_infantrys
Germans defend with 14 armour, 3 artilleries and 1 factory_minor
British roll dice for 3 armour, 3 artilleries, 3 infantry, 1 marine and 2 mech_infantrys in Iraq, round 2 : 4/12 hits, 4,17 expected hits
Germans roll dice for 14 armour and 3 artilleries in Iraq, round 2 : 8/17 hits, 8,00 expected hits
2 mech_infantrys owned by the British, 1 marine owned by the British, 3 artilleries owned by the Germans, 1 armour owned by the Germans, 2 artilleries owned by the British and 3 infantry owned by the British lost in Iraq
British roll dice for 3 armour and 1 artillery in Iraq, round 3 : 1/4 hits, 1,83 expected hits
Germans roll dice for 13 armour in Iraq, round 3 : 8/13 hits, 6,50 expected hits
1 armour owned by the Germans, 1 artillery owned by the British and 3 armour owned by the British lost in Iraq
Germans win with 12 armour remaining. Battle score for attacker is -28
Casualties for Germans: 2 armour and 3 artilleries
Casualties for British: 3 armour, 3 artilleries, 3 infantry, 1 marine and 2 mech_infantrys
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in Shantung
Trigger French 1 Liberation By British: French has 4 infantry placed in France
Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3
Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
Non Combat Move - British
3 infantry moved from Egypt to Trans-Jordan
9 fighters moved from France to Spain
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
2 fighters moved from Shantung to 6 Sea Zone
2 aaGuns moved from Anhwe to Shantung
9 infantry moved from Kweichow to Shensi
Place Units - British
2 fighters and 3 infantry placed in United Kingdom
1 fighter and 2 infantry placed in Egypt
3 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,4
British collect 38 PUs (1 lost to blockades); end with 38 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 armour, 2 fighters and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Some Units in India change ownership: 1 armour, 2 fighters and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 1,83
British : -3,83
Americans : -0,83
Chinese : -0,17
Japanese : 3,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 bombers moved from Rostov to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 3 infantry
French defend with 1 factory_minor and 1 harbour; Americans defend with 1 infantry
Italians roll dice for 3 infantry in Southern France, round 2 : 0/3 hits
French roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
Italians roll dice for 3 infantry in Southern France, round 3 : 0/3 hits
French roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
Italians roll dice for 3 infantry in Southern France, round 4 : 2/3 hits
French roll dice for 1 infantry in Southern France, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from French with 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 bombers and 1 fighter
British defend with 3 infantry
Italians roll dice for 2 bombers and 1 fighter in Trans-Jordan, round 2 : 2/3 hits
British roll dice for 3 infantry in Trans-Jordan, round 2 : 1/3 hits
1 fighter owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 2 bombers in Trans-Jordan, round 3 : 1/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Italians: 1 fighter
Casualties for British: 3 infantry
Non Combat Move - Italians
2 bombers moved from Trans-Jordan to Iraq
Place Units - Italians
2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,3,6,1,4,1,3,6,6,1
Italians collect 11 PUs (7 lost to blockades); end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 6 PUs;
Combat Move - ANZAC
2 fighters moved from 21 Sea Zone to Kiangsu
2 fighters moved from Guam to Kiangsu
1 bomber moved from Guam to Kiangsu
1 fighter moved from Midway to 17 Sea Zone
Combat - ANZAC
Battle in 17 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kiangsu
ANZAC attack with 1 bomber and 4 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 1 bomber and 4 fighters in Kiangsu, round 2 : 3/5 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
ANZAC win with 1 bomber and 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 carrier moved from 21 Sea Zone to 6 Sea Zone
2 fighters moved from Kiangsu to 6 Sea Zone
1 bomber moved from Kiangsu to Korea
2 fighters moved from Kiangsu to Shantung
1 carrier, 1 cruiser and 2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to Korea
1 artillery and 1 marine moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 3 transports moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 marine moved from 6 Sea Zone to Korea
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Queensland to Korea
Place Units - ANZAC
2 bombers placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Move - French
1 infantry moved from France to Holland Belgium
French take Holland Belgium from Germans
Combat - French
Non Combat Move - French
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : -0,33