Witt and Cred vs Elrood and AetV (Allies23) 19402E

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Chahar to Jehol
                1 fighter moved from Hopei to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 :  2/3 hits
                        Japanese roll dice for 2 mech_infantrys in Jehol, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Japanese lost in Jehol
                    Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Hopei to Chahar
                1 fighter moved from Jehol to Hopei

    Place Units - Chinese
                1 infantry placed in Anhwe
                1 infantry placed in Kweichow
                1 infantry placed in Chahar
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 20 PUs

    triplea_41649_Chi7.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from Queensland to 44 Sea Zone
                3 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from Hawaiian Islands to 46 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 46 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters in 46 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
                4 fighters moved from 46 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from 44 Sea Zone to New Guinea
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 destroyer moved from 123 Sea Zone to 109 Sea Zone
                2 bombers moved from Scotland to United Kingdom
                2 bombers moved from United Kingdom to Gibraltar
                1 aaGun moved from Central United States to Eastern United States
                1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
                1 mech_infantry moved from Tobruk to Egypt

    Place Units - Americans
                1 carrier and 3 transports placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Chahar to Jehol
                1 fighter moved from Hopei to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 :  2/3 hits
                        Japanese roll dice for 2 mech_infantrys in Jehol, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Japanese lost in Jehol
                    Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Hopei to Chahar
                1 fighter moved from Jehol to Hopei

    Place Units - Chinese
                1 infantry placed in Anhwe
                1 infantry placed in Kweichow
                1 infantry placed in Chahar
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 20 PUs

    Purchase Units - British
                British buy 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 3 mech_infantrys moved from Eastern Persia to India
                1 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers moved from West India to India
                1 infantry moved from West India to India
                1 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 1 infantry and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in India
                    British attack with 1 armour, 1 artillery, 2 bombers, 4 fighters, 2 infantry, 6 mech_infantrys and 2 tactical_bombers
                    Japanese defend with 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor, 7 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
                        AA fire in India :  1/3 hits
                        1 fighter owned by the British lost in India
                        British roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 2 infantry, 6 mech_infantrys and 2 tactical_bombers in India, round 2 :  8/17 hits
                        Japanese roll dice for 1 aaGun, 2 bombers, 7 fighters, 2 infantry and 3 tactical_bombers in India, round 2 :  8/14 hits
                        2 infantry owned by the Japanese, 6 mech_infantrys owned by the British, 1 aaGun owned by the Japanese, 2 bombers owned by the Japanese, 3 tactical_bombers owned by the Japanese and 2 infantry owned by the British lost in India
                        British roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers in India, round 3 :  6/9 hits
                        Japanese roll dice for 7 fighters in India, round 3 :  5/7 hits
                        1 tactical_bomber owned by the British, 6 fighters owned by the Japanese, 1 bomber owned by the British, 1 fighter owned by the British, 1 armour owned by the British and 1 artillery owned by the British lost in India
                    retreated to India
                    Japanese win with 1 fighter remaining. Battle score for attacker is 45
                    Casualties for British: 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
                    Casualties for Japanese: 1 aaGun, 2 bombers, 6 fighters, 2 infantry and 3 tactical_bombers

    Non Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from India to West India
                2 mech_infantrys moved from Persia to West India
                1 transport moved from 79 Sea Zone to 76 Sea Zone
                1 cruiser and 1 destroyer moved from 79 Sea Zone to 76 Sea Zone
                2 mech_infantrys moved from Iraq to Eastern Persia
                1 infantry moved from Persia to Eastern Persia
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                2 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Trans-Jordan to Iraq

    Place Units - British
                1 infantry and 2 mech_infantrys placed in Persia
                3 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode

    triplea_41649_UK_7.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 infantry and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 97 Sea Zone
                1 bomber moved from 97 Sea Zone to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 artillery moved from Rostov to Caucasus
                1 fighter moved from Southern Italy to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
                    British defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Caucasus, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 :  1/2 hits
                        1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Caucasus to Rostov
                1 bomber moved from Caucasus to Bryansk
                1 armour moved from Rostov to Bryansk
                1 armour moved from Rostov to Bryansk

    Place Units - Italians
                2 submarines placed in 95 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag, 2 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        Bryansk : 2 armour and 1 bomber
        Rostov : 1 flag, 1 fighter
        Eastern Poland : 1 flag, 1 aaGun
        Western Ukraine : 1 flag
        Caucasus : 1 flag, 1 artillery
        95 Sea Zone : 2 submarines
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 53 / 77
        Russians : 22 / 19
        Japanese : 43 / 59
        Americans : 52 / 72
        Chinese : 19 / 20
        British : 33 / 33
        UK_Pacific : 5 / 0
        Italians : 19 / 26
        ANZAC : 11 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41649_Ita7.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                3 fighters moved from Eastern Persia to India
                1 fighter moved from Ceylon to India

    Combat - ANZAC
                Battle in India
                    ANZAC attack with 4 fighters
                    Japanese defend with 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
                        ANZAC roll dice for 4 fighters in India, round 2 :  3/4 hits
                        Japanese roll dice for 1 fighter in India, round 2 :  0/1 hits
                        1 fighter owned by the Japanese lost in India
                    ANZAC win with 4 fighters remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 fighter

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 aaGun moved from Queensland to South Australia
                3 fighters moved from Queensland to Caroline Islands
                1 fighter moved from New South Wales to South Australia
                1 artillery moved from New South Wales to South Australia
                2 fighters moved from New South Wales to Queensland
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from Queensland to South Australia
                4 fighters moved from India to Eastern Persia
                1 infantry moved from Iraq to Persia

    Place Units - ANZAC
                1 fighter and 2 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_41649_ANZ7.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                3 fighters moved from Eastern Persia to India
                1 fighter moved from Ceylon to India

    Combat - ANZAC
                Battle in India
                    ANZAC attack with 4 fighters
                    Japanese defend with 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
                        ANZAC roll dice for 4 fighters in India, round 2 :  3/4 hits
                        Japanese roll dice for 1 fighter in India, round 2 :  0/1 hits
                        1 fighter owned by the Japanese lost in India
                    ANZAC win with 4 fighters remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 fighter

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 aaGun moved from Queensland to South Australia
                3 fighters moved from Queensland to Caroline Islands
                1 fighter moved from New South Wales to South Australia
                1 artillery moved from New South Wales to South Australia
                2 fighters moved from New South Wales to Queensland
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from Queensland to South Australia
                4 fighters moved from India to Eastern Persia
                1 infantry moved from Iraq to Persia

    Place Units - ANZAC
                1 fighter and 2 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 76 Sea Zone
                3 infantry moved from Alexandria to Egypt
                2 infantry moved from Iraq to Persia

    Turn Complete - French

    triplea_41649_Fre7.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                3 fighters moved from Eastern Persia to India
                1 fighter moved from Ceylon to India

    Combat - ANZAC
                Battle in India
                    ANZAC attack with 4 fighters
                    Japanese defend with 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
                        ANZAC roll dice for 4 fighters in India, round 2 :  3/4 hits
                        Japanese roll dice for 1 fighter in India, round 2 :  0/1 hits
                        1 fighter owned by the Japanese lost in India
                    ANZAC win with 4 fighters remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 fighter

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 aaGun moved from Queensland to South Australia
                3 fighters moved from Queensland to Caroline Islands
                1 fighter moved from New South Wales to South Australia
                1 artillery moved from New South Wales to South Australia
                2 fighters moved from New South Wales to Queensland
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from Queensland to South Australia
                4 fighters moved from India to Eastern Persia
                1 infantry moved from Iraq to Persia

    Place Units - ANZAC
                1 fighter and 2 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 76 Sea Zone
                3 infantry moved from Alexandria to Egypt
                2 infantry moved from Iraq to Persia

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Eastern Persia: 2 fighters
                EDIT: Adding units owned by ANZAC to West India: 2 fighters
                EDIT: Turning off Edit Mode

    triplea_41649_Fre7.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 bomber, 7 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 bomber moved from Novgorod to Volgograd
                1 tactical_bomber moved from Ukraine to Volgograd
                1 infantry moved from Rostov to Volgograd
                1 infantry moved from Rostov to Volgograd
                1 mech_infantry moved from Rostov to Northwest Persia
                      Germans take Northwest Persia from British
                1 mech_infantry moved from Rostov to Samara
                      Germans take Samara from Russians
                1 infantry moved from Rostov to Tambov
                1 mech_infantry moved from Tambov to Bryansk

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Volgograd, round 2 :  0/4 hits
                        Russians roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Volgograd, round 3 :  2/4 hits
                        Russians roll dice for 1 mech_infantry in Volgograd, round 3 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Volgograd to Bryansk
                1 bomber moved from Volgograd to Bryansk
                1 artillery moved from Belarus to Bryansk
                1 mech_infantry moved from Belarus to Bryansk
                1 artillery moved from Smolensk to Bryansk
                2 artilleries and 2 infantry moved from Novgorod to Belarus
                2 fighters moved from Novgorod to Bryansk
                1 bomber moved from Novgorod to Western Germany
                1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 bomber moved from Southern France to Southern Italy
                1 fighter moved from Southern Italy to Bryansk
                1 armour, 3 artilleries and 9 mech_infantrys moved from Ukraine to Bryansk
                3 aaGuns, 10 armour, 8 artilleries, 15 infantry and 19 mech_infantrys moved from Rostov to Bryansk
                1 infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Smolensk to Bryansk
                1 artillery and 3 infantry moved from Southern France to France
                1 tactical_bomber moved from Western Germany to Bryansk
                1 fighter moved from Western Germany to Bryansk

    Place Units - Germans
                1 bomber placed in Western Germany
                3 artilleries placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                5 mech_infantrys placed in Germany
                1 submarine placed in 112 Sea Zone
                2 submarines placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 57 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour and 3 infantry
        Germany : 1 factory_major and 5 mech_infantrys
        Southern Italy : 1 bomber
        Belarus : 1 flag, 2 artilleries and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 11 armour, 13 artilleries, 1 bomber, 4 fighters, 17 infantry, 33 mech_infantrys and 2 tactical_bombers
        Rostov : 1 aaGun
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 armour and 7 mech_infantrys
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 3 artilleries and 1 factory_minor
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 factory_minor and 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 mech_infantry
        112 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag
        93 Sea Zone : 2 submarines
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 mech_infantry
        Finland : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 57 / 80
        Russians : 18 / 19
        Japanese : 43 / 59
        Americans : 52 / 72
        Chinese : 19 / 20
        British : 33 / 33
        UK_Pacific : 5 / 0
        Italians : 19 / 26
        ANZAC : 11 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41649_Ger8.tsvg

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Smolensk
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Samara

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Samara
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Russia
                1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Vologda to Russia
                2 aaGuns and 11 infantry moved from Korea to Manchuria

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,5,5,5,2,4,2,5
                Russians collect 17 PUs (3 lost to blockades); end with 18 PUs

    triplea_41649_Rus8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 carriers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 mech_infantry moved from Kiangsu to Shantung
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from Kiangsu to Anhwe
                1 fighter moved from Kwangsi to Shantung
                1 tactical_bomber moved from Kwangsi to Shantung
                1 fighter moved from Kwangsi to Kiangsi
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Korea
                Battle in Malaya
                Battle in Kiangsi
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Kiangsi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kiangsi
                    Japanese win, taking Korea from Russians, taking Malaya from UK_Pacific with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shantung
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shantung, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Shantung, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shantung, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Shantung, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Anhwe, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Anhwe to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
                1 fighter moved from Kiangsi to 6 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 carrier moved from 41 Sea Zone to 39 Sea Zone
                1 battleship and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
                1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                3 fighters moved from 42 Sea Zone to India
                1 fighter moved from 45 Sea Zone to 39 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 carrier moved from 6 Sea Zone to 17 Sea Zone

    Place Units - Japanese
                3 carriers placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_41649_Jap8.tsvg

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from India: 1 infantry
                EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 bomber moved from New Guinea to Kiangsu
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 26 Sea Zone to 17 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
                4 fighters moved from 33 Sea Zone to 18 Sea Zone
                2 fighters moved from 33 Sea Zone to Philippines
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
                2 bombers moved from Gibraltar to 97 Sea Zone
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                        Japanese roll dice for 1 carrier in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 carrier owned by the Japanese lost in 17 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in 97 Sea Zone
                    Americans attack with 2 bombers
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 bombers in 97 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Italians lost in 97 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 18 Sea Zone
                    Americans attack with 4 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 4 fighters in 18 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Kiangsu
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 factory_minor and 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Kiangsu, round 2 : 2/3 hits, 1,33 expected hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kiangsu
                    Americans win, taking Kiangsu from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Philippines
                    Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Philippines, round 2 : 4/6 hits, 2,00 expected hits
                        Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Northwest Persia
                    Americans attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Northwest Persia
                    Americans win, taking Northwest Persia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                1 bomber moved from Kiangsu to Kiangsi
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
                2 fighters moved from 17 Sea Zone to 23 Sea Zone
                1 carrier moved from 33 Sea Zone to 23 Sea Zone
                1 cruiser moved from 33 Sea Zone to 19 Sea Zone
                4 fighters moved from 18 Sea Zone to 35 Sea Zone
                1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                1 battleship moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 46 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                2 bombers moved from 97 Sea Zone to Egypt
                3 infantry moved from Algeria to Morocco
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 carrier, 1 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Western United States to 91 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                1 destroyer moved from 33 Sea Zone to 18 Sea Zone
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 12 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                3 carriers moved from 33 Sea Zone to 35 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Central United States
                1 transport placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                1 carrier and 2 destroyers placed in 101 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Combat Hit Differential Summary :

    Germans : -0,33
        Italians : -0,33
        Americans : 2,50
        Japanese : -1,33

    triplea_41649_Ame8.tsvg

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from Jehol to Shantung
                1 fighter moved from Hopei to Shantung
                8 infantry moved from Hopei to Anhwe
                2 infantry moved from Chahar to Anhwe

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 mech_infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                    Chinese win, taking Shantung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Anhwe
                    Chinese attack with 10 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 10 infantry in Anhwe, round 2 : 3/10 hits, 1,67 expected hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 9 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Shantung to Hunan
                2 infantry moved from Kweichow to Hunan

    Place Units - Chinese
                4 infantry placed in Kiangsi
                1 infantry placed in Yunnan
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    Chinese : 1,50
        Japanese : 1,33

    triplea_41649_Chi8.tsvg

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from India: 1 infantry
                EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 bomber moved from New Guinea to Kiangsu
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 26 Sea Zone to 17 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
                4 fighters moved from 33 Sea Zone to 18 Sea Zone
                2 fighters moved from 33 Sea Zone to Philippines
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
                2 bombers moved from Gibraltar to 97 Sea Zone
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                        Japanese roll dice for 1 carrier in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 carrier owned by the Japanese lost in 17 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in 97 Sea Zone
                    Americans attack with 2 bombers
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 bombers in 97 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Italians lost in 97 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 18 Sea Zone
                    Americans attack with 4 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 4 fighters in 18 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Kiangsu
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 factory_minor and 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Kiangsu, round 2 : 2/3 hits, 1,33 expected hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kiangsu
                    Americans win, taking Kiangsu from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Philippines
                    Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Philippines, round 2 : 4/6 hits, 2,00 expected hits
                        Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Northwest Persia
                    Americans attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Northwest Persia
                    Americans win, taking Northwest Persia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                1 bomber moved from Kiangsu to Kiangsi
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
                2 fighters moved from 17 Sea Zone to 23 Sea Zone
                1 carrier moved from 33 Sea Zone to 23 Sea Zone
                1 cruiser moved from 33 Sea Zone to 19 Sea Zone
                4 fighters moved from 18 Sea Zone to 35 Sea Zone
                1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                1 battleship moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 46 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                2 bombers moved from 97 Sea Zone to Egypt
                3 infantry moved from Algeria to Morocco
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 carrier, 1 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Western United States to 91 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                1 destroyer moved from 33 Sea Zone to 18 Sea Zone
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 12 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                3 carriers moved from 33 Sea Zone to 35 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Central United States
                1 transport placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                1 carrier and 2 destroyers placed in 101 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from Jehol to Shantung
                1 fighter moved from Hopei to Shantung
                8 infantry moved from Hopei to Anhwe
                2 infantry moved from Chahar to Anhwe

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 mech_infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                    Chinese win, taking Shantung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Anhwe
                    Chinese attack with 10 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 10 infantry in Anhwe, round 2 : 3/10 hits, 1,67 expected hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 9 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Shantung to Hunan
                2 infantry moved from Kweichow to Hunan

    Place Units - Chinese
                4 infantry placed in Kiangsi
                1 infantry placed in Yunnan
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 26 PUs

    Purchase Units - British
                British buy 2 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Iraq to Caucasus
                1 bomber moved from West India to Caucasus
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in Caucasus
                    British attack with 1 bomber and 1 mech_infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits
                        Italians roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Caucasus
                    British win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 bomber moved from Caucasus to Persia
                1 infantry moved from Iraq to Persia
                1 armour and 1 mech_infantry moved from Iraq to Persia
                1 infantry and 2 mech_infantrys moved from Eastern Persia to West India
                2 mech_infantrys moved from Egypt to Iraq
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 fighters moved from United Kingdom to Gibraltar
                1 battleship moved from 33 Sea Zone to 35 Sea Zone

    Place Units - British
                2 destroyers placed in 106 Sea Zone
                3 infantry placed in Persia
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
                British collect 27 PUs (6 lost to blockades); end with 27 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : -0,33
        Italians : 0,33
        British : 0,17
        Americans : 2,50
        Chinese : 1,50
        Japanese : 0,00

    triplea_41649_UK_8.tsvg

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from India: 1 infantry
                EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 bomber moved from New Guinea to Kiangsu
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 26 Sea Zone to 17 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
                4 fighters moved from 33 Sea Zone to 18 Sea Zone
                2 fighters moved from 33 Sea Zone to Philippines
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
                2 bombers moved from Gibraltar to 97 Sea Zone
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                        Japanese roll dice for 1 carrier in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 carrier owned by the Japanese lost in 17 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in 97 Sea Zone
                    Americans attack with 2 bombers
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 bombers in 97 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Italians lost in 97 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 18 Sea Zone
                    Americans attack with 4 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 4 fighters in 18 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Kiangsu
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 factory_minor and 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Kiangsu, round 2 : 2/3 hits, 1,33 expected hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kiangsu
                    Americans win, taking Kiangsu from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Philippines
                    Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Philippines, round 2 : 4/6 hits, 2,00 expected hits
                        Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Northwest Persia
                    Americans attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Northwest Persia
                    Americans win, taking Northwest Persia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                1 bomber moved from Kiangsu to Kiangsi
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
                2 fighters moved from 17 Sea Zone to 23 Sea Zone
                1 carrier moved from 33 Sea Zone to 23 Sea Zone
                1 cruiser moved from 33 Sea Zone to 19 Sea Zone
                4 fighters moved from 18 Sea Zone to 35 Sea Zone
                1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                1 battleship moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 46 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                2 bombers moved from 97 Sea Zone to Egypt
                3 infantry moved from Algeria to Morocco
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 carrier, 1 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Western United States to 91 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                1 destroyer moved from 33 Sea Zone to 18 Sea Zone
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 12 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                3 carriers moved from 33 Sea Zone to 35 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Central United States
                1 transport placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                1 carrier and 2 destroyers placed in 101 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from Jehol to Shantung
                1 fighter moved from Hopei to Shantung
                8 infantry moved from Hopei to Anhwe
                2 infantry moved from Chahar to Anhwe

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 mech_infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                    Chinese win, taking Shantung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Anhwe
                    Chinese attack with 10 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 10 infantry in Anhwe, round 2 : 3/10 hits, 1,67 expected hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 9 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Shantung to Hunan
                2 infantry moved from Kweichow to Hunan

    Place Units - Chinese
                4 infantry placed in Kiangsi
                1 infantry placed in Yunnan
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 26 PUs

    Purchase Units - British
                British buy 2 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Iraq to Caucasus
                1 bomber moved from West India to Caucasus
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in Caucasus
                    British attack with 1 bomber and 1 mech_infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits
                        Italians roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Caucasus
                    British win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 bomber moved from Caucasus to Persia
                1 infantry moved from Iraq to Persia
                1 armour and 1 mech_infantry moved from Iraq to Persia
                1 infantry and 2 mech_infantrys moved from Eastern Persia to West India
                2 mech_infantrys moved from Egypt to Iraq
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 fighters moved from United Kingdom to Gibraltar
                1 battleship moved from 33 Sea Zone to 35 Sea Zone

    Place Units - British
                2 destroyers placed in 106 Sea Zone
                3 infantry placed in Persia
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
                British collect 27 PUs (6 lost to blockades); end with 27 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Union of South Africa: 2 mech_infantrys
                EDIT: Adding units owned by British to Persia: 2 mech_infantrys
                EDIT: Removing units owned by British from Persia: 3 infantry
                EDIT: Adding units owned by British to Persia: 1 armour
                EDIT: Changing PUs for British from 27 to 30
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -0,33
        Italians : 0,33
        British : 0,17
        Americans : 2,50
        Chinese : 1,50
        Japanese : 0,00

    triplea_41649_UK_8.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Test summary from TripleA, engine version: 1.9, time: 12:23:09

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 fighters and 1 infantry; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 armour moved from Bryansk to Smolensk
                1 bomber moved from Bryansk to Smolensk

    Combat - Italians
                Battle in Smolensk
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Smolensk, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 bomber in Smolensk, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Smolensk
                    Italians win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 fighter moved from Rostov to Southern Italy
                1 bomber moved from Smolensk to Western Germany

    Place Units - Italians
                2 fighters and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag, 2 infantry
        Western Germany : 1 bomber
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
        Bryansk : 1 armour
        Rostov : 1 flag
        Eastern Poland : 1 flag, 1 aaGun
        Western Ukraine : 1 flag
        Caucasus : 1 flag
        95 Sea Zone : 1 submarine
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 submarine
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 55 / 80
        Russians : 17 / 18
        Japanese : 42 / 62
        Americans : 54 / 79
        Chinese : 24 / 26
        British : 33 / 30
        UK_Pacific : 2 / 0
        Italians : 19 / 27
        ANZAC : 11 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41649_Ita8.tsvg

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Eastern Persia to Persia
                2 fighters moved from Queensland to Philippines
                1 fighter moved from South Australia to Dutch New Guinea
                1 fighter moved from New South Wales to New Guinea
                1 fighter moved from Caroline Islands to Philippines
                1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Caroline Islands to Philippines
                1 artillery moved from Queensland to New South Wales
                1 infantry moved from Queensland to New South Wales
                1 mech_infantry moved from New South Wales to Queensland
                1 mech_infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    triplea_41649_ANZ8.tsvg

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Eastern Persia to Persia
                2 fighters moved from Queensland to Philippines
                1 fighter moved from South Australia to Dutch New Guinea
                1 fighter moved from New South Wales to New Guinea
                1 fighter moved from Caroline Islands to Philippines
                1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Caroline Islands to Philippines
                1 artillery moved from Queensland to New South Wales
                1 infantry moved from Queensland to New South Wales
                1 mech_infantry moved from New South Wales to Queensland
                1 mech_infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                3 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41649_Fre8.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 2 bombers, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 mech_infantrys moved from Germany to Western Germany
                1 artillery moved from Western Germany to France
                1 artillery moved from Western Germany to France
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Germany to Western Germany
                1 artillery and 2 infantry moved from Belarus to Bryansk
                1 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
                1 armour moved from Novgorod to Bryansk
                1 mech_infantry moved from Novgorod to Vologda
                1 mech_infantry moved from Novgorod to Bryansk
                1 artillery moved from Belarus to Bryansk
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                4 fighters and 2 tactical_bombers moved from Bryansk to Vologda
                1 infantry moved from Volgograd to Caucasus
                2 artilleries moved from Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 bomber moved from Bryansk to Vologda

    Combat - Germans
                Germans creates battle in territory 93 Sea Zone
                Battle in Vologda
                    Germans attack with 1 bomber, 4 fighters, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 4 fighters, 1 mech_infantry and 2 tactical_bombers in Vologda, round 2 :  1/8 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking 93 Sea Zone from Americans, taking Vologda from Russians with 1 bomber, 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber, 4 fighters and 2 tactical_bombers moved from Vologda to Novgorod
                1 aaGun moved from Rostov to Volgograd
                1 aaGun moved from Bryansk to Ukraine

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Volgograd
                3 armour placed in Ukraine
                2 tactical_bombers placed in Novgorod
                2 bombers placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 1 fighter
                EDIT: Adding units owned by Germans to Ukraine: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour, 3 infantry and 5 mech_infantrys
        Germany : 1 factory_major
        Southern Italy : 1 bomber
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 aaGuns, 13 armour, 18 artilleries, 19 infantry and 41 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 aaGun, 3 armour, 1 factory_minor and 1 fighter
        Vologda : 1 flag, 1 mech_infantry
        Volgograd : 1 flag, 1 aaGun, 2 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 4 tactical_bombers
        Caucasus : 1 infantry
        Smolensk : 1 flag
        Samara : 1 flag
        112 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag
        93 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        98 Sea Zone : 1 submarine
        Finland : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 57 / 77
        Russians : 15 / 18
        Japanese : 42 / 62
        Americans : 54 / 79
        Chinese : 24 / 26
        British : 33 / 30
        UK_Pacific : 2 / 0
        Italians : 19 / 27
        ANZAC : 11 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41649_Ger9.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy nothing; Remaining resources: 18 PUs;

    Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 infantry
                EDIT: Adding units owned by Germans to France: 1 infantry
                EDIT: Turning off Edit Mode
                2 armour, 28 artilleries, 2 fighters, 55 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk

    triplea_41649_Rus9.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Ignore the second post. JUst move my Sub fro me, please. One in 125 and the other in 112

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