Witt and Cred vs Elrood and AetV (Allies23) 19402E

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Politics - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by British to 92 Sea Zone: 2 fighters
                EDIT: Removing units owned by British from Scotland: 1 fighter
                EDIT: Removing units owned by British from Scotland: 1 fighter
                EDIT: Turning off Edit Mode

    Combat Move - Italians
                1 bomber and 3 fighters moved from Southern Italy to 92 Sea Zone
                1 cruiser, 2 destroyers and 3 submarines moved from 97 Sea Zone to 92 Sea Zone
                2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Romania to Ukraine

    Combat - Italians
                Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 2 destroyers, 3 fighters and 3 submarines
                    British defend with 2 fighters; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 transport; Russians defend with 1 submarine
                        Italians roll dice for 3 submarines in 92 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 bomber, 1 cruiser, 2 destroyers and 3 fighters in 92 Sea Zone, round 2 :  5/7 hits
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 transport in 92 Sea Zone, round 2 :  6/8 hits
                        1 cruiser owned by the Americans, 2 destroyers owned by the Italians, 1 destroyer owned by the Americans, 1 submarine owned by the Russians, 1 cruiser owned by the Italians, 1 carrier owned by the Americans, 3 submarines owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
                        Italians roll dice for 1 bomber and 3 fighters in 92 Sea Zone, round 3 :  3/4 hits
                        Americans roll dice for 4 fighters and 1 transport in 92 Sea Zone, round 3 :  2/4 hits
                        2 fighters owned by the Americans, 2 fighters owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
                        Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 4 :  1/2 hits
                        Americans roll dice for 1 fighter and 1 transport in 92 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
                        1 transport owned by the Americans lost in 92 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 23
                    Casualties for Italians: 1 cruiser, 2 destroyers, 3 fighters and 3 submarines
                    Casualties for British: 2 fighters
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
                    Casualties for Russians: 1 submarine
                Battle in Rostov
                    Italians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 2 :  1/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                        Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Rostov, round 3 :  1/4 hits
                        Russians roll dice for 1 artillery in Rostov, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from 92 Sea Zone to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag, 2 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Rostov : 1 flag, 2 armour and 1 artillery
        Eastern Poland : 1 flag, 1 aaGun
        Ukraine : 1 mech_infantry
        Western Ukraine : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 25 / 28
        Japanese : 35 / 43
        Americans : 52 / 72
        Chinese : 15 / 16
        British : 33 / 33
        UK_Pacific : 9 / 0
        Italians : 17 / 17
        ANZAC : 19 / 28
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41649_Ita6.tsvg

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Ceylon to 38 Sea Zone

    Combat - ANZAC
                Battle in 38 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 38 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 38 Sea Zone to Ceylon
                3 fighters moved from West India to Eastern Persia
                1 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 20 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_41649_ANZ6.tsvg

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Ceylon to 38 Sea Zone

    Combat - ANZAC
                Battle in 38 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 38 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 38 Sea Zone to Ceylon
                3 fighters moved from West India to Eastern Persia
                1 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 20 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Tobruk to Alexandria

    Turn Complete - French

    triplea_41649_Fre6.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 artilleries, 2 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Archangel to Smolensk
                1 mech_infantry moved from Novgorod to Smolensk
                1 fighter moved from Novgorod to Smolensk
                1 infantry moved from Novgorod to Belarus
                1 artillery moved from Baltic States to Belarus
                1 bomber moved from Western Germany to Bryansk
                2 infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 tactical_bomber moved from Ukraine to Volgograd
                1 mech_infantry moved from Ukraine to Volgograd
                1 armour moved from Ukraine to Volgograd
                1 fighter moved from Novgorod to Smolensk
                1 mech_infantry moved from Eastern Poland to Belarus
                1 bomber moved from Norway to Smolensk
                1 fighter and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone
                1 fighter moved from Western Germany to 93 Sea Zone
                1 bomber moved from Western Germany to 91 Sea Zone
                1 infantry moved from Ukraine to Bryansk

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Volgograd
                    Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 2 :  0/3 hits
                        Russians roll dice for 1 artillery in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 3 :  1/2 hits
                        Russians roll dice for 1 artillery in Belarus, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Smolensk
                    Germans attack with 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Smolensk, round 2 :  0/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Smolensk, round 3 :  2/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Bryansk
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 3 infantry in Bryansk, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 93 Sea Zone
                    Germans attack with 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 3 :  1/3 hits
                        Americans roll dice for 1 destroyer in 93 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 93 Sea Zone
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                4 aaGuns, 10 armour, 8 artilleries, 18 infantry and 21 mech_infantrys moved from Ukraine to Rostov
                1 tactical_bomber moved from Volgograd to Ukraine
                1 bomber moved from Bryansk to Novgorod
                1 bomber moved from Smolensk to Novgorod
                2 fighters moved from Smolensk to Novgorod
                1 infantry moved from Novgorod to Archangel
                1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
                2 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Western Germany
                1 fighter moved from 93 Sea Zone to Southern Italy
                2 infantry moved from France to Southern France
                1 bomber moved from 91 Sea Zone to Southern France
                1 infantry moved from France to Southern France
                1 artillery moved from France to Southern France
                1 artillery moved from France to Western Germany
                1 artillery moved from France to Western Germany
                4 infantry moved from Norway to Finland

    Place Units - Germans
                3 artilleries placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 armour and 7 mech_infantrys placed in Germany
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Germany : 1 armour, 1 factory_major and 7 mech_infantrys
        Southern Italy : 1 fighter
        Belarus : 1 flag, 1 artillery and 1 mech_infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 infantry
        Rostov : 4 aaGuns, 10 armour, 8 artilleries, 18 infantry and 21 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 2 mech_infantrys
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 mech_infantry
        Ukraine : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 9 mech_infantrys and 1 tactical_bomber
        Volgograd : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Caucasus : 1 flag, 1 mech_infantry
        Smolensk : 1 flag, 1 artillery and 1 mech_infantry
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Finland : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 57 / 77
        Russians : 17 / 28
        Japanese : 35 / 43
        Americans : 52 / 72
        Chinese : 15 / 16
        British : 33 / 33
        UK_Pacific : 9 / 0
        Italians : 17 / 17
        ANZAC : 19 / 25
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41649_Ger7.tsvg

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Russia to Volgograd
                2 fighters and 1 tactical_bomber moved from Russia to Volgograd
                12 infantry moved from Amur to Korea

    Combat - Russians
                Battle in Korea
                    Russians attack with 12 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 12 infantry in Korea, round 2 :  1/12 hits
                        Japanese roll dice for 1 infantry in Korea, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Russians win, taking Korea from Japanese with 11 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Volgograd
                    Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 :  3/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Volgograd to Russia
                1 aaGun moved from Amur to Korea
                1 aaGun moved from Amur to Korea
                3 infantry moved from Vologda to Russia

    Place Units - Russians
                8 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5,1,2,5,1,4,5
                Russians collect 19 PUs (3 lost to blockades); end with 19 PUs

    triplea_41649_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 bombers moved from India to Sumatra
                1 mech_infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                3 tactical_bombers moved from India to Yunnan
                4 fighters moved from India to Yunnan
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                1 cruiser moved from 35 Sea Zone to 41 Sea Zone
                1 battleship moved from 35 Sea Zone to 41 Sea Zone
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 41 Sea Zone
                1 carrier moved from 35 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
                1 fighter moved from 35 Sea Zone to Java
                1 fighter moved from 35 Sea Zone to Java
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                3 fighters moved from Japan to Jehol
                2 fighters moved from 35 Sea Zone to Java
                3 mech_infantrys moved from Kiangsu to Jehol
                1 tactical_bomber moved from Kiangsu to Jehol
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 45 Sea Zone to 46 Sea Zone

    Combat - Japanese
                Battle in Borneo
                Battle in Celebes
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Java
                    Japanese attack with 4 fighters and 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 4 fighters and 2 infantry in Java, round 2 :  3/6 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 2 bombers and 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 :  2/2 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Yunnan
                    Japanese attack with 4 fighters, 2 mech_infantrys and 3 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 4 fighters, 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 :  6/9 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  2/2 hits
                        2 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Yunnan
                    Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Jehol
                    Japanese attack with 3 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Jehol, round 2 :  2/7 hits
                        Chinese roll dice for 2 infantry in Jehol, round 2 :  1/2 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                3 fighters moved from Jehol to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from Jehol to Kiangsu
                4 fighters and 3 tactical_bombers moved from Yunnan to India
                2 bombers moved from Sumatra to India
                2 fighters and 1 tactical_bomber moved from Philippines to Kwangsi
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                4 fighters moved from Java to 42 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 fighters placed in India

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 49 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_41649_Jap7.tsvg

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from Queensland to 44 Sea Zone
                3 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from Hawaiian Islands to 46 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 46 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters in 46 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
                4 fighters moved from 46 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from 44 Sea Zone to New Guinea
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 destroyer moved from 123 Sea Zone to 109 Sea Zone
                2 bombers moved from Scotland to United Kingdom
                2 bombers moved from United Kingdom to Gibraltar
                1 aaGun moved from Central United States to Eastern United States
                1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
                1 mech_infantry moved from Tobruk to Egypt

    Place Units - Americans
                1 carrier and 3 transports placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_41649_Ame7.tsvg

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Chahar to Jehol
                1 fighter moved from Hopei to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 :  2/3 hits
                        Japanese roll dice for 2 mech_infantrys in Jehol, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Japanese lost in Jehol
                    Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Hopei to Chahar
                1 fighter moved from Jehol to Hopei

    Place Units - Chinese
                1 infantry placed in Anhwe
                1 infantry placed in Kweichow
                1 infantry placed in Chahar
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 20 PUs

    triplea_41649_Chi7.tsvg

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from Queensland to 44 Sea Zone
                3 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from Hawaiian Islands to 46 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 46 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters in 46 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
                4 fighters moved from 46 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from 44 Sea Zone to New Guinea
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 destroyer moved from 123 Sea Zone to 109 Sea Zone
                2 bombers moved from Scotland to United Kingdom
                2 bombers moved from United Kingdom to Gibraltar
                1 aaGun moved from Central United States to Eastern United States
                1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
                1 mech_infantry moved from Tobruk to Egypt

    Place Units - Americans
                1 carrier and 3 transports placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Chahar to Jehol
                1 fighter moved from Hopei to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 :  2/3 hits
                        Japanese roll dice for 2 mech_infantrys in Jehol, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Japanese lost in Jehol
                    Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Hopei to Chahar
                1 fighter moved from Jehol to Hopei

    Place Units - Chinese
                1 infantry placed in Anhwe
                1 infantry placed in Kweichow
                1 infantry placed in Chahar
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 20 PUs

    Purchase Units - British
                British buy 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 3 mech_infantrys moved from Eastern Persia to India
                1 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers moved from West India to India
                1 infantry moved from West India to India
                1 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 1 infantry and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in India
                    British attack with 1 armour, 1 artillery, 2 bombers, 4 fighters, 2 infantry, 6 mech_infantrys and 2 tactical_bombers
                    Japanese defend with 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor, 7 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
                        AA fire in India :  1/3 hits
                        1 fighter owned by the British lost in India
                        British roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 2 infantry, 6 mech_infantrys and 2 tactical_bombers in India, round 2 :  8/17 hits
                        Japanese roll dice for 1 aaGun, 2 bombers, 7 fighters, 2 infantry and 3 tactical_bombers in India, round 2 :  8/14 hits
                        2 infantry owned by the Japanese, 6 mech_infantrys owned by the British, 1 aaGun owned by the Japanese, 2 bombers owned by the Japanese, 3 tactical_bombers owned by the Japanese and 2 infantry owned by the British lost in India
                        British roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers in India, round 3 :  6/9 hits
                        Japanese roll dice for 7 fighters in India, round 3 :  5/7 hits
                        1 tactical_bomber owned by the British, 6 fighters owned by the Japanese, 1 bomber owned by the British, 1 fighter owned by the British, 1 armour owned by the British and 1 artillery owned by the British lost in India
                    retreated to India
                    Japanese win with 1 fighter remaining. Battle score for attacker is 45
                    Casualties for British: 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
                    Casualties for Japanese: 1 aaGun, 2 bombers, 6 fighters, 2 infantry and 3 tactical_bombers

    Non Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from India to West India
                2 mech_infantrys moved from Persia to West India
                1 transport moved from 79 Sea Zone to 76 Sea Zone
                1 cruiser and 1 destroyer moved from 79 Sea Zone to 76 Sea Zone
                2 mech_infantrys moved from Iraq to Eastern Persia
                1 infantry moved from Persia to Eastern Persia
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                2 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Trans-Jordan to Iraq

    Place Units - British
                1 infantry and 2 mech_infantrys placed in Persia
                3 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode

    triplea_41649_UK_7.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 infantry and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 97 Sea Zone
                1 bomber moved from 97 Sea Zone to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 artillery moved from Rostov to Caucasus
                1 fighter moved from Southern Italy to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
                    British defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Caucasus, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 :  1/2 hits
                        1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Caucasus to Rostov
                1 bomber moved from Caucasus to Bryansk
                1 armour moved from Rostov to Bryansk
                1 armour moved from Rostov to Bryansk

    Place Units - Italians
                2 submarines placed in 95 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag, 2 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        Bryansk : 2 armour and 1 bomber
        Rostov : 1 flag, 1 fighter
        Eastern Poland : 1 flag, 1 aaGun
        Western Ukraine : 1 flag
        Caucasus : 1 flag, 1 artillery
        95 Sea Zone : 2 submarines
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 53 / 77
        Russians : 22 / 19
        Japanese : 43 / 59
        Americans : 52 / 72
        Chinese : 19 / 20
        British : 33 / 33
        UK_Pacific : 5 / 0
        Italians : 19 / 26
        ANZAC : 11 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41649_Ita7.tsvg

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                3 fighters moved from Eastern Persia to India
                1 fighter moved from Ceylon to India

    Combat - ANZAC
                Battle in India
                    ANZAC attack with 4 fighters
                    Japanese defend with 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
                        ANZAC roll dice for 4 fighters in India, round 2 :  3/4 hits
                        Japanese roll dice for 1 fighter in India, round 2 :  0/1 hits
                        1 fighter owned by the Japanese lost in India
                    ANZAC win with 4 fighters remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 fighter

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 aaGun moved from Queensland to South Australia
                3 fighters moved from Queensland to Caroline Islands
                1 fighter moved from New South Wales to South Australia
                1 artillery moved from New South Wales to South Australia
                2 fighters moved from New South Wales to Queensland
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from Queensland to South Australia
                4 fighters moved from India to Eastern Persia
                1 infantry moved from Iraq to Persia

    Place Units - ANZAC
                1 fighter and 2 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_41649_ANZ7.tsvg

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                3 fighters moved from Eastern Persia to India
                1 fighter moved from Ceylon to India

    Combat - ANZAC
                Battle in India
                    ANZAC attack with 4 fighters
                    Japanese defend with 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
                        ANZAC roll dice for 4 fighters in India, round 2 :  3/4 hits
                        Japanese roll dice for 1 fighter in India, round 2 :  0/1 hits
                        1 fighter owned by the Japanese lost in India
                    ANZAC win with 4 fighters remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 fighter

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 aaGun moved from Queensland to South Australia
                3 fighters moved from Queensland to Caroline Islands
                1 fighter moved from New South Wales to South Australia
                1 artillery moved from New South Wales to South Australia
                2 fighters moved from New South Wales to Queensland
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from Queensland to South Australia
                4 fighters moved from India to Eastern Persia
                1 infantry moved from Iraq to Persia

    Place Units - ANZAC
                1 fighter and 2 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 76 Sea Zone
                3 infantry moved from Alexandria to Egypt
                2 infantry moved from Iraq to Persia

    Turn Complete - French

    triplea_41649_Fre7.tsvg

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                3 fighters moved from Eastern Persia to India
                1 fighter moved from Ceylon to India

    Combat - ANZAC
                Battle in India
                    ANZAC attack with 4 fighters
                    Japanese defend with 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
                        ANZAC roll dice for 4 fighters in India, round 2 :  3/4 hits
                        Japanese roll dice for 1 fighter in India, round 2 :  0/1 hits
                        1 fighter owned by the Japanese lost in India
                    ANZAC win with 4 fighters remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 fighter

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 aaGun moved from Queensland to South Australia
                3 fighters moved from Queensland to Caroline Islands
                1 fighter moved from New South Wales to South Australia
                1 artillery moved from New South Wales to South Australia
                2 fighters moved from New South Wales to Queensland
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from Queensland to South Australia
                4 fighters moved from India to Eastern Persia
                1 infantry moved from Iraq to Persia

    Place Units - ANZAC
                1 fighter and 2 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 76 Sea Zone
                3 infantry moved from Alexandria to Egypt
                2 infantry moved from Iraq to Persia

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Eastern Persia: 2 fighters
                EDIT: Adding units owned by ANZAC to West India: 2 fighters
                EDIT: Turning off Edit Mode

    triplea_41649_Fre7.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 bomber, 7 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 bomber moved from Novgorod to Volgograd
                1 tactical_bomber moved from Ukraine to Volgograd
                1 infantry moved from Rostov to Volgograd
                1 infantry moved from Rostov to Volgograd
                1 mech_infantry moved from Rostov to Northwest Persia
                      Germans take Northwest Persia from British
                1 mech_infantry moved from Rostov to Samara
                      Germans take Samara from Russians
                1 infantry moved from Rostov to Tambov
                1 mech_infantry moved from Tambov to Bryansk

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Volgograd, round 2 :  0/4 hits
                        Russians roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Volgograd, round 3 :  2/4 hits
                        Russians roll dice for 1 mech_infantry in Volgograd, round 3 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Volgograd to Bryansk
                1 bomber moved from Volgograd to Bryansk
                1 artillery moved from Belarus to Bryansk
                1 mech_infantry moved from Belarus to Bryansk
                1 artillery moved from Smolensk to Bryansk
                2 artilleries and 2 infantry moved from Novgorod to Belarus
                2 fighters moved from Novgorod to Bryansk
                1 bomber moved from Novgorod to Western Germany
                1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 bomber moved from Southern France to Southern Italy
                1 fighter moved from Southern Italy to Bryansk
                1 armour, 3 artilleries and 9 mech_infantrys moved from Ukraine to Bryansk
                3 aaGuns, 10 armour, 8 artilleries, 15 infantry and 19 mech_infantrys moved from Rostov to Bryansk
                1 infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Smolensk to Bryansk
                1 artillery and 3 infantry moved from Southern France to France
                1 tactical_bomber moved from Western Germany to Bryansk
                1 fighter moved from Western Germany to Bryansk

    Place Units - Germans
                1 bomber placed in Western Germany
                3 artilleries placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                5 mech_infantrys placed in Germany
                1 submarine placed in 112 Sea Zone
                2 submarines placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 57 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour and 3 infantry
        Germany : 1 factory_major and 5 mech_infantrys
        Southern Italy : 1 bomber
        Belarus : 1 flag, 2 artilleries and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 11 armour, 13 artilleries, 1 bomber, 4 fighters, 17 infantry, 33 mech_infantrys and 2 tactical_bombers
        Rostov : 1 aaGun
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 armour and 7 mech_infantrys
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 3 artilleries and 1 factory_minor
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 factory_minor and 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 mech_infantry
        112 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag
        93 Sea Zone : 2 submarines
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 mech_infantry
        Finland : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 57 / 80
        Russians : 18 / 19
        Japanese : 43 / 59
        Americans : 52 / 72
        Chinese : 19 / 20
        British : 33 / 33
        UK_Pacific : 5 / 0
        Italians : 19 / 26
        ANZAC : 11 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41649_Ger8.tsvg

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Smolensk
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Samara

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Samara
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Russia
                1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Vologda to Russia
                2 aaGuns and 11 infantry moved from Korea to Manchuria

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,5,5,5,2,4,2,5
                Russians collect 17 PUs (3 lost to blockades); end with 18 PUs

    triplea_41649_Rus8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 carriers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 mech_infantry moved from Kiangsu to Shantung
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from Kiangsu to Anhwe
                1 fighter moved from Kwangsi to Shantung
                1 tactical_bomber moved from Kwangsi to Shantung
                1 fighter moved from Kwangsi to Kiangsi
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Korea
                Battle in Malaya
                Battle in Kiangsi
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Kiangsi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kiangsi
                    Japanese win, taking Korea from Russians, taking Malaya from UK_Pacific with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shantung
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shantung, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Shantung, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shantung, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Shantung, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Anhwe, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Anhwe to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
                1 fighter moved from Kiangsi to 6 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 carrier moved from 41 Sea Zone to 39 Sea Zone
                1 battleship and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
                1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                3 fighters moved from 42 Sea Zone to India
                1 fighter moved from 45 Sea Zone to 39 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 carrier moved from 6 Sea Zone to 17 Sea Zone

    Place Units - Japanese
                3 carriers placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_41649_Jap8.tsvg

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from India: 1 infantry
                EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 bomber moved from New Guinea to Kiangsu
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 26 Sea Zone to 17 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
                4 fighters moved from 33 Sea Zone to 18 Sea Zone
                2 fighters moved from 33 Sea Zone to Philippines
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
                2 bombers moved from Gibraltar to 97 Sea Zone
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                        Japanese roll dice for 1 carrier in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 carrier owned by the Japanese lost in 17 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in 97 Sea Zone
                    Americans attack with 2 bombers
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 bombers in 97 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Italians lost in 97 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 18 Sea Zone
                    Americans attack with 4 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 4 fighters in 18 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Kiangsu
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 factory_minor and 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Kiangsu, round 2 : 2/3 hits, 1,33 expected hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kiangsu
                    Americans win, taking Kiangsu from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Philippines
                    Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Philippines, round 2 : 4/6 hits, 2,00 expected hits
                        Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Northwest Persia
                    Americans attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Northwest Persia
                    Americans win, taking Northwest Persia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                1 bomber moved from Kiangsu to Kiangsi
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
                2 fighters moved from 17 Sea Zone to 23 Sea Zone
                1 carrier moved from 33 Sea Zone to 23 Sea Zone
                1 cruiser moved from 33 Sea Zone to 19 Sea Zone
                4 fighters moved from 18 Sea Zone to 35 Sea Zone
                1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                1 battleship moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 46 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                2 bombers moved from 97 Sea Zone to Egypt
                3 infantry moved from Algeria to Morocco
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 carrier, 1 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Western United States to 91 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                1 destroyer moved from 33 Sea Zone to 18 Sea Zone
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 12 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                3 carriers moved from 33 Sea Zone to 35 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Central United States
                1 transport placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                1 carrier and 2 destroyers placed in 101 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Combat Hit Differential Summary :

    Germans : -0,33
        Italians : -0,33
        Americans : 2,50
        Japanese : -1,33

    triplea_41649_Ame8.tsvg

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from Jehol to Shantung
                1 fighter moved from Hopei to Shantung
                8 infantry moved from Hopei to Anhwe
                2 infantry moved from Chahar to Anhwe

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 mech_infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                    Chinese win, taking Shantung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Anhwe
                    Chinese attack with 10 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 10 infantry in Anhwe, round 2 : 3/10 hits, 1,67 expected hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 9 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Shantung to Hunan
                2 infantry moved from Kweichow to Hunan

    Place Units - Chinese
                4 infantry placed in Kiangsi
                1 infantry placed in Yunnan
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    Chinese : 1,50
        Japanese : 1,33

    triplea_41649_Chi8.tsvg

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from India: 1 infantry
                EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 bomber moved from New Guinea to Kiangsu
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 26 Sea Zone to 17 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
                4 fighters moved from 33 Sea Zone to 18 Sea Zone
                2 fighters moved from 33 Sea Zone to Philippines
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
                2 bombers moved from Gibraltar to 97 Sea Zone
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                        Japanese roll dice for 1 carrier in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 carrier owned by the Japanese lost in 17 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in 97 Sea Zone
                    Americans attack with 2 bombers
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 bombers in 97 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Italians lost in 97 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 18 Sea Zone
                    Americans attack with 4 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 4 fighters in 18 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Kiangsu
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 factory_minor and 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Kiangsu, round 2 : 2/3 hits, 1,33 expected hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kiangsu
                    Americans win, taking Kiangsu from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Philippines
                    Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Philippines, round 2 : 4/6 hits, 2,00 expected hits
                        Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Northwest Persia
                    Americans attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Northwest Persia
                    Americans win, taking Northwest Persia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                1 bomber moved from Kiangsu to Kiangsi
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
                2 fighters moved from 17 Sea Zone to 23 Sea Zone
                1 carrier moved from 33 Sea Zone to 23 Sea Zone
                1 cruiser moved from 33 Sea Zone to 19 Sea Zone
                4 fighters moved from 18 Sea Zone to 35 Sea Zone
                1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                1 battleship moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 46 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                2 bombers moved from 97 Sea Zone to Egypt
                3 infantry moved from Algeria to Morocco
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 carrier, 1 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Western United States to 91 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                1 destroyer moved from 33 Sea Zone to 18 Sea Zone
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 12 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                3 carriers moved from 33 Sea Zone to 35 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Central United States
                1 transport placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                1 carrier and 2 destroyers placed in 101 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from Jehol to Shantung
                1 fighter moved from Hopei to Shantung
                8 infantry moved from Hopei to Anhwe
                2 infantry moved from Chahar to Anhwe

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 mech_infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                    Chinese win, taking Shantung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Anhwe
                    Chinese attack with 10 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 10 infantry in Anhwe, round 2 : 3/10 hits, 1,67 expected hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 9 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Shantung to Hunan
                2 infantry moved from Kweichow to Hunan

    Place Units - Chinese
                4 infantry placed in Kiangsi
                1 infantry placed in Yunnan
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 26 PUs

    Purchase Units - British
                British buy 2 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Iraq to Caucasus
                1 bomber moved from West India to Caucasus
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in Caucasus
                    British attack with 1 bomber and 1 mech_infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits
                        Italians roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Caucasus
                    British win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 bomber moved from Caucasus to Persia
                1 infantry moved from Iraq to Persia
                1 armour and 1 mech_infantry moved from Iraq to Persia
                1 infantry and 2 mech_infantrys moved from Eastern Persia to West India
                2 mech_infantrys moved from Egypt to Iraq
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 fighters moved from United Kingdom to Gibraltar
                1 battleship moved from 33 Sea Zone to 35 Sea Zone

    Place Units - British
                2 destroyers placed in 106 Sea Zone
                3 infantry placed in Persia
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
                British collect 27 PUs (6 lost to blockades); end with 27 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : -0,33
        Italians : 0,33
        British : 0,17
        Americans : 2,50
        Chinese : 1,50
        Japanese : 0,00

    triplea_41649_UK_8.tsvg

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from India: 1 infantry
                EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 bomber moved from New Guinea to Kiangsu
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 26 Sea Zone to 17 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
                4 fighters moved from 33 Sea Zone to 18 Sea Zone
                2 fighters moved from 33 Sea Zone to Philippines
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
                2 bombers moved from Gibraltar to 97 Sea Zone
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                        Japanese roll dice for 1 carrier in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 carrier owned by the Japanese lost in 17 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in 97 Sea Zone
                    Americans attack with 2 bombers
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 bombers in 97 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Italians lost in 97 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 18 Sea Zone
                    Americans attack with 4 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 4 fighters in 18 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Kiangsu
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 factory_minor and 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Kiangsu, round 2 : 2/3 hits, 1,33 expected hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kiangsu
                    Americans win, taking Kiangsu from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Philippines
                    Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Philippines, round 2 : 4/6 hits, 2,00 expected hits
                        Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Northwest Persia
                    Americans attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Northwest Persia
                    Americans win, taking Northwest Persia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                1 bomber moved from Kiangsu to Kiangsi
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
                2 fighters moved from 17 Sea Zone to 23 Sea Zone
                1 carrier moved from 33 Sea Zone to 23 Sea Zone
                1 cruiser moved from 33 Sea Zone to 19 Sea Zone
                4 fighters moved from 18 Sea Zone to 35 Sea Zone
                1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                1 battleship moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 46 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                2 bombers moved from 97 Sea Zone to Egypt
                3 infantry moved from Algeria to Morocco
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 carrier, 1 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Western United States to 91 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                1 destroyer moved from 33 Sea Zone to 18 Sea Zone
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 12 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                3 carriers moved from 33 Sea Zone to 35 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Central United States
                1 transport placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                1 carrier and 2 destroyers placed in 101 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from Jehol to Shantung
                1 fighter moved from Hopei to Shantung
                8 infantry moved from Hopei to Anhwe
                2 infantry moved from Chahar to Anhwe

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 mech_infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                    Chinese win, taking Shantung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Anhwe
                    Chinese attack with 10 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 10 infantry in Anhwe, round 2 : 3/10 hits, 1,67 expected hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 9 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Shantung to Hunan
                2 infantry moved from Kweichow to Hunan

    Place Units - Chinese
                4 infantry placed in Kiangsi
                1 infantry placed in Yunnan
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 26 PUs

    Purchase Units - British
                British buy 2 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Iraq to Caucasus
                1 bomber moved from West India to Caucasus
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in Caucasus
                    British attack with 1 bomber and 1 mech_infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits
                        Italians roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Caucasus
                    British win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 bomber moved from Caucasus to Persia
                1 infantry moved from Iraq to Persia
                1 armour and 1 mech_infantry moved from Iraq to Persia
                1 infantry and 2 mech_infantrys moved from Eastern Persia to West India
                2 mech_infantrys moved from Egypt to Iraq
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 fighters moved from United Kingdom to Gibraltar
                1 battleship moved from 33 Sea Zone to 35 Sea Zone

    Place Units - British
                2 destroyers placed in 106 Sea Zone
                3 infantry placed in Persia
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
                British collect 27 PUs (6 lost to blockades); end with 27 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Union of South Africa: 2 mech_infantrys
                EDIT: Adding units owned by British to Persia: 2 mech_infantrys
                EDIT: Removing units owned by British from Persia: 3 infantry
                EDIT: Adding units owned by British to Persia: 1 armour
                EDIT: Changing PUs for British from 27 to 30
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -0,33
        Italians : 0,33
        British : 0,17
        Americans : 2,50
        Chinese : 1,50
        Japanese : 0,00

    triplea_41649_UK_8.tsvg

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