Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Kweichow
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 fighter moved from 54 Sea Zone to Caroline Islands
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 fighter moved from Central America to 103 Sea Zone
1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
1 armour, 1 infantry and 1 marine moved from Morocco to Algeria
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 103 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 109 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 4 submarines
Americans win, taking 109 Sea Zone from Neutral with 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 4 submarines
Casualties for Americans: 1 destroyer
Battle in Aleutian Islands
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Aleutian Islands from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Algeria
Americans attack with 1 armour, 1 infantry and 1 marine
Neutral_Axis defend with 1 infantry
Americans win, taking Algeria from Neutral_Axis with 1 armour, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 103 Sea Zone to 91 Sea Zone
3 fighters moved from 109 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to United Kingdom
1 fighter moved from Caroline Islands to 33 Sea Zone
1 bomber moved from Aleutian Islands to British Columbia
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Kweichow
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 2 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from United Kingdom to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
2 infantry moved from Belgian Congo to Kenya
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 armour and 1 infantry moved from Iraq to Syria
2 infantry moved from Iraq to 80 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 bomber moved from Morocco to 110 Sea Zone
Combat - British
Battle in 110 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 destroyer
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Syria
British attack with 1 armour and 1 infantry
Neutral_Axis defend with 1 infantry
British win, taking Syria from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Kenya
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Kenya from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Ethiopia
British attack with 2 infantry
Italians defend with 1 infantry
British win, taking Ethiopia from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
1 tactical_bomber moved from Morocco to Algeria
1 fighter moved from Gibraltar to Algeria
1 bomber moved from 110 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to Algeria
Place Units - British
1 factory_minor placed in Persia
2 armour and 1 infantry placed in Egypt
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Baltic States to Belarus
Italians take Belarus from Russians
Combat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Tunisia to Tobruk
1 aaGun moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Alexandria
1 aaGun, 1 artillery and 2 infantry moved from Romania to Bessarabia
1 fighter moved from Germany to Bessarabia
1 bomber moved from Germany to Southern Italy
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Queensland to Caroline Islands
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 artillery
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Baltic States to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
3 bombers moved from Baltic States to Russia
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 4,4,4 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Non Combat Move - Germans
2 aaGuns, 8 armour, 3 artilleries, 1 fighter, 16 infantry, 1 mech_infantry and 3 tactical_bombers moved from Baltic States to Belarus
3 bombers moved from Russia to Belarus
4 artilleries moved from Novgorod to Belarus
1 infantry moved from Karelia to Novgorod
1 aaGun, 2 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Western Ukraine
1 fighter moved from Western Germany to Alexandria
Place Units - Germans
3 infantry placed in Novgorod
1 fighter placed in Western Germany
1 destroyer placed in 114 Sea Zone
1 artillery and 5 infantry placed in Germany
2 infantry placed in France
Turning on Edit Mode
EDIT: Adding units owned by Germans to 114 Sea Zone: 1 cruiser and 7 transports
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 cruiser and 7 transports
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 30 PUs;
Russians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 artillery and 3 infantry moved from Archangel to Novgorod
1 artillery moved from Archangel to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 4 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
5 armour and 6 mech_infantrys moved from Archangel to Russia
2 armour moved from Ukraine to Russia
4 aaGuns, 3 artilleries and 9 infantry moved from Archangel to Vologda
1 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Timguska to Novosibirsk
Place Units - Russians
2 artilleries, 1 fighter and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 fighters moved from 37 Sea Zone to Sumatra
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 bomber moved from Siam to Sumatra
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
4 fighters and 4 tactical_bombers moved from Siam to Yunnan
1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 4/7 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 : 7/9 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Yunnan to Shan State
1 aaGun moved from French Indo China to Shan State
1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
1 fighter moved from Sumatra to 37 Sea Zone
1 bomber moved from Sumatra to Shan State
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 74 Sea Zone
1 fighter moved from Philippines to Shan State
1 tactical_bomber moved from Philippines to Shan State
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from Amur to Japan
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Manchuria to Amur
1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
Place Units - Japanese
1 airfield placed in Shan State
1 transport placed in 37 Sea Zone
1 fighter placed in French Indo China
1 infantry placed in Malaya
1 armour placed in Malaya
1 infantry and 1 mech_infantry placed in French Indo China
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from British Columbia to 5 Sea Zone
1 armour, 1 infantry and 1 marine moved from Algeria to Tunisia
1 fighter moved from 91 Sea Zone to Tunisia
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tunisia
Americans attack with 1 armour, 1 fighter, 1 infantry and 1 marine
Italians defend with 1 infantry
Americans win, taking Tunisia from Italians with 1 armour, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 23 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 23 Sea Zone to 33 Sea Zone
1 fighter moved from 45 Sea Zone to 33 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 103 Sea Zone to 92 Sea Zone
1 cruiser moved from 109 Sea Zone to 92 Sea Zone
2 carriers and 3 fighters moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from United Kingdom to 92 Sea Zone
1 fighter moved from Tunisia to Algeria
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from 5 Sea Zone to Buryatia
Place Units - Americans
1 airfield placed in Morocco
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Kweichow to Hopei
1 fighter moved from Szechwan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
10 infantry moved from Szechwan to Kweichow
1 fighter moved from Hopei to Kweichow
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from British Columbia to 5 Sea Zone
1 armour, 1 infantry and 1 marine moved from Algeria to Tunisia
1 fighter moved from 91 Sea Zone to Tunisia
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tunisia
Americans attack with 1 armour, 1 fighter, 1 infantry and 1 marine
Italians defend with 1 infantry
Americans win, taking Tunisia from Italians with 1 armour, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 23 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 23 Sea Zone to 33 Sea Zone
1 fighter moved from 45 Sea Zone to 33 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 103 Sea Zone to 92 Sea Zone
1 cruiser moved from 109 Sea Zone to 92 Sea Zone
2 carriers and 3 fighters moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from United Kingdom to 92 Sea Zone
1 fighter moved from Tunisia to Algeria
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from 5 Sea Zone to Buryatia
Place Units - Americans
1 airfield placed in Morocco
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Kweichow to Hopei
1 fighter moved from Szechwan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
10 infantry moved from Szechwan to Kweichow
1 fighter moved from Hopei to Kweichow
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 artillery, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 mech_infantry moved from Suriname to French Guiana
British take French Guiana from Neutral_Axis
1 fighter moved from Egypt to 98 Sea Zone
Combat - British
British creates battle in territory 106 Sea Zone
Battle in French Madagascar
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win, taking French Madagascar from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 fighter moved from 98 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from Algeria to Egypt
2 fighters moved from Gibraltar to Morocco
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 72 Sea Zone
1 armour moved from Syria to Egypt
Place Units - British
3 fighters placed in Persia
1 artillery and 2 infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 bomber
EDIT: Adding units owned by British to Gibraltar: 1 bomber
EDIT: Turning off Edit Mode
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry
why do I have this sneaky suspicion that Japan is about to jump to the Middle East?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 fighter moved from Bessarabia to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 2 armour, 1 fighter and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Bryansk, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Bryansk
Italians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Bryansk, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 aaGun, 1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 mech_infantry moved from Tobruk to Alexandria
Place Units - Italians
1 fighter, 1 infantry and 1 marine placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 34 Sea Zone
3 fighters moved from Caroline Islands to 34 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Marshall Islands
Battle in 34 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking Marshall Islands from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to Caroline Islands
2 fighters moved from 34 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 34 Sea Zone
3 fighters moved from Caroline Islands to 34 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Marshall Islands
Battle in 34 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking Marshall Islands from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to Caroline Islands
2 fighters moved from 34 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 77 Sea Zone
1 fighter moved from United Kingdom to Morocco
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 5 infantry moved from Germany to 114 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 5 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Vyborg to Novgorod
3 bombers moved from Belarus to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Western Ukraine to Russia
2 tactical_bombers moved from Belarus to Ukraine
2 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
Interceptors?
no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 5 infantry moved from Germany to 114 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 5 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Vyborg to Novgorod
3 bombers moved from Belarus to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Western Ukraine to Russia
2 tactical_bombers moved from Belarus to Ukraine
2 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Novgorod
Germans attack with 1 artillery and 6 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery and 6 infantry in Novgorod, round 2 : 3/7 hits
Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Ukraine
Germans attack with 2 infantry and 3 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 infantry and 3 tactical_bombers in Ukraine, round 2 : 0/5 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 infantry and 3 tactical_bombers in Ukraine, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 tactical_bombers moved from Ukraine to Bryansk
1 aaGun, 2 artilleries and 3 infantry moved from Western Ukraine to Bryansk
2 bombers and 2 fighters moved from Russia to Bryansk
2 aaGuns, 8 armour, 7 artilleries, 14 infantry and 1 mech_infantry moved from Belarus to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Belarus to Smolensk
1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to Bryansk
Place Units - Germans
9 mech_infantrys placed in Germany
1 bomber placed in Western Germany
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 29 PUs;
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Archangel
2 fighters moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 mech_infantry moved from Russia to Rostov
1 infantry moved from Russia to Tambov
2 infantry moved from Novosibirsk to Samara
4 aaGuns, 3 artilleries and 7 infantry moved from Vologda to Russia
2 fighters and 1 tactical_bomber moved from Archangel to Russia
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from Malaya to 37 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 61 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 61 Sea Zone to South Australia
1 carrier moved from 37 Sea Zone to 61 Sea Zone
1 marine moved from Sumatra to 41 Sea Zone
1 cruiser and 1 marine moved from 41 Sea Zone to 56 Sea Zone
1 marine moved from 56 Sea Zone to Western Australia
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
Combat - Japanese
Battle in Java
Battle in Western Australia
Battle in Celebes
Battle in South Australia
Japanese attack with 1 armour, 1 artillery and 2 infantry
ANZAC defend with 2 aaGuns and 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in South Australia, round 2 : 3/4 hits
ANZAC roll dice for 2 aaGuns and 1 infantry in South Australia, round 2 : 0/1 hits
2 aaGuns owned by the ANZAC and 1 infantry owned by the ANZAC lost in South Australia
Japanese win, taking Java from Dutch, taking Western Australia from ANZAC, taking Celebes from Dutch, taking South Australia from ANZAC with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 13
Casualties for ANZAC: 2 aaGuns and 1 infantry
Non Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Shan State to Philippines
1 fighter and 2 tactical_bombers moved from Shan State to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 submarine moved from 74 Sea Zone to 75 Sea Zone
1 destroyer moved from 22 Sea Zone to 16 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Malaya
3 infantry placed in French Indo China
Japanese undo move 3.
Japanese undo move 2.
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs