@simon33 I’d like to modify my UK NCM. The units that came from Canada (DD + trans + inf + tank), I’d like to remain in Canada. If this changes your Italian move, then please redo.
JDOW V JWW (axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Japanese
1 marine moved from Sumatra to 41 Sea Zone
1 cruiser and 1 marine moved from 41 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Siam
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hopei to Shensi
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 41 Sea Zone to 55 Sea Zone
1 fighter moved from 41 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 32 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 bomber moved from Kwangtung to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 bomber moved from Kwangtung to ShensiPurchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 8 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Solomon Islands
Battle in Siam
Battle in Burma
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry; ANZAC defend with 1 aaGun
Japanese win, taking Solomon Islands from ANZAC, taking Siam from UK_Pacific, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 2 infantry
Casualties for ANZAC: 1 aaGun
Battle in 32 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
retreated to 45 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 aaGun moved from Anhwe to Hopei
1 aaGun and 1 infantry moved from Jehol to Anhwe
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Hunan to Kweichow
1 infantry moved from Yunnan to Hunan
1 artillery moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
3 transports moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery and 5 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone
1 fighter moved from 34 Sea Zone to 6 Sea Zone
1 bomber moved from Shensi to Anhwe
1 bomber moved from Burma to Kwangtung
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 tactical_bomber moved from Burma to KwangsiPlace Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
3 infantry placed in Kwangtung
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 fighter
EDIT: Adding units owned by Japanese to Hopei: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 tactical_bomber
Korea : 1 artillery and 6 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Jehol : 1 flag
Siam : 1 marine
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 artillery
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 aaGun and 1 fighter
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 aaGun, 1 bomber, 1 infantry and 1 tactical_bomber
Shan State : 1 flag, 1 artillery and 1 infantry
Burma : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
Solomon Islands : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield, 1 harbour, 2 infantry and 1 marine
Guam : 1 flag, 1 airfield
French Indo China : 1 flag
Celebes : 1 flag, 1 artillery
Java : 1 flag
Sumatra : 1 flag
49 Sea Zone : 1 transport
32 Sea Zone : 1 submarine
37 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
38 Sea Zone : 1 transport
21 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 2 carriers, 3 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 3 transports
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 49 / 61
Russians : 28 / 35
Japanese : 64 / 72
Americans : 52 / 72
Chinese : 1 / 6
British : 36 / 44
UK_Pacific : 5 / 9
Italians : 16 / 22
ANZAC : 11 / 17
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Americans
1 submarine moved from 45 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 fighter moved from Queensland to 49 Sea Zone
1 bomber moved from Queensland to 38 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Gibraltar to 91 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
4 fighters moved from 33 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from 19 Sea Zone to Manchuria
1 transport moved from 33 Sea Zone to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 transport moved from 33 Sea Zone to 32 Sea Zone
1 marine moved from Marshall Islands to 32 Sea Zone
1 marine and 1 transport moved from 32 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Marianas
1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 3 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis -
Sramble and Kami orders for sz6 please.
US buy is: 1 arty, 1 Bomber, 2 DD, 2 Fig, 2 inf, 2 TT
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Sramble and Kami orders for sz6 please.
US buy is: 1 arty, 1 Bomber, 2 DD, 2 Fig, 2 inf, 2 TT
now your are employing my trick at the purchase phase? At least I taught you something!
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Sramble and Kami orders for sz6 please.
US buy is: 1 arty, 1 Bomber, 2 DD, 2 Fig, 2 inf, 2 TT
full scramble, max D and Kami, 1 dice on CR, 1 dice on other cr, 1 dice on each CV and two dice on BB…that should be all 6.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Americans
1 submarine moved from 45 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 fighter moved from Queensland to 49 Sea Zone
1 bomber moved from Queensland to 38 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Gibraltar to 91 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
4 fighters moved from 33 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from 19 Sea Zone to Manchuria
1 transport moved from 33 Sea Zone to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 transport moved from 33 Sea Zone to 32 Sea Zone
1 marine moved from Marshall Islands to 32 Sea Zone
1 marine and 1 transport moved from 32 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Marianas
1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 3 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_AxisPurchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Battle in Marianas
Battle in Iwo Jima
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 infantry and 1 marine
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 infantry and 1 marine in Normandy Bordeaux, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Marianas from Japanese, taking Iwo Jima from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Manchuria
Battle in 55 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
Americans win, taking Manchuria from Japanese with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 38 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 4 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 3 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 4 destroyers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 8/14 hits
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 2 carriers, 3 destroyers, 4 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 7/11 hits
Units damaged: 1 battleship owned by the Americans
3 destroyers owned by the Japanese, 3 submarines owned by the Americans, 2 carriers owned by the Americans, 2 submarines owned by the Japanese, 2 carriers owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 battleship, 2 bombers, 1 cruiser, 4 destroyers, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 6/13 hits
Japanese roll dice for 1 battleship, 4 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 3 : 3/6 hits
4 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone
3 transports owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 bombers, 1 cruiser, 4 destroyers and 2 fighters remaining. Battle score for attacker is 69
Casualties for Americans: 2 carriers, 3 fighters, 3 submarines and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 2 carriers, 3 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 3 transportsNon Combat Move - Americans
1 carrier moved from 33 Sea Zone to 6 Sea Zone
2 bombers moved from 6 Sea Zone to Soviet Far East
1 bomber moved from 38 Sea Zone to India
1 bomber moved from 55 Sea Zone to India
1 fighter moved from 49 Sea Zone to Queensland
1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 mech_infantry moved from 63 Sea Zone to New Zealand
2 mech_infantrys moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 marine, 2 mech_infantrys, 4 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 33 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Brazil to French Guiana
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 bomber placed in Eastern United States
1 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to KansuPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 fighter
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 aaGun owned by the Japanese lost in Hopei
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 aaGunNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs totalCombat Move - British
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
3 infantry moved from India to Burma
2 fighters moved from India to Burma
1 tactical_bomber moved from India to BurmaPurchase Units - British
British buy 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Holland Belgium
British attack with 6 fighters and 1 marine
Germans defend with 1 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits
British roll dice for 6 fighters and 1 marine in Holland Belgium, round 2 : 4/7 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 marine owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
British win with 6 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 infantry
Casualties for British: 1 marine
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 aaGun moved from India to Burma
1 tactical_bomber moved from Burma to Eastern Persia
2 fighters moved from Burma to Eastern Persia
1 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Tobruk to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery moved from British Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 bomber moved from Egypt to Eastern Persia
1 tactical_bomber moved from Egypt to Persia
1 tactical_bomber moved from Persia to Eastern Persia
1 fighter moved from Gibraltar to Normandy Bordeaux
6 fighters moved from Holland Belgium to Normandy Bordeaux
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 fighter and 2 infantry placed in United Kingdom
2 fighters placed in 110 Sea Zone
1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Italians
1 mech_infantry moved from Tunisia to Tobruk
Italians take Tobruk from British
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from Tunisia to Algeria -
assume you want to scramble in GIB?
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tztztz, still refusing to reveal you buy before squeezing a scramble decision out of me :)
But yes, I guess I’d scramble anyway. So send the fig up please.
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I btw take the DD off first (quite obvious but it would be at least an option to leave the DD)
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Please hurry, the US fig runs out of petrol and the pilot has a sleep deficit since the alarm bell has rung.
US airforce didn’t have much action in Europe yet, the Allied generals have their eyes on that fight:) -
Please hurry, the US fig runs out of petrol and the pilot has a sleep deficit since the alarm bell has rung.
US airforce didn’t have much action in Europe yet, the Allied generals have their eyes on that fight:)lost power here for the last 48 hours, storm, mostly wind knocked out power….
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Italians
1 mech_infantry moved from Tunisia to Tobruk
Italians take Tobruk from British
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from Tunisia to AlgeriaPurchase Units - Italians
Italians buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Syria
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 destroyer
retreated to 92 Sea Zone
British win, taking Syria from British with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in Algeria
Italians attack with 1 armour, 2 artilleries and 5 infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Romania to Western Ukraine
2 aaGuns, 1 armour, 2 artilleries, 1 fighter and 5 infantry moved from Bessarabia to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 aaGun and 2 infantry moved from Northern Italy to France
1 infantry moved from Western Germany to France
1 bomber moved from 92 Sea Zone to Southern ItalyPlace Units - Italians
1 armour and 4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery
Cyprus : 1 flag
Malta : 1 flag
Algeria : 1 flag, 1 armour, 2 artilleries and 5 infantry
Syria : 1 flag, 2 infantry
France : 1 aaGun and 5 infantry
Tunisia : 1 flag
Tobruk : 1 mech_infantry
Northern Italy : 1 armour, 1 factory_major and 4 mech_infantrys
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
Eastern Poland : 1 flag
Western Ukraine : 2 aaGuns, 1 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
Crete : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 2 infantry
Yugoslavia : 1 flag
98 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 47 / 61
Russians : 28 / 35
Japanese : 58 / 72
Americans : 55 / 80
Chinese : 5 / 5
British : 34 / 40
UK_Pacific : 6 / 9
Italians : 19 / 22
ANZAC : 11 / 17
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
no love
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - ANZAC
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 18 Sea Zone
1 cruiser and 1 marine moved from 18 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
2 fighters moved from Caroline Islands to 21 Sea Zone
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Egypt to Trans-JordanPurchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 cruiser and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 2 fighters in 21 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Guam
Battle in Java
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 1 artillery
ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Trans-Jordan
1 infantry owned by the ANZAC retreated to Egypt
Italians win, taking Guam from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 infantry moved from Queensland to South Australia
1 mech_infantry moved from New South Wales to Queensland
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
2 fighters moved from 21 Sea Zone to Manchuria
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs totalCombat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Normandy BordeauxTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Tsinghai: 1 fighter
EDIT: Adding units owned by ANZAC to Persia: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Persia: 1 fighter
EDIT: Adding units owned by ANZAC to Eastern Persia: 1 fighter
EDIT: Turning off Edit Mode -
@JWW:
Please hurry, the US fig runs out of petrol and the pilot has a sleep deficit since the alarm bell has rung.
US airforce didn’t have much action in Europe yet, the Allied generals have their eyes on that fight:)lost power here for the last 48 hours, storm, mostly wind knocked out power….
I am sorry to hear that. I hope you and your family are safe.
And no love in 92 but at least the brave solider in TJ prevented a most likely death sentence of the Italian fleet:)
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@JWW:
Please hurry, the US fig runs out of petrol and the pilot has a sleep deficit since the alarm bell has rung.
US airforce didn’t have much action in Europe yet, the Allied generals have their eyes on that fight:)lost power here for the last 48 hours, storm, mostly wind knocked out power….
I am sorry to hear that. I hope you and your family are safe.
And no love in 92 but at least the brave solider in TJ prevented a most likely death sentence of the Italian fleet:)
yeah family is good and power is back on now, surprised my ITA defender held out!
-
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from RussiansPurchase Units - Germans
Germans buy 4 armour, 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Germans creates battle in territory 125 Sea ZoneNon Combat Move - Germans
1 armour and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Novgorod to Western Germany
1 aaGun and 4 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
2 artilleries and 1 infantry moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Karelia to Archangel
3 aaGuns, 9 armour, 3 artilleries, 13 infantry and 13 mech_infantrys moved from Bessarabia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
9 mech_infantrys moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to France
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Bessarabia to Western Germany
2 infantry moved from Western Germany to Denmark
3 infantry moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Bessarabia to Western GermanyPlace Units - Germans
3 artilleries placed in France
3 infantry placed in Novgorod
4 armour and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Denmark: 1 aaGun, 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from France: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
EDIT: Adding units owned by Germans to Bessarabia: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 5 artilleries, 1 factory_minor and 10 infantry
Western Germany : 1 airfield, 4 armour, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 13 mech_infantrys and 4 tactical_bombers
Germany : 1 factory_major
Denmark : 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber
Holland Belgium : 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Nenetsia : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 flag, 3 aaGuns, 10 armour, 3 artilleries, 12 infantry and 20 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
113 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 49 / 61
Russians : 26 / 35
Japanese : 54 / 72
Americans : 55 / 80
Chinese : 5 / 5
British : 34 / 40
UK_Pacific : 6 / 9
Italians : 19 / 22
ANZAC : 15 / 16
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
5 artilleries and 40 infantry moved from Ukraine to Bryansk
2 infantry moved from Vologda to Nenetsia
2 infantry moved from Vologda to Smolensk
1 fighter moved from Russia to Nenetsia
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Nenetsia
13 infantry moved from Amur to KoreaPurchase Units - Russians
Russians buy 4 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 5 artilleries and 40 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 5 artilleries and 39 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Nenetsia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 13 infantry
Japanese defend with 1 artillery and 6 infantry
Russians win, taking Korea from Japanese with 6 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 7 infantry
Casualties for Japanese: 1 artillery and 6 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
1 aaGun moved from Russia to Smolensk
9 artilleries and 7 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Vologda
1 mech_infantry moved from Volgograd to Bryansk
3 aaGuns moved from Ukraine to Bryansk
7 armour and 8 mech_infantrys moved from Ukraine to Smolensk
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Nenetsia to Russia
1 fighter moved from Nenetsia to RussiaPlace Units - Russians
4 armour, 1 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs