@crockett36 no scrmables
G40L17 BM3 ShinJi Allies vs Karl Game 1
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hold on…. NCM comeing
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nah, you’re good
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 11 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
2 fighters moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
9 infantry moved from Russia to Bryansk
10 artilleries and 31 infantry moved from Belarus to Eastern Poland
1 artillery moved from Novgorod to Baltic StatesCombat - Russians
Battle in Eastern Poland
Russians attack with 10 artilleries and 31 infantry
Germans defend with 1 infantry
Russians roll dice for 10 artilleries and 31 infantry in Eastern Poland, round 2 : 11/41 hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 10 artilleries and 30 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 9 infantry
Italians defend with 1 armour
Russians roll dice for 9 infantry in Bryansk, round 2 : 3/9 hits
Italians roll dice for 1 armour in Bryansk, round 2 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the Russians lost in Bryansk
Russians win, taking Bryansk from Italians with 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
1 mech_infantry moved from Belarus to Rostov
1 mech_infantry moved from Belarus to Karelia
1 infantry moved from Belarus to Eastern Poland
4 aaGuns moved from Belarus to Eastern Poland
1 mech_infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Belarus to Eastern Poland
1 armour moved from Belarus to Eastern Poland
2 mech_infantrys moved from Belarus to Karelia
1 armour moved from Belarus to Eastern Poland
2 fighters moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
1 artillery moved from Novgorod to Belarus
2 aaGuns and 18 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 artilleries placed in Novgorod
8 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs -

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Meanwhile, Stalin laughs uproariously… :lol:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
2 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Philippines to 35 Sea Zone
2 fighters moved from 42 Sea Zone to New Guinea
1 cruiser moved from 42 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 37 Sea Zone to Sumatra
1 infantry moved from Szechwan to Sikang
2 fighters and 2 tactical_bombers moved from Kwangsi to Sikang
2 bombers moved from Kwangsi to Sikang
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Shan State to Burma
1 armour moved from Anhwe to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hunan to Yunnan
2 artilleries moved from Anhwe to Hunan
2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 carrier moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from French Indo China to YunnanCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Borneo
Battle in New Guinea
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking New Guinea from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Siberia
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 2 infantry
Japanese win, taking Siberia from Russians, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Celebes
Battle in Burma
Japanese attack with 1 infantry
British defend with 1 infantry
1 infantry owned by the Japanese retreated to Shan State
Battle in Sikang
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese winUK_Pacific win, taking Celebes from Dutch with 1 infantry remaining with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -15
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
2 bombers moved from Sikang to Kwangsi
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
3 tactical_bombers moved from Kwangsi to Yunnan
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
2 fighters moved from New Guinea to 46 Sea Zone
1 carrier moved from 21 Sea Zone to 17 Sea Zone
2 fighters moved from 25 Sea Zone to 17 Sea Zone
1 destroyer moved from 21 Sea Zone to 17 Sea Zone
1 battleship moved from 21 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Caroline Islands
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 36 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 armour and 2 infantry placed in Manchuria
1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
2 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Philippines to 35 Sea Zone
2 fighters moved from 42 Sea Zone to New Guinea
1 cruiser moved from 42 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 37 Sea Zone to Sumatra
1 infantry moved from Szechwan to Sikang
2 fighters and 2 tactical_bombers moved from Kwangsi to Sikang
2 bombers moved from Kwangsi to Sikang
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Shan State to Burma
1 armour moved from Anhwe to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hunan to Yunnan
2 artilleries moved from Anhwe to Hunan
2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 carrier moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from French Indo China to YunnanCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Borneo
Battle in New Guinea
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking New Guinea from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Siberia
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 2 infantry
Japanese win, taking Siberia from Russians, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Celebes
Battle in Burma
Japanese attack with 1 infantry
British defend with 1 infantry
1 infantry owned by the Japanese retreated to Shan State
Battle in Sikang
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese winUK_Pacific win, taking Celebes from Dutch with 1 infantry remaining with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -15
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
2 bombers moved from Sikang to Kwangsi
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
3 tactical_bombers moved from Kwangsi to Yunnan
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
2 fighters moved from New Guinea to 46 Sea Zone
1 carrier moved from 21 Sea Zone to 17 Sea Zone
2 fighters moved from 25 Sea Zone to 17 Sea Zone
1 destroyer moved from 21 Sea Zone to 17 Sea Zone
1 battleship moved from 21 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Caroline Islands
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 36 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 armour and 2 infantry placed in Manchuria
1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Removing units owned by Japanese from Kwangsi: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Manchuria: 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
1 armour and 2 infantry moved from Morocco to Algeria
1 tactical_bomber moved from 91 Sea Zone to Algeria
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 104 Sea Zone to 110 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern United States to 110 Sea Zone
1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 destroyer and 1 submarine moved from 11 Sea Zone to 10 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters, 2 submarines and 5 transports
Germans defend with 1 destroyer and 5 transports
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters and 5 transports in 110 Sea Zone, round 2 : 9/14 hits
Germans roll dice for 1 destroyer and 5 transports in 110 Sea Zone, round 2 : 0/1 hits
5 transports owned by the Germans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters, 2 submarines and 5 transports remaining. Battle score for attacker is 43
Casualties for Germans: 1 destroyer and 5 transports
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Algeria
Americans attack with 1 armour, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Algeria, round 2 : 3/4 hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Algeria
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Algeria from Neutral_Axis with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantryNon Combat Move - Americans
1 tactical_bomber moved from Algeria to 91 Sea Zone
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
3 infantry moved from Brazil to Suriname
1 bomber moved from Iceland to Western United StatesPlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
5 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
1 armour and 2 infantry moved from Morocco to Algeria
1 tactical_bomber moved from 91 Sea Zone to Algeria
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 104 Sea Zone to 110 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern United States to 110 Sea Zone
1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 destroyer and 1 submarine moved from 11 Sea Zone to 10 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters, 2 submarines and 5 transports
Germans defend with 1 destroyer and 5 transports
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters and 5 transports in 110 Sea Zone, round 2 : 9/14 hits
Germans roll dice for 1 destroyer and 5 transports in 110 Sea Zone, round 2 : 0/1 hits
5 transports owned by the Germans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters, 2 submarines and 5 transports remaining. Battle score for attacker is 43
Casualties for Germans: 1 destroyer and 5 transports
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Algeria
Americans attack with 1 armour, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Algeria, round 2 : 3/4 hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Algeria
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Algeria from Neutral_Axis with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantryNon Combat Move - Americans
1 tactical_bomber moved from Algeria to 91 Sea Zone
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
3 infantry moved from Brazil to Suriname
1 bomber moved from Iceland to Western United StatesPlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
5 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalPurchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
3 infantry moved from Iraq to Persia
2 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Kenya
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Kenya
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 107 Sea Zone to 101 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea ZoneCombat - British
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British lost in Shan State
retreated to Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Kenya
British attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kenya, round 2 : 1/6 hits
Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kenya, round 3 : 1/5 hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kenya, round 4 : 3/4 hits
Italians roll dice for 1 artillery in Kenya, round 4 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Shan State to 39 Sea Zone
1 fighter moved from 80 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to India
1 fighter moved from Kenya to Tanganyika Territory
1 tactical_bomber moved from Kenya to Tanganyika TerritoryPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
1 armour and 2 infantry moved from Morocco to Algeria
1 tactical_bomber moved from 91 Sea Zone to Algeria
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 104 Sea Zone to 110 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern United States to 110 Sea Zone
1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 destroyer and 1 submarine moved from 11 Sea Zone to 10 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters, 2 submarines and 5 transports
Germans defend with 1 destroyer and 5 transports
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters and 5 transports in 110 Sea Zone, round 2 : 9/14 hits
Germans roll dice for 1 destroyer and 5 transports in 110 Sea Zone, round 2 : 0/1 hits
5 transports owned by the Germans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters, 2 submarines and 5 transports remaining. Battle score for attacker is 43
Casualties for Germans: 1 destroyer and 5 transports
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Algeria
Americans attack with 1 armour, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Algeria, round 2 : 3/4 hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Algeria
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Algeria from Neutral_Axis with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantryNon Combat Move - Americans
1 tactical_bomber moved from Algeria to 91 Sea Zone
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
3 infantry moved from Brazil to Suriname
1 bomber moved from Iceland to Western United StatesPlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
5 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalPurchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
3 infantry moved from Iraq to Persia
2 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Kenya
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Kenya
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 107 Sea Zone to 101 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea ZoneCombat - British
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British lost in Shan State
retreated to Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Kenya
British attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kenya, round 2 : 1/6 hits
Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kenya, round 3 : 1/5 hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kenya, round 4 : 3/4 hits
Italians roll dice for 1 artillery in Kenya, round 4 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Shan State to 39 Sea Zone
1 fighter moved from 80 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to India
1 fighter moved from Kenya to Tanganyika Territory
1 tactical_bomber moved from Kenya to Tanganyika TerritoryPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 infantry
EDIT: Adding units owned by UK_Pacific to India: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 2 infantry
EDIT: Adding units owned by British to India: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Greece to Rostov
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Syria to Iraq
Italians take Iraq from British
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from BritishCombat - Italians
Battle in Rostov
Italians attack with 1 bomber
Russians defend with 1 mech_infantry
Russians win with no units remaining. Battle score for attacker is -8
Casualties for Italians: 1 bomber
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
2 infantry moved from Alexandria to Egypt
1 battleship, 2 cruisers and 3 transports moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to France
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to United KingdomPlace Units - Italians
1 factory_minor placed in Egypt
5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Germans
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 artilleries and 18 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 bomber moved from Western Germany to Normandy Bordeaux
2 infantry moved from Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
1 armour moved from Germany to Holland Belgium
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
3 fighters and 3 tactical_bombers moved from United Kingdom to Holland BelgiumCombat - Germans
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 5 damage total.
Battle in 114 Sea Zone
Germans attack with 3 fighters and 1 submarine
Russians defend with 1 cruiser
Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Holland Belgium
Germans attack with 1 armour, 3 fighters and 3 tactical_bombers
Americans defend with 1 infantry
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Russians defend with 1 submarine
Germans win with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
3 aaGuns, 3 armour, 1 artillery, 17 infantry and 4 mech_infantrys moved from Poland to Slovakia Hungary
4 infantry moved from Romania to Slovakia Hungary
6 transports moved from 112 Sea Zone to 113 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
3 infantry moved from 113 Sea Zone to Norway
3 fighters and 3 tactical_bombers moved from Holland Belgium to United Kingdom
1 armour moved from Scotland to United Kingdom
3 fighters moved from 114 Sea Zone to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Baltic States to Western Germany
4 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 armour moved from Germany to Western Germany
1 infantry moved from Poland to Slovakia HungaryPlace Units - Germans
10 infantry placed in Western Germany
3 infantry placed in United Kingdom
2 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 artilleries and 18 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 bomber moved from Western Germany to Normandy Bordeaux
2 infantry moved from Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
1 armour moved from Germany to Holland Belgium
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
3 fighters and 3 tactical_bombers moved from United Kingdom to Holland BelgiumCombat - Germans
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 5 damage total.
Battle in 114 Sea Zone
Germans attack with 3 fighters and 1 submarine
Russians defend with 1 cruiser
Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Holland Belgium
Germans attack with 1 armour, 3 fighters and 3 tactical_bombers
Americans defend with 1 infantry
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Russians defend with 1 submarine
Germans win with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
3 aaGuns, 3 armour, 1 artillery, 17 infantry and 4 mech_infantrys moved from Poland to Slovakia Hungary
4 infantry moved from Romania to Slovakia Hungary
6 transports moved from 112 Sea Zone to 113 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
3 infantry moved from 113 Sea Zone to Norway
3 fighters and 3 tactical_bombers moved from Holland Belgium to United Kingdom
1 armour moved from Scotland to United Kingdom
3 fighters moved from 114 Sea Zone to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Baltic States to Western Germany
4 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 armour moved from Germany to Western Germany
1 infantry moved from Poland to Slovakia HungaryPlace Units - Germans
10 infantry placed in Western Germany
3 infantry placed in United Kingdom
2 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Ukraine: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 10 mech_infantrys; Remaining resources: 1 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Volgograd
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 armour moved from Eastern Poland to Western Ukraine
Russians take Western Ukraine from Italians
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
Russians take Bessarabia from Italians
1 armour and 1 mech_infantry moved from Bessarabia to Ukraine
1 infantry moved from Bryansk to Ukraine
3 artilleries moved from Novgorod to Baltic States
3 mech_infantrys moved from Karelia to Baltic States
1 infantry moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to RomaniaCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 fighters and 1 tactical_bomber in Volgograd, round 2 : 0/3 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits
Russians roll dice for 2 fighters and 1 tactical_bomber in Volgograd, round 3 : 3/3 hits
Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Poland
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 : 0/2 hits
Germans roll dice for 1 armour in Poland, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Poland
Russians roll dice for 1 artillery in Poland, round 3 : 0/1 hits
Germans roll dice for 1 armour in Poland, round 3 : 1/1 hits
1 artillery owned by the Russians lost in Poland
Germans win with 1 armour remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Romania
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Romania
Russians win, taking Romania from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 armour, 1 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Ukraine, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 3 artilleries and 3 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 3 artilleries and 3 mech_infantrys in Baltic States, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
4 aaGuns, 8 artilleries and 29 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Belarus to Baltic States
6 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Volgograd to Tambov
8 artilleries and 2 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
2 infantry moved from Olgiy to Yenisey
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Ulaanbaatar to Central Mongolia
2 infantry moved from Buyant-Uhaa to Central MongoliaPlace Units - Russians
1 mech_infantry placed in Novgorod
1 armour and 9 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 armour, 1 carrier, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Manchuria to Buryatia
1 infantry moved from Amur to Buryatia
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
1 submarine moved from 54 Sea Zone to 62 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from Szechwan to Sikang
1 armour moved from Shensi to Sikang
1 mech_infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Szechwan
2 artilleries moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from Szechwan to Sikang
3 tactical_bombers moved from Yunnan to SikangCombat - Japanese
Battle in Dutch New Guinea
Battle in Hawaiian Islands
Battle in Wake Island
Battle in Solomon Islands
Battle in Sikang
Japanese attack with 1 armour, 1 artillery, 1 fighter and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Dutch New Guinea from ANZAC, taking Hawaiian Islands from Americans, taking Wake Island from Americans, taking Solomon Islands from ANZAC, taking Sikang from Chinese with 1 armour, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Japanese
1 fighter and 4 tactical_bombers moved from Sikang to Yunnan
1 artillery and 4 infantry moved from Kwangsi to Yunnan
1 carrier, 1 destroyer and 2 fighters moved from 17 Sea Zone to 31 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Manchuria to Korea
1 tactical_bomber moved from Manchuria to Kwangsi
2 infantry moved from Borneo to 43 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 46 Sea Zone to 49 Sea Zone
1 battleship and 1 destroyer moved from 33 Sea Zone to 31 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 36 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 infantry placed in Kwangtung
3 armour placed in Kiangsu
3 mech_infantrys placed in Manchuria
Japanese undo move 1.
1 armour and 2 infantry placed in Kwangtung
2 infantry placed in Japan
1 carrier and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Combat Move - British
1 aaGun, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 64 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Persia to Eastern Persia
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from 39 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from India to 36 Sea Zone
1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian SudanCombat - British
Battle in Java
Battle in Anglo Egyptian Sudan
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Java from Japanese, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 36 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports -
Got 3 hits. Where would you like them?
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@Shin:
Got 3 hits. Where would you like them?
MAX DEFENSE!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 79 PUs;
Americans buy 2 carriers, 1 fighter and 6 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 bomber moved from Western United States to 26 Sea ZoneCombat - Americans
Battle in Tunisia
Americans attack with 1 armour, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits
Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Tunisia
Americans win, taking Tunisia from Neutral_Axis with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 26 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 26 Sea Zone to Western United States
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 88 Sea Zone
3 infantry moved from Suriname to 88 Sea Zone
4 infantry and 2 transports moved from 88 Sea Zone to 64 Sea Zone
4 infantry moved from 64 Sea Zone to Southeast Mexico
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 64 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 4 infantry, 2 mech_infantrys and 5 transports moved from 110 Sea Zone to 92 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 92 Sea Zone to Algeria
2 submarines moved from 110 Sea Zone to 92 Sea Zone
2 destroyers moved from 110 Sea Zone to 92 Sea Zone
3 cruisers moved from 110 Sea Zone to 92 Sea Zone
1 battleship moved from 110 Sea Zone to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from 110 Sea Zone to 92 Sea Zone
2 carriers, 2 destroyers and 4 fighters moved from 110 Sea Zone to 91 Sea Zone
2 carriers, 2 destroyers and 4 fighters moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
2 carriers and 6 submarines placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs totalPurchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 aaGun, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 64 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Persia to Eastern Persia
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from 39 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from India to 36 Sea Zone
1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian SudanCombat - British
Battle in Java
Battle in Anglo Egyptian Sudan
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Java from Japanese, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 36 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 3/7 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 36 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 battleship owned by the British
1 carrier owned by the British and 1 carrier owned by the Japanese lost in 36 Sea Zone
British roll dice for 1 battleship, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 3 : 4/7 hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 36 Sea Zone, round 3 : 3/5 hits
1 destroyer owned by the Japanese, 1 cruiser owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the Japanese, 1 submarine owned by the Japanese, 1 fighter owned by the British and 1 destroyer owned by the British lost in 36 Sea Zone
British roll dice for 1 battleship, 2 cruisers and 1 destroyer in 36 Sea Zone, round 4 : 2/4 hits
Japanese roll dice for 1 battleship, 1 fighter and 2 transports in 36 Sea Zone, round 4 : 2/2 hits
1 fighter owned by the Japanese, 2 cruisers owned by the British and 1 battleship owned by the Japanese lost in 36 Sea Zone
2 transports owned by the Japanese lost in 36 Sea Zone
British win, taking 36 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 27
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transportsNon Combat Move - British
3 aaGuns, 2 artilleries, 29 infantry and 2 mech_infantrys moved from India to Burma
1 fighter moved from 39 Sea Zone to Burma
1 tactical_bomber moved from Anglo Egyptian Sudan to Kenya
1 fighter moved from Anglo Egyptian Sudan to KenyaPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry





