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G40L17 BM3 ShinJi Allies vs Karl Game 1

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 1 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery and 3 infantry moved from Southeast Mexico to 64 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 64 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 carrier and 2 fighters moved from 102 Sea Zone to 104 Sea Zone
                2 fighters moved from Southeast Mexico to 104 Sea Zone
                1 bomber moved from Eastern United States to Iceland
                1 destroyer and 1 submarine moved from 30 Sea Zone to 11 Sea Zone

    Combat - Americans
                Battle in Morocco
                    Americans attack with 1 armour, 2 artilleries and 5 infantry
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Morocco, round 2 :  2/3 hits
                        Neutral_Axis roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Morocco
                    Americans win, taking Morocco from Neutral_Axis with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Gibraltar

    Non Combat Move - Americans

    Place Units - Americans
                1 carrier and 2 destroyers placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_40646_Ame3.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 16 infantry moved from Hopei to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 16 infantry
                    Japanese defend with 1 aaGun, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry
                        AA fire in Anhwe :  0/1 hits
                        Chinese roll dice for 1 fighter and 16 infantry in Anhwe, round 2 :  2/17 hits
                        Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Anhwe, round 2 :  6/12 hits
                        1 infantry owned by the Japanese, 6 infantry owned by the Chinese and 1 aaGun owned by the Japanese lost in Anhwe
                        Chinese roll dice for 1 fighter and 10 infantry in Anhwe, round 3 :  3/11 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Anhwe, round 3 :  5/11 hits
                        3 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 1 fighter and 5 infantry in Anhwe, round 4 :  2/6 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Anhwe, round 4 :  2/8 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 5 :  0/4 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Anhwe, round 5 :  4/6 hits
                        1 fighter owned by the Chinese and 3 infantry owned by the Chinese lost in Anhwe
                    Japanese win with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -35
                    Casualties for Chinese: 1 fighter and 16 infantry
                    Casualties for Japanese: 1 aaGun and 6 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    triplea_40646_Chi3.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 1 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery and 3 infantry moved from Southeast Mexico to 64 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 64 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 carrier and 2 fighters moved from 102 Sea Zone to 104 Sea Zone
                2 fighters moved from Southeast Mexico to 104 Sea Zone
                1 bomber moved from Eastern United States to Iceland
                1 destroyer and 1 submarine moved from 30 Sea Zone to 11 Sea Zone

    Combat - Americans
                Battle in Morocco
                    Americans attack with 1 armour, 2 artilleries and 5 infantry
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Morocco, round 2 :  2/3 hits
                        Neutral_Axis roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Morocco
                    Americans win, taking Morocco from Neutral_Axis with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Gibraltar

    Non Combat Move - Americans

    Place Units - Americans
                1 carrier and 2 destroyers placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 16 infantry moved from Hopei to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 16 infantry
                    Japanese defend with 1 aaGun, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry
                        AA fire in Anhwe :  0/1 hits
                        Chinese roll dice for 1 fighter and 16 infantry in Anhwe, round 2 :  2/17 hits
                        Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Anhwe, round 2 :  6/12 hits
                        1 infantry owned by the Japanese, 6 infantry owned by the Chinese and 1 aaGun owned by the Japanese lost in Anhwe
                        Chinese roll dice for 1 fighter and 10 infantry in Anhwe, round 3 :  3/11 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Anhwe, round 3 :  5/11 hits
                        3 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 1 fighter and 5 infantry in Anhwe, round 4 :  2/6 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Anhwe, round 4 :  2/8 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 5 :  0/4 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Anhwe, round 5 :  4/6 hits
                        1 fighter owned by the Chinese and 3 infantry owned by the Chinese lost in Anhwe
                    Japanese win with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -35
                    Casualties for Chinese: 1 fighter and 16 infantry
                    Casualties for Japanese: 1 aaGun and 6 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    Purchase Units - UK_Pacific
                UK_Pacific buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 109 Sea Zone to 107 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                2 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from 79 Sea Zone to Iraq
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Persia to Iraq
                1 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 infantry moved from India to Burma
                1 transport moved from 89 Sea Zone to 106 Sea Zone

    Combat - British
                Battle in Iraq
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 :  1/2 hits
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 :  3/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Burma
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Burma, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 :  1/6 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 armour moved from Libya to Alexandria
                1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
                1 fighter moved from Anglo Egyptian Sudan to Tanganyika Territory
                1 tactical_bomber moved from Belgian Congo to Tanganyika Territory
                1 tactical_bomber moved from Iraq to 80 Sea Zone
                1 fighter moved from Iraq to 80 Sea Zone
                1 fighter moved from Burma to India

    Place Units - UK_Pacific
                9 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
                UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Some Units in India change ownership: 9 infantry

    triplea_40646_UK_3.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 armour moved from Bessarabia to Bryansk
                      Italians take Western Ukraine from Russians
                      Italians take Bryansk from Russians
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria
                1 bomber moved from Greece to Alexandria
                1 fighter moved from Southern Italy to United Kingdom

    Combat - Italians
                Battle in Egypt
                Battle in Alexandria
                    Italians attack with 1 bomber and 2 infantry
                    British defend with 1 armour
                    Italians win, taking Egypt from British, taking Alexandria from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 bomber moved from Alexandria to Greece
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                      Italians take Syria from Neutral_Axis
                2 aaGuns and 3 infantry moved from Northern Italy to Southern Italy
                1 artillery and 2 infantry moved from Ethiopia to Kenya

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_40646_Ita3.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 armour moved from Bessarabia to Bryansk
                      Italians take Western Ukraine from Russians
                      Italians take Bryansk from Russians
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria
                1 bomber moved from Greece to Alexandria
                1 fighter moved from Southern Italy to United Kingdom

    Combat - Italians
                Battle in Egypt
                Battle in Alexandria
                    Italians attack with 1 bomber and 2 infantry
                    British defend with 1 armour
                    Italians win, taking Egypt from British, taking Alexandria from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 bomber moved from Alexandria to Greece
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                      Italians take Syria from Neutral_Axis
                2 aaGuns and 3 infantry moved from Northern Italy to Southern Italy
                1 artillery and 2 infantry moved from Ethiopia to Kenya

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Poland: 1 armour
                EDIT: Adding units owned by Italians to Bessarabia: 1 armour
                EDIT: Turning off Edit Mode

    triplea_40646_Ita3.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery and 1 infantry moved from South Australia to New South Wales
                1 infantry moved from Dutch New Guinea to New Guinea
                1 infantry moved from Dutch New Guinea to New Guinea
                1 cruiser moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone

    Place Units - ANZAC
                2 fighters and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
                EDIT: Changing ownership of Brazil from Neutral_Allies to Americans
                EDIT: Adding units owned by Americans to Brazil: 4 infantry and 1 mech_infantry
                EDIT: Removing units owned by Americans from 86 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
                EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport
                EDIT: Changing PUs for Americans from 72 to 74
                EDIT: Turning off Edit Mode

    triplea_40646_ANZ3.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery and 1 infantry moved from South Australia to New South Wales
                1 infantry moved from Dutch New Guinea to New Guinea
                1 infantry moved from Dutch New Guinea to New Guinea
                1 cruiser moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone

    Place Units - ANZAC
                2 fighters and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
                EDIT: Changing ownership of Brazil from Neutral_Allies to Americans
                EDIT: Adding units owned by Americans to Brazil: 4 infantry and 1 mech_infantry
                EDIT: Removing units owned by Americans from 86 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
                EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport
                EDIT: Changing PUs for Americans from 72 to 74
                EDIT: Turning off Edit Mode

    Combat Move - French
                1 destroyer moved from 79 Sea Zone to 80 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_40646_Fre3.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 destroyer, 4 fighters, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 unit repaired.
                1 infantry moved from Poland to Eastern Poland
                1 armour moved from United Kingdom to Scotland
                      Germans take Scotland from British
                1 infantry moved from Norway to Finland
                2 bombers and 1 fighter moved from Western Germany to Finland
                1 armour moved from Romania to Ukraine
                      Germans take Ukraine from Russians
                1 artillery and 2 infantry moved from Poland to Baltic States

    Combat - Germans
                Battle in Finland
                    Germans attack with 2 bombers, 1 fighter and 1 infantry
                    Russians defend with 2 mech_infantrys
                    Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Baltic States
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 armour moved from Romania to Poland
                5 transports moved from 110 Sea Zone to 112 Sea Zone
                3 aaGuns, 5 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
                3 aaGuns, 5 infantry, 1 mech_infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
                3 aaGuns, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
                1 carrier, 1 cruiser, 1 destroyer and 6 transports moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from Finland to 112 Sea Zone
                2 bombers moved from Finland to Western Germany
                1 fighter moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Holland Belgium to United Kingdom
                1 tactical_bomber moved from Holland Belgium to United Kingdom
                1 tactical_bomber moved from Western Germany to United Kingdom
                5 infantry moved from Bulgaria to Romania

    Place Units - Germans
                3 infantry placed in United Kingdom
                3 fighters placed in Western Germany
                1 fighter placed in 112 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 destroyer and 1 submarine placed in 112 Sea Zone
                2 armour, 1 artillery and 7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_40646_Ger4.tsvg

  • 22 20 19 18 17 16 15 14 12

    hold on…. NCM comeing

  • 22 20 19 18 17 16 15 14 12

    nah, you’re good

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 11 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Baltic States
                2 fighters moved from Novgorod to Baltic States
                1 tactical_bomber moved from Novgorod to Baltic States
                9 infantry moved from Russia to Bryansk
                10 artilleries and 31 infantry moved from Belarus to Eastern Poland
                1 artillery moved from Novgorod to Baltic States

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 10 artilleries and 31 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 10 artilleries and 31 infantry in Eastern Poland, round 2 :  11/41 hits
                        Italians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Eastern Poland
                    Russians win, taking Eastern Poland from Italians with 10 artilleries and 30 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 :  1/2 hits
                        1 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 9 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 9 infantry in Bryansk, round 2 :  3/9 hits
                        Italians roll dice for 1 armour in Bryansk, round 2 :  1/1 hits
                        1 armour owned by the Italians and 1 infantry owned by the Russians lost in Bryansk
                    Russians win, taking Bryansk from Italians with 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                1 mech_infantry moved from Belarus to Rostov
                1 mech_infantry moved from Belarus to Karelia
                1 infantry moved from Belarus to Eastern Poland
                4 aaGuns moved from Belarus to Eastern Poland
                1 mech_infantry moved from Belarus to Eastern Poland
                1 mech_infantry moved from Belarus to Eastern Poland
                1 armour moved from Belarus to Eastern Poland
                2 mech_infantrys moved from Belarus to Karelia
                1 armour moved from Belarus to Eastern Poland
                2 fighters moved from Baltic States to Novgorod
                1 tactical_bomber moved from Baltic States to Novgorod
                1 artillery moved from Novgorod to Belarus
                2 aaGuns and 18 infantry moved from Yenisey to Timguska

    Place Units - Russians
                3 artilleries placed in Novgorod
                8 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs

    triplea_40646_Rus4.tsvg

  • Liaison TripleA 11 10

  • 15

    Meanwhile, Stalin laughs uproariously…  :lol:

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 factory_minor, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                2 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from Japan to 25 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 infantry moved from Philippines to 35 Sea Zone
                2 fighters moved from 42 Sea Zone to New Guinea
                1 cruiser moved from 42 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 cruiser moved from 37 Sea Zone to 41 Sea Zone
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                2 fighters moved from 37 Sea Zone to Sumatra
                1 infantry moved from Szechwan to Sikang
                2 fighters and 2 tactical_bombers moved from Kwangsi to Sikang
                2 bombers moved from Kwangsi to Sikang
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Shan State to Burma
                1 armour moved from Anhwe to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Anhwe to Chahar
                1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Hunan to Yunnan
                2 artilleries moved from Anhwe to Hunan
                2 infantry moved from Kiangsu to Anhwe
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 carrier moved from 42 Sea Zone to 46 Sea Zone
                1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from French Indo China to Yunnan

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Borneo
                Battle in New Guinea
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking New Guinea from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Siberia
                Battle in Sumatra
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 2 infantry
                    Japanese win, taking Siberia from Russians, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Celebes
                Battle in Burma
                    Japanese attack with 1 infantry
                    British defend with 1 infantry
                    1 infantry owned by the Japanese retreated to Shan State
                Battle in Sikang
                    Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese winUK_Pacific win, taking Celebes from Dutch with 1 infantry remaining with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -15
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
                2 bombers moved from Sikang to Kwangsi
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                3 tactical_bombers moved from Kwangsi to Yunnan
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                2 fighters moved from Sumatra to 41 Sea Zone
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 submarine moved from 37 Sea Zone to 54 Sea Zone
                2 fighters moved from New Guinea to 46 Sea Zone
                1 carrier moved from 21 Sea Zone to 17 Sea Zone
                2 fighters moved from 25 Sea Zone to 17 Sea Zone
                1 destroyer moved from 21 Sea Zone to 17 Sea Zone
                1 battleship moved from 21 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Caroline Islands
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 36 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                1 armour and 2 infantry placed in Manchuria
                1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs

    triplea_40646_Jap4.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 factory_minor, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                2 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from Japan to 25 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 infantry moved from Philippines to 35 Sea Zone
                2 fighters moved from 42 Sea Zone to New Guinea
                1 cruiser moved from 42 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 cruiser moved from 37 Sea Zone to 41 Sea Zone
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                2 fighters moved from 37 Sea Zone to Sumatra
                1 infantry moved from Szechwan to Sikang
                2 fighters and 2 tactical_bombers moved from Kwangsi to Sikang
                2 bombers moved from Kwangsi to Sikang
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Shan State to Burma
                1 armour moved from Anhwe to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Anhwe to Chahar
                1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Hunan to Yunnan
                2 artilleries moved from Anhwe to Hunan
                2 infantry moved from Kiangsu to Anhwe
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 carrier moved from 42 Sea Zone to 46 Sea Zone
                1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from French Indo China to Yunnan

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Borneo
                Battle in New Guinea
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking New Guinea from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Siberia
                Battle in Sumatra
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 2 infantry
                    Japanese win, taking Siberia from Russians, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Celebes
                Battle in Burma
                    Japanese attack with 1 infantry
                    British defend with 1 infantry
                    1 infantry owned by the Japanese retreated to Shan State
                Battle in Sikang
                    Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese winUK_Pacific win, taking Celebes from Dutch with 1 infantry remaining with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -15
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
                2 bombers moved from Sikang to Kwangsi
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                3 tactical_bombers moved from Kwangsi to Yunnan
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                2 fighters moved from Sumatra to 41 Sea Zone
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 submarine moved from 37 Sea Zone to 54 Sea Zone
                2 fighters moved from New Guinea to 46 Sea Zone
                1 carrier moved from 21 Sea Zone to 17 Sea Zone
                2 fighters moved from 25 Sea Zone to 17 Sea Zone
                1 destroyer moved from 21 Sea Zone to 17 Sea Zone
                1 battleship moved from 21 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Caroline Islands
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 36 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                1 armour and 2 infantry placed in Manchuria
                1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
                EDIT: Adding units owned by Japanese to Japan: 1 infantry
                EDIT: Removing units owned by Japanese from Kwangsi: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Manchuria: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    triplea_40646_Jap4.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                1 armour and 2 infantry moved from Morocco to Algeria
                1 tactical_bomber moved from 91 Sea Zone to Algeria
                2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 104 Sea Zone to 110 Sea Zone
                2 artilleries, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 destroyer and 1 submarine moved from 11 Sea Zone to 10 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters, 2 submarines and 5 transports
                    Germans defend with 1 destroyer and 5 transports
                        Americans roll dice for 2 submarines in 110 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters and 5 transports in 110 Sea Zone, round 2 :  9/14 hits
                        Germans roll dice for 1 destroyer and 5 transports in 110 Sea Zone, round 2 :  0/1 hits
                        5 transports owned by the Germans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters, 2 submarines and 5 transports remaining. Battle score for attacker is 43
                    Casualties for Germans: 1 destroyer and 5 transports
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in Algeria
                    Americans attack with 1 armour, 2 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Algeria, round 2 :  3/4 hits
                        Neutral_Axis roll dice for 1 infantry in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Algeria
                    Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Algeria from Neutral_Axis with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - Americans
                1 tactical_bomber moved from Algeria to 91 Sea Zone
                1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                3 infantry moved from Brazil to Suriname
                1 bomber moved from Iceland to Western United States

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                5 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    triplea_40646_Ame4.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                1 armour and 2 infantry moved from Morocco to Algeria
                1 tactical_bomber moved from 91 Sea Zone to Algeria
                2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 104 Sea Zone to 110 Sea Zone
                2 artilleries, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 destroyer and 1 submarine moved from 11 Sea Zone to 10 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters, 2 submarines and 5 transports
                    Germans defend with 1 destroyer and 5 transports
                        Americans roll dice for 2 submarines in 110 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters and 5 transports in 110 Sea Zone, round 2 :  9/14 hits
                        Germans roll dice for 1 destroyer and 5 transports in 110 Sea Zone, round 2 :  0/1 hits
                        5 transports owned by the Germans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters, 2 submarines and 5 transports remaining. Battle score for attacker is 43
                    Casualties for Germans: 1 destroyer and 5 transports
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in Algeria
                    Americans attack with 1 armour, 2 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Algeria, round 2 :  3/4 hits
                        Neutral_Axis roll dice for 1 infantry in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Algeria
                    Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Algeria from Neutral_Axis with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - Americans
                1 tactical_bomber moved from Algeria to 91 Sea Zone
                1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                3 infantry moved from Brazil to Suriname
                1 bomber moved from Iceland to Western United States

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                5 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State
                3 infantry moved from Iraq to Persia
                2 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Kenya
                1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Kenya
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 107 Sea Zone to 101 Sea Zone
                1 transport moved from 106 Sea Zone to 101 Sea Zone

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Shan State, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Shan State
                    retreated to Shan State
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in Kenya
                    British attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kenya, round 2 :  1/6 hits
                        Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                        British roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kenya, round 3 :  1/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kenya, round 4 :  3/4 hits
                        Italians roll dice for 1 artillery in Kenya, round 4 :  1/1 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 fighter moved from Shan State to 39 Sea Zone
                1 fighter moved from 80 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from 80 Sea Zone to India
                1 fighter moved from Kenya to Tanganyika Territory
                1 tactical_bomber moved from Kenya to Tanganyika Territory

    Place Units - UK_Pacific
                1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 artillery and 4 infantry

    triplea_40646_UK_4.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                1 armour and 2 infantry moved from Morocco to Algeria
                1 tactical_bomber moved from 91 Sea Zone to Algeria
                2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 104 Sea Zone to 110 Sea Zone
                2 artilleries, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 destroyer and 1 submarine moved from 11 Sea Zone to 10 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters, 2 submarines and 5 transports
                    Germans defend with 1 destroyer and 5 transports
                        Americans roll dice for 2 submarines in 110 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters and 5 transports in 110 Sea Zone, round 2 :  9/14 hits
                        Germans roll dice for 1 destroyer and 5 transports in 110 Sea Zone, round 2 :  0/1 hits
                        5 transports owned by the Germans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters, 2 submarines and 5 transports remaining. Battle score for attacker is 43
                    Casualties for Germans: 1 destroyer and 5 transports
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in Algeria
                    Americans attack with 1 armour, 2 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Algeria, round 2 :  3/4 hits
                        Neutral_Axis roll dice for 1 infantry in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Algeria
                    Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Algeria from Neutral_Axis with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - Americans
                1 tactical_bomber moved from Algeria to 91 Sea Zone
                1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                3 infantry moved from Brazil to Suriname
                1 bomber moved from Iceland to Western United States

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                5 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State
                3 infantry moved from Iraq to Persia
                2 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Kenya
                1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Kenya
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 107 Sea Zone to 101 Sea Zone
                1 transport moved from 106 Sea Zone to 101 Sea Zone

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Shan State, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Shan State
                    retreated to Shan State
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in Kenya
                    British attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kenya, round 2 :  1/6 hits
                        Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                        British roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kenya, round 3 :  1/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kenya, round 4 :  3/4 hits
                        Italians roll dice for 1 artillery in Kenya, round 4 :  1/1 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 fighter moved from Shan State to 39 Sea Zone
                1 fighter moved from 80 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from 80 Sea Zone to India
                1 fighter moved from Kenya to Tanganyika Territory
                1 tactical_bomber moved from Kenya to Tanganyika Territory

    Place Units - UK_Pacific
                1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 artillery and 4 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Persia: 2 infantry
                EDIT: Adding units owned by UK_Pacific to India: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from India: 2 infantry
                EDIT: Adding units owned by British to India: 2 infantry
                EDIT: Turning off Edit Mode

    triplea_40646_UK_4.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Greece to Rostov
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from British
                1 infantry moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber
                    Russians defend with 1 mech_infantry
                    Russians win with no units remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 bomber
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                2 infantry moved from Alexandria to Egypt
                1 battleship, 2 cruisers and 3 transports moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Northern Italy to France
                1 fighter moved from Southern Italy to Western Germany
                1 fighter moved from Southern Italy to Egypt
                1 fighter moved from Southern Italy to United Kingdom

    Place Units - Italians
                1 factory_minor placed in Egypt
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs

    triplea_40646_Ita4.tsvg

  • 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Germans

    triplea_40646_Ger5.tsvg

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