TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
1 armour and 2 infantry moved from Morocco to Algeria
1 tactical_bomber moved from 91 Sea Zone to Algeria
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 104 Sea Zone to 110 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern United States to 110 Sea Zone
1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 destroyer and 1 submarine moved from 11 Sea Zone to 10 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters, 2 submarines and 5 transports
Germans defend with 1 destroyer and 5 transports
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters and 5 transports in 110 Sea Zone, round 2 : 9/14 hits
Germans roll dice for 1 destroyer and 5 transports in 110 Sea Zone, round 2 : 0/1 hits
5 transports owned by the Germans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters, 2 submarines and 5 transports remaining. Battle score for attacker is 43
Casualties for Germans: 1 destroyer and 5 transports
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Algeria
Americans attack with 1 armour, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Algeria, round 2 : 3/4 hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Algeria
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Algeria from Neutral_Axis with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 tactical_bomber moved from Algeria to 91 Sea Zone
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
3 infantry moved from Brazil to Suriname
1 bomber moved from Iceland to Western United States
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
5 fighters placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
3 infantry moved from Iraq to Persia
2 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Kenya
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Kenya
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 107 Sea Zone to 101 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
Combat - British
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British lost in Shan State
retreated to Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Kenya
British attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kenya, round 2 : 1/6 hits
Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kenya, round 3 : 1/5 hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kenya, round 4 : 3/4 hits
Italians roll dice for 1 artillery in Kenya, round 4 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Shan State to 39 Sea Zone
1 fighter moved from 80 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to India
1 fighter moved from Kenya to Tanganyika Territory
1 tactical_bomber moved from Kenya to Tanganyika Territory
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 infantry
EDIT: Adding units owned by UK_Pacific to India: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 2 infantry
EDIT: Adding units owned by British to India: 2 infantry
EDIT: Turning off Edit Mode
triplea_40646_UK_4.tsvg