TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Germans Germans buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Hit Differential Summary :
You are just unlucky b/c i Keep continueing fighting.
Normally i would have given up earlier but something tells me i am gonna have a real good time. :-P
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Rostov to Northwest Persia
Turn Complete - Italians
@aequitas:
You are just unlucky b/c i Keep continueing fighting.
Normally i would have given up earlier but something tells me i am gonna have a real good time. :-P
Glad to hear that you are enjoying losing!
Is it possible to change the J fleet losses you took? Please kill a TB and keep an AC undamaged with 2 fighters on it.
Otherwise your Anzac have odds on it.
The Italians on a break in this game?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Rostov to Northwest Persia
Turn Complete - Italians
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier and 2 fighters
EDIT: Removing units owned by Japanese from French Indo China: 2 fighters
EDIT: Turning off Edit Mode
There you go Kevin - I have editted in the change of J casualties I requested.
@wittmann:
The Italians on a break in this game?
Pretty much reflects the Italian performance in WW2 I think witt! :-P
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
4 fighters moved from Malaya to 36 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
British loiter and taunt; ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 36 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 battleship, 3 carriers and 2 fighters
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Japanese
ANZAC roll dice for 4 fighters in 36 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 2 fighters in 36 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Japanese roll dice for 1 battleship and 3 carriers in 36 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits
1 fighter owned by the ANZAC, 2 carriers owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
ANZAC roll dice for 3 fighters in 36 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits
Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 36 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
2 fighters owned by the ANZAC lost in 36 Sea Zone
retreated to 36 Sea Zone
Japanese win with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is -4
Casualties for ANZAC: 3 fighters and 1 submarine
Casualties for Japanese: 2 carriers
2 fighters owned by the Japanese forced to land in French Indo China
Non Combat Move - ANZAC
1 fighter moved from 36 Sea Zone to Philippines
1 marine moved from New South Wales to Queensland
1 transport moved from 42 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 carrier and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,17
Japanese : -1,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 111 PUs;
Germans buy 3 armour, 4 artilleries, 1 bomber, 15 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
8 artilleries and 4 mech_infantrys moved from Iraq to Trans-Jordan
3 armour moved from Persia to Trans-Jordan
1 artillery moved from Persia to Eastern Persia
1 mech_infantry moved from Turkmenistan to Eastern Persia
6 mech_infantrys moved from Northwest Persia to Trans-Jordan
5 mech_infantrys moved from Northwest Persia to Iraq
2 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
1 mech_infantry moved from Kazakhstan to Eastern Persia
1 mech_infantry moved from Kazakhstan to Tsinghai
1 fighter moved from Northwest Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Trans-Jordan
5 mech_infantrys moved from Iraq to Trans-Jordan
1 bomber moved from Western Germany to 95 Sea Zone
1 bomber moved from Western Germany to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 95 Sea Zone
1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 bomber moved from Western Germany to Northern Italy
1 artillery and 1 mech_infantry moved from Western Germany to Northern Italy
1 submarine moved from 113 Sea Zone to 104 Sea Zone
1 carrier and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Western Germany to Southern France
1 fighter moved from Western Germany to 95 Sea Zone
Kevin - do you want to scramble from S Italy?
Will swap 2 inf for a sub
@Private:
Will swap 2 inf for a sub
Fine, Thank you
@Private:
Kevin - do you want to scramble from S Italy?
Nope nardda
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 111 PUs;
Germans buy 3 armour, 4 artilleries, 1 bomber, 15 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
8 artilleries and 4 mech_infantrys moved from Iraq to Trans-Jordan
3 armour moved from Persia to Trans-Jordan
1 artillery moved from Persia to Eastern Persia
1 mech_infantry moved from Turkmenistan to Eastern Persia
6 mech_infantrys moved from Northwest Persia to Trans-Jordan
5 mech_infantrys moved from Northwest Persia to Iraq
2 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
1 mech_infantry moved from Kazakhstan to Eastern Persia
1 mech_infantry moved from Kazakhstan to Tsinghai
1 fighter moved from Northwest Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Trans-Jordan
5 mech_infantrys moved from Iraq to Trans-Jordan
1 bomber moved from Western Germany to 95 Sea Zone
1 bomber moved from Western Germany to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 95 Sea Zone
1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 bomber moved from Western Germany to Northern Italy
1 artillery and 1 mech_infantry moved from Western Germany to Northern Italy
1 submarine moved from 113 Sea Zone to 104 Sea Zone
1 carrier and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Western Germany to Southern France
1 fighter moved from Western Germany to 95 Sea Zone
Combat - Germans
Battle in 95 Sea Zone
Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 95 Sea Zone
Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 104 Sea Zone
1 destroyer owned by the Germans retreated to 110 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 109 Sea Zone
Germans attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber in 109 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 bomber in 109 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 bomber in 109 Sea Zone, round 4 : 1/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from British with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Northern Italy
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
Americans defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Northern Italy, round 2 : 1/3 hits
Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Southern France
Germans attack with 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 0/3 hits
British roll dice for 1 armour in Southern France, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Southern France, round 3 : 1/2 hits
British roll dice for 1 armour in Southern France, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Southern France
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armour
Battle in Eastern Persia
Germans attack with 1 artillery, 1 fighter and 2 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Eastern Persia, round 2 : 2/4 hits
British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Trans-Jordan
Germans attack with 3 armour, 8 artilleries, 1 fighter, 17 mech_infantrys and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 3 armour, 8 artilleries, 1 fighter, 17 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 9/30 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 3 armour, 8 artilleries, 1 fighter, 17 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Trans-Jordan to Iraq
1 fighter moved from Eastern Persia to Iraq
2 aaGuns moved from Northwest Persia to Iraq
1 aaGun moved from Northwest Persia to Persia
3 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Volgograd to Tsinghai
2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour moved from Caucasus to Tsinghai
2 armour and 5 mech_infantrys moved from Caucasus to Iraq
2 bombers, 2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Western Germany
1 bomber moved from Northern Italy to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
1 bomber moved from 109 Sea Zone to Western Germany
1 submarine moved from 110 Sea Zone to 117 Sea Zone
Place Units - Germans
4 artilleries, 1 bomber and 5 infantry placed in Western Germany
3 armour placed in Iraq
3 infantry placed in Persia
4 infantry and 5 mech_infantrys placed in Germany
Germans undo move 1.
1 artillery and 2 infantry placed in France
3 artilleries, 1 bomber and 6 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 82 PUs; end with 82 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 89 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 95 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 115 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 units repaired.
3 infantry moved from French Indo China to Shan State
2 artilleries moved from French Indo China to Shan State
1 armour and 3 mech_infantrys moved from French Indo China to Burma
1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Kwangsi to Burma
2 bombers moved from French Indo China to Burma
3 fighters and 2 tactical_bombers moved from French Indo China to Burma
1 battleship and 1 carrier moved from 36 Sea Zone to 35 Sea Zone
Combat - Japanese
Scramble from Philippines?
YES FULL ATTACK!!!
SCRAMBLE!!! :lol:
I will swap 2 mechs for a DD.
About to run the combats …. :? Wish me luck!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 units repaired.
3 infantry moved from French Indo China to Shan State
2 artilleries moved from French Indo China to Shan State
1 armour and 3 mech_infantrys moved from French Indo China to Burma
1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Kwangsi to Burma
2 bombers moved from French Indo China to Burma
3 fighters and 2 tactical_bombers moved from French Indo China to Burma
1 battleship and 1 carrier moved from 36 Sea Zone to 35 Sea Zone
Combat - Japanese
British scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 1 battleship and 1 carrier
British defend with 2 transports; ANZAC defend with 1 fighter and 1 submarine
British roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship and 1 carrier in 35 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 transports in 35 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
British roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 battleship and 1 carrier in 35 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 fighter and 2 transports in 35 Sea Zone, round 3 : 1/1 hits
1 carrier owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 battleship in 35 Sea Zone, round 4 : 1/1 hits
British roll dice for 1 fighter and 2 transports in 35 Sea Zone, round 4 : 0/1 hits
1 fighter owned by the ANZAC lost in 35 Sea Zone
2 transports owned by the British lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Casualties for ANZAC: 1 fighter and 1 submarine
Casualties for Japanese: 1 carrier
Battle in Shan State
Japanese attack with 2 artilleries and 3 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Shan State, round 2 : 0/5 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 3 : 3/4 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Burma
Japanese attack with 1 armour, 2 bombers, 3 fighters, 6 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun, 1 armour, 4 infantry and 2 mech_infantrys; ANZAC defend with 1 infantry; Chinese defend with 1 fighter
AA fire in Burma : 1/3 hits
1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 6 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 4/13 hits
UK_Pacific roll dice for 1 aaGun, 1 armour, 1 fighter, 5 infantry and 2 mech_infantrys in Burma, round 2 : 3/9 hits
3 mech_infantrys owned by the Japanese, 1 infantry owned by the ANZAC, 1 aaGun owned by the British and 2 infantry owned by the British lost in Burma
Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Burma, round 3 : 5/10 hits
UK_Pacific roll dice for 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys in Burma, round 3 : 2/6 hits
2 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Burma
Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Burma, round 4 : 5/8 hits
UK_Pacific roll dice for 1 fighter in Burma, round 4 : 0/1 hits
1 fighter owned by the Chinese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 aaGun, 1 armour, 4 infantry and 2 mech_infantrys
Casualties for ANZAC: 1 infantry
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 fighter and 5 mech_infantrys
Non Combat Move - Japanese
2 bombers, 2 fighters and 2 tactical_bombers moved from Burma to French Indo China
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
Place Units - Japanese
2 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in French Indo China
1 infantry placed in French Indo China
1 fighter and 6 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 2 mech_infantrys
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2
Japanese collect 42 PUs (2 lost to blockades); end with 42 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Did not submerge the Anzac sub as you had scrambled. As it hit I am sure you will be happy with that!