Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 21
Purchase Units - Americans
Americans buy 2 fighters, 2 harbours and 10 infantry; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour moved from Siberia to Amur
Americans take Amur from Japanese
1 armour moved from Amur to Korea
Americans take Korea from Japanese
1 infantry moved from Siberia to Amur
1 bomber moved from Caucasus to Volgograd
1 bomber moved from Caucasus to Russia
8 fighters moved from Caucasus to Volgograd
1 artillery and 3 infantry moved from Morocco to Algeria
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Portugal
1 fighter moved from 91 Sea Zone to Portugal
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Portugal
1 fighter moved from 91 Sea Zone to Portugal
1 bomber moved from United Kingdom to Southern France
Combat - Americans
Air Battle in Volgograd
Americans attacks with 9 units heading to Volgograd
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern France causes 4 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Russia causes 6 damage total.
Battle in Algeria
Americans attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Algeria, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Portugal
Americans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 2 infantry
Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Portugal, round 2 : 4/8 hits
Germans roll dice for 2 artilleries and 2 infantry in Portugal, round 2 : 1/4 hits
1 infantry owned by the Americans, 2 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Portugal
Americans win, taking Portugal from Germans with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Americans: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Portugal to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from Southern France to Morocco
1 bomber and 6 fighters moved from Volgograd to Caucasus
2 fighters moved from Volgograd to Caucasus
1 bomber moved from Russia to Caucasus
1 aaGun, 3 artilleries, 9 infantry and 1 mech_infantry moved from Siberia to Sakha
1 artillery and 7 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 3 destroyers, 7 infantry, 3 submarines and 4 transports moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 7 infantry moved from 4 Sea Zone to Soviet Far East
1 fighter moved from Western United States to 4 Sea Zone
1 fighter moved from Hawaiian Islands to 4 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 11 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 11 infantry moved from 91 Sea Zone to Morocco
6 transports moved from 89 Sea Zone to 101 Sea Zone
8 transports moved from 91 Sea Zone to 89 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Siberia to 4 Sea Zone
Place Units - Americans
1 harbour placed in Morocco
1 harbour placed in Soviet Far East
2 fighters and 8 infantry placed in Eastern United States
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 62 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 21
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Combat - Chinese
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 21
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Afghanistan to Kazakhstan
2 infantry moved from Caucasus to Rostov
1 infantry moved from Greece to Albania
British take Albania from Italians
1 artillery and 2 infantry moved from Greece to Bulgaria
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 bomber moved from Caucasus to Kazakhstan
1 bomber moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
1 tactical_bomber moved from Caucasus to Bulgaria
2 fighters moved from Caucasus to Bulgaria
1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
Combat - British
Battle in Gibraltar
British attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 harbour and 2 infantry
British roll dice for 2 cruisers in Gibraltar, round 2 : 0/2 hits
British roll dice for 1 artillery, 1 fighter and 2 infantry in Gibraltar, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the British lost in Gibraltar
British roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 3 : 0/3 hits
Germans roll dice for 2 infantry in Gibraltar, round 3 : 0/2 hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 4 : 2/3 hits
Germans roll dice for 2 infantry in Gibraltar, round 4 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Gibraltar
British win, taking Gibraltar from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Kazakhstan
British attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
British attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Rostov, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
British roll dice for 1 bomber, 1 fighter and 2 infantry in Rostov, round 3 : 1/4 hits
Germans roll dice for 2 infantry in Rostov, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Rostov
British roll dice for 1 bomber, 1 fighter and 2 infantry in Rostov, round 4 : 1/4 hits
Germans roll dice for 1 infantry in Rostov, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
British win, taking Rostov from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Bulgaria
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 3/6 hits
Italians roll dice for 1 artillery and 2 infantry in Bulgaria, round 2 : 0/3 hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Bulgaria
British win, taking Bulgaria from Italians with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 fighter moved from Rostov to Caucasus
1 bomber moved from Rostov to Caucasus
1 bomber moved from Kazakhstan to Caucasus
2 fighters and 1 tactical_bomber moved from Bulgaria to Caucasus
1 artillery and 2 infantry moved from Turkey to Greece
1 infantry moved from Turkey to Caucasus
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 artillery and 3 infantry moved from Iraq to Turkey
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 fighter moved from Iraq to Caucasus
1 infantry moved from Egypt to Alexandria
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Burma to India
2 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 106 Sea Zone
1 artillery moved from Turkey to Caucasus
Place Units - British
1 fighter placed in United Kingdom
2 infantry placed in Quebec
1 destroyer placed in 106 Sea Zone
3 infantry placed in Caucasus
1 infantry placed in Egypt
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
Turn Complete - British
British collect 46 PUs; end with 46 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 fighter moved from Yugoslavia to Albania
1 fighter moved from Northern Italy to 92 Sea Zone
1 fighter moved from Spain to 92 Sea Zone
Combat - Italians
Battle in Albania
Italians attack with 1 artillery and 1 fighter
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 fighter in Albania, round 2 : 1/2 hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 92 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians roll dice for 2 fighters in 92 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 92 Sea Zone to Spain
3 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Albania to Southern Italy
Place Units - Italians
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,4,3,1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,5,1,5,2,4,1,4,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 7 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 fighter moved from Yugoslavia to Albania
1 fighter moved from Northern Italy to 92 Sea Zone
1 fighter moved from Spain to 92 Sea Zone
Combat - Italians
Battle in Albania
Italians attack with 1 artillery and 1 fighter
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 fighter in Albania, round 2 : 1/2 hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 92 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians roll dice for 2 fighters in 92 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 92 Sea Zone to Spain
3 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Albania to Southern Italy
Place Units - Italians
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,4,3,1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,5,1,5,2,4,1,4,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 7 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Spain: 2 fighters
EDIT: Adding units owned by Italians to Southern France: 2 fighters
EDIT: Removing units owned by Italians from Spain: 2 aaGuns, 3 artilleries and 4 infantry
EDIT: Adding units owned by Italians to Southern France: 2 aaGuns, 3 artilleries and 4 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 fighter moved from Yugoslavia to Albania
1 fighter moved from Northern Italy to 92 Sea Zone
1 fighter moved from Spain to 92 Sea Zone
Combat - Italians
Battle in Albania
Italians attack with 1 artillery and 1 fighter
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 fighter in Albania, round 2 : 1/2 hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 92 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians roll dice for 2 fighters in 92 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 92 Sea Zone to Spain
3 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Albania to Southern Italy
Place Units - Italians
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,4,3,1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,5,1,5,2,4,1,4,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 7 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Spain: 2 fighters
EDIT: Adding units owned by Italians to Southern France: 2 fighters
EDIT: Removing units owned by Italians from Spain: 2 aaGuns, 3 artilleries and 4 infantry
EDIT: Adding units owned by Italians to Southern France: 2 aaGuns, 3 artilleries and 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 2 aaGuns, 3 artilleries, 2 fighters and 4 infantry
EDIT: Adding units owned by Italians to Spain: 2 aaGuns, 3 artilleries, 2 fighters and 4 infantry
EDIT: Turning off Edit Mode
Sorry. Coming up tomorrow. Right now a few beers and I can’t keep track of all my anzac planes. My first game to go beyond 20 rounds. Fun stuff
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Borneo
Battle in Malaya
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Malaya
ANZAC roll dice for 1 artillery in Malaya, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
ANZAC win, taking Borneo from Japanese, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 fighter moved from Iraq to Egypt
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 bomber placed in Queensland
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 21
Combat Move - French
Non Combat Move - French
1 fighter moved from Iraq to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 21
Combat Move - French
Non Combat Move - French
1 fighter moved from Iraq to Egypt
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Persia: 1 fighter
EDIT: Removing units owned by French from Egypt: 1 fighter
EDIT: Adding units owned by ANZAC to Egypt: 1 fighter
EDIT: Adding units owned by French to Persia: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor, 11x factory_major, 6x factory_minor; Remaining resources: 66 PUs;
Germans buy 3 armour, 3 artilleries, 1 bomber and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Spain to Portugal
2 infantry moved from Spain to Gibraltar
1 fighter and 1 tactical_bomber moved from Spain to Portugal
1 fighter and 1 tactical_bomber moved from Spain to Gibraltar
1 fighter and 1 tactical_bomber moved from Spain to Portugal
1 bomber moved from Spain to Portugal
1 bomber moved from Spain to Gibraltar
1 bomber moved from Western Germany to Portugal
2 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Bryansk to Rostov
2 fighters moved from Volgograd to Kazakhstan
1 fighter moved from Volgograd to Rostov
1 bomber moved from Western Germany to Rostov
1 bomber moved from Western Germany to Kazakhstan
Combat - Germans
Battle in Kazakhstan
Germans attack with 1 bomber, 2 fighters and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Kazakhstan, round 2 : 4/5 hits
British roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Rostov
Germans attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Rostov, round 2 : 2/4 hits
British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Gibraltar
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 artillery and 1 harbour
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 1/5 hits
British roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits
1 artillery owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Portugal
Germans attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 2 infantry
Germans roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Portugal, round 2 : 4/9 hits
Americans roll dice for 1 artillery and 2 infantry in Portugal, round 2 : 0/3 hits
1 artillery owned by the Americans and 2 infantry owned by the Americans lost in Portugal
Germans win, taking Portugal from Americans with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Portugal to Spain
1 bomber moved from Portugal to Southern Italy
1 bomber moved from Portugal to France
1 bomber moved from Gibraltar to Southern Italy
1 fighter and 1 tactical_bomber moved from Gibraltar to Spain
3 infantry moved from Southern France to Spain
1 mech_infantry moved from France to Spain
8 infantry moved from France to Western Germany
1 bomber moved from Rostov to Volgograd
1 bomber and 2 fighters moved from Kazakhstan to Volgograd
1 fighter moved from Rostov to Volgograd
2 armour moved from Samara to Volgograd
5 infantry moved from Tambov to Volgograd
3 armour moved from Russia to Tambov
3 armour moved from Tambov to Volgograd
1 infantry moved from Bryansk to Tambov
Place Units - Germans
3 artilleries placed in Volgograd
3 armour placed in Russia
5 infantry placed in Romania
2 infantry placed in France
1 bomber and 1 infantry placed in Western Germany
Germans undo move 2.
1 armour placed in Germany
2 armour placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,3,5,1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,6,3,3,3,3,1,3,5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 66 PUs (7 lost to blockades); end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 6 armour and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Buryatia to Amur
2 infantry moved from Manchuria to Korea
3 fighters moved from Japan to Korea
1 destroyer moved from 19 Sea Zone to 5 Sea Zone
1 destroyer moved from 19 Sea Zone to 7 Sea Zone
2 bombers moved from Kweichow to Amur
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Sikang to Kweichow
1 infantry moved from Yunnan to Hunan
1 bomber moved from Kweichow to Anhwe
2 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Burma
1 bomber moved from Kweichow to Anhwe
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 cruiser, 6 destroyers, 3 fighters, 1 infantry, 1 submarine, 5 tactical_bombers and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Borneo
3 tactical_bombers moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 6 destroyers, 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 battleship, 4 carriers, 1 cruiser, 6 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Anhwe, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 fighter and 1 tactical_bomber
UK_Pacific defend with 1 harbour; ANZAC defend with 1 artillery
Japanese roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 2 : 2/2 hits
UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 artillery owned by the ANZAC lost in Malaya
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 fighter
Battle in Korea
Japanese attack with 3 fighters and 2 infantry
Americans defend with 1 armour
Japanese roll dice for 3 fighters and 2 infantry in Korea, round 2 : 2/5 hits
Americans roll dice for 1 armour in Korea, round 2 : 0/1 hits
1 armour owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Amur
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Amur, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 5 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 5 tactical_bombers in Borneo, round 2 : 3/9 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Malaya to Shan State
1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
3 armour, 1 artillery, 7 infantry and 3 mech_infantrys moved from French Indo China to Yunnan
3 armour moved from Kwangtung to Yunnan
1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 4 transports moved from 36 Sea Zone to 20 Sea Zone
2 fighters and 5 tactical_bombers moved from Borneo to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
2 bombers moved from Anhwe to Yunnan
2 bombers moved from Amur to Manchuria
3 fighters moved from Korea to Japan
2 infantry moved from Buryatia to Ulaanbaatar
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 2 infantry
EDIT: Changing ownership of Malaya from UK_Pacific to Japanese
EDIT: Adding units owned by Japanese to Malaya: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode
3 armour placed in French Indo China
3 armour placed in Kwangtung
3 infantry placed in Manchuria
2 infantry placed in Kiangsu
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
kill
I will try to get a few posts in over the next week.
I will try to get a few posts in over the next week.
we got to get this done by new years! :lol:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 22
Purchase Units - Americans
Americans buy 6 artilleries and 22 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Central United States to 101 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry moved from 91 Sea Zone to Gibraltar
5 infantry moved from 91 Sea Zone to Portugal
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Portugal
1 bomber moved from Morocco to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Portugal
1 bomber moved from Caucasus to Russia
1 bomber and 6 fighters moved from Caucasus to Volgograd
1 infantry moved from Sakha to Buryatia
Americans take Buryatia from Japanese
1 submarine moved from 4 Sea Zone to 5 Sea Zone
1 submarine moved from 4 Sea Zone to 7 Sea Zone
2 fighters moved from 4 Sea Zone to 7 Sea Zone
2 fighters moved from 4 Sea Zone to 5 Sea Zone
1 artillery and 3 infantry moved from Sakha to Amur
Combat - Americans
Air Battle in Volgograd
Americans attacks with 7 units heading to Volgograd
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Russia causes 6 damage total.
Battle in Gibraltar
Americans attack with 1 bomber, 1 fighter and 4 infantry
Germans defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 bomber, 1 fighter and 4 infantry in Gibraltar, round 2 : 1/6 hits
Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Gibraltar
Americans roll dice for 1 bomber, 1 fighter and 4 infantry in Gibraltar, round 3 : 1/6 hits
Germans roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Portugal
Americans attack with 2 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits
Americans roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Portugal, round 2 : 2/9 hits
Germans roll dice for 3 infantry in Portugal, round 2 : 1/3 hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Portugal
Americans win, taking Portugal from Germans with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in 5 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 5 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 5 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 5 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 5 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 7 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Amur
Americans attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Amur, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Amur, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Amur
Americans roll dice for 1 artillery and 3 infantry in Amur, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 artillery and 3 infantry moved from Sakha to Buryatia
1 artillery and 7 infantry moved from Soviet Far East to Siberia
4 transports moved from 4 Sea Zone to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 5 Sea Zone to 4 Sea Zone
2 fighters moved from 7 Sea Zone to 4 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Portugal to 91 Sea Zone
1 artillery and 2 infantry moved from Algeria to Tunisia
8 transports moved from 89 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Gibraltar to United Kingdom
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 7 infantry moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Portugal
2 infantry moved from 91 Sea Zone to Portugal
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Portugal
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Portugal
2 infantry moved from 91 Sea Zone to Gibraltar
6 fighters moved from Volgograd to Caucasus
1 bomber moved from Volgograd to Caucasus
1 bomber moved from Russia to Caucasus
Place Units - Americans
1 artillery and 7 infantry placed in Western United States
10 infantry placed in Eastern United States
5 artilleries and 5 infantry placed in Central United States
Americans undo move 3.
Americans undo move 1.
2 artilleries and 6 infantry placed in Western United States
4 artilleries and 6 infantry placed in Central United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 22
Purchase Units - British
British buy 2 artilleries, 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 infantry moved from India to Burma
1 artillery and 2 infantry moved from Greece to Albania
1 artillery and 2 infantry moved from Bulgaria to Romania
4 fighters moved from Caucasus to Romania
2 bombers moved from Caucasus to Romania
1 tactical_bomber moved from Caucasus to Romania
Combat - British
Battle in Romania
British attack with 1 artillery, 2 bombers, 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_major and 5 infantry
British roll dice for 1 artillery, 2 bombers, 4 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 3/10 hits
Germans roll dice for 5 infantry in Romania, round 2 : 2/5 hits
3 infantry owned by the Germans and 2 infantry owned by the British lost in Romania
British roll dice for 1 artillery, 2 bombers, 4 fighters and 1 tactical_bomber in Romania, round 3 : 3/8 hits
Germans roll dice for 2 infantry in Romania, round 3 : 1/2 hits
2 infantry owned by the Germans and 1 fighter owned by the British lost in Romania
British converts factory_major into different units
British win, taking Romania from Germans with 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 5 infantry
Casualties for British: 1 fighter and 2 infantry
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Albania
British attack with 1 artillery and 2 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery and 2 infantry in Albania, round 2 : 1/3 hits
Italians roll dice for 1 artillery in Albania, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Albania
British win, taking Albania from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
2 bombers and 3 fighters moved from Romania to Caucasus
1 tactical_bomber moved from Romania to Caucasus
1 artillery and 2 infantry moved from Turkey to Greece
1 infantry moved from Turkey to Caucasus
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
2 artilleries and 4 infantry moved from Iraq to Turkey
2 infantry moved from Persia to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to Tobruk
1 artillery moved from Persia to Northwest Persia
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Algeria to Tunisia
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to India
Place Units - British
1 fighter placed in Iraq
1 fighter placed in Persia
3 infantry placed in Caucasus
1 artillery and 1 infantry placed in Persia
1 artillery and 1 infantry placed in Iraq
3 infantry placed in Egypt
1 infantry placed in Quebec
British undo move 6.
1 infantry placed in Quebec
2 infantry placed in Egypt
Turn Complete - British
British collect 46 PUs; end with 46 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 22
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries and 1 mech_infantry moved from Libya to Tobruk
3 infantry moved from Yugoslavia to Romania
1 fighter moved from Southern Italy to Romania
Combat - Italians
Battle in Tobruk
Italians attack with 1 armour, 2 artilleries and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tobruk, round 2 : 2/4 hits
British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for British: 1 infantry
Battle in Romania
Italians attack with 1 fighter and 3 infantry
British defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 fighter and 3 infantry in Romania, round 2 : 2/4 hits
British roll dice for 1 artillery in Romania, round 2 : 0/1 hits
1 artillery owned by the British lost in Romania
Italians win, taking Romania from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
2 fighters moved from Spain to Southern Italy
1 fighter moved from Romania to Greater Southern Germany
1 artillery moved from Northern Italy to Southern Italy
2 aaGuns, 3 artilleries and 4 infantry moved from Spain to Southern France
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,5,4,4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,1,6,1,2,6,6,6,5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Italians collect 1 PU (9 lost to blockades); end with 1 PU
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 6 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 carrier, 1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Caucasus: 4 fighters
EDIT: Removing units owned by ANZAC from Persia: 2 fighters
EDIT: Removing units owned by ANZAC from Egypt: 2 fighters
EDIT: Removing units owned by ANZAC from India: 2 fighters
EDIT: Adding units owned by ANZAC to Persia: 1 fighter
EDIT: Adding units owned by ANZAC to Iraq: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 22
Combat Move - French
Non Combat Move - French
1 fighter moved from Persia to Caucasus
Turn Complete - French