@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
G40League Oysteillo Allies vs Karl7 BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor, 6x factory_minor; Remaining resources: 77 PUs;
Germans buy 3 artilleries, 2 bombers, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries and 7 infantry moved from Spain to Gibraltar
1 bomber moved from France to Spain
1 bomber moved from Spain to Gibraltar
2 bombers moved from Southern Italy to Gibraltar
3 bombers moved from Western Germany to GibraltarCombat - Germans
Battle in Gibraltar
Germans attack with 3 artilleries, 6 bombers and 7 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery and 9 infantry
Germans roll dice for 3 artilleries, 6 bombers and 7 infantry in Gibraltar, round 2 : 8/16 hits
British roll dice for 1 artillery and 9 infantry in Gibraltar, round 2 : 8/10 hits
8 infantry owned by the Americans, 7 infantry owned by the Germans and 1 artillery owned by the Germans lost in Gibraltar
Germans roll dice for 2 artilleries and 6 bombers in Gibraltar, round 3 : 6/8 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 2 artilleries and 6 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery and 7 infantry
Casualties for Americans: 1 artillery and 9 infantryNon Combat Move - Germans
1 bomber moved from Gibraltar to Southern Italy
5 bombers moved from Gibraltar to France
3 fighters and 3 tactical_bombers moved from Spain to Southern Italy
2 aaGuns, 2 artilleries and 3 infantry moved from Spain to Southern France
1 armour and 1 mech_infantry moved from Spain to France
8 armour and 4 mech_infantrys moved from Spain to Northern Italy
1 armour moved from Germany to Eastern Poland
1 infantry moved from Tambov to Volgograd
1 infantry moved from Rostov to Volgograd
2 armour moved from Russia to VolgogradPlace Units - Germans
3 artilleries placed in Volgograd
3 tactical_bombers placed in Russia
2 bombers and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,3,3,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,5,2,1,4,1,3,4,3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 67 PUs (5 lost to blockades); end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Korea to Amur
2 infantry moved from Manchuria to Amur
2 bombers moved from Manchuria to Amur
3 fighters moved from Japan to Amur
6 armour, 1 artillery, 2 bombers, 1 fighter, 8 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Yunnan to Burma
1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 fighter in 6 Sea Zone, round 2 : 2/6 hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Amur
Japanese attack with 2 bombers, 3 fighters and 4 infantry
Americans defend with 1 artillery and 3 infantry
Japanese roll dice for 2 bombers, 3 fighters and 4 infantry in Amur, round 2 : 3/9 hits
Americans roll dice for 1 artillery and 3 infantry in Amur, round 2 : 1/4 hits
1 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Amur
Japanese roll dice for 2 bombers, 3 fighters and 3 infantry in Amur, round 3 : 4/8 hits
Americans roll dice for 1 artillery in Amur, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Amur
Japanese win, taking Amur from Americans with 2 bombers, 3 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 3 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 6 armour, 1 artillery, 2 bombers, 1 fighter, 8 infantry, 5 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 6 armour, 1 artillery, 2 bombers, 1 fighter, 8 infantry, 5 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 7/24 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 6 armour, 1 artillery, 2 bombers, 1 fighter, 8 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
27 armour, 5 artilleries, 5 infantry and 8 mech_infantrys moved from Shan State to Burma
3 armour moved from French Indo China to Burma
3 armour moved from Kwangtung to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
2 bombers moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
4 transports moved from 20 Sea Zone to 6 Sea Zone
3 fighters moved from Amur to 6 Sea Zone
2 bombers moved from Amur to Yunnan
1 infantry moved from Malaya to Shan State
3 fighters and 5 tactical_bombers moved from 43 Sea Zone to French Indo China
2 tactical_bombers moved from Philippines to French Indo China
1 fighter moved from Philippines to French Indo China
1 battleship, 4 carriers, 1 cruiser, 6 destroyers, 1 submarine and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to YunnanPlace Units - Japanese
1 artillery and 2 infantry placed in Manchuria
1 destroyer and 1 submarine placed in 6 Sea Zone
2 infantry placed in Japan
Japanese undo move 3.
2 infantry placed in Kiangsu
1 bomber, 1 fighter and 1 tactical_bomber placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 23
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 2 fighters and 17 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Buryatia to Yakut S.S.R.
Americans take Yakut S.S.R. from Japanese
4 fighters moved from 4 Sea Zone to Amur
3 infantry moved from Siberia to Amur
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 bomber moved from United Kingdom to France
1 infantry moved from Portugal to Spain
Americans take Spain from Italians
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
5 fighters and 1 tactical_bomber moved from 91 Sea Zone to GibraltarCombat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Gibraltar
Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 2 artilleries and 1 harbour
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Americans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/8 hits
Germans roll dice for 2 artilleries in Gibraltar, round 2 : 1/2 hits
2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Americans: 1 infantry
Battle in Amur
Americans attack with 4 fighters and 3 infantry
Japanese defend with 3 infantry
Americans roll dice for 4 fighters and 3 infantry in Amur, round 2 : 3/7 hits
Japanese roll dice for 3 infantry in Amur, round 2 : 1/3 hits
3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
Americans win, taking Amur from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Americans
4 fighters moved from Amur to 4 Sea Zone
1 submarine moved from 7 Sea Zone to 4 Sea Zone
1 submarine moved from 5 Sea Zone to 4 Sea Zone
2 artilleries and 6 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 10 Sea Zone to 4 Sea Zone
2 artilleries and 5 infantry moved from 4 Sea Zone to Soviet Far East
1 infantry moved from 4 Sea Zone to Soviet Far East
1 destroyer moved from 4 Sea Zone to 5 Sea Zone
1 destroyer moved from 4 Sea Zone to 7 Sea Zone
12 fighters moved from Caucasus to India
2 bombers moved from Caucasus to Egypt
1 bomber moved from France to United Kingdom
1 artillery and 9 infantry moved from Portugal to Spain
1 artillery and 2 infantry moved from Tunisia to Libya
4 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 13 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 7 infantry moved from 91 Sea Zone to Spain
6 infantry moved from 91 Sea Zone to Spain
1 infantry moved from 91 Sea Zone to Spain
1 battleship, 1 carrier, 2 cruisers and 4 submarines moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 54 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Algeria to Tunisia
5 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
11 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Buryatia to Yakut S.S.R.
1 artillery moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
4 infantry moved from Siberia to Sakha
1 artillery moved from Siberia to SakhaPlace Units - Americans
1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
10 infantry placed in Eastern United States
3 artilleries and 7 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 23
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Rostov
2 bombers moved from Caucasus to Rostov
3 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan
1 infantry moved from Albania to Yugoslavia
British take Yugoslavia from GermansCombat - British
Battle in Rostov
British attack with 2 bombers and 1 infantry
Germans defend with 1 infantry
British roll dice for 2 bombers and 1 infantry in Rostov, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
British win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Kazakhstan
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/5 hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 2/5 hits
Germans roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Kazakhstan to India
2 bombers moved from Rostov to Egypt
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 artillery moved from Albania to Greece
1 infantry moved from Greece to Bulgaria
4 infantry moved from Turkey to Greece
2 artilleries moved from Turkey to Northwest Persia
24 armour, 24 artilleries, 41 infantry and 19 mech_infantrys moved from Caucasus to Northwest Persia
1 fighter moved from Persia to India
1 fighter moved from Iraq to India
1 fighter moved from 91 Sea Zone to Spain
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 artillery moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Spain
3 infantry moved from 91 Sea Zone to SpainPlace Units - British
1 destroyer placed in 98 Sea Zone
2 fighters placed in Egypt
1 factory_minor placed in Saudi Arabia
1 infantry placed in Caucasus
1 infantry placed in Caucasus
2 infantry placed in Iraq
1 infantry placed in PersiaTurn Complete - British
British collect 46 PUs; end with 46 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 23
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Rostov
2 bombers moved from Caucasus to Rostov
3 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan
1 infantry moved from Albania to Yugoslavia
British take Yugoslavia from GermansCombat - British
Battle in Rostov
British attack with 2 bombers and 1 infantry
Germans defend with 1 infantry
British roll dice for 2 bombers and 1 infantry in Rostov, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
British win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Kazakhstan
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/5 hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 2/5 hits
Germans roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Kazakhstan to India
2 bombers moved from Rostov to Egypt
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 artillery moved from Albania to Greece
1 infantry moved from Greece to Bulgaria
4 infantry moved from Turkey to Greece
2 artilleries moved from Turkey to Northwest Persia
24 armour, 24 artilleries, 41 infantry and 19 mech_infantrys moved from Caucasus to Northwest Persia
1 fighter moved from Persia to India
1 fighter moved from Iraq to India
1 fighter moved from 91 Sea Zone to Spain
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 artillery moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Spain
3 infantry moved from 91 Sea Zone to SpainPlace Units - British
1 destroyer placed in 98 Sea Zone
2 fighters placed in Egypt
1 factory_minor placed in Saudi Arabia
1 infantry placed in Caucasus
1 infantry placed in Caucasus
2 infantry placed in Iraq
1 infantry placed in PersiaTurn Complete - British
British collect 46 PUs; end with 46 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship and 1 submarine
EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship and 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 23
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Romania to Bulgaria
1 infantry moved from Romania to Yugoslavia
1 fighter moved from Greater Southern Germany to Bulgaria
1 fighter moved from Southern Italy to Yugoslavia
1 fighter moved from Southern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Yugoslavia, round 2 : 1/3 hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
1 infantry owned by the British lost in Yugoslavia
Italians win, taking Yugoslavia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bulgaria
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Bulgaria, round 2 : 1/3 hits
British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
1 infantry owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Bulgaria to Romania
2 fighters moved from Yugoslavia to Southern Italy
2 aaGuns, 3 artilleries and 4 infantry moved from Southern France to FrancePlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,6,6,2,1,2,2,6,2,5
Italians collect 1 PU (9 lost to blockades); end with 1 PU -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 8 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to Queensland
1 bomber moved from Queensland to Caroline Islands
4 fighters moved from Caucasus to IndiaPlace Units - ANZAC
1 artillery placed in Queensland
1 submarine and 1 transport placed in 54 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 23
Combat Move - French
Non Combat Move - French
1 fighter moved from Caucasus to India
2 infantry moved from Caucasus to Northwest PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor, 4x factory_minor; Remaining resources: 78 PUs;
Germans buy 3 armour, 1 bomber, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Volgograd to Kazakhstan
8 infantry moved from Volgograd to Caucasus
8 artilleries moved from Volgograd to Caucasus
17 artilleries moved from Volgograd to Caucasus
1 mech_infantry moved from Northern Italy to Albania
2 fighters moved from Southern Italy to Albania
2 tactical_bombers moved from Southern Italy to Albania
3 fighters moved from Volgograd to Kazakhstan
1 bomber moved from Southern Italy to AlbaniaCombat - Germans
Battle in Kazakhstan
Germans attack with 3 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Kazakhstan, round 2 : 2/4 hits
British roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
Germans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 25 artilleries and 8 infantry
British defend with 1 factory_minor and 2 infantry
Germans roll dice for 25 artilleries and 8 infantry in Caucasus, round 2 : 12/33 hits
British roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 25 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Albania
Germans attack with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Albania, round 2 : 3/6 hits
British roll dice for 1 infantry in Albania, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Albania
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Albania to Southern Italy
8 armour and 3 mech_infantrys moved from Northern Italy to Southern Italy
1 bomber moved from Albania to Western Germany
2 bombers moved from Volgograd to Western Germany
3 aaGuns, 35 armour and 61 mech_infantrys moved from Volgograd to Caucasus
5 bombers moved from France to Western Germany
1 armour and 1 mech_infantry moved from France to Southern Italy
2 infantry moved from France to Western Germany
2 aaGuns, 2 artilleries and 3 infantry moved from Southern France to France
1 armour moved from Eastern Poland to Bryansk
3 tactical_bombers moved from Russia to Romania
3 fighters moved from Kazakhstan to Romania
1 fighter moved from Southern Italy to Western GermanyPlace Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Romania
1 bomber and 8 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,1,6,6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 66 PUs (5 lost to blockades); end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter and 11 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Ulaanbaatar to Amur
2 bombers moved from Yunnan to Amur
1 bomber moved from Yunnan to Amur
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from 6 Sea Zone to 7 Sea Zone
2 fighters moved from 6 Sea Zone to 5 Sea Zone
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from British
1 infantry moved from Tsinghai to SikangCombat - Japanese
Battle in Amur
Japanese attack with 3 bombers and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 3 bombers and 2 infantry in Amur, round 2 : 3/5 hits
Americans roll dice for 2 infantry in Amur, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Americans with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 7 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 7 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 7 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 7 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 5 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 5 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 5 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Buyant-Uhaa from Russians to Japanese
EDIT: Turning off Edit Mode
1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 4 transports moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 7 Sea Zone to Japan
2 fighters moved from 5 Sea Zone to Japan
3 bombers moved from Amur to Manchuria
1 battleship, 4 carriers, 1 cruiser, 6 destroyers, 1 submarine and 1 transport moved from 36 Sea Zone to 19 Sea Zone
3 fighters and 7 tactical_bombers moved from French Indo China to 19 Sea Zone
4 fighters moved from Yunnan to Caucasus
3 tactical_bombers moved from Yunnan to Caucasus
1 bomber moved from French Indo China to Japan
1 bomber moved from Yunnan to Manchuria
36 armour, 6 artilleries, 12 infantry and 13 mech_infantrys moved from Burma to Shan State
3 armour moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to HunanPlace Units - Japanese
3 infantry placed in French Indo China
2 destroyers and 1 fighter placed in 19 Sea Zone
8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 24
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer and 25 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Libya to Tobruk
2 bombers moved from Egypt to Tobruk
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
2 infantry moved from Sakha to Amur
2 fighters moved from 4 Sea Zone to Amur
1 infantry moved from Yakut S.S.R. to Yenisey
Americans take Yenisey from GermansCombat - Americans
Battle in Tobruk
Americans attack with 1 artillery, 2 bombers and 3 infantry
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
Americans roll dice for 1 artillery, 2 bombers and 3 infantry in Tobruk, round 2 : 3/6 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 2 : 2/3 hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tobruk
Americans win, taking Tobruk from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Amur
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Amur, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 2 infantry in Amur, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from Amur to Siberia
2 artilleries and 4 infantry moved from Soviet Far East to Siberia
2 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Sakha to Buryatia
1 aaGun, 2 artilleries and 3 infantry moved from Sakha to Siberia
2 infantry moved from Soviet Far East to Siberia
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
2 carriers, 2 fighters, 3 submarines and 4 transports moved from 4 Sea Zone to 10 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
15 fighters moved from India to Northwest Persia
4 fighters moved from India to Northwest Persia
1 artillery moved from Tunisia to Libya
5 artilleries and 22 infantry moved from Spain to Normandy Bordeaux
10 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries and 7 infantry moved from Central United States to 101 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 bombers moved from Tobruk to Northwest Persia
3 artilleries, 17 infantry and 13 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 17 infantry moved from 91 Sea Zone to Spain
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea ZonePlace Units - Americans
1 destroyer placed in 10 Sea Zone
2 artilleries and 6 infantry placed in Western United States
10 infantry placed in Eastern United States
1 artillery and 9 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 24
Purchase Units - British
British buy 2 armour, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
2 tactical_bombers moved from India to Burma
1 infantry moved from Greece to Albania
1 artillery and 2 infantry moved from Greece to Bulgaria
2 bombers moved from Egypt to Bulgaria
1 fighter moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bulgaria
British attack with 1 artillery, 2 bombers and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 2 bombers and 2 infantry in Bulgaria, round 2 : 1/5 hits
Italians roll dice for 2 infantry in Bulgaria, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Bulgaria
British roll dice for 1 artillery, 2 bombers and 2 infantry in Bulgaria, round 3 : 2/5 hits
Italians roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Bulgaria
British win, taking Bulgaria from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 infantry moved from Greece to Albania
2 bombers moved from Bulgaria to Northwest Persia
1 infantry moved from Iraq to Turkey
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
3 infantry moved from Egypt to Trans-Jordan
2 tactical_bombers moved from Burma to India
1 fighter moved from Burma to IndiaPlace Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
1 armour and 2 mech_infantrys placed in Saudi Arabia
3 infantry placed in QuebecTurn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 2 transports
EDIT: Adding units owned by British to 106 Sea Zone: 2 transports
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 24
Purchase Units - British
British buy 2 armour, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
2 tactical_bombers moved from India to Burma
1 infantry moved from Greece to Albania
1 artillery and 2 infantry moved from Greece to Bulgaria
2 bombers moved from Egypt to Bulgaria
1 fighter moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bulgaria
British attack with 1 artillery, 2 bombers and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 2 bombers and 2 infantry in Bulgaria, round 2 : 1/5 hits
Italians roll dice for 2 infantry in Bulgaria, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Bulgaria
British roll dice for 1 artillery, 2 bombers and 2 infantry in Bulgaria, round 3 : 2/5 hits
Italians roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Bulgaria
British win, taking Bulgaria from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 infantry moved from Greece to Albania
2 bombers moved from Bulgaria to Northwest Persia
1 infantry moved from Iraq to Turkey
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
3 infantry moved from Egypt to Trans-Jordan
2 tactical_bombers moved from Burma to India
1 fighter moved from Burma to IndiaPlace Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
1 armour and 2 mech_infantrys placed in Saudi Arabia
3 infantry placed in QuebecTurn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 2 transports
EDIT: Adding units owned by British to 106 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Spain: 1 fighter
EDIT: Adding units owned by British to 91 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 24
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;Combat Move - Italians
3 armour and 1 mech_infantry moved from Volgograd to Turkey
1 infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Romania to Bulgaria
2 fighters moved from Southern Italy to Bulgaria
1 artillery and 1 infantry moved from France to Southern FranceCombat - Italians
Battle in Turkey
Italians attack with 3 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 3 armour and 1 mech_infantry in Turkey, round 2 : 1/4 hits
British roll dice for 1 infantry in Turkey, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Turkey
Italians win, taking Turkey from British with 3 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bulgaria
Italians attack with 3 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Bulgaria, round 2 : 1/4 hits
British roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 0/2 hits
1 infantry owned by the British lost in Bulgaria
Italians roll dice for 3 fighters and 1 infantry in Bulgaria, round 3 : 1/4 hits
British roll dice for 1 artillery in Bulgaria, round 3 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Bulgaria
Italians win with 3 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Bulgaria to Southern Italy
2 fighters moved from Bulgaria to Romania
2 aaGuns, 2 artilleries and 3 infantry moved from France to Western GermanyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,5,5,3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,4,3,5,6,1,1,6,1,1
Italians collect 2 PUs (12 lost to blockades); end with 3 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Iraq to Northwest Persia
1 fighter moved from Persia to Northwest Persia
4 fighters moved from India to Northwest PersiaPlace Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 24
Combat Move - French
Non Combat Move - French
1 fighter moved from India to Northwest PersiaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 17 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Romania to Albania
2 armour and 2 mech_infantrys moved from Caucasus to Iraq
1 mech_infantry moved from Caucasus to Iraq
1 armour moved from Caucasus to Syria
Germans take Syria from French
2 fighters and 3 tactical_bombers moved from Southern Italy to AlbaniaCombat - Germans
Battle in Albania
Germans attack with 2 fighters, 3 mech_infantrys and 3 tactical_bombers
British defend with 2 infantry
Germans roll dice for 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Albania, round 2 : 2/8 hits
British roll dice for 2 infantry in Albania, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Albania
Germans win, taking Albania from British with 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Iraq
Germans attack with 2 armour and 3 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 armour and 3 mech_infantrys in Iraq, round 2 : 2/5 hits
British roll dice for 3 infantry in Iraq, round 2 : 3/3 hits
3 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Iraq
Germans roll dice for 2 armour in Iraq, round 3 : 1/2 hits
British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 armour remaining. Battle score for attacker is -9
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for British: 3 infantryNon Combat Move - Germans
32 armour and 58 mech_infantrys moved from Caucasus to Syria
3 aaGuns, 25 artilleries and 7 infantry moved from Caucasus to Volgograd
3 mech_infantrys moved from Ukraine to Volgograd
1 armour moved from Bryansk to Volgograd
2 fighters and 3 tactical_bombers moved from Albania to Southern Italy
11 bombers moved from Western Germany to Southern Italy
3 fighters and 3 tactical_bombers moved from Romania to Yugoslavia
3 fighters moved from Yugoslavia to Western Germany
3 tactical_bombers moved from Yugoslavia to Southern Italy
2 aaGuns, 2 artilleries and 3 infantry moved from France to Western GermanyPlace Units - Germans
1 infantry placed in Caucasus
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 infantry placed in Russia
3 mech_infantrys placed in Novgorod
1 artillery and 9 infantry placed in Western Germany
1 infantry placed in Germany
Germans undo move 8.
Germans undo move 7.
1 artillery and 2 infantry placed in Romania
Germans undo move 7.
Germans undo move 5.
1 artillery and 2 infantry placed in Russia
3 infantry placed in Romania
8 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 25
Purchase Units - Japanese
Japanese buy 4 destroyers, 7 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Manchuria to Amur
1 battleship moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 21 Sea Zone
2 artilleries and 4 infantry moved from 21 Sea Zone to Guam
1 battleship and 1 cruiser moved from 19 Sea Zone to 21 Sea Zone
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Japan to 6 Sea Zone
4 fighters moved from Japan to 6 Sea Zone
2 infantry moved from Shan State to Burma
2 bombers moved from Manchuria to Burma
2 fighters moved from 6 Sea Zone to Amur
1 bomber moved from 6 Sea Zone to Amur
1 bomber moved from Manchuria to Amur
1 bomber moved from Manchuria to Burma
1 mech_infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to GuamCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Amur
Japanese attack with 2 bombers, 2 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters and 2 infantry in Amur, round 2 : 2/6 hits
Americans roll dice for 2 infantry in Amur, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Americans with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 3 bombers and 2 infantry
British defend with 2 infantry
Japanese roll dice for 3 bombers and 2 infantry in Burma, round 2 : 3/5 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Guam
Japanese attack with 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers
Americans defend with 1 airfield; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 0/2 hits
Japanese roll dice for 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers in Guam, round 2 : 5/12 hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 fighters moved from Guam to 21 Sea Zone
3 tactical_bombers moved from Guam to 21 Sea Zone
3 carriers moved from 19 Sea Zone to 21 Sea Zone
2 carriers moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 21 Sea Zone
8 destroyers moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
2 destroyers moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 19 Sea Zone to Japan
2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Amur to 6 Sea Zone
2 bombers moved from Amur to Manchuria
3 bombers moved from Burma to Shan State
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Suiyuyan
1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
4 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in Kwangtung
1 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2,4,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
Japanese collect 54 PUs (5 lost to blockades); end with 54 PUs -
I dont know. How is this going?
I am considering to give you the win before the end of the year, but on the other hand I see some opportunities
-
Hmm, Europe is now in movement, we’ll see how that goes. Maybe I’ve got you on the run, maybe not.
Better for me is I think Japan is going to go on the offensive finally, so that will be an issue for you.
If you want to call it we could cue up a new one for 2018. Start fresh. :-)





