like always you pull something unusual out of the hat. I like it! Orders are coming up!
G40League Oysteillo Allies vs Karl7 BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor, 6x factory_minor; Remaining resources: 77 PUs;
Germans buy 3 artilleries, 2 bombers, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries and 7 infantry moved from Spain to Gibraltar
1 bomber moved from France to Spain
1 bomber moved from Spain to Gibraltar
2 bombers moved from Southern Italy to Gibraltar
3 bombers moved from Western Germany to GibraltarCombat - Germans
Battle in Gibraltar
Germans attack with 3 artilleries, 6 bombers and 7 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery and 9 infantry
Germans roll dice for 3 artilleries, 6 bombers and 7 infantry in Gibraltar, round 2 : 8/16 hits
British roll dice for 1 artillery and 9 infantry in Gibraltar, round 2 : 8/10 hits
8 infantry owned by the Americans, 7 infantry owned by the Germans and 1 artillery owned by the Germans lost in Gibraltar
Germans roll dice for 2 artilleries and 6 bombers in Gibraltar, round 3 : 6/8 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 2 artilleries and 6 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery and 7 infantry
Casualties for Americans: 1 artillery and 9 infantryNon Combat Move - Germans
1 bomber moved from Gibraltar to Southern Italy
5 bombers moved from Gibraltar to France
3 fighters and 3 tactical_bombers moved from Spain to Southern Italy
2 aaGuns, 2 artilleries and 3 infantry moved from Spain to Southern France
1 armour and 1 mech_infantry moved from Spain to France
8 armour and 4 mech_infantrys moved from Spain to Northern Italy
1 armour moved from Germany to Eastern Poland
1 infantry moved from Tambov to Volgograd
1 infantry moved from Rostov to Volgograd
2 armour moved from Russia to VolgogradPlace Units - Germans
3 artilleries placed in Volgograd
3 tactical_bombers placed in Russia
2 bombers and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,3,3,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,5,2,1,4,1,3,4,3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 67 PUs (5 lost to blockades); end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Korea to Amur
2 infantry moved from Manchuria to Amur
2 bombers moved from Manchuria to Amur
3 fighters moved from Japan to Amur
6 armour, 1 artillery, 2 bombers, 1 fighter, 8 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Yunnan to Burma
1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 fighter in 6 Sea Zone, round 2 : 2/6 hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Amur
Japanese attack with 2 bombers, 3 fighters and 4 infantry
Americans defend with 1 artillery and 3 infantry
Japanese roll dice for 2 bombers, 3 fighters and 4 infantry in Amur, round 2 : 3/9 hits
Americans roll dice for 1 artillery and 3 infantry in Amur, round 2 : 1/4 hits
1 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Amur
Japanese roll dice for 2 bombers, 3 fighters and 3 infantry in Amur, round 3 : 4/8 hits
Americans roll dice for 1 artillery in Amur, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Amur
Japanese win, taking Amur from Americans with 2 bombers, 3 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 3 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 6 armour, 1 artillery, 2 bombers, 1 fighter, 8 infantry, 5 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 6 armour, 1 artillery, 2 bombers, 1 fighter, 8 infantry, 5 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 7/24 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 6 armour, 1 artillery, 2 bombers, 1 fighter, 8 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
27 armour, 5 artilleries, 5 infantry and 8 mech_infantrys moved from Shan State to Burma
3 armour moved from French Indo China to Burma
3 armour moved from Kwangtung to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
2 bombers moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
4 transports moved from 20 Sea Zone to 6 Sea Zone
3 fighters moved from Amur to 6 Sea Zone
2 bombers moved from Amur to Yunnan
1 infantry moved from Malaya to Shan State
3 fighters and 5 tactical_bombers moved from 43 Sea Zone to French Indo China
2 tactical_bombers moved from Philippines to French Indo China
1 fighter moved from Philippines to French Indo China
1 battleship, 4 carriers, 1 cruiser, 6 destroyers, 1 submarine and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to YunnanPlace Units - Japanese
1 artillery and 2 infantry placed in Manchuria
1 destroyer and 1 submarine placed in 6 Sea Zone
2 infantry placed in Japan
Japanese undo move 3.
2 infantry placed in Kiangsu
1 bomber, 1 fighter and 1 tactical_bomber placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 23
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 2 fighters and 17 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Buryatia to Yakut S.S.R.
Americans take Yakut S.S.R. from Japanese
4 fighters moved from 4 Sea Zone to Amur
3 infantry moved from Siberia to Amur
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 bomber moved from United Kingdom to France
1 infantry moved from Portugal to Spain
Americans take Spain from Italians
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
5 fighters and 1 tactical_bomber moved from 91 Sea Zone to GibraltarCombat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Gibraltar
Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 2 artilleries and 1 harbour
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Americans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/8 hits
Germans roll dice for 2 artilleries in Gibraltar, round 2 : 1/2 hits
2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Americans: 1 infantry
Battle in Amur
Americans attack with 4 fighters and 3 infantry
Japanese defend with 3 infantry
Americans roll dice for 4 fighters and 3 infantry in Amur, round 2 : 3/7 hits
Japanese roll dice for 3 infantry in Amur, round 2 : 1/3 hits
3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
Americans win, taking Amur from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Americans
4 fighters moved from Amur to 4 Sea Zone
1 submarine moved from 7 Sea Zone to 4 Sea Zone
1 submarine moved from 5 Sea Zone to 4 Sea Zone
2 artilleries and 6 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 10 Sea Zone to 4 Sea Zone
2 artilleries and 5 infantry moved from 4 Sea Zone to Soviet Far East
1 infantry moved from 4 Sea Zone to Soviet Far East
1 destroyer moved from 4 Sea Zone to 5 Sea Zone
1 destroyer moved from 4 Sea Zone to 7 Sea Zone
12 fighters moved from Caucasus to India
2 bombers moved from Caucasus to Egypt
1 bomber moved from France to United Kingdom
1 artillery and 9 infantry moved from Portugal to Spain
1 artillery and 2 infantry moved from Tunisia to Libya
4 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 13 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 7 infantry moved from 91 Sea Zone to Spain
6 infantry moved from 91 Sea Zone to Spain
1 infantry moved from 91 Sea Zone to Spain
1 battleship, 1 carrier, 2 cruisers and 4 submarines moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 54 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Algeria to Tunisia
5 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
11 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Buryatia to Yakut S.S.R.
1 artillery moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
4 infantry moved from Siberia to Sakha
1 artillery moved from Siberia to SakhaPlace Units - Americans
1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
10 infantry placed in Eastern United States
3 artilleries and 7 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 23
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Rostov
2 bombers moved from Caucasus to Rostov
3 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan
1 infantry moved from Albania to Yugoslavia
British take Yugoslavia from GermansCombat - British
Battle in Rostov
British attack with 2 bombers and 1 infantry
Germans defend with 1 infantry
British roll dice for 2 bombers and 1 infantry in Rostov, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
British win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Kazakhstan
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/5 hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 2/5 hits
Germans roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Kazakhstan to India
2 bombers moved from Rostov to Egypt
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 artillery moved from Albania to Greece
1 infantry moved from Greece to Bulgaria
4 infantry moved from Turkey to Greece
2 artilleries moved from Turkey to Northwest Persia
24 armour, 24 artilleries, 41 infantry and 19 mech_infantrys moved from Caucasus to Northwest Persia
1 fighter moved from Persia to India
1 fighter moved from Iraq to India
1 fighter moved from 91 Sea Zone to Spain
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 artillery moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Spain
3 infantry moved from 91 Sea Zone to SpainPlace Units - British
1 destroyer placed in 98 Sea Zone
2 fighters placed in Egypt
1 factory_minor placed in Saudi Arabia
1 infantry placed in Caucasus
1 infantry placed in Caucasus
2 infantry placed in Iraq
1 infantry placed in PersiaTurn Complete - British
British collect 46 PUs; end with 46 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 23
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Rostov
2 bombers moved from Caucasus to Rostov
3 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan
1 infantry moved from Albania to Yugoslavia
British take Yugoslavia from GermansCombat - British
Battle in Rostov
British attack with 2 bombers and 1 infantry
Germans defend with 1 infantry
British roll dice for 2 bombers and 1 infantry in Rostov, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
British win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Kazakhstan
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/5 hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 2/5 hits
Germans roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Kazakhstan to India
2 bombers moved from Rostov to Egypt
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 artillery moved from Albania to Greece
1 infantry moved from Greece to Bulgaria
4 infantry moved from Turkey to Greece
2 artilleries moved from Turkey to Northwest Persia
24 armour, 24 artilleries, 41 infantry and 19 mech_infantrys moved from Caucasus to Northwest Persia
1 fighter moved from Persia to India
1 fighter moved from Iraq to India
1 fighter moved from 91 Sea Zone to Spain
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 artillery moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Spain
3 infantry moved from 91 Sea Zone to SpainPlace Units - British
1 destroyer placed in 98 Sea Zone
2 fighters placed in Egypt
1 factory_minor placed in Saudi Arabia
1 infantry placed in Caucasus
1 infantry placed in Caucasus
2 infantry placed in Iraq
1 infantry placed in PersiaTurn Complete - British
British collect 46 PUs; end with 46 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship and 1 submarine
EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship and 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 23
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Romania to Bulgaria
1 infantry moved from Romania to Yugoslavia
1 fighter moved from Greater Southern Germany to Bulgaria
1 fighter moved from Southern Italy to Yugoslavia
1 fighter moved from Southern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Yugoslavia, round 2 : 1/3 hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
1 infantry owned by the British lost in Yugoslavia
Italians win, taking Yugoslavia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bulgaria
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Bulgaria, round 2 : 1/3 hits
British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
1 infantry owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Bulgaria to Romania
2 fighters moved from Yugoslavia to Southern Italy
2 aaGuns, 3 artilleries and 4 infantry moved from Southern France to FrancePlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,6,6,2,1,2,2,6,2,5
Italians collect 1 PU (9 lost to blockades); end with 1 PU -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 8 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to Queensland
1 bomber moved from Queensland to Caroline Islands
4 fighters moved from Caucasus to IndiaPlace Units - ANZAC
1 artillery placed in Queensland
1 submarine and 1 transport placed in 54 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 23
Combat Move - French
Non Combat Move - French
1 fighter moved from Caucasus to India
2 infantry moved from Caucasus to Northwest PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor, 4x factory_minor; Remaining resources: 78 PUs;
Germans buy 3 armour, 1 bomber, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Volgograd to Kazakhstan
8 infantry moved from Volgograd to Caucasus
8 artilleries moved from Volgograd to Caucasus
17 artilleries moved from Volgograd to Caucasus
1 mech_infantry moved from Northern Italy to Albania
2 fighters moved from Southern Italy to Albania
2 tactical_bombers moved from Southern Italy to Albania
3 fighters moved from Volgograd to Kazakhstan
1 bomber moved from Southern Italy to AlbaniaCombat - Germans
Battle in Kazakhstan
Germans attack with 3 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Kazakhstan, round 2 : 2/4 hits
British roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
Germans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 25 artilleries and 8 infantry
British defend with 1 factory_minor and 2 infantry
Germans roll dice for 25 artilleries and 8 infantry in Caucasus, round 2 : 12/33 hits
British roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 25 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Albania
Germans attack with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Albania, round 2 : 3/6 hits
British roll dice for 1 infantry in Albania, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Albania
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Albania to Southern Italy
8 armour and 3 mech_infantrys moved from Northern Italy to Southern Italy
1 bomber moved from Albania to Western Germany
2 bombers moved from Volgograd to Western Germany
3 aaGuns, 35 armour and 61 mech_infantrys moved from Volgograd to Caucasus
5 bombers moved from France to Western Germany
1 armour and 1 mech_infantry moved from France to Southern Italy
2 infantry moved from France to Western Germany
2 aaGuns, 2 artilleries and 3 infantry moved from Southern France to France
1 armour moved from Eastern Poland to Bryansk
3 tactical_bombers moved from Russia to Romania
3 fighters moved from Kazakhstan to Romania
1 fighter moved from Southern Italy to Western GermanyPlace Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Romania
1 bomber and 8 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,1,6,6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 66 PUs (5 lost to blockades); end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter and 11 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Ulaanbaatar to Amur
2 bombers moved from Yunnan to Amur
1 bomber moved from Yunnan to Amur
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from 6 Sea Zone to 7 Sea Zone
2 fighters moved from 6 Sea Zone to 5 Sea Zone
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from British
1 infantry moved from Tsinghai to SikangCombat - Japanese
Battle in Amur
Japanese attack with 3 bombers and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 3 bombers and 2 infantry in Amur, round 2 : 3/5 hits
Americans roll dice for 2 infantry in Amur, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Americans with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 7 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 7 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 7 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 7 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 5 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 5 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 5 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Buyant-Uhaa from Russians to Japanese
EDIT: Turning off Edit Mode
1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 4 transports moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 7 Sea Zone to Japan
2 fighters moved from 5 Sea Zone to Japan
3 bombers moved from Amur to Manchuria
1 battleship, 4 carriers, 1 cruiser, 6 destroyers, 1 submarine and 1 transport moved from 36 Sea Zone to 19 Sea Zone
3 fighters and 7 tactical_bombers moved from French Indo China to 19 Sea Zone
4 fighters moved from Yunnan to Caucasus
3 tactical_bombers moved from Yunnan to Caucasus
1 bomber moved from French Indo China to Japan
1 bomber moved from Yunnan to Manchuria
36 armour, 6 artilleries, 12 infantry and 13 mech_infantrys moved from Burma to Shan State
3 armour moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to HunanPlace Units - Japanese
3 infantry placed in French Indo China
2 destroyers and 1 fighter placed in 19 Sea Zone
8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 24
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer and 25 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Libya to Tobruk
2 bombers moved from Egypt to Tobruk
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
2 infantry moved from Sakha to Amur
2 fighters moved from 4 Sea Zone to Amur
1 infantry moved from Yakut S.S.R. to Yenisey
Americans take Yenisey from GermansCombat - Americans
Battle in Tobruk
Americans attack with 1 artillery, 2 bombers and 3 infantry
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
Americans roll dice for 1 artillery, 2 bombers and 3 infantry in Tobruk, round 2 : 3/6 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 2 : 2/3 hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tobruk
Americans win, taking Tobruk from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Amur
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Amur, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 2 infantry in Amur, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from Amur to Siberia
2 artilleries and 4 infantry moved from Soviet Far East to Siberia
2 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Sakha to Buryatia
1 aaGun, 2 artilleries and 3 infantry moved from Sakha to Siberia
2 infantry moved from Soviet Far East to Siberia
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
2 carriers, 2 fighters, 3 submarines and 4 transports moved from 4 Sea Zone to 10 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
15 fighters moved from India to Northwest Persia
4 fighters moved from India to Northwest Persia
1 artillery moved from Tunisia to Libya
5 artilleries and 22 infantry moved from Spain to Normandy Bordeaux
10 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries and 7 infantry moved from Central United States to 101 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 bombers moved from Tobruk to Northwest Persia
3 artilleries, 17 infantry and 13 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 17 infantry moved from 91 Sea Zone to Spain
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea ZonePlace Units - Americans
1 destroyer placed in 10 Sea Zone
2 artilleries and 6 infantry placed in Western United States
10 infantry placed in Eastern United States
1 artillery and 9 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 24
Purchase Units - British
British buy 2 armour, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
2 tactical_bombers moved from India to Burma
1 infantry moved from Greece to Albania
1 artillery and 2 infantry moved from Greece to Bulgaria
2 bombers moved from Egypt to Bulgaria
1 fighter moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bulgaria
British attack with 1 artillery, 2 bombers and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 2 bombers and 2 infantry in Bulgaria, round 2 : 1/5 hits
Italians roll dice for 2 infantry in Bulgaria, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Bulgaria
British roll dice for 1 artillery, 2 bombers and 2 infantry in Bulgaria, round 3 : 2/5 hits
Italians roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Bulgaria
British win, taking Bulgaria from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 infantry moved from Greece to Albania
2 bombers moved from Bulgaria to Northwest Persia
1 infantry moved from Iraq to Turkey
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
3 infantry moved from Egypt to Trans-Jordan
2 tactical_bombers moved from Burma to India
1 fighter moved from Burma to IndiaPlace Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
1 armour and 2 mech_infantrys placed in Saudi Arabia
3 infantry placed in QuebecTurn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 2 transports
EDIT: Adding units owned by British to 106 Sea Zone: 2 transports
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 24
Purchase Units - British
British buy 2 armour, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
2 tactical_bombers moved from India to Burma
1 infantry moved from Greece to Albania
1 artillery and 2 infantry moved from Greece to Bulgaria
2 bombers moved from Egypt to Bulgaria
1 fighter moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bulgaria
British attack with 1 artillery, 2 bombers and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 2 bombers and 2 infantry in Bulgaria, round 2 : 1/5 hits
Italians roll dice for 2 infantry in Bulgaria, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Bulgaria
British roll dice for 1 artillery, 2 bombers and 2 infantry in Bulgaria, round 3 : 2/5 hits
Italians roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Bulgaria
British win, taking Bulgaria from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 infantry moved from Greece to Albania
2 bombers moved from Bulgaria to Northwest Persia
1 infantry moved from Iraq to Turkey
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
3 infantry moved from Egypt to Trans-Jordan
2 tactical_bombers moved from Burma to India
1 fighter moved from Burma to IndiaPlace Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
1 armour and 2 mech_infantrys placed in Saudi Arabia
3 infantry placed in QuebecTurn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 2 transports
EDIT: Adding units owned by British to 106 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Spain: 1 fighter
EDIT: Adding units owned by British to 91 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 24
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;Combat Move - Italians
3 armour and 1 mech_infantry moved from Volgograd to Turkey
1 infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Romania to Bulgaria
2 fighters moved from Southern Italy to Bulgaria
1 artillery and 1 infantry moved from France to Southern FranceCombat - Italians
Battle in Turkey
Italians attack with 3 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 3 armour and 1 mech_infantry in Turkey, round 2 : 1/4 hits
British roll dice for 1 infantry in Turkey, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Turkey
Italians win, taking Turkey from British with 3 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bulgaria
Italians attack with 3 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Bulgaria, round 2 : 1/4 hits
British roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 0/2 hits
1 infantry owned by the British lost in Bulgaria
Italians roll dice for 3 fighters and 1 infantry in Bulgaria, round 3 : 1/4 hits
British roll dice for 1 artillery in Bulgaria, round 3 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Bulgaria
Italians win with 3 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Bulgaria to Southern Italy
2 fighters moved from Bulgaria to Romania
2 aaGuns, 2 artilleries and 3 infantry moved from France to Western GermanyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,5,5,3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,4,3,5,6,1,1,6,1,1
Italians collect 2 PUs (12 lost to blockades); end with 3 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Iraq to Northwest Persia
1 fighter moved from Persia to Northwest Persia
4 fighters moved from India to Northwest PersiaPlace Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 24
Combat Move - French
Non Combat Move - French
1 fighter moved from India to Northwest PersiaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 17 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Romania to Albania
2 armour and 2 mech_infantrys moved from Caucasus to Iraq
1 mech_infantry moved from Caucasus to Iraq
1 armour moved from Caucasus to Syria
Germans take Syria from French
2 fighters and 3 tactical_bombers moved from Southern Italy to AlbaniaCombat - Germans
Battle in Albania
Germans attack with 2 fighters, 3 mech_infantrys and 3 tactical_bombers
British defend with 2 infantry
Germans roll dice for 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Albania, round 2 : 2/8 hits
British roll dice for 2 infantry in Albania, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Albania
Germans win, taking Albania from British with 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Iraq
Germans attack with 2 armour and 3 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 armour and 3 mech_infantrys in Iraq, round 2 : 2/5 hits
British roll dice for 3 infantry in Iraq, round 2 : 3/3 hits
3 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Iraq
Germans roll dice for 2 armour in Iraq, round 3 : 1/2 hits
British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 armour remaining. Battle score for attacker is -9
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for British: 3 infantryNon Combat Move - Germans
32 armour and 58 mech_infantrys moved from Caucasus to Syria
3 aaGuns, 25 artilleries and 7 infantry moved from Caucasus to Volgograd
3 mech_infantrys moved from Ukraine to Volgograd
1 armour moved from Bryansk to Volgograd
2 fighters and 3 tactical_bombers moved from Albania to Southern Italy
11 bombers moved from Western Germany to Southern Italy
3 fighters and 3 tactical_bombers moved from Romania to Yugoslavia
3 fighters moved from Yugoslavia to Western Germany
3 tactical_bombers moved from Yugoslavia to Southern Italy
2 aaGuns, 2 artilleries and 3 infantry moved from France to Western GermanyPlace Units - Germans
1 infantry placed in Caucasus
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 infantry placed in Russia
3 mech_infantrys placed in Novgorod
1 artillery and 9 infantry placed in Western Germany
1 infantry placed in Germany
Germans undo move 8.
Germans undo move 7.
1 artillery and 2 infantry placed in Romania
Germans undo move 7.
Germans undo move 5.
1 artillery and 2 infantry placed in Russia
3 infantry placed in Romania
8 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 25
Purchase Units - Japanese
Japanese buy 4 destroyers, 7 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Manchuria to Amur
1 battleship moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 21 Sea Zone
2 artilleries and 4 infantry moved from 21 Sea Zone to Guam
1 battleship and 1 cruiser moved from 19 Sea Zone to 21 Sea Zone
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Japan to 6 Sea Zone
4 fighters moved from Japan to 6 Sea Zone
2 infantry moved from Shan State to Burma
2 bombers moved from Manchuria to Burma
2 fighters moved from 6 Sea Zone to Amur
1 bomber moved from 6 Sea Zone to Amur
1 bomber moved from Manchuria to Amur
1 bomber moved from Manchuria to Burma
1 mech_infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to GuamCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Amur
Japanese attack with 2 bombers, 2 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters and 2 infantry in Amur, round 2 : 2/6 hits
Americans roll dice for 2 infantry in Amur, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Americans with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 3 bombers and 2 infantry
British defend with 2 infantry
Japanese roll dice for 3 bombers and 2 infantry in Burma, round 2 : 3/5 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Guam
Japanese attack with 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers
Americans defend with 1 airfield; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 0/2 hits
Japanese roll dice for 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers in Guam, round 2 : 5/12 hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 fighters moved from Guam to 21 Sea Zone
3 tactical_bombers moved from Guam to 21 Sea Zone
3 carriers moved from 19 Sea Zone to 21 Sea Zone
2 carriers moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 21 Sea Zone
8 destroyers moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
2 destroyers moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 19 Sea Zone to Japan
2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Amur to 6 Sea Zone
2 bombers moved from Amur to Manchuria
3 bombers moved from Burma to Shan State
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Suiyuyan
1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
4 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in Kwangtung
1 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2,4,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
Japanese collect 54 PUs (5 lost to blockades); end with 54 PUs -
I dont know. How is this going?
I am considering to give you the win before the end of the year, but on the other hand I see some opportunities
-
Hmm, Europe is now in movement, we’ll see how that goes. Maybe I’ve got you on the run, maybe not.
Better for me is I think Japan is going to go on the offensive finally, so that will be an issue for you.
If you want to call it we could cue up a new one for 2018. Start fresh. :-)





